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Author |
Thread Statistics | Show CCP posts - 40 post(s) |
Krios Ahzek
GoonWaffe Goonswarm Federation
895
|
Posted - 2012.06.13 23:39:00 -
[181] - Quote
Jade Constantine wrote:
Problem is that the first time we ever got close to actually putting together a hisec coalition to do just that and you guys are backpeddling faster than a trick unicyclist from an escaped tiger.
Yo Jade
Stop
Lying
We've been saying that this is not the case for three threads now. We liked that fact that an infinite amount of people could be in a forever war with us.
-áThough All Men Do Despise Us |
Jinli mei
Dreddit Test Alliance Please Ignore
114
|
Posted - 2012.06.13 23:41:00 -
[182] - Quote
Jade Constantine wrote:corestwo wrote:DarthNefarius wrote:lol or here's a calculation I saw in Evenew24: Jade wants to match goon numbers and put together a 9000 person coalition from other 100 man corps/alliance it will cost 3,094,850,098,213,450,687,247,810,550,000,000 isk every two weeks.
If only there were an NPC buy order for pretentious words. Jade would have no problem paying those fees then. See this is the irony about the whole goonie thing. Whenever some poor miner pipes up on GD and goes "oh noes goons ganked my hulk lets all form up a giant alliance and go bash them!" the goons will generally say "come at me bro" and encourage the attack with bluster and bravado. Problem is that the first time we ever got close to actually putting together a hisec coalition to do just that and you guys are backpeddling faster than a trick unicyclist from an escaped tiger.
Goons live primarily in VFK in 0.0 -- You don't need a wardec -- You just need a large blue list and a strong leader to head into 0.0 to attack them at their homes. I get that you think this is a goon conspiracy thing, but you could at least realize that you don't need a wardec to attack goons in their own home (which essentially makes your argument meaningless).
The wardec wouldn't even properly organize a "hisec coalition" to do such a thing you are imaging about. Again, you need a support network and a blue list and, protip, those are cheaper and more effective than a wardec.
A wardec against an alliance like Goonswarm (or TEST or other 0.0 entities) is basically just to shoot their newbies and claim cultural victory. Most 0.0 logistics isn't done inside of a major alliance and handled by alts in corporations you've never heard of. |
None ofthe Above
204
|
Posted - 2012.06.13 23:44:00 -
[183] - Quote
Tobiaz wrote:Marlona Sky wrote:I dont think these changes are going to make hiring mercs a big thing. What killed the merc trade is players who actually enjoy PvP and don't view it as a job. They just want targets to have fun. They see fun, not $$$. Now structure grinding, there is a job for you. That is when players will think, "Who do we hire to do this crap?" CCP 'solution' to this is simply make it really expensive to get help. CCP Soundwave seriously overestimates the amount of actually useful mercs in this game. There are only like four or five merc corps worth the massive amounts of ISK you'll be forced to throw at them. At least up til now defenders had the 'dogpile' option to make livng in empire very inconvenient for attackers (and the bigger, the more dogs for the pile) as a deterrent. But don't expect these opportunists to save your POS or help you wring a surrender out of a mutual war (oh, wait, can't do that anymore anyway).
FYI - In a mutual war, I would think either both sides should be able to pull in allies, or neither. It doesn't really make sense to me to treat one side differently than the other in this case.
I am perfectly comfortable with this change as long as people currently in wars that they've declared mutual are given the opportunity to back that down to non-mutual. (Although, allowing both sides to recruit allies could be pretty glorious.)
|
Tobiaz
Spacerats
629
|
Posted - 2012.06.13 23:52:00 -
[184] - Quote
Jinli mei wrote:Goons live primarily in VFK in 0.0 -- You don't need a wardec -- You just need a large blue list and a strong leader to head into 0.0 to attack them at their homes. I get that you think this is a goon conspiracy thing, but you could at least realize that you don't need a wardec to attack goons in their own home (which essentially makes your argument meaningless).
The wardec wouldn't even properly organize a "hisec coalition" to do such a thing you are imaging about. Again, you need a support network and a blue list and, protip, those are cheaper and more effective than a wardec.
A wardec against an alliance like Goonswarm (or TEST or other 0.0 entities) is basically just to shoot their newbies and claim cultural victory. Most 0.0 logistics isn't done inside of a major alliance and handled by alts in corporations you've never heard of.
Probably true, but there is too much Goon and TEST support for removal of the dogpile mechanics for null-sec alliances that shouldn't care about empire war-decs and hub raiding opportunists.
Fact is that no matter how deeply invested an alliance is in null, they remain addicted to empire convenience. And they simply don't like it when the game interferes with that (or interferes with their ability to interfere in empire for that matter).
Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors! |
Phox Jorkarzul
Deep Void Industrial Group T A B O O
8
|
Posted - 2012.06.14 00:00:00 -
[185] - Quote
Well while I was trying to be opmistic about the new dec system, it seemed that Goons, I mean CCP, sorry I'm starting to get the two confused have changed it back to the old. So I guess congrats to changing the wardec system to be fair and even. |
Tobiaz
Spacerats
629
|
Posted - 2012.06.14 00:02:00 -
[186] - Quote
None ofthe Above wrote:Tobiaz wrote:Marlona Sky wrote:I dont think these changes are going to make hiring mercs a big thing. What killed the merc trade is players who actually enjoy PvP and don't view it as a job. They just want targets to have fun. They see fun, not $$$. Now structure grinding, there is a job for you. That is when players will think, "Who do we hire to do this crap?" CCP 'solution' to this is simply make it really expensive to get help. CCP Soundwave seriously overestimates the amount of actually useful mercs in this game. There are only like four or five merc corps worth the massive amounts of ISK you'll be forced to throw at them. At least up til now defenders had the 'dogpile' option to make livng in empire very inconvenient for attackers (and the bigger, the more dogs for the pile) as a deterrent. But don't expect these opportunists to save your POS or help you wring a surrender out of a mutual war (oh, wait, can't do that anymore anyway). FYI - In a mutual war, I would think either both sides should be able to pull in allies, or neither. It doesn't really make sense to me to treat one side differently than the other in this case. I am perfectly comfortable with this change as long as people currently in wars that they've declared mutual are given the opportunity to back that down to non-mutual. (Although, allowing both sides to recruit allies could be pretty glorious.)
Making a war mutual shouldn't be about a 'fair fight' (as in both sides can get allies or neither can), but about providing actual consequences for the attacking corporation for war-dec aggression, making them choose their targets more wisely instead of war-deccing willy-nilly or unwilling to deal with the risk of having to surrender yourself if the defender brings unexpected friends.
That is simply the best balance to the massive advantages that comes with attacker's initiative.
Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors! |
Jinli mei
Dreddit Test Alliance Please Ignore
114
|
Posted - 2012.06.14 00:05:00 -
[187] - Quote
Tobiaz wrote:Jinli mei wrote:Goons live primarily in VFK in 0.0 -- You don't need a wardec -- You just need a large blue list and a strong leader to head into 0.0 to attack them at their homes. I get that you think this is a goon conspiracy thing, but you could at least realize that you don't need a wardec to attack goons in their own home (which essentially makes your argument meaningless).
The wardec wouldn't even properly organize a "hisec coalition" to do such a thing you are imaging about. Again, you need a support network and a blue list and, protip, those are cheaper and more effective than a wardec.
A wardec against an alliance like Goonswarm (or TEST or other 0.0 entities) is basically just to shoot their newbies and claim cultural victory. Most 0.0 logistics isn't done inside of a major alliance and handled by alts in corporations you've never heard of. Probably true, but there is too much Goon and TEST support for removal of the dogpile mechanics for null-sec alliances that shouldn't care about empire war-decs and hub raiding opportunists. Fact is that no matter how deeply invested an alliance is in null, they remain addicted to empire convenience. And they simply don't like it when the game interferes with that (or interferes with their ability to interfere in empire for that matter).
TEST/Goons/etc. only wardec hisec people because it pisses them off. If you noticed, Goons/TEST get by just fine suicide ganking people and don't need a wardec to accomplish ruining your day in hisec.
I see you also glanced over the part where I mentioned they already have been bypassing wardecs for years now by using alt-corps not in an alliance. As in, nothing has changed in the last 2-3 years that puts an alliances highsec logistics at risk. Not right now, not after this change, not before this change, not before inferno, not ever. |
None ofthe Above
204
|
Posted - 2012.06.14 00:16:00 -
[188] - Quote
Tobiaz wrote: Making a war mutual shouldn't be about a 'fair fight' (as in both sides can get allies or neither can), but about providing actual consequences for the attacking corporation for war-dec aggression, making them choose their targets more wisely instead of war-deccing willy-nilly or unwilling to deal with the risk of having to surrender yourself if the defender brings unexpected friends.
That is simply the best balance to the massive advantages that comes with attacker's initiative.
Making the war mutual is essentially, "screw you I am declaring war back on you".
The difference in the rules is that its a free wardec, in response to the original attackers wardec, and it takes away the aggressor's one advantage, the option to stop the war.
So at that point they are both aggressors.
I do see and understand your counter-arguments, but I can't agree that it's good balance or game mechanics. I don't think the intent is to discourage wars that much. It doesn't seem to preserve what is EVE, just my take on it.
|
Tithi
Fweddit I Whip My Slaves Back and Forth
12
|
Posted - 2012.06.14 00:21:00 -
[189] - Quote
Hans Jagerblitzen wrote:Selissa Shadoe wrote:CCP Soundwave wrote:Limiting the number of allies is feedback we've gotten from the merc industry, I'm not sure Goons care. If they do, they haven't voiced it to us vOv. I'm sure you realize that it appears that CCP bends to the will of Goons. I'm pretty sure that CCP is part of the goons at this point. Why in the world would the Goons fight against a chance to gank everyone that ever complained about them, in highsec, without CONCORD interference?? This argument makes absolutely zero sense whatsoever. The idea that Goons quaked with fear and ran crying to CCP to bail them out is pretty ludicrous. To this day, neither Jade nor any of the other tinfoil-conspiracy crowd have been able to produce a good reason why Goons stood to lose so much without bending the wardec system to "save" them.
******* nailed it. I have yet to see anyone offer a good reason why in the hell the Goons would want LESS people in high sec to shoot at. They literally have nothing to lose here. |
Simi Kusoni
HelloKittyFanclub
1229
|
Posted - 2012.06.14 00:22:00 -
[190] - Quote
Issler Dainze wrote:I'd point out I am also affected and have offered an opinion about how I would have preferred to have seen this changed. As has already been pointed out the CSM did offer alternatives but in the end we are advisory and not able to dictate to CCP how to change their game.
For me, its a disappointment, but I knew we could expect this to evolve somehow. I don't expect this is going to end up how it stays long term because I don't see it really addressing the problem with the current system. So all I think we can do is continue to offer feedback and suggestions for refinement. Then hope for the best.
Issler The system is littlerally so broken it is unreal.
But seriously, these fixes seem to be going in the right direction. Non-mutual wars are still going to be pretty pointless though, some nominal fees just gives us more of an incentive to dec newbie corps that can't afford them.
(Assuming people don't start paying to join wars as an ally. Which, knowing us, would probably happen.)
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
|
Jonuts
The Arrow Project CORE.
187
|
Posted - 2012.06.14 00:32:00 -
[191] - Quote
So. CRAZY idea. Any chance you can add in a system for a single pilot to join in as a merc without joining an associated corp? Not everyone wants to corp hop to get into a war and help a buddy. To me, that would perhaps be the coolest feature ever. |
Bienator II
madmen of the skies
756
|
Posted - 2012.06.14 00:52:00 -
[192] - Quote
what eve needs is a skill which would allow to make your corp wallet negative. If you have enough friends you could now simulate greece with the ally system. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Marlona Sky
Massive PVPness Psychotic Tendencies.
1145
|
Posted - 2012.06.14 00:56:00 -
[193] - Quote
Jonuts wrote:So. CRAZY idea. Any chance you can add in a system for a single pilot to join in as a merc without joining an associated corp? Not everyone wants to corp hop to get into a war and help a buddy. To me, that would perhaps be the coolest feature ever.
If you are willing to forgo the alliance flag and view one as a means to do this, yes. I will be introducing such an alliance. Think of it like faction warfare. You don't really care much about the faction as a whole and just worry about how well your corp does.
Remove local, structure mails and revamp the directional scanner! |
Devore Sekk
Royal Amarr Institute Amarr Empire
28
|
Posted - 2012.06.14 01:49:00 -
[194] - Quote
Aleph Phi wrote: Increased capacitor consumption. Unless you're also intending to reduce the activation cost, a faster cycle time results in correspondingly higher energy cost on a per second basis. The reactive armor hardener already consumes dramatically more capacitor than standard armor hardeners -- this would only make that worse. For these reasons, I would actively avoid training the skill. The reactive armor hardener can be situationally useful without it, but the drawbacks make it a liability.
How is that different from the skill that reduces the Armor Repairer cycle? The rep one has the benefit of more healing at the cost of cap, the reactive hardener has the benefit of faster adaptation. There are _some_ differences I can see, the hardener, once adapted, doesn't normally need to change again, and there is no skill to make the hardener use less cap. I think either adding another skill to reduce cap use and/or changing the skill to also reduce cap use per cycle (so it's normalized over the same period of time with an unskilled hardener) would probably bring it back into balance. Skills are supposed to always be a benefit, and I think this one can use a tweak. |
DarthNefarius
Minmatar Heavy Industries
241
|
Posted - 2012.06.14 01:59:00 -
[195] - Quote
Krios Ahzek wrote:Jade Constantine wrote:
Problem is that the first time we ever got close to actually putting together a hisec coalition to do just that and you guys are backpeddling faster than a trick unicyclist from an escaped tiger.
Yo Jade Stop Lying We've been saying that this is not the case for three threads now. We liked that fact that an infinite amount of people could be in a forever war with us.
lol a Goon telling someone else to stop lying? Raise your hands here if you actually believe any Goons! The day that CCP 'fixes' stop sucking is the day they start fixing vaccum cleaners |
Simi Kusoni
HelloKittyFanclub
1229
|
Posted - 2012.06.14 02:02:00 -
[196] - Quote
DarthNefarius wrote:lol a Goon telling someone else to stop lying? Raise your hands here if you actually believe any Goons! Raise your hand if you're silly enough to believe goons, who have permanent griefer decs running anyway, really care about having a sea of targets in high sec.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Weaselior
GoonWaffe Goonswarm Federation
3368
|
Posted - 2012.06.14 02:09:00 -
[197] - Quote
DarthNefarius wrote: lol a Goon telling someone else to stop lying? Raise your hands here if you actually believe any Goons!
oh i guess you'll just have to believe every csm member and every ccp employee who commented on it |
Gevlin
Universal Might DSM FOUNDATION
153
|
Posted - 2012.06.14 02:23:00 -
[198] - Quote
what about the issue of Corps splitting from an alliance to try and escape the wardec, Does this now cost the Aggressor substantial amount of money? Since the Cap of 500mill for a wardec is now side stepped? What if 5 Corps leave..... Or is this working as intendened.
warming I am working from heirsay and have yet been able to log on to eve to actually try any of this stuff out... BLoody video card crapping out on me,,, no money... limited internet..... Grr.
Just thank goodness for passive training. Caldari Dread 5 here I come!! The Goons are Coming, The Goons are Coming Jita the April 28, Hulk a geddon April 29 for a month. The Best Tears are the Geifer's Tears. just hope the new crime watch system is in place by then.... oh the chaos will rain!!! |
Lykouleon
GoonWaffe Goonswarm Federation
478
|
Posted - 2012.06.14 02:38:00 -
[199] - Quote
Man that utility menu is a sexy little thing... Lykouleon > CYNO ME CLOSER SO I CAN HIT THEM WITH MY SWORD |
DarthNefarius
Minmatar Heavy Industries
243
|
Posted - 2012.06.14 02:53:00 -
[200] - Quote
Weaselior wrote:DarthNefarius wrote: lol a Goon telling someone else to stop lying? Raise your hands here if you actually believe any Goons!
oh i guess you'll just have to believe every csm member and every ccp employee who commented on it
In that case I'm waiting for Darius III's comment on it The day that CCP 'fixes' stop sucking is the day they start fixing vaccum cleaners |
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Rengerel en Distel
Amarr Science and Industry
189
|
Posted - 2012.06.14 03:00:00 -
[201] - Quote
I realize that 50B in losses that TEST/goons have in the highsec wars with SF/Honda aren't a big deal to them, but eventually the "idiot" members that keep losing their ships will start to get a bit annoyed, wouldn't they? Do they get a ship reimbursement for getting popped in high sec?
Regardless, it just seems we're heading for a giant merc corp that gets allied as everyone's free ally. Next of course, CCP will have to make another rule so that a merc corp can't be in more than one war at a time. Then someone will find another way to get around the system, and they'll have to make yet another rule ... It will be so structured with rules and conditions, they might as well go that route now, and just make a structured war with end conditions.
|
Simi Kusoni
HelloKittyFanclub
1230
|
Posted - 2012.06.14 03:10:00 -
[202] - Quote
Rengerel en Distel wrote:I realize that 50B in losses that TEST/goons have in the highsec wars with SF/Honda aren't a big deal to them, but eventually the "idiot" members that keep losing their ships will start to get a bit annoyed, wouldn't they? Do they get a ship reimbursement for getting popped in high sec?
Regardless, it just seems we're heading for a giant merc corp that gets allied as everyone's free ally. Next of course, CCP will have to make another rule so that a merc corp can't be in more than one war at a time. Then someone will find another way to get around the system, and they'll have to make yet another rule ... It will be so structured with rules and conditions, they might as well go that route now, and just make a structured war with end conditions.
50 / 9000 = 5.5m lost per player.
I don't think they're bothered, you make it sound like 50b has been lost solely by a few individuals. As for end conditions, how would you define them? I've gone to war (well, hounded specific alliances. I didn't declare war being in low/null) for reasons as trivial as an individual smack talking in local.
When you begin defining the purpose of war in Eve you begin limiting its purpose. Not that I'm against giving people reason to go to war, just don't force them into structured wars with objectives and end goals. Eve is supposed to be so much less... synthetic.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Ziranda Hakuli
Relativity Holding Corp AAA Citizens
79
|
Posted - 2012.06.14 03:14:00 -
[203] - Quote
Eve...New Eden..
a place of conflict a place of growth a place of wealth if you desire it a place to build A place to DESTROY
Eve under my impression as i joined the game was about many many things. And i feel no one has ever beaten the BEST scam that took place. BOB scamming the DEVs out of all the BPOs before they were seeded and the DEVs got caught red handed. Community cries out..Hilmar answers that cry that a player council will be formed to help keep things balanced. I thought it was a great move. Then the most recent event on the CSM seem to be more geared to personal agendas.
War. War is ugly! Warmongers come out of the wood work you never thought were there. time to get your big boy pants on.
I find your Support for certain scum in the game unsatisfactory. Soundwave you wanted war within eve seeing the ship wrecks and frozen corpses floating in space. you gave the defenders the chance and the first day GOONs wardec a small corp and they responded in kind making the war mutual and opening it up to allies to join in on the carnage. all these hulk/indy pilots getting ganked by the GOONs. And now the GOONs and pets ran crying to daddy and daddy Soundwave said "Do not worry son we will fix this for you". Sound Wave this is what the player base sees that do not have any desire to say anything in these forums and just unsub from the game.
I like the currrent Wardec system. yes it needed a little fixing like a fee for those joining into the war. You know the paper work Concord has to do; but to have it with a CAP is not right, and also the increased cost for each corp/alliance joining in. 80Mill would have been just fine.
But you already made your decision to give the bully's their bats and clubs back. Soundwave my opinion is mine take it leave it totally up to you how you want the game to grow or crumble. I think you need to take a step back and look at this again but i get the feeling you bias on this issue or I could be totally wrong.
Many folks are so tired of seeing what goes on is the benefit for 1 group. They feel slighted in what has happened and even more now. you gave us the means we took them and ran in a direction you did not expect. Never expect what direction a player will run with it you will never see it coming.
BRING US Crime Watch! LEAVE warded system alone or just make it 80mill per charge Eve is about who you know! |
Simi Kusoni
HelloKittyFanclub
1230
|
Posted - 2012.06.14 03:28:00 -
[204] - Quote
Ziranda Hakuli wrote:Eve...New Eden..
a place of conflict a place of growth a place of wealth if you desire it a place to build A place to DESTROY
Eve under my impression as i joined the game was about many many things. And i feel no one has ever beaten the BEST scam that took place. BOB scamming the DEVs out of all the BPOs before they were seeded and the DEVs got caught red handed. Community cries out..Hilmar answers that cry that a player council will be formed to help keep things balanced. I thought it was a great move. Then the most recent event on the CSM seem to be more geared to personal agendas.
War. War is ugly! Warmongers come out of the wood work you never thought were there. time to get your big boy pants on.
I find your Support for certain scum in the game unsatisfactory. Soundwave you wanted war within eve seeing the ship wrecks and frozen corpses floating in space. you gave the defenders the chance and the first day GOONs wardec a small corp and they responded in kind making the war mutual and opening it up to allies to join in on the carnage. all these hulk/indy pilots getting ganked by the GOONs. And now the GOONs and pets ran crying to daddy and daddy Soundwave said "Do not worry son we will fix this for you". Sound Wave this is what the player base sees that do not have any desire to say anything in these forums and just unsub from the game.
I like the currrent Wardec system. yes it needed a little fixing like a fee for those joining into the war. You know the paper work Concord has to do; but to have it with a CAP is not right, and also the increased cost for each corp/alliance joining in. 80Mill would have been just fine.
But you already made your decision to give the bully's their bats and clubs back. Soundwave my opinion is mine take it leave it totally up to you how you want the game to grow or crumble. I think you need to take a step back and look at this again but i get the feeling you bias on this issue or I could be totally wrong.
Many folks are so tired of seeing what goes on is the benefit for 1 group. They feel slighted in what has happened and even more now. you gave us the means we took them and ran in a direction you did not expect. Never expect what direction a player will run with it you will never see it coming.
BRING US Crime Watch! LEAVE warded system alone or just make it 80mill per charge Eve is about who you know! "You do not agree with me, therefore you are bias.".
Odd, coming from a person who consistently posts only in support of high sec/mining/risk free care bearing. Ironically goons, and most of those you denounce as biased, are some of the only people willing to nerf the areas of the game that benefit them.
It is hard to prove impartiality, but I've seen no evidence of it in your posts. I suggest you take a step back, calm down, and read through the issues again.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Ryan Startalker Zhang
Zervas Aeronautics WHY so Seri0Us
10
|
Posted - 2012.06.14 03:29:00 -
[205] - Quote
Quote:Lastly, there is a new skill out there, called Armor Resistance Phasing. It reduces the cycle time of Reactive Armor Hardeners (or, well, the one that currently exists) by 10% per level. This skill costs ca. 600k, has a skill rank of 5 and is sold wherever good skill books are sold (i.e. the usual places).
So it's five seconds or 5.9 seconds (approximately 6 seconds) for each cycle with lvl5 skill. Umm... |
Tyberius Franklin
Federal Navy Academy Gallente Federation
202
|
Posted - 2012.06.14 03:51:00 -
[206] - Quote
Ryan Startalker Zhang wrote:Quote:Lastly, there is a new skill out there, called Armor Resistance Phasing. It reduces the cycle time of Reactive Armor Hardeners (or, well, the one that currently exists) by 10% per level. This skill costs ca. 600k, has a skill rank of 5 and is sold wherever good skill books are sold (i.e. the usual places). So it's five seconds or 5.9 seconds (approximately 6 seconds) for each cycle with lvl5 skill. Umm... Should be 5 seconds I believe, not 5.9 as at lvl 5 it's a 50% reduction in cycle time from 10 seconds. |
Ziranda Hakuli
Relativity Holding Corp AAA Citizens
79
|
Posted - 2012.06.14 04:22:00 -
[207] - Quote
Simi Kusoni wrote:Ziranda Hakuli wrote:Eve...New Eden..
a place of conflict a place of growth a place of wealth if you desire it a place to build A place to DESTROY
Eve under my impression as i joined the game was about many many things. And i feel no one has ever beaten the BEST scam that took place. BOB scamming the DEVs out of all the BPOs before they were seeded and the DEVs got caught red handed. Community cries out..Hilmar answers that cry that a player council will be formed to help keep things balanced. I thought it was a great move. Then the most recent event on the CSM seem to be more geared to personal agendas.
War. War is ugly! Warmongers come out of the wood work you never thought were there. time to get your big boy pants on.
I find your Support for certain scum in the game unsatisfactory. Soundwave you wanted war within eve seeing the ship wrecks and frozen corpses floating in space. you gave the defenders the chance and the first day GOONs wardec a small corp and they responded in kind making the war mutual and opening it up to allies to join in on the carnage. all these hulk/indy pilots getting ganked by the GOONs. And now the GOONs and pets ran crying to daddy and daddy Soundwave said "Do not worry son we will fix this for you". Sound Wave this is what the player base sees that do not have any desire to say anything in these forums and just unsub from the game.
I like the currrent Wardec system. yes it needed a little fixing like a fee for those joining into the war. You know the paper work Concord has to do; but to have it with a CAP is not right, and also the increased cost for each corp/alliance joining in. 80Mill would have been just fine.
But you already made your decision to give the bully's their bats and clubs back. Soundwave my opinion is mine take it leave it totally up to you how you want the game to grow or crumble. I think you need to take a step back and look at this again but i get the feeling you bias on this issue or I could be totally wrong.
Many folks are so tired of seeing what goes on is the benefit for 1 group. They feel slighted in what has happened and even more now. you gave us the means we took them and ran in a direction you did not expect. Never expect what direction a player will run with it you will never see it coming.
BRING US Crime Watch! LEAVE warded system alone or just make it 80mill per charge Eve is about who you know! "You do not agree with me, therefore you are bias.". Odd, coming from a person who consistently posts only in support of high sec/mining/risk free care bearing. Ironically goons, and most of those you denounce as biased, are some of the only people willing to nerf the areas of the game that benefit them. It is hard to prove impartiality, but I've seen no evidence of it in your posts. I suggest you take a step back, calm down, and read through the issues again.
I will admit i am bias. but then again it is said and mostly true the many empire folks have no idea about the forums or wish to read about the goon pets talk about their mighty egos. Mainly they have no desire to deal with the drama. It is actions by many folks like This that many empire folks have issues with. color coded it, paint it, put it in a custom with some label but its all about ruining the game play of others no matter how they like to play.
As for the GOONs nerfing things that benefit them is a blatant lie. Titan Nerf was due to that they had few and or not willing to be used for anything. Carrier Nerf was semi soundbut mainly due to GOON's pets TEST have no skill in cap battles. oh and another good one is that GOONs have no skill in keeping a Off grid Booster hidden in fleet egagements so lets get rid of them. I can keep going on an on about GOONs and their pets.
War is ******* hell. friends and allies can make or break the war. To bad GOONs got bent over the barrel but they deserved it. they screwed over too many people. and from this action it shows that CCP wishes to protect the GOONs and their pets. I have seen this too many times. |
Simi Kusoni
HelloKittyFanclub
1230
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Posted - 2012.06.14 04:34:00 -
[208] - Quote
Goons aren't getting "bent over a barrel", they're ******* loving it lol. Some idiot gave them a free forever war against most of high sec.
And if you bothered to read the forums you'd notice goons have been heavily behind the technetium nerf proposals, especially mittens, despite owning large amounts of tech and having set up OTEC. As for soundwave, seriously, its his job. If he is making game design decisions that happen to coincide with what most null sec players want, maybe its because we share ideologies on game design?
Just because people have opinions differing to your own, does not make them biased. If you want to call our ideas stupid, sure, go ahead and try if you can back it up with some sound arguments. But when, unlike you, we are calling for changes whether they benefit us or not it is incredibly hypocritical to call us biased.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
184
|
Posted - 2012.06.14 04:43:00 -
[209] - Quote
Why is the officially sanctioned CCP stance "Bigger is always better/will always benefit the most"?
You claim to run a sandbox, yet push mechanics that almost makes a certain behaviour/playstyle mandatory ..
Whatever happened to the burning desire among the Devs for small scale combat? Did perspective just change over time so that small scale for CCP now means 100+ a side?
Weak, so very weak.
PS: Since it is essentially free for the fat to declare on the anaemic and you tally members at time of declaration anyway, have your exorbitant ally fees but give the smaller party (99% of time will be defender) a discount based on size difference .. to the point where a conflict like that of SF vs Goon is "free" for SF until they have 20-25% of the pilots fighting for them as their attacker has. |
Darth Nenny
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2012.06.14 04:49:00 -
[210] - Quote
Orakkus wrote:I highly disagree with this: Quote:There is a cost now associated with hiring lots of allies. You are still free to hire as many allies as you want, but there is an increasing cost in doing so. Refer to this:
GÇóAlly #1 GÇô Free! GÇóAlly #2 GÇô 10 million GÇóAlly #3 GÇô 20 million GÇóAlly #4 GÇô 40 million GÇóAlly #5 GÇô 80 million GÇóand so onGǪ I think this point alone discourages smaller alliances and corporations from defending against large, generally better funded, alliances. And to be honest, this sounds too much like the Mittani's influence because of what happened between Goons and Star Fraction. Smaller alliances should have the ability to contract as many allies as they need.. without financial cost.
2 weeks u might not even bother.... leave it as it is... GSF took a bite of hghsec and are now crying that there teeth are broken.... let them learn there lesson, i think this is a awesome system we have now....
IF, and its a bit IF, u decide 2 implement a cost as the defender to recruit a ally, then make it cheep like 25mill per alliance/corp. Mutual wars where the defender cant recruit help is BS, 100 man corp VS 9100 is BS give the little guys a chance at fighting back... RETHINK THIS PATCH! ITS TERRABAD!
O and did u pass this idea past the CSM? good idea if u didn't, this tread says u should leave it as it is.... the CSM might have said the same as this thread or made a compromise, like i suggested....
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