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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.11.20 02:20:00 -
[181]
Edited by: Nova Fox on 20/11/2009 02:23:09
Originally by: Xen Gin Edited by: Xen Gin on 19/11/2009 15:23:43
Originally by: Nova Fox
Originally by: Zeba Fair enough. But riddle me this Batman. Was it worth or even be remotely considered worth $60 for the delivered content?
I have seen better done with less funding (Portal comes to mind) but Im sure MW2 costed alot to produce,
Not as much as the $25million they spent on marketing.
Let me correct you here
It costs 40-50 million USD to produce mordern warfare 2 this is the money the studio itself spent on making this game.
Price Tag of a Blockbuster Movie in hollywood is around 300-400 million USD now and alot of them dont break even. GI JOE for example is still struggling to get enough money back from marketing costs which is why its out on Disc now.
The publisher Activision the ones responsible for distributing, manufacturing, and advertisment had a bill of 200$ million USD, im sure some of those commericals during sports games where high priced, at least it wasnt a superbowl commerical all that would have been spent in one shot on that one.
The however the game did make a profit up in the 1+ billion USD now and that includes the charity to help veterans get job placments deducting from it.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 11OCT09
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JeremyCricket
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Posted - 2009.11.20 11:38:00 -
[182]
I really don't understand why people are getting angry about people spending their own money on something they want. It's frankly condescending to suggest that anyone who buys MW2 has been duped into buying something that is not worth the money.I think most people have made a considered decision based on previous games in the series and reviews. I think it is something to do with Eve that gives people on these forums the idea the 'them' and 'us' idea, 'us' being the informed older gamer who can see through the marketing of games companies and 'them' being the greatergaming public who are just mindless consumers. Part of the hate is also i think due to Eve being a game where once you are ahead that's where you stay, woe betide a game that puts everyone on an equal footing based purely on skill. Rant over, and if it wasn't clear I do like Eve.
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Reiisha
Evolution IT Alliance
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Posted - 2009.11.20 14:14:00 -
[183]
Originally by: Nova Fox My question is what makes it a bad game? There are people convinced this is the worst game in the world? I have played games FAR worse than this game and Ive been told those arent even near the bottom of the pile.
Graphics? Well at least its on par with current games, its not distratingly bad, and the art is consistent at least. Ultimately games shouldnt be judged on graphics alone, there are some really top notched graphics games out there and to say none the least suck in every other aspect, then you have games that purposely gone backwards on grapics and they're alot better than some of the crud churned out.
Sound? High quality, no annoying voice overs or horrible music or misbalanced sense of sound though the pacing of the game.
Controls? Smooth and easy to pick up and understand, there are shooters out there that has thrown this out the window before and CoD isnt one of them.
Story? Thoughtful and compelling enough to pick up the player motivate him to finish, there are games out there that can pick up a player then drop them from wanting to finish, though it was a short story of a game it was crammed packed with action.
Replay value? This is a faltering value on this game, even the people say the hardest mode was relativly easier Im not sure if this is was a result of fixing a problem in the last game the 'infinite' enemies but it probably is.
Yet there are those that this game irks them to think this is the worst game ever published, be honest this game is far from the worst, however its not the best out there either. Things you think that would have improved the game? -Probably the option for dedicated servers on the PC version -A west coast US campaign involving the fresh out of boot camp marines having to deal with a situation they're wherent prepared for (which I think they where doing but had to remove due to publishing schedules, which explains the golden gate bridge map) -A set of Special Ops mode tailored to allow 3-4 players and matchmaking for those missions as well, and maybe a few more missions that are more of a mini game like a 'horde' mode than just survive a few waves that already exist. -Multiplayer Improvment? other than the dedicated servers the pc gamers want, would love to see non combat rewards for prestige mode and probably a few more maps (lack of variety in game styles right now)
Any game that could have been improved isnt the best game out there, but I think infinity ward knows they raised the bar again on terms of presenting a story though a game that can rival hollywoods ability to tell a story.
It is a bad game because it the developers took the easy route and copied the first Modern Warfare, but added a lot of restrictions. They dumbed a great game down (even more) and made iw.net mandatory purely for generating revenue. The game hasn't been made for gamers, the game has been made for Activision shareholders.
That is why it's a bad game.
"If you do things right, people won't be sure you've done anything at all"
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JeremyCricket
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Posted - 2009.11.20 15:07:00 -
[184]
What gives you the idea that some games companies are more driven by the greed of their shareholders than others? Here's news for you: no games companies are charities! They are all out to make a profit. Everything CCP does is for profit, form the most expensive advert to the smallest bug fix. Don't be so naive.
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JitaBum
Gallente Center for Advanced Studies
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Posted - 2009.11.20 15:50:00 -
[185]
They still left the key for the console in the instruction manual.
http://www.youtube.com/watch?v=-Eeyx9srtao
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Xen Gin
Silurian Operations
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Posted - 2009.11.20 17:42:00 -
[186]
Originally by: JeremyCricket What gives you the idea that some games companies are more driven by the greed of their shareholders than others? Here's news for you: no games companies are charities! They are all out to make a profit. Everything CCP does is for profit, form the most expensive advert to the smallest bug fix. Don't be so naive.
Surprisingly companies make more profit when they DON'T stab them in the back and poison them!
## You got that? Right I'll be back in approximately 300 seconds to retort! ## |

Lt Forge
Pilots From Honour Aeternus.
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Posted - 2009.11.21 03:30:00 -
[187]
Link
Girls, don't forget to purchase your copy  _____________
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karma militia
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Posted - 2009.11.21 03:47:00 -
[188]
Originally by: JitaBum They still left the key for the console in the instruction manual.
http://www.youtube.com/watch?v=-Eeyx9srtao
They unlocked that console almost a week ago, started messing with their servers, i think the games were even ranked. http://www.youtube.com/watch?v=0pBQO3qkrgQ&feature=related
Originally by: Corwain
The human race is going extinct soon and you all ****ing deserve it.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.11.21 03:58:00 -
[189]
Originally by: karma militia
Originally by: JitaBum They still left the key for the console in the instruction manual.
http://www.youtube.com/watch?v=-Eeyx9srtao
They unlocked that console almost a week ago, started messing with their servers, i think the games were even ranked. http://www.youtube.com/watch?v=0pBQO3qkrgQ&feature=related
I doubt iw or activision could give a flying shiat. They already made a billion off of it and counting.. 
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IVeige
Caldari IVever
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Posted - 2009.11.21 14:15:00 -
[190]
graphics are nice, doesnt take time to get to play on multiplayer. But its ALOT like the last one.
feel like hardcore mode with all the weapons.
Also not enough people in multi games. I miss the time when you could join a 30 people game with a machine gun and have some fun.
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Reiisha
Evolution IT Alliance
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Posted - 2009.11.22 02:32:00 -
[191]
Originally by: JeremyCricket What gives you the idea that some games companies are more driven by the greed of their shareholders than others? Here's news for you: no games companies are charities! They are all out to make a profit. Everything CCP does is for profit, form the most expensive advert to the smallest bug fix. Don't be so naive.
They're free to make profit, as long as we get a fair product in return. Unless you're saying that you should pay a hell of a lot for a car with square wheels, which is what MW2 comes down to. They're going to make you pay after the fact to get proper round wheels, and maybe they'll sell you the steering wheel in a few months too. In the meantime they're laughing their arse off while swimming in $1000 bills because you were 'naive' enough to buy their car.
"If you do things right, people won't be sure you've done anything at all"
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Teetxe
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Posted - 2009.11.22 13:40:00 -
[192]
Its not a bad game because of its content. It IS a bad game because technologically it is a step backwards for multiplayer gaming and gaming culture. Aswell as has already been stated. Its largely a copy/paste job of CoD4 with less freedom and more marketing hype.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.11.22 22:58:00 -
[193]
Originally by: Reiisha
It is a bad game because it the developers took the easy route and copied the first Modern Warfare, but added a lot of restrictions. They dumbed a great game down (even more) and made iw.net mandatory purely for generating revenue. The game hasn't been made for gamers, the game has been made for Activision shareholders.
That is why it's a bad game.
Thats ODST, where they used the same engine and did some more polishing up. They did the same thing for Gears of War 1 & 2.
MW2 is definetly presented as a different engine all together from sound presentation to how the pipeline works and even map models imported from the first game have a very stark different look and feel to them, even if they did use the same engine the amount of efforted shoved into it is just as much as making gears of war using unreal engine (unreal had an early limitation on male models).
Dumbdown? Controls havent changed at all cept for the response times and feel. They also changed out one person loads out thier kits as its feels to be a diversly more stratigic experince, alot of weapons are harder to use imo. The only thing they seemed to dumbed down was the hit boxes on people. Which is a better improvment than shooting somone in the head in the previous game and missing entirely. Your just probably ****ed off that people no longer have to fight the controls to shoot you anymore.
My major complaint is the lack of variety of maps.
If you think its a bad game give a fuller review why, one liners aint going to cut it for me when trying to understand. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 11OCT09
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Xen Gin
Silurian Operations
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Posted - 2009.11.22 23:58:00 -
[194]
Originally by: Nova Fox
Originally by: Reiisha
It is a bad game because it the developers took the easy route and copied the first Modern Warfare, but added a lot of restrictions. They dumbed a great game down (even more) and made iw.net mandatory purely for generating revenue. The game hasn't been made for gamers, the game has been made for Activision shareholders.
That is why it's a bad game.
Thats ODST, where they used the same engine and did some more polishing up. They did the same thing for Gears of War 1 & 2.
MW2 is definetly presented as a different engine all together from sound presentation to how the pipeline works and even map models imported from the first game have a very stark different look and feel to them, even if they did use the same engine the amount of efforted shoved into it is just as much as making gears of war using unreal engine (unreal had an early limitation on male models).
Dumbdown? Controls havent changed at all cept for the response times and feel. They also changed out one person loads out thier kits as its feels to be a diversly more stratigic experince, alot of weapons are harder to use imo. The only thing they seemed to dumbed down was the hit boxes on people. Which is a better improvment than shooting somone in the head in the previous game and missing entirely. Your just probably ****ed off that people no longer have to fight the controls to shoot you anymore.
My major complaint is the lack of variety of maps.
If you think its a bad game give a fuller review why, one liners aint going to cut it for me when trying to understand.
No it's a dumbed down game for taking the stupid "Duh, our players can't use a server list, but can port forward their routers and firewalls options!" option.
## You got that? Right I'll be back in approximately 300 seconds to retort! ## |

Reiisha
Evolution IT Alliance
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Posted - 2009.11.24 12:34:00 -
[195]
Originally by: Nova Fox MW2 is definetly presented as a different engine all together from sound presentation to how the pipeline works and even map models imported from the first game have a very stark different look and feel to them, even if they did use the same engine the amount of efforted shoved into it is just as much as making gears of war using unreal engine (unreal had an early limitation on male models).
It's the same engine. The only thing they added was texture streaming as far as i know - I think i've even seen an IW post stating exactly that.
Originally by: Nova Fox Dumbdown? Controls havent changed at all cept for the response times and feel. They also changed out one person loads out thier kits as its feels to be a diversly more stratigic experince, alot of weapons are harder to use imo. The only thing they seemed to dumbed down was the hit boxes on people. Which is a better improvment than shooting somone in the head in the previous game and missing entirely. Your just probably ****ed off that people no longer have to fight the controls to shoot you anymore.
Weapon balance is gone. Kill streaks are overpowered. Death streaks have been introduced. MP Maps i've seen have a very linear, lazy design. All these things have been done to cater to the console crowd, because they're relatively easy to do - Ignoring balance and gameplay just to put in "cool" things. That's the mark of lazy and bad game design.
If you shot someone in the head and didn't kill him either your ping was too high or you were suffering from packetloss. Something that *still* happens in MW2. Larger hitboxes just mean that it happens less often because you hit more, relatively speaking, and when it actually happens you dismiss the event because you think you missed.
I'll not start about how the game doesn't require as much skill anymore. The controls were perfect in MW1. It may seem easier to play MW2 because the controls are actually looser, even helping you along a little, rather than responding perfectly to your input which is something you really want in MP. If you only play casually you probably wouldn't notice though, but that's the entire point of the game, apparently.
This is reason enough for the 'pro' players not to play MW2 in competitions. Having no dedicated servers is just the cherry on the top.
Originally by: Nova Fox My major complaint is the lack of variety of maps.
If you think its a bad game give a fuller review why, one liners aint going to cut it for me when trying to understand.
There's more than enough 'fuller' reviews on why MW2 is worse than MW1. I get the feeling you're not seeing this from a PC player's perspective, the platform this game, it's developer and the entire genre spawned from, and the platform IW is turning it's back on.
Imagine CCP redesigning EVE for the console market. Fleet battles can have a maximum of 32 players involved because solar systems are hosted on clients now. There are only 5 weapons in the game, 1 of which is "unlocked" after a while and kills everyone on the field. The market is scrapped because it's "too difficult to operate on a console", and all modules are being sold at fixed prices in a simple drop down menu - All 5 of them. There's only 1 ship left, to 'streamline' the gameplay, so there's no need to buy or train for it.
Then they keep it at $15/month and make the same changes for the PC version, because "it's better".
THAT is what IW has done with MW2.
"If you do things right, people won't be sure you've done anything at all"
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