
Dusteater
RABBLE RABBLE RABBLE
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Posted - 2009.11.13 07:34:00 -
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..so let's make a summary.
2007, Players: RABBLE RABBLE RABBLE mom is weak /emo 2008, Players: RABBLE RABBLE RABBLE mom is weak /emo 2009, Players: RABBLE RABBLE RABBLE mom /emo, CCP: we'll fix it!
Fastforward to autumn: * Blog comes out about intentions (gives moms reasons to be on the battlefield, new capital-killing intended role, removing some logistic tools to reflect this). Fighterbombers promised as a new combat utility (and in this blog, the "new bays" are mentioned as well, to reflect how it can be used as tool to control drones). * Extensive testing goes on SiSi. HP boost, FB introduction, Triage removed, Vat Bay removed, Warfare bonus gone. FB's in this state has a hard time killing a regular BS orbitting at a non-propulsion mod speed, it's clear they're great against capitals tho. - All in all, both survivability, and damage bonuses, at the cost of logistic tools.
Fastforward to winter, few weeks before expansion release: * FB's are now made weak even against stationary capitals, in addition to the weaknesses they share with regular Fighters (lag issues, smartbomb vulnerable, etc). In this state a regular sniping dread does around same damage vs an average capital, as a xMom. A higher dps dread will outperform the xMom in its new role (!). * xMom's loses alot of both selfdefence, as well as utility, and damage, by reduced amount of total drones fielded. * Extremely cheap production. * To compensate for this, DCU changes are promised (but even if they are made five times as good as on TQ, it's still too weak, especially in conjunction with the now useless FB's). - All in all, for everyone that won't field whole fleets of xMoms, they're alot weaker. Worse self-defence, worse damage, worse logistic tools, overall drop in utility, only gain is the extra buffer.
If we ignore the fact that xMom's just dropped to about half value, if we ignore the fact that they'll be spammed and bloating the big capital fights (and subsequently make 0.0 harder for smaller entities, as well as xMom-fleets countering the reason to the removal of AoE-DD). If we ignore that they still have their old weaknesses (extremely easy to tackle for few dictors, e-war immunity doesn't help vs neuts, can't dock, etc)..
..we'll end up with a ship that after years of hopeful boosts, end up in a state that actually makes them worse then the recent years. The irony is, that the 'new strength' of the xMom is the big-blob-RR role. I.e. a logistic, rather then the intented and promised capital killing one.
So basicly, we're giving up damage and utility, for extra health, cheaper hull and the introduction of a drone that in most essence won't be favoured over Fighters, except very specific occations? Congrats CCP, you've just made the Carrier 2.0! 
I ignored the isk-loss- (for BPO holders, and previous buyers/builders) argument, for the sake of speculation/risk taking etc.. but those people won't be very happy either for obvious reasons.
If someone is in doubt why people emo about these potential changes, this summary should cover most of it.
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