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Thread Statistics | Show CCP posts - 1 post(s) |

Merfio
Caldari School of Applied Knowledge
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Posted - 2009.11.25 17:21:00 -
[1]
Regarding to the capital torpedoes, i dont get why people whine about it.
Youre complaining about sig radius of POS being to small to get hit by them. I got news for you:
POS ARENT SOV RELATED ANYMORE. YOU NOW SHOOT THINGS LIKE STATIONS AND HUBS. THEY HAVE NO FORCEFIELD. SHORT RANGE FIT.
they have a fuggin huge sig anyway.
regarding lower dps issue on caps, yeah you need tps on standard caps but not on supercapitals. btw - 50 % rof makes up nearly +100% more dps. That should make up some lost dps due to the sig radius issue.
but anyway you people will keep on complaining and no one will read this.
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Merfio
Caldari School of Applied Knowledge
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Posted - 2009.11.25 17:44:00 -
[2]
Edited by: Merfio on 25/11/2009 17:46:57
Originally by: Nobani
Originally by: Merfio Regarding to the capital torpedoes, i dont get why people whine about it.
Youre complaining about sig radius of POS being to small to get hit by them. I got news for you:
POS ARENT SOV RELATED ANYMORE. YOU NOW SHOOT THINGS LIKE STATIONS AND HUBS. THEY HAVE NO FORCEFIELD. SHORT RANGE FIT.
Because no one's ever going to fight over moon minerals or engage opposing cap fleets in Dominion. The same way no cap fights happen at short range and target painting is an effective way of increasing the sig radius of structures, sieged dreads and supercaps.
Did you actually read my post? theyre boosting short range capital torpedos. So how does this fit to the "caps arent used on short range anyway"? omg youre really into making your day miserable. Supercapitals are already big enough. They dont need painting. And with increased rof ( im repeating this until your head will accept it) your so called "nerf" isnt really one.
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Merfio
Caldari School of Applied Knowledge
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Posted - 2009.11.25 18:02:00 -
[3]
Originally by: Seishi Maru
Originally by: Merfio Edited by: Merfio on 25/11/2009 17:47:39 Edited by: Merfio on 25/11/2009 17:46:57
Originally by: Nobani
Originally by: Merfio Regarding to the capital torpedoes, i dont get why people whine about it.
Youre complaining about sig radius of POS being to small to get hit by them. I got news for you:
POS ARENT SOV RELATED ANYMORE. YOU NOW SHOOT THINGS LIKE STATIONS AND HUBS. THEY HAVE NO FORCEFIELD. SHORT RANGE FIT.
Because no one's ever going to fight over moon minerals or engage opposing cap fleets in Dominion. The same way no cap fights happen at short range and target painting is an effective way of increasing the sig radius of structures, sieged dreads and supercaps.
Did you actually read my post? theyre boosting short range capital torpedos. So how does this fit to the "caps arent used on short range anyway"? omg youre really into making your day miserable. Supercapitals are already big enough. They dont need painting. And with reduced rof ( im repeating this until your head will accept it) your so called "nerf" isnt really one.
Have you ever been in a large cap fight? You realize when you jump 100 dreads into a cyno they will NEVER EVER result in more than 2/3 of them land anywhere near inside a radius of 40 km due to bumping?
oh now im confused. the goon is telling me that cap fights happen on short range, he calls ccp on denying that and you tell me that ccp is right? Something is wrong here.
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Merfio
Caldari School of Applied Knowledge
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Posted - 2009.11.25 19:21:00 -
[4]
Originally by: Seishi Maru stuff
Ok now im getting you but aint that more a issue of bumping mechanics then capital weapons and/or ships?
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