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Brent riper
Caldari Night Wolves Deprived of Existence by Mercenaries of the Night
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Posted - 2009.11.26 14:15:00 -
[1]
anyone have a good maelstrom pvp fit active shield, or a buffer as well i want to compare with what im using.
at work so don't have the actual 100% correct names
currently im using 1 cald navy xl booster 1 cald navy shield boost amp 2 invuls and a warp disrupt, lows consists of 3 gyros 1PDU II 1 DCU II, no riggs yet but id be using shield operation solidifiers( the ones that make u boost faster ) for guns all 650 duals t2 or 800s depending if i need the tracking and 4 ogre IIs, LG crystals also with gnome zt 2000 5% hp implant.
buffer would be pure bait, 4 extenders 2 invuls 2x 1600 plates 2x adaptive nano 1 dcu II hi slots all guns dual 650 IIs and ogre IIs 4. 2x extender riggs and 1 trimark
someone else have a better one, im looking for this to be used on stations and gates not really something that warps to a planet (as blobs suck when your on the other end of it. such is the nature of EVE )
any ideas welcome /puts on his uber leet amazing flame shield so go ahead.
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Marko Riva
Adamant Inc
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Posted - 2009.11.26 14:24:00 -
[2]
Edited by: Marko Riva on 26/11/2009 14:25:33 Assuming the pvp situation favours/allows for an active shield tank this is what I'm looking for to fly once this char can use it. Implants will be LG crystals and a blue pill whenever needed. In my case also expect a gang link Tengu to help out 
[Maelstrom, PVP AC] Damage Control II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II LADAR Backup Array II
100MN MicroWarpdrive II Caldari Navy X-Large Shield Booster Shield Boost Amplifier II Invulnerability Field II Warp Disruptor II Heavy Capacitor Booster II, Cap Booster 800
Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L
Large Anti-EM Screen Reinforcer I Large Anti-Thermal Screen Reinforcer I Large Anti-Kinetic Screen Reinforcer I
Berserker II x3 Valkyrie II x2
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TimMc
Gallente Brutal Deliverance Extreme Prejudice.
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Posted - 2009.11.26 14:28:00 -
[3]
My EFT warriorisation is the same setup as above, except with 800mm autos. Suppose its up to taste on how much tracking you want. Going to fly it once in a month. |

Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.11.26 14:28:00 -
[4]
That's a decent start fit, but if you're gonna step out of empire, you will need a MWD:
[Maelstrom, pvp] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Damage Control II
Domination 100MN MicroWarpdrive Caldari Navy X-Large Shield Booster Invulnerability Field II Invulnerability Field II Shadow Serpentis Warp Disruptor Heavy Capacitor Booster II, Cap Booster 800
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L
Core Defence Capacitor safeguard I Core Defence Capacitor safeguard I Core Defence Capacitor safeguard I
Valkyrie II x5 Warrior II x10
Domination MWD is very cheap, and doesn't nerf your cap as bad as T2. The faction point is there for extra range (also they overload a lot longer than T2!), you are still a very slow BS so a long range point will definitely help keeping down hacs/BC. After dominion, the TE gives a nice boost to falloff as well as tracking. I would NEVER carry 4 ogres in a maelstrom as that leaves you totally defenceless against frigates, 5 valks+10 warriors ftw.
Carry RF EMP, barrage and some quake. I haven't used quake recently but if you're anticipating going toe-to-toe with a blaster or pulse boat, it should pay off. You're too slow to run away from a mega or hype, and lasers suffer much less of a falloff penalty than your AC do so closing in is your best bet.
- Sok. |

Brent riper
Caldari Night Wolves Deprived of Existence by Mercenaries of the Night
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Posted - 2009.11.26 14:51:00 -
[5]
forgot to mention its hi sec only, mostly used with a domi tossing it cap and possibly shield /shield bots, mostly used to get aggression. it will never go lowsec or 0.0 lol not without a mwd.
im a merc so mostly its wt so having a target isn't the problem so i don't rely on jetcan baiting.
AND further more, Carthage must be destroyed!! |

Merbusent
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Posted - 2009.11.26 14:58:00 -
[6]
Edited by: Merbusent on 26/11/2009 14:59:07 Without scram or afterbuner with two amps and t2 xl booster you can tank twice the hp of an typhoon for instance and more damage from two battleships for some considerable time and full the low slots with gyro's.
The only real application of this is with a small gang maybe upto five battleships in an empire war / low sec. If you go for anything less expect to use a cystal set and booster and fit ab + disruptor just expect to muscle your way through obsticles.
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Brent riper
Caldari Night Wolves Deprived of Existence by Mercenaries of the Night
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Posted - 2009.11.26 15:02:00 -
[7]
Edited by: Brent riper on 26/11/2009 15:03:51
Originally by: Brent riper
LG crystals also with gnome zt 2000 5% hp implant.
will be running with crystals and blue pills and it runs a disrupt usually in groups of 5 or more i could add the 2nd amp and get rid of the disrupt but then it doesnt point :(, not a low sec ship, got a mega/ other ships for that :)
Edit: thanks for all the information folks
AND further more, Carthage must be destroyed!! |

tehSiner
Abnormal Experience
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Posted - 2009.11.26 15:43:00 -
[8]
Originally by: Sokratesz Carry RF EMP, barrage and some quake. I haven't used quake recently but if you're anticipating going toe-to-toe with a blaster or pulse boat, it should pay off.
seems it's been really a while ;)
abnormal behavior of abnormal brain makes me normal |

Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.11.26 15:54:00 -
[9]
Originally by: tehSiner
Originally by: Sokratesz Carry RF EMP, barrage and some quake. I haven't used quake recently but if you're anticipating going toe-to-toe with a blaster or pulse boat, it should pay off.
seems it's been really a while ;)
If there's a mega sitting at 500m, quake > rf emp. The scenario's where it gives a better effective damage are very limited though.
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Brent riper
Caldari Night Wolves Deprived of Existence by Mercenaries of the Night
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Posted - 2009.11.26 16:11:00 -
[10]
Originally by: Sokratesz
Originally by: tehSiner
Originally by: Sokratesz Carry RF EMP, barrage and some quake. I haven't used quake recently but if you're anticipating going toe-to-toe with a blaster or pulse boat, it should pay off.
seems it's been really a while ;)
If there's a mega sitting at 500m, quake > rf emp. The scenario's where it gives a better effective damage are very limited though.
i think he means that quake is a arty ammo hail and barrage are auto ammos and i have an auto fit and your saying use arty ammo in it ... if i understand correctly, i think thats the reason for his flame on being a while sine u last played... oh and its on a station or gate in gang frigs coming to tackle isnt a problem im going for dmg and tank not defence against lil stuff, i have a multibox alt for that (it would feed me cap from a domi aswell so got that covered)
AND further more, Carthage must be destroyed!! |
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Marko Riva
Adamant Inc
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Posted - 2009.11.26 16:21:00 -
[11]
Edited by: Marko Riva on 26/11/2009 16:23:52 Nah, he mixed up quake with hail, possibly because of the large AC names (repeating artie). It does make sense to bring Hail although personally I feel the use is very limited and gets you into trouble if the situation would change or you would have to change target. Bringing several sorts of ammo is a good idea with with projectiles and is only going to get better with dominion.
----------- I think, therefore I'm single. Alliance creation service, also corp updates |

Cavazos
Caldari BlackWater Mercenary's
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Posted - 2009.11.26 16:26:00 -
[12]
ive used my maelstrom with great success i use...
[Maelstrom, New Setup 1] Damage Control II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Co-Processor II
X-Large Shield Booster II Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II Heavy Capacitor Booster II, Cap Booster 800 Warp Disruptor II
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L
Large Anti-EM Screen Reinforcer I Large Core Defence Operational Solidifier I Large Core Defence Operational Solidifier I
Ogre II x4
if wanted u can change to your fit but that fit alone w/o crystals has worked great for me nd if u fit an AB or MWD on a pvp maelstrom i outta back hand u
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.11.26 16:30:00 -
[13]
insert mega 'DOH' moment
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Brent riper
Caldari Night Wolves Deprived of Existence by Mercenaries of the Night
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Posted - 2009.11.26 16:43:00 -
[14]
Originally by: Cavazos ive used my maelstrom with great success i use...
[Maelstrom, New Setup 1] Damage Control II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Co-Processor II
X-Large Shield Booster II Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II Heavy Capacitor Booster II, Cap Booster 800 Warp Disruptor II
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L
Large Anti-EM Screen Reinforcer I Large Core Defence Operational Solidifier I Large Core Defence Operational Solidifier I
Ogre II x4
if wanted u can change to your fit but that fit alone w/o crystals has worked great for me nd if u fit an AB or MWD on a pvp maelstrom i outta back hand u
oddly enough i agree with cavazos AGAIN, not sure if this is a good thing lol. ya that mael is essetialy what i have minus the co processor and cap booster as i have cap transfer support.
AND further more, Carthage must be destroyed!! |

Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.11.26 16:44:00 -
[15]
Edited by: Sokratesz on 26/11/2009 16:45:26
Originally by: Cavazos ive used my maelstrom with great success i use...
I really feel the coproc is a waste of a slot, could be another gyro or TE, and a faction booster or point is a great addition to the fit all by itself.
Without an AB/MWD..what are you going to do if you jump into something fishy? Or if you land in a bubble? Or if something gets tackled 60km away from you?
If you stick to empire station/gate hugging then yeah..forego it but anything else and its basically suicide.
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Andracin
Minmatar Beyond Divinity Inc Beyond Virginity
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Posted - 2009.11.26 17:12:00 -
[16]
[Maelstrom, New Setup 1] Damage Control II Tracking Enhancer II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II
Sensor Booster II, Scan Resolution Invulnerability Field II Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Large Shield Extender II Large Shield Extender II Caldari Navy X-Large Shield Booster
1200mm Artillery Cannon II, Republic Fleet EMP L 1200mm Artillery Cannon II, Republic Fleet EMP L 1200mm Artillery Cannon II, Republic Fleet EMP L 1200mm Artillery Cannon II, Republic Fleet EMP L 1200mm Artillery Cannon II, Republic Fleet EMP L 1200mm Artillery Cannon II, Republic Fleet EMP L 1200mm Artillery Cannon II, Republic Fleet EMP L 1200mm Artillery Cannon II, Republic Fleet EMP L
Large Anti-Thermal Screen Reinforcer I Large Anti-Kinetic Screen Reinforcer I Large Anti-Kinetic Screen Reinforcer I
Warrior II x5 Vespa EC-600 x5
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Brent riper
Caldari Night Wolves Deprived of Existence by Mercenaries of the Night
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Posted - 2009.11.26 17:25:00 -
[17]
Originally by: Sokratesz Edited by: Sokratesz on 26/11/2009 16:45:26
Originally by: Cavazos ive used my maelstrom with great success i use...
I really feel the coproc is a waste of a slot, could be another gyro or TE, and a faction booster or point is a great addition to the fit all by itself.
Without an AB/MWD..what are you going to do if you jump into something fishy? Or if you land in a bubble? Or if something gets tackled 60km away from you?
If you stick to empire station/gate hugging then yeah..forego it but anything else and its basically suicide.
true, its gate huggin station huggin ship if i go off gate or something i have other ships designed for that. mwd on an active mael even with cap boost once it gets nueted jst a lil bit its dead in the water(space). if i buffered it with extnders and chose the 2nd fit id toss mwd on it for sure as it could stay alive with its 35k+ shiels and 25k+armour while it runs away or what ever the case may be. and atm maestroms are friggin cheap (relativly speaking)
AND further more, Carthage must be destroyed!! |

Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.11.26 17:31:00 -
[18]
Originally by: Andracin [Maelstrom, New Setup 1] *snip*
Dual LSE & booster? No propmod? No point? Arties?
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Dray
Caldari The Water Margin Tech
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Posted - 2009.11.26 17:41:00 -
[19]
Dont know your skills but I like to have a hvy neut fitted, with my skills and implants im over 1k dps even losing a turret for a neut.
Also prefer the 2x solidifier and 1x em rig.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.11.26 17:57:00 -
[20]
Originally by: Dray Dont know your skills but I like to have a hvy neut fitted, with my skills and implants im over 1k dps even losing a turret for a neut.
Also prefer the 2x solidifier and 1x em rig.
If you want a heavy neut to **** small ships, use a tempest tbh.
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Brent riper
Caldari Night Wolves Deprived of Existence by Mercenaries of the Night
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Posted - 2009.11.26 18:11:00 -
[21]
Originally by: Sokratesz
Originally by: Dray Dont know your skills but I like to have a hvy neut fitted, with my skills and implants im over 1k dps even losing a turret for a neut.
Also prefer the 2x solidifier and 1x em rig.
If you want a heavy neut to **** small ships, use a tempest tbh.
or phoon
AND further more, Carthage must be destroyed!! |

Diomidis
Amarr Mythos Corp RAZOR Alliance
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Posted - 2009.11.26 18:21:00 -
[22]
Neuts on a cap relying active tanking beast that has a "Draw aggro" role and no buffer other than a DC II...hmmm...why do you think it would hurt others more than yourself using it?
Also having no tackle at all is not wise, unless you have a dedicated tackler and you wont be the bait after all...
The MEDIUM arties are a pain to use and track stuff that move closer than ~ 30km...for the 1200/1400mm ones for active tanking close range fights...pfff... Join the Biggest Greek Corp! www.Mythos-eve.com - Join Mythos Channel in game! |

Cavazos
Caldari BlackWater Mercenary's
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Posted - 2009.11.26 18:44:00 -
[23]
Edited by: Cavazos on 26/11/2009 18:44:48
Originally by: Sokratesz Edited by: Sokratesz on 26/11/2009 16:45:26
Originally by: Cavazos ive used my maelstrom with great success i use...
I really feel the coproc is a waste of a slot, could be another gyro or TE, and a faction booster or point is a great addition to the fit all by itself.
Without an AB/MWD..what are you going to do if you jump into something fishy? Or if you land in a bubble? Or if something gets tackled 60km away from you?
If you stick to empire station/gate hugging then yeah..forego it but anything else and its basically suicide.
just saying with my fit i hit a rupture at 72km w/ 800s and barrage loaded.. just sayin  EDIT: nd yes it was moving nd tackled nd hit him multiple times
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Brent riper
Caldari Night Wolves Deprived of Existence by Mercenaries of the Night
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Posted - 2009.11.26 18:52:00 -
[24]
Originally by: Cavazos Edited by: Cavazos on 26/11/2009 18:44:48
Originally by: Sokratesz Edited by: Sokratesz on 26/11/2009 16:45:26
Originally by: Cavazos ive used my maelstrom with great success i use...
I really feel the coproc is a waste of a slot, could be another gyro or TE, and a faction booster or point is a great addition to the fit all by itself.
Without an AB/MWD..what are you going to do if you jump into something fishy? Or if you land in a bubble? Or if something gets tackled 60km away from you?
If you stick to empire station/gate hugging then yeah..forego it but anything else and its basically suicide.
just saying with my fit i hit a rupture at 72km w/ 800s and barrage loaded.. just sayin  EDIT: nd yes it was moving nd tackled nd hit him multiple times
prolly hit him a couple times after u used 10k rounds of it i could see hitting 50 or maybe maybe 60 if u push it with some riggs but rly they dont go as far as scortch. prolly hit him for like 16 dmg maybe
AND further more, Carthage must be destroyed!! |

Diomidis
Amarr Mythos Corp RAZOR Alliance
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Posted - 2009.11.26 18:58:00 -
[25]
Originally by: Cavazos just saying with my fit i hit a rupture at 72km w/ 800s and barrage loaded.. just sayin  EDIT: nd yes it was moving nd tackled nd hit him multiple times
It's not a "will I get into the KM with more than zero dmg" question...you might hit him, but past your drone range you will be doing what? T1 frig class dps? 
You have a mighty BS out there, do what BS do, or switch ships... Join the Biggest Greek Corp! www.Mythos-eve.com - Join Mythos Channel in game! |

Amanda Mor
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Posted - 2009.11.26 19:51:00 -
[26]
Edited by: Amanda Mor on 26/11/2009 19:55:16
Originally by: Sokratesz Edited by: Sokratesz on 26/11/2009 16:45:26
Originally by: Cavazos ive used my maelstrom with great success i use...
I really feel the coproc is a waste of a slot, could be another gyro or TE, and a faction booster or point is a great addition to the fit all by itself.
Without an AB/MWD..what are you going to do if you jump into something fishy? Or if you land in a bubble? Or if something gets tackled 60km away from you?
If you stick to empire station/gate hugging then yeah..forego it but anything else and its basically suicide.
You can use a non-prop mod Mael successfully enough even off Empire gates and stations. If you use it as a semi-bait ship that can actually do some good dps and hang on for a while against a small-ish gang, then you can get some quality kills. Of course, it helps to have some tackle support in the form of cheap frigates and maybe a SB to check things out for you in advance.
Last night, me in a Mael (with T1 guns BTW, I haven't trained a BS skill in months) and a corpie in a Hound were able to bait a Proteus and two HAC's into engaging me in a belt in lowsec. I held on long enough for us to kill the Proteus and the HAC's ran away. That's with no prop mod, as the Proteus and HAC came to us. It would appear that apparently solo-BS's draw a little bit of attention from other pilots 
/stealth bragging about T3 kill first time I went out in a PvP BS
The good thing is, even when you get in situations when a prop mod would have prevented you from getting killed, you've still only lost about 30-50mil depending on fittings (my T1 gun Mael actually ends up costing a little bit less to lose than my non-faction fit Cane). Besides, fitting the AB or MWD kinda cuts into your tank, and that seems to be pretty important for a bait ship.
Edit: is a MWD going to save your Mael in a decent gate camp anyway? You're locked, scrammed and webbed within 5 secs, your MWD isn't going to have the time to get you up past about 200m/s anyway, and then you're SLLOOOOOOOWWWW boating back to the gate anyway. If it's a medium-large camp, you're dead no matter what you do, but if it's on the small side, the extra tank you get by not fitting a prop mod may allow you to take a few down with you (or win outright, who knows?).
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Marko Riva
Adamant Inc
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Posted - 2009.11.26 20:05:00 -
[27]
The reason to fit MWD is that you don't want to be left behind being the last one to clear a bubble or burn back to the gate. Apart from that you can keep a target tackled, unless he's a whole lot faster than you but in that case he'll die trying to burn away from you.
Fitting full tank surely sounds plausible from a bait POV but in that case I'd get an armour tanker and some points&webs in the mids, NOT a shield tanker. I think it's more the case of the "tankingitis", tons of Drake pilots suffer from the same disease. One of the side effects of that disease is the uncontrolable urge to convince people that you don't have it, mostly by coming up with all kinds of cool reasoning to explain the obvious symptoms.
----------- I think, therefore I'm single. Alliance creation service, also corp updates |

Amanda Mor
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Posted - 2009.11.26 20:23:00 -
[28]
Originally by: Marko Riva The reason to fit MWD is that you don't want to be left behind being the last one to clear a bubble or burn back to the gate. Apart from that you can keep a target tackled, unless he's a whole lot faster than you but in that case he'll die trying to burn away from you.
Fitting full tank surely sounds plausible from a bait POV but in that case I'd get an armour tanker and some points&webs in the mids, NOT a shield tanker. I think it's more the case of the "tankingitis", tons of Drake pilots suffer from the same disease. One of the side effects of that disease is the uncontrolable urge to convince people that you don't have it, mostly by coming up with all kinds of cool reasoning to explain the obvious symptoms.
I had both a point and a web in my mids.
I'm also not suffering from "tankingitis" (you expected me to say that didn't you?) - after all, I fly almost exclusively Minnie ships, which aren't exactly known for great tanks to begin with. I was attempting to point out that non-prop mod fits on a BS can work even away from stations. Absolutely it sucks slow boating back to a gate, or trying to get in range of a target that's 20+km away - but if they come to you (and would shut down your MWD anyway), it's nice to have the extra tank. Of course I'd prefer to have the extra gank, but I've found gyro's usually only fit in the lowslots anyway...
And if you've got Minnie BS skills only, then the only armor tanker you have available is the Phoon, which isn't going to have the DPS of a Mael anyway (unless you have uber BS skills [which I don't]). If you want a mix of tank and gank, then an active tanked Mael doesn't seem to be a bad choice for Minmatar (small gang work only ofc).
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Cavazos
Caldari BlackWater Mercenary's
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Posted - 2009.11.26 21:08:00 -
[29]
Edited by: Cavazos on 26/11/2009 21:10:48
Originally by: Brent riper
Originally by: Cavazos Edited by: Cavazos on 26/11/2009 18:44:48
Originally by: Sokratesz Edited by: Sokratesz on 26/11/2009 16:45:26
Originally by: Cavazos ive used my maelstrom with great success i use...
I really feel the coproc is a waste of a slot, could be another gyro or TE, and a faction booster or point is a great addition to the fit all by itself.
Without an AB/MWD..what are you going to do if you jump into something fishy? Or if you land in a bubble? Or if something gets tackled 60km away from you?
If you stick to empire station/gate hugging then yeah..forego it but anything else and its basically suicide.
just saying with my fit i hit a rupture at 72km w/ 800s and barrage loaded.. just sayin  EDIT: nd yes it was moving nd tackled nd hit him multiple times
prolly hit him a couple times after u used 10k rounds of it i could see hitting 50 or maybe maybe 60 if u push it with some riggs but rly they dont go as far as scortch. prolly hit him for like 16 dmg maybe
actually got around 3 hits each for 333 damage and only used about 10 salvos.
o and one reason ive been so succesful in using this fit and ship is b.c ive consulted gavin he used to be in TFS nd its pretty much almost the exact same fit as him
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Marko Riva
Adamant Inc
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Posted - 2009.11.26 21:49:00 -
[30]
Edited by: Marko Riva on 26/11/2009 21:49:54 Your falloff with Barage is 30, you're at more than twice the falloff meaning that you won't hit it 3 times out of 10, ever. Not in a million years.
----------- I think, therefore I'm single. Alliance creation service, also corp updates |
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Cavazos
Caldari BlackWater Mercenary's
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Posted - 2009.11.27 02:56:00 -
[31]
Originally by: Marko Riva Edited by: Marko Riva on 26/11/2009 21:49:54 Your falloff with Barage is 30, you're at more than twice the falloff meaning that you won't hit it 3 times out of 10, ever. Not in a million years.
haha dont believe me but it happened just think w.e ya want :)
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.11.27 05:50:00 -
[32]
Originally by: Cavazos
Originally by: Marko Riva Edited by: Marko Riva on 26/11/2009 21:49:54 Your falloff with Barage is 30, you're at more than twice the falloff meaning that you won't hit it 3 times out of 10, ever. Not in a million years.
haha dont believe me but it happened just think w.e ya want :)
Game mechanics 101
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Aeturnum
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Posted - 2009.12.02 09:00:00 -
[33]
Most of those are mission fits. the original poster wanted PvP.
that being said, i would suggest actually switching out two of the high slots from turrets to two or three Heavy Nos II. that will not only suck the life outta your targets, but should keep you cap stable while boosting.
And boosting just happens to be what the Maelstrom does best.
XL booster Amplifier 2 hardners (at least) cap injector???? and whatever you feel is best.
for the lows a damage control, gyrostabs and tracking enhancers are nice.
But overall what you want to go for is outlasting the opponent. The maelstrom can, under the best conditions, tank everything. the vampires will help wear down the opponent and keep you afloat.
and just to show how awesome this ship really is, heres a video of a maelstrom tanking an abaddon, blastermega, abso & drake... and in the end sending them home with a good whipping. http://www.youtube.com/watch?v=AFqVAnVl0OE
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2009.12.02 09:21:00 -
[34]
Because losing 1/3rd of your dps to gain a little bit of cap when you have an injector is a good idea..
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Suas
Perkone
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Posted - 2009.12.02 09:34:00 -
[35]
Originally by: Sokratesz Because losing 1/3rd of your dps to gain a little bit of cap when you have an injector is a good idea..

Great fits, guys, KEEP IT UP! _________________________
Intigo. |

Psiri
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Posted - 2009.12.02 10:48:00 -
[36]
Originally by: Aeturnum and just to show how awesome this ship really is, heres a video of a maelstrom tanking an abaddon, blastermega, abso & drake... and in the end sending them home with a good whipping. http://www.youtube.com/watch?v=AFqVAnVl0OE
I'm not saying that the Maelstrom isn't a good tanker, however, that video is just a **** poor example. He's got no disruptor and 4 heavy nos. It's on singularity so god knows what pills or implants he's got active.
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TimMc
Gallente Psykotic Meat Wildly Inappropriate.
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Posted - 2009.12.02 11:27:00 -
[37]
New gang Mael setup? 45 km falloff with EMP.
[Maelstrom, PvP] Damage Control II Tracking Enhancer II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II
100MN MicroWarpdrive II X-Large Shield Booster II Heavy Capacitor Booster II, Cap Booster 800 Sensor Booster II, Scan Resolution Invulnerability Field II Domination Magnetic Scattering Amplifier
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L
Large Projectile Ambit Extension II Large Projectile Ambit Extension II Large Anti-Thermal Screen Reinforcer II
Hammerhead II x5
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Studley Goodfk
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Posted - 2009.12.03 07:03:00 -
[38]
Posting to confirm that 800mm ACs now rule the roost. I was doing a mission in my Mael last night and tried out using 2 x Gyros and 2 x TE. It now has Optimal + Falloff of around 53km and with Fusion ammo I was one shotting NPC frigs and taking out BCs in a few volleys out to 78km! That's right, 78km with ACs with short range ammo. Barrage went even further but I couldn't target out past 94km :) lol. OK, I appreciate I was fighting in 2 x Falloff, but with the increased tracking those hits were solid.
I AM going to be fitting out a PvP Maelstrom very very soon.
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Sokratesz
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Posted - 2009.12.03 10:20:00 -
[39]
Originally by: TimMc New gang Mael setup? 45 km falloff with EMP. *snip*
Bit expensive on the rigs. If you use three T1 ambits and a faction x-large shield booster you can fit a fourth gyrostab instead of the TE and a second invul T2 instead of the EM amp. Better DPS, better tank, nearly same range.
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