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Vherr Arkhar
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Posted - 2009.12.08 15:55:00 -
[1]
Hi,
Speaking from a carebear point of view - yes, I get nothing out of 'killing' others or blowing up their stuff - I am wondering as to what to aim for next.
I don't dual-box, dual-account or meta-game. I have a full salvage fitting saved and swap and return to loot&salvage.
This is what I use while maintaining the "never fly anything you can't afford to lose"-rule:
[Golem, Cal] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Power Diagnostic System II
Pithum B-Type Medium Shield Booster Domination 100MN Afterburner Caldari Navy Invulnerability Field Caldari Navy Invulnerability Field Caldari Navy Shield Boost Amplifier Domination Target Painter Domination Target Painter
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo [empty high slot] [empty high slot] [empty high slot]
Large Hydraulic Bay Thrusters II Large Rocket Fuel Cache Partition II
Hammerhead II x5 Hobgoblin II x5
Obviously Javs for the 50km orbitters.
I have looked at many a ship and many a fitting. Ingame and in EFT. I cannot see anything that would resemble an upgrade? I've become so aimless I even fly to lowsec and let them pirates have their ways with me. But thats just not what I'm getting anything for myself out of. I like to build and increase and just play my merry way.
Give me a hint: is there something I'm missing? (I thought about flying a regular raven - it has the same on paper dps, just lacking the mids for the painters - and thats a nono with current missile/torp ways.)
I got a mach, a vargur and a kronos to play with... but none of them comes close to the performance of that Golem. :/
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stoicfaux
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Posted - 2009.12.08 15:58:00 -
[2]
Level Vs ins a Rattlesnake? Wormhole exploration?
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Nietzsche, and PvP" |

Seriously Bored
Minmatar
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Posted - 2009.12.08 16:01:00 -
[3]
Edited by: Seriously Bored on 08/12/2009 16:01:02 You're missing a Tractor Beam and 2x Salvagers. It'll improve your fit more than any deadspace module. 
If you're complaining about having a ton of isk you'll never have the chance to lose, join your local militia. It's an incredibly fun way to get into PVP without ruining your sec status. (And you really don't know what you're missing.)
Don't be a carebear, be a rabid carebear. 
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Sidus Isaacs
Gallente
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Posted - 2009.12.08 16:08:00 -
[4]
THe only way to win, is to not play PVE ;)
(But Golem is bascially a pretty good mission runner.) --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Vherr Arkhar
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Posted - 2009.12.08 16:11:00 -
[5]
I don't complain I dont lose it. I'm just curious if there's room for improvement. The salvagers are not needed. As mentioned: I salvage and loot on a second trip. It's just faster.
Level 5's are ok. But flying them solo in a decend ship screams for gankage. It's ok to get ganked - it's fun to try and avoid it - but not in a ship like that.
And as stated I realized I don't get anything out of pvp. Just not my thing. If I win, I make someone else lose - If I lose I get costs and frightfully often arrogant 'lols' even if it's 5 on one.
So - PvE - is there improvement? If so, point me to a ship, please. :)
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Sidus Isaacs
Gallente
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Posted - 2009.12.08 16:13:00 -
[6]
Edited by: Sidus Isaacs on 08/12/2009 16:13:38
Originally by: Vherr Arkhar I don't complain I dont lose it. I'm just curious if there's room for improvement. The salvagers are not needed. As mentioned: I salvage and loot on a second trip. It's just faster.
Level 5's are ok. But flying them solo in a decend ship screams for gankage. It's ok to get ganked - it's fun to try and avoid it - but not in a ship like that.
And as stated I realized I don't get anything out of pvp. Just not my thing. If I win, I make someone else lose - If I lose I get costs and frightfully often arrogant 'lols' even if it's 5 on one.
So - PvE - is there improvement? If so, point me to a ship, please. :)
I'd use 4 BCUs if that PDU is not needed.
Also while it has same paper dps as raven, raven do not have its bonuses. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Hiroshima Jita
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Posted - 2009.12.08 16:27:00 -
[7]
You have *won* the lvl 4 pve game. There is no better ship for doing what you're doing. The only thing you could possibly do is train a nightmare that would preform just as good as what you're using right now but not better.
/golfclap
As far as pve content goes, if you just want to see it your next step is to run all the empire ded plexes. I think most of the ones in empire only let frigates in. Some let cruisers in and some let BC in.
After that you run out to 0.0 and run the plexes there. Theres aot of pve content out there. You either have to be sneaky or find a 'industrial' corp in a 0.0 alliance to get access to the content though. HaCs and BC for the mid level stuff is normally enough and t1 bs for the high ends. Your only problem is that even an industrial corp might decide they don't want someone who won't pvp.
Its not like the industry guys exactly sit around twiddling their thumbs while the pvpers defend the space from invaders. But again if you know what you're doing and you find a bit of unocupied space and have a scout you can probably sneak out there. Just remember you now count as an invader and the pvp guys will probably be all over you.
And then there are wormholes. Tons of new pve content there. Like 0.0 a place you probably don't take your shiny golem
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Vherr Arkhar
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Posted - 2009.12.08 16:30:00 -
[8]
Originally by: Sidus Isaacs Edited by: Sidus Isaacs on 08/12/2009 16:13:38
I'd use 4 BCUs if that PDU is not needed.
Also while it has same paper dps as raven, raven do not have its bonuses.
A fourth BCU does basically nothing. And this keeps the whole thing perma-running. I could get implants, but just to get a fourth BCU in... thats not even close to sensible imho. And ofcourse the raven is worse. It just looks better. :P The only difference really being: slightly less tank on the raven, and no painters. Or alot less tank and only one painter. Otherwise it's the same. To be honest - the CNR would actually be better than the raven. And still not have two painters:
[Raven Navy Issue, CNR Torps] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Power Diagnostic System II Damage Control II
Pithum B-Type Medium Shield Booster Caldari Navy Invulnerability Field Caldari Navy Invulnerability Field Caldari Navy Shield Boost Amplifier Caldari Navy Shield Boost Amplifier Domination 100MN Afterburner
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo [empty high slot]
Large Capacitor Control Circuit I Large Rocket Fuel Cache Partition I Large Hydraulic Bay Thrusters I
[Raven, Raven Torps] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Power Diagnostic System II Damage Control II
Pithum B-Type Medium Shield Booster Caldari Navy Invulnerability Field Caldari Navy Invulnerability Field Caldari Navy Shield Boost Amplifier Caldari Navy Shield Boost Amplifier Domination 100MN Afterburner
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo [empty high slot] [empty high slot]
Large Hydraulic Bay Thrusters I Large Rocket Fuel Cache Partition I Large Capacitor Control Circuit I
--- Both ships+setups would be good - the CNR actually better than the Golem, if torps werent utterly useless without painters. Cruise Missiles just don't deliver.
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Giles Corey
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Posted - 2009.12.08 16:31:00 -
[9]
sleepers.
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MyForumSlave
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Posted - 2009.12.08 16:32:00 -
[10]
Go for exploration... first highsec, then low and null. When you manage to solo the Sansha Provincial HQ / Sansha Minefields complex solo following things will happen:
1. You actually won Eve! 2. I present you the King of PvE crown 3. you can quit playing Eve altogether 4. Can I have your stuff? 5. ? 6. profit!
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Mike712
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Posted - 2009.12.08 16:36:00 -
[11]
Originally by: Vherr Arkhar
Originally by: Sidus Isaacs Edited by: Sidus Isaacs on 08/12/2009 16:13:38
I'd use 4 BCUs if that PDU is not needed.
Also while it has same paper dps as raven, raven do not have its bonuses.
A fourth BCU does basically nothing. And this keeps the whole thing perma-running. I could get implants, but just to get a fourth BCU in... thats not even close to sensible imho. And ofcourse the raven is worse. It just looks better. :P The only difference really being: slightly less tank on the raven, and no painters. Or alot less tank and only one painter. Otherwise it's the same. To be honest - the CNR would actually be better than the raven. And still not have two painters:
*2 very crap fits*
--- Both ships+setups would be good - the CNR actually better than the Golem, if torps werent utterly useless without painters. Cruise Missiles just don't deliver.
You can't use torps without target painters, preferably 3 of them :P
What you need is an A-ype booster then you can fit 4 damage mods and 3 target painters:
[Golem, PvE Golem] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System
Domination Target Painter Domination Target Painter Domination Target Painter Pithum A-Type Medium Shield Booster Pith A-Type Shield Boost Amplifier Photon Scattering Field II Photon Scattering Field II
Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Siege Missile Launcher II, Mjolnir Javelin Torpedo Small Tractor Beam I Small Tractor Beam I Salvager II
Large Hydraulic Bay Thrusters II Large Rocket Fuel Cache Partition II
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Drazin DawnTreader
Cutthroat Mercenary Corp
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Posted - 2009.12.08 16:38:00 -
[12]
Upgrade to some Officer modules. That would add alot more damage and tank, and would be a good way to spend some money.
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Vherr Arkhar
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Posted - 2009.12.08 16:43:00 -
[13]
Edited by: Vherr Arkhar on 08/12/2009 16:45:14 Edited by: Vherr Arkhar on 08/12/2009 16:43:56
Originally by: MyForumSlave Go for exploration... first highsec, then low and null. When you manage to solo the Sansha Provincial HQ / Sansha Minefields complex solo following things will happen:
1. You actually won Eve! 2. I present you the King of PvE crown 3. you can quit playing Eve altogether 4. Can I have your stuff? 5. ? 6. profit!
1. yey *yawns* 2. whoopdeedo 3. thats basically what it comes down to 4. no 5. agreed 6. doubtfully.
Don't get me wrong - I fully endorse the existance of PvP and all. I just don't like it and I still love this game. WOAH! I bet you, there are quite a lot of people out there who feel the same. And some are just plain afraid of losing stuff or think that a pvp fight is something personal. *sigh* No, I plain and simple just dont like it.
And I used to fly a nightmare once. It wont come close to the performance, sadly. I think it's somewhere in a hangar... *wonders* Or maybe I sold it.
If I wanted to fit a third painter I might drop the AB. However having an AB just speeds things up way more than a third painter would. ;) Also stacking-penalized. A fourth BCU is not worth anything. But taking a look at officer damage-mods might actually be interesting.
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Mike712
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Posted - 2009.12.08 16:44:00 -
[14]
Originally by: Drazin DawnTreader Upgrade to some Officer modules. That would add alot more damage and tank, and would be a good way to spend some money.
Yeh do this^
[Golem, Thon's Golem] Thon's Modified Ballistic Control System Thon's Modified Ballistic Control System Thon's Modified Ballistic Control System Thon's Modified Ballistic Control System
Cap Recharger II Domination Target Painter Domination Target Painter Domination Target Painter Pithum A-Type Medium Shield Booster Thon's Modified Invulnerability Field Thon's Modified Invulnerability Field
Siege Missile Launcher II, Mjolnir Rage Torpedo Siege Missile Launcher II, Mjolnir Rage Torpedo Siege Missile Launcher II, Mjolnir Rage Torpedo Siege Missile Launcher II, Mjolnir Rage Torpedo Small Tractor Beam I Small Tractor Beam I Salvager II
Large Hydraulic Bay Thrusters II Large Rocket Fuel Cache Partition II
Hobgoblin II x5 Hammerhead II x5
^1450 DPS at 40km^
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Tolsimir Wolfblood
MUERTA. BiffCo.
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Posted - 2009.12.08 16:44:00 -
[15]
Officer or dead space mods are nice. More then two painters is dumb. I already insta pop cruisers using two. Caldari Navy SBA is the same as a T2 but if you dont have the skills I understand.
Other then that... yea good fit.
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Vherr Arkhar
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Posted - 2009.12.08 16:53:00 -
[16]
Edited by: Vherr Arkhar on 08/12/2009 16:55:38 Edited by: Vherr Arkhar on 08/12/2009 16:54:47 Actually the CN SBA are 1.5% stronger than tech II. And my CN ones are about two years old - no need to downgrade, is there.
I'll have a look at the officers-mods-market. Who knows, maybe something is out there worth the isk.
Btw - that would be damage I am looking for. The tank is way more than any level 4 does for more than a couple of minutes when using this kind of dps.
And one more thing: Rage Torps are basically... erm... no.
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Bashe Zor
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Posted - 2009.12.08 16:55:00 -
[17]
you could always set up a solo, semi-permanent WH operation. Takes quite a bit of work :)
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Dr Cedric
Caldari Orbital Industry and Research.
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Posted - 2009.12.08 17:05:00 -
[18]
If you're looking for a challenge (since you've won Eve!) I say get a strategic cruiser, pimp it out and do your missions in that. it is slower, but to me, more enjoyable.
And there is always selling everything you have, moving to a totally different system and starting from square one, frigate for lvl 1, cruiser for lvl 2 etc etc....
Otherwise, just keep on trucking and send me all your extra isk!! : ) Dr Cedric
CEO Orbital Industry and Research -OIR- |

Vherr Arkhar
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Posted - 2009.12.08 17:12:00 -
[19]
Edited by: Vherr Arkhar on 08/12/2009 17:15:33 I might have something that could actually out-perform the golem:
The BS's will live a tad longer due to operating 'in falloff' but standing at >60 km falloff thats ok, I guess. Actual time can be saved while sniping the small crap that moves towards you. Anyone got experience in somthing like this?
[Vargur, Warg] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II
Pithum B-Type Medium Shield Booster Caldari Navy Shield Boost Amplifier Caldari Navy Shield Boost Amplifier Caldari Navy Invulnerability Field Caldari Navy Invulnerability Field Domination 100MN Afterburner
800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L 800mm Repeating Artillery II, Republic Fleet Phased Plasma L [empty high slot] [empty high slot] [empty high slot]
Large Projectile Burst Aerator II Large Projectile Ambit Extension I
The other marauders cant compete. Armor Tanking takes away too many damage mods and to get proper DPS it is neccessary to use the 'low range' weapons. Blasters wont reach 50km - Pulse would be nice, but the low slots get eaten by tank. :/
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Xavier Sunder
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Posted - 2009.12.08 17:16:00 -
[20]
As stated, you won the lvl 4 Eve. (Un)fortunately, there is a huge gap between what you can pve reliably and the next steps in pve, which are basically hand your ship over to pirates or nullsec corps.
I personally want some kind of hi sec lvl 5s that maybe dont have such good rewards, but you can push the highest lvl of pve ship. As it is, marauders and other faction bses so insanely outclass lvl 4 mish as to make them dull beyond belief. Which, while it might be good to get cash, it makes the game boring. And no matter how "logical" it might be, no one is going to jump into a crap ship just to make it more challenging. That kind of defeats the purpose of skilling up in a MMORPG.
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Seriously Bored
Minmatar
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Posted - 2009.12.08 17:18:00 -
[21]
Originally by: Vherr Arkhar I don't complain I dont lose it. I'm just curious if there's room for improvement. The salvagers are not needed. As mentioned: I salvage and loot on a second trip. It's just faster.
I used to salvage separately by making wreck balls and coming back in a Salvage Cane. I kid you not however: looting and salvaging while you mission will double the amount of isk you make an hour. (Being realistic, it takes longer to clean up after a Marauder than it does to run the mission itself.)
70% of the value of loot and salvage is in the BS wrecks, but I usually hit the BC wrecks as well. It's more isk efficient to just run another mission than loot cruiser and frig hulls.
I won't get elitist and say you MUST mission that way, but I encourage you to give it at least one shot and time yourself. Of course, if you aren't concerned with looting at all but speed-completing missions for isk and LP, ignore all the above advice.
Quote: And as stated I realized I don't get anything out of pvp. Just not my thing. If I win, I make someone else lose - If I lose I get costs and frightfully often arrogant 'lols' even if it's 5 on one.
I won't try to talk you out of this one. Everyone get their kicks in this game in a different way...I just think people should try to experience as much of it as possible. It really is fun once you fly with your first good gang. 
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Meredith Midnight
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Posted - 2009.12.08 17:37:00 -
[22]
Honestly, I'm in the same situation (though I have a paladin). Now that I've maxed out the marauder (in skills), there's basically no more room for advancement. I quit being a miner when I got the hulk and found that there's nothing better than that.
Wormholes and level 5's are nice, though i'm indifferent to pvp combat personally, but I appreciate that the game mechanic is there, and it's what makes EVE great. However, the methods to help keep you from getting ganked get mind numbingly tedious. (I would totally endorse an automated three second cycle directional scanner).
Another drawback is that you can't really solo that other PVE content without making yourself a nice juicy target, and thus have to resort to having fleet members at the cost of personal profit. And that also means a compromise in schedules, whereas flying solo I choose what I want to do and when.
Anyways, to keep on topic, I'd personally fit some tractor beams in the spare highs while you're slowboating (even with an AB) to the next gate. Makes for less salvaging time for your salvager ship.
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Mike712
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Posted - 2009.12.08 17:47:00 -
[23]
At the end of the day PvE in eve should only be a means to an end, if you're sitting on a fat pile of isk with no room for further progression in PvE, it's time to go at least try out some PvP, It's not like by that stage you can't afford to loose ships...
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Squizz Caphinator
First Flying Wing Inc Primary.
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Posted - 2009.12.08 17:48:00 -
[24]
- Have you run all the COSMOS missions for your favorite faction? - How about the Level 4 Epic Arc?
They're typically boring, but can be very time consuming and give you something different to do for a while.
--
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Bashe Zor
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Posted - 2009.12.08 18:07:00 -
[25]
Originally by: Mike712 At the end of the day PvE in eve should only be a means to an end
Why do so many people insist on that?
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Seriously Bored
Minmatar
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Posted - 2009.12.08 18:08:00 -
[26]
Edited by: Seriously Bored on 08/12/2009 18:12:26
Originally by: Vherr Arkhar Edited by: Vherr Arkhar on 08/12/2009 17:15:33 I might have something that could actually out-perform the golem:
The BS's will live a tad longer due to operating 'in falloff' but standing at >60 km falloff thats ok, I guess. Actual time can be saved while sniping the small crap that moves towards you. Anyone got experience in somthing like this?
VARGUR FIT
Double posting, but I just saw this. I actually do have experience in something like that, and it effing owns PVE now. If you want something to do, time your missions with a Golem compared to the new Vargur and post the comparisons. At the very least, you'd be my stat-compiling hero. 
(I don't have a Golem to do a direct comparison myself.)
Originally by: Bashe Zor
Originally by: Mike712 At the end of the day PvE in eve should only be a means to an end
Why do so many people insist on that?
Because when you PVE just to have shiny stuff and pad your wallet this game gets boring very fast. Which seems to be the problem the OP is having.
Also Vherr, if you'd like something to do with all your money, you could make your own alliance and begin an 0.0 manufacturing empire. It'd at least be an interesting diversion.
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stoicfaux
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Posted - 2009.12.08 18:11:00 -
[27]
Edited by: stoicfaux on 08/12/2009 18:12:45 Edited by: stoicfaux on 08/12/2009 18:11:22
Originally by: Vherr Arkhar
A fourth BCU does basically nothing. And this keeps the whole thing perma-running. I could get implants, but just to get a fourth BCU in... thats not even close to sensible imho. And ofcourse the raven is worse. It just looks better. :P The only difference really being: slightly less tank on the raven, and no painters. Or alot less tank and only one painter. Otherwise it's the same. To be honest - the CNR would actually be better than the raven. And still not have two painters:
The CNR needs at least one painter to be as good as a Golem. Otherwise, a HAM Tengu will match/beat a painterless torp CNR. Heck, without that painter, you're either just barely beating out or doing less damage than with cruise missiles, even against Guristas battleships. A torp CNR needs one TP at a minimum.
Even against its optimal targets (big fat slow Guristas battleships) a CNR and Golem have the same TTK (time to kill,) normally 4 volleys for the CNR and 3 volleys for the Golem (21 seconds for each set of volleys.) Heck, the Golem with its TPs and bonuses can actually effectively use Rage torps against the big Guristas battleships.
The 4th BCU adds roughly 6% additional damage. It's almost always worth it.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Nietzsche, and PvP" |

Megan Aven
Amarr
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Posted - 2009.12.08 18:18:00 -
[28]
Join a corp that does C5/C6 wormhole exploration.
RR gangs can be much more fun than grinding level 4 missions. Not to mention you can earn some nice ISK as well. ---
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Bashe Zor
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Posted - 2009.12.08 18:58:00 -
[29]
Originally by: Seriously Bored Because when you PVE just to have shiny stuff and pad your wallet this game gets boring very fast. Which seems to be the problem the OP is having.
I get the argument for PVP. I just don't get the fact that so many people seem to think that this is how you HAVE to play EvE, or "you're doing it wrong". Each to his/her own, imho.
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Niko Mat
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Posted - 2009.12.08 19:10:00 -
[30]
Originally by: Bashe Zor I get the argument for PVP. I just don't get the fact that so many people seem to think that this is how you HAVE to play EvE, or "you're doing it wrong".
Not wanting to be particularly inflammatory - but isn't your situation supporting their point? You're trying to play EVE without PvPing, and you find that after a while it gets boring and meaningless.
EVE is a boring and meaningless game of pixel-collecting if you don't pit yourself against other players. Hence the "doing it wrong" assertions.
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