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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.13 04:24:00 -
[1]
Why were the Mantis cruise missiles replaced with torps?
Now I got a ship that can only hit out at Max 60KM (an easily killable range)... has Drake-like DPS without the range.. (248dps@60KM vs 270DPS@84KM).
What is the point of this ship? The only possible benefit I can see with this is removing a ship's shield with its large volley dmg... but that really only benefits the Purifier with its EM bonus. That also means you'd have to have something heavy flying BEHIND you to kill em off.
Can someone explain how I'm supposed to use these torp bombers?
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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.13 09:03:00 -
[2]
Edited by: Napro on 13/12/2009 09:03:44 You trolls can't even figure out what to troll about..
You got some trolls arguing about the the lowered pre-reqs for torps... And you got other trolls arguing about using Tech 2 Torps...
Can you trolls decide what you're arguing for/against , plz?
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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.13 09:17:00 -
[3]
Originally by: Myra2007 OP is comedy gold. But i'll bite:
1) Mantis? lol n1

Quote: 2) Only Drake-like dps? You mean like only battlecruiser damage on a frigate hull with cov ops cloak?
A hyuk hyuk, and the ability to be one shotted by anything? Or do you plan on sitting there and dueling it out with a cruiser, Cletus?
Quote: 3) 248dps? Whith all level 3 skills? Or is this a stealth whine about damage reduction for small and moving targets?
Torps 4, Missile Bomb 5,Launcher Operation 5, Rapid launch 4, Target Nav prediction 4, Warhead upgrades 4.
Swing and a miss again, Cletus.
Quote: 4) You can use them in many different ways. One would be in conjuction with recon ships and black ops. You can bridge quite a few bombers to aid friends who are in need of some significant dps. These are also excellent tools for harassment and disruption.
And thats exactly how I used them before. Except I was able to spam missiles at a safe distance, Now I have to be up in the front and I'll certainly be the first to die. So why was it messed with?
Quote: i am tired so w/e.
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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.13 09:40:00 -
[4]
Originally by: Shady Salesman
There is no "safe" in eve, deal with it.
Sure, give it a tank, and I'll be happy to "deal" with it.
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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.14 01:13:00 -
[5]
Originally by: arbiter reborn
your doing it wrong, let this thread die you fail
You can't be this dumb.
Quit... posting...now...
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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.14 02:00:00 -
[6]
Originally by: Woad Kill I love SB's (Have an ALT SB Pilot)
SB's are King Hitters (i.e We sneak up on an unsuspecting target and then crack them behind the ear with a baseball bat)
We prefer to work in small gangs, rather than lone wolf it.
We DON'T DPS, we Volley, at one target and then get the hell out of Dodge!!
We SELECT our targets, (prefer solo pilots). We just don't roll in and kick butt, we plan, prepare, then pull your jumper up over your head and beat the snot out of you while your helpless. Any fight that goes longer than 20 seconds and we have lost all advantage and our best course is to get the hell out there.
We are sneaks, we are not designed for anything else. You want to tank fight, then a SB is not for you. Shields are a waste of time, so are hardners (they just get in the way of the important stuff anyway!!) With that in mind, we won't (unless we have that many in the gang that it maybe, it is possible) to pick a target larger than a BC, and then only with utmost planning and caution. It's not to say were are cowards (we are, because we are not built / designed to do anything else!!) , but who cares what you think when a kill mail is posted.
Range is our friend, Torps will still give you the range.( When you have the skills, the torps will have in excss of 59 KM) Just remember the 6 "P's" rule (Prior Preperation Prevents Pi$$ Poor Performance!!).
Sensor Damps are our friends. Using scripts, range and multple damps (within the gang) you should be well out of targetting range of most of your potential victims.
Use your Faction Torps (as already has been said) with that particalr faction SB, using anything else and your wasting time and oxygen.
With Torps, You must use Painters, Your Wasting your Torps, your Time, and possibly your ship and Pod if you don't!!
Stationary targets are our best friend. You want to avoid the gank, keep moving. Stationary Targets do not react well to 1400's and Torpedos (thankyou "Clear Skies")
Signed
An Avergae "Care Bear" in a "Drop Bear" Enviroment
Thank you. Exactly what I was looking for. I've started training Torps V, so should be fun after.
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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.15 06:36:00 -
[7]
Originally by: Jin Nib
Originally by: Napro Edited by: Napro on 13/12/2009 09:03:44 You trolls can't even figure out what to troll about..
You got some trolls arguing about the the lowered pre-reqs for torps... And you got other trolls arguing about using Tech 2 Torps...
Can you trolls decide what you're arguing for/against , plz?
I do not think that word means what you think it means.
You need to train your Reading Comprehension skill, it's failing
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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.17 19:26:00 -
[8]
Originally by: Kassa Daito
Of course everyone here knows what a troll is.
Troll - n. - a person on an internet forum who disagrees with you.
Edit: The two of us, as well as the OP, are actually trolling since a discussion about trolling is quite obviously off-topic an totally unrelated to why SBs can't or shouldn't be able to fit cruise launchers.
Back on-topic, the new SBs are pretty well balanced with torps only. Giving them the ability to launch a set of missiles and then warp out without ever getting within a reasonable engagement range for anything smaller than a BS (that will take 20 seconds to lock them) would be incredibly broken. As it is, the only thing a small group of SBs reasonably has to worry about killing them is a trap or sensor-boosted sniper HAC. Nothing else can even get the first volley off unelss the SBs really mess up or get greedy.
There is a big diffference between an uncloaked frig with long BS range and a covops cloaked ship with long BS range.
TLDR
OK i just found out that T2 Rage torps have EXP RADIUS of 650m compared to 450 for standard. No problem , I thought to myself as I gazed at the attributes page, surely the Stealth Bombers have an Explosion radius bonus like they did when they used Cruise missiles.
Unbeknownst to me, however, they DO NOT!
Quote: Caldari Frigate Skill Bonus: 10% bonus to torpedo explosion velocity and flight time per level 20% bonus to torpedo missile velocity per level
Covert Ops Skill Bonus: 5% bonus to bomb kinetic damage per level 15% bonus to torpedo kinetic damage per level
Role Bonus: -99.65% reduction in Siege Missile Launcher powergrid needs -99.5% reduction in Cloak CPU Use -100% targeting delay after decloaking
How the F*CK are u supposed to shoot anything below a BattleShip with this? Even a large battleship measures 450ish tops... Compared to T2 Torps 650.. ur dealing 70% damage per volley... against a Battleship!
What are we supposed to be hitting with these things, again?
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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.17 21:35:00 -
[9]
Originally by: Malcanis If only there were some module with a range of about 60Km that one could use to increase the target's sig radius
Oh.. Malcanis, Malcanis, how could you be this stupid? Listen up, Assface. Target painters work on a percentage basis.
So let me keep it in layman terms and let you chew on this equation for a few hours (weeks?) 450m + 25% = 562.5.
That's right... even on a Massive ship like a Battleship-class Raven, You still do not deal full damage with a target painter fitted. Hopefully, your head has not exploded from this..
Now being as how the target painter is PERCENTAGE based, I'll give you two guesses as to if the target painter will be MORE effective or LESS effective on ships with sigradii of only a fraction that of a Raven.
On second thought, you probably can't even answer that correctly. The answer is.. THE TARGET PAINTER DOES JACKSH!T to ANYTHING Below a Raven.
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Napro
Caldari The New Eden Syndicate IMPERIUM.
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Posted - 2009.12.17 22:00:00 -
[10]
Originally by: Vidi Angelus
So don't use Rage missiles. I've been managing just fine without.
Seriously, Is it that hard to figure out?
[Hound, ratting] Ballistic Control System II Ballistic Control System II Co-Processor II
Catalyzed Cold-Gas I Arcjet Thrusters Phased Muon Sensor Disruptor I, Scan Resolution Dampening J5 Prototype Warp Disruptor I
'Arbalest' Siege Missile Launcher, Caldari Navy Bane Torpedo 'Arbalest' Siege Missile Launcher, Caldari Navy Bane Torpedo 'Arbalest' Siege Missile Launcher, Caldari Navy Bane Torpedo Covert Ops Cloaking Device II Bomb Launcher I, Electron Bomb
Small Warhead Calefaction Catalyst I Small Anti-Explosive Screen Reinforcer I
526 DPS, Swap the Explosive screen & damp for Polycarb & Target painter if not hunting ratting battleships.
Aren't you a bright one... Maybe you should take a gander at the thread (BEFORE posting next time) and see it wasn't me who suggested T2 Torps and 650 EFT Dps
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Napro
Caldari Galactic Space Corps
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Posted - 2010.01.02 01:02:00 -
[11]
It's one thing to nerf an overpowered ship... It's quite another to complete change its purpose and weapon systems.
From a Cruise Missile Explosion Radius bonus to a Torp Range bonus...... Uh.. Right
I'm unsubbing again
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Napro
Caldari Galactic Space Corps
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Posted - 2010.01.02 03:00:00 -
[12]
BUFFED?? IS THAT A JOKE?
Cruisers sig radius.. 125m + 2 unpenalized TPs = 200m
Torp Exp Radius... 450minimum.. 700 for Rages
How tha FUK is this a buff? Gimped 80km Torps and less range over Far more effective cruise missiles with exp radius bonuses and ranges of 250km... WTF are u smoking?
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Napro
Caldari Galactic Space Corps
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Posted - 2010.01.02 03:21:00 -
[13]
Originally by: Tippia
Originally by: Napro How tha FUK is this a buff?
Now they can actually do damage.
Try doing damage against a cruiser 
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Napro
Caldari Galactic Space Corps
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Posted - 2010.01.02 08:27:00 -
[14]
This reply is so full of fail.. Here we go..
Originally by: Arronicus didnt bother to read every post as this thread is so full of misconceptions and people who havent even flown bombers before.
1) My bomber gets 660 dps, 720 dps overheating, and thats with ONLY t2 mods, no implants, and torp spec only to 3. i also have a sensor damp, target painter, and 2 sensor boosters fit, so i have NOT sacrificed essential fittings by any means. It is a manticore. if you are getting 248 dps out of your bomber, i reccomend training cov ops from lvl 1 up to level 4. same with your torps skill.
Nice EFT Warrioring... Hey if I tell you you got 1hundred thousand DPS ill bet you'd cream your pants. The only catch.. Only .000001% of it will be felt because of a sig penalty. Still think you got a good deal?
Quote: 2) Will anything 1 shot you? Potentially. But what do you expect for a ship that can deal more dps than some battleships, at LEAST on par with battlecruisers, from roughly 60-70km range, and about 500 dps at 108km+ range? (when i use javelins) Does this mean you WILL die alot? No. You choose your fights properly, you dont solo, you make sure you are aligned, and most of the time if a battleship starts firing on you, assuming you have enough braincells to not use an mwd on your bomber, the first volley wont kill you, at which time you warp off.
I really don't understand this.. you're NOT going to 1 shot a BS. This will never happen. The numbers dont addup. So you're basically reducing yourself to be an annoying mosquito. Sting.. then run. If you want to do bc dps why not umm... USE A BC... that way you wont have to warp away at the first sign of a flashy yellow box? Oh not to mention ITS INSURED, HAS DRONES, HAS A TANK..
Quote:
3) Wah wah wah I cant hit a cruiser. Cmon, are you kidding me? Stealth bombers are designed to shoot battleships, or similar sized targets. For this, they are AMAZING. Can we get some people in here crying please that dreads cant hit battlecruisers cause of sig radius? thanks.
THATS MY WHOLE POINT [email protected] WAS NOT THEIR ROLE BEFORE. THE ENTIRE ROLE HAS CHANGED FOR NO GOD DAMN GOOD REASON. CCP At least could have allowed 2 variations of bombers, 1 for cruise, 1 for torp... but they pretty much locked me into buzzing solo BS's.. WHY?
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