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Zoltar Torzoid
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.12.17 23:27:00 -
[1]
Edited by: Zoltar Torzoid on 17/12/2009 23:29:00 Drones have been broken for YEARS. they simply do not do what they are told. just want a fix. i know I'm wasting effort because hundreds have requested the same thing for years, and people will flame me for bring it up again, but I don't really care. I'm primarily a drone user in everything i do, PVP/PVE whatever. I'm simply tired of them not doing what they are told to do.
-Zoltar
edit: oh yeah, BTW, since I'm already here and wasting effort, I'll toss this in as well..
Quote: A defect that would sometimes keep all anomalies and exploration complexes in a system from despawning has been destroyed with extreme prejudice.
It's broken again.
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Mire Stoude
The Undesirables
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Posted - 2009.12.17 23:44:00 -
[2]
I'll jump on this one. Also, while you are "fixing" drones how about some meta drone modules as well as T2? The one Black Eagle (or whatever) module needs brothers and sisters.
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Sumelar
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Posted - 2009.12.17 23:51:00 -
[3]
Maybe instead of just whining about it you could describe the problem, if only there were a dedicated forum, or some sort of 'petition' system you could use instead of spamming here.
I've been using drone boats for years. I haven't had any problems with them, since I target something, right click my drone group and hit 'engage' and they go fight it. Pretty simple really.
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Zoltar Torzoid
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.12.18 00:03:00 -
[4]
Edited by: Zoltar Torzoid on 18/12/2009 00:04:39 ok, fine I'll describe the problem for you.
Lock target, Deploy Drones, engage drones, new (more important) target enters grid, Lock new Target, Engage Drones, observe drones engage new target, then immediately switch back to the previous target, Mash my "All Drones: Engage" hotkey repeatedly to force the drones to remain on new target because they refuse to stay on task.
now that that is done, please accept my sincere thanks for adding something helpful to this thread by calling me a whiner. You sir, are awesome.
-Zoltar
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Aralieus
Amarr Traumark Logistics
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Posted - 2009.12.18 00:12:00 -
[5]
/signed
I want a entire new drone interface tbh. I'm tired of calling drones back and the nice tight little configuration I have in my drone panel gets all sloppy because the incoming drones decide to open up there name slot completley when I just had it minimized. Also why do some of them engage random targets when I specifically told them to 'Focus Fire' (did they get high together in drone bay). Also, when 'Aggressive' is selected why do they not agro something that has agressed me before they are dropped?? Bug? Because being aggressive is exactly that, aggressive. Kill anything that shoots at me regardless of when I drop you, and plz for the love of GOD, all shot at one target.
Fortune favors the bold!!! |

Lego Maniac
Minmatar Tribal Liberation Force
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Posted - 2009.12.18 00:27:00 -
[6]
set your drones to passive and they do exactly what you tell them, no more and no less __________________________________________________________
˄ ____________ ˄ |

Zoltar Torzoid
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.12.18 00:35:00 -
[7]
And if you get jammed, they are useless. Why bother deploying them at all?
I know full well what passive does. That doesn't change the fact that they are broken, and have remained broken for years, and probably will remain broken for years more.
-Zoltar
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kukumakaka
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Posted - 2009.12.18 01:04:00 -
[8]
The only problem I have encountered with drones in PVE is that they sometimes split and attack different targets even though "Focus Fire" is selected. I've never noticed them auto-switch target, not sure if that's because I only use light and medium?
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Ryan Starwing
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Posted - 2009.12.18 01:30:00 -
[9]
Ya they did auto swich on me tonight and wont focus fire with focus fire on. Also when I got jammed by npc they didnt aggro with agressive on.
PS:It wasnt this bad before dominion for me.
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Neo Maximus
Gallente Alcothology
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Posted - 2009.12.18 02:00:00 -
[10]
I personally haven't had any major drone issues, and haven't really felt the "need" for higher drone intelligence like the suggestions you've listed.
One thing I think that would make the drone interface a little better is being able to set default groups. You put your drones you want in a folder and then right click it and "set default." You could then have little icons (similar to the "current item" commands) that could control your default group. One icon/button each for: deploy, attack, and return. I think this would be fairly easy to do and would make controlling your drones a bit easier to do.
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Zoltar Torzoid
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.12.18 02:05:00 -
[11]
I don't want more advanced drone AI, I just want drone AI that works. lol If something shoots me, I want them to shoot back, if I tell them to shoot something else, I want them to shoot at what I say, if I'm jammed and can't give further orders, I want them to select targets on their own, it can be random, I don't care, they don't have to be smart, just obedient and hard working.
In my experience, sentry drones are worse than regular drones for swapping to whatever target they fancy at any given moment.
-Zoltar
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Lirielee
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Posted - 2009.12.18 02:15:00 -
[12]
about interface it could be nice if when you expand a drone selection group that would be applied sepperatly from those in flight and those in bay.
Say i have 2 flight of drones(lets just say light and medium), really to not fill to much on my UI i'd preffer if i could have both light and medium "closed" when they are in bay, and expanded when they are out, instead of constantly having to swap it around whenever i change my drones around
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kukumakaka
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Posted - 2009.12.18 02:25:00 -
[13]
Originally by: Neo Maximus You could then have little icons (similar to the "current item" commands) that could control your default group. One icon/button each for: deploy, attack, and return. I think this would be fairly easy to do and would make controlling your drones a bit easier to do.
I'm not sure if this will fit your play style, but I suggest you hot key attack/return and orbit/scope to drone bay, makes drone control a lot easier/faster in combat. I don't think it is possible to hot key deploy though, I realize that would be a little complex due to multiple drone group, but I think it's doable and definitely very useful.
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Trader20
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Posted - 2009.12.18 02:27:00 -
[14]
Edited by: Trader20 on 18/12/2009 02:32:09
Maybe a new Drone Module:
Drone Logic Module (Hi Slot) Ability to preset drone attack sequences.
Example that could be preset:
The drones would only attack hostiles.
Ogres II's BS are primary BC are secondary HAC are tertiary
Warrior II's Cepters are primary Assualt Ships are secondary T1 Frgis are tertiary
Also maybe the ability to make drones primary a certain ship (example domi) before it attacks any other ships. May seem overpowered so maybe make module have a really high cpu fitting and give drone boats a bonus to fit them. Bring on the age of AFK PvP 
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Birdman Ravo
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Posted - 2009.12.18 02:43:00 -
[15]
/signed
Drone logic has always been really screwey, but tolerable given they followed your explicit instructions. This bug breaks the simple logic of drones following your explicit instructions.
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Karasuman
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Posted - 2009.12.18 04:35:00 -
[16]
It would also be REALLY nice to have an option to assign priority targets to your drones. Nothing makes me more then when my drones fly 30km out of their way to attack a frig after destroying 1 cruiser out of half a dozen.
For example, a simple list that you can manually arrange:
[Drone Priority Targeting] 1. Defense Tower 2. Cruiser 3. Battleship 4. Frig
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Seriously Bored
Minmatar
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Posted - 2009.12.18 04:38:00 -
[17]
It looks like the drones need another stern talking to...
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Cambarus
Aliastra
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Posted - 2009.12.18 05:43:00 -
[18]
There used to be a bug where drones would attack your gangmates. I also used to have a problem wherein I would be ratting/missioning/whatever (never happened in pvp since I paid closer attention to my drones) and I would, after a few minutes of droning down some NPCs, find that my drones had decided to shoot each other instead of what was shooting me.
You don't know how good you have it :P |

Chajitsoyo
Gallente Sanford Space Salvage
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Posted - 2009.12.18 05:49:00 -
[19]
Originally by: Lego Maniac set your drones to passive and they do exactly what you tell them, no more and no less
Abra Cadabra, peanut butter and jelly SANDWITCHES!!
your drones are fixed!
The other problems mentioned regarding the drone interface fall into the category of: the UI for eve is garbage. ---------------------------------
Everything in moderation, including moderation. |

Jin Jemai
Tripod Enterprises
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Posted - 2009.12.18 06:02:00 -
[20]
Be glad they aren't as buggy as they were back during RMR. Any fiddling with them that CCP would do would probably just break them again considering CCP's recent track record.
If it's only somewhat broken, don't fix it?
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2009.12.18 07:03:00 -
[21]
I think I have a new prayer for GOD ^^
honestly, after 6 years I just see it as one of the added challenges that comes with being a drone user All the above is prolly crap
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Studley Goodfk
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Posted - 2009.12.18 10:17:00 -
[22]
Any chance of having repping drones that rep yourself?
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Rashmika Clavain
Gallente Shadows Of The Federation
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Posted - 2009.12.18 10:57:00 -
[23]
Originally by: Zoltar Torzoid
ok, fine I'll describe the problem for you.
Lock target, Deploy Drones, engage drones, new (more important) target enters grid, Lock new Target, Engage Drones, observe drones engage new target, then immediately switch back to the previous target, Mash my "All Drones: Engage" hotkey repeatedly to force the drones to remain on new target because they refuse to stay on task.
now that that is done, please accept my sincere thanks for adding something helpful to this thread by calling me a whiner. You sir, are awesome.
-Zoltar
To be fair, you are whining without explaining what problem you are experiencing. It's fairly ironic that you then offer a sarcastic criticism for the lack of his input to your thread compared to the detail you provided in your OP.
That aside, yes when drones are set to Agressive, they will sometimes go after the target of their choice even after you specify one. However controlling this is easy... if they switch to another target, order them to attack the desired target again.
Sometimes the drones will switch back to their preferred target after about 2-3 seconds. All you need to do is simply order them to attack your target again and they stick. It's not hard unless you are afk *cough*
Alternatively, set them to passive... but then I guess that means you cannot afk the mission in your Domi or Ishtar eh?  Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |

Kaian Voskhod
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Posted - 2009.12.18 11:32:00 -
[24]
Edited by: Kaian Voskhod on 18/12/2009 11:35:11 Ability to create a drone icon in my module activation bar.
-> press F1 or click on the "fake" module = deploy drones and engage target
Just like a turret...
Righ clicking on the "fake" module, like a missile launcher (again =), allow you to -> Change the drone type. If drones are already in space, they return to your drone bay, drones are changed and ready to be launched. -> deploy drones -> order the drones to return and orbit -> order the drones to return to drone bay -> and the standard options (behaviour, focus fire etc.)
Well, i would like to use my drones as if it was a high slot weapon... No game balance changes, no-non sense... just UI improvement.
Well, i would like to see some drone upgrades mod... But i fear it would be unbalanced.
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Loxatl Deathsquad
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Posted - 2009.12.18 12:03:00 -
[25]
Dont know dude, im not having any drone control issues in my Gallente ships! They are always attacking what i want them to attack, and moving how i want them to.
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Lady Australia
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Posted - 2009.12.18 12:15:00 -
[26]
Edited by: Lady Australia on 18/12/2009 12:17:17
Originally by: Zoltar Torzoid I don't want more advanced drone AI, I just want drone AI that works. lol If something shoots me, I want them to shoot back, if I tell them to shoot something else, I want them to shoot at what I say, if I'm jammed and can't give further orders, I want them to select targets on their own, it can be random, I don't care, they don't have to be smart, just obedient and hard working.
In my experience, sentry drones are worse than regular drones for swapping to whatever target they fancy at any given moment.
-Zoltar
I dont agree with this. What your essentially saying (typical scenerio) is that if you are in pvp combat in an ishtar or a domi and you are jammed by a falcon that your primary weapon system should be able to continue on in the fight? that sounds a bit unbalanced for me, considering that you are really talking about ratting in guristas space where the npc's jam you. amarr space have to deal with neuting, gallente space with tracking disrupt/damp etc. ecm is useless enough without making it useless against gallente droneboats altogether
the interface does suck and really the "engage" "return" etc commands should have a specific button similar to the broadcast window of a fleet rather than setting hotkeys or right clicking the drone window all the time.
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Omara Otawan
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Posted - 2009.12.18 17:17:00 -
[27]
Originally by: Zoltar Torzoid
Lock target, Deploy Drones, engage drones, new (more important) target enters grid, Lock new Target, Engage Drones, observe drones engage new target, then immediately switch back to the previous target, Mash my "All Drones: Engage" hotkey repeatedly to force the drones to remain on new target because they refuse to stay on task.
Hmm, I dont have that problem here, maybe its an issue with your drone settings?
I usually dont even need to set drones on a new target once the current one is destroyed, since they seem to attack whatever I'm shooting with my guns, unless I've specifically set them to a different target.
Switching targets works fine for me as well, maybe settings error or you are fighting in very laggy environment?
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fogbird
Gallente
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Posted - 2009.12.18 17:54:00 -
[28]
no argument here, the opposite in fact:
drones not switching targets, when i tell them to, is driving me up the walls! sitting in front of the pc, screaming and calling the little f***ers names always makes me feel strange for even talking to them.
and yes, "FOCUS YOUR FIRE YOU DANM LITTLE CRITTERS!"
uhh, who am i talking to?
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Kenz Rider
Tesserae
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Posted - 2009.12.18 21:13:00 -
[29]
How about a drone damage mod?! 
And more hit points while they are at it.  
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Sarcozi
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Posted - 2009.12.18 21:59:00 -
[30]
I just wish that when you do deploy drones that the GUI would expand properly so you could see any damage happening, the amount of times I've lost drones from not watching their damage begs belief 
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