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Jattzia
Gallente Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.12.22 11:21:00 -
[91]
Originally by: Hannah Ganktannah you don't simply tripe reinforce a node, YOU MUST QUAD IT, FU YEAH
CANNOT DO. Nodes are minmatar and have split weapons and the artists won't draw new ones or their feelings will be hurt.
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Sturack
Minmatar F.R.E.E. Explorer Wildly Inappropriate.
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Posted - 2009.12.22 11:36:00 -
[92]
Originally by: Spezialistin Edited by: Spezialistin on 22/12/2009 00:30:22 ByFstugan: Very honorable you informed CCP about the fight....
Well I lost my ship to CCP lag in BND-16 some days ago. We (ME) jumped into system today with already loads of reds in there. Solar and Gentlemen.... I was quite surprised, WE didn't get THE major lag as we were the ones jumping in. Then when Atlas arrived we shot multiple Dreads and Carriers of Atlas et al... They had the lag then as reported here. (640 in system)...
They didn't lose their ships to us, but to CCP. All the 0.0 Alliances should form for a major High-Sec Suicide gank!!!! Or something different, that makes CCP hear our concerns! Let's unite and make some epic action that wasn't here before.. ^^
Edit: Just read the above post. Well would be nice if they are starting to care about this serious issue. But nevertheless 0.0 guys united, suicide ganking in jita or Rens would be a nice op...
Pitch-Fork Gang to Jita! 0.0 decares war on CONCORD! Cats and dogs sleeping together!
This is madness!
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Varrakk
Caldari Phantom Squad Atlas Alliance
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Posted - 2009.12.22 11:44:00 -
[93]
All the capitals that got ganked on jumping out of K25, logged back in in Eurgrana in their caps. With loss mail and insurance payout.
Profit!
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kyrieee
Gallente Psykotic Meat Wildly Inappropriate.
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Posted - 2009.12.22 12:11:00 -
[94]
Edited by: kyrieee on 22/12/2009 12:11:50 Really? Maybe you should make bobby post his alt's mail then
21 caps down last count
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Rodrigo Talavera
Gallente Navy of Xoc Wildly Inappropriate.
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Posted - 2009.12.22 13:07:00 -
[95]
Originally by: Varrakk All the capitals that got ganked on jumping out of K25, logged back in in Eurgrana in their caps. With loss mail and insurance payout.
Profit!
I mean... we have been complaining constantly about the lag for a week straight here. You should have known better.
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Varrakk
Caldari Phantom Squad Atlas Alliance
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Posted - 2009.12.22 13:30:00 -
[96]
Originally by: Rodrigo Talavera
Originally by: Varrakk All the capitals that got ganked on jumping out of K25, logged back in in Eurgrana in their caps. With loss mail and insurance payout.
Profit!
I mean... we have been complaining constantly about the lag for a week straight here. You should have known better.
We are not complaining, we knew what we jumped into. Also we expected capital losses, we dint anticipate ending up with both the lost capitals and the insurance payout. We jumped out premature, because most of our support didn't load system.
Reinforced nodes make no difference whatsoever.
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Matata Hakuna
Amarr GoonFleet GoonSwarm
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Posted - 2009.12.22 13:30:00 -
[97]
Originally by: ByFstugan K25-XD is supposed to have a fight with about 500 in local - most of us fight the lag though.
CCP - get something done. U'r game is broken in nullsec.
You didn't complain when your side loaded and others didn't. Why complain now? Or did you post with wrong alt?
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Mendolorian Girl
Caldari Conflagration. Wildly Inappropriate.
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Posted - 2009.12.22 14:28:00 -
[98]
Originally by: Varrakk We are not complaining, we knew what we jumped into. Also we expected capital losses.
Then why was half your cap fleet emoing at Bobby after the fight and questioning why you had jumped in the first place? Dude, damage control is all well and good, but it doesn't work when your alliance is riddled with spais.
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Varrakk
Caldari Phantom Squad Atlas Alliance
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Posted - 2009.12.22 15:01:00 -
[99]
Originally by: Mendolorian Girl
Originally by: Varrakk We are not complaining, we knew what we jumped into. Also we expected capital losses.
Then why was half your cap fleet emoing at Bobby after the fight and questioning why you had jumped in the first place? Dude, damage control is all well and good, but it doesn't work when your alliance is riddled with spais.
Support fleet got hammered, that's their purpose. Cap fleet had very few actual losses.
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Patoa
Gallente Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.12.22 15:19:00 -
[100]
Originally by: Varrakk Clear not enough, bring 200 more next time.
But I had hardly any lag. Locked ships in quick order and guns was very responsive.
^ this |

Betty Boom
Caldari SPECTRE Syndicate
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Posted - 2009.12.22 15:22:00 -
[101]
Originally by: Sturack
Originally by: Spezialistin Edited by: Spezialistin on 22/12/2009 00:30:22 ByFstugan: Very honorable you informed CCP about the fight....
Well I lost my ship to CCP lag in BND-16 some days ago. We (ME) jumped into system today with already loads of reds in there. Solar and Gentlemen.... I was quite surprised, WE didn't get THE major lag as we were the ones jumping in. Then when Atlas arrived we shot multiple Dreads and Carriers of Atlas et al... They had the lag then as reported here. (640 in system)...
They didn't lose their ships to us, but to CCP. All the 0.0 Alliances should form for a major High-Sec Suicide gank!!!! Or something different, that makes CCP hear our concerns! Let's unite and make some epic action that wasn't here before.. ^^
Edit: Just read the above post. Well would be nice if they are starting to care about this serious issue. But nevertheless 0.0 guys united, suicide ganking in jita or Rens would be a nice op...
Pitch-Fork Gang to Jita! 0.0 decares war on CONCORD! Cats and dogs sleeping together!
This is madness!
I make cyno to Jita 4-4 
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Grizzwald
Minmatar Navy of Xoc Wildly Inappropriate.
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Posted - 2009.12.22 15:30:00 -
[102]
wat lag?
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Brandoe Chung
Gallente Phoenix Industries Wicked Nation
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Posted - 2009.12.22 15:30:00 -
[103]
"DRAGON FLEET, WHERE YOU DETECTED?"
"UNKNOWN SIR! STILL LOADING GRID!"
Never quote me the odds |

ByFstugan
Caldari Big Shadows Atlas Alliance
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Posted - 2009.12.22 17:28:00 -
[104]
Originally by: Brandoe Chung "DRAGON FLEET, WHERE YOU DETECTED?"
"UNKNOWN SIR! STILL LOADING GRID!"
haha - good one ^^
I bet that hadn't made it as well as a Domination promotion ;) _______________________________
The wise knows what he knows not. |

Twyce Nyetlee
Gallente The 5th Freedom Wildly Inappropriate.
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Posted - 2009.12.22 17:36:00 -
[105]
Originally by: Brandoe Chung "DRAGON FLEET, WHERE YOU DETECTED?"
"UNKNOWN SIR! STILL LOADING GRID!"
WHEN GRID LOADS THIS SYSTEM BELONGS TO US!!
SIR MY GRID JUST LOADED AND WE ARE ALL DEAD
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Xiaodown
Caldari Guiding Hand Social Club Dystopia Alliance
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Posted - 2009.12.22 20:01:00 -
[106]
Originally by: Bayer22 Edited by: Bayer22 on 21/12/2009 23:39:11
Originally by: Nikodiemus The GM in system said the node was triple reinforced did he not? Triple reinforced node with 500 in local doesn't work you guys seriously ****ed up your game.
thank you ccp warlock for triple reinforcing the node so it only took me 3 hours to load grid! woot!!!
Better than 9 hours, c/d? --
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Red Armageddon
Caldari CASCADE OF SPECTRES Emergence.
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Posted - 2009.12.23 16:32:00 -
[107]
Originally by: Sturack
Originally by: Spezialistin Edited by: Spezialistin on 22/12/2009 00:30:22 ByFstugan: Very honorable you informed CCP about the fight....
Well I lost my ship to CCP lag in BND-16 some days ago. We (ME) jumped into system today with already loads of reds in there. Solar and Gentlemen.... I was quite surprised, WE didn't get THE major lag as we were the ones jumping in. Then when Atlas arrived we shot multiple Dreads and Carriers of Atlas et al... They had the lag then as reported here. (640 in system)...
They didn't lose their ships to us, but to CCP. All the 0.0 Alliances should form for a major High-Sec Suicide gank!!!! Or something different, that makes CCP hear our concerns! Let's unite and make some epic action that wasn't here before.. ^^
Edit: Just read the above post. Well would be nice if they are starting to care about this serious issue. But nevertheless 0.0 guys united, suicide ganking in jita or Rens would be a nice op...
Pitch-Fork Gang to Jita! 0.0 decares war on CONCORD! Cats and dogs sleeping together!
This is madness!
No This is sparta!
Had to make a bad joke on CAOD, just like everyone else. Oh its just Red Armageddon don't worry about him, hes harmless..... I swear I'm harmless. :D |

Night Doc
Amarr Scoopex Majesta Empire
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Posted - 2009.12.23 16:41:00 -
[108]
Originally by: Speec
This is no fun :<
Turkeyshoot indeed.
I will call it blind-turkeys.
no fun for shooters, ofc no fun for us, blinded turkeys.
if they 3-reinforced the node, they did something wrong
some ppl had lag on the minutes or quarters or infinite and some were with no lag... there are no words for this.
ccp do crash the node when it happens, cause it is not a game when that happens.
unless you want to make us feel game-impotence (i will add it to the wikipedia)
- Fit EVE to screen |

ByFstugan
Caldari Big Shadows Atlas Alliance
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Posted - 2009.12.24 11:37:00 -
[109]
Originally by: GM Cloudy (as answer to my petitioned ship I lost during a couple of hours with a black-screen failing to login)
Greetings,
Thank you for contacting customer support. From the server logs, your ship jumped into K25-XD at 12.21 19:44. The server logs indeed show that you tried to log in several times. We trust your description about the black screen. But I am afraid that we cannot verify it was caused by a server problem or a game defect. Your ship would appear in the space once your character was selected. I am truly sorry about your loss. But under such circumstances, I am afraid that there is not much we can do.
Best Regards, GM Cloudy The EVE Online Customer Support Team
I'm sorry, but I can't hold myself from putting this in the open, since I think they to often get away without any official knowledge to how they "solve" this matters. Most of us nullsec players ofcourse know this in a personal way - but it rarely gets more than that unless the times we sarcastically quote their copy/paste answers about not seeing any errors in their logs. However that was not the answer I got this time as U see above. My reflection into how they answered:
From server logs they can confirm me attemting to login time after time.
They don't question this was due to me getting stuck in the blackscreen.
However - they can not verify if this error is due to: a) A problem with [their] servers b) A defect in their game
And since they don't know exacty where their product is broken - it's not "much they can do". This said as if it was hard for them to regenerate a internet spaceship that has no physical existens.
To us that tried large fleetbattles in nullsec after Dominion I think we R rather sure their game got very much more broken in this large scale fights, and since they claimed the reinforced three times normal they almost proved it themself.
I think it's very low from CCP to take our joy from the game in the first place with a product that can't stand the pressure of normal fights to expect in nullsec - and so much more low to take the trust away when they don't stand up to their failure. It's like it would be our fault in their eyes we try to play the game in the only way possible in nullsec.
//ByF not quite as bitter as it may sound :) _______________________________
The wise knows what he knows not. |

Myz Toyou
Minmatar APOCALYPSE LEGION
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Posted - 2009.12.24 11:43:00 -
[110]
^ you should have escalated to GM Gandalf, he is the one who handles all reimbursment petitions swiftly. n00b 
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Night Doc
Amarr Scoopex Majesta Empire
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Posted - 2009.12.24 16:32:00 -
[111]
if you want to cry...
they say in this answer the lag was from our computers and not from the server. lag is unverifiable. we let our ships be killed without response because we love to petition and listen your embarrasing responses, you *******s.
Hi,
Thank you for contacting customer support. We of course realize that large battles can cause varying amounts of lag for those involved. When your client has to load up hundreds of ships, individual lag can occur even when the server itself is doing pretty good. It is impossible for us to measure how much lag each person has and it is impossible for us to verify which losses were the result of lag and which losses were legit. Reimbursing losses from large battles due to possible lag which is unverifiable from our end, would in essence mean removing the risk of loss from fleet battles, and thereby nullify their whole purpose. I am sorry that we cannot assist you and I hope you understand our stance on this matter.
Best regards, GM Jericho EVE Online Customer Support
- Fit EVE to screen |

Night Doc
Amarr Scoopex Majesta Empire
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Posted - 2009.12.24 16:38:00 -
[112]
the next one... ccp server is not laggy, the server was running smoth . We must look our computers (mine: core i7, gtx260, 6gb ram, solid state hhd, w7, etc)... They really think we are stupid.
Hi,
Thank you for your patience. As we have explained to you, fleet battle lag is not our server to blame. It takes time for your client to load the huge amount of information of the hundreds of ships. I'm not shifting the responsibility, but we do have a highly strict policy on fleet battles. Again I hope you could understand our position and wish you a swift recovery.
Still, if you have further questions please feel free to let me know. Thank you.
Best regards GM Jericho EVE Online Customer Support
- Fit EVE to screen |

Night Doc
Amarr Scoopex Majesta Empire
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Posted - 2009.12.24 16:46:00 -
[113]
The next one.... this is epic... they "donŠt want to ruin the fun of the battle". What fun??? being turkeyshooted and turkeyshooting??? what fun is in that???. Ah, maybe they wanted to say "f..." instead of "fun".
Hi,
Thank you for your reply. We both understand large scale of battles can cause burden for the node and client. While we see it can cause frustration for players to lose their ships when they couldn't quite control the modules, we still have to maintain the credibility of the whole battle. If we decide to reimburse ship loss due to player reporting lag, it will be impossible for us to verify who was lost to lag and who was not, and thus ruin the fun of the battle. I hope you understand our position.
Still, if you have any further questions, please feel free to let me know. Thank you.
Best Regards, GM Jericho EVE Online Customer Support
- Fit EVE to screen |

Mya ElleTerego
Amarr The Hull Miners Union Gentlemen's Club
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Posted - 2009.12.24 17:14:00 -
[114]
Its been that way forever, My first dread I lost in 2006, was with 400 in local with no aggression timer and RA probing out dreads with emergecy warp on cyno in. I should have disappeared after 30 seconds, but the lag made the **** stuck somehow. Either way I got the same response years ago. In a sense I can see how they cant verify it when 500 ships exploded in 4 hours, however they designed the system to encourage the 700 people in local fights.
That fight in k25 was the first time tho, Ive seen 100 caps go invisible after cynoing for 20 min, man that had to be a blue ball moment. Capacitor went down, session timer happened, it went away, and anyone that discoed became lockable again. But those that were killed that way, I think all got insurance isk, and thier ships appeared after relogging in dest system with no structure or armor or shields left, and no loss mail. Very wierd stuff with dominion. Pretty much when stuff like this happens it sucks for both sides. Very hard for an FC to deal with stuff that doesnt make any sense, and has no precedence within the games rules or mechanics. I think 1-2 were lag stuck in siege tho, and they did die, and generated mails.
Either way, I wouldnt want to see either side of any fight have to deal with lag like this, it really takes away from the fun of the game. Pretty sure Tri and freinds vs MM and friends are going thru the same thing. Im sure IT VS SPLOTGoons are too. One of the biggest issues we didnt even have to deal with yet, is that fact that you can manually set reinforced timers for your absolute best blob participation timezone before your system is even reinforced. So I think this is only going to get worse before it gets better. And ccp blaming it on our gaming rigs is a joke, not when everyone in the fleet has the same issue, and the only thing we all have in common is we play eve on tranq server. All the gaming rigs are different, and some are ridiculous, and most are avg, and some are terrible. Pretty much that response you got is a complete joke, and shame on CCP for passing this issue off on the player.  Alliance Recruit thread Alliance Homepage/Killboard |

ByFstugan
Caldari Big Shadows Atlas Alliance
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Posted - 2009.12.24 17:25:00 -
[115]
Edited by: ByFstugan on 24/12/2009 17:27:07 hmm ... perhaps they meant my computer when they said server, that's why I typed "[their] server" since I wasn't really sure. But I never use to talk about my computer as "the server", so it feels like a strange word to use to me.
But in my case I had another client running also where the toon was in empire, and that one had no lag at all. Ain't that strange.
And when CCP talk about they wanna "maintain the credibility" and not "ruin the fun" it feels really like word even more badly choosen.
It also seems that it's only to CCP there is a mystery where the problem lies, and perhaps that's why they don't spend more time to solve this. I mean - after all - it's not really anything certain pointing out their game can't handle unlimited numbers of players in fights in same system. For all they know their logs show battles happened and worked, and losses in wars are what they expect. Nothing to see here - let's work with walking in stations instead and create a better product!
Merry Christmas to you to CCP! //ByF _______________________________
The wise knows what he knows not. |

Night Doc
Amarr Scoopex Majesta Empire
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Posted - 2009.12.27 16:03:00 -
[116]
bump for the lag post to be first, so you, CCP, cant ignore them anymore and cant say your servers are fine
- Fit EVE to screen |

xXxSatsujinxXx
Gallente Reaper Industries Cry Havoc.
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Posted - 2009.12.27 17:29:00 -
[117]
Originally by: My dreams We still have to maintain the credibility of the whole battle. If we decide to reimburse ship loss due to player reporting a disconnect, it will be impossible for us to verify who was lost to a disconnect and who was not, and thus ruin the fun of the battle. I hope you understand our position.
*sigh* why can't you take that stance with logoffskis?
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Shander Maxum
Gallente The 5th Freedom Wildly Inappropriate.
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Posted - 2009.12.27 21:11:00 -
[118]
If military success and outcomes rely on gaming the techogical vapacity of servers I want no part of it. I'm here to play a fantasy space game
if no adequate systems are built into their skyward that would allow them to make a post ortem analysis that's a statement that they don't really care either
sigh.
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Gorefacer
Caldari Resurrection Gentlemen's Club
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Posted - 2009.12.28 00:13:00 -
[119]
Lag sucks for everyone.
However I'm glad they don't just decide to reimburse everyone everytime someone petitions for lost ship due to lag. As the GM said, if they can't verify if someones loss was due to lag then reimbursing everyone that asked for it would render fleet fights pointless as everyone would just get new ships. Sorry but really they just need to fix the problem, NOT reimburse you because you lagged.
It's not like reimbursing ships would have made the lagfest fights fun anyway.
"You can't reason someone out of a belief they haven't reasoned themselves into" - Prometheus |
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