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1. Vote EVE Online: Tyrannis for the European Games Award! - in EVE General Discussion [original thread]
Originally by: 8agpuss The data seems to show that new features don't result in votes for game of the year, and polished quality might.
- by Patoa - at 2010.07.31 19:30:00
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2. [ISSUE] Removal of deep safes - in Assembly Hall [original thread]
Signed. Fix the grid load issues first - you're destroying the only tool players have to get around the problems created by your botched expansion. Don't destroy logged off supercaps - I can't believe you're actually considering/intending to d...
- by Patoa - at 2010.04.13 11:49:00
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3. Gridloading bug - in Assembly Hall [original thread]
Edited by: Patoa on 30/12/2009 22:05:30 /supported
- by Patoa - at 2009.12.30 22:05:00
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4. K25-XD - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Varrakk Clear not enough, bring 200 more next time. But I had hardly any lag. Locked ships in quick order and guns was very responsive. ^ this
- by Patoa - at 2009.12.22 15:19:00
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5. Thrasher Army Knows NO STANDINGS - in Corporation, Alliance and Organization Discussions [original thread]
GOLEM DOWN!!! IN BEFORE THE LOCK :D
- by Patoa - at 2009.12.12 21:51:00
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6. Alliance Logos, CSM Intervention Requested - in Assembly Hall [original thread]
/signed and bumped
- by Patoa - at 2009.12.02 15:49:00
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7. THRASHER ARMY - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Patoa on 26/10/2009 13:21:51 Edited by: Patoa on 26/10/2009 13:20:42 THRASHER ARMY CARNAGE FOR YOUR PERUSAL!!! http://www.eve-razor.com/killboard/?a=kill_related&kll_id=208199 http://www.eve-razor.com/killboard/?a=kill_related...
- by Patoa - at 2009.10.26 13:17:00
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8. THRASHER ARMY - in Corporation, Alliance and Organization Discussions [original thread]
Grats you killed a lol fleet... I think that means you won eve. To be fair it was a well executed trap so props are due - and you did a lot better than Red Alliance http://www.eve-razor.com/killboard/?a=kill_related&kll_id=208081.
- by Patoa - at 2009.10.26 00:12:00
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9. FLEET CHAT FOR THRASHER ARMY - in Corporation, Alliance and Organization Discussions [original thread]
CCP Thrasher army is in ur forum crashing ur threadz!
- by Patoa - at 2009.10.25 19:31:00
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10. Fleet Finder feedback - in Test Server Feedback [original thread]
Edited by: Patoa on 19/10/2009 11:10:07 The ability to whitelist corps/alliances would be very useful just like you do now in intel channels. This would help coalitions which may become even more prevalent with the launch of Dominion - and it ...
- by Patoa - at 2009.10.19 11:06:00
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11. Remove Killmails from SiSi? - in Test Server Feedback [original thread]
Originally by: Illectroculus Defined I've previously suggested that killmails should come with digital signatures so that they can't be faked, SiSi and TQ (and all the other cluisters) would both use different signing keys so you could tel...
- by Patoa - at 2009.10.02 09:02:00
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12. Scan-Timer Frustration. - in Player Features and Ideas Discussion [original thread]
/Signed (in five feet tall letters) Is it just me or did this reduce to one second recently? Still too long!!! Given the damn timer resets ever time you click it can still take way too long to scan and you're never sure if you actually scanned or...
- by Patoa - at 2009.09.17 11:15:00
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13. Click... 2.... 1... Click.... (Scantimer is horryfing now) - in Assembly Hall [original thread]
Edited by: Patoa on 27/08/2009 17:50:18 /signed!!!!!!!!!!!!! Please resize your signature to the maximum allowed resolution of 400 x 120 pixels with a maximum file size of 24000 bytes. -Weatherman
- by Patoa - at 2009.08.27 17:49:00
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14. Petition: Release DUST for the PC too! - in Out of Pod Experience [original thread]
/signed especially if you're going to tie it to sov in any way - let us recruit the people fighting for sov from our own ranks :pewpew:
- by Patoa - at 2009.08.20 17:20:00
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15. adjust pos acces rights - in Player Features and Ideas Discussion [original thread]
+1 this would be a buff to corporate hangar arrays particularly useful in 0.0, although this could be a nurf to outposts if people can live out of pos in 0.0 instead (maybe thats a good thing).
- by Patoa - at 2009.06.14 13:18:00
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16. Transferable bookmarks - in Player Features and Ideas Discussion [original thread]
+1 to corporate bm -1 to x y bm's (maybe make bms available to the broadcast window i.e. broadcast target bookmark)
- by Patoa - at 2009.06.14 13:15:00
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17. wormhole stabilizor generator - in Player Features and Ideas Discussion [original thread]
Possibly good idea with some tinkering. I like wormholes but I do think the risk/reward balance is too high on the risk side atm i.e. the wh might collapse, no local, sleepers can wtfpwn you etc etc.
- by Patoa - at 2009.06.14 13:08:00
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18. Lo-sec ... Concord... Protection Pay - in Player Features and Ideas Discussion [original thread]
Ugh why not put concord everywhere... in fact why not ban pvp altogether This wouldn't drive hisec dwellers into lowsec it would send pirates into 0.0 instead.
- by Patoa - at 2009.06.14 12:59:00
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19. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. Please buff the diemost being hard core gallente sucks when so many gangs are either sniper hacs or rrbs. 2. Drones and disconnects - fix drones so they don't sit in space and die to npcs plz!!! At least make it so you can regain control of yo...
- by Patoa - at 2009.06.14 00:52:00
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20. Suicide Ganking of Hulks Continues - in Crime and Punishment [original thread]
Originally by: Thucydides Milesias Unfortunately, as the game is coded pirates will always have the upper hand, but resistance is possible. Resistance is futile but seriously though eve game mechanics don't favour pirates especially...
- by Patoa - at 2009.06.12 09:43:00
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