| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Diabolick
|
Posted - 2009.12.25 05:17:00 -
[31]
Ishkur fit
3 x Small Ion blaster II's, small nos II AB, scram, Coreli c type rep, Energized Explo membrane, Suitcase. 2 ANP 5 warrior t2 5 hobs t2
The 3rd mid is a utility mid for me, solo i use cap booster, gang a web and a sebo for camping empire wt's.
Faction rep is 10mil~ so doesnt break the bank and puts back over 110 armour per cycle.
Warriors for frigs, Hobs for bigger.
|

Arch Widowmaker
|
Posted - 2009.12.25 07:47:00 -
[32]
Edited by: Arch Widowmaker on 25/12/2009 07:50:49
Originally by: d3vo Back to the Ishkur...how is this?
[Ishkur, Solo] Small Armor Repairer II Damage Control II Armor Explosive Hardener II
1MN Afterburner II Warp Scrambler II Small Capacitor Booster II, Cap Booster 200
Light Ion Blaster II, Antimatter Charge S Light Ion Blaster II, Antimatter Charge S Light Ion Blaster II, Antimatter Charge S Small Unstable Power Fluctuator I
Small Capacitor Control Circuit I Small Capacitor Control Circuit I
Hobgoblin II x5 Hornet EC-300 x5
I feel the Explosive Hardener is really important because of how popular Warriors and cheap Minmatar ships are... Without it, 23.5% resists is very low in my opinion.
I agree with the Exp hardener, I use that myself. Overheated hardener is supernice. I'd use repping rigs instead of the CCC's. However, by doing that, your ship will get really slow and you won't have a chance against keeping ships like Jags etc. It tanks really well and could be useful against cruisers.
Edit: Hunting cruisers in AB is nice if you know you get him into scram range (like gates/stations in FW), but probably not worth the kiting risk if you're a belthunter. That dual propped fit looks very interesting!
|

Leopold Caine
Amarr Ghost Festival Naraka.
|
Posted - 2009.12.25 08:50:00 -
[33]
Dramiel. ____________________________________________________________
|

Icarus Flame
Amarr The Tuskers
|
Posted - 2009.12.25 09:36:00 -
[34]
Proxyyy is right about laser pwnships, just wrong about the Retri. The Coercer does essentially the same thing, with less EHP, more tracking, and with a bit less speed. There's no sense in flying a Retri for gangs when a Coercer will do it better for cheaper. THAT's why the Retribution really and truly sucks - its last potential role is taken up by a destroyer.
|

hobo deluxe
|
Posted - 2009.12.25 10:53:00 -
[35]
Edited by: hobo deluxe on 25/12/2009 10:53:06 [Vengeance, electron , duel rep (injector)] Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Small Armor Repairer II Small Armor Repairer II
1MN Afterburner II Warp Scrambler II Small Capacitor Booster II, Cap Booster 200
Light Electron Blaster II, Antimatter Charge S Light Electron Blaster II, Antimatter Charge S Light Electron Blaster II, Antimatter Charge S Small Nosferatu II
Small Nanobot Accelerator I Small Auxiliary Nano Pump I
Tanks 250dps practically perma ,dps is low at 83 tough but you WILL outlast your enemy. its not the best or anything but i have enjoyed it alot.
Throw some cheap deadpsace reps at it and your tank combined with the small sig will be absurd . offcourse since its armor rig/AB fitted speed wont be its strong point but usually people come to me thinking easy kill xD
|

Lugalzagezi666
|
Posted - 2009.12.25 11:51:00 -
[36]
Originally by: Proxyyyy [Coercer, Coecer]
Rofl you must be trolling.
|

Proxyyyy
Caldari The Tuskers
|
Posted - 2009.12.25 16:23:00 -
[37]
I cant convice people who have never engaged or flown the coecer that it is a pwn ship! Of course in most situitions its better to fly a destroyer over an af. But this thread is about looking for af's that are good solo! Since i have already stated that i feel the jag/ishkur are prolly the best overall and i have always argued destroyers are a better choice in most cases over an af for a long time even before the hype! Which people laughed at me about btw and said i dont know what im talking about = /
I dont follow eve o forums hypes or trends atleast if i dont think they warrent said hype! I do my own thing and come to my own conclusions threw empirical methods. Pretty much based off my own experiences in-game!
Most af's dont excel in fleets except the Retribution, Ishkur, Harpy and Hawk. Why is that? because they are able to engage at range! Most af's excel at solo pvp and should prolly only be used in that environment. The retribution solo is better than the coecer in almost everyway except cost to preformance, i still think it should be considered...
|

Intigo
Amarr Rionnag Alba Triumvirate.
|
Posted - 2009.12.25 16:55:00 -
[38]
It's amazing how much "PvP experience" you can have with less than 400 kills recorded on BC.
I wish I had all that "PvP experience" myself. ___________________
HELLO! My name is Inigo Mont...oh f' it. |

SFX Bladerunner
Minmatar Black Serpent Technologies R.A.G.E
|
Posted - 2009.12.25 17:59:00 -
[39]
Originally by: Stuart Price Properly fitted Harpy. Always.
If you have to engage at 13k or less, you will get trapped eventually. If you rely on drones they will die often, forcing you to resupply (and cost to do so).
Harpy does not worry about either of those things. It can outfight MOST things faster than it and run from MOST things that can outfight it. Nothing it perfect obviously, but I feel a lot safer in a Harpy than in another AF.
Ahhh I remember blowing up some harpies in my wolf, jolly good fun.
Tbh though most AF's have the ability to be good at (certain) solo-pvp. The thing though is (as with all solo pvp tbh) you have to pick your targets carefully.
I personally only fly wolf/jaguar (and jaguar only recently after having learned some kickass setups for it from corpmates that equalled/excelled my own wolf setup(s)) and I love it to bits.
Here's my wolf setup:
400mm plate 2x gyro nanofiber
AB scram
4x 200mm ACs <complemental fit-whatever-fits highslot>
Havent been able to play post-dominion though (due to faulty wiring in the brains of my ISP causing them to fail three times miserably to process my moving order) so dunno how the changes to ships/weapons has affected it.
I can tell you though that anything frigsized that gets in my range and isnt paying enough attention will die horribly __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |

Psiri
|
Posted - 2009.12.25 20:06:00 -
[40]
Originally by: Intigo It's amazing how much "PvP experience" you can have with less than 400 kills recorded on BC.
I wish I had all that "PvP experience" myself.
400 solo and/or small gang kills > 4000 gang and fleet kills.
EVE PvP really isn't that advanced when it's only a few participants.
|

Intigo
Amarr Rionnag Alba Triumvirate.
|
Posted - 2009.12.25 20:32:00 -
[41]
Originally by: Psiri
Originally by: Intigo It's amazing how much "PvP experience" you can have with less than 400 kills recorded on BC.
I wish I had all that "PvP experience" myself.
400 solo and/or small gang kills > 4000 gang and fleet kills.
EVE PvP really isn't that advanced when it's only a few participants.
You do realize most of my kills are solo and small gang PvP kills, yeah?
Every post Proxyyyy makes about a ship boasts the "experience" he has flying with it. The experience of 400 lifetime kills, woo! ___________________
HELLO! My name is Inigo Mont...oh f' it. |

Psiri
|
Posted - 2009.12.25 21:17:00 -
[42]
Originally by: Intigo You do realize most of my kills are solo and small gang PvP kills, yeah?
Every post Proxyyyy makes about a ship boasts the "experience" he has flying with it. The experience of 400 lifetime kills, woo!
I'm not pretending to have arsed with reading through your whole discussion, nor looked at respective poster's killboard. I was only budging in because you made it look as if 400 kills isn't enough to back your claims on a topic such as which AF would be the best for solo work.
It's a quite subjective matter and there are other factors not being mentioned here. For instance where you hunt and what the opposition looks like in your area. That's pherhaps one of the most important aspects when selecting a ship and its fit, yet it's not something someone posting here can take into account.
As for the topic I feel that no AF outside of 0.0 is worth the investment as a Tech 1 cruiser offers more bang for the buck. For above-scramler range engagements I feel that the Harpy has the upper hand and for sub-scrambler range the Ishkur is the king of its class. The Jaguar is interesting but I don't feel that it does either task any better than the above two.
|

Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
|
Posted - 2009.12.25 22:25:00 -
[43]
Originally by: SFX Bladerunner Edited by: SFX Bladerunner on 25/12/2009 18:07:37
Originally by: Stuart Price Properly fitted Harpy. Always.
If you have to engage at 13k or less, you will get trapped eventually. If you rely on drones they will die often, forcing you to resupply (and cost to do so).
Harpy does not worry about either of those things. It can outfight MOST things faster than it and run from MOST things that can outfight it. Nothing it perfect obviously, but I feel a lot safer in a Harpy than in another AF.
Ahhh I remember blowing up some harpies in my wolf, jolly good fun.
Tbh though most AF's have the ability to be good at (certain) solo-pvp. The thing though is (as with all solo pvp tbh) you have to pick your targets carefully.
I personally only fly wolf/jaguar (and jaguar only recently after having learned some kickass setups for it from corpmates that equalled/excelled my own wolf setup(s)) and I love it to bits.
Here's my wolf setup:
400mm plate 2x gyro nanofiber
AB scram
4x 200mm ACs <complemental fit-whatever-fits highslot>
Havent been able to play post-dominion though (due to faulty wiring in the brains of my ISP causing them to fail three times miserably to process my moving order) so dunno how the changes to ships/weapons has affected it.
I can tell you though that anything frigsized that gets in my range and isnt paying enough attention will die horribly
(trollbait countermeasure: as you can see on BC I've had enough kills with a wolf to know what I'm talkin about)
That's a good wolf fit, but a properly fit Harpy will still kill it taking zero damage. If the Wolf mounts a MWD on the other hand, the roles are reversed. Putting the 'irate' into 'Pirate' |

Cpt Cosmic
|
Posted - 2009.12.25 22:47:00 -
[44]
nice fail fits with AB =D
what I like to fly is the wolf, might not be the best choice but it works nice
400mm plate gyro 2 TE =D (actually a good choice as you fight in falloff mostly it increase the dmg and makes the 200mm track as good as 125mm) MWD SCRAM 200mm AC and some rigs
it is always funny to see how some frigs pilots (like rail harpies) think they can stay at range and then you switch to barrage and give them a nice surprise =D
|

Myrkala
Minmatar Aurora Acclivitous
|
Posted - 2009.12.26 02:59:00 -
[45]
Edited by: Myrkala on 26/12/2009 03:03:18
Originally by: Cpt Cosmic nice fail fits with AB =D
what I like to fly is the wolf, might not be the best choice but it works nice
400mm plate gyro 2 TE =D (actually a good choice as you fight in falloff mostly it increase the dmg and makes the 200mm track as good as 125mm) MWD SCRAM 200mm AC and some rigs
it is always funny to see how some frigs pilots (like rail harpies) think they can stay at range and then you switch to barrage and give them a nice surprise =D
[Wolf, Falloff] Tracking Enhancer II Tracking Enhancer II 400mm Reinforced Rolled Tungsten Plates I Gyrostabilizer II
Catalyzed Cold-Gas I Arcjet Thrusters Faint Epsilon Warp Scrambler I
200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S [empty high slot] 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S
Small Ancillary Current Router I Small Projectile Ambit Extension I
25km falloff, lol. 
Ignoring tracking, eft says 123 dps overloaded at 20km (sx-1,cx1,cgc100), I say 105ish dps.
If you downgrade one of the TE's (change to falloff neglible) to meta4 you can fit a 20km point.
Interestingly, with 150mm guns you can fit a small neut so you have something usefull to do with your cap if you get scrammed.
Ship's with falloff bonuses got a nice boost with Dominon.
-
NO SPLIT WEAPON BONUSES ON THE NAGLFAR PLEASE! |

d3vo
|
Posted - 2009.12.26 04:32:00 -
[46]
I feel it is important to have a neut. Also, it seems that the Wolf might be a better choice.
[Wolf, S0L0] Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II 400mm Reinforced Rolled Tungsten Plates I
Catalyzed Cold-Gas I Arcjet Thrusters J5b Phased Prototype Warp Scrambler I
150mm Light AutoCannon II, EMP S 150mm Light AutoCannon II, EMP S 150mm Light AutoCannon II, EMP S 150mm Light AutoCannon II, EMP S Small Unstable Power Fluctuator I
Small Ancillary Current Router I Small Projectile Collision Accelerator I __________ \(^.^)/ |

Proxyyyy
Caldari The Tuskers
|
Posted - 2009.12.26 05:10:00 -
[47]
Bro! fit a damage control. I cant tell you how many times i have been saved by my dc. I can also tell you about many engagements i would have lost if the other dude had fit one...
This wolf fit can beat any other af if they decide to stay in the fight; 10,700/ehp 210/dps 865m/sec
[Wolf, Wolf/B-0] 400mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II Damage Control II Gyrostabilizer II
1MN Afterburner II Warp Scrambler II
125mm Gatling AutoCannon II, Republic Fleet Fusion S 125mm Gatling AutoCannon II, Republic Fleet Fusion S 125mm Gatling AutoCannon II, Republic Fleet Fusion S 125mm Gatling AutoCannon II, Republic Fleet Fusion S Small Energy Neutralizer II
Small Anti-Explosive Pump I Small Projectile Burst Aerator I
|

Proxyyyy
Caldari The Tuskers
|
Posted - 2009.12.26 05:21:00 -
[48]
The nuet is mainly ment to deal with active tanking frigs. The harpy is no jaguar but the preformance is very close! You also have to watch your cap with this setup. It was created to defeat an active tank ishkur but you also need cap to run your weapon systems so be careful.
This is my standard harpy fit; 9500/ehp 220/dps 835m/sec
[Harpy, Harpy/B-0] Damage Control II Magnetic Field Stabilizer II
Medium Shield Extender II 1MN Afterburner II Warp Scrambler II Stasis Webifier II
Light Electron Blaster II, Caldari Navy Antimatter Charge S Light Electron Blaster II, Caldari Navy Antimatter Charge S Light Electron Blaster II, Caldari Navy Antimatter Charge S Light Electron Blaster II, Caldari Navy Antimatter Charge S Small Energy Neutralizer II
Small Hybrid Burst Aerator I Small Anti-EM Screen Reinforcer I
|
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |