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lolipop2
Amarr
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Posted - 2009.12.30 14:05:00 -
[1]
Edited by: lolipop2 on 30/12/2009 14:22:49 Is there any chance to boost Rattlersnake in upcoming patch to be in line with other pirate bs?
Cause now he is the lowest dps pirate battleship, with look of a Scorp and capabilities of Domi or even lower cause domi can catch, outdamage and outtank in same time. Rattlesnake maximum total dps output is far lower than Vindicator which does 50% more damage. Even Vindi with Null ammo (27km optimal + fallof) outdamage Rattlersnake, also the first one is faster and far more agile so he doesnt need so much time to be in range.
Comparing two ships with simmilar capabilities on the field + damage implants (vindi have two because there are no second torpedo damage implant)
Currently: http://img12.imageshack.us/img12/2432/rattler.png http://img689.imageshack.us/img689/1286/vindi.png
Rattler need two target painters due to lol 650 rage torpedo sig. Both need web (well Rattler need it more due to very poor explosion velocity). Both ships can tank equial amount of dps but Vindi can tank far longer than Rattler and of course Vindi does around 1600 dps which is >50% more than Rattler can even with crappy rage torpedoes that nobody use.
I think Rattler drone bonus should be 20 or 25% per level with six/four launcher slots (or 25% to drone damage, hp and mwd + tracking, leaving launchers unbonused which will be in line with other ships eg two damage bonus to one type of weapon - drones in this case, and one tank / ew or neut bonus). Then he could have a chance to be in line with ships like Vindicator. Rattler still need to be very close to web target, but at least he will be better than 50mil Dominix which have same damage bonuses and also great tank.
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Tomiko Yoshida
Amarr Ministry of War
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Posted - 2009.12.30 14:39:00 -
[2]
First of all, the vindicator is known as broken, so not a fair comparison. Secondly you can't compare apples and pears - armour tanking blaster boats don't compare to shield tanking missile/drone boats, as they fight in a different manner. The Rattlesnake's damage output is not dependant on cap for a start, though your tank stability on that setup is... laughable at best.
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Hot Tubes
Sardaukar Merc Guild General Tso's Alliance
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Posted - 2009.12.30 14:40:00 -
[3]
In my opinion the Rattlesnake is borderline overpowered as it is already. The only way to describe its tank is obscene. A Dominix will get very slightly more dps but much, much less buffer tank (navy version included in this). The ship trades extremely high dps for an extremely high tank and is left with still good dps.
On the other hand the Vindicator actually needs a buff imho, which is ironic as you compare it favourably over the Rattlesnake which would probably outlast it in a fight and knock seven shades of crap out of it. The Vindicator doesn't actually have the highest dps of ALL battleships like its role implies it should (CNR, for one, outdamages it) and it loses out on having a decent buffer or active tank in the process.
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lolipop2
Amarr
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Posted - 2009.12.30 15:47:00 -
[4]
Edited by: lolipop2 on 30/12/2009 15:50:08
You are both mistaken, there is no such role in eve as 'Tankers', battleships are not desgned for it either. You can get superb tank on Vindi in exchange of damage and mwd/tackling/ew mods same as in Rattlesnake so its really poor example to argue about.
Ships with armor tanks have from beggining more low slots, shield tanks have more med slots, all of them uses same damage mods, same tackling/ew modules or same navi mods like micro warp drive.
When one Battleship can deal 50% moar damage than other Battleship, you know BATTLEships not TANKERships or IDONTWANTTOFIGHTships, then its just wrong and should be changed.
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Deva Blackfire
Cry Me a River INC
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Posted - 2009.12.30 16:03:00 -
[5]
OP is stupid and should learn to PVP not EFT-PVP. Your setup is crap too btw, you can get much more out of it if you actually bother.
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lolipop2
Amarr
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Posted - 2009.12.30 16:20:00 -
[6]
Edited by: lolipop2 on 30/12/2009 16:20:55
Originally by: Deva Blackfire OP is stupid and should learn to PVP not EFT-PVP. Your setup is crap too btw, you can get much more out of it if you actually bother.
Someone like you talking about something like pvp is not even funny anomore, oh and you never had balls to fly Vindi or Rattlesnake but thats probably ok with you.
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Hot Tubes
Sardaukar Merc Guild General Tso's Alliance
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Posted - 2009.12.30 16:32:00 -
[7]
Originally by: lolipop2 Dude you forgot that there is something called buffer-tanks, and its better on armor tankers, and also dont need cap, you know big amount of hp. Vindi will smash any other simmilar sized ship faster than that other ship will eat Vindi hp buffer.
Just wanted to point out to you the Rattlesnake, with only faction modules at most, gets 12k more buffer than a faction fit navy dominix with low grade slave implants on top of that and with more dps. The dominix has a RR in the highs and the rattler has a shield transfer and cap transfer to spider tank/cap transfer and so will also be able to spider tank about 2-3 times more dps than the navy dominix too (due to massive resists). There is no contest.
Sitting and taking damage in itself isn't a role but there is a reason people generally fit buffer tanks in group pvp, and with 900+ dps it's not exactly lacking in that department either. It's a beast of a ship.
You cannot say the same of the vindicator. The one role it's intended to fill better than any other battleship it does not (CNR again as said, or gank Typhoon).
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Deva Blackfire
Cry Me a River INC
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Posted - 2009.12.30 17:21:00 -
[8]
Originally by: lolipop2 Edited by: lolipop2 on 30/12/2009 16:20:55
Originally by: Deva Blackfire OP is stupid and should learn to PVP not EFT-PVP. Your setup is crap too btw, you can get much more out of it if you actually bother.
Someone like you talking about something like pvp is not even funny anomore, oh and you never had balls to fly Vindi or Rattlesnake but thats probably ok with you.
Read my corp name - it applies exactly to people like you.
Fact is - your rattler fit is crap and on level of normal t2 fit battleships. Hell you wouldnt be able to kill hyperion or maelstrom with it (both t2 fit). Wheras properly fit rattler has 2nd hardest tank in game (BS wise) while still sporting mandatory PVP slots.
So again: its not an issue with weak BS but with crap pilot. Rattler rocks, period. Vindi is crap tho.
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Lijhal
Tribal Liberation Force
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Posted - 2009.12.30 17:35:00 -
[9]
the rattle is fine ... stop complaining about pve ships such as an achura missionrunner ... stupid
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General Meridus
Minmatar
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Posted - 2009.12.30 17:45:00 -
[10]
The ship is fine. The tank is absolutely obscene. Makes for some fun set-ups. Is the dps low? Sure it is. Want higher dps? Get a higher dps ship.
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Lylu
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Posted - 2009.12.30 18:21:00 -
[11]
u actually did some pvp? your setups are completaly crap 
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NightmareX
Infinitus Odium Scum Alliance
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Posted - 2009.12.30 18:54:00 -
[12]
OP, first of all, don't talk about how some ships is if you don't have a single clue on how to set them up.
Rattlesnake have a very very nice tank while it doesn't have a very good DPS. And that's perfectly fine. So the Rattlesnake is fine as it is.
Vindicator as a ship is ok except that the Vindicator need to get the damage bonus changed from 25% to 37.5%.
Director of Infinitus Odium. |

lolipop2
Amarr
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Posted - 2009.12.30 20:24:00 -
[13]
Originally by: NightmareX the Vindicator need ...
Problem with WoW players like you is allways same - they think they deserve to have something two times better than others. Thats why you wont see 2k dps battleship, yes i can have your stuff, good night sir.
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Deva Blackfire
Cry Me a River INC
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Posted - 2009.12.30 20:42:00 -
[14]
Originally by: lolipop2
Originally by: NightmareX the Vindicator need ...
Problem with WoW players like you is allways same - they think they deserve to have something two times better than others. Thats why you wont see 2k dps battleship, yes i can have your stuff, good night sir.
Actually CCP is considering upping bonus from 25% to 37,5%. So yeah... id do some research before you start calling people names.
And yeah vindi is worst faction BS atm. It doesnt have anything except DPS and its DPS isnt stellar either (you can get same on much cheaper CNR).
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NightmareX
Infinitus Odium Scum Alliance
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Posted - 2009.12.30 20:48:00 -
[15]
Edited by: NightmareX on 30/12/2009 20:55:00
Originally by: lolipop2
Originally by: NightmareX the Vindicator need ...
Problem with WoW players like you is allways same - they think they deserve to have something two times better than others. Thats why you wont see 2k dps battleship, yes i can have your stuff, good night sir.
WoW?. LOL, i have never ever tried WoW dude.
But not to hurt your feelings, but a dev already said that he was in for a 37.5% damage bonus on the Vindicator.
The fact is that with a Gist X-Type X-Large Shield Booster, 2x DG Invul Fields, 2x Pith A-Type Shield Boost Amps and 2 shield resist rigs and a DCII i could get a tank of almost 2.9k DPS on a Rattlesnake with a LG Crystal set. And that's before overload. This Rattlesnake does 904 DPS with 5x Ogre II drones with no damage implants to torpedoes.
That's about 100% better tank than the Vindicator i sat up with 2x Corpus A-Type LAR's, 3x Corpum A-Type EANM's, 1x DC II and one Tuvan's Modified MFS. This is also with one armor resist rig. That Vindicator can tank 1472 DPS while it does 1073 DPS with 5x Ogre II drones. And this is with one +3% damage to all turret implant.
The Rattlesnake gets 100% better tank while the Vindicator gets like 19% better DPS than the Rattlesnake. Yeah, the Rattlesnake really need to get boosted .
Director of Infinitus Odium. |

lolipop2
Amarr
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Posted - 2009.12.30 21:05:00 -
[16]
Edited by: lolipop2 on 30/12/2009 21:07:44
Originally by: NightmareX
The Rattlesnake gets 100% better tank while the Vindicator gets like 19% better DPS. Yeah, the Rattlesnake really need to get boosted .
Thats why people who are bad at pvp shouldnt act like they really know something. You never heard about HP tank, so i will tell you what it is. Its when ship have bunch of armor with good resists, can be neuted by dozens of curses and he will stand for very very very long. Thats why HP tank is far more effective in pvp that active, and even if you are active, you need cap booster with charges, and even if you have one, its a matter of minutes when your cap will dry. Also even with it, single curse will make your omgwtfcrystalgistxyzemotype Rattlersnake, and you - a very unhappy, ofc if its possible to be moar unhappy than you are now.
Lets look at passive vindi, just low slots so you dont need to think to much mate http://img200.imageshack.us/img200/7561/vindihp.png Even without damage mods, vindi can deal over 1000dps. Before you boost half of Vindi HP, superb Rattlesnake will be dead, sry :(
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Xing Fey
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Posted - 2009.12.30 21:10:00 -
[17]
No offense man, but those setups are awful.
Active tanks on a PvP ship? Unbonused missiles with 3 BCUs? Fitting mods aglore? **** EHP?
plz refit...
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Deva Blackfire
Cry Me a River INC
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Posted - 2009.12.30 21:19:00 -
[18]
Originally by: Xing Fey No offense man, but those setups are awful.
Active tanks on a PvP ship? Unbonused missiles with 3 BCUs? Fitting mods aglore? **** EHP?
plz refit...
In case of faction ships its helluva worth to go with active tank and just use them in small gang encounters. What would you do otherwise? Buffer tank your rattler/vindi/nightmare/bhaalgorn and jump into 200 vs 200 fleetfight? You will vanish as fast as any other ship on grid.
So in the end faction BS are lowsec/nullsec small gang warfare ships. And in small gang warfare active tank (especially deadspace one + boosters and stuff) WAY outweight passive ones. 2-2,5k DPS tank means you can tank 2-4 battleships solo and just take em down slowly. If you go for EHp your 200-300k tank is just lolzworthy because its ONLY 3x more than normal t2 fit BS gets. And in case of blobs - 5 seconds to kill you or 15 doesnt rly matter - you are dead anyways.
As for above rattler fit. I wouldnt go with 2 amps - its overkill inmost cases. Pith/gist xtype + 2x invulni + amp is well enough to tank most small encounters you can find and still leaves you with 3 slots for mwd+injector+scrambler (and in reality its all you need on shieldtank... maybe disruptor in some cases). Remember rattler has huge grid (only needs it for 4 torps) so can fit heavy neut too.
As for unbonused weapon system: 3x bcu (t2) + 4x siege launcher + CN ammo (just to evade explo radius issues) gives you 445dps with variable damage types. I wouldnt say it is bad. Even if you engage BCs its around 220 dps + 450 from drones + heavy neut = enough to cripple any of em. And thats with t2 fit, more with faction.
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NightmareX
Infinitus Odium Scum Alliance
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Posted - 2009.12.30 21:27:00 -
[19]
Originally by: lolipop2 Lets look at passive vindi, just low slots so you dont need to think to much mate http://img200.imageshack.us/img200/7561/vindihp.png Even without damage mods, vindi can deal over 1000dps. Before you boost half of Vindi HP, superb Rattlesnake will be dead, sry :(
Ok, lets look at a Rattlesnake again: Link.
With Estamel Invuls, i had 656k+ EHP on the Rattlesnake.
Yeah, the Rattlesnake is clearly underpowered .
Director of Infinitus Odium. |

Xing Fey
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Posted - 2009.12.30 21:30:00 -
[20]
^I don't care, passive tank it then. Just don't go with active on this ship, it's jsut silly. A pure buffer setup can still manage areound 350 DPS on residual tank, a 750DPS active tank is not deserving of this ship...
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Deva Blackfire
Cry Me a River INC
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Posted - 2009.12.30 21:38:00 -
[21]
Originally by: Xing Fey ^I don't care, passive tank it then. Just don't go with active on this ship, it's jsut silly. A pure buffer setup can still manage areound 350 DPS on residual tank, a 750DPS active tank is not deserving of this ship...
Ahh my mistake. I thought you were commenting NightmareX's setup but you were commenting OP ones. Yeah 750dps is very weak. I get more on maelstrom using c5l XLshield booster and having minnie bs lv4 ;p
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lolipop2
Amarr
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Posted - 2009.12.30 21:41:00 -
[22]
Edited by: lolipop2 on 30/12/2009 21:44:15
Originally by: NightmareX
Yeah, the Rattlesnake is clearly underpowered .
Not really, cause your setup proof than Rattlesnake need around 25-30 times more expensive fittings to have better ehp (maybe a bit less but cant make it using 2.5b for fittings), and even if, he can't kill anything cause your setup doesnt have web or scramble so he can catch, also dont have mwd so he cant enter weapon range and because of that you dont need damage mods or even missile launchers because you wont get occasion to use them. Also few other "cant" which make you look very silly.
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Xing Fey
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Posted - 2009.12.30 21:43:00 -
[23]
Edited by: Xing Fey on 30/12/2009 21:45:22
Originally by: Deva Blackfire
Originally by: Xing Fey ^I don't care, passive tank it then. Just don't go with active on this ship, it's jsut silly. A pure buffer setup can still manage areound 350 DPS on residual tank, a 750DPS active tank is not deserving of this ship...
Ahh my mistake. I thought you were commenting NightmareX's setup but you were commenting OP ones. Yeah 750dps is very weak. I get more on maelstrom using c5l XLshield booster and having minnie bs lv4 ;p
Yeah, I jsut read the OP and clicked reply, more/or less... didn't even see nightmare's setup...
Originally by: lolipop2 Edited by: lolipop2 on 30/12/2009 21:44:15
Originally by: NightmareX
Yeah, the Rattlesnake is clearly underpowered .
Not really, cause your setup proof than Rattlesnake need around 25-30 times more expensive fittings to have better ehp (maybe a bit less but cant make it using 2.5b for fittings), and even if, he can't kill anything cause your setup doesnt have web or scramble so he can catch, also dont have mwd so he cant enter weapon range and because of that you dont need damage mods or even missile launchers because you wont get occasion to use them. Also few other "cant" which make you look very silly.
Even a rattler setup for passive regen tank can easily end up with more EHP than nearly any other BS can get without slaves...
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NightmareX
Infinitus Odium Scum Alliance
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Posted - 2009.12.30 21:49:00 -
[24]
Edited by: NightmareX on 30/12/2009 21:52:34
Originally by: lolipop2
Originally by: NightmareX
Yeah, the Rattlesnake is clearly underpowered .
Not really, cause your setup proof than Rattlesnake need around 25-30 times more expensive fittings to have better ehp (maybe a bit less but cant make it using 2.5b for fittings), and even if, he can't kill anything cause your setup doesnt have web or scramble so he can catch, also dont have mwd so he cant enter weapon range, also few other "cant" which make you look very silly.
First of all, this was not about what the setups cost, it's all about how good you can get each ships to get in performace.
Because the setup i posted to the Rattlesnake now is possible to get, then there is not a single damn reason to boost the Rattlesnake in any possible ways.
You can't really get any better passive tank on the Vindicator than you have now. Maybe you can up it a little with some implants, but that will just be for some few thousand EHP more.
Oh also. I can fit up a Rattlesnake with 4x DG Invuld Field + 3x RF LSE and 1x DC II + 4x DB PDS'es and still have more EHP than your Vindicator setup had.
And when your in a ship like this, your not alone, so it doesn't matter if the Rattlesnake have no tackle.
Director of Infinitus Odium. |

lolipop2
Amarr
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Posted - 2009.12.30 21:50:00 -
[25]
Edited by: lolipop2 on 30/12/2009 21:56:45
Originally by: NightmareX
Oh also. I can fit up a Rattlesnake with 4x DG Invuld Field + 3x RF LSE and 1x DC II + 4x DB PDS'es and still have more EHP than your Vindicator setup had.
Thats why talking about that superb tanks Rattlesnake have and poor tank Vindi have isnt an argument. If you need ship just to be a sitting duck, who cant catch or kill anything, try dreadnought in siege near lowsec gate, he will tank even more for less price, he wont catch and kill anything either, same as your Rattlesnake setup without mwd, web, scramble etc.
Way you guys thinking, i mean Rattlesnake as a sitting tanker, no tackling mods, is a way of carebear, not any kind of pvper, cause you will kill something using yours setups only when your target will be afk. Sry but that is the truth, you need some modules that will reduce your tank, and even if you fit it, Vindi will get job done far more quicker.
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Deva Blackfire
Cry Me a River INC
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Posted - 2009.12.30 21:55:00 -
[26]
You would be surprised how easy is to catch battleships with only MWD + t2 scrambler. I do this regularly with my raven alt. People are so effin dumb.
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NightmareX
Infinitus Odium Scum Alliance
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Posted - 2009.12.30 21:55:00 -
[27]
Originally by: lolipop2 Edited by: lolipop2 on 30/12/2009 21:51:22
Originally by: NightmareX
Oh also. I can fit up a Rattlesnake with 4x DG Invuld Field + 3x RF LSE and 1x DC II + 4x DB PDS'es and still have more EHP than your Vindicator setup had.
Thats why talking about that superb tanks Rattlesnake have and poor tank Vindi have isnt an argument. If you need ship just to be a sitting duck, who cant catch or kill anything, try dreadnought in siege near lowsec gate, he will tank even more for less price, he wont catch and kill anything either, same as your Rattlesnake setup without mwd, web, scramble etc.
You can't have a ship that both does huge DPS and on top of that have such tank as the Rattlesnake have. You can't have 2 of those on a ships. Sorry. Choose either tank or gank.
I'm just showing how ridicoulus good the tank on the Rattlesnake is, while you fail to see that the DPS on the Vindicator is crappy to be a DPS ship. That's the reason the Vindi wont have a crazy tank as the Rattlesnake have.
Director of Infinitus Odium. |

Bibbleibble
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Posted - 2009.12.30 22:00:00 -
[28]
Originally by: NightmareX Sensible stuff
Stop making sense! 
OP, learn what the meaning of the phrase solopwnmobile is:
Solopwnmobile - noun
- A ship with both OMGWTFBBQ DPS and a tank that would make the Veldnaught cry.
- A ship often secretly wished for by the poaster of a really whiny and nonsensical thread.
- A ship CCP has the good sense to never ever create
That's why what you're asking for is completely impossible, and ignoring all the obvious reasons why it should never happen is just making you look like a little bit of an idiot TBH.
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Xing Fey
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Posted - 2009.12.30 22:02:00 -
[29]
Edited by: Xing Fey on 30/12/2009 22:03:52
Originally by: lolipop2 Edited by: lolipop2 on 30/12/2009 21:56:45
Originally by: NightmareX
Oh also. I can fit up a Rattlesnake with 4x DG Invuld Field + 3x RF LSE and 1x DC II + 4x DB PDS'es and still have more EHP than your Vindicator setup had.
Thats why talking about that superb tanks Rattlesnake have and poor tank Vindi have isnt an argument. If you need ship just to be a sitting duck, who cant catch or kill anything, try dreadnought in siege near lowsec gate, he will tank even more for less price, he wont catch and kill anything either, same as your Rattlesnake setup without mwd, web, scramble etc.
Way you guys thinking, i mean Rattlesnake as a sitting tanker, no tackling mods, is a way of carebear, not any kind of pvper, cause you will kill something using yours setups only when your target will be afk. Sry but that is the truth, you need some modules that will reduce your tank, and even if you fit it, Vindi will get job done far more quicker.
Nobody siad you can't have tackling mods. In fact you can get 1300DPS tanked and 170k EHP and still have MWD+web+disruptor...
And that's on a ****ty setup I whipped up in under 60 seconds...
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Chi Quan
Bibkor Enterprises
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Posted - 2009.12.30 22:10:00 -
[30]
rofl @ OP pve fit: [Rattlesnake, dronedrake sleepwalk through missions] Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II
Large Shield Extender II Large Shield Extender II Caldari Navy Heat Dissipation Field Caldari Navy Heat Dissipation Field Caldari Navy Ballistic Deflection Field Caldari Navy Ballistic Deflection Field Omnidirectional Tracking Link I
Cruise Missile Launcher II, Caldari Navy Paradise Cruise Missile Cruise Missile Launcher II, Caldari Navy Paradise Cruise Missile Cruise Missile Launcher II, Caldari Navy Paradise Cruise Missile Cruise Missile Launcher II, Caldari Navy Paradise Cruise Missile Drone Link Augmentor I Drone Link Augmentor I
Large Core Defence Field Purger I Large Core Defence Field Purger I Large Core Defence Field Purger I
Ogre II x5 Warden II x5 Garde II x5
you could obviously pack it with more faction stuff pvp fit:
[Rattlesnake, pvp i-am-poor] Damage Control II Power Diagnostic System II Capacitor Power Relay II Capacitor Power Relay II Ballistic Control System II Ballistic Control System II
Large Shield Extender II Large Shield Extender II Caldari Navy Invulnerability Field Caldari Navy Invulnerability Field 100MN MicroWarpdrive II Stasis Webifier II Warp Disruptor II
Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Heavy Energy Neutralizer II Heavy Energy Neutralizer II
Large Core Defence Field Extender I Large Core Defence Field Extender I Large Core Defence Field Extender I
Ogre II x5 Garde II x5 Mix of your favorite other drones
much more ehp than yours, 230k without implants; can run the neuts for _5_ minutes (without mwd) an ALL (INCLUDING MWD) for 1 minute. it eats your posted vindi twice for lunch. and this fit is MILES AWAY from being perfect (hint: replace LSEs with hardeners or whatever). so, yeah, rethink fitings. |
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