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Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.01.02 12:23:00 -
[1]
Relevant thread in features section: Issue with planets
Summary: While new visuals for planets are awesome it is sad to see that when one does 'show info' on them you can find some quite immersion breaking numbers. For example several planets that are by the backstory dense populations have temperatures or atmospheric pressure that is not suitable for life as we know it. One can also find for example gas giants that are far too light and far too close to their parent stars to be that or ice planets in so tight orbits around their parent stars that the 'ice' should have melting temperatures of lead to remain solid.
So the proposal is to poke at CCP a bit to get some better planetary models implemented before planetary interaction arrives. I'm not asking it to be 'let's do PhD on it' kind of complex and 'correct', but some kind of complex enough model that takes into account a bit more than just calculating surfce temperature of planet as if it has no atmosphere and then deciding it's atmospheric pressure entirely by random number generator. For example something like StarGen modified to better suit the EVE universe. It would be especially awesome if same model would be applied also to moons.
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Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.01.02 12:25:00 -
[2]
I will support my proposal ofc. As will be all my alt accounts.
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Brian Khan
StarHunt Systematic-Chaos
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Posted - 2010.01.02 12:26:00 -
[3]
Support!
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Vlad Wormwing
StarHunt Systematic-Chaos
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Posted - 2010.01.02 12:26:00 -
[4]
Support!
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Tehnomaag
StarHunt Systematic-Chaos
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Posted - 2010.01.02 12:27:00 -
[5]
Support!
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Tuleingel
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Posted - 2010.01.02 12:28:00 -
[6]
Support!
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H3llHound
Blacksteel Mining and Manufacturing
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Posted - 2010.01.02 12:59:00 -
[7]
Cause the real world isnt good enough __________________________________________________
We are Recruiting |

Rebekbar
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Posted - 2010.01.02 20:04:00 -
[8]
Great idea, I will support
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LATASH III
Honored By Death
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Posted - 2010.01.02 20:19:00 -
[9]
Edited by: LATASH III on 02/01/2010 20:20:03 Support
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Herschel Yamamoto
Agent-Orange
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Posted - 2010.01.02 22:15:00 -
[10]
Minor and low priority, but planets that adhere to the laws of the universe(gravitation, density, etc)would be nice. If it can be redone automatically, I'm for it - I wouldn't wish that many calculations on a human, but if a computer is doing it, sure.
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Isaac Starstriker
The Confederate Navy Forever Unbound
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Posted - 2010.01.03 02:07:00 -
[11]
Meh, this is really low-priority in the big scheme of things. But I'll support
--Isaac
Signature is now under construction: check back in a couple weeks. Or months....
AMAAR VICTOR!
"You just can't fix stupid"
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Pistrik
Minmatar Noir. Noir. Mercenary Group
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Posted - 2010.01.03 03:52:00 -
[12]
Just enjoy the pretty planets and stop whining -.-.
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Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.01.04 12:03:00 -
[13]
Originally by: Pistrik Just enjoy the pretty planets and stop whining -.-.
Hehe. It's not whining as I quite like the new visuals. It just would be added awesome if the new skins would be glued into locations where they make sense. Unlike current 'temperate earthlike' skins 60 AU from sun like parent stars with surface temperatures low enough to have atmospheric gases in solid forms.
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Magnus Nordir
Nordir Industries
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Posted - 2010.01.04 13:06:00 -
[14]
Originally by: Pistrik Just enjoy the pretty planets and stop whining -.-.
OP had a perfectly valid point. I don't mind our ships breaking elementary laws of physics as much, but planets should at least roughly stick to them. --------------------------- Only those who surrender are lost |

Rodj Blake
PIE Inc.
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Posted - 2010.01.04 13:40:00 -
[15]
Edited by: Rodj Blake on 04/01/2010 13:40:03 Supported.
There are planets in the game classed as Temperate with surface temperatures of only a few Kelvin.
That's cold enough to make even Geordies say "It's a bit nippy."
Dulce et decorum est pro imperium mori.
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Maxsim Goratiev
Imperium Technologies
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Posted - 2010.01.04 17:59:00 -
[16]
Quote: I'm not asking it to be 'let's do PhD on it
Well, maybe it is time for CCP to get a PHD and fix planets stats and some items descriptions. Also, maybe it is time to get rid of marines that weigh one ton each, I know they would get big muscly guys into the army, but their should be a limit. Anyway, it looks absolutely ridiculous when you have 3 first planets ice ones, then you have a gas giant and like 2 lava planets, and then a temperate world. Does not make any sense. *stares at another temperate world with gravity of 5G, covered with oceans and with temperature of 77 kelvins.* So yes, maybe let's get a PhD for him to check that all the stuff devs put in actually makes a slightest bit of sense.
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Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.01.05 08:36:00 -
[17]
Originally by: Maxsim Goratiev
Well, maybe it is time for CCP to get a PHD and fix planets stats and some items descriptions.
They do have a physicks PhD. It's the one who wrote the original 'physiks engine' and filled the EVE universe with leftover beer. If I remeber correct he is specced in chaos physiks. They sent him to china though where he tries to find a way to fill the planetary enviroments with beer. One must be at least consistent afterall.
The EVE starsystems themselves are 'physically correct' other than planet velocities (that are set to zero for now). I mean you can have planets with that kind of masses in those locations where they are in reasonably stable manner. It's just parameters (other than mass) of those planets and moons that do not make a lot of sense and seem to have implemented in some random manner as aftertought. What I would also love to see (but it's ofc not as essential as correct planetary information) is some irregularity in the shapes of moons that are too small/light to condense properly into spherical form under their own gravity.
And as far as too heavy marines go - I have always assumed that they carry some kind of power armor and heavy equipment on that.
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Wikis
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Posted - 2010.01.07 15:21:00 -
[18]
as a matter of fact, has anyone tried flying directly towards a planet on mwd sufficiently long ?
no ?
well here is what happens, the planet turns out to be just an empty sphere and once you reach it it turns inside out and you continue flying inwards but you dont see a planet in front of you but rather an empty space....
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Tyson Gallane
22nd Black Rise Defensive Unit General Panic.
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Posted - 2010.01.07 15:37:00 -
[19]
I'm embarrassed to say I hadn't noticed this shocking detail.
Supported!
T.
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Jakub Trokowski
FW Inc
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Posted - 2010.01.07 16:05:00 -
[20]
Supported.
Smile, always! ;) |

Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.01.07 21:22:00 -
[21]
You can add stars to this list of inconsistencies as well. I'm not going to go into the likelihood of different star types or the utter lack of multi-star systems in Eve. The logical side of my brain freaks out when I look at some of the classes and diameters of the stars, let alone that they would have planets orbiting them.
I seem to recall Jita originally being a Blue Main Sequence (shown in description) - silly improbability of having planets as well as being horribly huge and unstable stars - but attributes (they changed them?) show an F1V. Unfortunately, they also show the star's diameter - <0.4 solar radii - which makes everything terribly improbable again (not to mention the star is very blue still). Not just the size-temp comparison, but all the planets orbiting something that size.
Fix Local |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.01.07 22:51:00 -
[22]
It's a minor point, but I can't think of anything it could possibly break, so supported.
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Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.01.09 08:47:00 -
[23]
Originally by: Bagehi You can add stars to this list of inconsistencies as well. I'm not going to go into the likelihood of different star types or the utter lack of multi-star systems in Eve.
As far as multi-star systems go then according to backstory all the stars with stargates are binary or even multi-star systems, as you can not put stargate in single star system. The neighbours of the binary star systems are just kinda supposed to be far enough from the star you are visiting to now show up on the system map. I have myself also wondered though often, how come we are visiting only one of the stars in those binary systems - if one of them has planets then how come second one does not have ? Unless it's something silly-exotic and utterly impropable. If one can have planets in stable orbits then gravity works both ways and second one should be far enough to allow stable orbits - ie there should also be stable orbits possible around the other star.
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Uronksur Suth
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Posted - 2010.01.09 09:05:00 -
[24]
Please, CCP, please?.....
It would probably be an utter pain to implement, but its something to put on the back burner and get someday down the road, right?
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Ogogov
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Posted - 2010.01.09 17:14:00 -
[25]
Supported
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OzDeaDMeaT
The Goodies
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Posted - 2010.01.12 01:22:00 -
[26]
/supported
I know its a game but having an ice planet next to a sun is just ******ed. Eve-au.com News Reporter |

No Mauk'Ob
Murientor Tribe
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Posted - 2010.01.12 06:20:00 -
[27]
Please before Planetary interaction?
interacting with a 'temperate' world with 20x the gravity of earth and temperatures of 54k would mean that all we could do is provide the populace with warm coats and exoskeletons...
at least require that for a planet to be considered temperate it falls in the Habitable Zone of a star? ------------------------------------------------ Captain No Mauk'Ob Murientor Tribe Navy 1st MCW MURIE is Recruiting! |

Ben Fenix
Caldari Empire Luminance Alliance
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Posted - 2010.01.14 07:04:00 -
[28]
Pretty good idea. Never thought of that. Supported! __________________________________ Space is massive. Humanity is not. |

Jin Nib
Resplendent Knives
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Posted - 2010.01.14 07:13:00 -
[29]
It'd be nice if this were implemented.
But it's hardly a pressing matter. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Normandy Xavier
Nova Security Systems
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Posted - 2010.01.14 11:01:00 -
[30]
Supported!
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