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Pedro Sangre
Minmatar Ars ex Discordia GoonSwarm
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Posted - 2010.01.11 12:57:00 -
[91]
Originally by: Doctor Ungabungas
Originally by: RabbitofDoom Its simple station systems must be conquerable within 72h window. Curent sov mechanic is about who will get bored/runs out of ships first.
72 hours seems like a pretty random number, why not 2 hours or 102?
Unless you have some ulterior motive for suggesting 72 hours. Hrmm.
Ulterior motive, or simply old mindset. Many people are still of the opinion that zerg'ing the mechanics is the right way to fight.
CCP (if I recall correctly) is on record stating that you should be fighting the other alliance, not the mechanics, and only taking sov when that battle is won. The changes in Dominion are mostly in line with this way of thinking.
While a little blurring for the ~good fights~ would be nice, they are extending the window in 1.1, so that should help. I'd prefer them to lean towards keeping sov stable while they work out the kinks than to completely up-end everything. Most of us here would rather lose to a player than to CCP.
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SpongeSlog
Caldari Ultrapolite Socialites GoonSwarm
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Posted - 2010.01.11 12:57:00 -
[92]
Originally by: Agaue
Originally by: EdFromHumanResources Since some of yall may not be aware of the new sov mecahnics you guys do have to do those big ops 3-4 days in a row to take a system, not just one night.
I think everyone can agree the new sov mechaniocs are completely ******ed. having to dominate the defenders for 4 consecutive days in the defenders preferred timezone is ludicrously difficult. Not to mention that if forces are relatively even the defenders have the advantage of being able to attack their choice of SBU, each of which has significantly less hitpoints then ihub/station.
For any strong and well organised alliance it should be extremely easy to defend, especially when there is a timezone difference between the attacking/defending membership base.
This is not a shot at goons/friends (congrats on defending 49-), it is a shot at CCP for not thinking this system through before implementing it. It is better than POS wars, but it definitely favours the defenders too much imo.
I will provide a serious answer for you: The mechanics are working as intended. You must dominate your enemy for weeks and destroy his will to fight in order to take his stations.
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Doctor Ungabungas
Caldari GoonFleet GoonSwarm
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Posted - 2010.01.11 13:26:00 -
[93]
Originally by: Pedro Sangre
Originally by: Doctor Ungabungas
Originally by: RabbitofDoom Its simple station systems must be conquerable within 72h window. Curent sov mechanic is about who will get bored/runs out of ships first.
72 hours seems like a pretty random number, why not 2 hours or 102?
Unless you have some ulterior motive for suggesting 72 hours. Hrmm.
Ulterior motive, or simply old mindset. Many people are still of the opinion that zerg'ing the mechanics is the right way to fight.
CCP (if I recall correctly) is on record stating that you should be fighting the other alliance, not the mechanics, and only taking sov when that battle is won. The changes in Dominion are mostly in line with this way of thinking.
While a little blurring for the ~good fights~ would be nice, they are extending the window in 1.1, so that should help. I'd prefer them to lean towards keeping sov stable while they work out the kinks than to completely up-end everything. Most of us here would rather lose to a player than to CCP.
I'd be more in favour of a constellation based system where you dominate an entire constellation for a week and then you win the constellation. It would solve lag problems as battles would be spread over the entire constellation and it would solve blobbing and alarm clocking as well.
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Shanky McStabber
Minmatar Merch Industrial GoonSwarm
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Posted - 2010.01.11 15:24:00 -
[94]
Originally by: SpongeSlog
I will provide a serious answer for you: The mechanics are working as intended. You must dominate your enemy for weeks and destroy his will to fight in order to take his stations.
Exactly! You starve them of finances and then start putting pressure on your enemy. Even that imbecile Molle figured it out and started taking PL's moons prior to the Fountain invasion (and if he figured it out, even AAA/Sys-k should be able to as well).
The new sov system is about sapping your enemy of his motivation and THEN invading (as it should be). Don't complain when you do it in reverse order and it doesn't work out for you.
The alternative is to replace interstellar conquest with a weekend Starcraft zerg-fest.
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Jitannya
Caldari BOSS. Industries
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Posted - 2010.01.11 15:51:00 -
[95]
Edited by: Jitannya on 11/01/2010 15:53:57 well now i see goonie pets (nc) are busy with some new found reds of the ruskie color ,IT killing pl and pets off . so who gonna save the Goonie's now that they have called a operations in empire hulkageddon . wth your losing your space and want to kill hulks ? you boys arent to smart i see . oh btw star treck is in beta coming soon i hear its like wow in space right up goonie's ally
roflmaoroflmaoroflmaoroflmaoroflmao
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penifSMASH
Caldari GoonFleet GoonSwarm
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Posted - 2010.01.11 16:03:00 -
[96]
the best posting is non-English speaking CAOD alt posting
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Dark Sidhe
Minmatar Rage For Order Systematic-Chaos
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Posted - 2010.01.11 16:07:00 -
[97]
Both sides are right in the fact the attacker must dominate the defender for days on end in order to take a station system. It was obviously intended to give the defender an advantage to marshal their forces and put the enemy to the test.
49- in a sense is no different than a pre-dominion fight; time zone wars gone wild! We wisely decided not to LEROY into a fleet several times larger than our own and Goons are rightfully happy that they got the peeps together to save the station. We'll see in the coming days what is to become of the iHub and SBUs.
In the big picture Goons made the call to let PL go down in a heap rather than try to marshal enough forces to defend both 49- and PL. You'd think the largest alliance in the game could easily field enough forces to do the job in both places (especially with your buddies from ZAF and the few blues you have left) but perhaps your leadership knew that would just turn out badly.
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"Back away from the Tatoo Ink" |

Pedro Sangre
Minmatar Ars ex Discordia GoonSwarm
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Posted - 2010.01.11 16:29:00 -
[98]
Originally by: Dark Sidhe Both sides are right in the fact the attacker must dominate the defender for days on end in order to take a station system. It was obviously intended to give the defender an advantage to marshal their forces and put the enemy to the test.
49- in a sense is no different than a pre-dominion fight; time zone wars gone wild! We wisely decided not to LEROY into a fleet several times larger than our own and Goons are rightfully happy that they got the peeps together to save the station. We'll see in the coming days what is to become of the iHub and SBUs.
Actually, the total number were fairly close at the point you needed to make your move. The main difference is your forces were split between 49 & 4o, and you were unwilling to take losses bringing them in system. By the time the station came out, it was more lopsided, as many of your people had already given up and logged off.
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LooseLips
Minmatar Luck Yourself Into Isk
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Posted - 2010.01.11 17:23:00 -
[99]
Going to be interesting IF Goons decide to defend when/if IT attack Delve. |

Crispy Turtle
Minmatar Trigrams Edge
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Posted - 2010.01.11 17:28:00 -
[100]
Originally by: LooseLips Going to be interesting IF Goons decide to defend when/if IT attack Delve.
By Goons you mean NC with kids fofoZ0r'ing in local yeh?
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Svetlanna
Amarr The Collective Against ALL Authorities
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Posted - 2010.01.11 19:07:00 -
[101]
Originally by: Petar Quaresma How would you know about sov mechanics? All the systems you claimed were basically handed to you without a fight.
You surely have greater experience on the subject, ouch! 
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Cupdeez
Caldari Out of Order Cult of War
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Posted - 2010.01.11 19:44:00 -
[102]
I like the new SOV mechanics... You will not see large alliance walking into someone space and taking it over within 24 hours or a few days for that matter.
The best way to actually take someone space is to have a good presents there so members and corps want to leave the alliance. Once participation falls then go for the SOV mechanics.
I see people complaining that once had control 1/3 of EVE and this type of game play will probably never happen again... If you want it you will have to fight for it day in and day out until its yours or you give up.
So, yeah I like it.
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Vorick
Caldari Merch Industrial GoonSwarm
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Posted - 2010.01.11 21:37:00 -
[103]
The sov system isn't nearly as unbalanced as this thread makes it sound. Alliance do make alarm clock ops if they're determined, and did last night; the numbers were nearly even. There would have been a reasonably even fight if -A- hadn't be outmaneuvered; since they were forced to defend from CVA earlier in the day Goonswarm was able to take control of the system and blockade the stargates, and -A- didn't have the superiority needed to break into the system.
Not to mention one aspect no one seems to be bringing up; an attacker can try to take a system as many times as they want; the defender only has to lose once. Add these two facts together and a determined attacker doesn't need absolute superiority over their enemies to win.
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Kel'taith
Gallente Eve Defence Force Systematic-Chaos
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Posted - 2010.01.11 21:40:00 -
[104]
Originally by: Dark Sidhe Both sides are right in the fact the attacker must dominate the defender for days on end in order to take a station system. It was obviously intended to give the defender an advantage to marshal their forces and put the enemy to the test.
49- in a sense is no different than a pre-dominion fight; time zone wars gone wild! We wisely decided not to LEROY into a fleet several times larger than our own and Goons are rightfully happy that they got the peeps together to save the station. We'll see in the coming days what is to become of the iHub and SBUs.
In the big picture Goons made the call to let PL go down in a heap rather than try to marshal enough forces to defend both 49- and PL. You'd think the largest alliance in the game could easily field enough forces to do the job in both places (especially with your buddies from ZAF and the few blues you have left) but perhaps your leadership knew that would just turn out badly.
Don't forget Razor, they are floating around here too.
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Dark Sidhe
Minmatar Rage For Order Systematic-Chaos
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Posted - 2010.01.12 00:35:00 -
[105]
Originally by: Kel'taith Don't forget Razor, they are floating around here too.
Yea I lol'd when the Phreeze, a Razor FC warped into the middle of us in the midst of shooting the iHub Saturday night. Razor might want to explore the depraved depths of whatever the Goons have going on in that station and come south on a vacation.
Update to the Update: While I was stuck at work, our US TZ layabouts and Euro m8's replaced the SBUs that were cruelly blown up by Goons last night after the station came out of r/f. Goonies repped the station last night. Apparantly we did have some decent numbers last night but many were stuck on the road back from an iHub shoot fest with AAA in SV5 and WD- against the Ammarian Opressors aka CVA/LF.
After the SBUs were onlined today, the station was again put into r/f with a timer for Wednesday night in North American Prime Time. -------------------------------
"Back away from the Tatoo Ink" |

Naomi Ashikaga
Caldari GoonFleet GoonSwarm
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Posted - 2010.01.12 01:58:00 -
[106]
killing sbus without resistance
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the SNEEP
Amarr GoonFleet GoonSwarm
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Posted - 2010.01.12 03:45:00 -
[107]
Originally by: Naomi Ashikaga killing sbus without resistance
sys-k is controlling our game
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WrathOfOprah
Caldari GoonFleet GoonSwarm
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Posted - 2010.01.12 03:49:00 -
[108]
Originally by: LooseLips Going to be interesting IF Goons decide to defend when/if IT attack Delve.
I'm sure we'll have 1 epic fight where we'll be broken. Then we'll be camped into NPC Delve for a month before we cascade to empire. Like the previous occupants.
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Vaustrien
Caldari GoonFleet GoonSwarm
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Posted - 2010.01.12 04:40:00 -
[109]
Originally by: Cupdeez
The best way to actually take someone space is to have a good presents there so members and corps want to leave the alliance. Once participation falls then go for the SOV mechanics.
I like good presents!
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Kayl Breinhar
Gallente GoonFleet GoonSwarm
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Posted - 2010.01.12 08:58:00 -
[110]
Edited by: Kayl Breinhar on 12/01/2010 08:58:04
Originally by: Svetlanna
Originally by: Petar Quaresma How would you know about sov mechanics? All the systems you claimed were basically handed to you without a fight.
You surely have greater experience on the subject, ouch! 
Not our fault Kenny lacked the e-honour to undock their cap fleet into our PR- bubblefest for three weeks to counter our destruction of everything they held dear and worked for all those years. I don't think they minded that much.
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Puzie
Minmatar GoonFleet GoonSwarm
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Posted - 2010.01.12 21:20:00 -
[111]
49- update:
SBU's back on gates.
Station and ihub reinforced.
System collapse imminent.
Death to Goonswarm.
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Crispy Turtle
Minmatar Trigrams Edge
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Posted - 2010.01.12 21:25:00 -
[112]
Originally by: Puzie 49- update:
SBU's back on gates.
Station and ihub reinforced.
System collapse imminent.
Death to Goonswarm.
My friends daughter wants to play Hello Kitty Online, if I send you her e-mail address can you do that buddy program that way you can get free time on it and have a friend to play with you of the same age, thanks.
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Puzie
Minmatar GoonFleet GoonSwarm
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Posted - 2010.01.12 21:32:00 -
[113]
Originally by: Crispy Turtle
My friends daughter wants to play Hello Kitty Online, if I send you her e-mail address can you do that buddy program that way you can get free time on it and have a friend to play with you of the same age, thanks.
Already playing, tell her to add "Dr. Pikachu" as a friend. tia
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LooseLips
Minmatar Luck Yourself Into Isk
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Posted - 2010.01.12 22:38:00 -
[114]
Now that Goons have proven they can hold off -A- for a bit, will they be seen in fountain some to prevent IT from moving as quickly as they are. |

Shigsy
Caldari D00M. Triumvirate.
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Posted - 2010.01.12 22:52:00 -
[115]
I doubt we'll see AAA make much headway without any outsider help due to goons timezone defending advantage.
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Crispy Turtle
Minmatar Trigrams Edge
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Posted - 2010.01.12 23:13:00 -
[116]
Originally by: LooseLips Now that Goons have proven they can hold off -A- for a bit, will they be seen in fountain some to prevent IT from moving as quickly as they are.
Well IT are bored, have been for the past week, but last several Goon invasions have ended badly guess Goons will just have to wait for IT to come to them, AGAIN!
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Greg DaimYo
Caldari Biotronics Inc. Majesta Empire
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Posted - 2010.01.12 23:35:00 -
[117]
Originally by: Crispy Turtle
Originally by: LooseLips Now that Goons have proven they can hold off -A- for a bit, will they be seen in fountain some to prevent IT from moving as quickly as they are.
Well IT are bored, have been for the past week, but last several Goon invasions have ended badly guess Goons will just have to wait for IT to come to them, AGAIN!
While this is basically true, it causes me to rant:
The development of large scale-warfare in Eve has shown that numbers are everything on a strategic level. You have to keep those numbers up and this is most likely the hardest part for every Alliance- or Coalitionleader out there.
The NC might be the first entity, that took advantage of this (but I won't argue about that particular point), but it is a clear trend, that other entities have adapted towards this playstyle within the past 6-12 months. Atlas was the first to adapt, IT followed suit and Tri-Init-Co2-whoever got on track, too.
There's no way in fricking hell that you'll achieve anything without a massive numerical advantage. This got a lot worse with Dominion, because without the ability to outnumber your opponent in EVERY FRICKING timezone your plain **** out of luck (bugs like in y8r not taken into account here).
The serverbehaviour since the last patch isn't considered here, but that doesn't improve the current sov-mechanic either, which isn't very good at its current state in the first place as stated above, to underestimate my point.
/rant and serious-post off.
On another note I am hearing that CVA started to scam their neutral inhabitants of Providence, since Goonswarm didn't pay their promised amount of ISK to distract AAA, hence causing a problem in the production of new Outposts. 
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Finanche
Minmatar Bent on Destruction deadspace society
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Posted - 2010.01.13 00:26:00 -
[118]
CVA working with goons? Is that not against thier RP and Standards of Conduct? --
Read my Blog - Congo Free State |

Matata Hakuna
Amarr GoonFleet GoonSwarm
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Posted - 2010.01.13 00:30:00 -
[119]
Originally by: Finanche CVA working with goons? Is that not against thier RP and Standards of Conduct?
We don't have standards.. oh you ment CVA, silly me.
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Petar Quaresma
Caldari GoonFleet GoonSwarm
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Posted - 2010.01.13 01:15:00 -
[120]
Originally by: Shigsy I doubt we'll see AAA make much headway without any outsider help due to AAA being really bad at Eve.
You're probably right.
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