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MagicAcid
Star Frontiers Unlimited
0
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Posted - 2012.06.23 18:08:00 -
[1] - Quote
I made 10s of Billions of isk by taking nearly a Trillion isk worth of Battleships and committing suicide by Concord in the Tennen system. You can see the 2-3 months of increased losses in one of the Economic newsletters since my losses counted as player losses :)
This is the exact same thing the Gooons were doing, they were taking advantage of CCP sucking at pricing things properly. In both cases it was due to CCP trying to force everyone to use a certain price and at the same time CCP was entering the market as an NPC with a bottomless wallet. Why can't CCP just stop with all this crap where they use their infinite money supply as part of a broken game mechanic.
I do not see how what the Goons did is an exploit, and what I did is not. I even asked the GMs before doing massive insurance fraud and they were kind of annoyed I would even bother to ask about something so obviously allowed.
Does anyone see something I am missing?
Is EvE a different game now where this kind of "winning" the game is no longer tolerated? |

MagicAcid
Star Frontiers Unlimited
0
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Posted - 2012.06.23 18:42:00 -
[2] - Quote
Victoria Sin wrote:Simetraz wrote:So if you purchase a battleship then pay for the Plat insurance and self destruct it. You get back more then the cost of the insurance + the cost of the battleship ?
He's talking complete ****. You could make a few million at most from each ship you did this with when the ship price was crap, but in order to make tens of billions you'd have to do this thousands of times! For this reason I say this guy is talking out of his   
http://cdn1.eveonline.com/community/QEN/QEN_Q3-2010.pdf Page 35 and 36 (on page 36 look at how The Citadel has the most losses) Here is my add for minerals: http://www.bsacse.amxg4.com/classifieds/index.php?id=magic
I had 40 manufacturing slots at the time and kept them building 24/7 for months, along with multiple alts to do the ship destruction and salvaging.
I hope to do this again some day, even if I don't make too much isk. |

MagicAcid
Star Frontiers Unlimited
4
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Posted - 2012.06.23 19:04:00 -
[3] - Quote
Tear Miner wrote:u mad bro?
It's an exploit, get over it and go do something productive.
Why would I do something productive when I can do something destructive?
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MagicAcid
Star Frontiers Unlimited
4
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Posted - 2012.06.23 19:05:00 -
[4] - Quote
Lexmana wrote:Who said insurance fraud was not an exploit?
CCP said so when I asked :)
Learn to read! |

MagicAcid
Star Frontiers Unlimited
4
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Posted - 2012.06.23 19:10:00 -
[5] - Quote
Victoria Sin wrote:MagicAcid wrote:Victoria Sin wrote:Simetraz wrote:So if you purchase a battleship then pay for the Plat insurance and self destruct it. You get back more then the cost of the insurance + the cost of the battleship ?
He's talking complete ****. You could make a few million at most from each ship you did this with when the ship price was crap, but in order to make tens of billions you'd have to do this thousands of times! For this reason I say this guy is talking out of his    http://cdn1.eveonline.com/community/QEN/QEN_Q3-2010.pdfPage 35 and 36 (on page 36 look at how The Citadel has the most losses) Here is my add for minerals: http://www.bsacse.amxg4.com/classifieds/index.php?id=magicI had 40 manufacturing slots at the time and kept them building 24/7 for months, along with multiple alts to do the ship destruction and salvaging. I hope to do this again some day, even if I don't make too much isk. Well the     done. You made a small amount of ISK and the fact that you went into it with 40 manufacturing slots working 24/7 demonstrates beyond any reasonable doubt that you are a complete **** moron!
I didn't just do it to make isk, I did it to prove that the game was broken too since CCP did not agree.
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MagicAcid
Star Frontiers Unlimited
4
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Posted - 2012.06.23 19:19:00 -
[6] - Quote
Lexmana wrote:MagicAcid wrote: I didn't just do it to make isk, I did it to prove that the game was broken too since CCP did not agree.
That kind of define it as an exploit don't you think?
Not really since I did nothing outside the design of the system. If I found a way to make the feature not work as intended, like some way to collect the insurance money without losing the ship, or insure multiple ships at once, or insure a ship for free... it would be an exploit, but doing exactly what CCP intended, just on a larger scale is not.
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MagicAcid
Star Frontiers Unlimited
4
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Posted - 2012.06.23 19:33:00 -
[7] - Quote
I hope they explain their reasoning, I have been busy with work so I have not had the time to pull off something similar to this again, but I am not short on opportunities.
Anyways if they BAN those goons or remove their assets it will set a precedent that will make the next time this happens 1000 times worse and a rollback will be required to fix it. The goons were extremely nice and didn't decide to create unlimited CNR and self destruct for insurance on a massive scale and then ruin all the markets in a way that cannot be repaired without a rollback on a Friday evening so CCP wouldn't have the resources ready to deal with it (or ruin the weekends for several CCP employes and customers) Also its not even an Exploit of game mechanics, its just **** poor design and the people responsible need to be sacked or have some other punishment.
If I was CCP I would have a conversation with these 5 people and ask them what they want in exchange for the LP and isk, something along the lines of a permanent monument to them in the game or renaming a few systems would make me happy. |

MagicAcid
Star Frontiers Unlimited
7
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Posted - 2012.06.23 19:49:00 -
[8] - Quote
Markus Reese wrote:Reading about this, I think the big difference was the "recycling" of drops. The LP paid out for loot destroyed, from what I read, that included dropped items only. The fact they would pick up dropped items and blow it up again to get lp meant that they were getting alot more lp than what was destroyed. The mechanic stated that it would pay out to items destroyed and they made notice that stuff was not destroyed but they were giving the payout means exploit in my eyes.
Even without that part they still made it work. |

MagicAcid
Star Frontiers Unlimited
7
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Posted - 2012.06.23 19:54:00 -
[9] - Quote
Lexmana wrote:Fix Lag wrote:Lexmana wrote: 1. Is it illegal to fire a gun? 2. Is it illegal to point a gun at someone?
Now tell me what makes someone guilty of murder.
what is this I don't even I know. It is difficult. You have to see the whole picture and not everybody can do it. But this is the exploit they used (I actually though you know but ... hell). 1.) They manipulated the price of an item in order to 2) cash in LP on that item based on the manipulated price in 1). The two are not an exploit in isolation. The two of them combined with the intention to make an unfair shitload amount of LP is an exploit. The perpetrators themselves knew it was an exploit. Or why do you think they reported it to CCP?
They reported it to CCP to make fun of CCP and show them how stupid they are to hopefully make them change it before others did the same making their efforts pointless. |

MagicAcid
Star Frontiers Unlimited
8
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Posted - 2012.06.23 20:31:00 -
[10] - Quote
Innywuhne wrote:for this project you talk about on the first page, did you have your alts shoot you and salvage? or did you do something to trigger a response from other players to speed things up? did random people blow you up? or always someone under your control? i'm just trying to wrap my head around what must have been required to blow up hundreds of ships. if you were able to do it totally solo with alts, well thats amazing. with help from friends its slightly less impressive, but still a pretty massive undertaking.
I hauled minerals for, manufactured, insured, and blew up hundreds of ships a day.
I am also proud to say I found ways to do this efficiently without any macros or even mouseclick broadcasting.
Anyways I had some help from people for supplying minerals, but sometimes I went days hauling it all myself with only 2 freighters and an orca.
If I had 12 alts at the time instead of just 3 I could have destroyed a ship every few seconds. Send me an evemail ingame and I can arrange to do it again on the test server and take a video :)
Also I popped 1 ship without insureing it :( and 1-2 with basic insurance. |

MagicAcid
Star Frontiers Unlimited
8
|
Posted - 2012.06.23 20:33:00 -
[11] - Quote
Sentamon wrote:What I dont undestand is how doing anything that involves killing youself, your alts, of your allies for profit isn't considered a broken game mechanic and isn't an exploit. Any sort of player vs player destruction should always result in a net loss.
I actually woudl fit ships with smartbombs and go provoke 50-500 man gangs to send their drones at me :)
I even killed a couple t2 frigs this way, one even was salvage fit :)
Even with a rack of smartbombs and capboosters and stabs I think I broken even or close to it. |

MagicAcid
Star Frontiers Unlimited
8
|
Posted - 2012.06.23 20:46:00 -
[12] - Quote
Smohq Anmirorz wrote:Just because game mechanics allow something does not mean it's not an exploit. Often it means they don't know about it or they haven't fixed it yet. The defense "the game allows me to do it so it should be allowed" is trying to get away on a technicality. You don't have to be warned or punished to exploit something unintended. It doesn't have to be fixed for you to be exploiting something that is unintended.
I love the list of things they did and asking which one is the exploit. I'm pretty sure if I had followed all those steps I would have lost ISK and wondered which part you left out. The part that was left out is where they analyzed and manipulated the market to make tons of ISK from NPCs. Your list is not complete because I can follow it to the letter and not make any ISK. You wanted a better analogy, ok...Buying and selling stocks is legal. Using information that not everyone has access to in order to make the buying and selling of stocks more profitable is not legal.
Blowing up ships to make a profit from the insurance was an exploit. Do you really think that was what was intended? It was a flaw in the design of it and people exploited that flaw.
This shouldn't be such a point of contention. How you define it is just silly, we all understand the problem. They used a flaw in the game design to make ISK in a way that was not intended.
Manipulating the market to make lots of ISK from other players = good. Manipulating the market to make lots of ISK from NPCs = bad.
What I did is not that far from designing your fleets around insurance so the losses are minimal. |

MagicAcid
Star Frontiers Unlimited
8
|
Posted - 2012.06.23 20:57:00 -
[13] - Quote
Smohq Anmirorz wrote:MagicAcid wrote:
What I did is not that far from designing your fleets around insurance so the losses are minimal.
Did you purposely blow up ships to make a profit from NPC's from insurance? Do you think it was the intention of the game designers for you to make a PROFIT off insurance, or do you think maybe they thought it would PARTIALLY pay for your ship and help ease the burden of the loss?
I shared your belief until I specifically asked CCP and they told me it was 100% allowed. |

MagicAcid
Star Frontiers Unlimited
9
|
Posted - 2012.06.23 21:34:00 -
[14] - Quote
Innywuhne wrote:so was the other posters comment about GCC and undocking the way it was done? like on the first undock, lock and fire on someone's can, then docking, reboarding, repeat?
I would undock and then shoot the concord station I was using to get GCC.
After than I would merely lock the station which would cause an immediate concord response instead of waiting 30 seconds. |

MagicAcid
Star Frontiers Unlimited
9
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Posted - 2012.06.23 21:35:00 -
[15] - Quote
Also, feel free to hang out in my chat room, "Fluoro's chat room" where I keep all my alts. |

MagicAcid
Star Frontiers Unlimited
9
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Posted - 2012.06.23 21:43:00 -
[16] - Quote
If the requirement to warp is to be going fast... and a MWD makes you go fast... Also it has the frigging word warp in the name.
The mechanic is you can enter warp at 75% of max speed and webs are designed to lower max speed without changing current speed. |

MagicAcid
Star Frontiers Unlimited
9
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Posted - 2012.06.23 22:24:00 -
[17] - Quote
Smohq Anmirorz wrote:Montmazar wrote:Smohq Anmirorz wrote:
Yes, I use a microwarpdrive to enter warp faster on some large ships. No, I do not think it goes against what the game designers intended. If I ever hear from them that it goes against what they intended I will stop doing it. As long as I believe it is not going against what they intended, I will keep doing it.
So it's just down to individual interpretation then? You believe it is okay so it is? In that case, what's the problem? Clearly the guys behind the loyalty points generation believed it was okay too. They even helpfully told CCP about it. Which is more than you have probably even done about your microwarpdrive "trick" (i.e. exploit) you dirty cheating exploiter, you. It's like this: either you need to ask "mother may I" on every single off book game decision that is not borne out exactly like what the item description and dev blog says, or the players are allowed to use their own imaginations given the game mechanics as they are. Then again on a previous post, you tell someone who actually did ask "mother may I" that it wasn't good enough, so clearly you are deep into crazyville anyway. I did no such thing. I asked that person what they thought the game designers intended. I still haven't heard back. And no, it is not interpretation, it is intention. Let's try it like this. In a small town, a local bar owner sets up a roulette wheel. We all know what a roulette wheel is, and that it is intended to have slots all with an equal chance of the ball falling in it. One guy in town watches as people play and notes how often each number gets called and starts to notice number 12 is getting called far too often. One night when it starts to get to be not so crowded he goes to inspect the wheel and sees that it has a defect that will make it fall in 12 more often. He tells the bartender, who says he's looked at it and it's fine, stop worrying. You tell him you're going to come use it and make a bunch of money, he says go ahead, give it a try. He thinks you'll lose. You come in the next day, play the number all day and walk away with a huge profit. That's an exploit. You knew about a flaw that was against the intention of what a roulette wheel is for, and used that flaw. Another guy comes in every Friday and puts $20 on number 12 because it's his lucky number. At the end of the year he finds that he's a lot richer than he expected. That's not an exploit. There was a flaw, it was used, but without intention. It's all about intention. Are you trying to use a flaw for personal gain. That somewhat sums up my definition of 'exploit' and I will stick by it. And since I also believe that they do not intend for me to make a bunch of ISK from NPC's with minimal effort, I would not have used this latest LP exploit.
I would hope that a bar owner that knowingly tricks people into thinking his roulette wheel is unbiased ends up with a visit from the gambling police.
Also how is this an exploit if it is expressly allowed by the bar owner? |

MagicAcid
Star Frontiers Unlimited
9
|
Posted - 2012.06.23 22:25:00 -
[18] - Quote
Montmazar wrote:http://www.pcgamer.com/2012/06/23/eve-online-developers-on-the-importance-of-harnessing-player-creativity/ Quote:Apart from that, I donGÇÖt like solving specific problems with modules. A module should be something that adds player value, that they will somehow put into some framework in the sandbox, rather than me saying, GÇ£I donGÇÖt like this ship doing something, letGÇÖs make a module to change that.GÇ¥ I think thatGÇÖs a bad way of expanding your library of modules. Huh. It seems like the design philosophy of EVE is that CCP puts out tools out there, and relies on creative players to come up with novel ways to use those tools. No, that can't be right. Instead we should just try to figure out their specific "intent" and then only do that. That must be it.
+1 |

MagicAcid
Star Frontiers Unlimited
12
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Posted - 2012.06.24 01:25:00 -
[19] - Quote
How is it even an exploit, the whole point of the market prices was to let EvE players set the price instead of using some arbitrary power of 2 numbers for minerals called base price.
This is the exact same problem as insurance fruad where CCP stupidly sets a price floor on items and this same exact method can (and im pissed they did it before me) and will be used to do insurance fruad again. |

MagicAcid
Star Frontiers Unlimited
12
|
Posted - 2012.06.24 04:54:00 -
[20] - Quote
Barbara Nichole wrote:so you're the ass that got insurance nerfed to the point that it's useless.
Yeah, thats me :)
We can't have free ships for giant 0.0 BS blobs... that doesn't make sense. |
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