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Mr JitaFantastic
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Posted - 2010.01.13 15:59:00 -
[31]
Edited by: Mr JitaFantastic on 13/01/2010 16:00:29 the fan club will always retort with: If you dont like it leave. Or, Mr X said this game is good, therefore it is.
The problem is alot of these small bugs are not getting fixed and add to frustration for the players. The smallest things might seem like the most unimportant, but its the small things that haunt you day in and day out and make it a larger issue. |

Nicholas Barker
Black Nova Corp IT Alliance
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Posted - 2010.01.13 16:13:00 -
[32]
Originally by: Captain Futur3
[*] when you kill a target with one shot, there is no weapon effect. The target simply explodes, but you dont see any projectiles (dont know if this is for missiles too)
This happens with all kills, the killing shot doesn't show.
That's because the model has been removed so your guns and the bullet/laser line don't have a hit point to aim at.
The way to fix this would be to have them hang around a bit longer, or maybe aim at the wreck, but even then it'll probably create more problems than it'll solve.
Plus, i don't zoom in much for serious pvp. |

Captain Futur3
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Posted - 2010.01.13 17:09:00 -
[33]
This fix would take a developer 5 minutes of time to add a small timer of 1-2 seconds before the ship despawns and this bug would be fixed. I know programming and i am modding for another game and i have fixed bugs like these many times. Its just that the devs dont want to fix them because it makes no money. Its way more money efficient if they announce walking on stations, new planet graphics or whatever instead of a bugfix list.
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Smagd
Encina Technologies Namtz' aar K'in
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Posted - 2010.01.13 17:27:00 -
[34]
Originally by: Captain Futur3 This fix would take a developer 5 minutes of time to add a small timer of 1-2 seconds before the ship despawns and this bug would be fixed. I know programming and i am modding for another game and i have fixed bugs like these many times. Its just that the devs dont want to fix them because it makes no money. Its way more money efficient if they announce walking on stations, new planet graphics or whatever instead of a bugfix list.
This may be true exactly until enough people have bug repped the same bug, and it starts to show up in their top 10 deficits.
A quick bugfix to one of the top 10 deficits will look good.
Apparently, however, not enough people find this particular one annoying enough to actually bug rep it - which I understand, because it's really not an important one, and therefore it won't get fixed.
So at least bug report the ones that *really* annoy you. If you're a programmer you can probably even create a case to reproduce it.
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2010.01.13 17:55:00 -
[35]
Edited by: fuxinos on 13/01/2010 17:58:18
No, most people find these bugs so obvious that they think even CCP is going to notice that one, thus dont bother to report (me included).
It just shows how bad CCP is at fixing stuff, if they need players to tell them how annoying a bug is...
Personaly, I dont know how CCP achieved "best MMORPG award", but there are several other MMORPGs that dont feel like mid beta status.
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Fergus McRae
Gallente New Eden Regimental Navy Rebel Alliance of New Eden
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Posted - 2010.01.13 18:03:00 -
[36]
Originally by: Captain Futur3
Originally by: Sumelar Edited by: Sumelar on 13/01/2010 11:33:35 No one cares about sound.
The tractor beam bug has only been around a few months, and since it still works fine a graphical error isn't worth dev time.
Again, meaningless graphics error.
No clipping is so we don't have to fly around them and waste time, it's not a bug.
Jukebox does, and always has, worked fine for me.
Originally by: Callista Sincera
This. He listed several ovious bugs that wouldn't be all that hard to fix. I'm sure you're sov-issues are more important to you, but those are recent issues. These are not, mostly. So even if they are super low priority, they should have been fixed by now.
You don't make the game, so saying something is an easy fix when you have no idea how complicated it might be just makes you look like an idiot.
Go one step further and ASK the devs to put little bugs into the game because they are so funny to watch but dont crash anything. All these ARE bugs and they NEED a fix. Saying that the structures shall have no clipping is stupid. Why would they have put the structure in the mission then, and why does 1 out of 2 of these structures HAS clipping while the other one has not (which is totally random). Yes, it blocks your way, but thats maybe what the structure shall do? Flying from one point to another is ****ing easy in eve and you whine about evading one huge object? Also saying that the bugs are meaningless is YOUR subjective opinion. I know that they mean something to me and others. When i play a game, i want sound, graphics and gameplay. Not just the last, else i wouldnt play the game on a computer.
This is silly... The clipping thing occurs so we're not losing our ships as we go smashing into celestial bodies in warp, which is nowhere near as fun as it might sound.
If they were to fix that so that everything in the universe was solid, they'd either have to rethink the way warping works involving multiple jumps (automated or manual) to avoid these bodies, or deal with the thousands of ****ed off players who feel ripped off because, through no fault of their own, they smashed into the planet around which a given base was orbitting and thereby lost their Army Issue Raven or whatever.
Somethign done deliberately for the betterment of player enjoyment is not a bug, even if you think it's unrealistic or whatever. It's like calling the lack of collision detection in WoW and other similar games a bug. It's not, it's deliberate. --- Fergus McRae
And, while with silent lifting mind I've trod The high untresspassed sanctity of space, Put out my hand and touched the face of God. -Pilot Officer Gillespie Magee |

Hyperforce99
Gallente GoldTech Mischievous Industrial Logistics Ltd.
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Posted - 2010.01.13 18:32:00 -
[37]
yeah I know of the sound issue. But you can fix that by simply turning on Quiter turret sounds... ironicly it makes you actually hear your guns :D (and many other sounds as well) --------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/ |

Shawshanke
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Posted - 2010.01.13 18:36:00 -
[38]
Originally by: Captain Futur3 I really cant understand why CCP havent fixed the obvious bugs of the game after so many years of development. Really every new player will notice them right in his first week of playtime, so dont tell me to write a petition about them. If the devs still dont know them, they must be blind (i know that some are playing the game too).
Her is my top 5 list of the obvious bugs:
- Sound bug (weapon effects disappear for no reason)
- tractor beam is totally bugged at the beginning (target seems to teleport to the other side of the ship)
- when you kill a target with one shot, there is no weapon effect. The target simply explodes, but you dont see any projectiles (dont know if this is for missiles too)
- no clipping for some objects! I can understand that you can warp through objects, but why can i fly with 400 m/s through a moon, a starbase or an asteroid (most of them in missions)?
- Jukebox is broken (dont autostart and stops after one song)
Some of these bugs are very old. In fact, the only bug that is quite new is the jukebox bug. Why do they still exist? Sometimes, it seems that the game is still in a very late beta status. If the game would be released in 2008 or later, i could understand this, but even in Age of Conan that i have playtested nearly a year ago, i couldnt find that many obvious bugs in my first week (I dont speak about the game right after release, but in 2009).
You could have at least brought up actual issues I.E. drones not showing their real stats adjusted by skills. Mods not turning off correctly and needing to wait through a quarter to full cycle every single time you turn them off etc.
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Mendolus
Aurelius Federation Apotheosis of Virtue
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Posted - 2010.01.13 18:52:00 -
[39]
Originally by: Captain Futur3
Originally by: Niccolado Starwalker Edited by: Niccolado Starwalker on 13/01/2010 13:15:05
Personally I think CCP can pat themselves on their back on a well done job with the game. Because if all the playerbase have to complain about when it comes to bugs in the game are those five mentioned, they have done an excellent job indeed..
And yes, I understand they are bugs and need fixing. Its just that the game as a whole wont fall on those five mentioned!
you and most of the people here dont get what i am trying to say. This game is in developement for 7 years now and still has those kind of bugs for a very long time. That is everything, but not a "great job". Think of Windows 2000 that would still be used and microsoft would still support and fix it. I am sure, you wouldnt find BSODs or driver conflicts in Windows anymore. Maybe if you look very deep into the program, but not after testing windows 2000 for a week. What i am saying is that a game, that is so long in developement (7 years after release, so maybe 10 years in total) and is improved very frequently, bugs like these should have been fixed long ago.
I dont say that the game itself is bad, its just that the devs seem to fail totally in bugfixing.
Fixed that for ya. 
{...and they will respect a line drawn in the sand more than forgiveness} |

Sumelar
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Posted - 2010.01.13 19:38:00 -
[40]
Originally by: Captain Futur3 This fix would take a developer 5 minutes of time to add a small timer of 1-2 seconds before the ship despawns and this bug would be fixed. I know programming and i am modding for another game and i have fixed bugs like these many times. Its just that the devs dont want to fix them because it makes no money. Its way more money efficient if they announce walking on stations, new planet graphics or whatever instead of a bugfix list.
Your experience is 100% irrelevant, you don't work on THIS game so you have no idea how THIS GAME works.
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CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.01.13 19:48:00 -
[41]
Originally by: Sumelar
No one cares about sound.
I care, and so do all the poster in this thread :
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1018419
The biggest problem is that sound is not improving but rather degrading, so yah, perhaps we should not ask for bug fixes, cause CCP keeps making it worse ...
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |

Ghengis Tia
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Posted - 2010.01.13 19:50:00 -
[42]
Originally by: Captain Futur3
[b][list=1] Sound bug (weapon effects disappear for no reason)
My major pet peeve. Has entirely removed the sense of immersion into the game while doing missions/complexes, etc. In fact, this situation made missions so boring that I've just about quit doing them entirely.
Noobs will never know how cool Eve once sounded, it's a damn shame.....
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Ban Doga
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Posted - 2010.01.14 07:48:00 -
[43]
Originally by: Captain Futur3
... All these ARE bugs and they NEED a fix. Saying that the structures shall have no clipping is stupid. Why would they have put the structure in the mission then, and why does 1 out of 2 of these structures HAS clipping while the other one has not (which is totally random). ...
Originally by: Sumelar
... I'm not the one whining here. As several others have pointed out, no clipping through planets is NOT a bug, it's a GAMEPLAY FEATURE. CCP has stated many times that gameplay will always take priority over scientific accuracy. You're the only one that seems to want to waste time going around planets, the rest of us are much happier actually playing rather than navigating. Has it occurred to you that maybe because travel is so easy, it was probably done intentionally? ...
I underlined the important parts...
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Cyprus Black
Caldari Cowboy Diplomacy
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Posted - 2010.01.14 09:50:00 -
[44]
No offense, but those bugs listed are pretty minor and trivial. If those really are the worst bugs in EvE, then I'll consider it a blessing. ___________________________________ "In the land of predators, the lion does not fear the jackal." -Dexter |

Grunanca
Final Agony
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Posted - 2010.01.14 10:04:00 -
[45]
Edited by: Grunanca on 14/01/2010 10:04:38
Originally by: Captain Futur3 I really cant understand why CCP havent fixed the obvious bugs of the game after so many years of development. Really every new player will notice them right in his first week of playtime, so dont tell me to write a petition about them. If the devs still dont know them, they must be blind (i know that some are playing the game too).
Her is my top 5 list of the obvious bugs:
- Sound bug (weapon effects disappear for no reason)
- tractor beam is totally bugged at the beginning (target seems to teleport to the other side of the ship)
- when you kill a target with one shot, there is no weapon effect. The target simply explodes, but you dont see any projectiles (dont know if this is for missiles too)
- no clipping for some objects! I can understand that you can warp through objects, but why can i fly with 400 m/s through a moon, a starbase or an asteroid (most of them in missions)?
- Jukebox is broken (dont autostart and stops after one song)
Some of these bugs are very old. In fact, the only bug that is quite new is the jukebox bug. Why do they still exist? Sometimes, it seems that the game is still in a very late beta status. If the game would be released in 2008 or later, i could understand this, but even in Age of Conan that i have playtested nearly a year ago, i couldnt find that many obvious bugs in my first week (I dont speak about the game right after release, but in 2009).
Eve has sound!? Please re-size your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |

Thirzarr
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Posted - 2010.01.14 10:10:00 -
[46]
Eve used to have rather well working sounds. I hope this eve voice thing isnt the one causing trouble?
Strangely on linux+wine+eve sound seems to work alot better than on win xp/vista/7 ... so it might actually not be ccp who is messing things up. Maybe.
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2010.01.14 11:09:00 -
[47]
Its funny that most dont get his point.
Hes saying that this game still has tons of obvious bugs and this game is out for 5 years+....
You could say that most developers get their games somewhat fixed after atleast 2 years, but 5+ is fail.
There are no minor bugs or major bugs, bugs are bugs, they all should be fixed before somethingelse gets added...
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Geisladiskur
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Posted - 2010.01.14 17:11:00 -
[48]
Originally by: Captain Futur3
Her is my top 5 list of the obvious bugs:
- Sound bug (weapon effects disappear for no reason)
- tractor beam is totally bugged at the beginning (target seems to teleport to the other side of the ship)
- when you kill a target with one shot, there is no weapon effect. The target simply explodes, but you dont see any projectiles (dont know if this is for missiles too)
- no clipping for some objects! I can understand that you can warp through objects, but why can i fly with 400 m/s through a moon, a starbase or an asteroid (most of them in missions)?
- Jukebox is broken (dont autostart and stops after one song)
1 Eve has sound?
2. I'll agree with you there.
3. I'm usually too busy focusing on the next target to watch the pretty explosions, and so should you.
4. What kind of exploit are you using to fly through those things? I'd like to know.
5. Eve has sound? |

Vahligmarr
Minmatar Tribal Core
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Posted - 2010.01.14 17:28:00 -
[49]
Originally by: Sumelar Edited by: Sumelar on 13/01/2010 11:33:35 No one cares about sound.
....
sound is so important! and sadly eve is one of the few games i know, where the sound is not only bugged but so subpar to the rest of the game.
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CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.01.14 20:46:00 -
[50]
Originally by: Ghengis Tia
Originally by: Captain Futur3
[b][list=1] Sound bug (weapon effects disappear for no reason)
My major pet peeve. Has entirely removed the sense of immersion into the game while doing missions/complexes, etc. In fact, this situation made missions so boring that I've just about quit doing them entirely.
Noobs will never know how cool Eve once sounded, it's a damn shame.....
I haven't heard a ship explode since Apocrypha ... And it is not because of a lack of exploding ships !
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |
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Varesk
Gallente Maelstrom Crew Underworld Excavators
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Posted - 2010.01.14 20:58:00 -
[51]
Originally by: CommmanderInChief Edited by: CommmanderInChief on 13/01/2010 11:08:34 5/1000000000 bugs then....
I really wish, i think 99.9% of eve players would wish the next expansion just focused on 'fixing stuff' or enhancing whats there..no new features.
Will CCCP (see what i did there old communists!) listen, doubt it cos they never do listen to their own players - weird that..
Quote:
And still, EVE is AGAIN one of the best onlinegames on the market according to MMORPG.COM
Lol...so you judge the whole experience based on a review? they havent nearly played the game as much as we have...
YEASH!
I would be happy to miss a half ass expansion that isnt finished and has stuff removed for a bugs and features fix.
Also, 5th subsytem please before t3 frigs.
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Captain Futur3
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Posted - 2010.01.15 10:12:00 -
[52]
Edited by: Captain Futur3 on 15/01/2010 10:16:16
Originally by: Geisladiskur
4. What kind of exploit are you using to fly through those things? I'd like to know.
Believe it or not, but in one story line mission (lvl3) where you have to destroy a big ship, when you warp into the mission, you start exactly INSIDE of a huge unique asteroid (untextured from inside, so i dont think that its intended ^^). If thats not a proof for bad testing i dont know. I did the mission twice and both time the same **** happened. Another time, i lost a ship because i was inside of a station wreckage and when i wanted to warp out, i wasnt able because sometimes i was stuck and sometimes not. Then there ar eton of other such things.. just try to fly inside this asteroid with a hole inside where often a small station is. You can fly through the hull without a problem.
Btw.. here is a video of a person who is flying through a station with no clipping too. Video
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Doctor Penguin
Amarr Sacred Templars Black Swan.
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Posted - 2010.01.15 10:23:00 -
[53]
In before "CCP SHOULD FIX THE LAG FIRST HUR HUR HUR."
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Savatar Mei
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Posted - 2010.01.15 16:15:00 -
[54]
Originally by: Captain Futur3 I really cant understand why CCP havent fixed the obvious bugs of the game after so many years of development. Really every new player will notice them right in his first week of playtime, so dont tell me to write a petition about them. If the devs still dont know them, they must be blind (i know that some are playing the game too).
Her is my top 5 list of the obvious bugs:
- Sound bug (weapon effects disappear for no reason)
- tractor beam is totally bugged at the beginning (target seems to teleport to the other side of the ship)
- when you kill a target with one shot, there is no weapon effect. The target simply explodes, but you dont see any projectiles (dont know if this is for missiles too)
- no clipping for some objects! I can understand that you can warp through objects, but why can i fly with 400 m/s through a moon, a starbase or an asteroid (most of them in missions)?
- Jukebox is broken (dont autostart and stops after one song)
Some of these bugs are very old. In fact, the only bug that is quite new is the jukebox bug. Why do they still exist? Sometimes, it seems that the game is still in a very late beta status. If the game would be released in 2008 or later, i could understand this, but even in Age of Conan that i have playtested nearly a year ago, i couldnt find that many obvious bugs in my first week (I dont speak about the game right after release, but in 2009).
yes yes yes, we documented all the above bugs so well we instead now call them features! :)
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Don Pellegrino
Helljumpers Aeternus.
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Posted - 2010.01.16 06:19:00 -
[55]
Bugs are a part of eve, some get fixed and new ones are added every now and then.
Eve is a huge game, it is understandable that there's more bugs than in other games, but it is still by far the most buggy game I have ever played. I have heard that Killing Floor may be just as bad.
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Soldis
Minmatar Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2010.01.16 09:31:00 -
[56]
Yes there too many bugs that prevent me from doing anything serious in this game, because you can all lose it instantly to some stupid bug.
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