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Wambango
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Posted - 2010.01.14 19:45:00 -
[1]
i was aware that you lose sp's from your subsystems skills when you lose a t3 cruiser. However, i have recently been told that ccp changed it so that you lose sp's by ejecting as well... anyone able to tell me whether this is just someone pulling me plonker or whether this is actually correct?
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Malen Nenokal
The Nightshift
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Posted - 2010.01.14 20:08:00 -
[2]
Incorrect.
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Yarinor
Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2010.01.14 20:56:00 -
[3]
You lose sp if you eject and the ship is killed.
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Serge Bastana
Gallente GWA Corp
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Posted - 2010.01.14 21:19:00 -
[4]
Sounds a bit wrong as there are plenty of valid reasons to eject, but ejecting and then the ship being killed sounds fair enough, but that's the same result as being in the ship when it popped. ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

Burnharder
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Posted - 2010.01.14 21:41:00 -
[5]
A question I've asked before, but never received an answer for in relation to this, is how much SP do you lose when you get popped?
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Elegbara
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Posted - 2010.01.14 22:11:00 -
[6]
One level in one random subsystem skill. Also it will be the same race as the ship you were in. Such as you can lose only caldari subsystem skill if you lost a Tengu, not any other race subsystem skill. |

Mashie Saldana
Hooligans Of War
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Posted - 2010.01.14 22:12:00 -
[7]
Originally by: Yarinor You lose sp if you eject and the ship is killed.
If that happens it's a bug. |

Xilian Yula
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Posted - 2010.01.14 22:31:00 -
[8]
Interesting. Could anybody who has actually experienced this situation confirm whether you lose SP if you eject and the ship is then destroyed? Oh and please don't tell me you know this because you heard some dude on crack say it.
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Nadarius Chrome
Celestial Horizon Corp.
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Posted - 2010.01.14 22:34:00 -
[9]
Originally by: Mashie Saldana
Originally by: Yarinor You lose sp if you eject and the ship is killed.
If that happens it's a bug.
Sounds more like a way of stopping people avoiding SP loss than a bug to me. |

Wambango
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Posted - 2010.01.14 22:38:00 -
[10]
Edited by: Wambango on 14/01/2010 22:38:51 You were recently pulled forcefully from your Tengu which resulted in you losing 210745 skill points from the skill Caldari Defensive Systems.
lvl 5 down to lvl 4
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Drykor
Minmatar Tribal Liberation Force
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Posted - 2010.01.14 22:49:00 -
[11]
Originally by: Wambango Edited by: Wambango on 14/01/2010 22:38:51 You were recently pulled forcefully from your Tengu which resulted in you losing 210745 skill points from the skill Caldari Defensive Systems.
lvl 5 down to lvl 4
That happened when you ejected and the ship blew up afterwards?
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d3vo
Isotope Laboratories
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Posted - 2010.01.14 22:56:00 -
[12]
Shouldn't be. I've done it, I've seen it be done many times. IIRC, ejecting before losing the ship won't penalize your SP. This method makes more sense since you are not connected to the ship when your are in your pod.
ch33rs |

Lady Spank
Amarr Sekret Kool Klubb
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Posted - 2010.01.14 23:13:00 -
[13]
Where is Sigarri? He should be the expert on this subject. ~
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Xilian Yula
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Posted - 2010.01.15 12:37:00 -
[14]
Bumping this thread as I'd still like to see somebody experienced confirming this situation.
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Mistress Servelan
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Posted - 2010.01.15 12:46:00 -
[15]
Originally by: Wambango Edited by: Wambango on 14/01/2010 22:38:51 You were recently pulled forcefully from your Tengu which resulted in you losing 210745 skill points from the skill Caldari Defensive Systems.
lvl 5 down to lvl 4
So if you eject, and your alts get in it. Then 2 days later the ships pops, do both chars lose SP? Or is it when an empty ship gets popped?
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Rashmika Clavain
Gallente Shadows Of The Federation
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Posted - 2010.01.15 12:50:00 -
[16]
For something as relatively important as this, try it on Sisi. Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |

Captain Mastiff
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Posted - 2010.01.15 13:15:00 -
[17]
Originally by: Mistress Servelan
Originally by: Wambango Edited by: Wambango on 14/01/2010 22:38:51 You were recently pulled forcefully from your Tengu which resulted in you losing 210745 skill points from the skill Caldari Defensive Systems.
lvl 5 down to lvl 4
So if you eject, and your alts get in it. Then 2 days later the ships pops, do both chars lose SP? Or is it when an empty ship gets popped?
Owner is the last person who got it the ship.
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Isospin
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Posted - 2010.01.15 13:17:00 -
[18]
If you get the loss in your combat log then you're going to lose a skill level. The change is to stop pilots from ejecting from T3's near destruction in order to get around the skill loss. |

Captain Mastiff
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Posted - 2010.01.15 13:46:00 -
[19]
Originally by: Isospin If you get the loss in your combat log then you're going to lose a skill level. The change is to stop pilots from ejecting from T3's near destruction in order to get around the skill loss.
I guess we can see a drop in people flying T3 cruisers on Sisi then.
Shouldn't they encourage ejecting though as it is a massive bonus from the attacker if your victim ejects from a t3 ship.
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SupaKudoRio
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Posted - 2010.01.15 14:28:00 -
[20]
The whole SP loss idea was incredibly stupid (IMHO) and a major reason I will never use a T3. Especially considering that specialized T2 ships are just as effective, or close to it for a fraction of the cost... the only aspect truly unique to T3 is the interdiction nullifier subsystem (and subsystems in themselves, although the effect is the same as jumping into a different specialized ship).
---------------
10/10: Where is your God now? |

Mr Ignitious
The Scope
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Posted - 2010.01.15 14:38:00 -
[21]
Originally by: Captain Mastiff
Originally by: Isospin If you get the loss in your combat log then you're going to lose a skill level. The change is to stop pilots from ejecting from T3's near destruction in order to get around the skill loss.
I guess we can see a drop in people flying T3 cruisers on Sisi then.
Shouldn't they encourage ejecting though as it is a massive bonus from the attacker if your victim ejects from a t3 ship.
Sort of yes, however there is something else you must consider. When you eject from a ship and it is very low in hp (say, 1/2 structure) it is more than likely then that that amount hp is less than the amount of HP the ship gained from your skills effecting it (mechanic, shield management, etc) so when you eject the HP it magically gained from you being in it is now... magically gone, and thus explodes.
I was hoping CCP wouldn't notice this and be slow about fixing this issue like so many others, but I can't say I didn't see it coming... Oh well, it was fun while it lasted.
I read the forums assuming there are no trolls, only really stupid people.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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Eclipse Nightbane
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Posted - 2010.01.15 15:15:00 -
[22]
Originally by: SupaKudoRio The whole SP loss idea was incredibly stupid (IMHO) and a major reason I will never use a T3. Especially considering that specialized T2 ships are just as effective, or close to it for a fraction of the cost... the only aspect truly unique to T3 is the interdiction nullifier subsystem (and subsystems in themselves, although the effect is the same as jumping into a different specialized ship).
Wow your so wrong its so funny.
T3 ships are leaps and bounds better then the t2 versions, each subsystem gives you a bonus per level of the sub system, you only get a couple bonuses on a t2 ship compared to the bonuses on a t3 ship.
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Wet Ferret
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Posted - 2010.01.15 15:53:00 -
[23]
Originally by: Isospin If you get the loss in your combat log then you're going to lose a skill level. The change is to stop pilots from ejecting from T3's near destruction in order to get around the skill loss.
Really, and here I was thinking the possibility of giving your attackers your T3 ship would have been discouraging enough.
I'll take it straight from CCP whether this is "supposed to be" this way.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started.
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Burnharder
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Posted - 2010.01.15 16:55:00 -
[24]
It's only 4 days training (from 4 back to 5), depending on your implants and learning skills of course, so no big deal really.
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Aqriue
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Posted - 2010.01.15 17:19:00 -
[25]
Originally by: SupaKudoRio The whole SP loss idea was incredibly stupid (IMHO) and a major reason I will never use a T3.
You chance the loose of SP and implants when you undock, your ship is destroyed, and then the pod should you happen to be smartbombed or an interceptor locks it in null. Not much different then a T3, at least when it happens you can still fly the ship when loosing a Sub-system 5, instead of loosin BS 5 and spending another couple weeks getting it back.
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Katy Karkinoff
Minmatar Psycho Chicks
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Posted - 2010.01.15 17:24:00 -
[26]
Originally by: Eclipse Nightbane
Originally by: SupaKudoRio The whole SP loss idea was incredibly stupid (IMHO) and a major reason I will never use a T3. Especially considering that specialized T2 ships are just as effective, or close to it for a fraction of the cost... the only aspect truly unique to T3 is the interdiction nullifier subsystem (and subsystems in themselves, although the effect is the same as jumping into a different specialized ship).
Wow your so wrong its so funny.
T3 ships are leaps and bounds better then the t2 versions, each subsystem gives you a bonus per level of the sub system, you only get a couple bonuses on a t2 ship compared to the bonuses on a t3 ship.
Fitting bonuses aren't exactly bonuses... However thats beside the point. T3's specialty is heat (among other things I suppose). No T2 can match the T3's heat capabilities is the point though.
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stravros vatta
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Posted - 2010.01.15 18:29:00 -
[27]
any body know why you lose sp in the first place it seems like a balancer for somthing what is ccp's logic
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.01.15 18:32:00 -
[28]
Originally by: Lady Spank Where is Sigarri? He should be the expert on this subject.
Doesn't he think he's the expert on every subject? 
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Pesets
The Hunt Club
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Posted - 2010.01.15 18:44:00 -
[29]
Originally by: stravros vatta any body know why you lose sp in the first place it seems like a balancer for somthing
Supposedly because they are so awesome that people with too much money would be flying T3 exclusively regardless of the isk cost, and wtfpwning everyone who isn't flying T3. So they decided to balance that by making T3 a training time sink rather than isk sink.
Either that or they don't want to see people flying them outside Singularity... dunno, pick whichever sounds less lame.
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Cyprus Black
Caldari Cowboy Diplomacy
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Posted - 2010.01.15 19:16:00 -
[30]
If it wasn't for the loss of SP, I'd fly one.
Oh well. ___________________________________ "In the land of predators, the lion does not fear the jackal." -Dexter |

sue denim
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Posted - 2010.01.15 19:56:00 -
[31]
Originally by: Seth Ruin
Originally by: Lady Spank Where is Sigarri? He should be the expert on this subject.
Doesn't he think he's the expert on every subject? 
its a poke at sig cause he dies so much and has lost at least 2 tengus (the first 2 :P) prob more :<
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Mr Ignitious
The Scope
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Posted - 2010.01.15 20:05:00 -
[32]
Originally by: sue denim
Originally by: Seth Ruin
Originally by: Lady Spank Where is Sigarri? He should be the expert on this subject.
Doesn't he think he's the expert on every subject? 
its a poke at sig cause he dies so much and has lost at least 2 tengus (the first 2 :P) prob more :<
Was a proteus, try and keep up.
I read the forums assuming there are no trolls, only really stupid people.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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Captain Mastiff
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Posted - 2010.01.16 02:22:00 -
[33]
Originally by: Mr Ignitious
Originally by: Captain Mastiff
Originally by: Isospin If you get the loss in your combat log then you're going to lose a skill level. The change is to stop pilots from ejecting from T3's near destruction in order to get around the skill loss.
I guess we can see a drop in people flying T3 cruisers on Sisi then.
Shouldn't they encourage ejecting though as it is a massive bonus from the attacker if your victim ejects from a t3 ship.
Sort of yes, however there is something else you must consider. When you eject from a ship and it is very low in hp (say, 1/2 structure) it is more than likely then that that amount hp is less than the amount of HP the ship gained from your skills effecting it (mechanic, shield management, etc) so when you eject the HP it magically gained from you being in it is now... magically gone, and thus explodes. lasted.
Hmmm... This seems incorrect to me...
Does it work that way or does it work...
10% Hull bonus with your skills say... Say you then jump out when you have 10% Hull left. In your case or more or less around that it will blow up due to your skill loss.
OR
Does it work this, You have 10% Hull left and 10% Hull bonus. Say you have 100 Hull and your down to 10 HP on your Hull. That is a total of 90% damage done. You bail out and your ship doesnt explode... It merely takes that 10% away from the Hulls maximum available HP and you still have 90% damage done to your new hull total.or arguments sake, I know the numbers aren't correct however. You bail out at 10% remaining being 10HP. So no 10% bonus anymore and instead of being 0HP it is infact 9% Hull.
Anyone see where I am going or is my numbers to text so appalling noone can understand. I can't write maths in words, same with me not being able to explain any formulas in physics.
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Saint Lazarus
Red Federation
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Posted - 2010.01.16 02:47:00 -
[34]
Originally by: Captain Mastiff
Originally by: Mr Ignitious
Originally by: Captain Mastiff
Originally by: Isospin If you get the loss in your combat log then you're going to lose a skill level. The change is to stop pilots from ejecting from T3's near destruction in order to get around the skill loss.
I guess we can see a drop in people flying T3 cruisers on Sisi then.
Shouldn't they encourage ejecting though as it is a massive bonus from the attacker if your victim ejects from a t3 ship.
Sort of yes, however there is something else you must consider. When you eject from a ship and it is very low in hp (say, 1/2 structure) it is more than likely then that that amount hp is less than the amount of HP the ship gained from your skills effecting it (mechanic, shield management, etc) so when you eject the HP it magically gained from you being in it is now... magically gone, and thus explodes. lasted.
Hmmm... This seems incorrect to me...
Does it work that way or does it work...
10% Hull bonus with your skills say... Say you then jump out when you have 10% Hull left. In your case or more or less around that it will blow up due to your skill loss.
OR
Does it work this, You have 10% Hull left and 10% Hull bonus. Say you have 100 Hull and your down to 10 HP on your Hull. That is a total of 90% damage done. You bail out and your ship doesnt explode... It merely takes that 10% away from the Hulls maximum available HP and you still have 90% damage done to your new hull total.or arguments sake, I know the numbers aren't correct however. You bail out at 10% remaining being 10HP. So no 10% bonus anymore and instead of being 0HP it is infact 9% Hull.
Anyone see where I am going or is my numbers to text so appalling noone can understand. I can't write maths in words, same with me not being able to explain any formulas in physics.
I think I see what you're gettin at but no
the bonus isnt removed from remaining HP its overall HP
so if you have a 10% bonus to 1000 HP you have 1100HP, if you eject with less than 100 left, ship goes boom.
and for the record T3 kickass, and the cost means more to me than the SP tbh, though they have dropped alot in price.
I wouldnt use it in PvP but for exploration, WH raiding, general NPC activitys its beyond badass, performs the roles of 5 different ships in one and can travel practically 100% risk free anywhere (cov ops and bubble nullifier subs ftw). -----------------
My EvE Comic
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.01.16 02:48:00 -
[35]
Edited by: Seth Ruin on 16/01/2010 02:48:32
Originally by: Captain Mastiff Does it work that way or does it work...
10% Hull bonus with your skills say... Say you then jump out when you have 10% Hull left. In your case or more or less around that it will blow up due to your skill loss.
OR
Does it work this, You have 10% Hull left and 10% Hull bonus. Say you have 100 Hull and your down to 10 HP on your Hull. That is a total of 90% damage done. You bail out and your ship doesnt explode... It merely takes that 10% away from the Hulls maximum available HP and you still have 90% damage done to your new hull total.or arguments sake, I know the numbers aren't correct however. You bail out at 10% remaining being 10HP. So no 10% bonus anymore and instead of being 0HP it is infact 9% Hull.
Anyone see where I am going or is my numbers to text so appalling noone can understand. I can't write maths in words, same with me not being able to explain any formulas in physics.
As far as I know (though, I haven't tested), it applies the raw damage to the unbonused ship. This is why you get the warning when ejecting from your ship in space.
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Mr Ignitious
The Scope
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Posted - 2010.01.16 03:20:00 -
[36]
I haven't seen it PERSONALLY, but I've seen videos where some people will catch a freighter and ransom it. The pilot bought out, ejected and the ship exploded - this is what I base my knowledge on. Idk if it's the actual fact, but thats what I saw and how I interpreted it. I do understand what you said though.
I read the forums assuming there are no trolls, only really stupid people.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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Pesets
The Hunt Club
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Posted - 2010.01.16 08:19:00 -
[37]
There are two variables: damage amount and max hull. Max hull changes depending on the skill and module bonuses, damage is an absolute number. I.e. if you have 5% structure left, you could lose the ship by fitting a nanofiber. Armor works the same way i believe. Shield actually tracks how much shield you have - hence the "damage" you get when fitting extenders and getting gang bonuses.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.01.16 09:17:00 -
[38]
The amount of stupidity and just plain old incorrect and false information in this thread is just ridiculous.
I guess no one that is an actually competent pilot flies t3 ships in PVP except for me. Oh well.
Myth number one: you lose SP even if you eject from your ship or if someone else boards your ship and it explodes: false. If you 'ejected' and you still lost SP, guess what? You didn't eject fast enough you r3tard. Fail more please.
As to the rest of it, the number of people talking out their collective asses in this thread is nearing 100%. Thank GOD I posted here so as to keep the percentage from nearing 1.0. You people are idiots. You keep speculating about stuff while having zero first hand experience or even attempting to try it out 'for sure' on the test server. How can the Eve community at large suck so much? Inquiring minds want to know. -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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Serpents smile
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Posted - 2010.01.16 10:20:00 -
[39]
Originally by: Bellum Eternus Trows razor blades randomly around him
Had a bad day at work? 
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Ancy Denaries
Forever Unbound
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Posted - 2010.01.16 13:15:00 -
[40]
Originally by: Serpents smile
Had a bad day at work? 
No he's just, as I am, tired of clueless morons that spout their thoughts as facts when they neither have the experience, nor the will to research, the FACTS, thus leading to MORE clueless people. Cluelessness is a disease. We're the cure. ---- The Demigodess with a Conscience - An EVE IC Blog Personal Killboard |

Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.01.17 07:32:00 -
[41]
Originally by: Ancy Denaries
Originally by: Serpents smile
Had a bad day at work? 
No he's just, as I am, tired of clueless morons that spout their thoughts as facts when they neither have the experience, nor the will to research, the FACTS, thus leading to MORE clueless people. Cluelessness is a disease. We're the cure.
This. Plus, I was a *little* drunk.  -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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