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IamBeastx
Amarr Redcoats
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Posted - 2010.01.16 00:09:00 -
[1]
Edited by: IamBeastx on 16/01/2010 00:10:08 Even though this mainly helps people not get ganked i see this topic from both sides of the argument.
'I don't want to get ganked' while doing a site and 'i hope they don't see my probes' as i lock them down.
As a wormhole dweller i have been on both sides of this situation equally, we (my corp) regularly run sites in our home system and neighboring wormhole systems. At the same time and more often i have been the one at the controlling side of the scan probes looking to lock down an unfortunate.
The idea i'm posting is simple and possibly mentioned before. Make all scan probes an option in overview filter types, this way less clutter is shown on directional scan if profiles are made properly. It may also reduce lag as less items are needed for directional, especially if you are within range of multiple Pos's.
More based from a wormhole point of view, it will help in highsec,lowsec, 0.0 and any future systems where local is not an immediate intel piece.
http://iambeastx.mybrute.com |

Marcus Eurealus
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Posted - 2010.01.16 00:12:00 -
[2]
Edited by: Marcus Eurealus on 16/01/2010 00:14:19 I'll 2nd that ... living in a C3
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Song Li
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Posted - 2010.01.16 00:41:00 -
[3]
Supported.
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Drake Draconis
Shadow Cadre Looney Toons.
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Posted - 2010.01.16 00:43:00 -
[4]
Honestly... if you can scan it with your DS... you should have the ability to slap it in your overview.
Supported. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Seth Ruin
Ominous Corp Cult of War
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Posted - 2010.01.16 02:55:00 -
[5]
Currently it's just an annoyance to look through all of your DS results. They're still there, but you have to manually filter out all the crap.
Supported.
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Dav Varan
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Posted - 2010.01.16 04:29:00 -
[6]
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Layla
Redcoats
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Posted - 2010.01.16 06:00:00 -
[7]
I like the idea also.
Altho I think a more substantial review of all things "Wormhole" would be useful with the opportunity for those of us that have spent any length of time in WHs to contribute these and other ideas.
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Garr Anders
Thukk U
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Posted - 2010.01.16 08:22:00 -
[8]
Originally by: Song Li Supported.
Supporting this as well and thank you to Song Li for raising my cans and wrecks scan proposal
Originally by: Song Li Edited by: Song Li on 16/01/2010 00:10:35 Agenda Topics:
Scan-able wrecks&containers for the salvager profession(1.2) Thread | Wiki
----- Garr Anders
"The only winning move is not to play" is about the best damn advice anyone can get regarding arguing over the internet. - referring to the Movie WarGames 1983
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Maxsim Goratiev
Imperium Technologies
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Posted - 2010.01.16 10:12:00 -
[9]
HTis is absolutely nessesary.
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Chronos Chi
Redcoats
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Posted - 2010.01.16 16:57:00 -
[10]
as a wormhole resident PvE/PvP'er i fully endorse this idea
Chronos
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Boknamar
Quality Control.
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Posted - 2010.01.16 17:15:00 -
[11]
I've strongly supported this for a long time. Watching for probes is basically a requirement, yet the process is made very frustrating by what I think is a poor mechanic. While the time required can be mitigated by sorting the results, it is still very common to have to sift through dozens of containers, POS modules, etc.
The new probing system allows one to filter out extraneous results with a great deal of granularity. I wish the same could be said for the directional scanner. At the very least, can we get an option for setting the scanner to remember the index of a highlighted result to avoid having to scroll down again on every single scan?
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Anna Lifera
Domestic Disturbance
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Posted - 2010.01.17 04:42:00 -
[12]
agreed.
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Lehaul
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Posted - 2010.01.17 10:04:00 -
[13]
Supported - Good idea. |

Kiri Serrensun
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Posted - 2010.01.17 12:38:00 -
[14]
Yes. Filtering through two pages of wrecks and POS-trash every ten seconds isn't challenging, it isn't entertaining, it's just dull and pointless.
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Jin Nib
Resplendent Knives
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Posted - 2010.01.17 15:30:00 -
[15]
Definitely. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Klyria
Agent-Orange
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Posted - 2010.01.17 22:22:00 -
[16]
Yeah, this would be nice.
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Decon Ko
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Posted - 2010.01.17 22:23:00 -
[17]
+1, gives all that much more meaning to the dscan filter.
--
This: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1248088 |

Xarhariel
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Posted - 2010.01.18 04:58:00 -
[18]
Very much a good idea.
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bornaa
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Posted - 2010.01.18 15:59:00 -
[19]
before in the old, "long" probing system i would be against this. in this new probing system, when you can get a 100% hit within 5 seconds if you do your homework i am totally for it. i mean seriously. your scanner picks up the result anyway and somehow with all the defensive and automated technology available on your ship you have to manually find the result in the list that can mean life or death. dang if i was making a scanner i'd make it refresh automatically and sound an alarm when it detects a probe. but we wont go that far for game play mechanics sakes..just make probes filterable in the result window :)
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Pian Shu
Bene Gesserit ChapterHouse Tread Alliance
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Posted - 2010.01.18 19:12:00 -
[20]
Edited by: Pian Shu on 18/01/2010 19:12:58 I support this. Low-sec missioners in systems with more "small" this or "small" that or that start with a letter after 'S' should not have a disadvantage.
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Santiago Fahahrri
Galactic Geographic
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Posted - 2010.01.18 21:00:00 -
[21]
supported
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Herschel Yamamoto
Agent-Orange
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Posted - 2010.01.19 02:29:00 -
[22]
Yeah, perfectly sensible.
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Hugo Lordmagnus
Vexillari
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Posted - 2010.01.19 02:46:00 -
[23]
Supported.
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yani dumyat
Pixie Cats
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Posted - 2010.01.19 04:06:00 -
[24]
_________________________________________________ Lifeboat ----> + Human |

Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.01.19 07:57:00 -
[25]
supporting
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Tiger's Spirit
Caldari
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Posted - 2010.01.19 10:27:00 -
[26]
Supported, but more one thing, make shotable, not just enable smartbombing them.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.01.19 11:13:00 -
[27]
Totally not supported. Everyone supporting this idea are just the guys who get killed when they're probed out. Fail more. -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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Hemp Invader
g guild Imperial Republic Of the North
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Posted - 2010.01.19 11:27:00 -
[28]
no way! remove probes from overview period
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Furb Killer
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Posted - 2010.01.19 11:57:00 -
[29]
Stupid that you cant add it.
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RuleoftheBone
Minmatar The Littlest Hobos Ushra'Khan
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Posted - 2010.01.19 12:10:00 -
[30]
I'll support this if POS's are removed from WH space.
So no. |

Kiri Serrensun
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Posted - 2010.01.19 14:41:00 -
[31]
Originally by: Bellum Eternus Totally not supported. Everyone supporting this idea are just the guys who get killed when they're probed out. Fail more.
I explore for a living and so far, I've never lost a ship from being probed out and busted in a site (lost one from warping into a site where the gate was camped, and one from fleeing probers to run into their buddies gatecamp, mind you). I can use the scanner to find them sufficiently well, but it's just annoying because it's so badly designed. Not "challenging", not skilful, just tedious. If probes were added to the overview, I'd check just as often as I do now and have the same chances of getting caught--only I'd be less annoyed in the process by wading through the same two dozen Small Railgun Batteries.
Being able to filter probes wouldn't save people who forget to scan / align, and a cumbersome, boring interface is not the right way to balance anything.
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Kal'Zakath
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Posted - 2010.01.19 16:06:00 -
[32]
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Kulani
Cobalt Dragon Exploration Company
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Posted - 2010.01.19 18:16:00 -
[33]
Fantastic idea that only makes sense. Those of us who use the DS religiously while mining/gassing/doing a combat site would love this option.
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Insa Rexion
Minmatar CTRL-Q
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Posted - 2010.01.19 18:39:00 -
[34]
Not Supported, just lazy ppl wanting a 1 click notification that someone is looking for them... too easy, and no I am not a pirate. --------------------------------------------
well mannered ****ole |

Boknamar
Gallente Quality Control.
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Posted - 2010.01.19 23:12:00 -
[35]
Edited by: Boknamar on 19/01/2010 23:11:44
Originally by: Insa Rexion Not Supported, just lazy ppl wanting a 1 click notification that someone is looking for them... too easy, and no I am not a pirate.
I would have had more sympathy for that argument back when a scan for a maxed-out prober would take about 20 seconds, and it wasn't possible to locate someone and then scan them down in such rapid sequence.
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.01.19 23:59:00 -
[36]
Originally by: Insa Rexion Not Supported, just lazy ppl wanting a 1 click notification that someone is looking for them... too easy, and no I am not a pirate.
You realize you can already see probes using your directional scanner, right? This isn't really about adding anything, but being able to filter out the rest of the junk.
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Ophelia Ursus
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Posted - 2010.01.20 03:05:00 -
[37]
CCP have already said they'll do this - it was in the minutes of the most recent CCP-CSM meeting. Nevertheless, supported again.
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Insa Rexion
Minmatar CTRL-Q
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Posted - 2010.01.20 15:01:00 -
[38]
Originally by: Seth Ruin
Originally by: Insa Rexion Not Supported, just lazy ppl wanting a 1 click notification that someone is looking for them... too easy, and no I am not a pirate.
You realize you can already see probes using your directional scanner, right? This isn't really about adding anything, but being able to filter out the rest of the junk.
Yes I do, what part of my post said I didn't ? Were you just hoping for a gotcha moment because i don't agree with you ? Sorry, i use the DS with Overview settings unchecked just like you and i scroll down just like you and i manage fine. Without the scrolling ie, with a probes in overview setting, you may as well just have a big red sign pop up and say "probes in system" for all the effort required/
Again not supported --------------------------------------------
well mannered ****ole |

Linsyn
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Posted - 2010.01.20 19:17:00 -
[39]
Good idea
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Quivering Palm
SI Radio
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Posted - 2010.01.20 19:21:00 -
[40]
absolutely supported!!!!
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Bubbled
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Posted - 2010.01.21 08:39:00 -
[41]
/signed
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Lionel Redstar
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Posted - 2010.01.21 08:39:00 -
[42]
+1
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Marcus Druallis
Quantum Industries Prime Orbital Systems
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Posted - 2010.01.21 17:44:00 -
[43]
Guys, you do not HAVE to live in WH space. When you enter, you should understand that it is a dangerous place and should plan accordingly.
People need to stop appeasing to CCP when something doesn't go absolutely PERFECT for them. Suck up a few losses, and learn how to plan ahead and work to combat the issues that plague you (apparently being ganked).
I can't stand the constant movement to make EVE easier and easier. For the record, I live in a WH and both gank and get ganked. Grow up, and use the tools you're given. If we are going to make a change like this, might as well give ****in' local back. I can't stand players like you. --
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Hemp Invader
g guild Imperial Republic Of the North
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Posted - 2010.01.21 17:50:00 -
[44]
Edited by: Hemp Invader on 21/01/2010 17:50:40
Originally by: Marcus Druallis Guys, you do not HAVE to live in WH space. When you enter, you should understand that it is a dangerous place and should plan accordingly.
People need to stop appeasing to CCP when something doesn't go absolutely PERFECT for them. Suck up a few losses, and learn how to plan ahead and work to combat the issues that plague you (apparently being ganked).
I can't stand the constant movement to make EVE easier and easier. For the record, I live in a WH and both gank and get ganked. Grow up, and use the tools you're given. If we are going to make a change like this, might as well give ****in' local back. I can't stand players like you.
THIS!!! Now go play hello kitty online or something with more pink in it...again, not suported!
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Calexis Atredies
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Posted - 2010.01.21 18:10:00 -
[45]
Edited by: Calexis Atredies on 21/01/2010 18:16:54 As a wormhole gangker for some months now, and as a exploration wh*re I am going to have to VETO THIS SH*T. The game is about PVP, pure and simple... in EVE nowhere is safe, you need to be on the freaking ball to get ahead in this game. I am happy to make the effort to try and maximise security in wormhole space whilst bearing, if they still manage to catch me its fair beans to them. This request is out of pure lazyness, and the whole lag argument is rubbish.
CCP do not give into the carebears, they know the risks of wormhole space and still they live there. You even give them a warning jumping in from highsec, thats more than enough. If they want to come into the land of wolves let them do so at their own peril.
LONG LIVE PVP
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Zeo 68
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Posted - 2010.01.21 18:14:00 -
[46]
Originally by: IamBeastx Edited by: IamBeastx on 16/01/2010 00:10:08 Even though this mainly helps people not get ganked i see this topic from both sides of the argument.
'I don't want to get ganked' while doing a site and 'i hope they don't see my probes' as i lock them down.
As a wormhole dweller i have been on both sides of this situation equally, we (my corp) regularly run sites in our home system and neighboring wormhole systems. At the same time and more often i have been the one at the controlling side of the scan probes looking to lock down an unfortunate.
The idea i'm posting is simple and possibly mentioned before. Make all scan probes an option in overview filter types, this way less clutter is shown on directional scan if profiles are made properly. It may also reduce lag as less items are needed for directional, especially if you are within range of multiple Pos's.
More based from a wormhole point of view, it will help in highsec,lowsec, 0.0 and any future systems where local is not an immediate intel piece.
Good troll thread, 10/10
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Exlegion
Salva Veritate
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Posted - 2010.01.21 18:43:00 -
[47]
Supported. This won't be a popular idea among the gankers but it needs to happen.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Taryn Najirek
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Posted - 2010.01.21 20:32:00 -
[48]
Edited by: Taryn Najirek on 21/01/2010 20:32:44 Edited by: Taryn Najirek on 21/01/2010 20:31:48 Not supported. At all.
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Marcus Druallis
Quantum Industries Prime Orbital Systems
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Posted - 2010.01.21 20:45:00 -
[49]
Edited by: Marcus Druallis on 21/01/2010 20:46:16
--
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Marcus Druallis
Quantum Industries Prime Orbital Systems
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Posted - 2010.01.21 20:46:00 -
[50]
Originally by: Exlegion Supported. This won't be a popular idea among the gankers but it needs to happen.
You're right, it does need to happen. While we are at it, IMO it is VERY hard to look through local if you have an active war dec.
Can you also implement a system where a HUGE popup comes up if there is in fact a war target in local. I mean, it's just so I don't have to scroll through the already available information in order to determine if there is a threat. Thanks! --
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Arctur Ceti
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Posted - 2010.01.21 21:13:00 -
[51]
two thumbs up
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Calexis Atredies
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Posted - 2010.01.22 04:17:00 -
[52]
die in a fire |

Marcus Druallis
Quantum Industries Prime Orbital Systems
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Posted - 2010.01.22 05:37:00 -
[53]
Originally by: Calexis Atredies die in a fire
I know him and he meant ingame. He's crazy like that :P |

nekolove
Eve University
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Posted - 2010.01.22 09:36:00 -
[54]
The compulsive clicking of the directional scanner for defense and detection of intruders is bad enough.
Having to scroll down the whole results in the middle of moons, planets, station modules and debris is to add insult to the jury.
Let people choose probes on their profile, it's a good idea. |

Hemp Invader
g guild Imperial Republic Of the North
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Posted - 2010.01.22 11:24:00 -
[55]
Originally by: nekolove
Let people choose probes on their profile, it's a good idea.
Do you even know how hard it is to find targets in WH space? Do you even know that when you finally find those targets you have to wait for hours till they come online? Do you even know that when they come online and they actually do something you have to drop probes,wich if the system is small they can see them? Do you even know that sometimes if you manage to get probes on them, without them bugging out, 2 out of 3 times they see your probes and leave within 15 seconds?
The curent system alows pvp-ers to get 2-3 seconds more on average on their scanning. 2-3 seconds that make the difference. If CCP would ever implement this...imagine the macros mining in WH systems perfectly safe.
So the guys that are giving a thumbs up to this are either carebears doing carebearistic sh*t in WH's or are people who haven't even tried the WH game. |

Venkul Mul
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Posted - 2010.01.22 14:23:00 -
[56]
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