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Lady Ayeipsia
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Posted - 2010.01.19 16:04:00 -
[1]
My small corp was involved in factional warfare briefly, well before we were truly ready. While this occured, I was camped at a station. The Faction enemy would wait in station, watching the guests. As soon as I or any militia target undocked, they would do likewise and attempt to tackle us and kill us before we could escape or redock.
Now I know I could redock so long as I wait out the timers before undocking in the first place. Still, the station is my main storage base and hanger, and I'd prefer not to spend a night stuck at the station.
Are there suggested escape methods? Should I make a bunch of quick jump safety points, including one that is alligned straight out from the station's exit?
Additionally, my corp is at war with another small corp. In case they are guarding my station (not a corp station, but in case) any suggestions that may also help in that area. Do people create safespots near stargates in their home system or the like?
Thanks all.
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Mograph
Caldari Doth IDLE EMPIRE
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Posted - 2010.01.19 16:19:00 -
[2]
Originally by: Lady Ayeipsia My small corp was involved in factional warfare briefly, well before we were truly ready. While this occured, I was camped at a station. The Faction enemy would wait in station, watching the guests. As soon as I or any militia target undocked, they would do likewise and attempt to tackle us and kill us before we could escape or redock.
Now I know I could redock so long as I wait out the timers before undocking in the first place. Still, the station is my main storage base and hanger, and I'd prefer not to spend a night stuck at the station.
Are there suggested escape methods? Should I make a bunch of quick jump safety points, including one that is alligned straight out from the station's exit?
Additionally, my corp is at war with another small corp. In case they are guarding my station (not a corp station, but in case) any suggestions that may also help in that area. Do people create safespots near stargates in their home system or the like?
Thanks all.
get an alt undock your alt mwd away from station till your off grid undock your main toon in something small ish and as soon as your out warp to your alt. then book mark this spot. Watch for probes though. otherwise undock your POd get killed and your moved to your med clone. and if you are reading this you have reached the signature without noticing. |
Andrea Griffin
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Posted - 2010.01.19 16:20:00 -
[3]
Insta-warps will help you. You can always have an alt make the bookmarks, then make copies transfer them over to your main character and corp mates. Also, you may want to consider jump clones. Leave one about 30 jumps from your camped location. Fun times. If you have someone on the outside willing to help you, warp 100-150km or so from the station and see if you can get your enemies to give chase, giving your group a chance to escape.
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Doccia Ellicis
Caldari The 2046th One-Player Corp of Dominion
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Posted - 2010.01.19 16:53:00 -
[4]
If they don't have an interceptor outside, the undocking time difference will allow you to warp away in a shuttle or a inertial stabbed frigate.
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Sir Fourhead
Republic Military School
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Posted - 2010.01.19 17:14:00 -
[5]
If you don't mind leaving your ship behind to retrieve it later, get in your pod, undock, warp away, and laugh at them in local a little bit. (because they will be laughing at you) Please pardon the prissy overtones that will be found throughout this letter, but the reservoir from which CCP draws its lickspittles is primarily the masses of revolting enemies of the people. Let me |
Marko Riva
Adamant Inc.
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Posted - 2010.01.19 17:15:00 -
[6]
Although it's not the direct answer to your question, this might be useful.
----------- I think, therefore I'm single. New projectile damage PDF Alliance creation service |
Tosi
Space Perverts and Forum Warriors United
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Posted - 2010.01.19 22:06:00 -
[7]
Edited by: Tosi on 19/01/2010 22:07:51 undock, open fire, loot and leave
edit: forgot the smack part! always keep local smack going! |
Crouching Tigeress
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Posted - 2010.01.20 00:35:00 -
[8]
Originally by: Tosi Edited by: Tosi on 19/01/2010 22:07:51 undock, open fire, loot and leave
edit: forgot the smack part! always keep local smack going!
The only other thing you guys are good at apart from npc plexing, smack tarding in local.
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Professor Villinghopper
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Posted - 2010.01.20 08:22:00 -
[9]
When you first undock, as long as you do not do anything(no course changes, no module activation, nothing) you are immune to being targeted for the whole session change timer, or close to it. So, if you have an instawarp setup outside the station there really isn't any way to stop you from warping if it is a proper instawarp.
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Dungheap
Caldari Caldari Provisions
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Posted - 2010.01.20 14:09:00 -
[10]
you can think of what happened to get you caught in the station in the first place. when you have war, don't log off in station. you log or go afk at a safe in a combat ship, not hauler or your money-making ship.
you have business in the station, dock, and get it done, then get back out. if reds come in local, drop what you're doing, undock, and hit your undock bookmark.
keep a spare ship at a different station than the one usually camped, pick one with a medical service.
don't be that sucky guy who can't help his corpmates fight cuz you allowed yourself to get caught at dock.
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Lady Ayeipsia
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Posted - 2010.01.20 15:27:00 -
[11]
Originally by: Dungheap you can think of what happened to get you caught in the station in the first place. when you have war, don't log off in station. you log or go afk at a safe in a combat ship, not hauler or your money-making ship.
I'm confused by this statement. I thought if I was outside a station, I could be combat probed while AFK or logged out and killed. Is that incorrect?
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Zzander Solus
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Posted - 2010.01.20 15:55:00 -
[12]
Originally by: Lady Ayeipsia My small corp was involved in factional warfare briefly, well before we were truly ready. While this occured, I was camped at a station. The Faction enemy would wait in station, watching the guests. As soon as I or any militia target undocked, they would do likewise and attempt to tackle us and kill us before we could escape or redock.
Now I know I could redock so long as I wait out the timers before undocking in the first place. Still, the station is my main storage base and hanger, and I'd prefer not to spend a night stuck at the station.
Are there suggested escape methods? Should I make a bunch of quick jump safety points, including one that is alligned straight out from the station's exit?
Additionally, my corp is at war with another small corp. In case they are guarding my station (not a corp station, but in case) any suggestions that may also help in that area. Do people create safespots near stargates in their home system or the like?
Thanks all.
Your corp should have already discussed and developed a contingency plan for this scenario before engaging in faction warfare. Insta-undock bookmarks from your stations are a must. I usually take time to set up bookmarked locations for safespots and observation points at the stargates well in advance. If the station is camped, use an alt (that is not in your corp) to get intel on the hostile ships. Take note if there are hostile interdictors present since those will negate using insta-undocks with warp bubbles. Keep some combat ships ready to fly in a nearby system (not a corp station) with a jump clone if possible. But, most importantly, have a corp meeting and discuss how to break hostile campers. It could benefit your corp to have a squadron of pilots skilled with stealth bombers to counter campers. Heavy interdictors can die pretty quickly from the torps of good stealth bombers.
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Dungheap
Caldari Caldari Provisions
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Posted - 2010.01.20 15:59:00 -
[13]
Originally by: Lady Ayeipsia
Originally by: Dungheap you can think of what happened to get you caught in the station in the first place. when you have war, don't log off in station. you log or go afk at a safe in a combat ship, not hauler or your money-making ship.
I'm confused by this statement. I thought if I was outside a station, I could be combat probed while AFK or logged out and killed. Is that incorrect?
you should already know about aggro timers and logging off in space.
how long do you intend to be afk? a quick bio you're probably safe if local's clear, since they'll not know what ship to probe for anyay. longer afk you can log off.
there's going to be times you want to dock, my point is minimize them and don't log off in a station. or, you can be that sucky guy, and help your corpmates by giving a hostile count while you're camped in.
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Tellenta
Gallente Invicta.
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Posted - 2010.01.20 16:04:00 -
[14]
Edited by: Tellenta on 20/01/2010 16:07:40 Options of the station camped!
1) Log off and play on your alt (not workable if you do not have an alt) 2) Warp to your insta undock, you made an insta undock at your home right? 3) Clone jump somewhere else. 4) get in a shuttle and leave if they have a fast locker that can target your shuttle before you warp at least your pod will get out. (0.0 bubbles makes this not workable) 5) kill the campers, or force them to dock bonus is that you can station camp them now if you hate yourself enough to camp gates/stations. 6) Log off and play hello kitty on-line, it's a better game anyways. I forgot option 7
7) stay logged in at the station and go do something else in real life you are now controlling the campers game, until they leave of course Undock every 15-30 minutes and redock to keep them interested.
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oolk
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Posted - 2010.01.20 19:34:00 -
[15]
As mentioned earlier
1-instawarp bms
2-Jumpclones if you are really truly camped,but how about fighting them!
Respect is overrated in eve nowadays?
Get out of FW momentarily (getting out and joining back in instant,no waiting) get organized (pre-fitted ships,ammo loaded,points,etc)and enjoy!
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Smabs
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Posted - 2010.01.21 00:09:00 -
[16]
Easiest thing to do if you don't 'need' to get out of the station is to leave eve running with your main docked in the station. Go afk and head out to a movie or something, knowing that they just have to sit there looking at your station... waiting and waiting and waiting. Eventually they'll give up through sheer boredom.
Alternately you can make an insta undock or just head off in your pod and collect your ship later on.
You're basically in control of a station camper's game until they realise they're not glued to the docking hangar.
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Zzander Solus
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Posted - 2010.01.21 22:19:00 -
[17]
Edited by: Zzander Solus on 21/01/2010 22:22:19
Originally by: Smabs Easiest thing to do if you don't 'need' to get out of the station is to leave eve running with your main docked in the station. Go afk and head out to a movie or something, knowing that they just have to sit there looking at your station... waiting and waiting and waiting. Eventually they'll give up through sheer boredom.
Alternately you can make an insta undock or just head off in your pod and collect your ship later on.
You're basically in control of a station camper's game until they realise they're not glued to the docking hangar.
Wouldn't it be a bit ironic if you afk from eve and the same guys camping you are in the same theater as you? I wonder how many hours of eve game time is actually spent afk per year? To the OP: Engage them; maybe you'll win, maybe you'll lose. You will never really know unless you try. You and some mates can always try a reverse ambush with some stealth bombers.
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zMarx
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Posted - 2010.01.21 23:37:00 -
[18]
Originally by: Lady Ayeipsia My small corp was involved in factional warfare briefly, well before we were truly ready. While this occured, I was camped at a station. The Faction enemy would wait in station, watching the guests. As soon as I or any militia target undocked, they would do likewise and attempt to tackle us and kill us before we could escape or redock.
Now I know I could redock so long as I wait out the timers before undocking in the first place. Still, the station is my main storage base and hanger, and I'd prefer not to spend a night stuck at the station.
Are there suggested escape methods? Should I make a bunch of quick jump safety points, including one that is alligned straight out from the station's exit?
Additionally, my corp is at war with another small corp. In case they are guarding my station (not a corp station, but in case) any suggestions that may also help in that area. Do people create safespots near stargates in their home system or the like?
Thanks all.
Always have at least 1 jumpclone
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Mahke
Aeon Of Strife
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Posted - 2010.01.23 06:03:00 -
[19]
Edited by: Mahke on 23/01/2010 06:05:03 1. Get camped in station 2. Minimize EVE 3. Go ride a bike 4. Come back later
Doing minimize at 2 instead of logging is crucial: it will keep them camping fruitlessly thus wasting their time and frustrating them. Make this a corp policy (to stay logged in (even if afk) when camped instead of logging) when under an unbreakable camp and you'll find that people get sick of doing so very quickly.
(caveat: never done this myself in an organized fashion (although I do it personally), so not 100% sure it will work on a group but hey).
edit: the whole bring eve up and taunt them with a heavy ship if the gang isn't too big thing mentioned earlier works absolute wonders to get the frustration level up if you're still using the computer: if they want to catch you, gotta be paying constant attention, you don't.
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Kambiri Zoltana
Gallente
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Posted - 2010.01.23 10:53:00 -
[20]
Undock in a 5 plates bs fitt with 8 turrets, gank 1?, scoop loot, tank remaining agro for 30 secs, dock.
Undockt in mwd frig, fly 2k km out, bm, warp back to station, undock again in another ship, warp right out to the bm.
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Sky Medion
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Posted - 2010.01.23 11:17:00 -
[21]
Undock, tank, point, call in ur faction warfare buddies and have a party
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Julian Darklight
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Posted - 2010.02.01 19:59:00 -
[22]
i know u might not wanna fight them, but u could have ur buddies warp to the closest gate without actually comin insystem. then undock in a total tanker. everythin devoted to tank. then take the poundin an keep em occupied untill ur corp mates get there, an if ur lucky yall can force them to dock or destroy them. then turn the station camp on them. that is if u have enough folks to do so. an if u dont an u are plannin on gettin a t2 ship which indicates u have cash, hire a poor merc like me to do this. lol
PS seriously.
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Tellenta
Gallente Invicta. Cry Havoc.
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Posted - 2010.02.01 22:26:00 -
[23]
Originally by: Kambiri Zoltana
Undockt in mwd frig, fly 2k km out, bm, warp back to station, undock again in another ship, warp right out to the bm.
on a side note I have killed 3 carriers because they did this. Situational awareness is important.
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shyla stylez
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Posted - 2010.02.11 02:05:00 -
[24]
Quit corp just before you undock. FW target undocks - lock him but don't engage! If he hasn't noticed the change and engages he will be concordokenned! Scoop wreck, redock asap, rejoin corp, contract loot back to FW target at highly inflated prices.
Smack hard in local :-)
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The AEther
Caldari Agony Unleashed Agony Empire
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Posted - 2010.02.11 04:44:00 -
[25]
Read second portion of this guide, the one about session change timers and docking.
Agony Unleashed - no blues 0.0 pvp, pvp classes |
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