
snake133
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Posted - 2010.02.04 19:45:00 -
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Edited by: snake133 on 04/02/2010 19:46:09
Originally by: Liang Nuren
Originally by: Darthewok yeah true there, i made a fail example. eek. maybe a better example would be 5% damage implant vs 3% damage implant more like. many many more times the cost for just 2% more DPS. or T2 vs T1 rigs. basically richer players can pay for an slight significant edge but not so huge an edge everyone needs to have them just to keep up.
FYI, this is exactly the same fail analogy. T1 Frigs = 1% damage implants, Faction frigs = 5% damage implants. T1 frig = 200K ISK, Dramiel = 100M ISK.
Quote:
regarding how to balance frigs - slight nerf of the dram, slight boost of AFs is my preference. with the emphasis on slight. a little too much adjustment and balance goes out of whack so easily... CCP IMO has done a relatively cool job balancing given how many things they change together at a time.
I don't think AFs need a slight boost - most of them are pretty crap by pretty much any standard.
-Liang
ok i gotta say it i jst gotta
boost rockets and hybrids. and at 100mill (Hull) for a frigate it better darn well guarantee a kill mail. compared to ishkur and other AF at 28 to 30 mill tops jst for the hull. id say its working as intended for that price tag. granted when price placed aside, the dram is OP relative to the competition within its class of frigs. but there are counters aka huggin rappier, ishtar, kitsune(ive seen it b4 was very sad) there are counters but most of them require 2 ships, so essentially i view this like if u want to solo in a frig and win constantly u gotta pay $$ for it (dram) if you want to win cheaper and constantly you have to do it in pairs or more. aka solo pay big group go cheap. but thats jst my 0.02isk and that jst is a rough explanation, there are thousands of solo kills with cheap t1 frigs but the dram is considered the guarantee.
then again cost vs effectiveness of ship, dram 100 mill 2x AF 50 mill, 1x Recon 80 to 100 mill +, 2 or 3 frigs 5 mill (fitted lol) so the dram is an AF crossed with an ceptor its 2 in 1, only sounds reasonable to counter it with another dram or 2 other ships.
dont use that logic towards other ships im jst using it here to explain why i think its not op, but if you do then look below.
look at the gila its got the ishtar all beat to heck yet its not op. the rattlesnake is an amazing ship and if we all flew them they would be op because they are op compared to the avg BS or even marauder t2, pirate + boatloads of isk = op/win. example: (mach = win for bs warfare but mach = $$$.)
if the dram is so op vs 1v1 then i guess the scorpion and widow are also op to 1v1, the curse must be op then aswell as it seems to be extremely good at 1v1, the rook must be op aswell because of its 0 chance of counters by 1 ship alone. the only exception is eccm using 3 but cripples your ships abilities in anything. i jst say hey dont shoot at it if you dont think you can take it, target acquisition/selection is very key.
all of these ships and more are glass cannons with their entire ship dedicated to a single roll.. dram speed/dmg kiting awesomeness( hey hes going to fast make him stop and he hurts thats not fair(compared to most things that go fast kite and dont hurt nearly as much or go as fast). curse (woops my caps gone cant tank die and when i shoot nothing hits him dang traking disrupts) scorp/widow/rook (hey how come i cant target anymore thats not fair, how does he expect me to counter that, hint:he doesnt thats why hes using that specific ship it also costs $$) .... list goes on...
but thats jst my 0.02 isk and its probably been said before.
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