| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 .. 14 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Eris Discordia
|
Posted - 2004.11.24 11:10:00 -
[1]
Share your new tactics, your favourite fitting for your new ship. The first person you podkilled in Exodus, the first pirate hunter to look for you.
Or comments on the new problems arising and possible solutions for eachother to help one out.
After all, all space can get a bit lonely. Doesn't it my little fluffy bunny Vespa? It's a good drone, very loyal. Anyway, share your stories about Exodus.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Eris Discordia
|
Posted - 2004.11.24 11:10:00 -
[2]
Share your new tactics, your favourite fitting for your new ship. The first person you podkilled in Exodus, the first pirate hunter to look for you.
Or comments on the new problems arising and possible solutions for eachother to help one out.
After all, all space can get a bit lonely. Doesn't it my little fluffy bunny Vespa? It's a good drone, very loyal. Anyway, share your stories about Exodus.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Schroni
|
Posted - 2004.11.24 11:23:00 -
[3]
damn it, what's the deal with Eris starting threads all over the place?  ---
SNIGG Forums my videos |

Schroni
|
Posted - 2004.11.24 11:23:00 -
[4]
damn it, what's the deal with Eris starting threads all over the place?  ---
SNIGG Forums my videos |

AshrakTheWhite
|
Posted - 2004.11.24 11:26:00 -
[5]
id actually need the server to start up BEFORE i can pirate. .. aye?
|

AshrakTheWhite
|
Posted - 2004.11.24 11:26:00 -
[6]
id actually need the server to start up BEFORE i can pirate. .. aye?
|

Clain Matta
|
Posted - 2004.11.24 11:56:00 -
[7]
LOCKED!!!
Just kidding...downloading the client now...so I will give you the info asap
|

Clain Matta
|
Posted - 2004.11.24 11:56:00 -
[8]
LOCKED!!!
Just kidding...downloading the client now...so I will give you the info asap
|

Fuglife
|
Posted - 2004.11.24 12:40:00 -
[9]
typical they put the launch back an hour and now i have to go out =( what a fug to do? is it me or is the website meeeeeeegaaa slow
|

Fuglife
|
Posted - 2004.11.24 12:40:00 -
[10]
typical they put the launch back an hour and now i have to go out =( what a fug to do? is it me or is the website meeeeeeegaaa slow
|

Nafri
|
Posted - 2004.11.24 13:26:00 -
[11]
still boring as hell
only good thing is during 15min space watching i can make me some tea or pizza
why should anything change with exodus for pirates?
imho its only fluffy miner and alliance goodies Wanna fly with me?
|

Nafri
|
Posted - 2004.11.24 13:26:00 -
[12]
still boring as hell
only good thing is during 15min space watching i can make me some tea or pizza
why should anything change with exodus for pirates?
imho its only fluffy miner and alliance goodies Wanna fly with me?
|

XpoHoc
|
Posted - 2004.11.24 14:33:00 -
[13]
Exodus is an addon for alliances and miners, don't mix things up please, nothing in there for pirates.
We should share tactics and ship configs? That's like asking a trader to share his best trading route... of course if there were any traders left...
 |

XpoHoc
|
Posted - 2004.11.24 14:33:00 -
[14]
Exodus is an addon for alliances and miners, don't mix things up please, nothing in there for pirates.
We should share tactics and ship configs? That's like asking a trader to share his best trading route... of course if there were any traders left...
 |

Lifewire
|
Posted - 2004.11.24 15:29:00 -
[15]
I miss sec. hits in 0.0. How to pirate if piracy is not a crime, hm? The new alliance war system makes it more attractive to declare war on all alliances and hunt in empire than hunting the 0.0 blobbers. Give me one good reason why i should use my main char to hunt people in 0.0 if i can have tons of indy-traffic in empire with my altchar by declaring war on 3 largest alliances???
CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
|

Lifewire
|
Posted - 2004.11.24 15:29:00 -
[16]
I miss sec. hits in 0.0. How to pirate if piracy is not a crime, hm? The new alliance war system makes it more attractive to declare war on all alliances and hunt in empire than hunting the 0.0 blobbers. Give me one good reason why i should use my main char to hunt people in 0.0 if i can have tons of indy-traffic in empire with my altchar by declaring war on 3 largest alliances???
CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
|

Loka
|
Posted - 2004.11.24 15:56:00 -
[17]
Edited by: Loka on 24/11/2004 15:59:23
Originally by: XpoHoc Exodus is an addon for alliances and miners, don't mix things up please, nothing in there for pirates.
We should share tactics and ship configs? That's like asking a trader to share his best trading route... of course if there were any traders left...
I thought local and map are gone in Exodus -> your victims wont see the arrival of evil . Also dual MWD setups are gond -> Your victims cant flee that easy. _____________________________________ Dead or Alive
|

Loka
|
Posted - 2004.11.24 15:56:00 -
[18]
Edited by: Loka on 24/11/2004 15:59:23
Originally by: XpoHoc Exodus is an addon for alliances and miners, don't mix things up please, nothing in there for pirates.
We should share tactics and ship configs? That's like asking a trader to share his best trading route... of course if there were any traders left...
I thought local and map are gone in Exodus -> your victims wont see the arrival of evil . Also dual MWD setups are gond -> Your victims cant flee that easy. _____________________________________ Dead or Alive
|

XpoHoc
|
Posted - 2004.11.24 17:05:00 -
[19]
Edited by: XpoHoc on 24/11/2004 17:07:46 Loka, nothing got changed about local channel and dual mwd are not really a problem, you can still do the "align while cloaked" trick with one mwd.
I don't whine, just think that CCP should not make a topic about something they don't care about, no change has been done to piracy, why asking then?
 |

XpoHoc
|
Posted - 2004.11.24 17:05:00 -
[20]
Edited by: XpoHoc on 24/11/2004 17:07:46 Loka, nothing got changed about local channel and dual mwd are not really a problem, you can still do the "align while cloaked" trick with one mwd.
I don't whine, just think that CCP should not make a topic about something they don't care about, no change has been done to piracy, why asking then?
 |

Leno
|
Posted - 2004.11.24 18:13:00 -
[21]
Originally by: Lifewire I miss sec. hits in 0.0. How to pirate if piracy is not a crime, hm? The new alliance war system makes it more attractive to declare war on all alliances and hunt in empire than hunting the 0.0 blobbers. Give me one good reason why i should use my main char to hunt people in 0.0 if i can have tons of indy-traffic in empire with my altchar by declaring war on 3 largest alliances???
CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
Declare war on 3 major alliances with your alt to harvest indies in empire...
ok, your total should be around 120mil isk a week...
so while still possible, unless u hit someone carrying loads of zyd in their indies not tottally feasable ---------------
RIP - Smoske, My Friend
|

Leno
|
Posted - 2004.11.24 18:13:00 -
[22]
Originally by: Lifewire I miss sec. hits in 0.0. How to pirate if piracy is not a crime, hm? The new alliance war system makes it more attractive to declare war on all alliances and hunt in empire than hunting the 0.0 blobbers. Give me one good reason why i should use my main char to hunt people in 0.0 if i can have tons of indy-traffic in empire with my altchar by declaring war on 3 largest alliances???
CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
Declare war on 3 major alliances with your alt to harvest indies in empire...
ok, your total should be around 120mil isk a week...
so while still possible, unless u hit someone carrying loads of zyd in their indies not tottally feasable ---------------
RIP - Smoske, My Friend
|

Eris Discordia
|
Posted - 2004.11.24 21:34:00 -
[23]
Quote: CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
You could become a smuggler?
I have not been able to test these things out myself but it sounds promising at the moment.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Eris Discordia
|
Posted - 2004.11.24 21:34:00 -
[24]
Quote: CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
You could become a smuggler?
I have not been able to test these things out myself but it sounds promising at the moment.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Clay101
|
Posted - 2004.11.24 22:28:00 -
[25]
Originally by: Lifewire The new alliance war system makes it more attractive to declare war on all alliances and hunt in empire than hunting the 0.0 blobbers.
well fighting in Empire with the new alliance war system will be of no use to me if it's past Atlar ... i can't make it above 0.6 :P
leave me alone about hte sec status thing - i've long gone legit from my Aunenen days :) man that was great times :)
|

Clay101
|
Posted - 2004.11.24 22:28:00 -
[26]
Originally by: Lifewire The new alliance war system makes it more attractive to declare war on all alliances and hunt in empire than hunting the 0.0 blobbers.
well fighting in Empire with the new alliance war system will be of no use to me if it's past Atlar ... i can't make it above 0.6 :P
leave me alone about hte sec status thing - i've long gone legit from my Aunenen days :) man that was great times :)
|

Nafri
|
Posted - 2004.11.24 23:06:00 -
[27]
Originally by: Eris Discordia
Quote: CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
You could become a smuggler?
I have not been able to test these things out myself but it sounds promising at the moment.
i heard its like trading
edited, please be more constructive in your criticism-Eris Discordia Wanna fly with me?
|

Nafri
|
Posted - 2004.11.24 23:06:00 -
[28]
Originally by: Eris Discordia
Quote: CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
You could become a smuggler?
I have not been able to test these things out myself but it sounds promising at the moment.
i heard its like trading
edited, please be more constructive in your criticism-Eris Discordia Wanna fly with me?
|

Dewar Scrabulous
|
Posted - 2004.11.24 23:44:00 -
[29]
Originally by: Eris Discordia
Quote: CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
You could become a smuggler?
I have not been able to test these things out myself but it sounds promising at the moment.
I'm not a pirate or a smuggler, but why would smuggling be profitable in a player run economy if players have no use for most of the items?
-Dewar ---
|

Dewar Scrabulous
|
Posted - 2004.11.24 23:44:00 -
[30]
Originally by: Eris Discordia
Quote: CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
You could become a smuggler?
I have not been able to test these things out myself but it sounds promising at the moment.
I'm not a pirate or a smuggler, but why would smuggling be profitable in a player run economy if players have no use for most of the items?
-Dewar ---
|

Eris Discordia
|
Posted - 2004.11.25 00:15:00 -
[31]
Not everything is out yet, there is still alot to come.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Eris Discordia
|
Posted - 2004.11.25 00:15:00 -
[32]
Not everything is out yet, there is still alot to come.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Tesk Malloc
|
Posted - 2004.11.25 00:21:00 -
[33]
Originally by: Eris Discordia
You could become a smuggler?
How do you acually smuggle stuff that the cops find 100% of the time. Give us a mod that doesn't expand your cargo but give a false scanner reading to something not illegal, and then it's a bit more viable.
Tesk Malloc - Hired Scum, Murderer and Official Lightbulb Screwer
"You can't love life too much. Everybody dies." |

Tesk Malloc
|
Posted - 2004.11.25 00:21:00 -
[34]
Originally by: Eris Discordia
You could become a smuggler?
How do you acually smuggle stuff that the cops find 100% of the time. Give us a mod that doesn't expand your cargo but give a false scanner reading to something not illegal, and then it's a bit more viable.
Tesk Malloc - Hired Scum, Murderer and Official Lightbulb Screwer
"You can't love life too much. Everybody dies." |

Wild Rho
|
Posted - 2004.11.25 00:42:00 -
[35]
I'm inclined to agree with some of the psoters here. Piracy has been kicked in the teeth pretty much constantly through castor. Shiva has very little to offer pirates apart from some eye candy.
Personally one of the main things I was really looking forward to was not showing up in local until I had spoken there, giving me some element of stealth but sadly this isnt the case either.
Sorry for the whine but thats how I feel.
I have the body of a supermodel. I just can't remember where I left it... |

Wild Rho
|
Posted - 2004.11.25 00:42:00 -
[36]
I'm inclined to agree with some of the psoters here. Piracy has been kicked in the teeth pretty much constantly through castor. Shiva has very little to offer pirates apart from some eye candy.
Personally one of the main things I was really looking forward to was not showing up in local until I had spoken there, giving me some element of stealth but sadly this isnt the case either.
Sorry for the whine but thats how I feel.
I have the body of a supermodel. I just can't remember where I left it... |

Dust Puppy
|
Posted - 2004.11.25 00:46:00 -
[37]
Think of it this way, you've been giving a huge stationary target to attack  __________ Capacitor research |

Dust Puppy
|
Posted - 2004.11.25 00:46:00 -
[38]
Think of it this way, you've been giving a huge stationary target to attack  __________ Capacitor research |

Lifewire
|
Posted - 2004.11.25 00:48:00 -
[39]
Let¦s face it: only few players want the challange to fight other players. Reason: fighting other players is hard, really hard. You cannot go and kill 3000 of them like you farm npcs. They have a brain too and will defend their ships and ISK. Exactly this is the challanging part of EVE for me - hunt players, destroy their ships and steal their stuff, even if it would be ultrahard i would prefer stealing players stuff instead of earn ISK easy by common jobs. I could go mining or trading or smuggling and play vs the "enviroment" or better: the AI - but that¦s simply boring. Ice fields, roids, comet mining, trading, smuggling drugs - whatever CCP invents, for a player that wants the ultimate challange only other players can be the solution to get fun. It¦s the nature of a multiplayer game. If a player wants no challange in EVE he stays in empire. If he wants some challange he goes to 0.4. If he wants a lot of challange, he joins an alliance in 0.0, if he wants maximized challange he gets pirate in a small pirate corp: undock and you are in war, max. pvp.
CCP made piracy so hard, that it¦s the most challanging and funny role players can play in the game. All the handicaps CCP built in this game made pirates have more challange and fun or "loose" their role. Most pirates disapeared, retired or joined alliances, because piracy in a small pirate group is nearly impossible - nearly!
But what finally crushes piracy is that it makes absolutly no sense to hunt in 0.0 (low well-defended traffic, mostly blobs) if hunting in empire pays much better. This "new form of piracy" will change the game massivly. Some things that will happen:
1.) a lot of ex-pirates will start to declare war on large alliances and hunt in empire. All they need is an alt with a kessi, a mwd, a webber and a scrambler. Good luck indy pilots in empire :P
2.) reaction on this new form of piracy will be that people will start to leave alliances, because it¦s only an additional risk to fly arround in empire in an indy beeing inside an alliance.
3.) the alliance and piracy rules will get edited by CCP. The reaction will probably be a change on the war decalration rules, instead of finally fix the piracy terms in the game.
|

Lifewire
|
Posted - 2004.11.25 00:48:00 -
[40]
Let¦s face it: only few players want the challange to fight other players. Reason: fighting other players is hard, really hard. You cannot go and kill 3000 of them like you farm npcs. They have a brain too and will defend their ships and ISK. Exactly this is the challanging part of EVE for me - hunt players, destroy their ships and steal their stuff, even if it would be ultrahard i would prefer stealing players stuff instead of earn ISK easy by common jobs. I could go mining or trading or smuggling and play vs the "enviroment" or better: the AI - but that¦s simply boring. Ice fields, roids, comet mining, trading, smuggling drugs - whatever CCP invents, for a player that wants the ultimate challange only other players can be the solution to get fun. It¦s the nature of a multiplayer game. If a player wants no challange in EVE he stays in empire. If he wants some challange he goes to 0.4. If he wants a lot of challange, he joins an alliance in 0.0, if he wants maximized challange he gets pirate in a small pirate corp: undock and you are in war, max. pvp.
CCP made piracy so hard, that it¦s the most challanging and funny role players can play in the game. All the handicaps CCP built in this game made pirates have more challange and fun or "loose" their role. Most pirates disapeared, retired or joined alliances, because piracy in a small pirate group is nearly impossible - nearly!
But what finally crushes piracy is that it makes absolutly no sense to hunt in 0.0 (low well-defended traffic, mostly blobs) if hunting in empire pays much better. This "new form of piracy" will change the game massivly. Some things that will happen:
1.) a lot of ex-pirates will start to declare war on large alliances and hunt in empire. All they need is an alt with a kessi, a mwd, a webber and a scrambler. Good luck indy pilots in empire :P
2.) reaction on this new form of piracy will be that people will start to leave alliances, because it¦s only an additional risk to fly arround in empire in an indy beeing inside an alliance.
3.) the alliance and piracy rules will get edited by CCP. The reaction will probably be a change on the war decalration rules, instead of finally fix the piracy terms in the game.
|

Vladstamir
|
Posted - 2004.11.25 03:01:00 -
[41]
Edited by: Vladstamir on 25/11/2004 03:06:18 I'm disappointed by the changes to max scanning range, in Castor you could go into a system and reasonably fast go through and scan the belts till you found your prey. Now there is a 480,000km max range.
Probes could be an answer, but they are really not efficient when you simply need to find which asteroid belt someone is lurking in. Yes, the strategy will change, perhaps incorporating cloaked ships to locate where they are which is fine... although time consuming.
I would like to see the ability to increase this range through skills or equipment. Hey, while we are on the topic, if CCP truly considers Piracy to be a profession, then why not have some new skills geared towards that profession? :)
|

Vladstamir
|
Posted - 2004.11.25 03:01:00 -
[42]
Edited by: Vladstamir on 25/11/2004 03:06:18 I'm disappointed by the changes to max scanning range, in Castor you could go into a system and reasonably fast go through and scan the belts till you found your prey. Now there is a 480,000km max range.
Probes could be an answer, but they are really not efficient when you simply need to find which asteroid belt someone is lurking in. Yes, the strategy will change, perhaps incorporating cloaked ships to locate where they are which is fine... although time consuming.
I would like to see the ability to increase this range through skills or equipment. Hey, while we are on the topic, if CCP truly considers Piracy to be a profession, then why not have some new skills geared towards that profession? :)
|

Major Bash
|
Posted - 2004.11.25 03:03:00 -
[43]
Hmm, I must say that these guys prove a valid point.
Piracy has been nerfed countless times in countless patches so even I, an anti-pirate, think that CCP should throw pirates a bone.
Why not start doing that in this awesome new patch. Think of it this way, if pirates have a easier time hunting ppl we anti-pirates have a easier time hunting them.
|

Major Bash
|
Posted - 2004.11.25 03:03:00 -
[44]
Hmm, I must say that these guys prove a valid point.
Piracy has been nerfed countless times in countless patches so even I, an anti-pirate, think that CCP should throw pirates a bone.
Why not start doing that in this awesome new patch. Think of it this way, if pirates have a easier time hunting ppl we anti-pirates have a easier time hunting them.
|

Rivek
|
Posted - 2004.11.25 07:02:00 -
[45]
I dont think there is any question this is a PvE and big corp/alliance oriented expansion. Nor is there any question that piracy in all its forms has been nerfed over and over and over again during the past year and a half. Lifewire, your showing good insight here. Hopefully, given that no one with influence on the game design will listen to your points, you will adapt and lead us into empire wars against the three richest, most bloated alliances.
And Eris, no offence but are you a full time pirate in game? Is it your sole income? ----------------------------------------------
BS Weapon Comparison
TunDraGon.com |

Rivek
|
Posted - 2004.11.25 07:02:00 -
[46]
I dont think there is any question this is a PvE and big corp/alliance oriented expansion. Nor is there any question that piracy in all its forms has been nerfed over and over and over again during the past year and a half. Lifewire, your showing good insight here. Hopefully, given that no one with influence on the game design will listen to your points, you will adapt and lead us into empire wars against the three richest, most bloated alliances.
And Eris, no offence but are you a full time pirate in game? Is it your sole income? ----------------------------------------------
BS Weapon Comparison
TunDraGon.com |

Zalasar
|
Posted - 2004.11.25 07:49:00 -
[47]
Well remove
15 minuter timer - its pointless. Give back old scanner.
Then i be a happy pirate hehe.
And meabe 0.0 sec hits wouldnt be to bad now when alliances can declare war at alliances now. |

Zalasar
|
Posted - 2004.11.25 07:49:00 -
[48]
Well remove
15 minuter timer - its pointless. Give back old scanner.
Then i be a happy pirate hehe.
And meabe 0.0 sec hits wouldnt be to bad now when alliances can declare war at alliances now. |

Wild Rho
|
Posted - 2004.11.25 10:21:00 -
[49]
heck even somthing like putting a minute timer until you show in local chat would make a huge difference.
I have the body of a supermodel. I just can't remember where I left it... |

Wild Rho
|
Posted - 2004.11.25 10:21:00 -
[50]
heck even somthing like putting a minute timer until you show in local chat would make a huge difference.
I have the body of a supermodel. I just can't remember where I left it... |

Vampire Blade
|
Posted - 2004.11.25 10:36:00 -
[51]
i too miss the old scanner, give me the otpion to revert back to soemthing that is practical and doesn't take up 3/4 of your screen B) ----- ----- -----
|

Vampire Blade
|
Posted - 2004.11.25 10:36:00 -
[52]
i too miss the old scanner, give me the otpion to revert back to soemthing that is practical and doesn't take up 3/4 of your screen B) ----- ----- -----
|

Tisti
|
Posted - 2004.11.25 10:40:00 -
[53]
Originally by: Eris Discordia Not everything is out yet, there is still alot to come.
When is the smugeling skill coming out that lowers the change of you getting scanned for illegal stuff 
|

Tisti
|
Posted - 2004.11.25 10:40:00 -
[54]
Originally by: Eris Discordia Not everything is out yet, there is still alot to come.
When is the smugeling skill coming out that lowers the change of you getting scanned for illegal stuff 
|

Derekian
|
Posted - 2004.11.25 10:46:00 -
[55]
Gimme the old scanner  
|

Derekian
|
Posted - 2004.11.25 10:46:00 -
[56]
Gimme the old scanner  
|

Lifewire
|
Posted - 2004.11.25 10:46:00 -
[57]
Quote: heck even somthing like putting a minute timer until you show in local chat would make a huge difference.
Too late - the scan range reduction is another nerfbat-strike and will force pirates to gatecamp...or should i fly to 25 belts and 10 moons, waste 3 h to find a guy that is at a safespot? Without scanner the belts are pretty safe now. 1 minute "cloak" won¦t help you anymore. It would have been nice in Castor because 1 minute is enough for an experienced player to locate the prey even in systems with 30 belts...but without longrange-scanner, no way.
But hey - who cares if the player-pirates disapear? They have npc-commanders and npc-special characters now. Really cool pirates: they never blame CCP in forums, they dont petition macrominers, they dont hunt the sheeps and have a big "shot me" painted on their back.
|

Lifewire
|
Posted - 2004.11.25 10:46:00 -
[58]
Quote: heck even somthing like putting a minute timer until you show in local chat would make a huge difference.
Too late - the scan range reduction is another nerfbat-strike and will force pirates to gatecamp...or should i fly to 25 belts and 10 moons, waste 3 h to find a guy that is at a safespot? Without scanner the belts are pretty safe now. 1 minute "cloak" won¦t help you anymore. It would have been nice in Castor because 1 minute is enough for an experienced player to locate the prey even in systems with 30 belts...but without longrange-scanner, no way.
But hey - who cares if the player-pirates disapear? They have npc-commanders and npc-special characters now. Really cool pirates: they never blame CCP in forums, they dont petition macrominers, they dont hunt the sheeps and have a big "shot me" painted on their back.
|

Jazz Bo
|
Posted - 2004.11.25 11:41:00 -
[59]
Originally by: Lifewire Exactly this is the challanging part of EVE for me - hunt players, destroy their ships and steal their stuff, even if it would be ultrahard i would prefer stealing players stuff instead of earn ISK easy by common jobs. I could go mining or trading or smuggling and play vs the "enviroment" or better: the AI - but that¦s simply boring.
But what finally crushes piracy is that it makes absolutly no sense to hunt in 0.0 (low well-defended traffic, mostly blobs) if hunting in empire pays much better.
You're contradicting yourself.
First you say you prefer 0.0 piracy because it's the ultimate challenge, even though there are easier ways to make isk.
Then you say CCP is somehow forcing you to hunt easy prey in Empire because it pays better.
So what do you play Eve for, the Isk or the challenge?
Everyone still gets to make their own choices. Whether those choices are now harder to make (because another way would now be a lot more lucrative for example) is irrelevant.
Some people may not agree with me, but I feel that o.o piracy is not the ultimate challenge, hunting those pirates is. I definitely do it for the challenge, since the money it pays will never be worth it.
At first I though that removing the Local Channel would be good for Celes, because it would be vastly easier to attack pirate camps by surprise (not that many pirates want to fight us).
But tbh having it makes it easier for me since I like to hunt solo. Locating targets is easier. I don't have to worry about warping into a camp with bubbles out in every system.
System scanning? Dunno, let's see what it's like when I get Astrometrics 4. I was never good with the directional scanner, although I don't see why it had to get nerfed like that since some people had become masters at using it by practising a lot.
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
|

Jazz Bo
|
Posted - 2004.11.25 11:41:00 -
[60]
Originally by: Lifewire Exactly this is the challanging part of EVE for me - hunt players, destroy their ships and steal their stuff, even if it would be ultrahard i would prefer stealing players stuff instead of earn ISK easy by common jobs. I could go mining or trading or smuggling and play vs the "enviroment" or better: the AI - but that¦s simply boring.
But what finally crushes piracy is that it makes absolutly no sense to hunt in 0.0 (low well-defended traffic, mostly blobs) if hunting in empire pays much better.
You're contradicting yourself.
First you say you prefer 0.0 piracy because it's the ultimate challenge, even though there are easier ways to make isk.
Then you say CCP is somehow forcing you to hunt easy prey in Empire because it pays better.
So what do you play Eve for, the Isk or the challenge?
Everyone still gets to make their own choices. Whether those choices are now harder to make (because another way would now be a lot more lucrative for example) is irrelevant.
Some people may not agree with me, but I feel that o.o piracy is not the ultimate challenge, hunting those pirates is. I definitely do it for the challenge, since the money it pays will never be worth it.
At first I though that removing the Local Channel would be good for Celes, because it would be vastly easier to attack pirate camps by surprise (not that many pirates want to fight us).
But tbh having it makes it easier for me since I like to hunt solo. Locating targets is easier. I don't have to worry about warping into a camp with bubbles out in every system.
System scanning? Dunno, let's see what it's like when I get Astrometrics 4. I was never good with the directional scanner, although I don't see why it had to get nerfed like that since some people had become masters at using it by practising a lot.
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
|

FoRGyL
|
Posted - 2004.11.25 13:08:00 -
[61]
ERIS Please rename this thread, There were hardly any piracy before Exodus and now it's completly dead. Constelationchat?? (scream victims scream) Range scanner?? doh..people still show in local and no range have I missed something????
But if navy and **** is shooting people for drug we can jump in there and Defend the drugs shooting tons and tons of navy ships ..right???
It's all good looking smotly runnig but what the hell for??..to play a sims game with some arcademodes in it??
There is war but no crimes!
What the hell is wrong with CCP Lies and lies there is no such thing as piracy in this game SUX.
SOOOOOOOOOOOOOOOOO DISSAPOINTED!"!!!
-out-
********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

FoRGyL
|
Posted - 2004.11.25 13:08:00 -
[62]
ERIS Please rename this thread, There were hardly any piracy before Exodus and now it's completly dead. Constelationchat?? (scream victims scream) Range scanner?? doh..people still show in local and no range have I missed something????
But if navy and **** is shooting people for drug we can jump in there and Defend the drugs shooting tons and tons of navy ships ..right???
It's all good looking smotly runnig but what the hell for??..to play a sims game with some arcademodes in it??
There is war but no crimes!
What the hell is wrong with CCP Lies and lies there is no such thing as piracy in this game SUX.
SOOOOOOOOOOOOOOOOO DISSAPOINTED!"!!!
-out-
********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Lifewire
|
Posted - 2004.11.25 13:08:00 -
[63]
Quote: First you say you prefer 0.0 piracy because it's the ultimate challenge, even though there are easier ways to make isk.
Then you say CCP is somehow forcing you to hunt easy prey in Empire because it pays better.
The challange is to make ISK without doing any "work". At least for me this is the challange of the pirate career. Other pirates may see the challange in other things. It¦s logical that i use the easiest way and the new Shiva features offer a very easy way: war declarations on alliances. But as roleplayer and friend of realistism ingame i would prefer getting sec. hits in 0.0 and pirate there. I would prefer not having the option to make easy cash by empire wars. If i have the option to make easy cash in empire, i will use it. Pirates are not pure pvp-players - they have to keep an eye on their wallet - otherwise they would have to go mining which would really be a shame. I don¦t know if you knew this, but we kicked people out of our corp that went mining. Mining is no option! I would quit EVE if i need to make ISK with mining or any kind of "work" to be able to pvp.
True is, that pirate hunting is challanging too (since there are only a few redsquared pirate ships). These pirates are usually hard to kill, because they get hunted 23/7 and hunt 23/7 too! Redsquared ships that still fly arround are usually not easy targets . I would already have quitted EVE if i was a pirate hunter - it must be boring like Simcity to try to kill the few pirates ingame. How many hours do you guys waste to hunt and somethimes you finally get a battles and its over in 20 seconds. You should love sec. hits in 0.0 because it will "produce" a lot of redsquared ships and a lot of fun for Celestials. Corps like Celetials would be the player owned police in player driven 0.0. As long there is no law in 0.0 you are just a corp like we are just a corp.
|

Lifewire
|
Posted - 2004.11.25 13:08:00 -
[64]
Quote: First you say you prefer 0.0 piracy because it's the ultimate challenge, even though there are easier ways to make isk.
Then you say CCP is somehow forcing you to hunt easy prey in Empire because it pays better.
The challange is to make ISK without doing any "work". At least for me this is the challange of the pirate career. Other pirates may see the challange in other things. It¦s logical that i use the easiest way and the new Shiva features offer a very easy way: war declarations on alliances. But as roleplayer and friend of realistism ingame i would prefer getting sec. hits in 0.0 and pirate there. I would prefer not having the option to make easy cash by empire wars. If i have the option to make easy cash in empire, i will use it. Pirates are not pure pvp-players - they have to keep an eye on their wallet - otherwise they would have to go mining which would really be a shame. I don¦t know if you knew this, but we kicked people out of our corp that went mining. Mining is no option! I would quit EVE if i need to make ISK with mining or any kind of "work" to be able to pvp.
True is, that pirate hunting is challanging too (since there are only a few redsquared pirate ships). These pirates are usually hard to kill, because they get hunted 23/7 and hunt 23/7 too! Redsquared ships that still fly arround are usually not easy targets . I would already have quitted EVE if i was a pirate hunter - it must be boring like Simcity to try to kill the few pirates ingame. How many hours do you guys waste to hunt and somethimes you finally get a battles and its over in 20 seconds. You should love sec. hits in 0.0 because it will "produce" a lot of redsquared ships and a lot of fun for Celestials. Corps like Celetials would be the player owned police in player driven 0.0. As long there is no law in 0.0 you are just a corp like we are just a corp.
|

OmegaTron
|
Posted - 2004.11.25 13:51:00 -
[65]
Originally by: Lifewire I miss sec. hits in 0.0. How to pirate if piracy is not a crime, hm? The new alliance war system makes it more attractive to declare war on all alliances and hunt in empire than hunting the 0.0 blobbers. Give me one good reason why i should use my main char to hunt people in 0.0 if i can have tons of indy-traffic in empire with my altchar by declaring war on 3 largest alliances???
CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
i'm sorry but when i see a n00b question like this i "MUST" answer!
answer: what part of "LawLess" space don't you understand??? why would there be Security hits in "LawLess" space??? Cause theres no Concord/Police there maybe???
PS: unplug your keyboard
kthxbye
------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.25 13:51:00 -
[66]
Originally by: Lifewire I miss sec. hits in 0.0. How to pirate if piracy is not a crime, hm? The new alliance war system makes it more attractive to declare war on all alliances and hunt in empire than hunting the 0.0 blobbers. Give me one good reason why i should use my main char to hunt people in 0.0 if i can have tons of indy-traffic in empire with my altchar by declaring war on 3 largest alliances???
CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
i'm sorry but when i see a n00b question like this i "MUST" answer!
answer: what part of "LawLess" space don't you understand??? why would there be Security hits in "LawLess" space??? Cause theres no Concord/Police there maybe???
PS: unplug your keyboard
kthxbye
------------------------------------------------ A Plague is comming.... |

Holi
|
Posted - 2004.11.25 14:22:00 -
[67]
Originally by: Eris Discordia
Quote: CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
You could become a smuggler?
I have not been able to test these things out myself but it sounds promising at the moment.
[ 2004.11.25 13:39:34 ] (notify) Warping to Stargate (Kehour) [ 2004.11.25 13:40:29 ] (combat) Sarum Customs General barely scratches you, causing 144.8 damage. [ 2004.11.25 13:40:30 ] (notify) Sarum Customs General has started trying to warp scramble you. [ 2004.11.25 13:40:31 ] (combat) Sarum Customs General places an excellent hit on you, inflicting 351.5 damage. [ 2004.11.25 13:40:32 ] (notify) Sarum Customs General has started trying to warp scramble you. [ 2004.11.25 13:40:33 ] (combat) Sarum Customs General lands a hit on you which glances off, causing no real damage.
Some notes: - this was on Singularity - this log doesn't show 1 (maybe two ) shots due to log-lag - I was in a Catalyst rigged for pure speed, doing 3km/s (sig radius 86m) - I was 60+km away from all ships - I was orbiting the gate (and so pretty much all ships near it) - the new ship explosions are really nice 
Some questions: - where can I get some of their webbers and scramblers?  - is smuggling "Tanked battleships onlyÖ" by design?
The old customs were much better imho. 4-6 frigs with exreme range webbers and scramblers. They could kill you fast aswell, but at least you could fight back and did have a chance to kill them all off before they respawned.
I miss the old system 
The current system is much like if the local police would attack you with tanks and attack helicopters just for a little speeding. If I would have already blown up a few of their highway patrols, then I would accept that. But tanks in the first wave... bit too extreem.
How about the following system: - customs remember you for 15min just like it is now - 1st time you are catched within that 15min timeframe it's only the frigattes at the gate - 2nd time: some cruisers spawn aswell (they should de-spawn after you are killed/jumped/warped to decrease lag) - 3rd time: cruisers + battleships - 4th time: etc.
Would be MUCH more fun I think 
-- Holi
[ md5 checksum calculator ] |

Holi
|
Posted - 2004.11.25 14:22:00 -
[68]
Originally by: Eris Discordia
Quote: CCP finally crushed piracy - we have to get "warriors" now, while we only wanted to play the "thief-character" in a SF-game.
You could become a smuggler?
I have not been able to test these things out myself but it sounds promising at the moment.
[ 2004.11.25 13:39:34 ] (notify) Warping to Stargate (Kehour) [ 2004.11.25 13:40:29 ] (combat) Sarum Customs General barely scratches you, causing 144.8 damage. [ 2004.11.25 13:40:30 ] (notify) Sarum Customs General has started trying to warp scramble you. [ 2004.11.25 13:40:31 ] (combat) Sarum Customs General places an excellent hit on you, inflicting 351.5 damage. [ 2004.11.25 13:40:32 ] (notify) Sarum Customs General has started trying to warp scramble you. [ 2004.11.25 13:40:33 ] (combat) Sarum Customs General lands a hit on you which glances off, causing no real damage.
Some notes: - this was on Singularity - this log doesn't show 1 (maybe two ) shots due to log-lag - I was in a Catalyst rigged for pure speed, doing 3km/s (sig radius 86m) - I was 60+km away from all ships - I was orbiting the gate (and so pretty much all ships near it) - the new ship explosions are really nice 
Some questions: - where can I get some of their webbers and scramblers?  - is smuggling "Tanked battleships onlyÖ" by design?
The old customs were much better imho. 4-6 frigs with exreme range webbers and scramblers. They could kill you fast aswell, but at least you could fight back and did have a chance to kill them all off before they respawned.
I miss the old system 
The current system is much like if the local police would attack you with tanks and attack helicopters just for a little speeding. If I would have already blown up a few of their highway patrols, then I would accept that. But tanks in the first wave... bit too extreem.
How about the following system: - customs remember you for 15min just like it is now - 1st time you are catched within that 15min timeframe it's only the frigattes at the gate - 2nd time: some cruisers spawn aswell (they should de-spawn after you are killed/jumped/warped to decrease lag) - 3rd time: cruisers + battleships - 4th time: etc.
Would be MUCH more fun I think 
-- Holi
[ md5 checksum calculator ] |

Nafri
|
Posted - 2004.11.25 14:48:00 -
[69]
mhh scanner has new maximal range?
maybe its time to end myself in this game Wanna fly with me?
|

Nafri
|
Posted - 2004.11.25 14:48:00 -
[70]
mhh scanner has new maximal range?
maybe its time to end myself in this game Wanna fly with me?
|

Lifewire
|
Posted - 2004.11.25 14:52:00 -
[71]
Quote: i'm sorry but when i see a n00b question like this i "MUST" answer!
It was no question
Quote: answer: what part of "LawLess" space don't you understand???
It is not lawless like the north atlantic is not lawless. Even the moon is not lawlees and Armstrong was not allowed to kill Aldrin or Collins in space.
Quote: why would there be Security hits in "LawLess" space??? Cause theres no Concord/Police there maybe???
Police is mostly not there when crimes happen - does this mean that they don¦t do anything?
|

Lifewire
|
Posted - 2004.11.25 14:52:00 -
[72]
Quote: i'm sorry but when i see a n00b question like this i "MUST" answer!
It was no question
Quote: answer: what part of "LawLess" space don't you understand???
It is not lawless like the north atlantic is not lawless. Even the moon is not lawlees and Armstrong was not allowed to kill Aldrin or Collins in space.
Quote: why would there be Security hits in "LawLess" space??? Cause theres no Concord/Police there maybe???
Police is mostly not there when crimes happen - does this mean that they don¦t do anything?
|

Bellicose
|
Posted - 2004.11.25 15:00:00 -
[73]
the new scanner interface the "overview" isent very handy specialy if you launch drones also the interface will take like 20% of your total screen view  Who needs a shovel when you have a nice big cannon?
KittenArmy capn' crimson |

Bellicose
|
Posted - 2004.11.25 15:00:00 -
[74]
the new scanner interface the "overview" isent very handy specialy if you launch drones also the interface will take like 20% of your total screen view  Who needs a shovel when you have a nice big cannon?
KittenArmy capn' crimson |

OmegaTron
|
Posted - 2004.11.25 15:58:00 -
[75]
Edited by: OmegaTron on 25/11/2004 17:12:51 @ LifeWire,
(real)0.0 = Lawless space
Lawless = No sentry guns, No Police, & No Concord to stop you from doing anything. Meaning No Security hits.
Quote: How to pirate if piracy is not a crime, hm?
if thats not a question then what is it??
heres a link to real 0.0 Pirates, you might learn something. Link to Jokers ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.25 15:58:00 -
[76]
Edited by: OmegaTron on 25/11/2004 17:12:51 @ LifeWire,
(real)0.0 = Lawless space
Lawless = No sentry guns, No Police, & No Concord to stop you from doing anything. Meaning No Security hits.
Quote: How to pirate if piracy is not a crime, hm?
if thats not a question then what is it??
heres a link to real 0.0 Pirates, you might learn something. Link to Jokers ------------------------------------------------ A Plague is comming.... |

Lifewire
|
Posted - 2004.11.25 18:39:00 -
[77]
It¦s no question - it¦s a rethoric question...big difference.
And don¦t come up with Jokers - they stopped playing for half a year and do their first steps back into the game right now. And is it true piracy if a pirate doesnt have a neg. sec. rating? If "yes", call all alliances pirates plz. If "yes" then the game is full of friendly pirates with white brackets surrounding their pirate vessels.
There is no piracy in 0.0 - there are only corps fighting each other. Some have balls and stay in corp size, some dont have balls and group to large blobs to survive.
|

Lifewire
|
Posted - 2004.11.25 18:39:00 -
[78]
It¦s no question - it¦s a rethoric question...big difference.
And don¦t come up with Jokers - they stopped playing for half a year and do their first steps back into the game right now. And is it true piracy if a pirate doesnt have a neg. sec. rating? If "yes", call all alliances pirates plz. If "yes" then the game is full of friendly pirates with white brackets surrounding their pirate vessels.
There is no piracy in 0.0 - there are only corps fighting each other. Some have balls and stay in corp size, some dont have balls and group to large blobs to survive.
|

Eviljohn
|
Posted - 2004.11.25 19:31:00 -
[79]
|

Eviljohn
|
Posted - 2004.11.25 19:31:00 -
[80]
|

Eviljohn
|
Posted - 2004.11.25 19:33:00 -
[81]
Liking the new patch scanners ok but a bit big podding lots of ppl even in the lag.
Piracy isnt dead u just need to use your head
|

Eviljohn
|
Posted - 2004.11.25 19:33:00 -
[82]
Liking the new patch scanners ok but a bit big podding lots of ppl even in the lag.
Piracy isnt dead u just need to use your head
|

Bible Dave
|
Posted - 2004.11.25 19:37:00 -
[83]
Piracy Dead .. LOL!! ..
Just takes a little more effort.
Its all part of being a pirate. Overcomming the Odds. Thinking of ways of bending the rules...
LONG LIVE PIRACY.....

www.dav3r.co.uk << my home page |

Bible Dave
|
Posted - 2004.11.25 19:37:00 -
[84]
Piracy Dead .. LOL!! ..
Just takes a little more effort.
Its all part of being a pirate. Overcomming the Odds. Thinking of ways of bending the rules...
LONG LIVE PIRACY.....

www.dav3r.co.uk << my home page |

Vladstamir
|
Posted - 2004.11.25 21:59:00 -
[85]
Range Scanner fixed... back to good old 2147483647 range.
Happy happy joy joy, happy happy joy.   
|

Vladstamir
|
Posted - 2004.11.25 21:59:00 -
[86]
Range Scanner fixed... back to good old 2147483647 range.
Happy happy joy joy, happy happy joy.   
|

Nafri
|
Posted - 2004.11.25 22:29:00 -
[87]
Originally by: Vladstamir Range Scanner fixed... back to good old 2147483647 range.
Happy happy joy joy, happy happy joy.   
but still sooo ******* unhandy,
i want to talk to that dumbass who invented it Wanna fly with me?
|

Nafri
|
Posted - 2004.11.25 22:29:00 -
[88]
Originally by: Vladstamir Range Scanner fixed... back to good old 2147483647 range.
Happy happy joy joy, happy happy joy.   
but still sooo ******* unhandy,
i want to talk to that dumbass who invented it Wanna fly with me?
|

Nafri
|
Posted - 2004.11.25 22:48:00 -
[89]
and thx for deleting this flagging thing, now i cant even decide which ships i can shoot back and if i can go back to gate again
i love you guys *laughs* Wanna fly with me?
|

Nafri
|
Posted - 2004.11.25 22:48:00 -
[90]
and thx for deleting this flagging thing, now i cant even decide which ships i can shoot back and if i can go back to gate again
i love you guys *laughs* Wanna fly with me?
|

Lifewire
|
Posted - 2004.11.26 00:15:00 -
[91]
Quote: Piracy Dead .. LOL!! ..
Just takes a little more effort.
Its all part of being a pirate. Overcomming the Odds. Thinking of ways of bending the rules...
LONG LIVE PIRACY.....
I think you totally misunderstood me. Exodus doesnt have much changes to what we do in 0.0: kill 6000 ships/year with 15 active players. It¦s easier now since double mwds are history. That¦s not the point - i am not complaining about nerfes or problems nailing the pray. I simply ask myself: why should i hunt in 0.0 where well defended alliance blobs defend themselves while i could declare war to the largest alliances in empire and kill tons of traffic there? Give me one reason why i should stay in 0.0 instead of farming tons of carebears and make billions of ISK in empire? My idea was that sec. hits should keep pirates out of empire, even if they kill people in 0.0 the crime should be noticed by Concord. That was my idea to fix piracy - where are your ideas??? Get it inside your head: without sec. hits you are no pirate...just another corp at war with other corps. You can call yourself pirate, yes. Maybe others call you pirate too, but the final definition of a pirate is his sec. rating. He is -10? He broke the law? So he is a pirate! 50% of my corp already work on their sec. ratings now to be able to enter empire and do "empire piracy". They expect lot of tech II stuff in indys there. They expect people flying AFK and without instajumps. It will be a slaughter. Effectivly it will be very good payed piracy to declare war on 4-5 alliances. But the roleplay aspect says: piracy is dead!
|

Lifewire
|
Posted - 2004.11.26 00:15:00 -
[92]
Quote: Piracy Dead .. LOL!! ..
Just takes a little more effort.
Its all part of being a pirate. Overcomming the Odds. Thinking of ways of bending the rules...
LONG LIVE PIRACY.....
I think you totally misunderstood me. Exodus doesnt have much changes to what we do in 0.0: kill 6000 ships/year with 15 active players. It¦s easier now since double mwds are history. That¦s not the point - i am not complaining about nerfes or problems nailing the pray. I simply ask myself: why should i hunt in 0.0 where well defended alliance blobs defend themselves while i could declare war to the largest alliances in empire and kill tons of traffic there? Give me one reason why i should stay in 0.0 instead of farming tons of carebears and make billions of ISK in empire? My idea was that sec. hits should keep pirates out of empire, even if they kill people in 0.0 the crime should be noticed by Concord. That was my idea to fix piracy - where are your ideas??? Get it inside your head: without sec. hits you are no pirate...just another corp at war with other corps. You can call yourself pirate, yes. Maybe others call you pirate too, but the final definition of a pirate is his sec. rating. He is -10? He broke the law? So he is a pirate! 50% of my corp already work on their sec. ratings now to be able to enter empire and do "empire piracy". They expect lot of tech II stuff in indys there. They expect people flying AFK and without instajumps. It will be a slaughter. Effectivly it will be very good payed piracy to declare war on 4-5 alliances. But the roleplay aspect says: piracy is dead!
|

Nervar
|
Posted - 2004.11.26 04:47:00 -
[93]
Edited by: Nervar on 26/11/2004 05:04:07
Originally by: Eris Discordia
Or comments on the new problems arising and possible solutions for eachother to help one out.
Hmm lets see.. 1* CCP releases a addon thats 99% for the miners and fluffy blobbie bunnies.
2* And screws over corps that dont want to grow into mega blobs.
2* Local stays the same...
3* Players inn space stays the same
4* 15 minutte criminal flagging, great i get to shoot a dude and then sit at a safespot for 15 mins before i do annything( none left inn the belts cause the guy that got killed is spamming local
5* POS that are nearly imposible to kill for a small corp, not even shure if its possible to do with a large corp
6* Uber sentrys( can bee tanked with enough people, but requires more people than most pirate corps liking)
List goes on, piracy today is a state of mind, shure you can fly around inn zero space fight there, but are you a pirate??? alliances fight eachother there, are they considered pirates??? no i didnt think so.
list just goes on and on. So conclusion is: There is no piracy hence why im being a good scarebear and killing npc's to get my sec status up. So that my corp can declare wars on 3 alliances and shoot at ""legal"" targets inn empire...
* And as someone mentioned, Regional channels.... wtf where you thinking.. -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

Nervar
|
Posted - 2004.11.26 04:47:00 -
[94]
Edited by: Nervar on 26/11/2004 05:04:07
Originally by: Eris Discordia
Or comments on the new problems arising and possible solutions for eachother to help one out.
Hmm lets see.. 1* CCP releases a addon thats 99% for the miners and fluffy blobbie bunnies.
2* And screws over corps that dont want to grow into mega blobs.
2* Local stays the same...
3* Players inn space stays the same
4* 15 minutte criminal flagging, great i get to shoot a dude and then sit at a safespot for 15 mins before i do annything( none left inn the belts cause the guy that got killed is spamming local
5* POS that are nearly imposible to kill for a small corp, not even shure if its possible to do with a large corp
6* Uber sentrys( can bee tanked with enough people, but requires more people than most pirate corps liking)
List goes on, piracy today is a state of mind, shure you can fly around inn zero space fight there, but are you a pirate??? alliances fight eachother there, are they considered pirates??? no i didnt think so.
list just goes on and on. So conclusion is: There is no piracy hence why im being a good scarebear and killing npc's to get my sec status up. So that my corp can declare wars on 3 alliances and shoot at ""legal"" targets inn empire...
* And as someone mentioned, Regional channels.... wtf where you thinking.. -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

Zalasar
|
Posted - 2004.11.26 07:20:00 -
[95]
Edited by: Zalasar on 26/11/2004 07:26:03
Have the devs responded to any of this cinda of threads about piracy getting more and more extinct ? I cant remember any devs responding to any thread concerning pirates, And how bad it is getting. Well i might be wrong but, i havent seen it and i go threw boards everyday.
It feels cinda hopeless atm tbh lol. I dont understand why they cant understand that the freaking 15 minute timer is Retarded (sorry but it is)
I didnt see any threads about there should be any 15 minuter timer in the game, Before they putted it in. So why put it in anyways when the community havent even asked for it. And it is defintly not making the gameplay better, It makes people sitt freaking afk.
And the argument that people have to get some time to be able to get back at you do not hold. its like 1 time out of 50 attacks, People try to get back at you, Right after you attacked/killed them. |

Zalasar
|
Posted - 2004.11.26 07:20:00 -
[96]
Edited by: Zalasar on 26/11/2004 07:26:03
Have the devs responded to any of this cinda of threads about piracy getting more and more extinct ? I cant remember any devs responding to any thread concerning pirates, And how bad it is getting. Well i might be wrong but, i havent seen it and i go threw boards everyday.
It feels cinda hopeless atm tbh lol. I dont understand why they cant understand that the freaking 15 minute timer is Retarded (sorry but it is)
I didnt see any threads about there should be any 15 minuter timer in the game, Before they putted it in. So why put it in anyways when the community havent even asked for it. And it is defintly not making the gameplay better, It makes people sitt freaking afk.
And the argument that people have to get some time to be able to get back at you do not hold. its like 1 time out of 50 attacks, People try to get back at you, Right after you attacked/killed them. |

istasi
|
Posted - 2004.11.26 08:24:00 -
[97]
Edited by: istasi on 26/11/2004 08:26:54 Why have you moved the belts around ? And if you say its because of all the new stuff added to planets and all... why did you move it all so far from everything ?
You guys really really wants us to use alts to go find targets, while our main waits in next system at a planet or safespot, because he cannot wait at the gate since, that would make the carebear, that just passing though go whining on region... now he's only whining that there's a pirate in X instead of pirate is hugging Y gate in X system... but besides that, when i then find the target and i warp into the belt i can see the dude i wanted to attack 60km away and already speeding up to enter warp... You need something with a quite descent speed to be able to stop that dude
I mean i allmost feel stupid when i enter a system because i know that in less than 5mins everyone in this system is docked sitting there and laughing at me...
I mean before it would be kinda of the same but there i could atleast feel abit evil by stealing their drones which they left in their hurry... now i cant scoop them into drone bay because they still belongs to the owner .. even though he's docked... i can scoop them into cargo hold .. but im hell not gonna get me a hauler just for drones...but i can choose to kill them but i dont gain anything from that since they dont drop anything so that's rather pointless
So what's left to me... i can sit me over to the secure can and go like: 0 1 2 3 ... 9854 9855 still i give up and realize im never gonna figure out his password so i cant get the 1000m3 of veldspar that's in it... And i've heard that some people says that the sentries is doing even more damage now... well here's an idea Let us use bubbles in empire but let the poor carebears see them on the map (only in empire), aight im no expert in bubbles but they do pull someone out of warp right ? ... so if its placed betweens 2 gates in the middle eq we would have all trafic there ;)... Aight lets leave this, since every carebear out there would go whining since they cant move around afk'ing anymore...
But i guess that future pirates once when you are all done with all your nerfing, will be like this: Killing rats 70% of the time to keep a good secure standing using 10% of the time to move around because you cannot stay in the same region for long once a dude have been killed due to they remember you and the whine in region chat Using 19% of the time to actually locate a target, and no this is not gonna happen with either system scanning or range scanner at any sort... this will be speaking to the dudes in local, getting them to trust you and when they finally desides to help you out with some rat hunting you can kill them This is proberly give you 1-2 kills a day and no pod's since that's alot of rats the needs to be killed for that 1% of the time to actually kill the target
I mean if this is how you want pirates to you sure are doing a great job as i see it, its all going that way...
As lifewire have pointed out quite a few times 0.0 is lawless space and in lawless space there's no law's (quite logic) so your secure standing doesn't mean crap since who should do anything about it... however when they get back into empire with blod all covering their hands and most of their ships due to all the killing they have done by gate camping some system, concord can only say .. welcome back into empire, now you be a good boy... Even though he have been killing as fast as he can, all covered and blod ... and they bloody knowing of it they cannot do anything about it because the alliance members dont want it because its 'unfair' ?
Aight ... if my brother gets killing in a land where's its very legal to kill my brother i would still hate the murder... and if he ever comes into my land i would make him suffer for what he have done ... even though its legal in the land the murder was done...
But i guess i've never been any good at the forgiving part of life.
This isn't about lawless space or law space... this is a state of mind... should you be suffer if you kill another man ... my answer sure as hell would be yes in my opionen lawless space is only that there's no police to save your ass when it all goes down, but that doesn't mean that concord shall choose to ignore it...
And know back to the more pirate subject... Favourite fitting ? Erhm this gotta be a joke ... really there's no such thing as favourite setup... because if it really works to your favor its gonna be nerfed in the next patch due to the other pirates that figures it and gonna use it themself and there by have 1000 carebears petition it as being unfair...
Some good things about exudus i've noticed so far... no client lagging anymore ... and then there is ... uhm the new drone interface .. gotta admit i really like it ... now it only takes less than 1% of the screen and you still got full control over them
|

istasi
|
Posted - 2004.11.26 08:24:00 -
[98]
Edited by: istasi on 26/11/2004 08:26:54 Why have you moved the belts around ? And if you say its because of all the new stuff added to planets and all... why did you move it all so far from everything ?
You guys really really wants us to use alts to go find targets, while our main waits in next system at a planet or safespot, because he cannot wait at the gate since, that would make the carebear, that just passing though go whining on region... now he's only whining that there's a pirate in X instead of pirate is hugging Y gate in X system... but besides that, when i then find the target and i warp into the belt i can see the dude i wanted to attack 60km away and already speeding up to enter warp... You need something with a quite descent speed to be able to stop that dude
I mean i allmost feel stupid when i enter a system because i know that in less than 5mins everyone in this system is docked sitting there and laughing at me...
I mean before it would be kinda of the same but there i could atleast feel abit evil by stealing their drones which they left in their hurry... now i cant scoop them into drone bay because they still belongs to the owner .. even though he's docked... i can scoop them into cargo hold .. but im hell not gonna get me a hauler just for drones...but i can choose to kill them but i dont gain anything from that since they dont drop anything so that's rather pointless
So what's left to me... i can sit me over to the secure can and go like: 0 1 2 3 ... 9854 9855 still i give up and realize im never gonna figure out his password so i cant get the 1000m3 of veldspar that's in it... And i've heard that some people says that the sentries is doing even more damage now... well here's an idea Let us use bubbles in empire but let the poor carebears see them on the map (only in empire), aight im no expert in bubbles but they do pull someone out of warp right ? ... so if its placed betweens 2 gates in the middle eq we would have all trafic there ;)... Aight lets leave this, since every carebear out there would go whining since they cant move around afk'ing anymore...
But i guess that future pirates once when you are all done with all your nerfing, will be like this: Killing rats 70% of the time to keep a good secure standing using 10% of the time to move around because you cannot stay in the same region for long once a dude have been killed due to they remember you and the whine in region chat Using 19% of the time to actually locate a target, and no this is not gonna happen with either system scanning or range scanner at any sort... this will be speaking to the dudes in local, getting them to trust you and when they finally desides to help you out with some rat hunting you can kill them This is proberly give you 1-2 kills a day and no pod's since that's alot of rats the needs to be killed for that 1% of the time to actually kill the target
I mean if this is how you want pirates to you sure are doing a great job as i see it, its all going that way...
As lifewire have pointed out quite a few times 0.0 is lawless space and in lawless space there's no law's (quite logic) so your secure standing doesn't mean crap since who should do anything about it... however when they get back into empire with blod all covering their hands and most of their ships due to all the killing they have done by gate camping some system, concord can only say .. welcome back into empire, now you be a good boy... Even though he have been killing as fast as he can, all covered and blod ... and they bloody knowing of it they cannot do anything about it because the alliance members dont want it because its 'unfair' ?
Aight ... if my brother gets killing in a land where's its very legal to kill my brother i would still hate the murder... and if he ever comes into my land i would make him suffer for what he have done ... even though its legal in the land the murder was done...
But i guess i've never been any good at the forgiving part of life.
This isn't about lawless space or law space... this is a state of mind... should you be suffer if you kill another man ... my answer sure as hell would be yes in my opionen lawless space is only that there's no police to save your ass when it all goes down, but that doesn't mean that concord shall choose to ignore it...
And know back to the more pirate subject... Favourite fitting ? Erhm this gotta be a joke ... really there's no such thing as favourite setup... because if it really works to your favor its gonna be nerfed in the next patch due to the other pirates that figures it and gonna use it themself and there by have 1000 carebears petition it as being unfair...
Some good things about exudus i've noticed so far... no client lagging anymore ... and then there is ... uhm the new drone interface .. gotta admit i really like it ... now it only takes less than 1% of the screen and you still got full control over them
|

Badboy Geezer
|
Posted - 2004.11.26 08:25:00 -
[99]
Originally by: Eris Discordia
After all, all space can get a bit lonely. Doesn't it my little fluffy bunny Vespa?
Thats funny, she doesn't look druish ;-)
|

Badboy Geezer
|
Posted - 2004.11.26 08:25:00 -
[100]
Originally by: Eris Discordia
After all, all space can get a bit lonely. Doesn't it my little fluffy bunny Vespa?
Thats funny, she doesn't look druish ;-)
|

Xoria Krint
|
Posted - 2004.11.26 08:52:00 -
[101]
ccp can nerf pirates are smarter and will allways find a way (Exploits ^^)
Anti Pirates will send petitons.
Welcome to the promise land ;)
Space Invader | Shadow Of The Ghost | Xoria Krint
|

Xoria Krint
|
Posted - 2004.11.26 08:52:00 -
[102]
ccp can nerf pirates are smarter and will allways find a way (Exploits ^^)
Anti Pirates will send petitons.
Welcome to the promise land ;)
Space Invader | Shadow Of The Ghost | Xoria Krint
|

star2
|
Posted - 2004.11.26 09:02:00 -
[103]
Yarrr
|

star2
|
Posted - 2004.11.26 09:02:00 -
[104]
Yarrr
|

Lifewire
|
Posted - 2004.11.26 10:12:00 -
[105]
Question: is it an exploit to declare war on the largest 5 alliances???
Yesterday i did it: my altchar, proud CEO of a 1-man corp, Kessi- and Caracal-pilot declared war on Xetic and Northern Star Alliance. So far the 2 biggest alliances...waiting for the other large alliances. FA wasn¦t worth the effort so far: 250 members...pfffft. Norad alliance doesnt exist. Searched for PA - not founded yet too. Today i will make me a bookmark-set: a route through the 10 systems with most traffic. In 2-3 weeks i will be able to attack roundabout 5000-10000 players in empire, most of them flying arround AFK and without instas, carrying tons of tech II goods in their defenceless indys. I don¦t like it, but if piracy is made so easy, why should i not get an "empire-warrior"? I really would prefer to continue my pirate career in 0.0, but i am ISK focusing and there are tons of ISK flying arround in empire. Since i dont get sec. hits in 0.0 i can¦t do my pirate job there. Doing it in the 0.4 belts doesnt pay. So the logic consequence is: declare war on 5 large alliances and farm them in empire. Very sad game.
|

Lifewire
|
Posted - 2004.11.26 10:12:00 -
[106]
Question: is it an exploit to declare war on the largest 5 alliances???
Yesterday i did it: my altchar, proud CEO of a 1-man corp, Kessi- and Caracal-pilot declared war on Xetic and Northern Star Alliance. So far the 2 biggest alliances...waiting for the other large alliances. FA wasn¦t worth the effort so far: 250 members...pfffft. Norad alliance doesnt exist. Searched for PA - not founded yet too. Today i will make me a bookmark-set: a route through the 10 systems with most traffic. In 2-3 weeks i will be able to attack roundabout 5000-10000 players in empire, most of them flying arround AFK and without instas, carrying tons of tech II goods in their defenceless indys. I don¦t like it, but if piracy is made so easy, why should i not get an "empire-warrior"? I really would prefer to continue my pirate career in 0.0, but i am ISK focusing and there are tons of ISK flying arround in empire. Since i dont get sec. hits in 0.0 i can¦t do my pirate job there. Doing it in the 0.4 belts doesnt pay. So the logic consequence is: declare war on 5 large alliances and farm them in empire. Very sad game.
|

Xendie
|
Posted - 2004.11.26 12:01:00 -
[107]
Originally by: Lifewire Question: is it an exploit to declare war on the largest 5 alliances???
Yesterday i did it: my altchar, proud CEO of a 1-man corp, Kessi- and Caracal-pilot declared war on Xetic and Northern Star Alliance. So far the 2 biggest alliances...waiting for the other large alliances. FA wasn¦t worth the effort so far: 250 members...pfffft. Norad alliance doesnt exist. Searched for PA - not founded yet too. Today i will make me a bookmark-set: a route through the 10 systems with most traffic. In 2-3 weeks i will be able to attack roundabout 5000-10000 players in empire, most of them flying arround AFK and without instas, carrying tons of tech II goods in their defenceless indys. I don¦t like it, but if piracy is made so easy, why should i not get an "empire-warrior"? I really would prefer to continue my pirate career in 0.0, but i am ISK focusing and there are tons of ISK flying arround in empire. Since i dont get sec. hits in 0.0 i can¦t do my pirate job there. Doing it in the 0.4 belts doesnt pay. So the logic consequence is: declare war on 5 large alliances and farm them in empire. Very sad game.
its not a exploit if you dont like alliances and want to kill them as much you can. and by declaring war on them you can hit them at their softest spot wich is only good and sound tactics. nothing wrong in that.
|

Xendie
|
Posted - 2004.11.26 12:01:00 -
[108]
Originally by: Lifewire Question: is it an exploit to declare war on the largest 5 alliances???
Yesterday i did it: my altchar, proud CEO of a 1-man corp, Kessi- and Caracal-pilot declared war on Xetic and Northern Star Alliance. So far the 2 biggest alliances...waiting for the other large alliances. FA wasn¦t worth the effort so far: 250 members...pfffft. Norad alliance doesnt exist. Searched for PA - not founded yet too. Today i will make me a bookmark-set: a route through the 10 systems with most traffic. In 2-3 weeks i will be able to attack roundabout 5000-10000 players in empire, most of them flying arround AFK and without instas, carrying tons of tech II goods in their defenceless indys. I don¦t like it, but if piracy is made so easy, why should i not get an "empire-warrior"? I really would prefer to continue my pirate career in 0.0, but i am ISK focusing and there are tons of ISK flying arround in empire. Since i dont get sec. hits in 0.0 i can¦t do my pirate job there. Doing it in the 0.4 belts doesnt pay. So the logic consequence is: declare war on 5 large alliances and farm them in empire. Very sad game.
its not a exploit if you dont like alliances and want to kill them as much you can. and by declaring war on them you can hit them at their softest spot wich is only good and sound tactics. nothing wrong in that.
|

Betty Boom
|
Posted - 2004.11.26 12:02:00 -
[109]
I think exodus brings the pirates back to empire. Whats bad if u kill ppl with war. Xetic/FA have 3500 members now, so you have big fat targets and i know that many pirates fixed their sec status before EXODUS.
I think not that it is an exploit if you declare war on the 5 biggest alliances, because the alliance system is made for this. It is like you are a mercenary corp and have the contract to kill this alliance members.
|

Betty Boom
|
Posted - 2004.11.26 12:02:00 -
[110]
I think exodus brings the pirates back to empire. Whats bad if u kill ppl with war. Xetic/FA have 3500 members now, so you have big fat targets and i know that many pirates fixed their sec status before EXODUS.
I think not that it is an exploit if you declare war on the 5 biggest alliances, because the alliance system is made for this. It is like you are a mercenary corp and have the contract to kill this alliance members.
|

Lifewire
|
Posted - 2004.11.26 13:30:00 -
[111]
Quote: It is like you are a mercenary corp and have the contract to kill this alliance members
Bingo - it¦s not piracy, more like warriors or mercenairys - but it¦s the logical answer on how CCP balances this game. As i said: i would prefer a fixed pirate career instead of this new form of "piracy".
|

Lifewire
|
Posted - 2004.11.26 13:30:00 -
[112]
Quote: It is like you are a mercenary corp and have the contract to kill this alliance members
Bingo - it¦s not piracy, more like warriors or mercenairys - but it¦s the logical answer on how CCP balances this game. As i said: i would prefer a fixed pirate career instead of this new form of "piracy".
|

D2O LightWater
|
Posted - 2004.11.26 14:00:00 -
[113]
A pirate is a 2nd class citizen at best to CCP. It appears as though they do not want us in the game and do nothing but nerf all our methods to player kill in the game. I have played eve with my main character for nearly 2 years now and as my main char is a carebear he has become very wealthy and very secure but this is boring so I created a pirate character. Now since being a pirate the past 10 months or so I have seen nerf after nerf. Its almost impossible to make ISK as most carebears like to use the log off trick as soon as you appear next to them and they know full well if i send in a petition ccp will give me the old 2 finger salute and say how do i know they didnt have a power failure. Ill PM you lifewire about using another alt to join yer band of empire raiders although i give it a month at best before CCP nerf this. Come on CCP play the game give us something in our favour instead of always taking away. 0.1-0.4 is low sec space, you get a warning when entering this space. Lets make it pirate friendly by A: removing local b: removing 15 minute flag c: nerf sentry range
Also while im here rantin give us the goddam old scanner back. The new scanner is as much use as a chocolate fire guard.
Although i enjoy the wealth of my main carebear its soooooooooooooo boring compaired to pvp.
Let the carebears have all there perks in 5.0-1.0 and give us crimnals a bone for low sec space.
If anyone who reads this ever gets in on any of the dev blogs could they please give us criminals a mention and probe to exactly what CCP intend to do for us. IF all they want to do is keep nerfing us, then all we can do is spoil the game as much as we can for other players in retaliation. If they wanna use spoil tactics on me ill see what i can do back.
|

D2O LightWater
|
Posted - 2004.11.26 14:00:00 -
[114]
A pirate is a 2nd class citizen at best to CCP. It appears as though they do not want us in the game and do nothing but nerf all our methods to player kill in the game. I have played eve with my main character for nearly 2 years now and as my main char is a carebear he has become very wealthy and very secure but this is boring so I created a pirate character. Now since being a pirate the past 10 months or so I have seen nerf after nerf. Its almost impossible to make ISK as most carebears like to use the log off trick as soon as you appear next to them and they know full well if i send in a petition ccp will give me the old 2 finger salute and say how do i know they didnt have a power failure. Ill PM you lifewire about using another alt to join yer band of empire raiders although i give it a month at best before CCP nerf this. Come on CCP play the game give us something in our favour instead of always taking away. 0.1-0.4 is low sec space, you get a warning when entering this space. Lets make it pirate friendly by A: removing local b: removing 15 minute flag c: nerf sentry range
Also while im here rantin give us the goddam old scanner back. The new scanner is as much use as a chocolate fire guard.
Although i enjoy the wealth of my main carebear its soooooooooooooo boring compaired to pvp.
Let the carebears have all there perks in 5.0-1.0 and give us crimnals a bone for low sec space.
If anyone who reads this ever gets in on any of the dev blogs could they please give us criminals a mention and probe to exactly what CCP intend to do for us. IF all they want to do is keep nerfing us, then all we can do is spoil the game as much as we can for other players in retaliation. If they wanna use spoil tactics on me ill see what i can do back.
|

Gift
|
Posted - 2004.11.26 18:36:00 -
[115]
agree with the general sentiment here...for me exodus has only added more reasons to not log on. "Adapt or Die" and dying doesn't look so bad anymore.
|

Gift
|
Posted - 2004.11.26 18:36:00 -
[116]
agree with the general sentiment here...for me exodus has only added more reasons to not log on. "Adapt or Die" and dying doesn't look so bad anymore.
|

SwitchBl4d3
|
Posted - 2004.11.26 19:27:00 -
[117]
LOL
your new HUD
"Teh lord of Nonni"
|

SwitchBl4d3
|
Posted - 2004.11.26 19:27:00 -
[118]
LOL
your new HUD
"Teh lord of Nonni"
|

Nenmahet
|
Posted - 2004.11.26 20:28:00 -
[119]
They should get rid of Concord Police or whatever they call it now...And just in space of .5 and above put more sentry guns at gates. Just add more and more sentry guns at gates and stations as you go up in security status. It would make eve a little more fun and exciting to see everyone have instas everywhere, plus it would make everyone stop using autopilot and actually play the game. If they did use autopilot and got to a system that was camped, by pirates they would get ganked and learn a lesson.
|

Nenmahet
|
Posted - 2004.11.26 20:28:00 -
[120]
They should get rid of Concord Police or whatever they call it now...And just in space of .5 and above put more sentry guns at gates. Just add more and more sentry guns at gates and stations as you go up in security status. It would make eve a little more fun and exciting to see everyone have instas everywhere, plus it would make everyone stop using autopilot and actually play the game. If they did use autopilot and got to a system that was camped, by pirates they would get ganked and learn a lesson.
|

Bosie
|
Posted - 2004.11.27 03:40:00 -
[121]
All I know is that I am getting very rich improving my SS from -9.7 to an acceptable level for Empire.
Bosie.
http://bosie.proboards40.com/ http://zeroimpact.co.uk/evemap
|

Bosie
|
Posted - 2004.11.27 03:40:00 -
[122]
All I know is that I am getting very rich improving my SS from -9.7 to an acceptable level for Empire.
Bosie.
http://bosie.proboards40.com/ http://zeroimpact.co.uk/evemap
|

Droidster
|
Posted - 2004.11.27 06:31:00 -
[123]
Pirates are getting more and more limited with every patch.
Why even pretend you care about maintaining piracy as an option?
It's obvious EVE is slowly turning into Trammel and it has been since the game went online.
I think its pathetic that you are asking about what pirates think because virtually every change that has been done over the last year and a half has been against pirates. It's obvious what CCP thinks about pirates so I am sure the feeling is mutual.
I am not a pirate by the way but I do pity their sorry a55e5 in this game.
_____________________________________________ I am motivated by various things, mostly ISK. |

Droidster
|
Posted - 2004.11.27 06:31:00 -
[124]
Pirates are getting more and more limited with every patch.
Why even pretend you care about maintaining piracy as an option?
It's obvious EVE is slowly turning into Trammel and it has been since the game went online.
I think its pathetic that you are asking about what pirates think because virtually every change that has been done over the last year and a half has been against pirates. It's obvious what CCP thinks about pirates so I am sure the feeling is mutual.
I am not a pirate by the way but I do pity their sorry a55e5 in this game.
_____________________________________________ I am motivated by various things, mostly ISK. |

Derekian
|
Posted - 2004.11.27 08:49:00 -
[125]
Yeah same here, killing rats so i can get in empire.
Did quite well yesterday i think, form -9.2 to -8.2 \o/
And look at all this loot and bounty oooooooh how nice
|

Derekian
|
Posted - 2004.11.27 08:49:00 -
[126]
Yeah same here, killing rats so i can get in empire.
Did quite well yesterday i think, form -9.2 to -8.2 \o/
And look at all this loot and bounty oooooooh how nice
|

Siddy
|
Posted - 2004.11.27 11:14:00 -
[127]
Edited by: Siddy on 27/11/2004 11:17:03 As long you dont get message that says -------------------------------------- | Ileagal module activation!1 | Target person hasent killed you past | 24H --------------------------------------
ther will be nothing wrong in pirating, greefing nor PVP in general
-------------------------------------------
|

Siddy
|
Posted - 2004.11.27 11:14:00 -
[128]
Edited by: Siddy on 27/11/2004 11:17:03 As long you dont get message that says -------------------------------------- | Ileagal module activation!1 | Target person hasent killed you past | 24H --------------------------------------
ther will be nothing wrong in pirating, greefing nor PVP in general
-------------------------------------------
|

Lord Zap
|
Posted - 2004.11.27 11:35:00 -
[129]
Originally by: Siddy Edited by: Siddy on 27/11/2004 11:17:03 As long you dont get message that says -------------------------------------- | Ileagal module activation!1 | Target person hasent killed you past | 24H --------------------------------------
ther will be nothing wrong in pirating, greefing nor PVP in general
Siddy your sig is hilarious 
|

Lord Zap
|
Posted - 2004.11.27 11:35:00 -
[130]
Originally by: Siddy Edited by: Siddy on 27/11/2004 11:17:03 As long you dont get message that says -------------------------------------- | Ileagal module activation!1 | Target person hasent killed you past | 24H --------------------------------------
ther will be nothing wrong in pirating, greefing nor PVP in general
Siddy your sig is hilarious 
|

Elenia Kheynes
|
Posted - 2004.11.27 12:17:00 -
[131]
Originally by: Betty Boom I think exodus brings the pirates back to empire. Whats bad if u kill ppl with war. Xetic/FA have 3500 members now, so you have big fat targets and i know that many pirates fixed their sec status before EXODUS.
I think not that it is an exploit if you declare war on the 5 biggest alliances, because the alliance system is made for this. It is like you are a mercenary corp and have the contract to kill this alliance members.
The problem is, that some carebear pirates will declare war on those alliances, and never go out of yulai and other high security systems... Crime should pay, you should get a security hit wherever you pirate. I can be attacked anywhere in empire space without response from sentries, I don't see why those carebears pirates should be able to do their newbs killing spree without a security hit.
Dear friendly customer... Can I have your money ?
|

Elenia Kheynes
|
Posted - 2004.11.27 12:17:00 -
[132]
Originally by: Betty Boom I think exodus brings the pirates back to empire. Whats bad if u kill ppl with war. Xetic/FA have 3500 members now, so you have big fat targets and i know that many pirates fixed their sec status before EXODUS.
I think not that it is an exploit if you declare war on the 5 biggest alliances, because the alliance system is made for this. It is like you are a mercenary corp and have the contract to kill this alliance members.
The problem is, that some carebear pirates will declare war on those alliances, and never go out of yulai and other high security systems... Crime should pay, you should get a security hit wherever you pirate. I can be attacked anywhere in empire space without response from sentries, I don't see why those carebears pirates should be able to do their newbs killing spree without a security hit.
Dear friendly customer... Can I have your money ?
|

Lifewire
|
Posted - 2004.11.27 13:30:00 -
[133]
Quote: | Ileagal module activation!1 | Target person hasent killed you past | 24H
No big deal to fix/fake this 
|

Lifewire
|
Posted - 2004.11.27 13:30:00 -
[134]
Quote: | Ileagal module activation!1 | Target person hasent killed you past | 24H
No big deal to fix/fake this 
|

Nervar
|
Posted - 2004.11.27 13:44:00 -
[135]
Originally by: Siddy Edited by: Siddy on 27/11/2004 11:17:03 As long you dont get message that says -------------------------------------- | Ileagal module activation!1 | Target person hasent killed you past | 24H --------------------------------------
ther will be nothing wrong in pirating, greefing nor PVP in general
WTf so we have to drive an corp alt into an alliance space every 24 hours so that we can shoot at the people we are at war with 
Geee isnt that nice CCP has put inn an mechanism that will protect anny carebear that dont like un consentual combat. This crap is just moving more and more towards the ultimae carbear game.
Good thing there are allot of new mogs comming -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

Nervar
|
Posted - 2004.11.27 13:44:00 -
[136]
Originally by: Siddy Edited by: Siddy on 27/11/2004 11:17:03 As long you dont get message that says -------------------------------------- | Ileagal module activation!1 | Target person hasent killed you past | 24H --------------------------------------
ther will be nothing wrong in pirating, greefing nor PVP in general
WTf so we have to drive an corp alt into an alliance space every 24 hours so that we can shoot at the people we are at war with 
Geee isnt that nice CCP has put inn an mechanism that will protect anny carebear that dont like un consentual combat. This crap is just moving more and more towards the ultimae carbear game.
Good thing there are allot of new mogs comming -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

Siddy
|
Posted - 2004.11.27 15:58:00 -
[137]
ok - if there is anyone who actualy thot i GOT that message... 
i was only refeerring to the simpple fact that as long you can fire you wepons enywere you want, pirating is alive and kicking...
@zap - yeah well, all the sheeps are SS in my sig :/ -------------------------------------------
|

Siddy
|
Posted - 2004.11.27 15:58:00 -
[138]
ok - if there is anyone who actualy thot i GOT that message... 
i was only refeerring to the simpple fact that as long you can fire you wepons enywere you want, pirating is alive and kicking...
@zap - yeah well, all the sheeps are SS in my sig :/ -------------------------------------------
|

Nervar
|
Posted - 2004.11.27 16:23:00 -
[139]
Ah your such a tease, got mee all winded up and stuff -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

Nervar
|
Posted - 2004.11.27 16:23:00 -
[140]
Ah your such a tease, got mee all winded up and stuff -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

p0rnstar
|
Posted - 2004.11.27 17:56:00 -
[141]
CCP dont want pirates in this game at all, thats why no Dev ever replies to these posts.
Both oveur and tomb promised loads of stuff but they havnt come through, the pair just like to talk bollox and try their best to keep rats tagging along with lies.
I used to love playing this game and ive been a pirate nearly all the time ive played, now i cant be bothered to play with that account at all. I just keep it for chatting and sometimes to kill the people who **** off my other char in local and of course FORUM WHORING!!! but i have a ****ing ban atm Tenacha Khan
~0~ |

p0rnstar
|
Posted - 2004.11.27 17:56:00 -
[142]
CCP dont want pirates in this game at all, thats why no Dev ever replies to these posts.
Both oveur and tomb promised loads of stuff but they havnt come through, the pair just like to talk bollox and try their best to keep rats tagging along with lies.
I used to love playing this game and ive been a pirate nearly all the time ive played, now i cant be bothered to play with that account at all. I just keep it for chatting and sometimes to kill the people who **** off my other char in local and of course FORUM WHORING!!! but i have a ****ing ban atm Tenacha Khan
~0~ |

Shamis Orzoz
|
Posted - 2004.11.28 06:49:00 -
[143]
Edited by: Shamis Orzoz on 28/11/2004 06:54:41 There were no explicit changes to piracy in exodus, but I do see a lot of potential changes for the profession. All of the scenario's I envision sound interesting to me.
First off, tons of small corps will declare war on the alliances. This is no secret, and I think we can all agree that this will happen (unless they make it more expensive).
Then there are a variety of outcomes. One Scenario I see is that most of the alliance members that frequent empire space will just quit the alliance. This could weaken the alliances and lead to a little more anarchy in 0.0, which in turn would lead to more piracy in 0.0. Piracy in empire would then be little different than it is now. Apart from the fact that real pirates with negative security ratings will not be able to hit alliance war targets in .5+ space.
Another scenario that I could see happening is that when the small corps declare war on all the alliances, the alliances actually hire mercs to keep their guys safe in empire. This would seem like a waste of money, but the alliance fleets will not have time to chase down every little group of empire pirates, and if they defend their POS's, while mining tons of ore, they should be able to afford the hired hands. This would be great news for me, since I'm always interested in possible boosts to the merc profession, which is hurting more than the pirate profession. I'll admit that this scenario might be a little far fetched since the alliances are big enough to field little empire police forces to protect their guys in empire, but either way you look at it these guys are paid fighters.
The last scenario that i see is that the alliances just don't go into empire anymore, unless they go in force. This would be the best possible outcome in my mind. This would force Alliances to build large POS where they could do all of their production and research. The finished goods could then be sold to traders who would then re-sell the items in empire at a higher price. Also, basic items like skillbooks and implants would then have to be brought out to the alliance strongholds by traders. I think this scenario is somewhat plausible because the alliances will already be busy moving stuff in from empire to help supply their POS (I have no idea if this is actually true, but I'm hoping that some of the items needed to keept he POS operational will have to come from empire...havne't had time to learn more on POS yet). All of this will lead to more traders transporting goods to and from empire without full alliance support, and more pirating of those traders. Then the traders could hire mercs for protection, or the alliances could provide courtesy escorts for the traders. Either way, you would end up with more PvP with reason. I think the best way to generate more PvP in this game is to force soemebody to get soemthing from point A to point B, with tons of pirates waiting in between A and B. So this outcome would be my favorite, it would help give the trader profession new life, and provide more opportunities for mercs and pirates.
I guess I wouldn't be opposed to sec hits in 0.0, as long as they were small. But alliance members shouldn't take sec hits for killing members of other alliances, and they shouldn't take sec hits for killing non-alliance members who are caught in their officially claimed space.
I have been a 0.0 pirate for about 6 months now. This is only because I don't want to go back to -9.9. I was -9.9 about a year ago, before it became unbearable to do so. If they would change it back to the way it used to be (where there was about an 90% chance of me getting through empire space in a cruiser as long as I moved really fast) then I'd gladly go back to empire pirating. In my opinion Empire pirating is still very profitable. I started doing it a little be here and there just before shiva came out and I made lots of money in just a few short days.
Only time will tell if Exodus has been good or bad for piracy, I think it is way to early to pass judgement, but I know there are definitely some nice possibilites.
Shamis
|

Shamis Orzoz
|
Posted - 2004.11.28 06:49:00 -
[144]
Edited by: Shamis Orzoz on 28/11/2004 06:54:41 There were no explicit changes to piracy in exodus, but I do see a lot of potential changes for the profession. All of the scenario's I envision sound interesting to me.
First off, tons of small corps will declare war on the alliances. This is no secret, and I think we can all agree that this will happen (unless they make it more expensive).
Then there are a variety of outcomes. One Scenario I see is that most of the alliance members that frequent empire space will just quit the alliance. This could weaken the alliances and lead to a little more anarchy in 0.0, which in turn would lead to more piracy in 0.0. Piracy in empire would then be little different than it is now. Apart from the fact that real pirates with negative security ratings will not be able to hit alliance war targets in .5+ space.
Another scenario that I could see happening is that when the small corps declare war on all the alliances, the alliances actually hire mercs to keep their guys safe in empire. This would seem like a waste of money, but the alliance fleets will not have time to chase down every little group of empire pirates, and if they defend their POS's, while mining tons of ore, they should be able to afford the hired hands. This would be great news for me, since I'm always interested in possible boosts to the merc profession, which is hurting more than the pirate profession. I'll admit that this scenario might be a little far fetched since the alliances are big enough to field little empire police forces to protect their guys in empire, but either way you look at it these guys are paid fighters.
The last scenario that i see is that the alliances just don't go into empire anymore, unless they go in force. This would be the best possible outcome in my mind. This would force Alliances to build large POS where they could do all of their production and research. The finished goods could then be sold to traders who would then re-sell the items in empire at a higher price. Also, basic items like skillbooks and implants would then have to be brought out to the alliance strongholds by traders. I think this scenario is somewhat plausible because the alliances will already be busy moving stuff in from empire to help supply their POS (I have no idea if this is actually true, but I'm hoping that some of the items needed to keept he POS operational will have to come from empire...havne't had time to learn more on POS yet). All of this will lead to more traders transporting goods to and from empire without full alliance support, and more pirating of those traders. Then the traders could hire mercs for protection, or the alliances could provide courtesy escorts for the traders. Either way, you would end up with more PvP with reason. I think the best way to generate more PvP in this game is to force soemebody to get soemthing from point A to point B, with tons of pirates waiting in between A and B. So this outcome would be my favorite, it would help give the trader profession new life, and provide more opportunities for mercs and pirates.
I guess I wouldn't be opposed to sec hits in 0.0, as long as they were small. But alliance members shouldn't take sec hits for killing members of other alliances, and they shouldn't take sec hits for killing non-alliance members who are caught in their officially claimed space.
I have been a 0.0 pirate for about 6 months now. This is only because I don't want to go back to -9.9. I was -9.9 about a year ago, before it became unbearable to do so. If they would change it back to the way it used to be (where there was about an 90% chance of me getting through empire space in a cruiser as long as I moved really fast) then I'd gladly go back to empire pirating. In my opinion Empire pirating is still very profitable. I started doing it a little be here and there just before shiva came out and I made lots of money in just a few short days.
Only time will tell if Exodus has been good or bad for piracy, I think it is way to early to pass judgement, but I know there are definitely some nice possibilites.
Shamis
|

Skyraker7
|
Posted - 2004.11.28 11:53:00 -
[145]
I don't see the problem, Piracy's grate.
@s*****rdly dude
Agreed, I like option 3 the best.
Regards
A drunk Skyraker.
-
|

Skyraker7
|
Posted - 2004.11.28 11:53:00 -
[146]
I don't see the problem, Piracy's grate.
@s*****rdly dude
Agreed, I like option 3 the best.
Regards
A drunk Skyraker.
-
|

p0rnstar
|
Posted - 2004.11.28 17:13:00 -
[147]
Originally by: Shamis Orzoz
Only time will tell if Exodus has been good or bad for piracy, I think it is way to early to pass judgement, but I know there are definitely some nice possibilites.
Shamis
Nothing has been added to shiva for pirate/bounty hunter career Declaring war on alliances isnt piracy
All the bull**** promises about piracy getting more fun in shiva and all they do is swing the nerf bat at the scanner, which is a pirates main tool.
Piracey in empire is nearly impossible with the fast loading time in local, prey have alot of time to get away, add to this the time it now takes to scan and it means you only grab the dumbest people who are usually iskless.
I suppose I can set up a gate camp with tanking sentries which is unchallenging and boring.
I could sniper at gate which is unchallenging, boring and not very entertaining for the victim.
CCP talked all about getting pirates away from gates, but infact its become the only feasable way.
We need graded sentry dmg ranging from something like 20dmg/sec to 10000dmg.sec, allowing pirates enough time to ransom some1 at a gate instead of just killing them and running, and make it impossible to camp for a long time.
Removal of local or at least a delay where you have to request a player list which takes some time.
Declaring war on alliances and killing them in empire is a pathetic solution to piracey, it ****s up all roleplay and screws over the players who dont wish to pvp.
CCP, either tell us that you dont want piracey in your game, or do something to support ours and bounty hunters rp careers
Tenacha Khan
~0~ |

p0rnstar
|
Posted - 2004.11.28 17:13:00 -
[148]
Originally by: Shamis Orzoz
Only time will tell if Exodus has been good or bad for piracy, I think it is way to early to pass judgement, but I know there are definitely some nice possibilites.
Shamis
Nothing has been added to shiva for pirate/bounty hunter career Declaring war on alliances isnt piracy
All the bull**** promises about piracy getting more fun in shiva and all they do is swing the nerf bat at the scanner, which is a pirates main tool.
Piracey in empire is nearly impossible with the fast loading time in local, prey have alot of time to get away, add to this the time it now takes to scan and it means you only grab the dumbest people who are usually iskless.
I suppose I can set up a gate camp with tanking sentries which is unchallenging and boring.
I could sniper at gate which is unchallenging, boring and not very entertaining for the victim.
CCP talked all about getting pirates away from gates, but infact its become the only feasable way.
We need graded sentry dmg ranging from something like 20dmg/sec to 10000dmg.sec, allowing pirates enough time to ransom some1 at a gate instead of just killing them and running, and make it impossible to camp for a long time.
Removal of local or at least a delay where you have to request a player list which takes some time.
Declaring war on alliances and killing them in empire is a pathetic solution to piracey, it ****s up all roleplay and screws over the players who dont wish to pvp.
CCP, either tell us that you dont want piracey in your game, or do something to support ours and bounty hunters rp careers
Tenacha Khan
~0~ |

djubrica
|
Posted - 2004.11.29 01:30:00 -
[149]
If you can't beat them, join them. 
what's the skills I need for those mining barges again? 
|

djubrica
|
Posted - 2004.11.29 01:30:00 -
[150]
If you can't beat them, join them. 
what's the skills I need for those mining barges again? 
|

Shaelin Corpius
|
Posted - 2004.11.29 11:44:00 -
[151]
Well, Downed an enemy Scorp with my Commorant. It was freshly made by me, and I watched him buy it, and I was just betting that he didn't outfit the ship when he undocked . We were at war still though the retraction was started automatically.
Dude was hella ****ed, cause he didn't insure it, and didn't have any mods on his ship at all. Just watched a solo frig tear him apart.
Piracy is whatever now. Only real thing you can do is tank sentries in 0.4-0.1. And go attempt to snag a miner in a belt in 0.0-0.4. Fight an Alliance blob which is kinda stupid.
I caught myself looking at mining barges on the market. 
Wars costing money is stupid and pointless. I mean ****, if we want to attack an alliance, we should pay a flat one time fee, and get to kill anyone in their alliance anywhere. If they have n00bs who don't want that pvp in their life, they need to not be in that alliance.
Since safe spots still work, and scanner sux balls now, everyone uses instas, tanking sentires is boring, can't tell whoes flagged whoes not. Blah blah blah.
Eve main reallife $$ comes from %95 of the playerbase who are not pirates. And we %5 who are pirates, well, hmm business wise they are doing the right thing. Cept this will soon become the most boring game on earth when all the real baddies leave.
 
|

Shaelin Corpius
|
Posted - 2004.11.29 11:44:00 -
[152]
Well, Downed an enemy Scorp with my Commorant. It was freshly made by me, and I watched him buy it, and I was just betting that he didn't outfit the ship when he undocked . We were at war still though the retraction was started automatically.
Dude was hella ****ed, cause he didn't insure it, and didn't have any mods on his ship at all. Just watched a solo frig tear him apart.
Piracy is whatever now. Only real thing you can do is tank sentries in 0.4-0.1. And go attempt to snag a miner in a belt in 0.0-0.4. Fight an Alliance blob which is kinda stupid.
I caught myself looking at mining barges on the market. 
Wars costing money is stupid and pointless. I mean ****, if we want to attack an alliance, we should pay a flat one time fee, and get to kill anyone in their alliance anywhere. If they have n00bs who don't want that pvp in their life, they need to not be in that alliance.
Since safe spots still work, and scanner sux balls now, everyone uses instas, tanking sentires is boring, can't tell whoes flagged whoes not. Blah blah blah.
Eve main reallife $$ comes from %95 of the playerbase who are not pirates. And we %5 who are pirates, well, hmm business wise they are doing the right thing. Cept this will soon become the most boring game on earth when all the real baddies leave.
 
|

Zibun Ionic
|
Posted - 2004.11.29 12:28:00 -
[153]
Hmm.. I still wonder why activating midslot item(like stasis or scrambler) will nerf your sec rate as much as actual gun firing. Cuz it should be possible for pirates to blackmail(ransom) their victims without taking serious hits in sec rate.
Only when you really attack someone, in purpose to kill his ship, you should take that serious hit.
I hope next patch is only for pir8s! yarr!
forgive our sins that we are about to commit |

Zibun Ionic
|
Posted - 2004.11.29 12:28:00 -
[154]
Hmm.. I still wonder why activating midslot item(like stasis or scrambler) will nerf your sec rate as much as actual gun firing. Cuz it should be possible for pirates to blackmail(ransom) their victims without taking serious hits in sec rate.
Only when you really attack someone, in purpose to kill his ship, you should take that serious hit.
I hope next patch is only for pir8s! yarr!
forgive our sins that we are about to commit |

OmegaTron
|
Posted - 2004.11.29 13:48:00 -
[155]
what is the differance between pirateing now and pirateing last year? nothing IMO...
the only thing thats different is tactics.
Pirateing last year was the same thing, gate camping choke points and declareing war on innocent corps and destroying them.
its still the same! you can still do all of that its just requires more thought and tactical views! except now theres MORE rare minerals/ship mods & components to aquire from other players 
A REAL pirate can take all the nerfs CCP can throw at them and still get the job done. stop complaining and ADJUST! ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.29 13:48:00 -
[156]
what is the differance between pirateing now and pirateing last year? nothing IMO...
the only thing thats different is tactics.
Pirateing last year was the same thing, gate camping choke points and declareing war on innocent corps and destroying them.
its still the same! you can still do all of that its just requires more thought and tactical views! except now theres MORE rare minerals/ship mods & components to aquire from other players 
A REAL pirate can take all the nerfs CCP can throw at them and still get the job done. stop complaining and ADJUST! ------------------------------------------------ A Plague is comming.... |

Lifewire
|
Posted - 2004.11.29 15:25:00 -
[157]
Hm, i didnt complain about piracy beeing too hard. I want it harder: sec hits everywhere 
|

Lifewire
|
Posted - 2004.11.29 15:25:00 -
[158]
Hm, i didnt complain about piracy beeing too hard. I want it harder: sec hits everywhere 
|

Reloaded INC
|
Posted - 2004.11.29 16:07:00 -
[159]
my thoughts on piracy has always been that eve is to interconnected, I cant really be arssed pirating to be honest, I hang out in poinen and over in TPS space most of the time.
But if CCP would want to consider pirating to be viable i would suggest removing the highways between Minmatar Caldari, Amarr, ect.
Making regional markets that are dependent on imports of say noxium from amarr, isogen from caldari, mexamathingymijaggy from minmatar.
having no highway gates between these areas would premote trade through dangerous .4 - .1 areas allowing people to set up gate camps. Hence piracy will be viable.
just a thought i cant bearssed going into a long whinded post as well :p
I am the bad guy the kriptonite the green cronic.
|

Reloaded INC
|
Posted - 2004.11.29 16:07:00 -
[160]
my thoughts on piracy has always been that eve is to interconnected, I cant really be arssed pirating to be honest, I hang out in poinen and over in TPS space most of the time.
But if CCP would want to consider pirating to be viable i would suggest removing the highways between Minmatar Caldari, Amarr, ect.
Making regional markets that are dependent on imports of say noxium from amarr, isogen from caldari, mexamathingymijaggy from minmatar.
having no highway gates between these areas would premote trade through dangerous .4 - .1 areas allowing people to set up gate camps. Hence piracy will be viable.
just a thought i cant bearssed going into a long whinded post as well :p
I am the bad guy the kriptonite the green cronic.
|

noitulos
|
Posted - 2004.11.29 16:33:00 -
[161]
|

noitulos
|
Posted - 2004.11.29 16:33:00 -
[162]
|

OmegaTron
|
Posted - 2004.11.29 18:13:00 -
[163]
is it just me or am i not seing anything in the above poster? ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.29 18:13:00 -
[164]
is it just me or am i not seing anything in the above poster? ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.29 18:37:00 -
[165]
Edited by: OmegaTron on 29/11/2004 18:59:37
Quote: 1* CCP releases a addon thats 99% for the miners and fluffy blobbie bunnies.
 i can agree with 98% of that, the other 1% don't forget about CCP removeing Dual MWD's. That helped out alot for Pirates.
Quote: 2* And screws over corps that dont want to grow into mega blobs.
not sure what you mean here if you could explain please
Quote: 2* Local stays the same...
not sure what you mean here either maybe you should explain your complaints better please
Quote: 3* Players inn space stays the same
hmmm 
Quote: 4* 15 minutte criminal flagging, great i get to shoot a dude and then sit at a safespot for 15 mins before i do annything( none left inn the belts cause the guy that got killed is spamming local
ah ha! something that makes sense Try camping choke points not belts, you'll be more successful and will always have company
Quote: 5* POS that are nearly imposible to kill for a small corp, not even shure if its possible to do with a large corp
I think these POS's were mainly for the 0.0 space Alliance's who are at war with each other. Just so they have something to play with. Of course its still possible with a big Pirate fleet.
Quote: 6* Uber sentrys( can bee tanked with enough people, but requires more people than most pirate corps liking)
this is very possible alone cause i've done it in the past with ease. 2 people max to take care of a job like this
------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.29 18:37:00 -
[166]
Edited by: OmegaTron on 29/11/2004 18:59:37
Quote: 1* CCP releases a addon thats 99% for the miners and fluffy blobbie bunnies.
 i can agree with 98% of that, the other 1% don't forget about CCP removeing Dual MWD's. That helped out alot for Pirates.
Quote: 2* And screws over corps that dont want to grow into mega blobs.
not sure what you mean here if you could explain please
Quote: 2* Local stays the same...
not sure what you mean here either maybe you should explain your complaints better please
Quote: 3* Players inn space stays the same
hmmm 
Quote: 4* 15 minutte criminal flagging, great i get to shoot a dude and then sit at a safespot for 15 mins before i do annything( none left inn the belts cause the guy that got killed is spamming local
ah ha! something that makes sense Try camping choke points not belts, you'll be more successful and will always have company
Quote: 5* POS that are nearly imposible to kill for a small corp, not even shure if its possible to do with a large corp
I think these POS's were mainly for the 0.0 space Alliance's who are at war with each other. Just so they have something to play with. Of course its still possible with a big Pirate fleet.
Quote: 6* Uber sentrys( can bee tanked with enough people, but requires more people than most pirate corps liking)
this is very possible alone cause i've done it in the past with ease. 2 people max to take care of a job like this
------------------------------------------------ A Plague is comming.... |

p0rnstar
|
Posted - 2004.11.29 20:41:00 -
[167]
Quote: what is the differance between pirateing now and pirateing last year? nothing IMO...
noob
Quote: Pirateing last year was the same thing, gate camping choke points and declareing war on innocent corps and destroying them.
From this point i take you too be an unimajinative gate camping nub. How the game has effected YOU as a gate camper over the yr:
Sentry gunsat Gates  Jump in point removed  Sentry Gun Range  Criminal Flagging  Sentrys switching targets 
Quote: its still the same! you can still do all of that its just requires more thought and tactical views! except now theres MORE rare minerals/ship mods & components to aquire from other players
Your tacticts and er...thought (if thats what you call it ) consist of -as ive already stated- boring and unimajinitive gate camping. Anybody can grab some friends and camp a gate, it doesnt make you anything special.
Quote: A REAL pirate can take all the nerfs CCP can throw at them and still get the job done. stop complaining and ADJUST!
A gateganking nub who doesnt care about rp and decides his/her gaming experience on petty gank kills doesnt have to adjust. The people who rp (real imo) being a pirate are the ones who are seriously being hit with the nerf bat.
You replied again to this topic wondering what comments about local and people in space are about.
Well:
Local, this shows the players names and avatars of the people in the same solar system with you, it also allows you to communicate with them.
People in space, this is a feature on the MAP (F10) that allows you to see what players are in any given system.
Oveur proposed the removal of both, and it was discussed extensivly with good arguments for the removal and petty, unimajinitive and cowardly arguments for it to stay. Oveur stated that he would find a middle ground between the two opposing srguments and said it would be released in shiva, well nothing has...I believe this is what the poster meant.
Im gladdened to see that you managed to work out the quote and reply to post function on the forums, its a pitty you dont show the same level of understanding and sophistication in you replys Tenacha Khan
~0~ |

p0rnstar
|
Posted - 2004.11.29 20:41:00 -
[168]
Quote: what is the differance between pirateing now and pirateing last year? nothing IMO...
noob
Quote: Pirateing last year was the same thing, gate camping choke points and declareing war on innocent corps and destroying them.
From this point i take you too be an unimajinative gate camping nub. How the game has effected YOU as a gate camper over the yr:
Sentry gunsat Gates  Jump in point removed  Sentry Gun Range  Criminal Flagging  Sentrys switching targets 
Quote: its still the same! you can still do all of that its just requires more thought and tactical views! except now theres MORE rare minerals/ship mods & components to aquire from other players
Your tacticts and er...thought (if thats what you call it ) consist of -as ive already stated- boring and unimajinitive gate camping. Anybody can grab some friends and camp a gate, it doesnt make you anything special.
Quote: A REAL pirate can take all the nerfs CCP can throw at them and still get the job done. stop complaining and ADJUST!
A gateganking nub who doesnt care about rp and decides his/her gaming experience on petty gank kills doesnt have to adjust. The people who rp (real imo) being a pirate are the ones who are seriously being hit with the nerf bat.
You replied again to this topic wondering what comments about local and people in space are about.
Well:
Local, this shows the players names and avatars of the people in the same solar system with you, it also allows you to communicate with them.
People in space, this is a feature on the MAP (F10) that allows you to see what players are in any given system.
Oveur proposed the removal of both, and it was discussed extensivly with good arguments for the removal and petty, unimajinitive and cowardly arguments for it to stay. Oveur stated that he would find a middle ground between the two opposing srguments and said it would be released in shiva, well nothing has...I believe this is what the poster meant.
Im gladdened to see that you managed to work out the quote and reply to post function on the forums, its a pitty you dont show the same level of understanding and sophistication in you replys Tenacha Khan
~0~ |

Lygos
|
Posted - 2004.11.30 00:09:00 -
[169]
Piracy, as in the form of gankdom, is about as good as it can reasonably get. There's only so much content you can insert in gank-focused gameplay and conflict most heavilly presided over by lag issues. All that is left is endless play balancing. There is no more viable, or significant content to add to gate camping.
Theoretically, a system for all around fast turnover of low-end POS is a good roundabout way to insert "piracy with content" (tm) into the game. i.e.: expendable, easy to destroy, and easy to make if you've already got a network of high-end POS. Make them profitable to blow up or to use for remote operations, mining or military. It would give unloggable small scale targets for pirates on the edge of alliance space. They'd be expendable if they cost about as much as a cruiser + contents. But make them use exotic POS-produced components. POS need to be networks, not singular entities.
|

Lygos
|
Posted - 2004.11.30 00:09:00 -
[170]
Piracy, as in the form of gankdom, is about as good as it can reasonably get. There's only so much content you can insert in gank-focused gameplay and conflict most heavilly presided over by lag issues. All that is left is endless play balancing. There is no more viable, or significant content to add to gate camping.
Theoretically, a system for all around fast turnover of low-end POS is a good roundabout way to insert "piracy with content" (tm) into the game. i.e.: expendable, easy to destroy, and easy to make if you've already got a network of high-end POS. Make them profitable to blow up or to use for remote operations, mining or military. It would give unloggable small scale targets for pirates on the edge of alliance space. They'd be expendable if they cost about as much as a cruiser + contents. But make them use exotic POS-produced components. POS need to be networks, not singular entities.
|

istasi
|
Posted - 2004.11.30 08:50:00 -
[171]
Am i really the only one that dont feel like a pirate when im gate camping ? i mean somethings gets though you lock and kill that's about it
Its not even fun... Can you really have that much joy out of a gank ?
Sure i've done a gate camp a courple of times but its surely not a thing i would go do on my own
And gate camping in empire is even more lame afraid... the only thing you gain from that is to destroy a trafic way
you can kill all trafic in a region .. and to sum up .. what do you gain from that .. besides a impressive kill list ? ... you now got tons of loot which most likely is worthless.
Have any of you guys actually EVER killed a tech2 transporter in 0.1-0.4 ?
I mean it would make no sense as a builder to build the stuff in 0.0 and then move the stuff to empire. The minerals doesn't take as much room as the final product and its only zyd/mega that's hard to get in empire (in larger potions) and most of the zyd/mega transporters that gets though 0.0 will most likely get though your BS gatecamp anyway
And if you have checked the market out in 0.1-0.4 you would proberly notice that none is selling stuff out there because its simply not safe to travel around. Afterall they dont think as pirates... if just 2 of them is being killed it means that the next 30 wont come out there since they heard they can be killed out there so they just wont take the risk.
Im still dreaming of being able to go buy my own stuff in 0.1-0.4 space when lost my ship instead of spent 1-2days on contacting friends to deliver it to me, since most of them is busy mining...
Gate camping in the long run is just a way to kill youself. However a few times in a week or so is proberly ok, but camping a gate 24/7 for a week is the fastest way to destroy it for both youself and others that cannot go into yulai themself to buy their own stuff
But i guess for you guys that both do mining, rats and piracy got no money trouble since you only use your pirate ways to kill and destroy everything you see and then when you're out of cash you go out and do rats or mining until you're ready for round 2 ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |

istasi
|
Posted - 2004.11.30 08:50:00 -
[172]
Am i really the only one that dont feel like a pirate when im gate camping ? i mean somethings gets though you lock and kill that's about it
Its not even fun... Can you really have that much joy out of a gank ?
Sure i've done a gate camp a courple of times but its surely not a thing i would go do on my own
And gate camping in empire is even more lame afraid... the only thing you gain from that is to destroy a trafic way
you can kill all trafic in a region .. and to sum up .. what do you gain from that .. besides a impressive kill list ? ... you now got tons of loot which most likely is worthless.
Have any of you guys actually EVER killed a tech2 transporter in 0.1-0.4 ?
I mean it would make no sense as a builder to build the stuff in 0.0 and then move the stuff to empire. The minerals doesn't take as much room as the final product and its only zyd/mega that's hard to get in empire (in larger potions) and most of the zyd/mega transporters that gets though 0.0 will most likely get though your BS gatecamp anyway
And if you have checked the market out in 0.1-0.4 you would proberly notice that none is selling stuff out there because its simply not safe to travel around. Afterall they dont think as pirates... if just 2 of them is being killed it means that the next 30 wont come out there since they heard they can be killed out there so they just wont take the risk.
Im still dreaming of being able to go buy my own stuff in 0.1-0.4 space when lost my ship instead of spent 1-2days on contacting friends to deliver it to me, since most of them is busy mining...
Gate camping in the long run is just a way to kill youself. However a few times in a week or so is proberly ok, but camping a gate 24/7 for a week is the fastest way to destroy it for both youself and others that cannot go into yulai themself to buy their own stuff
But i guess for you guys that both do mining, rats and piracy got no money trouble since you only use your pirate ways to kill and destroy everything you see and then when you're out of cash you go out and do rats or mining until you're ready for round 2 ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |

MrMorph
|
Posted - 2004.11.30 09:20:00 -
[173]
Edited by: MrMorph on 30/11/2004 09:25:33 Ok, one does not get the same amount of satisfaction in a gategank as in a belt/freespace piracy act. But 1. Its great teamfun 2. Its profitable (if you choose yr site with care) 3. It keeps peeps out of systems you dont want them in. 4. It sertainly loads up to fun, as some corp is bound to come looking for trouble after a few hours :)
It should be combined with some more profitable ransoming or something, and gateganking is more of a weekly event than a 24/7 job.
Oh, and stop contacting yr friends, and get a fecking alternate char man :)
---------------------------------------------- Trishys cookies they are !
|

MrMorph
|
Posted - 2004.11.30 09:20:00 -
[174]
Edited by: MrMorph on 30/11/2004 09:25:33 Ok, one does not get the same amount of satisfaction in a gategank as in a belt/freespace piracy act. But 1. Its great teamfun 2. Its profitable (if you choose yr site with care) 3. It keeps peeps out of systems you dont want them in. 4. It sertainly loads up to fun, as some corp is bound to come looking for trouble after a few hours :)
It should be combined with some more profitable ransoming or something, and gateganking is more of a weekly event than a 24/7 job.
Oh, and stop contacting yr friends, and get a fecking alternate char man :)
---------------------------------------------- Trishys cookies they are !
|

Sassinak
|
Posted - 2004.11.30 16:32:00 -
[175]
Originally by: Lifewire
Quote: Piracy Dead .. LOL!! ..
Just takes a little more effort.
Its all part of being a pirate. Overcomming the Odds. Thinking of ways of bending the rules...
LONG LIVE PIRACY.....
I think you totally misunderstood me. Exodus doesnt have much changes to what we do in 0.0: kill 6000 ships/year with 15 active players. It¦s easier now since double mwds are history. That¦s not the point - i am not complaining about nerfes or problems nailing the pray. I simply ask myself: why should i hunt in 0.0 where well defended alliance blobs defend themselves while i could declare war to the largest alliances in empire and kill tons of traffic there? Give me one reason why i should stay in 0.0 instead of farming tons of carebears and make billions of ISK in empire? My idea was that sec. hits should keep pirates out of empire, even if they kill people in 0.0 the crime should be noticed by Concord. That was my idea to fix piracy - where are your ideas??? Get it inside your head: without sec. hits you are no pirate...just another corp at war with other corps. You can call yourself pirate, yes. Maybe others call you pirate too, but the final definition of a pirate is his sec. rating. He is -10? He broke the law? So he is a pirate! 50% of my corp already work on their sec. ratings now to be able to enter empire and do "empire piracy". They expect lot of tech II stuff in indys there. They expect people flying AFK and without instajumps. It will be a slaughter. Effectivly it will be very good payed piracy to declare war on 4-5 alliances. But the roleplay aspect says: piracy is dead!
Good posting Lifewire.
And yeah, im tryin to get my sec up right now. to go do.. guess what..... Sass Arcane Technologies |

Sassinak
|
Posted - 2004.11.30 16:32:00 -
[176]
Originally by: Lifewire
Quote: Piracy Dead .. LOL!! ..
Just takes a little more effort.
Its all part of being a pirate. Overcomming the Odds. Thinking of ways of bending the rules...
LONG LIVE PIRACY.....
I think you totally misunderstood me. Exodus doesnt have much changes to what we do in 0.0: kill 6000 ships/year with 15 active players. It¦s easier now since double mwds are history. That¦s not the point - i am not complaining about nerfes or problems nailing the pray. I simply ask myself: why should i hunt in 0.0 where well defended alliance blobs defend themselves while i could declare war to the largest alliances in empire and kill tons of traffic there? Give me one reason why i should stay in 0.0 instead of farming tons of carebears and make billions of ISK in empire? My idea was that sec. hits should keep pirates out of empire, even if they kill people in 0.0 the crime should be noticed by Concord. That was my idea to fix piracy - where are your ideas??? Get it inside your head: without sec. hits you are no pirate...just another corp at war with other corps. You can call yourself pirate, yes. Maybe others call you pirate too, but the final definition of a pirate is his sec. rating. He is -10? He broke the law? So he is a pirate! 50% of my corp already work on their sec. ratings now to be able to enter empire and do "empire piracy". They expect lot of tech II stuff in indys there. They expect people flying AFK and without instajumps. It will be a slaughter. Effectivly it will be very good payed piracy to declare war on 4-5 alliances. But the roleplay aspect says: piracy is dead!
Good posting Lifewire.
And yeah, im tryin to get my sec up right now. to go do.. guess what..... Sass Arcane Technologies |

Nervar
|
Posted - 2004.11.30 16:47:00 -
[177]
Originally by: OmegaTron Edited by: OmegaTron on 29/11/2004 18:59:37
Quote: 1* CCP releases a addon thats 99% for the miners and fluffy blobbie bunnies.
 i can agree with 98% of that, the other 1% don't forget about CCP removeing Dual MWD's. That helped out alot for Pirates.
Quote: 2* And screws over corps that dont want to grow into mega blobs.
not sure what you mean here if you could explain please
Quote: 2* Local stays the same...
not sure what you mean here either maybe you should explain your complaints better please
Quote: 3* Players inn space stays the same
hmmm 
Quote: 4* 15 minutte criminal flagging, great i get to shoot a dude and then sit at a safespot for 15 mins before i do annything( none left inn the belts cause the guy that got killed is spamming local
ah ha! something that makes sense Try camping choke points not belts, you'll be more successful and will always have company
Quote: 5* POS that are nearly imposible to kill for a small corp, not even shure if its possible to do with a large corp
I think these POS's were mainly for the 0.0 space Alliance's who are at war with each other. Just so they have something to play with. Of course its still possible with a big Pirate fleet.
Quote: 6* Uber sentrys( can bee tanked with enough people, but requires more people than most pirate corps liking)
this is very possible alone cause i've done it in the past with ease. 2 people max to take care of a job like this
Okay i guess il have explain it...
Quote:2* And screws over corps that dont want to grow into mega blobs.
Its has to do with poin 3,5 and 6. Il try make it clearer for you further down.
Quote:2* Local stays the same...
There where changes proposed to changing local. Example local not shoving players or a delay timer when jumping into local. Hence making it somewhat easier to sneak up on people..
Quote:3* Players inn space stays the same
Again there where changes proposed to remove players inn space from the map. 99,9% of the time the mining op inn *insert will see you 10 jumps away and allready bee at a safespot/station/logged when you arive.
Removing that feature would also bee benificial for alliances both when it come to attacking someone else or when they are attacked. Todate one cannot bee surprised by a fleet or gang of ships suddenly jumping into your home. One spotted them on the map 30 mins before..
Quote:4* 15 minutte criminal flagging, great i get to shoot a dude and then sit at a safespot for 15 mins before i do annything( none left inn the belts cause the guy that got killed is spamming local)
This was aimed at the Empire pirates 0.4 and below. Now i dont know if your even a pirate but i dont enjoy camping: example Orvolle gate for hour and hours at an end having peple use an insta on your ass. Now one might argue that deploy a bubble then.
If we look away from the fact that bubbles are bugged. It brings us right back to POINT 2 One will need a quite the blob to camp a choke point like Orvolle ec-p for reseonable amount of time. Why you might ask? Orvolle was a 0.5(0.7) and is allways full of people. So its very easy to hide an attack force inn there And just come inn and gank you with superiour numbers(happens all the time)
* Uber sentrys( can bee tanked with enough people, but requires more people than most pirate corps liking)
this is very possible alone cause i've done it in the past with ease. 2 people max to take care of a job like thisWink
Shure annyone with a bs can shoot a guy at the gate these days and most likely get out of there. But for how long can you stay at the gate?? Im talking about covering the gate for lets say 2 hours constantly. That means being at the gate and not at a safespot recharging your cap.
Now last time i camped gates with sentrys(pre AI sentrys) We couldnt tank them constantly without cap/shield transfers so i doupt that you can now.
Hope that explains it to you -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

Nervar
|
Posted - 2004.11.30 16:47:00 -
[178]
Originally by: OmegaTron Edited by: OmegaTron on 29/11/2004 18:59:37
Quote: 1* CCP releases a addon thats 99% for the miners and fluffy blobbie bunnies.
 i can agree with 98% of that, the other 1% don't forget about CCP removeing Dual MWD's. That helped out alot for Pirates.
Quote: 2* And screws over corps that dont want to grow into mega blobs.
not sure what you mean here if you could explain please
Quote: 2* Local stays the same...
not sure what you mean here either maybe you should explain your complaints better please
Quote: 3* Players inn space stays the same
hmmm 
Quote: 4* 15 minutte criminal flagging, great i get to shoot a dude and then sit at a safespot for 15 mins before i do annything( none left inn the belts cause the guy that got killed is spamming local
ah ha! something that makes sense Try camping choke points not belts, you'll be more successful and will always have company
Quote: 5* POS that are nearly imposible to kill for a small corp, not even shure if its possible to do with a large corp
I think these POS's were mainly for the 0.0 space Alliance's who are at war with each other. Just so they have something to play with. Of course its still possible with a big Pirate fleet.
Quote: 6* Uber sentrys( can bee tanked with enough people, but requires more people than most pirate corps liking)
this is very possible alone cause i've done it in the past with ease. 2 people max to take care of a job like this
Okay i guess il have explain it...
Quote:2* And screws over corps that dont want to grow into mega blobs.
Its has to do with poin 3,5 and 6. Il try make it clearer for you further down.
Quote:2* Local stays the same...
There where changes proposed to changing local. Example local not shoving players or a delay timer when jumping into local. Hence making it somewhat easier to sneak up on people..
Quote:3* Players inn space stays the same
Again there where changes proposed to remove players inn space from the map. 99,9% of the time the mining op inn *insert will see you 10 jumps away and allready bee at a safespot/station/logged when you arive.
Removing that feature would also bee benificial for alliances both when it come to attacking someone else or when they are attacked. Todate one cannot bee surprised by a fleet or gang of ships suddenly jumping into your home. One spotted them on the map 30 mins before..
Quote:4* 15 minutte criminal flagging, great i get to shoot a dude and then sit at a safespot for 15 mins before i do annything( none left inn the belts cause the guy that got killed is spamming local)
This was aimed at the Empire pirates 0.4 and below. Now i dont know if your even a pirate but i dont enjoy camping: example Orvolle gate for hour and hours at an end having peple use an insta on your ass. Now one might argue that deploy a bubble then.
If we look away from the fact that bubbles are bugged. It brings us right back to POINT 2 One will need a quite the blob to camp a choke point like Orvolle ec-p for reseonable amount of time. Why you might ask? Orvolle was a 0.5(0.7) and is allways full of people. So its very easy to hide an attack force inn there And just come inn and gank you with superiour numbers(happens all the time)
* Uber sentrys( can bee tanked with enough people, but requires more people than most pirate corps liking)
this is very possible alone cause i've done it in the past with ease. 2 people max to take care of a job like thisWink
Shure annyone with a bs can shoot a guy at the gate these days and most likely get out of there. But for how long can you stay at the gate?? Im talking about covering the gate for lets say 2 hours constantly. That means being at the gate and not at a safespot recharging your cap.
Now last time i camped gates with sentrys(pre AI sentrys) We couldnt tank them constantly without cap/shield transfers so i doupt that you can now.
Hope that explains it to you -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

Kalast Raven
|
Posted - 2004.11.30 16:51:00 -
[179]
@ lifewire : I consider it the job of the pirate to make us non-pirates forced to stop being afk. Go to empire space and kill carebears in alliance wars until they must learn to play the game properly. In the end they'll be better for it and you'll be filthy stinking rich.
-------
K. Raven
|

Kalast Raven
|
Posted - 2004.11.30 16:51:00 -
[180]
@ lifewire : I consider it the job of the pirate to make us non-pirates forced to stop being afk. Go to empire space and kill carebears in alliance wars until they must learn to play the game properly. In the end they'll be better for it and you'll be filthy stinking rich.
-------
K. Raven
|

Zalasar
|
Posted - 2004.11.30 16:55:00 -
[181]
Edited by: Zalasar on 30/11/2004 16:57:43 I think when they putted in the 15 minuter timer, That led to even more gate camping then you saw before. Now people cant be arsed to go out and attack people in belts and sutch becuse of the timer and sitt afk. Before you could keep a good tempo and have succesful nights, But now its gets so booring whit 15 minuter timer.
So then people rather sit at a gate and kill of people. |

Zalasar
|
Posted - 2004.11.30 16:55:00 -
[182]
Edited by: Zalasar on 30/11/2004 16:57:43 I think when they putted in the 15 minuter timer, That led to even more gate camping then you saw before. Now people cant be arsed to go out and attack people in belts and sutch becuse of the timer and sitt afk. Before you could keep a good tempo and have succesful nights, But now its gets so booring whit 15 minuter timer.
So then people rather sit at a gate and kill of people. |

p0rnstar
|
Posted - 2004.11.30 18:03:00 -
[183]
Originally by: Zalasar Edited by: Zalasar on 30/11/2004 16:57:43 I think when they putted in the 15 minuter timer, That led to even more gate camping then you saw before. Now people cant be arsed to go out and attack people in belts and sutch becuse of the timer and sitt afk. Before you could keep a good tempo and have succesful nights, But now its gets so booring whit 15 minuter timer.
So then people rather sit at a gate and kill of people.
totally agree, ccp told us just before castor launch that they wanted camps in empire to go away. But all they have done is made it worst.
15min timer makes people want to camp Dead space locations for agent players wants people to camp gates
Im still waiting for the content that is meant to encourage people not to gate camp
Tenacha Khan
~0~ |

p0rnstar
|
Posted - 2004.11.30 18:03:00 -
[184]
Originally by: Zalasar Edited by: Zalasar on 30/11/2004 16:57:43 I think when they putted in the 15 minuter timer, That led to even more gate camping then you saw before. Now people cant be arsed to go out and attack people in belts and sutch becuse of the timer and sitt afk. Before you could keep a good tempo and have succesful nights, But now its gets so booring whit 15 minuter timer.
So then people rather sit at a gate and kill of people.
totally agree, ccp told us just before castor launch that they wanted camps in empire to go away. But all they have done is made it worst.
15min timer makes people want to camp Dead space locations for agent players wants people to camp gates
Im still waiting for the content that is meant to encourage people not to gate camp
Tenacha Khan
~0~ |

OmegaTron
|
Posted - 2004.11.30 18:04:00 -
[185]
Edited by: OmegaTron on 30/11/2004 18:07:29
Quote: noob
you've already made yourself look stupid with that reply and i will not read any further. thx for waisting your time. ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.30 18:04:00 -
[186]
Edited by: OmegaTron on 30/11/2004 18:07:29
Quote: noob
you've already made yourself look stupid with that reply and i will not read any further. thx for waisting your time. ------------------------------------------------ A Plague is comming.... |

p0rnstar
|
Posted - 2004.11.30 18:16:00 -
[187]
Quote: Ok, one does not get the same amount of satisfaction in a gategank as in a belt/freespace piracy act.
very true, and i totally agree
Quote: But
your sliding
Quote: 1. Its great teamfun
I suppose when i camped i got drunk and we all chatted crap on ts...the fun part of this had nothing to do with the game
Quote: 2. Its profitable (if you choose yr site with care)
Care?? dont think so, all the profitable sites are quiet easy to pick..Aurohunen/Orvolle before castor and Parts/Aunenen/Crierle(Spell)since then.
Quote: 3. It keeps peeps out of systems you dont want them in.
Why would you not want people in a system, that defies the whole point of piracey
Quote: 4. It sertainly loads up to fun, as some corp is bound to come looking for trouble after a few hours :)
Is this a few hrs after you started to camp, or after they have waited at another gate for a few hours? Ive been attacked by bounty hunters...once and that was by celest back when they were a small elite corp.
Quote: It should be combined with some more profitable ransoming or something, and gateganking is more of a weekly event than a 24/7 job.
I dont think it should be possible to camp an empire gate for more than an hr.
Quote: Oh, and stop contacting yr friends, and get a fecking alternate char man :)
I find using other people to get stuff, its alot better than using an alt but thats cause i perfer to roleplay.
I used to think it was so much fun camping when i started pirating, I used to do it alot in Jan with about 10 other peeps hanging about JIP, then solo gate camping in Aurohunen, which was not as much fun but was quiet proffitable. Now i perfer something a bit more challenging....maybe you will one day Tenacha Khan
~0~ |

p0rnstar
|
Posted - 2004.11.30 18:16:00 -
[188]
Quote: Ok, one does not get the same amount of satisfaction in a gategank as in a belt/freespace piracy act.
very true, and i totally agree
Quote: But
your sliding
Quote: 1. Its great teamfun
I suppose when i camped i got drunk and we all chatted crap on ts...the fun part of this had nothing to do with the game
Quote: 2. Its profitable (if you choose yr site with care)
Care?? dont think so, all the profitable sites are quiet easy to pick..Aurohunen/Orvolle before castor and Parts/Aunenen/Crierle(Spell)since then.
Quote: 3. It keeps peeps out of systems you dont want them in.
Why would you not want people in a system, that defies the whole point of piracey
Quote: 4. It sertainly loads up to fun, as some corp is bound to come looking for trouble after a few hours :)
Is this a few hrs after you started to camp, or after they have waited at another gate for a few hours? Ive been attacked by bounty hunters...once and that was by celest back when they were a small elite corp.
Quote: It should be combined with some more profitable ransoming or something, and gateganking is more of a weekly event than a 24/7 job.
I dont think it should be possible to camp an empire gate for more than an hr.
Quote: Oh, and stop contacting yr friends, and get a fecking alternate char man :)
I find using other people to get stuff, its alot better than using an alt but thats cause i perfer to roleplay.
I used to think it was so much fun camping when i started pirating, I used to do it alot in Jan with about 10 other peeps hanging about JIP, then solo gate camping in Aurohunen, which was not as much fun but was quiet proffitable. Now i perfer something a bit more challenging....maybe you will one day Tenacha Khan
~0~ |

p0rnstar
|
Posted - 2004.11.30 18:18:00 -
[189]
Originally by: OmegaTron Edited by: OmegaTron on 30/11/2004 18:07:29
Quote: noob
you've already made yourself look stupid with that reply and i will not read any further. thx for waisting your time.
rofl
a noob is somebody who hasnt played for long, so yes your a noob or blind Tenacha Khan
~0~ |

p0rnstar
|
Posted - 2004.11.30 18:18:00 -
[190]
Originally by: OmegaTron Edited by: OmegaTron on 30/11/2004 18:07:29
Quote: noob
you've already made yourself look stupid with that reply and i will not read any further. thx for waisting your time.
rofl
a noob is somebody who hasnt played for long, so yes your a noob or blind Tenacha Khan
~0~ |

OmegaTron
|
Posted - 2004.11.30 18:32:00 -
[191]
Quote: a noob is somebody who hasnt played for long, so yes your a noob or blind
in the future before posting something like this maybe you should check someones history, cause if over a year and a half is consider a n00b? then what do you consider yourself? a comeshot on the wall? ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.30 18:32:00 -
[192]
Quote: a noob is somebody who hasnt played for long, so yes your a noob or blind
in the future before posting something like this maybe you should check someones history, cause if over a year and a half is consider a n00b? then what do you consider yourself? a comeshot on the wall? ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.30 18:41:00 -
[193]
Edited by: OmegaTron on 30/11/2004 18:45:07
Quote: From this point i take you too be an unimajinative gate camping nub.
Sentry gunsat Gates Jump in point removed Sentry Gun Range Criminal Flagging Sentrys switching targets
so what your saying is all of the above has prevented you from being a Pirate?? so what your saying is you want CCP to bring back the "EASY" ganking because you can't adjust?
also if Gatecamping is not consider part of Pirateing and not roleplaying the role of a Pirate who's blowing up a Ship w/ trade goods, new guns, more ammo and plagueing terror into the system not Roleplaying??? i'm not the one lacking "Imagination" <--(correct way to spell BTW)
------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.30 18:41:00 -
[194]
Edited by: OmegaTron on 30/11/2004 18:45:07
Quote: From this point i take you too be an unimajinative gate camping nub.
Sentry gunsat Gates Jump in point removed Sentry Gun Range Criminal Flagging Sentrys switching targets
so what your saying is all of the above has prevented you from being a Pirate?? so what your saying is you want CCP to bring back the "EASY" ganking because you can't adjust?
also if Gatecamping is not consider part of Pirateing and not roleplaying the role of a Pirate who's blowing up a Ship w/ trade goods, new guns, more ammo and plagueing terror into the system not Roleplaying??? i'm not the one lacking "Imagination" <--(correct way to spell BTW)
------------------------------------------------ A Plague is comming.... |

p0rnstar
|
Posted - 2004.11.30 18:44:00 -
[195]
Quote: in the future before posting something like this maybe you should check someones history, cause if over a year and a half is consider a n00b? then what do you consider yourself? a comeshot on the wall?
When I called you a noob I was referring to this
Quote: what is the differance between pirateing now and pirateing last year? nothing IMO...
Have you been playing this yr and a half? I have been playing that long and ive been pirating for like 15 months, I noticed alot of changes which I put into my post
You dont want to be called a noob? Then dont act like one Tenacha Khan
~0~ |

p0rnstar
|
Posted - 2004.11.30 18:44:00 -
[196]
Quote: in the future before posting something like this maybe you should check someones history, cause if over a year and a half is consider a n00b? then what do you consider yourself? a comeshot on the wall?
When I called you a noob I was referring to this
Quote: what is the differance between pirateing now and pirateing last year? nothing IMO...
Have you been playing this yr and a half? I have been playing that long and ive been pirating for like 15 months, I noticed alot of changes which I put into my post
You dont want to be called a noob? Then dont act like one Tenacha Khan
~0~ |

Tenacha Khan
|
Posted - 2004.11.30 18:53:00 -
[197]
Quote: so what your saying is all of the above has prevented you from being a Pirate?? so what your saying is you want CCP to bring back the "EASY" ganking because you can't adjust?
Nope, I pointed out what effected YOU as a Gate camper, as you were so insistant on saying that there were no changes to pirating in last yr
Quote: also if Gatecamping is not consider part of Pirateing and not roleplaying the role of a Pirate who's blowing up a Ship w/ trade goods, new guns, more ammo and plagueing terror into the system not Roleplaying??? i'm not the one lacking "Imagination" <--(correct way to spell BTW)
Roleplaying is what ever you want it to be, I never said that the above wasnt, I just stated that it wasnt my type of rp. And it isnt wat ccp wanted, but try as they might they only make gatecamping worse in empire patch by patch.
I alos said it was unimajinitive and boring to gate camp and pwn anything that warps/jumps in i forgot skill less, but these are my opinions. You dont have to share them if you dont want to.
That was the point that i made with my forum ***** alt (/me glowers at eris)
|

Tenacha Khan
|
Posted - 2004.11.30 18:53:00 -
[198]
Quote: so what your saying is all of the above has prevented you from being a Pirate?? so what your saying is you want CCP to bring back the "EASY" ganking because you can't adjust?
Nope, I pointed out what effected YOU as a Gate camper, as you were so insistant on saying that there were no changes to pirating in last yr
Quote: also if Gatecamping is not consider part of Pirateing and not roleplaying the role of a Pirate who's blowing up a Ship w/ trade goods, new guns, more ammo and plagueing terror into the system not Roleplaying??? i'm not the one lacking "Imagination" <--(correct way to spell BTW)
Roleplaying is what ever you want it to be, I never said that the above wasnt, I just stated that it wasnt my type of rp. And it isnt wat ccp wanted, but try as they might they only make gatecamping worse in empire patch by patch.
I alos said it was unimajinitive and boring to gate camp and pwn anything that warps/jumps in i forgot skill less, but these are my opinions. You dont have to share them if you dont want to.
That was the point that i made with my forum ***** alt (/me glowers at eris)
|

OmegaTron
|
Posted - 2004.11.30 18:57:00 -
[199]
Technically and visually speaking YES Eve-Online/Pirateing has changed but, Gatecamping, Ransoming, Griefing all the Pirate ways are still there. It all just requires some re-adjusting and better tactical point of views.
But you being a 15months old Pirate you already new that right?
Thats what i'm talking about when i said I don't see any differance from last year to this year.
sorry for not explaining myself, i'll have to work on that n00bishness. ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.30 18:57:00 -
[200]
Technically and visually speaking YES Eve-Online/Pirateing has changed but, Gatecamping, Ransoming, Griefing all the Pirate ways are still there. It all just requires some re-adjusting and better tactical point of views.
But you being a 15months old Pirate you already new that right?
Thats what i'm talking about when i said I don't see any differance from last year to this year.
sorry for not explaining myself, i'll have to work on that n00bishness. ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.30 19:00:00 -
[201]
Edited by: OmegaTron on 30/11/2004 19:04:08
Quote: Roleplaying is what ever you want it to be, I never said that the above wasnt, I just stated that it wasnt my type of rp. And it isnt wat ccp wanted, but try as they might they only make gatecamping worse in empire patch by patch.
then enlighten me on the Definition of "your" roleplaying point of views? ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.30 19:00:00 -
[202]
Edited by: OmegaTron on 30/11/2004 19:03:33 double post ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.30 19:00:00 -
[203]
Edited by: OmegaTron on 30/11/2004 19:04:08
Quote: Roleplaying is what ever you want it to be, I never said that the above wasnt, I just stated that it wasnt my type of rp. And it isnt wat ccp wanted, but try as they might they only make gatecamping worse in empire patch by patch.
then enlighten me on the Definition of "your" roleplaying point of views? ------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.30 19:00:00 -
[204]
Edited by: OmegaTron on 30/11/2004 19:03:33 double post ------------------------------------------------ A Plague is comming.... |

Tenacha Khan
|
Posted - 2004.11.30 19:56:00 -
[205]
Quote: Technically and visually speaking YES Eve-Online/Pirateing has changed but
Im with you so far
Quote: Gatecamping, Ransoming, Griefing all the Pirate ways are still there
So, sentry guns, criminal flagging and auto insurance has not effected the above
oops im sorry, i must have misunderstood
Quote: better tactical point of views.
Which according to you is gate camping. I dont believe that this form of piracey is any good for the game.
|

Tenacha Khan
|
Posted - 2004.11.30 19:56:00 -
[206]
Quote: Technically and visually speaking YES Eve-Online/Pirateing has changed but
Im with you so far
Quote: Gatecamping, Ransoming, Griefing all the Pirate ways are still there
So, sentry guns, criminal flagging and auto insurance has not effected the above
oops im sorry, i must have misunderstood
Quote: better tactical point of views.
Which according to you is gate camping. I dont believe that this form of piracey is any good for the game.
|

Tenacha Khan
|
Posted - 2004.11.30 20:09:00 -
[207]
Originally by: OmegaTron Edited by: OmegaTron on 30/11/2004 19:04:08
Quote: Roleplaying is what ever you want it to be, I never said that the above wasnt, I just stated that it wasnt my type of rp. And it isnt wat ccp wanted, but try as they might they only make gatecamping worse in empire patch by patch.
then enlighten me on the Definition of "your" roleplaying point of views?
I perfer player interaction through ingame conversations. It seems you perfer the slash and hack aproach of rp. Dont get me wrong, I like the slash and hack stuff too but i dont like to do it through a boring gate camp.
Furthermore, I want a balanced game, I dont think pirating is balanced with the other carrers in eve, ccp seem to be driving pirates to gate camp in 0.1 to 0.4 and into 0.0 (where there is no piracy) gateganking imo is unfair on the target and isnt very challenging for the pirate.
Ganking in empire is brought about by
3month/auto insurance (why would people pay ransom) Mission bookmarks (cant find em cause they are at a mid warp) 15min Criminal flag timer (if your gonna get shot ny sentrys then let em shoot all the time) Fast Local load (as soon as i enter they see) Scanner missing Range option (Doing a quick scan now takes ages) Log out to save ship (i aint figured out how to do this one) Log out to save pod (exploit, but allowed by Gms) 0.5sec to warp in a bs (exploit, but allowed by gms) And the help topics on this site telling people how to take advantage of the above.
Ive laid down more or less all my quirks atm with the way i like to pirate and how its been effected, if all you want to do is gate gank, then the game is peachy for you.
But i want a challenging game where I interact with other players (who are not my friends)
|

Tenacha Khan
|
Posted - 2004.11.30 20:09:00 -
[208]
Originally by: OmegaTron Edited by: OmegaTron on 30/11/2004 19:04:08
Quote: Roleplaying is what ever you want it to be, I never said that the above wasnt, I just stated that it wasnt my type of rp. And it isnt wat ccp wanted, but try as they might they only make gatecamping worse in empire patch by patch.
then enlighten me on the Definition of "your" roleplaying point of views?
I perfer player interaction through ingame conversations. It seems you perfer the slash and hack aproach of rp. Dont get me wrong, I like the slash and hack stuff too but i dont like to do it through a boring gate camp.
Furthermore, I want a balanced game, I dont think pirating is balanced with the other carrers in eve, ccp seem to be driving pirates to gate camp in 0.1 to 0.4 and into 0.0 (where there is no piracy) gateganking imo is unfair on the target and isnt very challenging for the pirate.
Ganking in empire is brought about by
3month/auto insurance (why would people pay ransom) Mission bookmarks (cant find em cause they are at a mid warp) 15min Criminal flag timer (if your gonna get shot ny sentrys then let em shoot all the time) Fast Local load (as soon as i enter they see) Scanner missing Range option (Doing a quick scan now takes ages) Log out to save ship (i aint figured out how to do this one) Log out to save pod (exploit, but allowed by Gms) 0.5sec to warp in a bs (exploit, but allowed by gms) And the help topics on this site telling people how to take advantage of the above.
Ive laid down more or less all my quirks atm with the way i like to pirate and how its been effected, if all you want to do is gate gank, then the game is peachy for you.
But i want a challenging game where I interact with other players (who are not my friends)
|

OmegaTron
|
Posted - 2004.11.30 20:40:00 -
[209]
Originally by: Tenacha Khan
Originally by: OmegaTron Edited by: OmegaTron on 30/11/2004 19:04:08
Quote: Roleplaying is what ever you want it to be, I never said that the above wasnt, I just stated that it wasnt my type of rp. And it isnt wat ccp wanted, but try as they might they only make gatecamping worse in empire patch by patch.
then enlighten me on the Definition of "your" roleplaying point of views?
I perfer player interaction through ingame conversations. It seems you perfer the slash and hack aproach of rp. Dont get me wrong, I like the slash and hack stuff too but i dont like to do it through a boring gate camp.
Furthermore, I want a balanced game, I dont think pirating is balanced with the other carrers in eve, ccp seem to be driving pirates to gate camp in 0.1 to 0.4 and into 0.0 (where there is no piracy) gateganking imo is unfair on the target and isnt very challenging for the pirate.
Ganking in empire is brought about by
3month/auto insurance (why would people pay ransom) Mission bookmarks (cant find em cause they are at a mid warp) 15min Criminal flag timer (if your gonna get shot ny sentrys then let em shoot all the time) Fast Local load (as soon as i enter they see) Scanner missing Range option (Doing a quick scan now takes ages) Log out to save ship (i aint figured out how to do this one) Log out to save pod (exploit, but allowed by Gms) 0.5sec to warp in a bs (exploit, but allowed by gms) And the help topics on this site telling people how to take advantage of the above.
Ive laid down more or less all my quirks atm with the way i like to pirate and how its been effected, if all you want to do is gate gank, then the game is peachy for you.
But i want a challenging game where I interact with other players (who are not my friends)
i can agree with auto-insurance i just think that was the dumbest add-on.
i can agree with putting in a delay when entering local so u have a fair chance of catching someone before they log or SS.
Mission bookmarks/ safespots = probes!
15min criminal flagging system? what's wrong with that? you are a criminal right?
i can agree with "log out" being a exploit.
.5 secs to warp in a BS?? sense when? my BS doesn't warp in .5 seconds unless i'm already heading full speed toward a planet, moon or belt. thats not exploit, thats smart! (if thats what you meant?)
Quote: But i want a challenging game
hmm?? this is where you lost me? cause you say you want a challengeing game but you want all of the above removed witch of course will make things easier? won't they? i would think so.
------------------------------------------------ A Plague is comming.... |

OmegaTron
|
Posted - 2004.11.30 20:40:00 -
[210]
Originally by: Tenacha Khan
Originally by: OmegaTron Edited by: OmegaTron on 30/11/2004 19:04:08
Quote: Roleplaying is what ever you want it to be, I never said that the above wasnt, I just stated that it wasnt my type of rp. And it isnt wat ccp wanted, but try as they might they only make gatecamping worse in empire patch by patch.
then enlighten me on the Definition of "your" roleplaying point of views?
I perfer player interaction through ingame conversations. It seems you perfer the slash and hack aproach of rp. Dont get me wrong, I like the slash and hack stuff too but i dont like to do it through a boring gate camp.
Furthermore, I want a balanced game, I dont think pirating is balanced with the other carrers in eve, ccp seem to be driving pirates to gate camp in 0.1 to 0.4 and into 0.0 (where there is no piracy) gateganking imo is unfair on the target and isnt very challenging for the pirate.
Ganking in empire is brought about by
3month/auto insurance (why would people pay ransom) Mission bookmarks (cant find em cause they are at a mid warp) 15min Criminal flag timer (if your gonna get shot ny sentrys then let em shoot all the time) Fast Local load (as soon as i enter they see) Scanner missing Range option (Doing a quick scan now takes ages) Log out to save ship (i aint figured out how to do this one) Log out to save pod (exploit, but allowed by Gms) 0.5sec to warp in a bs (exploit, but allowed by gms) And the help topics on this site telling people how to take advantage of the above.
Ive laid down more or less all my quirks atm with the way i like to pirate and how its been effected, if all you want to do is gate gank, then the game is peachy for you.
But i want a challenging game where I interact with other players (who are not my friends)
i can agree with auto-insurance i just think that was the dumbest add-on.
i can agree with putting in a delay when entering local so u have a fair chance of catching someone before they log or SS.
Mission bookmarks/ safespots = probes!
15min criminal flagging system? what's wrong with that? you are a criminal right?
i can agree with "log out" being a exploit.
.5 secs to warp in a BS?? sense when? my BS doesn't warp in .5 seconds unless i'm already heading full speed toward a planet, moon or belt. thats not exploit, thats smart! (if thats what you meant?)
Quote: But i want a challenging game
hmm?? this is where you lost me? cause you say you want a challengeing game but you want all of the above removed witch of course will make things easier? won't they? i would think so.
------------------------------------------------ A Plague is comming.... |

Tenacha Khan
|
Posted - 2004.11.30 23:20:00 -
[211]
Quote: Mission bookmarks/ safespots = probes
but with the time it takes to scan to see if some1 is in system with screwed up scanner plus the time it takes to launch probes and get results usually means the guy is gone.
Quote: 15min criminal flagging system? what's wrong with that? you are a criminal right?
I like the idea of criminal flagging as a whole, but i dont like the way sentries attack flagged players who were not flagged within their range. This was ccps answer to gate camping, and it actualy makes people gate camp more
Quote: .5 secs to warp in a BS?? sense when? my BS doesn't warp in .5 seconds unless i'm already heading full speed toward a planet, moon or belt. thats not exploit, thats smart! (if thats what you meant?)
Nope its an evil sploit but not too many people know about it thank god.
Quote:
Quote: But i want a challenging game
hmm?? this is where you lost me? cause you say you want a challengeing game but you want all of the above removed witch of course will make things easier? won't they? i would think so.
This is where i lost me too
Getting shot at my sentrys cause your flagged doesnt make the game more challenging it just makes it boring as hell to play as your sat at ss listening to the 5wcs apoc smacking in local.
I dont think that Gatecamping is in anyway challenging, ok your vunerable when you do it, but lets face facts, the majority of eve never does anything to get rid of these camps so it is more or less riskless. But the game keeps pushing people to do it as its the best way to pirate in empire atm.
Make sentries start off with little dmg then getting greater and greater, would mean that camps couldnt last more than 30mins with sentries hitting for like 5k dmg. But with lower dmg to begin with it would make pirates travel about and gives them enough time to ransom people instead of just flying in gank and fly out.
Taking away local means that pirates would have an alternative.
Quote: i can agree with putting in a delay when entering local so u have a fair chance of catching someone before they log or SS.
some type of delay id be good, the total removal of local id make things a bit too easy.
Ultimatly there is no good reason for pirates to not gatecamp, unless they purposly go out of their way to make things difficult for themselves.
i think im repeating myself, so im going to bed
|

Tenacha Khan
|
Posted - 2004.11.30 23:20:00 -
[212]
Quote: Mission bookmarks/ safespots = probes
but with the time it takes to scan to see if some1 is in system with screwed up scanner plus the time it takes to launch probes and get results usually means the guy is gone.
Quote: 15min criminal flagging system? what's wrong with that? you are a criminal right?
I like the idea of criminal flagging as a whole, but i dont like the way sentries attack flagged players who were not flagged within their range. This was ccps answer to gate camping, and it actualy makes people gate camp more
Quote: .5 secs to warp in a BS?? sense when? my BS doesn't warp in .5 seconds unless i'm already heading full speed toward a planet, moon or belt. thats not exploit, thats smart! (if thats what you meant?)
Nope its an evil sploit but not too many people know about it thank god.
Quote:
Quote: But i want a challenging game
hmm?? this is where you lost me? cause you say you want a challengeing game but you want all of the above removed witch of course will make things easier? won't they? i would think so.
This is where i lost me too
Getting shot at my sentrys cause your flagged doesnt make the game more challenging it just makes it boring as hell to play as your sat at ss listening to the 5wcs apoc smacking in local.
I dont think that Gatecamping is in anyway challenging, ok your vunerable when you do it, but lets face facts, the majority of eve never does anything to get rid of these camps so it is more or less riskless. But the game keeps pushing people to do it as its the best way to pirate in empire atm.
Make sentries start off with little dmg then getting greater and greater, would mean that camps couldnt last more than 30mins with sentries hitting for like 5k dmg. But with lower dmg to begin with it would make pirates travel about and gives them enough time to ransom people instead of just flying in gank and fly out.
Taking away local means that pirates would have an alternative.
Quote: i can agree with putting in a delay when entering local so u have a fair chance of catching someone before they log or SS.
some type of delay id be good, the total removal of local id make things a bit too easy.
Ultimatly there is no good reason for pirates to not gatecamp, unless they purposly go out of their way to make things difficult for themselves.
i think im repeating myself, so im going to bed
|

Supermonkey
|
Posted - 2004.12.01 02:19:00 -
[213]
Guys, get a room 
Btw. don't think it makes sense to post in a "let's make a pirate topic so that those griefers won't open hunderts of exodus sucks threads by themselves and make them think we would could about it" - thread 
~0~ |

Supermonkey
|
Posted - 2004.12.01 02:19:00 -
[214]
Guys, get a room 
Btw. don't think it makes sense to post in a "let's make a pirate topic so that those griefers won't open hunderts of exodus sucks threads by themselves and make them think we would could about it" - thread 
~0~ |

Veren Sark
|
Posted - 2004.12.01 14:06:00 -
[215]
Originally by: Schroni damn it, what's the deal with Eris starting threads all over the place? 
funny, she's usually cancelling my threads!  Always fight on a full stomach! |

Veren Sark
|
Posted - 2004.12.01 14:06:00 -
[216]
Originally by: Schroni damn it, what's the deal with Eris starting threads all over the place? 
funny, she's usually cancelling my threads!  Always fight on a full stomach! |

WYLE COYOTE
|
Posted - 2004.12.01 21:57:00 -
[217]
I am sorry guys you think Pirating is over ....
But all I see is a lot of whining, lots and lots of whining.
All a pirate wants is a quick way to make a isk from someone else's hard work.
Try mining by yourself for a mont to build a ship and then have it destroyed by a Pirate... I know I know it's part of the game ... Pirates have had it to easy for to long... make them work for a change
Pirates are lazy players looking for a quick pay off without working for it
Say what you will but everyone knows it's true .. and that is why CCP never helps PK's
|

WYLE COYOTE
|
Posted - 2004.12.01 21:57:00 -
[218]
I am sorry guys you think Pirating is over ....
But all I see is a lot of whining, lots and lots of whining.
All a pirate wants is a quick way to make a isk from someone else's hard work.
Try mining by yourself for a mont to build a ship and then have it destroyed by a Pirate... I know I know it's part of the game ... Pirates have had it to easy for to long... make them work for a change
Pirates are lazy players looking for a quick pay off without working for it
Say what you will but everyone knows it's true .. and that is why CCP never helps PK's
|

Tenacha Khan
|
Posted - 2004.12.01 22:59:00 -
[219]
Originally by: WYLE COYOTE I am sorry guys you think Pirating is over ....
But all I see is a lot of whining, lots and lots of whining.
All a pirate wants is a quick way to make a isk from someone else's hard work.
Try mining by yourself for a mont to build a ship and then have it destroyed by a Pirate... I know I know it's part of the game ... Pirates have had it to easy for to long... make them work for a change
Pirates are lazy players looking for a quick pay off without working for it
Say what you will but everyone knows it's true .. and that is why CCP never helps PK's

what is hard work in a game?
I play to have fun
Instead of mining for a month, i kill as many people as i can to get my new ships. If you really think that mining is in anyway hard then you must be playing leet mining sim V.2 not eve. In eve, you lock a roid, whish are in every belt in every system click your laser open your cargo, then dumb into a can, rinse and repeat. To pirate and make the same ammount of isk takes a bit more player skill and thought.
Mining, hard work    
|

Tenacha Khan
|
Posted - 2004.12.01 22:59:00 -
[220]
Originally by: WYLE COYOTE I am sorry guys you think Pirating is over ....
But all I see is a lot of whining, lots and lots of whining.
All a pirate wants is a quick way to make a isk from someone else's hard work.
Try mining by yourself for a mont to build a ship and then have it destroyed by a Pirate... I know I know it's part of the game ... Pirates have had it to easy for to long... make them work for a change
Pirates are lazy players looking for a quick pay off without working for it
Say what you will but everyone knows it's true .. and that is why CCP never helps PK's

what is hard work in a game?
I play to have fun
Instead of mining for a month, i kill as many people as i can to get my new ships. If you really think that mining is in anyway hard then you must be playing leet mining sim V.2 not eve. In eve, you lock a roid, whish are in every belt in every system click your laser open your cargo, then dumb into a can, rinse and repeat. To pirate and make the same ammount of isk takes a bit more player skill and thought.
Mining, hard work    
|

Tenacha Khan
|
Posted - 2004.12.01 23:03:00 -
[221]
Quote: Say what you will but everyone knows it's true .. and that is why CCP never helps PK's
Actually ccp do, thats why there is an alliance war system and 0.0 with no sec hits. CCP havnt added any content on the pirate/bounty hunter career, thats what im "whinning" about
|

Tenacha Khan
|
Posted - 2004.12.01 23:03:00 -
[222]
Quote: Say what you will but everyone knows it's true .. and that is why CCP never helps PK's
Actually ccp do, thats why there is an alliance war system and 0.0 with no sec hits. CCP havnt added any content on the pirate/bounty hunter career, thats what im "whinning" about
|

Snavold
|
Posted - 2004.12.01 23:10:00 -
[223]
"Share your new tactics"
MASS LOG OFFS FROM PEOPLE WHO ARE TOO SCARED TO FIGHT.
You know who you are.
|

Snavold
|
Posted - 2004.12.01 23:10:00 -
[224]
"Share your new tactics"
MASS LOG OFFS FROM PEOPLE WHO ARE TOO SCARED TO FIGHT.
You know who you are.
|

Nervar
|
Posted - 2004.12.02 00:40:00 -
[225]
Edited by: Nervar on 02/12/2004 00:47:41
Originally by: Tenacha Khan
Quote: Say what you will but everyone knows it's true .. and that is why CCP never helps PK's
Actually ccp do, thats why there is an alliance war system and 0.0 with no sec hits. CCP havnt added any content on the pirate/bounty hunter career, thats what im "whinning" about
Well read the dev blog... The corporation>alliance system is going down the drain :( Alliance carebears have yet again managed to whine enough to get a nerf thru.
They just threw out unconsentual combat out of the window as there is no way a single corp can muster the cash to fight an alliance and they cant declare on a single alliance member, making them completely safe inn empire............................
Carbears>Pirates yet again
Oh added: They actually had the nerv to call it an bug!!! of all things Something thats been there for months and they have been FULLY aware of the costs. Starting to get tired of being lied to straight inn the face
CCp and Eve used to bee a uniqe game with Uniqe Gamemakers. Now the game has turned into a money machine and the game makers greedy. Nono cant upset the carebears nono cant do that now can we -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

Nervar
|
Posted - 2004.12.02 00:40:00 -
[226]
Edited by: Nervar on 02/12/2004 00:47:41
Originally by: Tenacha Khan
Quote: Say what you will but everyone knows it's true .. and that is why CCP never helps PK's
Actually ccp do, thats why there is an alliance war system and 0.0 with no sec hits. CCP havnt added any content on the pirate/bounty hunter career, thats what im "whinning" about
Well read the dev blog... The corporation>alliance system is going down the drain :( Alliance carebears have yet again managed to whine enough to get a nerf thru.
They just threw out unconsentual combat out of the window as there is no way a single corp can muster the cash to fight an alliance and they cant declare on a single alliance member, making them completely safe inn empire............................
Carbears>Pirates yet again
Oh added: They actually had the nerv to call it an bug!!! of all things Something thats been there for months and they have been FULLY aware of the costs. Starting to get tired of being lied to straight inn the face
CCp and Eve used to bee a uniqe game with Uniqe Gamemakers. Now the game has turned into a money machine and the game makers greedy. Nono cant upset the carebears nono cant do that now can we -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

istasi
|
Posted - 2004.12.02 01:46:00 -
[227]
Edited by: istasi on 02/12/2004 01:50:32
Originally by: Tenacha Khan

what is hard work in a game?
I play to have fun
Instead of mining for a month, i kill as many people as i can to get my new ships. If you really think that mining is in anyway hard then you must be playing leet mining sim V.2 not eve. In eve, you lock a roid, whish are in every belt in every system click your laser open your cargo, then dumb into a can, rinse and repeat. To pirate and make the same ammount of isk takes a bit more player skill and thought.
Mining, hard work    
I think he ment the damage done to your mind by mining ... i mean .. none that mines 24/7 can be clear in their head .. just pulling ores from cargo to can.. switch roid, and cargo to can and so bloody one ... i sure would go crazy... oh wait i did .. and now im a pirate .. how odd
But Tenacha Khan is right... when i desided i wanted to be pirate, i wanted to have fun and be a part of another part of eve (piracy).. i didn't think it would come with great and big amounts of cash .... if i thought of getting rich fast i would have joined some big alliance thingy and gone ninja mining in 0.0 and then started to screw people by selling everything i had at overprices and spend all my time contacting other builders to get them to raise the price aswell
However both you and I proberly should know that money doesn't always make you happy ... im quite sure that your greed can be your goal, but that takes you to screw those with almost no cash, since those are the ones that's keeping the rich dudes rich...
Cause if a rich dude A buys something expensive from another rich dude B, then B just get abit more cash, nothing changed really besides a few numbers in their wallets. However now rich dude A is missing a small amount of cash, afterall he just brought this nice shield booster for only 500m, how lucky can he be. But to earn up his neat wallet number again he just raise the price on the market, so now he earns 12-15m for each interceptor, he's selling... so now the other dudes on the market see's that this dude is selling at that price, they think: "I wanna earn those easy cash aswell" and booom, 12-15m is being earned from each bloody interceptor being sold out there.
So lets see who's actually loosing in this game ? Letme think... what about the poor dudes which gonna buy new interceptors ? They are gonna spend quite alot of time in mining, but a few of the actually got brain so they either fit warp stabs, look in local to see if a pirate enters OR contacting the local pirates and make out a deal ... which proberly wont cost more than what you earn from killing the rats that spawn's in your head each time you're out mining... i mean is that so unfair ? .. cause you really do save alot by doing it the last way.
However even though that people screws other people just to increase their wallet from 800 billions to 810 billions. Pirates are STILL the worst scum out there.
Aight im not telling you to like pirates but try see it with something else than the anger in your eyes cause really .. pirates are almost being forced to do gate camping if they wanna hunt in empire and if they are out in 0.0 they either gotta be more skilled than most of the pvp'ers around due to 5vs1 rule which is being used out there when it comes to pirates VS alliances
I try to be as nice and fair as i can to my victims, so they wont go crying away and never step out of 1.0-0.5 again, cause those we really dont need more of. Pirates are for the most of the time, hunting around in small groups in order to be able to run like the wind if some angry miners should go fit guns instead, afterall 5 BS's with guns do alot of damage even though they dont got a clue what they are doing.. Is it that hard for a few miners in a corp to do the same.. actually give pirates a reason to run though serveral systems because you're after them
Most people just point on a thing and say: "Me dont like" and afterward they are doing what so ever they can to destroy those parts, instead of thinking about if its actually needed or something else. |

istasi
|
Posted - 2004.12.02 01:46:00 -
[228]
Edited by: istasi on 02/12/2004 01:50:32
Originally by: Tenacha Khan

what is hard work in a game?
I play to have fun
Instead of mining for a month, i kill as many people as i can to get my new ships. If you really think that mining is in anyway hard then you must be playing leet mining sim V.2 not eve. In eve, you lock a roid, whish are in every belt in every system click your laser open your cargo, then dumb into a can, rinse and repeat. To pirate and make the same ammount of isk takes a bit more player skill and thought.
Mining, hard work    
I think he ment the damage done to your mind by mining ... i mean .. none that mines 24/7 can be clear in their head .. just pulling ores from cargo to can.. switch roid, and cargo to can and so bloody one ... i sure would go crazy... oh wait i did .. and now im a pirate .. how odd
But Tenacha Khan is right... when i desided i wanted to be pirate, i wanted to have fun and be a part of another part of eve (piracy).. i didn't think it would come with great and big amounts of cash .... if i thought of getting rich fast i would have joined some big alliance thingy and gone ninja mining in 0.0 and then started to screw people by selling everything i had at overprices and spend all my time contacting other builders to get them to raise the price aswell
However both you and I proberly should know that money doesn't always make you happy ... im quite sure that your greed can be your goal, but that takes you to screw those with almost no cash, since those are the ones that's keeping the rich dudes rich...
Cause if a rich dude A buys something expensive from another rich dude B, then B just get abit more cash, nothing changed really besides a few numbers in their wallets. However now rich dude A is missing a small amount of cash, afterall he just brought this nice shield booster for only 500m, how lucky can he be. But to earn up his neat wallet number again he just raise the price on the market, so now he earns 12-15m for each interceptor, he's selling... so now the other dudes on the market see's that this dude is selling at that price, they think: "I wanna earn those easy cash aswell" and booom, 12-15m is being earned from each bloody interceptor being sold out there.
So lets see who's actually loosing in this game ? Letme think... what about the poor dudes which gonna buy new interceptors ? They are gonna spend quite alot of time in mining, but a few of the actually got brain so they either fit warp stabs, look in local to see if a pirate enters OR contacting the local pirates and make out a deal ... which proberly wont cost more than what you earn from killing the rats that spawn's in your head each time you're out mining... i mean is that so unfair ? .. cause you really do save alot by doing it the last way.
However even though that people screws other people just to increase their wallet from 800 billions to 810 billions. Pirates are STILL the worst scum out there.
Aight im not telling you to like pirates but try see it with something else than the anger in your eyes cause really .. pirates are almost being forced to do gate camping if they wanna hunt in empire and if they are out in 0.0 they either gotta be more skilled than most of the pvp'ers around due to 5vs1 rule which is being used out there when it comes to pirates VS alliances
I try to be as nice and fair as i can to my victims, so they wont go crying away and never step out of 1.0-0.5 again, cause those we really dont need more of. Pirates are for the most of the time, hunting around in small groups in order to be able to run like the wind if some angry miners should go fit guns instead, afterall 5 BS's with guns do alot of damage even though they dont got a clue what they are doing.. Is it that hard for a few miners in a corp to do the same.. actually give pirates a reason to run though serveral systems because you're after them
Most people just point on a thing and say: "Me dont like" and afterward they are doing what so ever they can to destroy those parts, instead of thinking about if its actually needed or something else. |

istasi
|
Posted - 2004.12.02 01:48:00 -
[229]
Most of you guys seems to be thinking that this game without pirates is gonna be better place... Right now the cruisers and other stuff are fairly cheap (compared to interceptors) simply because of people dont have enough cash to buy it if they were to expensive, so now you are proberly thinking that it would all better if they all had alot of cash... well no because as long other players are in charge of selling stuff some stuff will always be more expensive than others and if everyone have alot of cash it simply means that the prices will go really high. And some others of you guys are proberly thinking that if NPC's sold the stuff it would all be cheap and we still had alot of cash.. damn right you're ... so now everyone is flying around in their perfect ship with their perfect everything and doing either rats or mining... you would be no diffent than the 20 others that's in the system with you.. and if you cant see anything wrong with this perhaps you should have tried a game called 'lineages II'.. but you will proberly noticed quite fast that its hell hard to be n00b since the prices are high on everything and none can give you any cash because they need it themself because the really rich dudes are the ones that's selling the stuff and they are hell not gonna share with anyone .. now this is simply the act of human kind and im sure that i would be no better
Pirates are needed to keep the market prices down... Market prices needs to be down cause of n00bs and greedy humans
Surely that rats can kill a ship but that's only if you're to stupid to use the ship either proberly or because you underrestimated the NPC('s)
And these lazy pirates you're talking about... where can i find them because i've not yet met them... Every pirate i've yet met didn't have a problem to do 50 jumps each day if just they got something to kill .. and most pirates do... Most pirates spend hours on making their fitting perfect...
And you're talking about lazy... its you that's talking about sitting a front your computer for 12hours just to do a few moves with your mouse, while you do house cleaning or what so ever, seeing television. If that's what you describe as 'hardwork' you would die if you ever became a pirate, let me try explain how a normal day as a pirate goes (not the gate camping type)
You enter the game, you start to look at the map, first you look at players in space and afterward you actually found a system with players (2-4) in it, this part along can be hard, then you have to look at the map if there have been to many ships destroyed there the last hour or the last 24hours .. if there have been killed loads in the last hour it proberly means its a gate camp done by other pirates, means you cannot go there if you want to find prey, if there only been a courple ship loses the last 24 hours (4-6 ship losses) it could mean its a agent runner system.. which means its a system you proberly wouldn't get any kills in because them missions spots are long away from anything, or it could mean there are other pirates there killing the players in the belts. Either way you cannot go there. If there been none or a few kills its perfect because it could mean the there are no other pirates patrolling the system, however it could also means that the dudes you see on the map right now could just be traveling though so it would be wise of you to look at the map all the way there...
So now we found us a system where we can do the hunt... now we just gotta move there, so you begins to plot in a route and please take note that you'll have to study the map carefull to add waypoints because otherwise the autopilot will take you though 0.5 systems and up .. and we dont want that to happen... so when you finally figured a route is just to get going. Now you're moving towards the system and all the way there you gotta take care that you notice everything in local because in some of the systems you pass there could be either bounty hunters or just other people you're either at war with or just hate you. These type of players got a bad happit calling in all their friends just to get a single dude, so if you dont notice them they will follow you all the way to the system where you're going so then you will have to abort the hunt and then you will have to find a new system on the map... but lets say you get there without any problems... ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |

istasi
|
Posted - 2004.12.02 01:48:00 -
[230]
Most of you guys seems to be thinking that this game without pirates is gonna be better place... Right now the cruisers and other stuff are fairly cheap (compared to interceptors) simply because of people dont have enough cash to buy it if they were to expensive, so now you are proberly thinking that it would all better if they all had alot of cash... well no because as long other players are in charge of selling stuff some stuff will always be more expensive than others and if everyone have alot of cash it simply means that the prices will go really high. And some others of you guys are proberly thinking that if NPC's sold the stuff it would all be cheap and we still had alot of cash.. damn right you're ... so now everyone is flying around in their perfect ship with their perfect everything and doing either rats or mining... you would be no diffent than the 20 others that's in the system with you.. and if you cant see anything wrong with this perhaps you should have tried a game called 'lineages II'.. but you will proberly noticed quite fast that its hell hard to be n00b since the prices are high on everything and none can give you any cash because they need it themself because the really rich dudes are the ones that's selling the stuff and they are hell not gonna share with anyone .. now this is simply the act of human kind and im sure that i would be no better
Pirates are needed to keep the market prices down... Market prices needs to be down cause of n00bs and greedy humans
Surely that rats can kill a ship but that's only if you're to stupid to use the ship either proberly or because you underrestimated the NPC('s)
And these lazy pirates you're talking about... where can i find them because i've not yet met them... Every pirate i've yet met didn't have a problem to do 50 jumps each day if just they got something to kill .. and most pirates do... Most pirates spend hours on making their fitting perfect...
And you're talking about lazy... its you that's talking about sitting a front your computer for 12hours just to do a few moves with your mouse, while you do house cleaning or what so ever, seeing television. If that's what you describe as 'hardwork' you would die if you ever became a pirate, let me try explain how a normal day as a pirate goes (not the gate camping type)
You enter the game, you start to look at the map, first you look at players in space and afterward you actually found a system with players (2-4) in it, this part along can be hard, then you have to look at the map if there have been to many ships destroyed there the last hour or the last 24hours .. if there have been killed loads in the last hour it proberly means its a gate camp done by other pirates, means you cannot go there if you want to find prey, if there only been a courple ship loses the last 24 hours (4-6 ship losses) it could mean its a agent runner system.. which means its a system you proberly wouldn't get any kills in because them missions spots are long away from anything, or it could mean there are other pirates there killing the players in the belts. Either way you cannot go there. If there been none or a few kills its perfect because it could mean the there are no other pirates patrolling the system, however it could also means that the dudes you see on the map right now could just be traveling though so it would be wise of you to look at the map all the way there...
So now we found us a system where we can do the hunt... now we just gotta move there, so you begins to plot in a route and please take note that you'll have to study the map carefull to add waypoints because otherwise the autopilot will take you though 0.5 systems and up .. and we dont want that to happen... so when you finally figured a route is just to get going. Now you're moving towards the system and all the way there you gotta take care that you notice everything in local because in some of the systems you pass there could be either bounty hunters or just other people you're either at war with or just hate you. These type of players got a bad happit calling in all their friends just to get a single dude, so if you dont notice them they will follow you all the way to the system where you're going so then you will have to abort the hunt and then you will have to find a new system on the map... but lets say you get there without any problems... ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |

istasi
|
Posted - 2004.12.02 01:49:00 -
[231]
So now you're in the system ready to rock... if you didn't look on the map while you were moving there you could have missed the fact that they were just passing though so now you're in a empty system... But lets say they actually are there .. 2 dudes in local... and lets say that they dont look at the local chat, so they wont actually dock just by seeing you there... so now you just gotta figure which of the the 15 belts they are in ... now with the nice new scanner we can only scan a few belts at the time 2-3 belts but that's all up to the system we are in so we gotta study the map of the system to see where all the stuff is placed to get the best scanning done .. and even when we know this you gotta warp to every planet and sometimes moons aswell to get every belt scanned aswell .. and now with them new POS's it can be a really fun one to warp to (instant kill or something close for those that doesn't know)... So if these guys were in the last belt and you started at the first and moved up toward the last belt you will have spend 15mins on finding them... now they had their chance to notice you in local and dock... so now you gotta warp into the belt and if you're lucky you got the angle right and you're only 15km from them (normally you're 60km from them and you gotta get into 20km range just to warp scramble them, kinda needed if you want them to stay) so now you can scramble them. Aight this is here where i gotta tell abit about the perfect fitting i talked about earlier...
Pirates that hunt solo in cruisers dont have more than 1 warp disruptor on their ships simply because most cruisers dont have enough med slots to do it better .. atleast no if you wanna do it good (Shield tanking/Cap recharging/Speed) Pirates that hunt solo in frigs dont really have much of a choice. Pirates that hunt in BS's can have more than one warp scrambler on his ship however BS's are normally quite slow or atleast not very agile (turning around)
Aight so now if you're a cruiser pirate and you're attacking a thorax miner, first you gotta be confident with youself that you can actually handle the 8 ogres the miner have (worst case). so lets say he doesn't have a warp stabs, and remember that just 1 is enough towards most cruiser fittings, and that he dont have a MWD or a oversized AB because if he got any of these he can and most likely will outrun you unless you were ready for such a move (eq have MWD or web youself). So now you can just kill the drones he made attack you so you finally got rid of his drones and now you convo the miner to try do a ransom.. but now the miner just says: "All a pirate wants is a quick way to make a isk from someone else's hard work.
Try mining by yourself for a mont to build a ship and then have it destroyed by a Pirate... I know I know it's part of the game ... Pirates have had it to easy for to long... make them work for a change
Pirates are lazy players looking for a quick pay off without working for it"
So now you dont wanna waste more time on him and just kills him, keep in mind that under the whole attack you gotta watch local because it could be a trap he could have friends jumping in the second you warps into the belt. So now he lost his ship and is in a pod... its totally up to you if you wanna kill the pod or not ... i myself perfer to do it since i like having something to remind me that i killed that dude. After you desided what to do with the pod you go pick up the loot where you see 2 CPU's and 3 Miner II's and some ores you cant have with you anyway and since none is selling a hauler around here and it proberly wouldn't pay out anyway you deside to leave it...
And during the battle the other dude logged off, seem to be a default option when out mining 2 persons
Now im quite sure that you dont know how hard it actually is to be pirate and even though you did know it you still would wish nothing but death and destuction to all pirates out there
Aight this is late at night, im quite tired and ill re-read all this at some point tomorrow, when i've been sleeping ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |

istasi
|
Posted - 2004.12.02 01:49:00 -
[232]
So now you're in the system ready to rock... if you didn't look on the map while you were moving there you could have missed the fact that they were just passing though so now you're in a empty system... But lets say they actually are there .. 2 dudes in local... and lets say that they dont look at the local chat, so they wont actually dock just by seeing you there... so now you just gotta figure which of the the 15 belts they are in ... now with the nice new scanner we can only scan a few belts at the time 2-3 belts but that's all up to the system we are in so we gotta study the map of the system to see where all the stuff is placed to get the best scanning done .. and even when we know this you gotta warp to every planet and sometimes moons aswell to get every belt scanned aswell .. and now with them new POS's it can be a really fun one to warp to (instant kill or something close for those that doesn't know)... So if these guys were in the last belt and you started at the first and moved up toward the last belt you will have spend 15mins on finding them... now they had their chance to notice you in local and dock... so now you gotta warp into the belt and if you're lucky you got the angle right and you're only 15km from them (normally you're 60km from them and you gotta get into 20km range just to warp scramble them, kinda needed if you want them to stay) so now you can scramble them. Aight this is here where i gotta tell abit about the perfect fitting i talked about earlier...
Pirates that hunt solo in cruisers dont have more than 1 warp disruptor on their ships simply because most cruisers dont have enough med slots to do it better .. atleast no if you wanna do it good (Shield tanking/Cap recharging/Speed) Pirates that hunt solo in frigs dont really have much of a choice. Pirates that hunt in BS's can have more than one warp scrambler on his ship however BS's are normally quite slow or atleast not very agile (turning around)
Aight so now if you're a cruiser pirate and you're attacking a thorax miner, first you gotta be confident with youself that you can actually handle the 8 ogres the miner have (worst case). so lets say he doesn't have a warp stabs, and remember that just 1 is enough towards most cruiser fittings, and that he dont have a MWD or a oversized AB because if he got any of these he can and most likely will outrun you unless you were ready for such a move (eq have MWD or web youself). So now you can just kill the drones he made attack you so you finally got rid of his drones and now you convo the miner to try do a ransom.. but now the miner just says: "All a pirate wants is a quick way to make a isk from someone else's hard work.
Try mining by yourself for a mont to build a ship and then have it destroyed by a Pirate... I know I know it's part of the game ... Pirates have had it to easy for to long... make them work for a change
Pirates are lazy players looking for a quick pay off without working for it"
So now you dont wanna waste more time on him and just kills him, keep in mind that under the whole attack you gotta watch local because it could be a trap he could have friends jumping in the second you warps into the belt. So now he lost his ship and is in a pod... its totally up to you if you wanna kill the pod or not ... i myself perfer to do it since i like having something to remind me that i killed that dude. After you desided what to do with the pod you go pick up the loot where you see 2 CPU's and 3 Miner II's and some ores you cant have with you anyway and since none is selling a hauler around here and it proberly wouldn't pay out anyway you deside to leave it...
And during the battle the other dude logged off, seem to be a default option when out mining 2 persons
Now im quite sure that you dont know how hard it actually is to be pirate and even though you did know it you still would wish nothing but death and destuction to all pirates out there
Aight this is late at night, im quite tired and ill re-read all this at some point tomorrow, when i've been sleeping ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |

FoRGyL
|
Posted - 2004.12.02 07:56:00 -
[233]
Acctually there is 2 things that have to be done !!
Fix the scanner fix the scanner and fix the scanner
Second
Flagged?? ...please give me a mirror or something that make me see if I'am flagged or not ..yeah yeah the log..ohh that works 
So fix this and get less gatecamps..smart huh?
-ouT- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

FoRGyL
|
Posted - 2004.12.02 07:56:00 -
[234]
Acctually there is 2 things that have to be done !!
Fix the scanner fix the scanner and fix the scanner
Second
Flagged?? ...please give me a mirror or something that make me see if I'am flagged or not ..yeah yeah the log..ohh that works 
So fix this and get less gatecamps..smart huh?
-ouT- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Zalasar
|
Posted - 2004.12.02 08:26:00 -
[235]
i think we should spamm like 100 threads + Since ccp refuse to comment on any of these cinda threads. |

Zalasar
|
Posted - 2004.12.02 08:26:00 -
[236]
i think we should spamm like 100 threads + Since ccp refuse to comment on any of these cinda threads. |

Lifewire
|
Posted - 2004.12.02 12:00:00 -
[237]
What ever they "balance" or nerfe...i don¦t care anymore because there are always options to kill players as long weapons do damage. The only thing that makes me upset is that i dont get sec. hits for killing people. I wanted to play a criminal character and not a warrior.
|

Lifewire
|
Posted - 2004.12.02 12:00:00 -
[238]
What ever they "balance" or nerfe...i don¦t care anymore because there are always options to kill players as long weapons do damage. The only thing that makes me upset is that i dont get sec. hits for killing people. I wanted to play a criminal character and not a warrior.
|

istasi
|
Posted - 2004.12.02 14:44:00 -
[239]
Originally by: vanBuskirk Istasi, piracy is too hard for you? Simple solution; don't do it!
I'll tell you what's hard. Mine for a month in a frigate (or do countless brain-numbing agent missions) for the isk to buy a cruiser and the skills to run it.
Fly into your chosen system, thinking "Great! Now I can mine some decent ore, and make some money and get somewhere."
On the way in, in your EMPTY ship, get blown up by someone in an Apocalypse, or in a throwaway Kestrel, using some sort of exploit to avoid getting ganked by Concord - we all know there are plenty of those.
Said Apoc driver laughs on local, and doesn't even bother collecting the three miner 1's and 2 basic expanders that are all that is left of your brand new ship.
Back to boring cr*p again - or possibly to the accounts management page.
That hard enough for you?
And by the way, that is precisely what happened to me. And I'm still here, because I'm too damn stubborn to be pushed out of the game by a moron.
First of all where did i say that piracy was to hard for me ?... i tried to tell it was harder than mining or NPC'ing for that matter... And if you take your brand new ship out to places where you can be killed rather easy by pirates... i didn't take my first cruiser into some enemy allaince space to go mine either .. that's just stupid ... if you feel pushed out because you have been ganked in places where you dont belong yet, its perhaps you that's something wrong with... There are as far as i know plenty of ores in 1.0-0.5... and you talk about throwaway kestrels you just gotta think instead of being afk while moving around, cant be that hard to fit either shield boosters or warp stabs on a hauler .. i dont know about them kestrels you've met but those i've seen sure dont got instant kill ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |

istasi
|
Posted - 2004.12.02 14:44:00 -
[240]
Originally by: vanBuskirk Istasi, piracy is too hard for you? Simple solution; don't do it!
I'll tell you what's hard. Mine for a month in a frigate (or do countless brain-numbing agent missions) for the isk to buy a cruiser and the skills to run it.
Fly into your chosen system, thinking "Great! Now I can mine some decent ore, and make some money and get somewhere."
On the way in, in your EMPTY ship, get blown up by someone in an Apocalypse, or in a throwaway Kestrel, using some sort of exploit to avoid getting ganked by Concord - we all know there are plenty of those.
Said Apoc driver laughs on local, and doesn't even bother collecting the three miner 1's and 2 basic expanders that are all that is left of your brand new ship.
Back to boring cr*p again - or possibly to the accounts management page.
That hard enough for you?
And by the way, that is precisely what happened to me. And I'm still here, because I'm too damn stubborn to be pushed out of the game by a moron.
First of all where did i say that piracy was to hard for me ?... i tried to tell it was harder than mining or NPC'ing for that matter... And if you take your brand new ship out to places where you can be killed rather easy by pirates... i didn't take my first cruiser into some enemy allaince space to go mine either .. that's just stupid ... if you feel pushed out because you have been ganked in places where you dont belong yet, its perhaps you that's something wrong with... There are as far as i know plenty of ores in 1.0-0.5... and you talk about throwaway kestrels you just gotta think instead of being afk while moving around, cant be that hard to fit either shield boosters or warp stabs on a hauler .. i dont know about them kestrels you've met but those i've seen sure dont got instant kill ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |

Zandramus
|
Posted - 2004.12.02 17:39:00 -
[241]
mining for a month to buy a cruiser????
Man you need to learn the game. you should be able to buy a cruiser in an afternoon of mining, or you shouldnt be mining.
Wait lemme guess, you fly back to the station every time your cargo hold is full. or you afk mine in an industrial with 1 laser.
Damn dude get a friend mine together haul when you have a couple of jet cans of ore to haul. Learn how to play the game.
This game is what you make of it put some effort into it and quit crying.
Pirating is an interesting lot, I tried it our the other night was quite fun, but I dunno If I would want to do it constantly as it is quite a bit of work finding the right prey in the right system and being able to get in kill and get out.
I would rather declare empire wars and get my fighting in that way.
I did run into a pirate last night was quite fun, we were out hunting in a .2 system in our Dominix's me and my partner, when in warps a guy in an incursus with a 17 mil bounty just as we was warping to the next belt. hmm no one else in local this guy is nuts, we waited at next belt for him sure enough here he comes barreling in , I get him locked and set 11 hornet small drones on him, fast little buggers that they are even with his mwd he managed to get 30 k away just in time to have like 10 pct hull left, me and my partner are laughing till his mates show up in local.
Now the odds are 4 to 2 against us, not good odds to me so we jump up to ss and chat in local for a few, sounded like a good group of guys, pirate number 1 was like dude your drones f'd me up . well we said later and log off in ss because I dont know who fired first and didnt feel like losing 2 doms to the gate guns getting out of the system.
In any event these guys, dont know how far they traveled to get there, didnt manage to get a ganking and prolly ended up having to sit there waiting to leave.
So I agree Pirating should be a little easier
Z Zandramus Parking Violations Officer Geminate Division S.A.S
|

Zandramus
|
Posted - 2004.12.02 17:39:00 -
[242]
mining for a month to buy a cruiser????
Man you need to learn the game. you should be able to buy a cruiser in an afternoon of mining, or you shouldnt be mining.
Wait lemme guess, you fly back to the station every time your cargo hold is full. or you afk mine in an industrial with 1 laser.
Damn dude get a friend mine together haul when you have a couple of jet cans of ore to haul. Learn how to play the game.
This game is what you make of it put some effort into it and quit crying.
Pirating is an interesting lot, I tried it our the other night was quite fun, but I dunno If I would want to do it constantly as it is quite a bit of work finding the right prey in the right system and being able to get in kill and get out.
I would rather declare empire wars and get my fighting in that way.
I did run into a pirate last night was quite fun, we were out hunting in a .2 system in our Dominix's me and my partner, when in warps a guy in an incursus with a 17 mil bounty just as we was warping to the next belt. hmm no one else in local this guy is nuts, we waited at next belt for him sure enough here he comes barreling in , I get him locked and set 11 hornet small drones on him, fast little buggers that they are even with his mwd he managed to get 30 k away just in time to have like 10 pct hull left, me and my partner are laughing till his mates show up in local.
Now the odds are 4 to 2 against us, not good odds to me so we jump up to ss and chat in local for a few, sounded like a good group of guys, pirate number 1 was like dude your drones f'd me up . well we said later and log off in ss because I dont know who fired first and didnt feel like losing 2 doms to the gate guns getting out of the system.
In any event these guys, dont know how far they traveled to get there, didnt manage to get a ganking and prolly ended up having to sit there waiting to leave.
So I agree Pirating should be a little easier
Z Zandramus Parking Violations Officer Geminate Division S.A.S
|

Tenacha Khan
|
Posted - 2004.12.02 22:45:00 -
[243]
I dont think pirating should be made any easier, but, it should only be as hard as other people make it for us.
Granted, some npc involvment needs to be there to stop pirating from getting out of hand. But, I feel when im hunting that its harder to overcome ccps obstacles than it is to overcome other players.
|

Tenacha Khan
|
Posted - 2004.12.02 22:45:00 -
[244]
I dont think pirating should be made any easier, but, it should only be as hard as other people make it for us.
Granted, some npc involvment needs to be there to stop pirating from getting out of hand. But, I feel when im hunting that its harder to overcome ccps obstacles than it is to overcome other players.
|

sirbest
|
Posted - 2004.12.03 02:20:00 -
[245]
i find it very funny how this post is setup to discuss how to fight pirets and all it got was a bunch of winer pirets complaining
|

sirbest
|
Posted - 2004.12.03 02:20:00 -
[246]
i find it very funny how this post is setup to discuss how to fight pirets and all it got was a bunch of winer pirets complaining
|

Zarquon Beeblebrox
|
Posted - 2004.12.03 06:16:00 -
[247]
Originally by: sirbest i find it very funny how this post is setup to discuss how to fight pirets and all it got was a bunch of winer pirets complaining
Actualy your wrong. Its set up for pirates to tell about how their game is after the patch.
-- Lady Beeblebrox
Teddybears movies
|

Zarquon Beeblebrox
|
Posted - 2004.12.03 06:16:00 -
[248]
Originally by: sirbest i find it very funny how this post is setup to discuss how to fight pirets and all it got was a bunch of winer pirets complaining
Actualy your wrong. Its set up for pirates to tell about how their game is after the patch.
-- Lady Beeblebrox
Teddybears movies
|

Lucian Alucard
|
Posted - 2004.12.03 07:57:00 -
[249]
I read the first 3 pages and skipped the rest so here are my two cents,I used to pirate with an alt back when u could strap crusie on a kestral and in all honesty I agree with Lifewire on many things save the war declaring alliance bit its to costly now. I mean piracy will always be on CCPs' hit list of things to mess up for two simple reasons,carebears whine about it to the devs and mOo/Zombie Corp beat the snot out of the Devs,which imo is the funniest thing I can think of. To those who find a practicle way of pirating which doesn't involve taking on the alliances kudos to you I wish u the best. Now if you could just bottle neck like the old days.
Please stop being a third rate flamer,I am tired of reactivating my account just to kick your ass. |

Lucian Alucard
|
Posted - 2004.12.03 07:57:00 -
[250]
I read the first 3 pages and skipped the rest so here are my two cents,I used to pirate with an alt back when u could strap crusie on a kestral and in all honesty I agree with Lifewire on many things save the war declaring alliance bit its to costly now. I mean piracy will always be on CCPs' hit list of things to mess up for two simple reasons,carebears whine about it to the devs and mOo/Zombie Corp beat the snot out of the Devs,which imo is the funniest thing I can think of. To those who find a practicle way of pirating which doesn't involve taking on the alliances kudos to you I wish u the best. Now if you could just bottle neck like the old days.
Please stop being a third rate flamer,I am tired of reactivating my account just to kick your ass. |

Cracken
|
Posted - 2004.12.03 08:55:00 -
[251]
smuggling how about getting pos fuels and comps past bloackades cause that really seems the only safe way too force them too shut down.
|

Cracken
|
Posted - 2004.12.03 08:55:00 -
[252]
smuggling how about getting pos fuels and comps past bloackades cause that really seems the only safe way too force them too shut down.
|

Eris Discordia
|
Posted - 2004.12.03 19:56:00 -
[253]
Keep it friendly.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Eris Discordia
|
Posted - 2004.12.03 19:56:00 -
[254]
Keep it friendly.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Tenacha Khan
|
Posted - 2004.12.04 23:03:00 -
[255]
Originally by: Eris Discordia Keep it friendly.
NO
Pirates are not friendly people
|

Tenacha Khan
|
Posted - 2004.12.04 23:03:00 -
[256]
Originally by: Eris Discordia Keep it friendly.
NO
Pirates are not friendly people
|

Lucian Alucard
|
Posted - 2004.12.05 00:56:00 -
[257]
Ok I will since you the only mod I like Zhuge has a thing for delteing my posts an locking my threads ur nicer
/me starts checkin out Eris
Please stop being a third rate flamer,I am tired of reactivating my account just to kick your ass. |

Lucian Alucard
|
Posted - 2004.12.05 00:56:00 -
[258]
Ok I will since you the only mod I like Zhuge has a thing for delteing my posts an locking my threads ur nicer
/me starts checkin out Eris
Please stop being a third rate flamer,I am tired of reactivating my account just to kick your ass. |

Eris Discordia
|
Posted - 2004.12.05 11:26:00 -
[259]
Originally by: Tenacha Khan
Originally by: Eris Discordia Keep it friendly.
NO
Pirates are not friendly people
If you want to RP an evil, murdering, foul language using pirate, you can go to the Intergalatic Summit. Otherwise it's not RP and I will not concider everything being said as IC but out of character and even out of game.
Pirates may not be nice but Moderators are even worse 
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Eris Discordia
|
Posted - 2004.12.05 11:26:00 -
[260]
Originally by: Tenacha Khan
Originally by: Eris Discordia Keep it friendly.
NO
Pirates are not friendly people
If you want to RP an evil, murdering, foul language using pirate, you can go to the Intergalatic Summit. Otherwise it's not RP and I will not concider everything being said as IC but out of character and even out of game.
Pirates may not be nice but Moderators are even worse 
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Siddy
|
Posted - 2004.12.05 12:54:00 -
[261]
Originally by: Eris Discordia
Originally by: Tenacha Khan
Originally by: Eris Discordia Keep it friendly.
NO
Pirates are not friendly people
If you want to RP an evil, murdering, foul language using pirate, you can go to the Intergalatic Summit. Otherwise it's not RP and I will not concider everything being said as IC but out of character and even out of game.
Pirates may not be nice but Moderators are even worse 
rofl at Eris siggy -------------------------------------------
|

Siddy
|
Posted - 2004.12.05 12:54:00 -
[262]
Originally by: Eris Discordia
Originally by: Tenacha Khan
Originally by: Eris Discordia Keep it friendly.
NO
Pirates are not friendly people
If you want to RP an evil, murdering, foul language using pirate, you can go to the Intergalatic Summit. Otherwise it's not RP and I will not concider everything being said as IC but out of character and even out of game.
Pirates may not be nice but Moderators are even worse 
rofl at Eris siggy -------------------------------------------
|

EVENFLOW
|
Posted - 2004.12.05 19:11:00 -
[263]
Originally by: Siddy rofl at Eris siggy
2nd'ed
|

EVENFLOW
|
Posted - 2004.12.05 19:11:00 -
[264]
Originally by: Siddy rofl at Eris siggy
2nd'ed
|

Sun Ra
|
Posted - 2004.12.06 11:49:00 -
[265]
I think Tun/Teddys need to sort out wot they really want, u seem to want the best of both worlds
Sec hits in 0.0 fine but u wanna fly around empire ganking indys and AFK people, u can't goto empire with neg sec, yes i know you already have so you use alts(lol), which ccp is forcing you to use, o but u want sec hits in 0.0 so CCP will be forcing u to use cos you asked for the sec hits 
|

Sun Ra
|
Posted - 2004.12.06 11:49:00 -
[266]
I think Tun/Teddys need to sort out wot they really want, u seem to want the best of both worlds
Sec hits in 0.0 fine but u wanna fly around empire ganking indys and AFK people, u can't goto empire with neg sec, yes i know you already have so you use alts(lol), which ccp is forcing you to use, o but u want sec hits in 0.0 so CCP will be forcing u to use cos you asked for the sec hits 
|

Sun Ra
|
Posted - 2004.12.06 11:50:00 -
[267]
O lets not forget 1mil a week to kill 2000 newbs in empire afk.
|

Sun Ra
|
Posted - 2004.12.06 11:50:00 -
[268]
O lets not forget 1mil a week to kill 2000 newbs in empire afk.
|

Lifewire
|
Posted - 2004.12.06 12:05:00 -
[269]
Edited by: Lifewire on 06/12/2004 12:09:24 As i said before: CCP will change the war rules - and it¦s good that they do. What is bad is that they didnt fix the pirate career in Exodus - absolutly nothing has been done for the players that bring most fun and action into EVE - the ebil pirates.
I will now tell you what i did yesterday - to give DEVs and non-pirate players a view to what pirates do in EVE and why they are very important to have some action in the game.
I went online, 3-4 of the gang are up to hunt. I check the map and see: 2 blobs in Syndicate. First blob is the Norad-blob. Second blob the new "G"-alliance (STVs&CE). Both blobs have "oversize", this means they outnumber our online crew by 5:1. So we decide to setup a camp and go for single flying traffic. We setup a small bubble and have 1 ECM-BS and 3 tacklers (warpsramble-strenght -9) at the gate. We camp 2 h in 0.0. Traffic = 5 friggis. I manage to scramble 2 of them and we extract roundabout 3-4 million ISK out of them. It¦s fncking boring, so we decide to go to MHC and farm JQA-allaince. We setup exactly the same trap in MHC. 1 more gangmember comes online and joins our camp, so we have 4 tacklers now and 1 ECM-Scorp. A scout alt IBIS jumps in and we destroy it. I already know somebody will attack our single BS, but we stay because better a fight with 5 vs 10 than no fight. So we wait and there they come: ASS, other pirates. They jump in with 7 BS and toast Zarquons Scorpion and our bubble, because Zarquon refuses to be at distance or warpout. "I want to fight" he says. Why did they use 7 BS (asking myself) - but ok, at least some guys that want action. We go to our base and grab 5 cruisers, come back to MHC within 10 minutes, but ASS moved to Ostingele. We follow them and engage 4 of the ASS BS with our 5 cruisers. They have to flee and Frankinator, that just joined us in a interceptor can¦t scramble them with -2 strenght. Hm, ok - at least some ammo wasted and did some psychologic damage to ASS because we made them run in cruisers, while they had BS. We go back to base and refit. More of our guys come online. We spot a blob of roundabout 10 ships nearby. Our scout messages: 5 BS + support ships. We fit 2 BC, 3 cruisers and 2 interceptors and engage their camp very fast. Since they see only cruisers, they want to fight - cool! After a short brutal battle we sink a scorp and a geddon and loot some good items (50 mil IKS). We loose my Battlecruiser in the battle. We move back to our base and check the map. Syndicate is empty for 1-2 hours. After some internal discussions Zarquon tells me there are 20-30 Norads huggin the empire-gate in PF-346. Hm, if we go with 5-7 BS they¦ll all jump back to mother empire, so i decide to attack them alone in my Dominx. Zarquons frig is 200 km away from them and tells me that they have 3 BS and tons of cruisers and frigs. I warp in at 60 km and warp to a planet to make em follow. They follow! I kill 2 interceptors and a cruiser with my 6 smartbombs and pod the 3 unlucky hunters to teach them that ganking is not nice. The other Norads warp away before i can smartbomb them. Then 2-3 corp mates enter system and we warp back to the empire gate. I mwd and smartbomb another cruiser, but he moves out of my range. Rivek finishes him of. The Norads are in panic and the blob-camp is disbanded with a handfull of pirate ships. ISK-gain: near 0, but we grab some frozen corpses. Quick check on map: Syndicate is empty. Hours later Norad reopens their empire-gate camp, again 20-30 ships. We fit a Sniping-Megathron. I grab my covert ops and make a good sniping spot. Our Megathron, supportet by 2 antifrig cruisers warp in - 130 km away form the gate. Our sniper-BS toasts 5-6 ships that are not moving before the Norads realize what happened. We lot 2-3 million ISK. Some small skirmishes and the day is over.
Losses: 1 Scorpion 1 Ferox (40 mil ISK)
Destroyed: 2 BS 5 cruisers 10 frigs Loot: (60 mil ISK)
This is a normal pirating day. We offer fun to all the guys that want some trouble and prefer action instead of sucking roids. We do our job good and we like it. But folks: do not tell us about this is fair balanced. The wars in empire would have been a good option to make tons of ISK. I never liked the idea to have empire wars - i would prefer you guys show some balls and come to us into 0.0. But huggin empire gates is all you can do because you fear to loose a ship soooooooooooo much. There is nothing to fear, realize that! It¦s a game and ISK wont make you happy. But a battle that you win 1 vs 30 makes you happy - believe that. I felt great when i warped to the 30 Norads (close to the last Mohican or a Samurai riding into a fortified mashinegun defence...) so did Zarquon when he was podded 1 vs 10. There is no better way to close the EVE client at evening and go to bed with the good feeling to be a fearless pirate You guys might go to bed and think:"**** - tomorrow i need new Peryte" |

Lifewire
|
Posted - 2004.12.06 12:05:00 -
[270]
Edited by: Lifewire on 06/12/2004 12:09:24 As i said before: CCP will change the war rules - and it¦s good that they do. What is bad is that they didnt fix the pirate career in Exodus - absolutly nothing has been done for the players that bring most fun and action into EVE - the ebil pirates.
I will now tell you what i did yesterday - to give DEVs and non-pirate players a view to what pirates do in EVE and why they are very important to have some action in the game.
I went online, 3-4 of the gang are up to hunt. I check the map and see: 2 blobs in Syndicate. First blob is the Norad-blob. Second blob the new "G"-alliance (STVs&CE). Both blobs have "oversize", this means they outnumber our online crew by 5:1. So we decide to setup a camp and go for single flying traffic. We setup a small bubble and have 1 ECM-BS and 3 tacklers (warpsramble-strenght -9) at the gate. We camp 2 h in 0.0. Traffic = 5 friggis. I manage to scramble 2 of them and we extract roundabout 3-4 million ISK out of them. It¦s fncking boring, so we decide to go to MHC and farm JQA-allaince. We setup exactly the same trap in MHC. 1 more gangmember comes online and joins our camp, so we have 4 tacklers now and 1 ECM-Scorp. A scout alt IBIS jumps in and we destroy it. I already know somebody will attack our single BS, but we stay because better a fight with 5 vs 10 than no fight. So we wait and there they come: ASS, other pirates. They jump in with 7 BS and toast Zarquons Scorpion and our bubble, because Zarquon refuses to be at distance or warpout. "I want to fight" he says. Why did they use 7 BS (asking myself) - but ok, at least some guys that want action. We go to our base and grab 5 cruisers, come back to MHC within 10 minutes, but ASS moved to Ostingele. We follow them and engage 4 of the ASS BS with our 5 cruisers. They have to flee and Frankinator, that just joined us in a interceptor can¦t scramble them with -2 strenght. Hm, ok - at least some ammo wasted and did some psychologic damage to ASS because we made them run in cruisers, while they had BS. We go back to base and refit. More of our guys come online. We spot a blob of roundabout 10 ships nearby. Our scout messages: 5 BS + support ships. We fit 2 BC, 3 cruisers and 2 interceptors and engage their camp very fast. Since they see only cruisers, they want to fight - cool! After a short brutal battle we sink a scorp and a geddon and loot some good items (50 mil IKS). We loose my Battlecruiser in the battle. We move back to our base and check the map. Syndicate is empty for 1-2 hours. After some internal discussions Zarquon tells me there are 20-30 Norads huggin the empire-gate in PF-346. Hm, if we go with 5-7 BS they¦ll all jump back to mother empire, so i decide to attack them alone in my Dominx. Zarquons frig is 200 km away from them and tells me that they have 3 BS and tons of cruisers and frigs. I warp in at 60 km and warp to a planet to make em follow. They follow! I kill 2 interceptors and a cruiser with my 6 smartbombs and pod the 3 unlucky hunters to teach them that ganking is not nice. The other Norads warp away before i can smartbomb them. Then 2-3 corp mates enter system and we warp back to the empire gate. I mwd and smartbomb another cruiser, but he moves out of my range. Rivek finishes him of. The Norads are in panic and the blob-camp is disbanded with a handfull of pirate ships. ISK-gain: near 0, but we grab some frozen corpses. Quick check on map: Syndicate is empty. Hours later Norad reopens their empire-gate camp, again 20-30 ships. We fit a Sniping-Megathron. I grab my covert ops and make a good sniping spot. Our Megathron, supportet by 2 antifrig cruisers warp in - 130 km away form the gate. Our sniper-BS toasts 5-6 ships that are not moving before the Norads realize what happened. We lot 2-3 million ISK. Some small skirmishes and the day is over.
Losses: 1 Scorpion 1 Ferox (40 mil ISK)
Destroyed: 2 BS 5 cruisers 10 frigs Loot: (60 mil ISK)
This is a normal pirating day. We offer fun to all the guys that want some trouble and prefer action instead of sucking roids. We do our job good and we like it. But folks: do not tell us about this is fair balanced. The wars in empire would have been a good option to make tons of ISK. I never liked the idea to have empire wars - i would prefer you guys show some balls and come to us into 0.0. But huggin empire gates is all you can do because you fear to loose a ship soooooooooooo much. There is nothing to fear, realize that! It¦s a game and ISK wont make you happy. But a battle that you win 1 vs 30 makes you happy - believe that. I felt great when i warped to the 30 Norads (close to the last Mohican or a Samurai riding into a fortified mashinegun defence...) so did Zarquon when he was podded 1 vs 10. There is no better way to close the EVE client at evening and go to bed with the good feeling to be a fearless pirate You guys might go to bed and think:"**** - tomorrow i need new Peryte" |

Lifewire
|
Posted - 2004.12.06 12:20:00 -
[271]
PART II (yes, i am at work and have time )
but you don¦t need Peryte, all you need is love...őőőhm...gaming fun. 3 days ago we managed to catch a player carrying 3,5 bil ISK in his cargohold (BPOs). I don¦t want to be this guy, did he quit? Did he suicide? He probably worked 1,5 years to make 3,5 billion ISK and we come and destroy all in 10 seconds. I really feel bad for the guy, but its his fault! Why did he carebear 1,5 years in empire??? If he would have been fighting all the time, we never would have stopped him and if we would have, he wouldnt have had 3,5 bil ISK in a frigate. All he did in EVE was waisted time and now we have his ISK. Sad that players don¦t realize that EVE is not a PVE-game...it¦s pure PVP!
|

Lifewire
|
Posted - 2004.12.06 12:20:00 -
[272]
PART II (yes, i am at work and have time )
but you don¦t need Peryte, all you need is love...őőőhm...gaming fun. 3 days ago we managed to catch a player carrying 3,5 bil ISK in his cargohold (BPOs). I don¦t want to be this guy, did he quit? Did he suicide? He probably worked 1,5 years to make 3,5 billion ISK and we come and destroy all in 10 seconds. I really feel bad for the guy, but its his fault! Why did he carebear 1,5 years in empire??? If he would have been fighting all the time, we never would have stopped him and if we would have, he wouldnt have had 3,5 bil ISK in a frigate. All he did in EVE was waisted time and now we have his ISK. Sad that players don¦t realize that EVE is not a PVE-game...it¦s pure PVP!
|

Sun Ra
|
Posted - 2004.12.06 12:42:00 -
[273]
Hehe so u dont make alot of money? seems you make much more than me, u choosed not to mine doesn't mean u should make even close to the ammount they do.
I make hardly any money at all, jeez im happy if the ships i kill drop a cap recharge 2, thats if i can get to the can before all the frig pilots do . Most days i make 0 isk, yet i kill everyday.
|

Sun Ra
|
Posted - 2004.12.06 12:42:00 -
[274]
Hehe so u dont make alot of money? seems you make much more than me, u choosed not to mine doesn't mean u should make even close to the ammount they do.
I make hardly any money at all, jeez im happy if the ships i kill drop a cap recharge 2, thats if i can get to the can before all the frig pilots do . Most days i make 0 isk, yet i kill everyday.
|

Sun Ra
|
Posted - 2004.12.06 12:45:00 -
[275]
Originally by: Lifewire PART II (yes, i am at work and have time )
but you don¦t need Peryte, all you need is love...őőőhm...gaming fun. 3 days ago we managed to catch a player carrying 3,5 bil ISK in his cargohold (BPOs). I don¦t want to be this guy, did he quit? Did he suicide? He probably worked 1,5 years to make 3,5 billion ISK and we come and destroy all in 10 seconds. I really feel bad for the guy, but its his fault! Why did he carebear 1,5 years in empire??? If he would have been fighting all the time, we never would have stopped him and if we would have, he wouldnt have had 3,5 bil ISK in a frigate. All he did in EVE was waisted time and now we have his ISK. Sad that players don¦t realize that EVE is not a PVE-game...it¦s pure PVP!
3.5bil in empire, he could of made that in a month in 0.0 mining crok and bist, empire ppl put 100x more time into making money in empire than they could with a little risk in 0.0 but fair game to them they pay to 'waste' their time, and such they should be left alone to do so.
|

Sun Ra
|
Posted - 2004.12.06 12:45:00 -
[276]
Originally by: Lifewire PART II (yes, i am at work and have time )
but you don¦t need Peryte, all you need is love...őőőhm...gaming fun. 3 days ago we managed to catch a player carrying 3,5 bil ISK in his cargohold (BPOs). I don¦t want to be this guy, did he quit? Did he suicide? He probably worked 1,5 years to make 3,5 billion ISK and we come and destroy all in 10 seconds. I really feel bad for the guy, but its his fault! Why did he carebear 1,5 years in empire??? If he would have been fighting all the time, we never would have stopped him and if we would have, he wouldnt have had 3,5 bil ISK in a frigate. All he did in EVE was waisted time and now we have his ISK. Sad that players don¦t realize that EVE is not a PVE-game...it¦s pure PVP!
3.5bil in empire, he could of made that in a month in 0.0 mining crok and bist, empire ppl put 100x more time into making money in empire than they could with a little risk in 0.0 but fair game to them they pay to 'waste' their time, and such they should be left alone to do so.
|

Lifewire
|
Posted - 2004.12.06 13:10:00 -
[277]
It was not in empire - it was in 0.0 where we looted the 3,5 bil ISK out of a blocade-breaker-Taranis. However, the guys carebeared 1,5 years and to get mining barge BPOs he has to go to 0.0 - Norad space. Now he faces real PVP the first time: Pirates - mean and ebil pirates know that the BPOs are only sold there. And they know how to tackle even a Taranis that doesnt want to fight. And here is the moment where the carebear fails after all his 1,5 year carebearing work. He is unexperienced, empire made him stupid. All the sentry guns and police ships saving his ass day and night are not here to help him. He is untrained, maybe he was in 2-3 fleetbattles, but he relies on the speed of his Taranis and he believes his bookmarks bring him through...how wrong! CCP made this possible: they made it possible for the guy to carebear 1,5 years and learn absolutly nothing about PVP. They made empire and empire is soooooooo easy to live in, that you cannot learn anything there. Just be a peacefull $$$-paying sheep in empire and you are fine and get ISK for your $$$. But guys - what did you wan¦t when you purchased EVE? Virtual cash in Bits and Bytes on a server that one day will shut down (ISK) or fun fighting other PVP-players???
|

Lifewire
|
Posted - 2004.12.06 13:10:00 -
[278]
It was not in empire - it was in 0.0 where we looted the 3,5 bil ISK out of a blocade-breaker-Taranis. However, the guys carebeared 1,5 years and to get mining barge BPOs he has to go to 0.0 - Norad space. Now he faces real PVP the first time: Pirates - mean and ebil pirates know that the BPOs are only sold there. And they know how to tackle even a Taranis that doesnt want to fight. And here is the moment where the carebear fails after all his 1,5 year carebearing work. He is unexperienced, empire made him stupid. All the sentry guns and police ships saving his ass day and night are not here to help him. He is untrained, maybe he was in 2-3 fleetbattles, but he relies on the speed of his Taranis and he believes his bookmarks bring him through...how wrong! CCP made this possible: they made it possible for the guy to carebear 1,5 years and learn absolutly nothing about PVP. They made empire and empire is soooooooo easy to live in, that you cannot learn anything there. Just be a peacefull $$$-paying sheep in empire and you are fine and get ISK for your $$$. But guys - what did you wan¦t when you purchased EVE? Virtual cash in Bits and Bytes on a server that one day will shut down (ISK) or fun fighting other PVP-players???
|

Sun Ra
|
Posted - 2004.12.06 13:22:00 -
[279]
CCP never made him do anything, he pays like you to play the game the way he likes (within given limits set by CCP)
If you wanna mine low end 8 hours a day to make 10 mil in 1.0 without risk, fine
if you wanna PvE in empire for little money in 1.0 fine
if you mine in 0.0 with risk for high money fine
if npc in 0.0 with risk fine.
I pvp only but i dont think people in 1.0-0.5 should have to pvp or worry about, they put alot of time to make very little money, 0.0 is different fast money fast life with lots of killing.
I dont get why you think everyone should pvp, the beauty of eve is you can be and do many things, other mmo u dont get even half the options, no pvp.
|

Sun Ra
|
Posted - 2004.12.06 13:22:00 -
[280]
CCP never made him do anything, he pays like you to play the game the way he likes (within given limits set by CCP)
If you wanna mine low end 8 hours a day to make 10 mil in 1.0 without risk, fine
if you wanna PvE in empire for little money in 1.0 fine
if you mine in 0.0 with risk for high money fine
if npc in 0.0 with risk fine.
I pvp only but i dont think people in 1.0-0.5 should have to pvp or worry about, they put alot of time to make very little money, 0.0 is different fast money fast life with lots of killing.
I dont get why you think everyone should pvp, the beauty of eve is you can be and do many things, other mmo u dont get even half the options, no pvp.
|

V2GBR
|
Posted - 2004.12.06 13:29:00 -
[281]
Originally by: sirbest i find it very funny how this post is setup to discuss how to fight pirets and all it got was a bunch of winer pirets complaining
And alts smacking, use you main or STFU ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |

V2GBR
|
Posted - 2004.12.06 13:29:00 -
[282]
Originally by: sirbest i find it very funny how this post is setup to discuss how to fight pirets and all it got was a bunch of winer pirets complaining
And alts smacking, use you main or STFU ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |

Lifewire
|
Posted - 2004.12.06 13:46:00 -
[283]
I don¦t belive you Sun Ra - even we (and we have 50k targets to shot at) have alts to make ISK. We do selling loot with our alts. I am pretty sure you do a lot of economic work to be able to PVP. It¦s even possible you mine in empire with an alt. You are a typical example of an alliance guy. You are an ex-carebear. You made enough ISK to buy you some ships with economic work in empire. Then you joined an alliance to not feel so much fear when you fly into 0.0. There you started to gank people that are not in your alliance, but it didn¦t pay enough ISK to stay at 100% pvp. So you have to go mine, npc-kill or do agent missions from time to time to be able to afford insurances, ships, items and ammo. That cannot be compared to a pirate corp that does 100% pvp and has only 1 source of income: selling loot. And thats why our views differ on everything about EVE. You only want to PVP - i want to be able to PVP and make ISK with PVP. Do an important step and try to imagine you have only 5-6 corpmates online at evening and you want to make ISK while pirating. Do you think you can make it? If you think you can make it, do it and gain the great feeling of being totally independant! Otherwise stay in your alliance blob abd dont even try to argue about piracy - you know nothing about it if you don¦t do it.
|

Lifewire
|
Posted - 2004.12.06 13:46:00 -
[284]
I don¦t belive you Sun Ra - even we (and we have 50k targets to shot at) have alts to make ISK. We do selling loot with our alts. I am pretty sure you do a lot of economic work to be able to PVP. It¦s even possible you mine in empire with an alt. You are a typical example of an alliance guy. You are an ex-carebear. You made enough ISK to buy you some ships with economic work in empire. Then you joined an alliance to not feel so much fear when you fly into 0.0. There you started to gank people that are not in your alliance, but it didn¦t pay enough ISK to stay at 100% pvp. So you have to go mine, npc-kill or do agent missions from time to time to be able to afford insurances, ships, items and ammo. That cannot be compared to a pirate corp that does 100% pvp and has only 1 source of income: selling loot. And thats why our views differ on everything about EVE. You only want to PVP - i want to be able to PVP and make ISK with PVP. Do an important step and try to imagine you have only 5-6 corpmates online at evening and you want to make ISK while pirating. Do you think you can make it? If you think you can make it, do it and gain the great feeling of being totally independant! Otherwise stay in your alliance blob abd dont even try to argue about piracy - you know nothing about it if you don¦t do it.
|

Sun Ra
|
Posted - 2004.12.06 14:12:00 -
[285]
Originally by: Lifewire I don¦t belive you Sun Ra - even we (and we have 50k targets to shot at) have alts to make ISK. We do selling loot with our alts. I am pretty sure you do a lot of economic work to be able to PVP. It¦s even possible you mine in empire with an alt. You are a typical example of an alliance guy. You are an ex-carebear. You made enough ISK to buy you some ships with economic work in empire. Then you joined an alliance to not feel so much fear when you fly into 0.0. There you started to gank people that are not in your alliance, but it didn¦t pay enough ISK to stay at 100% pvp. So you have to go mine, npc-kill or do agent missions from time to time to be able to afford insurances, ships, items and ammo. That cannot be compared to a pirate corp that does 100% pvp and has only 1 source of income: selling loot. And thats why our views differ on everything about EVE. You only want to PVP - i want to be able to PVP and make ISK with PVP. Do an important step and try to imagine you have only 5-6 corpmates online at evening and you want to make ISK while pirating. Do you think you can make it? If you think you can make it, do it and gain the great feeling of being totally independant! Otherwise stay in your alliance blob abd dont even try to argue about piracy - you know nothing about it if you don¦t do it.
Hehe ujust said u got 3.5 bil of bpo from a inty? most money ever had in my wallet is 200mil
I just insured my raven, which has been parked for 3 weeks cos i couldnt afford to insure it, im far from rich my friend, i could mine everyday and make loads of money but i dont cos i just hate it, ask Bossie he knows i do 
I take risks granted not as much as you do, i almost died the other night taking on 3 scorps + 6 support vs our 2 bs and 1 support.
Its all about risk vs reward
You take high risk, your get your 3.5bil of bpo Empire veld sucker takes low risk for very low reward I take risks for some reward (i do it for killing)
Only person who gets the least amount of risk/reward is 0.0 carebear they should be nerfed the most imo 
|

Sun Ra
|
Posted - 2004.12.06 14:12:00 -
[286]
Originally by: Lifewire I don¦t belive you Sun Ra - even we (and we have 50k targets to shot at) have alts to make ISK. We do selling loot with our alts. I am pretty sure you do a lot of economic work to be able to PVP. It¦s even possible you mine in empire with an alt. You are a typical example of an alliance guy. You are an ex-carebear. You made enough ISK to buy you some ships with economic work in empire. Then you joined an alliance to not feel so much fear when you fly into 0.0. There you started to gank people that are not in your alliance, but it didn¦t pay enough ISK to stay at 100% pvp. So you have to go mine, npc-kill or do agent missions from time to time to be able to afford insurances, ships, items and ammo. That cannot be compared to a pirate corp that does 100% pvp and has only 1 source of income: selling loot. And thats why our views differ on everything about EVE. You only want to PVP - i want to be able to PVP and make ISK with PVP. Do an important step and try to imagine you have only 5-6 corpmates online at evening and you want to make ISK while pirating. Do you think you can make it? If you think you can make it, do it and gain the great feeling of being totally independant! Otherwise stay in your alliance blob abd dont even try to argue about piracy - you know nothing about it if you don¦t do it.
Hehe ujust said u got 3.5 bil of bpo from a inty? most money ever had in my wallet is 200mil
I just insured my raven, which has been parked for 3 weeks cos i couldnt afford to insure it, im far from rich my friend, i could mine everyday and make loads of money but i dont cos i just hate it, ask Bossie he knows i do 
I take risks granted not as much as you do, i almost died the other night taking on 3 scorps + 6 support vs our 2 bs and 1 support.
Its all about risk vs reward
You take high risk, your get your 3.5bil of bpo Empire veld sucker takes low risk for very low reward I take risks for some reward (i do it for killing)
Only person who gets the least amount of risk/reward is 0.0 carebear they should be nerfed the most imo 
|

Lifewire
|
Posted - 2004.12.06 14:25:00 -
[287]
SUN RA - every month we have one of these guys that "brings us" all he has worked for. The 3,5 billion guy really tops them all, but it¦s not only a single event to make billions in seconds. I didn¦t say we have problems making ISK - we don¦t have. We did 1,5 years piracy and that¦s why we are good at what we do. But look arround - where are other pirates in this game? We have m0o regrouping and getting back to true piracy and ASS doinf empire ganks. Jokers came back and also some other small corps still do piracy. All in all 100-200 people. Open the map this evening: you will see roundabout 1000 players in 0.0. 30 of them are pirates. You will see 9000 players in empire - carebearing. Guys that play 1,5 years still carebearing and massing ISK instead of pvp-ing. They prefer the low difficulty in empire where only overstupid NPCs attack them. This is simply sad! My opinion is that CCP should balance in a way that "forces" players to go to 0.0. Sure - these guys don¦t want to get killed, they hate what i say and if possible they would want to have Bistot in Yulai! CCP shouldnt care about this - they wont leave if the game gets harder. They will get experinced players if they have to survive in 0.0. But i am sure they will be doomed in a borebome if they go on carebearing in empire forever - it¦s only a question of time. On long term only the multiplay can keep players active and be adicted to EVE like i am.
|

Lifewire
|
Posted - 2004.12.06 14:25:00 -
[288]
SUN RA - every month we have one of these guys that "brings us" all he has worked for. The 3,5 billion guy really tops them all, but it¦s not only a single event to make billions in seconds. I didn¦t say we have problems making ISK - we don¦t have. We did 1,5 years piracy and that¦s why we are good at what we do. But look arround - where are other pirates in this game? We have m0o regrouping and getting back to true piracy and ASS doinf empire ganks. Jokers came back and also some other small corps still do piracy. All in all 100-200 people. Open the map this evening: you will see roundabout 1000 players in 0.0. 30 of them are pirates. You will see 9000 players in empire - carebearing. Guys that play 1,5 years still carebearing and massing ISK instead of pvp-ing. They prefer the low difficulty in empire where only overstupid NPCs attack them. This is simply sad! My opinion is that CCP should balance in a way that "forces" players to go to 0.0. Sure - these guys don¦t want to get killed, they hate what i say and if possible they would want to have Bistot in Yulai! CCP shouldnt care about this - they wont leave if the game gets harder. They will get experinced players if they have to survive in 0.0. But i am sure they will be doomed in a borebome if they go on carebearing in empire forever - it¦s only a question of time. On long term only the multiplay can keep players active and be adicted to EVE like i am.
|

Sun Ra
|
Posted - 2004.12.06 14:37:00 -
[289]
Well i guess this is where you and me differ, it doesnt bother me these guys spend a year in empire, i dont wanna do it myself, i thin their stupid for wasting 8 hours a day looking at roids, but i dont pay their subs and i dont see why i should force my way of playing on them.
Yes we need more people in 0.0, i spend alt of time hunt, camping etc trying to get kills when most of the people im atatcking have gone to empire, but CCP shouldn't be force people out to 0.0 they shouldnt make it easy for people to be attacked in 1.0, what they should do is give people more reason to come to 0.0.
I want more people in 0.0 just as you do but i dont think people should be forced, just tempted, carebears are gready, dangly a big enough carrot in 0.0 and they'll come
|

Sun Ra
|
Posted - 2004.12.06 14:37:00 -
[290]
Well i guess this is where you and me differ, it doesnt bother me these guys spend a year in empire, i dont wanna do it myself, i thin their stupid for wasting 8 hours a day looking at roids, but i dont pay their subs and i dont see why i should force my way of playing on them.
Yes we need more people in 0.0, i spend alt of time hunt, camping etc trying to get kills when most of the people im atatcking have gone to empire, but CCP shouldn't be force people out to 0.0 they shouldnt make it easy for people to be attacked in 1.0, what they should do is give people more reason to come to 0.0.
I want more people in 0.0 just as you do but i dont think people should be forced, just tempted, carebears are gready, dangly a big enough carrot in 0.0 and they'll come
|

Lifewire
|
Posted - 2004.12.06 14:48:00 -
[291]
You start to understand - was a lot of work to make you understand But i have a lot of time in my office 
|

Lifewire
|
Posted - 2004.12.06 14:48:00 -
[292]
You start to understand - was a lot of work to make you understand But i have a lot of time in my office 
|

Sun Ra
|
Posted - 2004.12.06 14:51:00 -
[293]
Yeah im bored at work too, gotta love monday mornings huh
|

Sun Ra
|
Posted - 2004.12.06 14:51:00 -
[294]
Yeah im bored at work too, gotta love monday mornings huh
|

Nafri
|
Posted - 2004.12.06 15:09:00 -
[295]
you both could become good friends, lazy bastards Wanna fly with me?
|

Nafri
|
Posted - 2004.12.06 15:09:00 -
[296]
you both could become good friends, lazy bastards Wanna fly with me?
|

Lifewire
|
Posted - 2004.12.06 15:12:00 -
[297]
No, i am sure he is a miner 
|

Lifewire
|
Posted - 2004.12.06 15:12:00 -
[298]
No, i am sure he is a miner 
|

Shade Widow
|
Posted - 2004.12.06 19:36:00 -
[299]
The reasons why no one mines out of empire most of the time is right under this sentence.
*Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
*The spawning NPCs make it almost unviable to mine in 0.0 without a particulary large defense.
*The number of ships to mine/haul/defend properly would create a bubble on the map to attract player pirates.
*Hauling through 0.0 space even with escort is hard to A.Manage B.Complete without loses.
*4 miners 2 haulers 4 defenders 2 escorts is nothing short of a small corp then a group of friends.
The fact is, you can not organise a (efficient) mineing group in 0.0 without the backing of A.Your corp B.Alliance.
All of those factors make your mere (risk) into an almost impossible task. ---
|

Shade Widow
|
Posted - 2004.12.06 19:36:00 -
[300]
The reasons why no one mines out of empire most of the time is right under this sentence.
*Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
*The spawning NPCs make it almost unviable to mine in 0.0 without a particulary large defense.
*The number of ships to mine/haul/defend properly would create a bubble on the map to attract player pirates.
*Hauling through 0.0 space even with escort is hard to A.Manage B.Complete without loses.
*4 miners 2 haulers 4 defenders 2 escorts is nothing short of a small corp then a group of friends.
The fact is, you can not organise a (efficient) mineing group in 0.0 without the backing of A.Your corp B.Alliance.
All of those factors make your mere (risk) into an almost impossible task. ---
|

Tenacha Khan
|
Posted - 2004.12.06 20:41:00 -
[301]
Quote: *Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
Nope
I go from 0.0 to empire all the time and i rarely see the gates being camped.
|

Tenacha Khan
|
Posted - 2004.12.06 20:41:00 -
[302]
Quote: *Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
Nope
I go from 0.0 to empire all the time and i rarely see the gates being camped.
|

Shade Widow
|
Posted - 2004.12.06 20:45:00 -
[303]
Originally by: Tenacha Khan Nope
I go from 0.0 to empire all the time and i rarely see the gates being camped.[/quote
Ill give you that one. If you spend the time to look at the map you can usually avoid any empire to 0.0 conflicts. However most routes are guarded at times. ---
|

Shade Widow
|
Posted - 2004.12.06 20:45:00 -
[304]
Originally by: Tenacha Khan Nope
I go from 0.0 to empire all the time and i rarely see the gates being camped.[/quote
Ill give you that one. If you spend the time to look at the map you can usually avoid any empire to 0.0 conflicts. However most routes are guarded at times. ---
|

Nafri
|
Posted - 2004.12.06 20:55:00 -
[305]
Originally by: Shade Widow The reasons why no one mines out of empire most of the time is right under this sentence.
*Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
*The spawning NPCs make it almost unviable to mine in 0.0 without a particulary large defense.
*The number of ships to mine/haul/defend properly would create a bubble on the map to attract player pirates.
*Hauling through 0.0 space even with escort is hard to A.Manage B.Complete without loses.
*4 miners 2 haulers 4 defenders 2 escorts is nothing short of a small corp then a group of friends.
The fact is, you can not organise a (efficient) mineing group in 0.0 without the backing of A.Your corp B.Alliance.
All of those factors make your mere (risk) into an almost impossible task.
mining in 0.0 is easy
go and search for the right spawn, start to chain it (1 cruiser and 3 frigs for example) let one life and tank that thing, now the NPCs come back about every 10-20 mins, and 1 cruiser and 2 frigs is a easy gank for a single BS
tbh, npcs are soooo damm stupid, chaining them is a thing you can do while your washing your clothes, watch TV, make you some food, watching ****s etc. Wanna fly with me?
|

Nafri
|
Posted - 2004.12.06 20:55:00 -
[306]
Originally by: Shade Widow The reasons why no one mines out of empire most of the time is right under this sentence.
*Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
*The spawning NPCs make it almost unviable to mine in 0.0 without a particulary large defense.
*The number of ships to mine/haul/defend properly would create a bubble on the map to attract player pirates.
*Hauling through 0.0 space even with escort is hard to A.Manage B.Complete without loses.
*4 miners 2 haulers 4 defenders 2 escorts is nothing short of a small corp then a group of friends.
The fact is, you can not organise a (efficient) mineing group in 0.0 without the backing of A.Your corp B.Alliance.
All of those factors make your mere (risk) into an almost impossible task.
mining in 0.0 is easy
go and search for the right spawn, start to chain it (1 cruiser and 3 frigs for example) let one life and tank that thing, now the NPCs come back about every 10-20 mins, and 1 cruiser and 2 frigs is a easy gank for a single BS
tbh, npcs are soooo damm stupid, chaining them is a thing you can do while your washing your clothes, watch TV, make you some food, watching ****s etc. Wanna fly with me?
|

Shade Widow
|
Posted - 2004.12.06 21:26:00 -
[307]
Originally by: Nafri
mining in 0.0 is easy
go and search for the right spawn, start to chain it (1 cruiser and 3 frigs for example) let one life and tank that thing, now the NPCs come back about every 10-20 mins, and 1 cruiser and 2 frigs is a easy gank for a single BS
tbh, npcs are soooo damm stupid, chaining them is a thing you can do while your washing your clothes, watch TV, make you some food, watching ****s etc.
Alright then. So after spending the time to find the spawn you settle down to mine in that area. That solves one problem. Still im sure everyone can find a little solution to most of my problems, but in the end without backing from a powerfull corp/alliance it ends up being a very troublesome if not impossible task. ---
|

Shade Widow
|
Posted - 2004.12.06 21:26:00 -
[308]
Originally by: Nafri
mining in 0.0 is easy
go and search for the right spawn, start to chain it (1 cruiser and 3 frigs for example) let one life and tank that thing, now the NPCs come back about every 10-20 mins, and 1 cruiser and 2 frigs is a easy gank for a single BS
tbh, npcs are soooo damm stupid, chaining them is a thing you can do while your washing your clothes, watch TV, make you some food, watching ****s etc.
Alright then. So after spending the time to find the spawn you settle down to mine in that area. That solves one problem. Still im sure everyone can find a little solution to most of my problems, but in the end without backing from a powerfull corp/alliance it ends up being a very troublesome if not impossible task. ---
|

theRaptor
|
Posted - 2004.12.06 21:53:00 -
[309]
Originally by: Tenacha Khan
Quote: *Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
Nope
I go from 0.0 to empire all the time and i rarely see the gates being camped.
Thats because people run in terror when your blip shows up on the map 
People are just stupid and just follow autopilot routes out to 0.0. The reality is that it is easy to get out to 0.0 if you are willing to go 5 or so extra jumps around the "bottle necks" (PF-346, P3EN-E, EC-P8R etc).
Oh and for gods sake people is it so difficult to send a scout frig to set up insta jump routes first? I have made it my business to make insta jumps for people who apparently can't. --------------------------------------------------
|

theRaptor
|
Posted - 2004.12.06 21:53:00 -
[310]
Originally by: Tenacha Khan
Quote: *Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
Nope
I go from 0.0 to empire all the time and i rarely see the gates being camped.
Thats because people run in terror when your blip shows up on the map 
People are just stupid and just follow autopilot routes out to 0.0. The reality is that it is easy to get out to 0.0 if you are willing to go 5 or so extra jumps around the "bottle necks" (PF-346, P3EN-E, EC-P8R etc).
Oh and for gods sake people is it so difficult to send a scout frig to set up insta jump routes first? I have made it my business to make insta jumps for people who apparently can't. --------------------------------------------------
|

Bosie
|
Posted - 2004.12.07 01:06:00 -
[311]
I have to tell you Life, Sun is not rich. When I was flying with him in RKK he used to spend all the ISK he made mining on the RKK guys that were protecting him from Empire wars and them damn 7K NPCs.
Nah Sun is a PvPer who does feel the loss of a ship on his wallet.
I do agree with Nafri (just don't let Nafri know this).
Bosie.
http://bosie.proboards40.com/ http://zeroimpact.co.uk/evemap
|

Bosie
|
Posted - 2004.12.07 01:06:00 -
[312]
I have to tell you Life, Sun is not rich. When I was flying with him in RKK he used to spend all the ISK he made mining on the RKK guys that were protecting him from Empire wars and them damn 7K NPCs.
Nah Sun is a PvPer who does feel the loss of a ship on his wallet.
I do agree with Nafri (just don't let Nafri know this).
Bosie.
http://bosie.proboards40.com/ http://zeroimpact.co.uk/evemap
|

Lifewire
|
Posted - 2004.12.07 10:15:00 -
[313]
Did i say Sun Ra is rich? No, i didn¦t - he must be poorer and more bored than we are, since he has less targets than we have. But even we are bored to death flying arround in empty 0.0.
|

Lifewire
|
Posted - 2004.12.07 10:15:00 -
[314]
Did i say Sun Ra is rich? No, i didn¦t - he must be poorer and more bored than we are, since he has less targets than we have. But even we are bored to death flying arround in empty 0.0.
|

Mormir
|
Posted - 2004.12.07 10:49:00 -
[315]
Well, i must say something even if this wouldnt sound good to my alliance members.. So take it as a personal view.
I was podded last night, by TDG well reading news, i heavent seen local so it was my mistake to get podded, but hell the dominix was cool . I want only to say that thnx TDG and other pirate corps, we in NORAD arent total carebears and sometimes (not so often) sit to our BSs etc. and do some counter. PvP isnt my view of spended time in EVE but killing those ugly pirates thats other question. Thnx TDG there is way to build strong and prosperous aliance. Intel, gather, clean.. thats all.. isnt that easy how to destroy camping pirates?!
|

Mormir
|
Posted - 2004.12.07 10:49:00 -
[316]
Well, i must say something even if this wouldnt sound good to my alliance members.. So take it as a personal view.
I was podded last night, by TDG well reading news, i heavent seen local so it was my mistake to get podded, but hell the dominix was cool . I want only to say that thnx TDG and other pirate corps, we in NORAD arent total carebears and sometimes (not so often) sit to our BSs etc. and do some counter. PvP isnt my view of spended time in EVE but killing those ugly pirates thats other question. Thnx TDG there is way to build strong and prosperous aliance. Intel, gather, clean.. thats all.. isnt that easy how to destroy camping pirates?!
|

Lifewire
|
Posted - 2004.12.08 10:52:00 -
[317]
Originaly our dear Eris Discordia asked about the new pirate tactics. I remember you Mormir and you are one of the few that knows about the new pirate tactics too . It¦s mean, isn¦t it? 
|

Lifewire
|
Posted - 2004.12.08 10:52:00 -
[318]
Originaly our dear Eris Discordia asked about the new pirate tactics. I remember you Mormir and you are one of the few that knows about the new pirate tactics too . It¦s mean, isn¦t it? 
|

Crias Taylor
|
Posted - 2004.12.09 14:29:00 -
[319]
Edited by: Crias Taylor on 09/12/2004 14:36:52
Originally by: Tenacha Khan
Quote: *Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
Nope
I go from 0.0 to empire all the time and i rarely see the gates being camped.
Last night me and my fellow had to blast another because we wanted to camp the the choke gate to empire space. When upon completion he whined and groaned that we where no good and not the  even though he opened fire first.
I also learned important lesson, don't be goofing around by leading an alliance on a wild goose chase through the systems gates on a ****ty wireless connection. They got my arse when I lost connection :(
  
|

Crias Taylor
|
Posted - 2004.12.09 14:29:00 -
[320]
Edited by: Crias Taylor on 09/12/2004 14:36:52
Originally by: Tenacha Khan
Quote: *Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
Nope
I go from 0.0 to empire all the time and i rarely see the gates being camped.
Last night me and my fellow had to blast another because we wanted to camp the the choke gate to empire space. When upon completion he whined and groaned that we where no good and not the  even though he opened fire first.
I also learned important lesson, don't be goofing around by leading an alliance on a wild goose chase through the systems gates on a ****ty wireless connection. They got my arse when I lost connection :(
  
|

Tenacha Khan
|
Posted - 2004.12.09 23:21:00 -
[321]
Originally by: theRaptor
Originally by: Tenacha Khan
Quote: *Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
Nope
I go from 0.0 to empire all the time and i rarely see the gates being camped.
Thats because people run in terror when your blip shows up on the map 
People are just stupid and just follow autopilot routes out to 0.0. The reality is that it is easy to get out to 0.0 if you are willing to go 5 or so extra jumps around the "bottle necks" (PF-346, P3EN-E, EC-P8R etc).
Oh and for gods sake people is it so difficult to send a scout frig to set up insta jump routes first? I have made it my business to make insta jumps for people who apparently can't.
Blip? I usually fly solo when I go back to empire. And I travel between syndicate and 0.0 alot, I much perfer to pirate in empire as it fits how i play the game better. Syndicate is to blow off some steam and to remind my corp that A. Im still alive and, B. Im....er....well endowed and can still run ******* neked round those Quafe Girls in lsc.
But seriousley, to that dude who said "if you watch the map enough", I dont even look at the map (this sometimes ****es my corp off), I just check it for myself and 60% of 0.0 chokepoints are not camped.
Syndicate is where I have my home, it has 3 0.0 entrys and 5 empire entrys, 1 empire entry is usually camped and the rest are free or have a solo pilot at the gate.
Pureblind has 3 0.0 entrys and 2 empire entrys, 1 of these entrys is camped.
Vale of the silent has 2 0.0 entrys and 1 empire, they are all camped, but with no stations, crap ore and lots of angry pirates its not really worth the effort
Great wild lands has 2 empire and i think 3 0.0, i never see these camped
Curse and stain are camped all the time and ive never been there so i dont even know
Quiereous has alot and all of them are free nearly all the time, and even if they aint, I believe its still clamed by CFS and to my knowledge they still allow people to enter just once they leave all others alone and report player pirate locations to them.
See....there are plenty of ways in and out of 0.0, with like 5 neutral regions too, where all you have to worry about is pirates and not blobbin alliances
|

Tenacha Khan
|
Posted - 2004.12.09 23:21:00 -
[322]
Originally by: theRaptor
Originally by: Tenacha Khan
Quote: *Gates heading into 0.0 normally camped, you usually don't even get into 0.0 at this point.
Nope
I go from 0.0 to empire all the time and i rarely see the gates being camped.
Thats because people run in terror when your blip shows up on the map 
People are just stupid and just follow autopilot routes out to 0.0. The reality is that it is easy to get out to 0.0 if you are willing to go 5 or so extra jumps around the "bottle necks" (PF-346, P3EN-E, EC-P8R etc).
Oh and for gods sake people is it so difficult to send a scout frig to set up insta jump routes first? I have made it my business to make insta jumps for people who apparently can't.
Blip? I usually fly solo when I go back to empire. And I travel between syndicate and 0.0 alot, I much perfer to pirate in empire as it fits how i play the game better. Syndicate is to blow off some steam and to remind my corp that A. Im still alive and, B. Im....er....well endowed and can still run ******* neked round those Quafe Girls in lsc.
But seriousley, to that dude who said "if you watch the map enough", I dont even look at the map (this sometimes ****es my corp off), I just check it for myself and 60% of 0.0 chokepoints are not camped.
Syndicate is where I have my home, it has 3 0.0 entrys and 5 empire entrys, 1 empire entry is usually camped and the rest are free or have a solo pilot at the gate.
Pureblind has 3 0.0 entrys and 2 empire entrys, 1 of these entrys is camped.
Vale of the silent has 2 0.0 entrys and 1 empire, they are all camped, but with no stations, crap ore and lots of angry pirates its not really worth the effort
Great wild lands has 2 empire and i think 3 0.0, i never see these camped
Curse and stain are camped all the time and ive never been there so i dont even know
Quiereous has alot and all of them are free nearly all the time, and even if they aint, I believe its still clamed by CFS and to my knowledge they still allow people to enter just once they leave all others alone and report player pirate locations to them.
See....there are plenty of ways in and out of 0.0, with like 5 neutral regions too, where all you have to worry about is pirates and not blobbin alliances
|

Luc Boye
|
Posted - 2004.12.12 23:12:00 -
[323]
Actually I prefer going to North via FE space. Pass the p3en and all you see are miners all the way up to Tenal. --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Luc Boye
|
Posted - 2004.12.12 23:12:00 -
[324]
Actually I prefer going to North via FE space. Pass the p3en and all you see are miners all the way up to Tenal. --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Weix
|
Posted - 2004.12.13 21:59:00 -
[325]
Lifewire, fortunately u can spend all ure time on the forums since 0.0 space is nothing but one big boring empty crappy place. Why do u guys still bother catching some lousy no-loot alts? Mining in empire space may be boring, flying around in 0.0 space hoping for that one silly no-match miner is pathetic. Why do u need a fully armed vessel with all the skills involved anyway to kill a guy with 3 miner2 lasers? Also there is absolutely no need to move over to 0.0 since zyd is still being sold in abundance in safe space and ice mining is possible in 1.0 space. 'Piracy'in 0.0 is like waiting for the bus...  
|

Weix
|
Posted - 2004.12.13 21:59:00 -
[326]
Lifewire, fortunately u can spend all ure time on the forums since 0.0 space is nothing but one big boring empty crappy place. Why do u guys still bother catching some lousy no-loot alts? Mining in empire space may be boring, flying around in 0.0 space hoping for that one silly no-match miner is pathetic. Why do u need a fully armed vessel with all the skills involved anyway to kill a guy with 3 miner2 lasers? Also there is absolutely no need to move over to 0.0 since zyd is still being sold in abundance in safe space and ice mining is possible in 1.0 space. 'Piracy'in 0.0 is like waiting for the bus...  
|

istasi
|
Posted - 2004.12.14 01:32:00 -
[327]
Originally by: Weix Lifewire, fortunately u can spend all ure time on the forums since 0.0 space is nothing but one big boring empty crappy place. Why do u guys still bother catching some lousy no-loot alts? Mining in empire space may be boring, flying around in 0.0 space hoping for that one silly no-match miner is pathetic. Why do u need a fully armed vessel with all the skills involved anyway to kill a guy with 3 miner2 lasers? Also there is absolutely no need to move over to 0.0 since zyd is still being sold in abundance in safe space and ice mining is possible in 1.0 space. 'Piracy'in 0.0 is like waiting for the bus...  
If you stay in one system... yeah you gotta wait for quite a while... however if you move around instead of waiting... Yeah you proberly know where im going... You dont have more prey than you can hunt down... and without a hunt .. its not that much....
And fully armed vessel for a guy with 3 miners2 lasers ? Well ... have you ever actually hunted in 0.0 ? People actaully with mining lasers is quite rare to me.
Or perhaps i should just get people to tell me where they solo mine :/ ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |

istasi
|
Posted - 2004.12.14 01:32:00 -
[328]
Originally by: Weix Lifewire, fortunately u can spend all ure time on the forums since 0.0 space is nothing but one big boring empty crappy place. Why do u guys still bother catching some lousy no-loot alts? Mining in empire space may be boring, flying around in 0.0 space hoping for that one silly no-match miner is pathetic. Why do u need a fully armed vessel with all the skills involved anyway to kill a guy with 3 miner2 lasers? Also there is absolutely no need to move over to 0.0 since zyd is still being sold in abundance in safe space and ice mining is possible in 1.0 space. 'Piracy'in 0.0 is like waiting for the bus...  
If you stay in one system... yeah you gotta wait for quite a while... however if you move around instead of waiting... Yeah you proberly know where im going... You dont have more prey than you can hunt down... and without a hunt .. its not that much....
And fully armed vessel for a guy with 3 miners2 lasers ? Well ... have you ever actually hunted in 0.0 ? People actaully with mining lasers is quite rare to me.
Or perhaps i should just get people to tell me where they solo mine :/ ------------------------------ My doctor have tried to tell me serveral times that eve isn't the real world... Poor dude, and people say i need to see a doctor ? |

Heliodor Mordureau
|
Posted - 2004.12.15 20:16:00 -
[329]
Edited by: Heliodor Mordureau on 15/12/2004 20:17:21 There are 3 kinds of players in EVE:
1) Carebears: For these guys, it's having 1 billion in the bank, having all the shiny new mods and ships and never stepping a foot outside of empire space. Why? Cuz that is what they enjoy, mining and no risk rewards. If you were to take empire away from them, about 90% would quit the game or complain.
2) PVPers: It's all about the fighting. The rush you get by knowing you barely managed to escape with your ship, by destroying someone else's ship. Players like this are always drawn towards 0.0 and end up in it eventually.
3) Pirates: I'm not quite sure how to classify you guys, but you know who you are. You guys work in small bands and take delight from taking stuff from other people. Btw, if I am at all wrong with this assessment please feel free to correct me. Honestly, if you guys were really about the money, you would be industrialists or some other form of high money makers. But in reality, it's all about control. The ability to basically force someone to submit to you in the force isk payment or some other thing is what it is all about.
Now personally it is not for me, but I'm sure you guys enjoy it.
But the problem is that the previous years of pirating have taken it's toll on the community. I mean, when I first started, there were pirates everywhere. You took a step into 0.0 and it was the odds against you of travelling 3 jumps without running into a pirate camp. And you could almost guarantee a pirate camp in any system immediately adjacent to empire space.
Even then, traffic was still brisk because it had to be. Pirates flourished, I mean there were about six well known pirate groups and dozens of fledgling ones all out to get isk from other people.
But what happens when there are more predators then prey? With the amount of stuff going on, the well dried up fellas. The alliances got wise to your system and in order to secure thier survival started gate camping as well. Solo ganks are rare because everyone has learned from them.
In RL pirates no longer exist except in areas where they can stay below the radar. If you go from being an annoyance to a menace, of course people are going to take note and do something about it. The things you guys should be doing is keeping yourselves from slipping from annoying to menacing. Once you do that you attract too much attention to yourselves and bye bye goes the pirating.
________________________________________________
Look mate, if it's smack you want then I'll start sending Rohann into your Alliance chat everyday for a week.
-DB Preacher
|

Heliodor Mordureau
|
Posted - 2004.12.15 20:16:00 -
[330]
Edited by: Heliodor Mordureau on 15/12/2004 20:17:21 There are 3 kinds of players in EVE:
1) Carebears: For these guys, it's having 1 billion in the bank, having all the shiny new mods and ships and never stepping a foot outside of empire space. Why? Cuz that is what they enjoy, mining and no risk rewards. If you were to take empire away from them, about 90% would quit the game or complain.
2) PVPers: It's all about the fighting. The rush you get by knowing you barely managed to escape with your ship, by destroying someone else's ship. Players like this are always drawn towards 0.0 and end up in it eventually.
3) Pirates: I'm not quite sure how to classify you guys, but you know who you are. You guys work in small bands and take delight from taking stuff from other people. Btw, if I am at all wrong with this assessment please feel free to correct me. Honestly, if you guys were really about the money, you would be industrialists or some other form of high money makers. But in reality, it's all about control. The ability to basically force someone to submit to you in the force isk payment or some other thing is what it is all about.
Now personally it is not for me, but I'm sure you guys enjoy it.
But the problem is that the previous years of pirating have taken it's toll on the community. I mean, when I first started, there were pirates everywhere. You took a step into 0.0 and it was the odds against you of travelling 3 jumps without running into a pirate camp. And you could almost guarantee a pirate camp in any system immediately adjacent to empire space.
Even then, traffic was still brisk because it had to be. Pirates flourished, I mean there were about six well known pirate groups and dozens of fledgling ones all out to get isk from other people.
But what happens when there are more predators then prey? With the amount of stuff going on, the well dried up fellas. The alliances got wise to your system and in order to secure thier survival started gate camping as well. Solo ganks are rare because everyone has learned from them.
In RL pirates no longer exist except in areas where they can stay below the radar. If you go from being an annoyance to a menace, of course people are going to take note and do something about it. The things you guys should be doing is keeping yourselves from slipping from annoying to menacing. Once you do that you attract too much attention to yourselves and bye bye goes the pirating.
________________________________________________
Look mate, if it's smack you want then I'll start sending Rohann into your Alliance chat everyday for a week.
-DB Preacher
|

Lifewire
|
Posted - 2004.12.16 00:40:00 -
[331]
For me piracy is: making ISK with PvP only. I am not happy about ISK if it¦s not stolen. The pirate career is pretty much the same to the "thief character" in fantasy games. It¦s not a magician or warrior - it¦s a thief! This character class is so borked in EVE - it¦s unbelievable.
It¦s very sad that many player pirates disapeared and only few are left. CCP had to bring the NPC-commanders and special NPC-rats to slightly hide this bad balancing. Fact is, only very very few original pirate corps survived Tombs batstrikes. 3 corps??? Legends like the Zombies or Space Invaders lost forever! Even Jokers were away for half a year and luckyly came back. M0o is back to small sized piratecorp. But what is much more sad: where are the new pirate corps??? I see only 2 that really made it: Teddybears and ASS.
So i really think Eris question here is really a joke. Everybody knows CCP simply is not able to balance. CCP has too much fear to loose players that get robbed and so it comes that we have 90% players in empire, 9% are in an allianceblob in 0.0 and 1% or less do piracy.
And yes, i think if CCP would remove instas, sentry guns and Concord the 1% pirates would be able to destroy EVE But that¦s not pirates fault - it¦s the players that didnt accept EVE being a PvP game. They wanted Sim City in space and soom they have comet mining and run crazy when they see a comet lol
|

Lifewire
|
Posted - 2004.12.16 00:40:00 -
[332]
For me piracy is: making ISK with PvP only. I am not happy about ISK if it¦s not stolen. The pirate career is pretty much the same to the "thief character" in fantasy games. It¦s not a magician or warrior - it¦s a thief! This character class is so borked in EVE - it¦s unbelievable.
It¦s very sad that many player pirates disapeared and only few are left. CCP had to bring the NPC-commanders and special NPC-rats to slightly hide this bad balancing. Fact is, only very very few original pirate corps survived Tombs batstrikes. 3 corps??? Legends like the Zombies or Space Invaders lost forever! Even Jokers were away for half a year and luckyly came back. M0o is back to small sized piratecorp. But what is much more sad: where are the new pirate corps??? I see only 2 that really made it: Teddybears and ASS.
So i really think Eris question here is really a joke. Everybody knows CCP simply is not able to balance. CCP has too much fear to loose players that get robbed and so it comes that we have 90% players in empire, 9% are in an allianceblob in 0.0 and 1% or less do piracy.
And yes, i think if CCP would remove instas, sentry guns and Concord the 1% pirates would be able to destroy EVE But that¦s not pirates fault - it¦s the players that didnt accept EVE being a PvP game. They wanted Sim City in space and soom they have comet mining and run crazy when they see a comet lol
|

Heliodor Mordureau
|
Posted - 2004.12.16 21:40:00 -
[333]
You just made your own Point Lifewire.
If CCP relaxed even one of those components, there would be a declining player base, not a growing one.
I love this game, it's trying on me sometimes, drives me freakin nuts others, but it's something I can continue coming back to after taking breaks.
IF CCP removed those three things you mentioned, it wouldn't be the few pirate groups that are there now. IT would be vast legions of people ripping every other person and thier dog off.
Be proud you guys are the elite few who can make it.
________________________________________________
Look mate, if it's smack you want then I'll start sending Rohann into your Alliance chat everyday for a week.
-DB Preacher
|

Heliodor Mordureau
|
Posted - 2004.12.16 21:40:00 -
[334]
You just made your own Point Lifewire.
If CCP relaxed even one of those components, there would be a declining player base, not a growing one.
I love this game, it's trying on me sometimes, drives me freakin nuts others, but it's something I can continue coming back to after taking breaks.
IF CCP removed those three things you mentioned, it wouldn't be the few pirate groups that are there now. IT would be vast legions of people ripping every other person and thier dog off.
Be proud you guys are the elite few who can make it.
________________________________________________
Look mate, if it's smack you want then I'll start sending Rohann into your Alliance chat everyday for a week.
-DB Preacher
|

Heliodor Mordureau
|
Posted - 2004.12.16 21:51:00 -
[335]
Originally by: Lifewire For me piracy is: making ISK with PvP only. I am not happy about ISK if it¦s not stolen. The pirate career is pretty much the same to the "thief character" in fantasy games. It¦s not a magician or warrior - it¦s a thief! This character class is so borked in EVE - it¦s unbelievable.
So i really think Eris question here is really a joke. Everybody knows CCP simply is not able to balance. CCP has too much fear to loose players that get robbed and so it comes that we have 90% players in empire, 9% are in an allianceblob in 0.0 and 1% or less do piracy.
And yes, i think if CCP would remove instas, sentry guns and Concord the 1% pirates would be able to destroy EVE But that¦s not pirates fault - it¦s the players that didnt accept EVE being a PvP game. They wanted Sim City in space and soom they have comet mining and run crazy when they see a comet lol
The problem is EVE is not marketed as a PVP only game. Not everyone wants to play a pirate, and even fewer people want to be prey for a pirate. The reason why pirates are nerfed? Because all it would take would be one jerk with a jolly roger to start podding newbies and people would stop playing. Pirating in Empire would be easy. Pirating in 0.0 is hard.
You know what changes would be good for you?
Split the Empires apart. Create a bufferzone between the empires that is only patrolled by Concord. In these bufferzones, Concord does not spawn everywhere, only at Concord watch stations from there they patrol the system along the route. That would give you guys a window of opportunity without leaving everyone open to a warp disruptor mid way.
I admit you guys have it bad. But consider the alternatives.
Playing a game no one wants to play. Where would your targets been then?
________________________________________________
Look mate, if it's smack you want then I'll start sending Rohann into your Alliance chat everyday for a week.
-DB Preacher
|

Heliodor Mordureau
|
Posted - 2004.12.16 21:51:00 -
[336]
Originally by: Lifewire For me piracy is: making ISK with PvP only. I am not happy about ISK if it¦s not stolen. The pirate career is pretty much the same to the "thief character" in fantasy games. It¦s not a magician or warrior - it¦s a thief! This character class is so borked in EVE - it¦s unbelievable.
So i really think Eris question here is really a joke. Everybody knows CCP simply is not able to balance. CCP has too much fear to loose players that get robbed and so it comes that we have 90% players in empire, 9% are in an allianceblob in 0.0 and 1% or less do piracy.
And yes, i think if CCP would remove instas, sentry guns and Concord the 1% pirates would be able to destroy EVE But that¦s not pirates fault - it¦s the players that didnt accept EVE being a PvP game. They wanted Sim City in space and soom they have comet mining and run crazy when they see a comet lol
The problem is EVE is not marketed as a PVP only game. Not everyone wants to play a pirate, and even fewer people want to be prey for a pirate. The reason why pirates are nerfed? Because all it would take would be one jerk with a jolly roger to start podding newbies and people would stop playing. Pirating in Empire would be easy. Pirating in 0.0 is hard.
You know what changes would be good for you?
Split the Empires apart. Create a bufferzone between the empires that is only patrolled by Concord. In these bufferzones, Concord does not spawn everywhere, only at Concord watch stations from there they patrol the system along the route. That would give you guys a window of opportunity without leaving everyone open to a warp disruptor mid way.
I admit you guys have it bad. But consider the alternatives.
Playing a game no one wants to play. Where would your targets been then?
________________________________________________
Look mate, if it's smack you want then I'll start sending Rohann into your Alliance chat everyday for a week.
-DB Preacher
|

MrMorph
|
Posted - 2004.12.17 10:21:00 -
[337]
Originally by: Lifewire For me piracy is: making ISK with PvP only. I am not happy about ISK if it¦s not stolen. The pirate career is pretty much the same to the "thief character" in fantasy games. It¦s not a magician or warrior - it¦s a thief! This character class is so borked in EVE - it¦s unbelievable.
It¦s very sad that many player pirates disapeared and only few are left. CCP had to bring the NPC-commanders and special NPC-rats to slightly hide this bad balancing. Fact is, only very very few original pirate corps survived Tombs batstrikes. 3 corps??? Legends like the Zombies or Space Invaders lost forever! Even Jokers were away for half a year and luckyly came back. M0o is back to small sized piratecorp. But what is much more sad: where are the new pirate corps??? I see only 2 that really made it: Teddybears and ASS.
So i really think Eris question here is really a joke. Everybody knows CCP simply is not able to balance. CCP has too much fear to loose players that get robbed and so it comes that we have 90% players in empire, 9% are in an allianceblob in 0.0 and 1% or less do piracy.
And yes, i think if CCP would remove instas, sentry guns and Concord the 1% pirates would be able to destroy EVE But that¦s not pirates fault - it¦s the players that didnt accept EVE being a PvP game. They wanted Sim City in space and soom they have comet mining and run crazy when they see a comet lol

Thats seriously one of the best posts I've ever read. It contains no traces of nuts, whining, smack, wack, stalk, flame, bump or retardness.
*bows to Lifewire*
---------------------------------------------- Trishys cookies they are !
|

MrMorph
|
Posted - 2004.12.17 10:21:00 -
[338]
Originally by: Lifewire For me piracy is: making ISK with PvP only. I am not happy about ISK if it¦s not stolen. The pirate career is pretty much the same to the "thief character" in fantasy games. It¦s not a magician or warrior - it¦s a thief! This character class is so borked in EVE - it¦s unbelievable.
It¦s very sad that many player pirates disapeared and only few are left. CCP had to bring the NPC-commanders and special NPC-rats to slightly hide this bad balancing. Fact is, only very very few original pirate corps survived Tombs batstrikes. 3 corps??? Legends like the Zombies or Space Invaders lost forever! Even Jokers were away for half a year and luckyly came back. M0o is back to small sized piratecorp. But what is much more sad: where are the new pirate corps??? I see only 2 that really made it: Teddybears and ASS.
So i really think Eris question here is really a joke. Everybody knows CCP simply is not able to balance. CCP has too much fear to loose players that get robbed and so it comes that we have 90% players in empire, 9% are in an allianceblob in 0.0 and 1% or less do piracy.
And yes, i think if CCP would remove instas, sentry guns and Concord the 1% pirates would be able to destroy EVE But that¦s not pirates fault - it¦s the players that didnt accept EVE being a PvP game. They wanted Sim City in space and soom they have comet mining and run crazy when they see a comet lol

Thats seriously one of the best posts I've ever read. It contains no traces of nuts, whining, smack, wack, stalk, flame, bump or retardness.
*bows to Lifewire*
---------------------------------------------- Trishys cookies they are !
|

Lifewire
|
Posted - 2004.12.17 11:33:00 -
[339]
But there are solutions! These solutions where proposed so often! The most important thin is to make 0.0 interesting so the players in empire (these 90%) are "forced" into the real EVE challange: the player driven space with less or no NPC-elements.
I proposed refineable shipwrecks in 0.0 that would make pvp more interesting than the pve mining. Actually the minerals are produced by boring pve mining - even miners admit it¦s totlally boring. If minerals can be "(re-)produced" in pvp i am sure a lot of people would think:" why should i do this boring mining $hit if i can "produce" minerals by sinking an enemy BS???" The only problem is the insurance that would have to be nerfed since players would be able to get insurance+minerals for selfdestruction. I am willing to pay this price and i also propose to not pay out any insurance to an aggressor pilot like i am if refineable shipwrecks would be implemented.
I also porposed to have sec. hits in 0.0 if a pilot attacks a random other pilot. This would cause that pirates are "visuall" for n00bs that do their first steps into 0.0. They will see: this guys is -10, he will kill me. Actually n00bs really fear 0.0 because they get ganked everywhere by guys that are not "marked" as pirate but in fact DO PIRACY in 0.0. Sec. hits in 0.0 would bring a minimum security to 0.0 that is acceptable for pvp-players and helps new players in 0.0 a lot to find out who is aggressive in 0.0 and who not. It¦s good for roleplaying, it nerfes "white" pirates and it helps to fully settle 0.0.
Map and local chat changes where proposed, but scared players only see that they wont see pirates approaching anymore - they don¦t see that without map and local chat it¦s fncking hard for pirates TO FIND SOMEONE too! The map changes would make it easier for pirates to kill someone when they have him on scanner - but first they have to find him in 7000 planetary systems. Since any n00bminercorp can be seen on map, the guys in empire simply fear to go to 0.0 because pirates and alliances will checkout these blobs on the map, while they wouldnt if they don¦t know about the blob! Understood?
And so on - CCP is as much scared about nessesairy changes to EVE as 90% of players are scared to enter 0.0.
|

Lifewire
|
Posted - 2004.12.17 11:33:00 -
[340]
But there are solutions! These solutions where proposed so often! The most important thin is to make 0.0 interesting so the players in empire (these 90%) are "forced" into the real EVE challange: the player driven space with less or no NPC-elements.
I proposed refineable shipwrecks in 0.0 that would make pvp more interesting than the pve mining. Actually the minerals are produced by boring pve mining - even miners admit it¦s totlally boring. If minerals can be "(re-)produced" in pvp i am sure a lot of people would think:" why should i do this boring mining $hit if i can "produce" minerals by sinking an enemy BS???" The only problem is the insurance that would have to be nerfed since players would be able to get insurance+minerals for selfdestruction. I am willing to pay this price and i also propose to not pay out any insurance to an aggressor pilot like i am if refineable shipwrecks would be implemented.
I also porposed to have sec. hits in 0.0 if a pilot attacks a random other pilot. This would cause that pirates are "visuall" for n00bs that do their first steps into 0.0. They will see: this guys is -10, he will kill me. Actually n00bs really fear 0.0 because they get ganked everywhere by guys that are not "marked" as pirate but in fact DO PIRACY in 0.0. Sec. hits in 0.0 would bring a minimum security to 0.0 that is acceptable for pvp-players and helps new players in 0.0 a lot to find out who is aggressive in 0.0 and who not. It¦s good for roleplaying, it nerfes "white" pirates and it helps to fully settle 0.0.
Map and local chat changes where proposed, but scared players only see that they wont see pirates approaching anymore - they don¦t see that without map and local chat it¦s fncking hard for pirates TO FIND SOMEONE too! The map changes would make it easier for pirates to kill someone when they have him on scanner - but first they have to find him in 7000 planetary systems. Since any n00bminercorp can be seen on map, the guys in empire simply fear to go to 0.0 because pirates and alliances will checkout these blobs on the map, while they wouldnt if they don¦t know about the blob! Understood?
And so on - CCP is as much scared about nessesairy changes to EVE as 90% of players are scared to enter 0.0.
|

Hans Roaming
|
Posted - 2004.12.17 14:11:00 -
[341]
Originally by: Lifewire I also porposed to have sec. hits in 0.0 if a pilot attacks a random other pilot. This would cause that pirates are "visuall" for n00bs that do their first steps into 0.0. They will see: this guys is -10, he will kill me. Actually n00bs really fear 0.0 because they get ganked everywhere by guys that are not "marked" as pirate but in fact DO PIRACY in 0.0. Sec. hits in 0.0 would bring a minimum security to 0.0 that is acceptable for pvp-players and helps new players in 0.0 a lot to find out who is aggressive in 0.0 and who not. It¦s good for roleplaying, it nerfes "white" pirates and it helps to fully settle 0.0.
As a new player (4 months) compared to most in this game, I think sec hits would be good in 0.0, I mean there are sec bonuses for killing NPC's. Being able to see who is going to be KOS to you would be a good thing.
WTS: Male, 37, single, can fly starships, build rockets and dance Salsa. WTB: Female, plays eve, lives near London UK |

Hans Roaming
|
Posted - 2004.12.17 14:11:00 -
[342]
Originally by: Lifewire I also porposed to have sec. hits in 0.0 if a pilot attacks a random other pilot. This would cause that pirates are "visuall" for n00bs that do their first steps into 0.0. They will see: this guys is -10, he will kill me. Actually n00bs really fear 0.0 because they get ganked everywhere by guys that are not "marked" as pirate but in fact DO PIRACY in 0.0. Sec. hits in 0.0 would bring a minimum security to 0.0 that is acceptable for pvp-players and helps new players in 0.0 a lot to find out who is aggressive in 0.0 and who not. It¦s good for roleplaying, it nerfes "white" pirates and it helps to fully settle 0.0.
As a new player (4 months) compared to most in this game, I think sec hits would be good in 0.0, I mean there are sec bonuses for killing NPC's. Being able to see who is going to be KOS to you would be a good thing.
WTS: Male, 37, single, can fly starships, build rockets and dance Salsa. WTB: Female, plays eve, lives near London UK |

Lifewire
|
Posted - 2004.12.17 15:48:00 -
[343]
Edited by: Lifewire on 17/12/2004 15:48:47
Quote: As a new player (4 months) compared to most in this game, I think sec hits would be good in 0.0, I mean there are sec bonuses for killing NPC's. Being able to see who is going to be KOS to you would be a good thing.
Exactly, sec. hits in 0.0 are absolutly n00b-friendly and make the first steps into 0.0 easier for new players. But you will see tons of oldscool and experinced alliance-players crying like babys when you propose this. Actually alliances would have to fear a n00b-invasion from empire if these guys are not able to kill them without a handycap like a sec. hit. Only true pirate corps would go on killing randomly and these hidden alliance pirates would have to make a decission: piracy or good guy - nothing in between.
|

Lifewire
|
Posted - 2004.12.17 15:48:00 -
[344]
Edited by: Lifewire on 17/12/2004 15:48:47
Quote: As a new player (4 months) compared to most in this game, I think sec hits would be good in 0.0, I mean there are sec bonuses for killing NPC's. Being able to see who is going to be KOS to you would be a good thing.
Exactly, sec. hits in 0.0 are absolutly n00b-friendly and make the first steps into 0.0 easier for new players. But you will see tons of oldscool and experinced alliance-players crying like babys when you propose this. Actually alliances would have to fear a n00b-invasion from empire if these guys are not able to kill them without a handycap like a sec. hit. Only true pirate corps would go on killing randomly and these hidden alliance pirates would have to make a decission: piracy or good guy - nothing in between.
|

Eris Discordia
|
Posted - 2004.12.19 13:14:00 -
[345]
to Lifewire
Because of your definition* of piracy alot of corporations are pirates because they make isk out of pvp. From what I have heard PIE has done almost nothing but pvp and I assume they sell the loot to gain isk for ammo or replacement battleships. My main character is in another corp but I too make isk that way, it's just that I do care little for how people lable me and I have no problems accepting the label of 'pirate'.
I hope you do understand that other corporation who also earn their keep by pvp have problems being called a pirate because for them pirates are a bit more then people who make a living out of pvp.
I seriously doubt that CCP will ever allow security hits in 0.0 space. Concord has no authority there and they are responsible for the security hits in empire. To enable security hits in 0.0 space ccp would have to change the storyline and make it so that concord suddenly kicks the asses of all pirate factions. Why would Concord suddenly decide to fight all the pirate factions like angel cartel and the guristas after so many years of relative 'peace'? I also believe that CCP wants a place where people can fight eachother without reprimand, because for alot of players that is an entertaining part of the entire online massive role playing games.
I think with the changes you suggest alot more would change then you would expect at first. You'll also see an increase useage of alts to bring goods to 0.0 regions because people would have negative standings and cannot enter empire. We all know how loved alts are atm 
*'For me piracy is: making ISK with PvP only'- a few posts above this one
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Eris Discordia
|
Posted - 2004.12.19 13:14:00 -
[346]
to Lifewire
Because of your definition* of piracy alot of corporations are pirates because they make isk out of pvp. From what I have heard PIE has done almost nothing but pvp and I assume they sell the loot to gain isk for ammo or replacement battleships. My main character is in another corp but I too make isk that way, it's just that I do care little for how people lable me and I have no problems accepting the label of 'pirate'.
I hope you do understand that other corporation who also earn their keep by pvp have problems being called a pirate because for them pirates are a bit more then people who make a living out of pvp.
I seriously doubt that CCP will ever allow security hits in 0.0 space. Concord has no authority there and they are responsible for the security hits in empire. To enable security hits in 0.0 space ccp would have to change the storyline and make it so that concord suddenly kicks the asses of all pirate factions. Why would Concord suddenly decide to fight all the pirate factions like angel cartel and the guristas after so many years of relative 'peace'? I also believe that CCP wants a place where people can fight eachother without reprimand, because for alot of players that is an entertaining part of the entire online massive role playing games.
I think with the changes you suggest alot more would change then you would expect at first. You'll also see an increase useage of alts to bring goods to 0.0 regions because people would have negative standings and cannot enter empire. We all know how loved alts are atm 
*'For me piracy is: making ISK with PvP only'- a few posts above this one
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Lifewire
|
Posted - 2004.12.19 13:54:00 -
[347]
Edited by: Lifewire on 19/12/2004 14:16:58 Edited by: Lifewire on 19/12/2004 14:00:32 Nice try Eris, but CCP allready had sec. hits in 0.0. Forums were full of crying posts and so they changed it back to no sec. hits. There was no "story problem" and will never be. Concord doesnt attack in 0.0 - they only notice who does criminal acts and keep these guys in their database. That¦s how it should be. Just open your eyes: my CEO Xpohoc killed several 1000 players. How can this be that he flys arround in Yulai??????????????? I refused to get a better sec. rating because i want to play the pirate career and i don¦t want to play it hidden in an alliance with a white bracket. For me thats "wannabe-piracy" and even my own CEO now simply thinks:"If CCP is that stupid, we have to face the facts and get good standing to Concord".
You know it¦s one of the biggest logical bugs that there are no sec. hits in 0.0. Actually online players decrease. Remember it¦s winter and Shiva is just out - how comes that player numbers sink??? It¦s because of the boredome! When WOW impacts CCP should really try to have some content in EVE. I am only a player and maybe i dont understand about EVEs game mechanics - but your answer about "storyline problems" is poor.
You claim a lot of corps make ISK with PVP. That¦s not true. I didnt shot NPCs, didnt touch a mining laser and didnt do any production or selling work in EVE for a long time and i really know that making ISK with PVP isnt easy. But i got rich with PVP, because i used tactics like smartbombing frigs close to a bubble or special fittings for interceptor tackling. We used spys to kill NPC-hunters with good named items. We tricked people by ordering expensive stuff and suicidal kill them in Yulai. We focused on getting the pod and actually have 1150 podkills in 5 months - which other corp with 15 members can say this? We tolled these guys and if you calculate 5% paying customers (20 mil each) you know why we did this. Dont tell me other players earn ISK with PVP. I accept this if Fist, Jexter, Siddy or the new ASS pirates claim this - i don¦t accept it from you.
PvE in empire will not satisfy players for ever. PvE in 0.0 will causes boredome on long term too. What is needed is more content in 0.0 and a really player driven game. Step one are the sec. hits that will cause that a lot of n00bs do their first steps into 0.0. Open your eyes: empire is crowded!!! Still corwded after 1,5 years EVE! They will never go to 0.0 with this balancing. They simply fear to get ganked everywhere by any alliance! If they would have an indicator like sec. status to find out who is friendly and who is foe, they might try to go to 0.0 and help to built a player driven game. Without the sec. hits everyone is forced into alliances. The original idea to have small corps is lost. Numbers, numbers, numbers...that¦s all that counts in EVE.
The next step to bring players away from PvE-mining in empire is that PVP must really pay good! This are the shipwrecks. They offer ISK to people that want to PVP and what will happen? Lots of new PVP-players in 0.0! Tons of fun, because there will be tons a small (nonblobbing) battles to grab the shipwrecks.
The last step is the map that forces players to blob! Blobbing is extremly boring and cause additional boredome, because 20-100 guys hang arround in their blob and 1 jump away another alliance does the same. Nobody wants to fight that way - but all are forced to do blobbling since they SEE THE MAP. Boredome programmed by CCP. I can only talk for us, but TunDraGons and Teddybears now don¦t care about the map anymore: we simply attack and if we get ganked by 30 enemys we grab next ship. I am not willing to waste my time in blobbing warfare and counting enemy ships. I want to undock, fight and still have a reallife after 2 h playing EVE. I dont want to play 8 hours every day to just organize and finally be in a blob that doesnt fight another blob.
Go on this way and i gaurantee massive multiplayer boredome. It¦s just a question of time. If one good other multiplayer game like WOW comes, then it will start to hurt. First the PvP-players leave and later the PvE-players. EVE will die.
|

Lifewire
|
Posted - 2004.12.19 13:54:00 -
[348]
Edited by: Lifewire on 19/12/2004 14:16:58 Edited by: Lifewire on 19/12/2004 14:00:32 Nice try Eris, but CCP allready had sec. hits in 0.0. Forums were full of crying posts and so they changed it back to no sec. hits. There was no "story problem" and will never be. Concord doesnt attack in 0.0 - they only notice who does criminal acts and keep these guys in their database. That¦s how it should be. Just open your eyes: my CEO Xpohoc killed several 1000 players. How can this be that he flys arround in Yulai??????????????? I refused to get a better sec. rating because i want to play the pirate career and i don¦t want to play it hidden in an alliance with a white bracket. For me thats "wannabe-piracy" and even my own CEO now simply thinks:"If CCP is that stupid, we have to face the facts and get good standing to Concord".
You know it¦s one of the biggest logical bugs that there are no sec. hits in 0.0. Actually online players decrease. Remember it¦s winter and Shiva is just out - how comes that player numbers sink??? It¦s because of the boredome! When WOW impacts CCP should really try to have some content in EVE. I am only a player and maybe i dont understand about EVEs game mechanics - but your answer about "storyline problems" is poor.
You claim a lot of corps make ISK with PVP. That¦s not true. I didnt shot NPCs, didnt touch a mining laser and didnt do any production or selling work in EVE for a long time and i really know that making ISK with PVP isnt easy. But i got rich with PVP, because i used tactics like smartbombing frigs close to a bubble or special fittings for interceptor tackling. We used spys to kill NPC-hunters with good named items. We tricked people by ordering expensive stuff and suicidal kill them in Yulai. We focused on getting the pod and actually have 1150 podkills in 5 months - which other corp with 15 members can say this? We tolled these guys and if you calculate 5% paying customers (20 mil each) you know why we did this. Dont tell me other players earn ISK with PVP. I accept this if Fist, Jexter, Siddy or the new ASS pirates claim this - i don¦t accept it from you.
PvE in empire will not satisfy players for ever. PvE in 0.0 will causes boredome on long term too. What is needed is more content in 0.0 and a really player driven game. Step one are the sec. hits that will cause that a lot of n00bs do their first steps into 0.0. Open your eyes: empire is crowded!!! Still corwded after 1,5 years EVE! They will never go to 0.0 with this balancing. They simply fear to get ganked everywhere by any alliance! If they would have an indicator like sec. status to find out who is friendly and who is foe, they might try to go to 0.0 and help to built a player driven game. Without the sec. hits everyone is forced into alliances. The original idea to have small corps is lost. Numbers, numbers, numbers...that¦s all that counts in EVE.
The next step to bring players away from PvE-mining in empire is that PVP must really pay good! This are the shipwrecks. They offer ISK to people that want to PVP and what will happen? Lots of new PVP-players in 0.0! Tons of fun, because there will be tons a small (nonblobbing) battles to grab the shipwrecks.
The last step is the map that forces players to blob! Blobbing is extremly boring and cause additional boredome, because 20-100 guys hang arround in their blob and 1 jump away another alliance does the same. Nobody wants to fight that way - but all are forced to do blobbling since they SEE THE MAP. Boredome programmed by CCP. I can only talk for us, but TunDraGons and Teddybears now don¦t care about the map anymore: we simply attack and if we get ganked by 30 enemys we grab next ship. I am not willing to waste my time in blobbing warfare and counting enemy ships. I want to undock, fight and still have a reallife after 2 h playing EVE. I dont want to play 8 hours every day to just organize and finally be in a blob that doesnt fight another blob.
Go on this way and i gaurantee massive multiplayer boredome. It¦s just a question of time. If one good other multiplayer game like WOW comes, then it will start to hurt. First the PvP-players leave and later the PvE-players. EVE will die.
|

Eris Discordia
|
Posted - 2004.12.19 15:40:00 -
[349]
I remember that certain systems in 0.0 had security hits and that was a bug and got removed. I do not recall that every 0.0 system had security hits since the release of EVE (I did not play much in beta.
And if you concider pirates people who make a living out of pvp then there are many pirates because honestly you can make a living out of pvp if you sell the loot you have gained.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Eris Discordia
|
Posted - 2004.12.19 15:40:00 -
[350]
I remember that certain systems in 0.0 had security hits and that was a bug and got removed. I do not recall that every 0.0 system had security hits since the release of EVE (I did not play much in beta.
And if you concider pirates people who make a living out of pvp then there are many pirates because honestly you can make a living out of pvp if you sell the loot you have gained.
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Lifewire
|
Posted - 2004.12.19 19:21:00 -
[351]
Quote: I remember that certain systems in 0.0 had security hits and that was a bug and got removed
Like the bug with the war declarations corp-to-alliance??? Come on Eris, you disapoint me. For a short time CCP did give sec hits in 0.0 - everywhere.
I don¦t say it¦s not possible to make ISK with piracy. It¦s very easy - but to be effective you need anoying strategys like smartbombing frigs when they warp into a bubble or simply blob and always have more players than the enemy. This balancing forces to blob, to camp and in the end to have not good battles. I camped a gate now 3 hours. We destroyed 5 BS, a ferrox and a crow - don¦t think i am proud about killing people 3 vs 1 - it¦s boring $hit. I already feel bad if we camp with 3 and kill solo flying ships. How must people feel that camp with 20-30 ships and gank single traffic? How long it will take until they are stuck in boredome???
|

Lifewire
|
Posted - 2004.12.19 19:21:00 -
[352]
Quote: I remember that certain systems in 0.0 had security hits and that was a bug and got removed
Like the bug with the war declarations corp-to-alliance??? Come on Eris, you disapoint me. For a short time CCP did give sec hits in 0.0 - everywhere.
I don¦t say it¦s not possible to make ISK with piracy. It¦s very easy - but to be effective you need anoying strategys like smartbombing frigs when they warp into a bubble or simply blob and always have more players than the enemy. This balancing forces to blob, to camp and in the end to have not good battles. I camped a gate now 3 hours. We destroyed 5 BS, a ferrox and a crow - don¦t think i am proud about killing people 3 vs 1 - it¦s boring $hit. I already feel bad if we camp with 3 and kill solo flying ships. How must people feel that camp with 20-30 ships and gank single traffic? How long it will take until they are stuck in boredome???
|

OffBeaT
|
Posted - 2004.12.20 07:30:00 -
[353]
pirating in this new version is comming too a end.
i have never seen more pirates quit pirating as i have in the last few months.
hell. i hardly even see a real pirate in this game anymore.
wait a minit, we can call CA pirates cant we. well, their not my idea of pirates more like a mob outfit.
should be the curse mafia.
|

OffBeaT
|
Posted - 2004.12.20 07:30:00 -
[354]
pirating in this new version is comming too a end.
i have never seen more pirates quit pirating as i have in the last few months.
hell. i hardly even see a real pirate in this game anymore.
wait a minit, we can call CA pirates cant we. well, their not my idea of pirates more like a mob outfit.
should be the curse mafia.
|

OffBeaT
|
Posted - 2004.12.20 07:34:00 -
[355]
Edited by: OffBeaT on 20/12/2004 08:04:01 Edited by: OffBeaT on 20/12/2004 07:55:11
Originally by: Eris Discordia I remember that certain systems in 0.0 had security hits and that was a bug and got removed. I do not recall that every 0.0 system had security hits since the release of EVE (I did not play much in beta.
And if you concider pirates people who make a living out of pvp then there are many pirates because honestly you can make a living out of pvp if you sell the loot you have gained.
hehe.. loot, what loot, last time i lost a raven too a gang gank buy Ca all they got out of it was 2 t2 pdu's evrything elise that cost any isk in my ship went up in smoke. thats normaly how it ends up for them. i have never known a rich pirate if he is a true pirate. thats why short bus and others had too give it up. THEY COULDNT MAKE ANY MONEY AT IT.. also with that low stat they get for ganking people in 01 to 04 makes it almost unreal for them too fight on there own terms. they always goto wait for them too come out of empire too attack them but they cant return the faver back buy ambushing biger corps in impire. so what happens is pie and mass show up on there terms with out numbering amounts of ships and say ok lets fight, but the pirates unless they are huge like moo,tips or ca cant give them a real good fight for their money or even come back on them in a real way. they cant get out of 04 space too do it.
will just start calling this game sim city in a space ship from now on. thats what its working its self too.
|

OffBeaT
|
Posted - 2004.12.20 07:34:00 -
[356]
Edited by: OffBeaT on 20/12/2004 08:04:01 Edited by: OffBeaT on 20/12/2004 07:55:11
Originally by: Eris Discordia I remember that certain systems in 0.0 had security hits and that was a bug and got removed. I do not recall that every 0.0 system had security hits since the release of EVE (I did not play much in beta.
And if you concider pirates people who make a living out of pvp then there are many pirates because honestly you can make a living out of pvp if you sell the loot you have gained.
hehe.. loot, what loot, last time i lost a raven too a gang gank buy Ca all they got out of it was 2 t2 pdu's evrything elise that cost any isk in my ship went up in smoke. thats normaly how it ends up for them. i have never known a rich pirate if he is a true pirate. thats why short bus and others had too give it up. THEY COULDNT MAKE ANY MONEY AT IT.. also with that low stat they get for ganking people in 01 to 04 makes it almost unreal for them too fight on there own terms. they always goto wait for them too come out of empire too attack them but they cant return the faver back buy ambushing biger corps in impire. so what happens is pie and mass show up on there terms with out numbering amounts of ships and say ok lets fight, but the pirates unless they are huge like moo,tips or ca cant give them a real good fight for their money or even come back on them in a real way. they cant get out of 04 space too do it.
will just start calling this game sim city in a space ship from now on. thats what its working its self too.
|

Lifewire
|
Posted - 2004.12.20 10:39:00 -
[357]
It¦s not that difficult to make some ISK with piracy, but ganking people 20 vs 1 is not really fun. At the moment we gank with minimum of 3 players: 2 interceptors, 1 BS. If we tackle a BS it¦s close to be "fair". Usually our victims call their alliance-blob to payback. They comn with 10-20 ships and that¦s the game: 3 guys kill 1 single flying BS, the killed guy calls his alliance-mates, they grab 3-10 x the ships we have and try to kill us. But REAL BATTLES??? Have to search a lot for a good battle! And the reasons for this boring game mechanics are CCP made. It¦s not the players fault that they gank and blob - it¦s the game. This game forces to have numbers and to blob and to kill 10 vs 1. I don¦t know how to remove blobbing, ganking and boring "battles" completly, but i know sec hits in 0.0, srefineable shipwrecks and fog of war on the map would help a lot. But i am not a DEV - just a player. Maybe a DEV should play EVE and do less programming on comet mining. Question: can i toast the comets with bane torpedos? 
|

Lifewire
|
Posted - 2004.12.20 10:39:00 -
[358]
It¦s not that difficult to make some ISK with piracy, but ganking people 20 vs 1 is not really fun. At the moment we gank with minimum of 3 players: 2 interceptors, 1 BS. If we tackle a BS it¦s close to be "fair". Usually our victims call their alliance-blob to payback. They comn with 10-20 ships and that¦s the game: 3 guys kill 1 single flying BS, the killed guy calls his alliance-mates, they grab 3-10 x the ships we have and try to kill us. But REAL BATTLES??? Have to search a lot for a good battle! And the reasons for this boring game mechanics are CCP made. It¦s not the players fault that they gank and blob - it¦s the game. This game forces to have numbers and to blob and to kill 10 vs 1. I don¦t know how to remove blobbing, ganking and boring "battles" completly, but i know sec hits in 0.0, srefineable shipwrecks and fog of war on the map would help a lot. But i am not a DEV - just a player. Maybe a DEV should play EVE and do less programming on comet mining. Question: can i toast the comets with bane torpedos? 
|

Zoneh
|
Posted - 2004.12.20 17:59:00 -
[359]
0.0 sec hits are a great idea. For all those who claim that 0.0 is a lawless area then we shouldnt get kill mails from concord in 0.0. They know we killed the guy but they dont do nothing. A sec hit would help cuz 50% of the alliance blobbers wouldnt have the guts to attack randomly cuz of the hits, as Lifewire said.
|

Zoneh
|
Posted - 2004.12.20 17:59:00 -
[360]
0.0 sec hits are a great idea. For all those who claim that 0.0 is a lawless area then we shouldnt get kill mails from concord in 0.0. They know we killed the guy but they dont do nothing. A sec hit would help cuz 50% of the alliance blobbers wouldnt have the guts to attack randomly cuz of the hits, as Lifewire said.
|

hatchette
|
Posted - 2004.12.21 13:42:00 -
[361]
Edited by: hatchette on 21/12/2004 13:44:23 Hi everyone, the things i am going to write are part of group effort to make life in 0.0 better for everyone.
- Security Hits in 0.0 Everyone should be getting security hits in claimed 0.0 for killing innocents. (with few exceptions) If someone is pirating, let him have his reputation. Pirates shouldn't be welcome in high-security space anyway. - No security hits for protecting alliance territory. If alliance is claiming a territory, alliance members are allowed to kill anyone in their territory without security hits. Thus enabling alliance to protect their territory. - No security hits when in war. If alliance is in war with corporation or another alliance, members of that alliance don't get security hits. (this is already implemented) - No security hits for killing outlaws. If player has security status below -5.0, no security hit for killing him. (this is also already implemented)
- Variable security hits for claimed territories. Alliances should be able to set security hits for their claimed territory. (0-100% of empire value) These security hits would be applicable to all pirates in the territory.
If this is implemented, it would greatly improve the quality of gameplay in EVE. - No more wannabe pirates, who run to 1.0 when trouble arises - only true pirates will keep doing what they are doing now - and they'll be proud of their negative security status! - Flourishing of bounty hunter business. All pirates will have -5.0 or less security status in no time, and thus bounty hunters will be able to kill them anywhere they please. - Alliances will actually control something, and not be just spot on map. They will get actual control over their territory and will be able to enforce their laws there. If some new pirate starts killing your haulers and hide when danger comes, he will eventually get stuck outside empire because of his dropping security status. Meaning he'll become easy picking for any bounty hunters who reside near alliance borders.
With this, everyone wins... except wannabe pirates, who are too afraid to lose their security status.
Claiming of territory by an alliance should be done by building POS in constallations/region.
|

hatchette
|
Posted - 2004.12.21 13:42:00 -
[362]
Edited by: hatchette on 21/12/2004 13:44:23 Hi everyone, the things i am going to write are part of group effort to make life in 0.0 better for everyone.
- Security Hits in 0.0 Everyone should be getting security hits in claimed 0.0 for killing innocents. (with few exceptions) If someone is pirating, let him have his reputation. Pirates shouldn't be welcome in high-security space anyway. - No security hits for protecting alliance territory. If alliance is claiming a territory, alliance members are allowed to kill anyone in their territory without security hits. Thus enabling alliance to protect their territory. - No security hits when in war. If alliance is in war with corporation or another alliance, members of that alliance don't get security hits. (this is already implemented) - No security hits for killing outlaws. If player has security status below -5.0, no security hit for killing him. (this is also already implemented)
- Variable security hits for claimed territories. Alliances should be able to set security hits for their claimed territory. (0-100% of empire value) These security hits would be applicable to all pirates in the territory.
If this is implemented, it would greatly improve the quality of gameplay in EVE. - No more wannabe pirates, who run to 1.0 when trouble arises - only true pirates will keep doing what they are doing now - and they'll be proud of their negative security status! - Flourishing of bounty hunter business. All pirates will have -5.0 or less security status in no time, and thus bounty hunters will be able to kill them anywhere they please. - Alliances will actually control something, and not be just spot on map. They will get actual control over their territory and will be able to enforce their laws there. If some new pirate starts killing your haulers and hide when danger comes, he will eventually get stuck outside empire because of his dropping security status. Meaning he'll become easy picking for any bounty hunters who reside near alliance borders.
With this, everyone wins... except wannabe pirates, who are too afraid to lose their security status.
Claiming of territory by an alliance should be done by building POS in constallations/region.
|

Arbenowskee
|
Posted - 2004.12.21 14:06:00 -
[363]
I so agree. Sec hits in 0.0 are great ideas. It would seperate "pirates" from "white pirates". Alliance members would do less random gankins (that is what most people are afraid of in 0.0), they would fight mostly other alliance members, with whom they have declared war. That would REALY be EXODUS :P
Also the problem of local and map showing number of pilots in system... Local in 0.0 should be complitely removed. Or people would show up on local only if they speak. And for map... It should stay, but range would be limited to about 5 jumps (with appropriate skill at 5), also there should be a "chance" of detection, which would increase with another skill. And cloacked ships would complitely aviod detection (yey a viable use for covert ops, searching for target/enemy ).
and... remove lighting up of the stargete upon entry into a solar system. Make 0.0 more unpredictable, more "wild".
There are 1000 ideas out there, ccp just needs to listen a bit better.
|

Arbenowskee
|
Posted - 2004.12.21 14:06:00 -
[364]
I so agree. Sec hits in 0.0 are great ideas. It would seperate "pirates" from "white pirates". Alliance members would do less random gankins (that is what most people are afraid of in 0.0), they would fight mostly other alliance members, with whom they have declared war. That would REALY be EXODUS :P
Also the problem of local and map showing number of pilots in system... Local in 0.0 should be complitely removed. Or people would show up on local only if they speak. And for map... It should stay, but range would be limited to about 5 jumps (with appropriate skill at 5), also there should be a "chance" of detection, which would increase with another skill. And cloacked ships would complitely aviod detection (yey a viable use for covert ops, searching for target/enemy ).
and... remove lighting up of the stargete upon entry into a solar system. Make 0.0 more unpredictable, more "wild".
There are 1000 ideas out there, ccp just needs to listen a bit better.
|

Turiel Demon
|
Posted - 2004.12.21 15:19:00 -
[365]
I'd been thinking allong the same lines as Hatchette.
Quote: Claiming of territory by an alliance should be done by building POS in constallations/region.
But what about letting POSs of different sizes have 'control/claim zones', of what, 2 or 3 jumps from the system being claimed as the owners territory?
Alternately, I think a whole region is a bit much for a single POS, but how aobut having a POS in half of the constelations in a region giving control of the region?
------------
/me wants a restart firing after reload macro to save some effort when shooting at stations for hour after hour after hour... (EEEP! don't ban me!!!111oneoneone) |

Turiel Demon
|
Posted - 2004.12.21 15:19:00 -
[366]
I'd been thinking allong the same lines as Hatchette.
Quote: Claiming of territory by an alliance should be done by building POS in constallations/region.
But what about letting POSs of different sizes have 'control/claim zones', of what, 2 or 3 jumps from the system being claimed as the owners territory?
Alternately, I think a whole region is a bit much for a single POS, but how aobut having a POS in half of the constelations in a region giving control of the region?
------------
/me wants a restart firing after reload macro to save some effort when shooting at stations for hour after hour after hour... (EEEP! don't ban me!!!111oneoneone) |

Lifewire
|
Posted - 2004.12.21 17:05:00 -
[367]
Roleplayers, pirate hunters, pirates that still do real piracy and new players should help to get a player driven 0.0. Our argues are good - there are lots of settled alliance players that hate all these ideas because it will make their life harder and they would finally have to choose their role: navy officer, pirate, pirate hunter, trader, miner. Actually they can pirate 3 days, sell the loot in empire and finally be pirate hunter for 3 days. It might please these guys because they have an easy game, but in the name of a true playerdriven game in 0.0 these ideas have to be realized.
|

Lifewire
|
Posted - 2004.12.21 17:05:00 -
[368]
Roleplayers, pirate hunters, pirates that still do real piracy and new players should help to get a player driven 0.0. Our argues are good - there are lots of settled alliance players that hate all these ideas because it will make their life harder and they would finally have to choose their role: navy officer, pirate, pirate hunter, trader, miner. Actually they can pirate 3 days, sell the loot in empire and finally be pirate hunter for 3 days. It might please these guys because they have an easy game, but in the name of a true playerdriven game in 0.0 these ideas have to be realized.
|

hatchette
|
Posted - 2004.12.21 18:22:00 -
[369]
Originally by: Turiel Demon I'd been thinking allong the same lines as Hatchette.
Quote: Claiming of territory by an alliance should be done by building POS in constallations/region.
But what about letting POSs of different sizes have 'control/claim zones', of what, 2 or 3 jumps from the system being claimed as the owners territory?
Alternately, I think a whole region is a bit much for a single POS, but how aobut having a POS in half of the constelations in a region giving control of the region?
I agree with this of course. There should be at least 2-3 POSs in constallation or 10-15 POSs in region (at least one in each constallation) for alliance to claim it. This should be absolutelly no problem for an alliance. And bigger corps should also be able to claim certain constallations (ATUK for example)
Of course alliances could live without claiming any territory, but this would mean their region will be more or less in anarchy - it would attract random miners, npc hunters and pirate wannabes.
|

hatchette
|
Posted - 2004.12.21 18:22:00 -
[370]
Originally by: Turiel Demon I'd been thinking allong the same lines as Hatchette.
Quote: Claiming of territory by an alliance should be done by building POS in constallations/region.
But what about letting POSs of different sizes have 'control/claim zones', of what, 2 or 3 jumps from the system being claimed as the owners territory?
Alternately, I think a whole region is a bit much for a single POS, but how aobut having a POS in half of the constelations in a region giving control of the region?
I agree with this of course. There should be at least 2-3 POSs in constallation or 10-15 POSs in region (at least one in each constallation) for alliance to claim it. This should be absolutelly no problem for an alliance. And bigger corps should also be able to claim certain constallations (ATUK for example)
Of course alliances could live without claiming any territory, but this would mean their region will be more or less in anarchy - it would attract random miners, npc hunters and pirate wannabes.
|

Zoneh
|
Posted - 2004.12.21 19:09:00 -
[371]
Well i think many alliances would not be happy bout that cuz the fuel for the POS costs too much so they would all become pirates too quickly:)
|

Zoneh
|
Posted - 2004.12.21 19:09:00 -
[372]
Well i think many alliances would not be happy bout that cuz the fuel for the POS costs too much so they would all become pirates too quickly:)
|

Zalasar
|
Posted - 2004.12.21 19:46:00 -
[373]
well if they are gonna put in sec hits in 0.0
i think alliances should be able to shoot anybody in there territory that is not members of the alliance, Ore else they wont be able to protect there space so good.
But then it would probably be the same thing as today but, i dont think they should be able to claim the hot spots for traffic in 0.0 for example. And to claim a territory you have to take over a station, a HQ station for that territory. And then you will be able to see on the map what alliances owns what space.
hm dunno, i think 0.0 hits would meabe be good. But i still think alliances should be able to protect there space good, So you dont have 100 alts in your area and sitt there and scout. And you dont want to kill him becuse you will take a sec hit.
tricky one :P
|

Zalasar
|
Posted - 2004.12.21 19:46:00 -
[374]
well if they are gonna put in sec hits in 0.0
i think alliances should be able to shoot anybody in there territory that is not members of the alliance, Ore else they wont be able to protect there space so good.
But then it would probably be the same thing as today but, i dont think they should be able to claim the hot spots for traffic in 0.0 for example. And to claim a territory you have to take over a station, a HQ station for that territory. And then you will be able to see on the map what alliances owns what space.
hm dunno, i think 0.0 hits would meabe be good. But i still think alliances should be able to protect there space good, So you dont have 100 alts in your area and sitt there and scout. And you dont want to kill him becuse you will take a sec hit.
tricky one :P
|

hatchette
|
Posted - 2004.12.21 22:10:00 -
[375]
That's what i said. Alliances would be able to protect their territory without any security hits.
|

hatchette
|
Posted - 2004.12.21 22:10:00 -
[376]
That's what i said. Alliances would be able to protect their territory without any security hits.
|

Lifewire
|
Posted - 2004.12.22 00:47:00 -
[377]
Exactly - their territory and they could choose how they want to use law in their region - as long they really own the region using POS. If an alliance really has 10-20 POS they should be accepted as "nations" that can do whatever they want in their regions. But this doesnt mean they could do whatever they want in enemy or simply unclaimed regions. If they would want to kill people in foreign regions they would have to declare war. What would happen is that there would be some regions in 0.0 that are mostly peacefully - while there surely would also be regions that are absolutly terror zones. But the map and the sec. status of players would be an indicator for new players that want to settle in 0.0. All in all it will get more people into 0.0 (the real EVE) and force players a little bit into roleplaying or at least finding a role for their character. Just try to answer this one question: what is a CA member? A pirate, a navy officer, a miner, a trader, since CA is at war with BoB he could even be a pirate hunter since a BoB member could be a pirate too - weird! What a mess!
At least i know what i am and what role my character plays 
|

Lifewire
|
Posted - 2004.12.22 00:47:00 -
[378]
Exactly - their territory and they could choose how they want to use law in their region - as long they really own the region using POS. If an alliance really has 10-20 POS they should be accepted as "nations" that can do whatever they want in their regions. But this doesnt mean they could do whatever they want in enemy or simply unclaimed regions. If they would want to kill people in foreign regions they would have to declare war. What would happen is that there would be some regions in 0.0 that are mostly peacefully - while there surely would also be regions that are absolutly terror zones. But the map and the sec. status of players would be an indicator for new players that want to settle in 0.0. All in all it will get more people into 0.0 (the real EVE) and force players a little bit into roleplaying or at least finding a role for their character. Just try to answer this one question: what is a CA member? A pirate, a navy officer, a miner, a trader, since CA is at war with BoB he could even be a pirate hunter since a BoB member could be a pirate too - weird! What a mess!
At least i know what i am and what role my character plays 
|

Paw Sandberg
|
Posted - 2004.12.22 20:35:00 -
[379]
Lifewire you got a exelent point with the aliance space thing I do feel however we need another way to claim space as a aliance as the current build a POS thereby claim is way to expensive (come on a POS use 12000 Isotopes a day thats 50 pieces of Ice how many aliances can afford several of those ??)
what we need is a cheap easely conquarble something that marks a solar system as part of the aliance
it does need to be easy to conquer so that in a war a aliance can lose and gain space as it is now I think we all agree that a POS can not be easely conqured (the best way is proberly starving them) and that makes it near imposible to lose (and gain) space unless you of course put up more POS than the other guy 
as far as I see on the map most claimed aliances so far only actuelly claim 1-2 systems due to this extreme demand for Ice that a POS need (no I dont want the POS usage to be turned down POS should be hard to run)
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
|

Paw Sandberg
|
Posted - 2004.12.22 20:35:00 -
[380]
Lifewire you got a exelent point with the aliance space thing I do feel however we need another way to claim space as a aliance as the current build a POS thereby claim is way to expensive (come on a POS use 12000 Isotopes a day thats 50 pieces of Ice how many aliances can afford several of those ??)
what we need is a cheap easely conquarble something that marks a solar system as part of the aliance
it does need to be easy to conquer so that in a war a aliance can lose and gain space as it is now I think we all agree that a POS can not be easely conqured (the best way is proberly starving them) and that makes it near imposible to lose (and gain) space unless you of course put up more POS than the other guy 
as far as I see on the map most claimed aliances so far only actuelly claim 1-2 systems due to this extreme demand for Ice that a POS need (no I dont want the POS usage to be turned down POS should be hard to run)
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
|

Zalasar
|
Posted - 2004.12.22 21:49:00 -
[381]
i dont think you should have to run a pos to claim a region for example, i think it is should be a normal station, that is the HQ for that region and you have to take that station to claim the region. Well i guess a alliance should be able to run 1 pos tho hehe. |

Zalasar
|
Posted - 2004.12.22 21:49:00 -
[382]
i dont think you should have to run a pos to claim a region for example, i think it is should be a normal station, that is the HQ for that region and you have to take that station to claim the region. Well i guess a alliance should be able to run 1 pos tho hehe. |

Lifewire
|
Posted - 2004.12.23 01:16:00 -
[383]
It should be balanced in a way that doesnt make it nessesairy for an alliance to mine day and night to get the fuel for the POS - true. Actually CCP forces players to go mining for hours - how stupid, will only cause massive macromining and uberbored players. The actual system doesnt help much to settle in 0.0. But hey - that¦s strong tobacco to say the DEVs that the POS are crap after all the Shiva programming work. Maybe i say it after christmas 
|

Lifewire
|
Posted - 2004.12.23 01:16:00 -
[384]
It should be balanced in a way that doesnt make it nessesairy for an alliance to mine day and night to get the fuel for the POS - true. Actually CCP forces players to go mining for hours - how stupid, will only cause massive macromining and uberbored players. The actual system doesnt help much to settle in 0.0. But hey - that¦s strong tobacco to say the DEVs that the POS are crap after all the Shiva programming work. Maybe i say it after christmas 
|

Natasha Kerensky
|
Posted - 2004.12.31 08:52:00 -
[385]
Im part of an anti-pirate corp/aliance, but i have noticed that pirating has become increasingly more and more difficult. Of course i dont give it a second thought most of the time because it means ican go about my buisness with less worries about being attacked unprovoked.
However, I do have a propasal to make piracy more profitable: Once you sec status goes down far enough, concord starts putting bounty on your head Why not play that both ways? Why not have npc-pirate corps place bounties on players with a high sec status? i.e.: If I frequently kill Guristas rats, then Guristas corp should put a bounty on my head the more of them i kill
AND MAKE IMPLANTS CHEAPER!!!! ------ "What dosen't kill you will only make you stronger"- Terran proverb "Or it leaves you weaker for the next thing that tries to kill you, and the next thing and the next.."- Me |

Natasha Kerensky
|
Posted - 2004.12.31 08:52:00 -
[386]
Im part of an anti-pirate corp/aliance, but i have noticed that pirating has become increasingly more and more difficult. Of course i dont give it a second thought most of the time because it means ican go about my buisness with less worries about being attacked unprovoked.
However, I do have a propasal to make piracy more profitable: Once you sec status goes down far enough, concord starts putting bounty on your head Why not play that both ways? Why not have npc-pirate corps place bounties on players with a high sec status? i.e.: If I frequently kill Guristas rats, then Guristas corp should put a bounty on my head the more of them i kill
AND MAKE IMPLANTS CHEAPER!!!! ------ "What dosen't kill you will only make you stronger"- Terran proverb "Or it leaves you weaker for the next thing that tries to kill you, and the next thing and the next.."- Me |

Sorja
|
Posted - 2005.01.01 02:50:00 -
[387]
Originally by: Natasha Kerensky Why not have npc-pirate corps place bounties on players with a high sec status?
Because all what the high sec people have to do is kill a friend from another corp in an Ibis and get a sec hit ? 
About the 0.0 sec hit, I'm all for hit. I hate when high sec people go on a PK spree in 0.0 and stil can back to Empire and dock at the same station than you, without any opportunity for the victim to attack them back. You want alliances to control space ? Fine. But have them at -10 for everybody that isn't part of that alliance while you are in their space. Or red, like npc's. Anyways, noone should be able to kill someone for no reason and not face his actions. So, a sec hit in 0.0 is the easiest and best solution.
|

theRaptor
|
Posted - 2005.01.02 15:19:00 -
[388]
Originally by: Sorja
Originally by: Natasha Kerensky Why not have npc-pirate corps place bounties on players with a high sec status?
Because all what the high sec people have to do is kill a friend from another corp in an Ibis and get a sec hit ? 
About the 0.0 sec hit, I'm all for hit. I hate when high sec people go on a PK spree in 0.0 and stil can back to Empire and dock at the same station than you, without any opportunity for the victim to attack them back. You want alliances to control space ? Fine. But have them at -10 for everybody that isn't part of that alliance while you are in their space. Or red, like npc's. Anyways, noone should be able to kill someone for no reason and not face his actions. So, a sec hit in 0.0 is the easiest and best solution.
0.0 is the Wild West. There is no law. If you do not like this then dont go out there. There will never be sec hits for 0.0 so just give up on it. --------------------------------------------------
|

Lifewire
|
Posted - 2005.01.03 15:41:00 -
[389]
Quote: There will never be sec hits for 0.0 so just give up on it.
Who knows??? I canceled payment of CCP but will be back when i get sec. hits for my crimes. As far i can judge EVE is slowly dying - it should get more and more players with Exodus running - but EVE looses more and more players. And nothing that could change the situation: all we can expect in nearer future is the missile fix, but this fix wont make the game much better and less boring. My opinion is still that only a massive settlement in 0.0 can prevent massive boredome. I did PvP non-stop, never any PvE, no mining, no npc-ing, but even me found EVE more and more boring due to the fact that PvP is mostly plain senseless ganking and a huge waste of time to do so. As far i did gankings it was to make ISK with piracy. But without deeper content in 0.0 shipkill no. 2000 simply gets boring. Massing ISK forever might make some guys happy, but not me. Roleplaying and career aspects are missing in EVE. 0.0 as plain big cowboy arena without any deeper content than some blobs doing hidden mass-piracy is no solution and keeps 40k players out of 0.0. The end of the story will be that some blobs control 0.0 and the rest is "jailed" in empire because they are not willing to organize in groups of 100+ ships. So - don¦t wonder if sec. hits in 0.0 do come because they will fix a lot of the problems in EVE.
|

Sorja
|
Posted - 2005.01.03 18:02:00 -
[390]
Originally by: theRaptor
0.0 is the Wild West. There is no law. If you do not like this then dont go out there.
Oh yeah ? So, remove the Concord report when you kill/get killed in 0.0, and of course remove the insurance, because, you know, it's the wild west, there's no insurance there. If you do not like this then dont go out there.
/me hates free PKs
|

Natasha Kerensky
|
Posted - 2005.01.03 21:37:00 -
[391]
Originally by: Sorja
Originally by: Natasha Kerensky Why not have npc-pirate corps place bounties on players with a high sec status?
Because all what the high sec people have to do is kill a friend from another corp in an Ibis and get a sec hit ? 
Easily fixed. Make the bounty only collectable by players with a neg sec status below -0.5 or something. Change the bounty system to where a bounty cant be collected by someone from the same gang/corp/alliance or newbie corp.
Im just trying to throw some ideas out there, because i hate to say it, but the game NEEDS pirates. Every hero has to have a villian. There is no point in the game if there is no risk invovled ------ "What dosen't kill you will only make you stronger"- Terran proverb "Or it leaves you weaker for the next thing that tries to kill you, and the next thing and the next.."- Me |

Alcatraz
|
Posted - 2005.01.04 09:52:00 -
[392]
So......what about all theese alts in noob ships and shuttles flying and spying around. All decent commanders want those guys killed before they get close to the fleet or into alliance space. Would be pretty bad to get a security hit for each off those gusy killed. Undock, killed, undocked, killed....the securyty hits would just pile up wihtout any loss to the alts owner.
Alcatraz
|

hatchette
|
Posted - 2005.01.05 10:47:00 -
[393]
Originally by: Alcatraz So......what about all theese alts in noob ships and shuttles flying and spying around. All decent commanders want those guys killed before they get close to the fleet or into alliance space. Would be pretty bad to get a security hit for each off those gusy killed. Undock, killed, undocked, killed....the securyty hits would just pile up wihtout any loss to the alts owner.
Alcatraz
Have you been even reading what we wrote?
We clearly stated that alliance can kill ANYONE in their claimed space!
|

hatchette
|
Posted - 2005.01.05 10:50:00 -
[394]
Quote: 0.0 is the Wild West. There is no law. If you do not like this then dont go out there. There will never be sec hits for 0.0 so just give up on it.
That would be addressed if alliances could officially claim a region... it won't be lawless anymore, it will be policed by an alliance.
|

Cunego
|
Posted - 2005.01.05 11:22:00 -
[395]
I'd like to ask for some help from everyone involved in this thread.
Could you please help me out by listing what CCP has done in order to make piracy harder/nerfing pirate strategies.
Is there an official policy on piracy and how come all the pirates feel as if they are being targeted?
The reason I am asking is purely academic as I'm writing a paper on this stuff... |

hatchette
|
Posted - 2005.01.05 12:22:00 -
[396]
CCP was 'nerfing' piracy since day one...
At first there was no concord.. then they added it and boosted their strength. (i wasn't playing at the time yet)
But since i started playing there were few things that did hurt pirates... - Increased security status of some systems (orvolle used to be 0.4 for example) - Increased sentry gun range from 75 to 150km - Improved sentry guns (so they cannot be dampened) - Make cruise missiles impossible to fit into standard launchers (kestrels used to be great for ganking industrials in high-sec) - Implemented criminal flagging
Pirates adopted and most of them agreed with the changes.
|

Lifewire
|
Posted - 2005.01.05 14:38:00 -
[397]
A list of these pirate nerfes would be very long. Many many "balancing" tricks. But all these things could not stop pirates and there was always a way to adapt. What really ends piracy is that pirates dont get sec. hits for crimes in 0.0. No sec. hits --> no pirates! Quite simple, isn¦t it?
|

Mad'Mike Banks
|
Posted - 2005.01.06 14:07:00 -
[398]
Sad to hear your leaving, just a shame you can't coem out and say you want 0.0 sec hits just so more and more people are 'stuck' in 0.0
|

Lifewire
|
Posted - 2005.01.06 16:44:00 -
[399]
No sec. hits ==> no pirates. There is nothing more to say about piracy in EVE.
|

Mimicar
|
Posted - 2005.01.08 22:10:00 -
[400]
Hi folks!
I'm fairly new to EVE and this is my take on the situation. So far i've entered low sec zones 2 times (0.4) sytems and both times i got instaganked by a couple of huge ships hanging out there. (Incursus and Thorax)
At both times i had abselutely NOTHING of value in my cargo and both times i got podded? Is this considered piracy in the world of EVE? If it is i can certainly understand people staying away from piracy....
|

Tenacha Khan
|
Posted - 2005.01.10 21:57:00 -
[401]
Originally by: Mad'Mike Banks Sad to hear your leaving, just a shame you can't coem out and say you want 0.0 sec hits just so more and more people are 'stuck' in 0.0
well only pirates would get 'stuck' in 0.0, and 'stuck' is a bit over the top as security status is pretty damm easy to raise.
|

Galgor
|
Posted - 2005.01.12 03:30:00 -
[402]
Originally by: hatchette CCP was 'nerfing' piracy since day one...
At first there was no concord.. then they added it and boosted their strength. (i wasn't playing at the time yet)
But since i started playing there were few things that did hurt pirates... - Increased security status of some systems (orvolle used to be 0.4 for example) - Increased sentry gun range from 75 to 150km - Improved sentry guns (so they cannot be dampened) - Make cruise missiles impossible to fit into standard launchers (kestrels used to be great for ganking industrials in high-sec) - Implemented criminal flagging
Pirates adopted and most of them agreed with the changes.
Really, i thought that ppl were free to choose their own profession and if they wanted to be pirates than so be it :P shows what i know i guess
|

Natasha Kerensky
|
Posted - 2005.01.13 08:51:00 -
[403]
Edited by: Natasha Kerensky on 13/01/2005 08:52:32
Originally by: FoRGyL ERIS What the hell is wrong with CCP Lies and lies there is no such thing as piracy in this game SUX.
SOOOOOOOOOOOOOOOOO DISSAPOINTED!"!!!
Today i was trying to get through a gate camp in my shuttle, i was in a choke point system and was in a hurry to get where i needed to go so i could log off and do r/l things. I told the pirates in local that i really needed to get to the other side of the gate and was willing to pay them for passage. They said sure and asked for 5 billion isk each and sexual favors. As amusing as this may be to some, this is a prime example the immatture pathetic behavior that is why ccp does not want pirates in EVE. I could have easily copied and pasted the chat log and filed harassment petitions. And I imagine CCP deals with stacks and stacks of these petitions daily and is probably getting sick and tired of it. So effectively, all these nerfs that pirates are complaining about, are self inflicted. Now you have to realize that i am not saying that all pirates or like this. I frequently chat with pirates that inhabit my home region and i find most of them to be honorable in the aspect that they stick to thier word. If you pay them a ransom, they let you go. Ive alson noticed it tends to be the newer pirates (if you can even call them pirates) that display the immature behavior, while the pirates who have been playing sice day one, are alot more respectable. So basiclly what im saying is, nerf your hearts out ccp! the veteran pirates will adapt while the newbie griefers will die by their own hands and either quit the game or invest in mining beams
what really burns me is they gave up millions of isk for a shuttle kill mail
flame away ------ "What dosen't kill you will only make you stronger"- Terran proverb "Or it leaves you weaker for the next thing that tries to kill you, and the next thing and the next.."- Me |

Nafri
|
Posted - 2005.01.13 13:55:00 -
[404]
Originally by: Natasha Kerensky Edited by: Natasha Kerensky on 13/01/2005 08:52:32
Originally by: FoRGyL ERIS What the hell is wrong with CCP Lies and lies there is no such thing as piracy in this game SUX.
SOOOOOOOOOOOOOOOOO DISSAPOINTED!"!!!
Today i was trying to get through a gate camp in my shuttle, i was in a choke point system and was in a hurry to get where i needed to go so i could log off and do r/l things. I told the pirates in local that i really needed to get to the other side of the gate and was willing to pay them for passage. They said sure and asked for 5 billion isk each and sexual favors. As amusing as this may be to some, this is a prime example the immatture pathetic behavior that is why ccp does not want pirates in EVE. I could have easily copied and pasted the chat log and filed harassment petitions. And I imagine CCP deals with stacks and stacks of these petitions daily and is probably getting sick and tired of it. So effectively, all these nerfs that pirates are complaining about, are self inflicted. Now you have to realize that i am not saying that all pirates or like this. I frequently chat with pirates that inhabit my home region and i find most of them to be honorable in the aspect that they stick to thier word. If you pay them a ransom, they let you go. Ive alson noticed it tends to be the newer pirates (if you can even call them pirates) that display the immature behavior, while the pirates who have been playing sice day one, are alot more respectable. So basiclly what im saying is, nerf your hearts out ccp! the veteran pirates will adapt while the newbie griefers will die by their own hands and either quit the game or invest in mining beams
what really burns me is they gave up millions of isk for a shuttle kill mail
flame away
you ever seen the smack miners can throw at you?
you would cry  Wanna fly with me?
|

Natasha Kerensky
|
Posted - 2005.01.13 18:36:00 -
[405]
Originally by: Nafri
you would cry 
point taken....love that siggy btw, ive been hitting refresh for the past 10 minutes ------ "What dosen't kill you will only make you stronger"- Terran proverb "Or it leaves you weaker for the next thing that tries to kill you, and the next thing and the next.."- Me |

jebemvam mater
|
Posted - 2005.01.14 16:13:00 -
[406]
stop talking and start killing instead. I have been podded and have lost mining ships and implants, but hey it's just a game, that's why you play it right, to have some fun. If you wanna be safe, then be safe IRL with wife and kids. Get ripped off by your IRL government, and the other thieves that are greedy. This game is YOUR chance to see what it feels like to be a IRL villain not caring for anyone besides yourself.
|

xavier marsh
|
Posted - 2005.01.14 17:10:00 -
[407]
Edited by: xavier marsh on 14/01/2005 17:13:31
Originally by: Mimicar Hi folks!
I'm fairly new to EVE and this is my take on the situation. So far i've entered low sec zones 2 times (0.4) sytems and both times i got instaganked by a couple of huge ships hanging out there. (Incursus and Thorax)
At both times i had abselutely NOTHING of value in my cargo and both times i got podded? Is this considered piracy in the world of EVE? If it is i can certainly understand people staying away from piracy....
I think you were just very very unlucky
|

Genshin
|
Posted - 2005.01.14 17:26:00 -
[408]
I played Eve a while ago (before the dissapointment that was SWG) but at that time I had a few run-in's with MoO, not fun to say the least. I recently came back to eve started a new character but had heard no mention of MoO or seen any of their ships....are they still around? and are they as formidible as before?
|

Hellspawn01
|
Posted - 2005.01.16 16:55:00 -
[409]
Originally by: Lifewire No sec. hits ==> no pirates. There is nothing more to say about piracy in EVE.
Whats with fleet battles in 0.0? This would cost many pilots much of their sec status. Most alliance ppl would fall below 0 at one long battle. ---------------------------------------------
Eve is not game, it¦s a way of life! |

Turboneger
|
Posted - 2005.01.16 18:13:00 -
[410]
Edited by: Turboneger on 16/01/2005 18:21:56
Originally by: Hellspawn01
Originally by: Lifewire No sec. hits ==> no pirates. There is nothing more to say about piracy in EVE.
Whats with fleet battles in 0.0? This would cost many pilots much of their sec status. Most alliance ppl would fall below 0 at one long battle.
War.... you declare war...
and to that someone who said cruise missiles on kestrel was a nerf against pirates... yeah pirates were the only ones affected by that. NOTHING to do with balancing the game.. Bet most remembers punisher with 3 mega beams on...
|
| |
|
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 .. 14 :: [one page] |