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Pinched
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Posted - 2010.02.17 13:47:00 -
[1]
Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
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Elohllird
Funky Chill Collective
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Posted - 2010.02.17 13:51:00 -
[2]
dont buy it you will die, that is all
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Hulkageddon
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Posted - 2010.02.17 13:52:00 -
[3]
Don't listen to him...this is easy. Which route are you planning on taking?
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Serge Bastana
Gallente GWA Corp
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Posted - 2010.02.17 13:54:00 -
[4]
Exactly, chances are anything you buy in 0.0 you won't be able to collect if it's not on an NPC station since you won't have permission to dock and even if it is in an NPC station, getting out may be easy enough if you use a small, fast ship but dragging a hulk back to empire will be a disaster waiting to happen.
------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

Pinched
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Posted - 2010.02.17 13:55:00 -
[5]
Originally by: Hulkageddon Don't listen to him...this is easy. Which route are you planning on taking?
Nice try, something tells me I can't trust you;)
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Apoctasy
Deskira Industries G String University
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Posted - 2010.02.17 13:57:00 -
[6]
Originally by: Pinched
Originally by: Hulkageddon Don't listen to him...this is easy. Which route are you planning on taking?
Nice try, something tells me I can't trust you;)
Why? Hulkageddon is a very respected member of the community...
Also, you will die if you go buy it. That contract was probably set up specifically for this reason.
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Kaylar Glausconju
Jin'Rah Trade Syndicate
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Posted - 2010.02.17 13:59:00 -
[7]
Edited by: Kaylar Glausconju on 17/02/2010 14:05:44 Edited by: Kaylar Glausconju on 17/02/2010 14:02:57
2/10 boring troll.
edit: if not, Dont do it.
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Suneai
Gallente The Scope
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Posted - 2010.02.17 13:59:00 -
[8]
Edited by: Suneai on 17/02/2010 13:59:58 A large amount of time you'll find that a good contract based in 0.0 space is a trap to lure in unsuspecting players who aren't used to null-sec. You can get a few good legit deals from time to time (usually from someone who just lost control of the station and can't be bothered to haul the stuff away... in which case it is more than likely that you can't get to the stuff in the station anyway).
Unless you have a good escort to lead you through the systems, I wouldn't risk it. Paying that little bit more for a high-sec Hulk is usually worthwhile, as you're less likely to lose it minutes after you undock.
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Fergus McRae
Gallente New Eden Regimental Navy Rebel Alliance of New Eden
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Posted - 2010.02.17 14:01:00 -
[9]
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
Bad idea...
What's the price on the thing? --- Fergus McRae
Cerebral Mastication |

Pinched
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Posted - 2010.02.17 14:09:00 -
[10]
Originally by: Fergus McRae
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
Bad idea...
What's the price on the thing?
200m with 2x t2 cargo rigs so yes, most probably a trap I'm guessing..
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.02.17 14:30:00 -
[11]
Originally by: Pinched
Originally by: Fergus McRae
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
Bad idea...
What's the price on the thing?
200m with 2x t2 cargo rigs so yes, most probably a trap I'm guessing..
Check the station it is in, it is probably player owned and thus you will be unable to dock there. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Fergus McRae
Gallente New Eden Regimental Navy Rebel Alliance of New Eden
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Posted - 2010.02.17 14:37:00 -
[12]
Originally by: Pinched
Originally by: Fergus McRae
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
Bad idea...
What's the price on the thing?
200m with 2x t2 cargo rigs so yes, most probably a trap I'm guessing..
Even if it isn't a trap, I don't think it's worth it. You can get a Hulk in Providence for 175 mill, bare bones. The T2 rigs will certainly bring the cost over 200 million, but probably not by a WHOLE lot (but I haven't checked the prices).
I wouldn't do it. I'd buy a hulk in hisec somewhere with T1 rigs then maybe upgrade later on if you wanted. --- Fergus McRae
Cerebral Mastication |

Noun Verber
Gallente
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Posted - 2010.02.17 14:41:00 -
[13]
13:47
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
13:52 Originally by: Hulkageddon Don't listen to him...this is easy. Which route are you planning on taking?
5 mins?
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Gieron
Middleton and Mercer LLP Consortium.
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Posted - 2010.02.17 14:42:00 -
[14]
Just because someone sets up a contract in 0.0 doesn't mean it's a trap. It doesn't mean you should go out there and buy it either.
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NatteFrost85
Amarr Xun Armaments Corporation
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Posted - 2010.02.17 14:52:00 -
[15]
do not buy it uness you have some1 that can scoute ahead for you. if you go solo its a 95% chanse you will loose it to a lowsec gatecamp.
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Pinched
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Posted - 2010.02.17 14:55:00 -
[16]
Originally by: Noun Verber 13:47
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
13:52 Originally by: Hulkageddon Don't listen to him...this is easy. Which route are you planning on taking?
5 mins?
Ooo my god, you really have nothing better to do then posting this sort of bs you forum monkey?
Yes mister paranoid, everybody and their mother is out all day to troll forums just to screw around with you.
Maybe, just for once this is a genuine question, and maybe there are ppl out there that go to these forums to have these question answered and then go back to their lives. Which, obviously, you don't have.
There is a world out there, really there is.
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Sidus Isaacs
Gallente
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Posted - 2010.02.17 15:00:00 -
[17]
Originally by: Noun Verber 13:47
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
13:52 Originally by: Hulkageddon Don't listen to him...this is easy. Which route are you planning on taking?
5 mins?
What... --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Sidus Isaacs
Gallente
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Posted - 2010.02.17 15:01:00 -
[18]
Originally by: Sidus Isaacs
Originally by: Noun Verber 13:47
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
13:52 Originally by: Hulkageddon Don't listen to him...this is easy. Which route are you planning on taking?
5 mins?
What...
does timing matter? --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Iaoth
|
Posted - 2010.02.17 15:07:00 -
[19]
This can be done. I've rescued ships from nullsec before.
Buy it.
Pod yourself to the station where the ship is located.
Log off til DT.
Immediately after DT, log on. Make sure you are hitting the button the moment the server comes online.
Have your course set, and fly to the first gate. Jump through, fly to the sun in the next system and log off.
Next DT, log on. Warp to next gate, jump through, fly to sun, log off.
R&R until you get to relative safety somewhere.
( I never said it was WORTH it, just that it could be done )
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Serge Bastana
Gallente GWA Corp
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Posted - 2010.02.17 15:18:00 -
[20]
Are you certain it's T2 rigs and not just T2 cargo expanders. I know some people use that little trick to catch the unwary and greedy when setting up a contract. Look again, but to be honest, I wouldn't bother.
------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

Slade Hoo
Amarr 24th Imperial Crusade
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Posted - 2010.02.17 15:55:00 -
[21]
Choice:
a) get Hulk a few mining hours earlier and risk to lose all you have and mine another 40 hours to get a new hulk b) mine 3 hours more and buy hulk in highsec space and be happy ------ I'm just a lonely pirate on my way to ascension |

Mr Epeen
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Posted - 2010.02.17 16:00:00 -
[22]
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
Why not buy it.
You have two options to get it out in relative safety.
One) Join the corp who are holding the station. Two) Use a Jump Freighter with a cloaked alt for the undock.
Mr Epeen 
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Serpents smile
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Posted - 2010.02.17 16:01:00 -
[23]
Quote: So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one.
Never forget EVE rule no# 2: Do not fly what you cannot afford to lose = replace right away.
So don't do it. Fly safe.
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Benri Konpaku
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Posted - 2010.02.17 16:10:00 -
[24]
Man up and buy it.
No risk, no reward.  |

Jordon Spikes
Gallente Mineral Traders of Eve Korp LLC.
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Posted - 2010.02.17 16:57:00 -
[25]
Edited by: Jordon Spikes on 17/02/2010 16:57:51 if it is at a o.o npc station, buy it, then before down time get a shuttle and find your way there.
right after down time, and i mean right after.
get it out to high sec.
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Gunnanmon
Gallente The Scope
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Posted - 2010.02.17 17:10:00 -
[26]
Originally by: Noun Verber 13:47
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
13:52 Originally by: Hulkageddon Don't listen to him...this is easy. Which route are you planning on taking?
5 mins?
Well spotted. 5 minutes and 0 seconds. That was lucky. Signature locked for discussing moderation. Navigator
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Kamui Shirou
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Posted - 2010.02.17 17:13:00 -
[27]
Originally by: Pinched Hey there, So i've been saving up for a hulk for a very long time and finally got enough isk to go ahead and buy one. Now, looking at some of the available contracts for a nice fit, I found one perfect for my high-sec adventures and very cheap too! Only problem: I'll have to pick it up in 0.0 space.. I've never even ventured into those god-forsaken areas. My question is this: Is it worth it to go ahead and buy the Hulk and pick it up, or am I guaranteed to get all sorts of fire on my tail in this pirate-magnet? Will I run into some bubble camp or whatnot? How would I go about making sure I'm not being blown up the minute I undock? btw: I'm in my default corp, so no corpies to protect me on the way back to my neighbourhood.
Any tips from the pros?
Thanks in advance.
As others have stated, it is probably not worth the risk.
However, if you are still wanting to try it, FIRST scout out the route. What station is the contract in? If it's an NPC station, good. If it's a player outpost, who owns the outpost? If the corp/alliance runs by NBSI (Not Blue, Shoot It) chances are you won't even be allowed to dock there, assuming you make it past all the people trying to shoot you.
If the corp/alliance runs by NRDS (Not Red, Don't Shoot, aka allowing neutral players to come and go), then you might be allowed to dock. The easiest way to get the hulk out of 0.0 is to use a blockade runner (aka cloaky hauler, can warp while cloaked. Crane, Prorator, Viator, Prowler can all hold a repackaged hulk plus fittings), assuming that the hulk is repackaged in the contract. If it is and you can fly a blockade runner, FIRST check if you can do the run and dock at the station. If you cannot, hire someone who can and make sure they can do the run. If the rigs are fitted to the hulk, then you're going to have to fly the hulk out of 0.0. If the 0.0 system is right beside a high-sec system then you might be able to do it. Every jump more will significantly decrease the chance of you getting out in the hulk.
Now if you still want to do it, get a 2nd character to scout ahead of you and bring some supplies (nanofibers to align faster, warp core stabs and shield mods in case you're caught). It can be an alt on another account, or a buddy of yours. Make sure they are in a fast ship or a cloaked ship. Send the scout to the gate and see the status, jump through and see the status of the gate on the other side. If it's all clear, warp the hulk to the gate, jump through, then warp the hulk away from the gate to somewhere while the scout checks the status of the next gate. If the gate is not clear, keep the hulk moving otherwise someone can scan you down and blow you up.
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Callista Sincera
Amarr
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Posted - 2010.02.17 17:13:00 -
[28]
Don't buy either one. Don't ever buy anything you can't afford to lose. Hint: If you barely got the money for one ship, you can't afford to lose it.
Get a corvetor, mine some more, get some more experience, then get a hulk. Also has the sideeffect that it'll probably be a lot cheaper by that time. We just had a hulkageddon+T2 production change. (3 months ago you could have gotten them for 100M.) - In simplistic terms it has been said that there is enough Zero Point Energy in the volume the size of a coffee cup to boil away EarthÆs oceans. |

Metalcali
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Posted - 2010.02.17 17:30:00 -
[29]
Make a character in one of your empty slots, follow the route you would most likely take and see how many people you would likely run across and where the ship is located. You get ganked or find anything suspicious, pass it up, lose nothing. |

Jeneroux
Gallente
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Posted - 2010.02.17 19:10:00 -
[30]
This smells like a trap
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