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Aw Kasenumi
Science and Trade Institute Caldari State
0
|
Posted - 2012.06.29 11:54:00 -
[1] - Quote
I wanted to hear some opinions about this. This is an alt but i have lived in null for 5 years now and been in several alliances and also the 'larger' ones. In all my years ive hardly ever seen a friendly FC. What i notice is that when FC's get to cranky or just downright insulting etc. alliances dont live long cause people are not gonna enjoy being in a fleet with you and with every cta the numbers drop. The friendly FC's that i have seen could manage great fleets as they got sympathy from pilots and people just generally enjoy themselves, but for some reason these FC's dont stick around for to long or they feel the pressure from alliance leadership and move along. Now i keep wondering why FC's are generally assholes cause in my opinion they gain absolutly nothing and are there alliances around who only deal with friendly FC's? |

Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
98
|
Posted - 2012.06.29 12:03:00 -
[2] - Quote
No
http://www.youtube.com/watch?v=uEKpbslHYFM |

Aw Kasenumi
Science and Trade Institute Caldari State
0
|
Posted - 2012.06.29 12:10:00 -
[3] - Quote
Hahahaha that was so funny. Post in fleet so i can call you faggots xD. |

Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
99
|
Posted - 2012.06.29 12:15:00 -
[4] - Quote
Thats how Amarrians roll, but seriously, FCs get mad when people do ******** stuff/dont do what there told/bring purger rigged PVE drakes to hellcat fleets.
Happy FCs are happy because nobody is being ********. |

Dark Pangolin
Snuff Box
94
|
Posted - 2012.06.29 12:29:00 -
[5] - Quote
FCs can be friendly if they fly in relatively small fleets (10-15) of people they have been flying with for a while, who know what to do and how to do it. Usually most FCs burn out (I did) after while mostly because if you become known as "the FC" every time you log on all you hear is "fleet?...are you doing a fleet?" and you can;t always dedicate 3 hours to EVE...
Anyway tehre are friendly FCs they just get cranky when they have to repeat themselves over and over on the basics...I only remember losing my temper once though...and I never asked anyone to post in fleet :) |

Meditril
T.R.I.A.D Defiant Legacy
82
|
Posted - 2012.06.29 12:51:00 -
[6] - Quote
FCs can be friendly and usually they are the more friendly the smaller the fleet is. FCing can be really an exhausting and though job, sometimes worser than a bad real life job. Therefore FCs usually burn out if the fleets geting too large (large fleet = many people doing dumb things) or the operation is going for a too long time.
Naturally it depends at the end on the FC and how serious he takes his "job of FCing". |

eddie valvetino
Snuff Box
8
|
Posted - 2012.06.29 13:04:00 -
[7] - Quote
Danny John-Peter wrote:Thats how Amarrians roll, but seriously, FCs get mad when people do ******** stuff/dont do what there told/bring purger rigged PVE drakes to hellcat fleets.
Happy FCs are happy because nobody is being ********.
As many of the readers of this forums will tell you, personally as an FC I'm am always calm, collected and never get emo. However I do understand why some FCs without my level of sef control do get really annoyed.
There are some key issues that casse FC Meltdown
1. PPL not being ready at Form up 2. PPL coming in the wrong ships 3. Fail Jumps 4. Thinking for yourself (grunts are not meant to do this) 5. Split damage. 6. PPL saying "i'm at the planet" "he jumped" "big fleet on the gate" rather then "Eddie 's on planet 3 at 100km" "target jumped from Tama to Kedama" "Fleet of *insert detailed fleet* on the Tama gate in Kedama. 7. PPL feeling the need to tell the whole fleet when their inty blows up 8. Firing on cyno's without being asked for 9. Random and pointless comms chatter
wish I had never started this list, it can go on.
but the biggest wind up for all time, is back seat FCs who NEVER step up.
Edd |

Jade Constantine
Jericho Fraction The Star Fraction
2568
|
Posted - 2012.06.29 13:11:00 -
[8] - Quote
eddie valvetino wrote: As many of the readers of this forums will tell you, personally as an FC I'm am always calm, collected and never get emo. However I do understand why some FCs without my level of sef control do get really annoyed.
There are some key issues that casse FC Meltdown
1. PPL not being ready at Form up 2. PPL coming in the wrong ships 3. Fail Jumps 4. Thinking for yourself (grunts are not meant to do this) 5. Split damage. 6. PPL saying "i'm at the planet" "he jumped" "big fleet on the gate" rather then "Eddie 's on planet 3 at 100km" "target jumped from Tama to Kedama" "Fleet of *insert detailed fleet* on the Tama gate in Kedama. 7. PPL feeling the need to tell the whole fleet when their inty blows up 8. Firing on cyno's without being asked for 9. Random and pointless comms chatter
wish I had never started this list, it can go on.
but the biggest wind up for all time, is back seat FCs who NEVER step up.
Edd
"I'm tackled I'm tackled I'm going under attack I'm going into armour hEEEEEELP!"
"Who was just speaking and where are you?"
"GET HERE NAO! PLEASE HELP, GET THEM OFF ME!"
"Repeat location and composition of hostile fleet?"
"NEED REPS NEED REPS NOW!"
"FFS we can't help if we don't know anything about your situation!"
(third voice)
"I think he's in a sanctum in 4B-NQN"
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedomInferno Wardecs - Shoot Goons for FREE $300,000 dollars :(-á |

Derath Ellecon
Washburne Holdings
251
|
Posted - 2012.06.29 13:17:00 -
[9] - Quote
Almity, on the Amarr side is a great FC IMO and extremely friendly to boot. |

Gunthar X
Bane Inc INQUISITION.
5
|
Posted - 2012.06.29 13:28:00 -
[10] - Quote
FC's get grumpy and a bit hostile because:
They must train level 5 Cat Herding
They must always be aware that those fleet members who have been in the area and in EVE for 2 months are better at tactics and life in general than the rest of the fleet and the FC so they should be listened to and everyone should do what they say.
If fleet members are ignoring orders, tying up comms, jumping without commands, and generally acting like lemmings then its your fault entirely.
Every single ship matters so in the middle of a 600 man fight with capitols you should be aware that the tech 1 fitted BS that is not with the fleet and sitting on the gate tackled is the singularly most important ship in the universe and should be treated as such.
If you take a fleet out and do not kill all of EVE with your mighty frigates then you failed as an FC and should learn to play.
When you are FC for a 20 man destroyer gang and you run from a 15 man RR BS gang with triage carrier support then you are scared to engage and should be publicly ridiculed.
Kill mails are more important than objectives so you should always strive for the maximum amount of KM's even if you lose the entire fleet and three POS's because you at least got kills.
In all seriousness some FC's are just naturally mean and hurt peoples feelings, it is usually not intentional however if you are leading fleets every single night and constantly dealing with annoyances, constant criticism, and stupid people then it will push you off the deep end.
Being an FC is like beating your head against a brick wall sometimes so understand that most long term FC's get sick of dealing with the stupidity and get a little grumpy. Unless they are being hostile and counterproductive then it is just a normal phase for the FC. If they are constantly treating people like crap and being abusive then they will end up losing creditability and the ability to FC. People join you because they like to fly with you and feel like they get something out of the experience however do not get upset if you do something stupid and get people killed and the FC calls you out for it. |
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Lock out
Shadows Of The Federation Drunk 'n' Disorderly
220
|
Posted - 2012.06.29 13:29:00 -
[11] - Quote
eddie valvetino wrote:Danny John-Peter wrote:Thats how Amarrians roll, but seriously, FCs get mad when people do ******** stuff/dont do what there told/bring purger rigged PVE drakes to hellcat fleets.
Happy FCs are happy because nobody is being ********. As many of the readers of this forums will tell you, personally as an FC I'm am always calm, collected and never get emo. However I do understand why some FCs without my level of sef control do get really annoyed.
Confirming Eddie is calm, allmost as calm as I am.
Tbh it depends a lot on how well the fleet manages to keep the FC in a good mood. If 20 ppl link me fits to confirm this is what I wanted, I have to point out 10 of those fits are wrong and what they should change and as a result we are 30 minutes delayed on formup, then I'm already in a **** mood when we are ready to go. |

eddie valvetino
Snuff Box
8
|
Posted - 2012.06.29 13:36:00 -
[12] - Quote
Gunthar X wrote:FC's get grumpy and a bit hostile because:
They must train level 5 Cat Herding
They must always be aware that those fleet members who have been in the area and in EVE for 2 months are better at tactics and life in general than the rest of the fleet and the FC so they should be listened to and everyone should do what they say.
If fleet members are ignoring orders, tying up comms, jumping without commands, and generally acting like lemmings then its your fault entirely.
Every single ship matters so in the middle of a 600 man fight with capitols you should be aware that the tech 1 fitted BS that is not with the fleet and sitting on the gate tackled is the singularly most important ship in the universe and should be treated as such.
If you take a fleet out and do not kill all of EVE with your mighty frigates then you failed as an FC and should learn to play.
When you are FC for a 20 man destroyer gang and you run from a 15 man RR BS gang with triage carrier support then you are scared to engage and should be publicly ridiculed.
Kill mails are more important than objectives so you should always strive for the maximum amount of KM's even if you lose the entire fleet and three POS's because you at least got kills.
In all seriousness some FC's are just naturally mean and hurt peoples feelings, it is usually not intentional however if you are leading fleets every single night and constantly dealing with annoyances, constant criticism, and stupid people then it will push you off the deep end.
Being an FC is like beating your head against a brick wall sometimes so understand that most long term FC's get sick of dealing with the stupidity and get a little grumpy. Unless they are being hostile and counterproductive then it is just a normal phase for the FC. If they are constantly treating people like crap and being abusive then they will end up losing creditability and the ability to FC. People join you because they like to fly with you and feel like they get something out of the experience however do not get upset if you do something stupid and get people killed and the FC calls you out for it.
^^ this ^^
Honestly this is why i gave up on FCing...
to all you super wind up and verging on emo breakdowns FCs, back here... on the back of the bus, it's all rainbows and ponies... just saying..
and to the millions of back seat FCs who know it all and risk nothing... put up or for the love of baby cheesus... shut the **** up |

eddie valvetino
Snuff Box
8
|
Posted - 2012.06.29 13:46:00 -
[13] - Quote
Lock out wrote:eddie valvetino wrote:Danny John-Peter wrote:Thats how Amarrians roll, but seriously, FCs get mad when people do ******** stuff/dont do what there told/bring purger rigged PVE drakes to hellcat fleets.
Happy FCs are happy because nobody is being ********. As many of the readers of this forums will tell you, personally as an FC I'm am always calm, collected and never get emo. However I do understand why some FCs without my level of sef control do get really annoyed. Confirming Eddie is calm, allmost as calm as I am. Tbh it depends a lot on how well the fleet manages to keep the FC in a good mood. If 20 ppl link me fits to confirm this is what I wanted, I have to point out 10 of those fits are wrong and what they should change and as a result we are 30 minutes delayed on formup, then I'm already in a **** mood when we are ready to go. Generally speaking the more the fleet members understand game mechanics and can work with general guidlines from the FC rather than detailed step by step indications, the calmer the FC will most likely be.
confirmed Lock's FCing style is like listerning to angels singing you to sleep..
and he makes another fair point, as fleets grow so does the number of twats in them. Lock I know has been primary FC in corps too, this adds yet another level of annoyance. FCing is hard work, it's as much as a grind as running plexes or missions. When that becomes night after night... often dealing with the same stupid quesions over and over... and the same ppl ******* up. Often these guys are your mates too.. this adds more spice as you feel let down my your mates sometimes... then we have the times you as an FC **** up and lose your mates fleet... if you think FCs don't feel bad about that... you're wrong, if you don't think we spend hours going over it, trying to make sure we don' **** up again.. you're wrong, if you think that losing your poxy T2 fitted BS give your the right to a voice... guess what.. you're wrong
So speaks Edd |

Katja Faith
Republic Military School Minmatar Republic
162
|
Posted - 2012.06.29 13:52:00 -
[14] - Quote
Had a couple great FCs in Minmatar FW... I'd fly with them again any day.
I've also had more than a few complete idiots, and a few guys who really needed to step away from the computer and get a life. |

L0rdF1end
Mainly AFK
44
|
Posted - 2012.06.29 15:13:00 -
[15] - Quote
You don't win by being nice and friendly. The best FC's moslty come across as arragant arse faces. |

sYnc Vir
Wolfsbrigade Lost Obsession
234
|
Posted - 2012.06.29 17:12:00 -
[16] - Quote
Yes |

BolsterBomb
Bane Inc INQUISITION.
103
|
Posted - 2012.06.29 17:37:00 -
[17] - Quote
Small gangs with veteran pilots yes, big gangs / inexperienced players no.
Heres why. In my opinion you have to lead the fleet with an iron fleet in sizable fleets. I consider any thing larger then 15+ to fall into this category simply because you know have 15 people that try to think for themselves. I want my fleets to be clear, professional and organized. If the fleet isnt in that manner I get mad.
The biggest issue is exactly what others posted, the biggest thing that irritates me is:
1) Comms clutter 2) PPL jumping when I specifically tell them to hold on gate - cant tell you how irritated this makes me 3) Bad intel
I try to go over a pre flight "dum dum" check list to prevent this. But those 3 things irritate the crap outta me.
A good FC needs to make sure everyone in the fleet understands clearly his orders and when other people dont listen or do something dumb its a cancer that needs to be cut quickly.
The other thing I make sure is if it is a "casual fun fleet" to tell people prior to going out. Otherwise they know ok bolster isnt my friend anymore hes FC and wants discipline.
Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

eddie valvetino
Snuff Box
9
|
Posted - 2012.06.29 19:03:00 -
[18] - Quote
BolsterBomb wrote:Small gangs with veteran pilots yes, big gangs / inexperienced players no.
Heres why. In my opinion you have to lead the fleet with an iron fleet in sizable fleets. I consider any thing larger then 15+ to fall into this category simply because you know have 15 people that try to think for themselves. I want my fleets to be clear, professional and organized. If the fleet isnt in that manner I get mad.
The biggest issue is exactly what others posted, the biggest thing that irritates me is:
1) Comms clutter 2) PPL jumping when I specifically tell them to hold on gate - cant tell you how irritated this makes me 3) Bad intel
I try to go over a pre flight "dum dum" check list to prevent this. But those 3 things irritate the crap outta me.
A good FC needs to make sure everyone in the fleet understands clearly his orders and when other people dont listen or do something dumb its a cancer that needs to be cut quickly.
The other thing I make sure is if it is a "casual fun fleet" to tell people prior to going out. Otherwise they know ok bolster isnt my friend anymore hes FC and wants discipline.
this is sooo true
Small gangs largely get away with a few "talkers" in fact, it can be really helpful.. so comms much less of an issue, but you scale that beyond 15/20 with split fleets, bat phones and back up to coordinate and it gets real, many times I have had to take my headset off for 15 seconds just to think. FW fleets are the worst for this.
It's sad to say, i've killed more than one guy from fleet and comms for not shutting the fudge up or feelings his opinion is needed.
Jumping gates is maybe the single most annoying thing, along with firing on cynos mid fight without orders, many traps have failed to be sprung or bat phones failed to arrive due to trigger happy morons.
At the end of the day, it comes down to this, i think... if you agree to fly under an FC then you should follow orders, shut up unless you're asked to speak and if you think your FC is wrong, go FC yourself.. |

Lost Greybeard
Fenrir's Dogs of War Union 0f Revolution
97
|
Posted - 2012.06.29 20:43:00 -
[19] - Quote
If you fleet with people you know it's not usually a big deal. Even when someone (OK, I admit it, usually I) does something stupid like drop a bomb on the wrong target it's usually just funny.
Larger fleets are going to operate better with the chatter kept to a minimum, though, so the ones that run the smoothest are probably going to have FCs that are more "professional" than "friendly". Outright abusiveness is likely a bit counterproductive as well, but if you're talking 30+ people in a single chat the joviality and dicking around usually needs to stay in the corp channel. |

RavenPaine
RaVeN Alliance
86
|
Posted - 2012.06.29 21:07:00 -
[20] - Quote
We used to have a term we called 'the right to speak' Because when some guy's give intel, it is important, relevent, current. And then they are silent until something else important comes up. I always liked to hear these ppl's voice.
If a newb was in fleet and started babbling on about this or that. He always wondered, "why can that guy talk and I can't?" We would explain the 'rights' to him and try to let him enjoy the fleet without being a d*ck to him.
I think 75% of the people in EVE are adults, and want to be treated in an adult fashion. I also think they know the difference between 'firm command' and just plain ass holes.
I have to admit, I like small fleets better. I also have to admit, FC is a JOB! You try your best and still there will be people that b*tch
Things I hate: Guy's that warp off and expect me to come save them. Guy's that have no comms at all. People that post Youtubes and **** in fleet. Split DPS People that engage too slow. 'Runners" Pilots that want to run at the first instinct. People that want to commandere your fleet. Fleets where NOBODY can take over if FC dies.
I look at killmails after fights. I can tell who was participating and who was derping.
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Katja Faith
Republic Military School Minmatar Republic
162
|
Posted - 2012.06.29 21:20:00 -
[21] - Quote
BolsterBomb wrote: 1) Comms clutter 2) PPL jumping when I specifically tell them to hold on gate - cant tell you how irritated this makes me 3) Bad intel
This. If an FC can't control his/her comms, sh!te happens. Been in plenty of fleets where different people called out different orders, INCLUDING "jump jump jump"... FC didn't say crap.
If I don't know someone now, I don't fleet with them. Period. |

ScoRpS
0utbreak Outbreak.
44
|
Posted - 2012.06.30 06:18:00 -
[22] - Quote
The opening question is "Can FC's be friendly?"
My answer is yes he or she can be or rather, should be.
It can be argued that a stern and somewhat mean FC can get good results and command great respect and acquire quite a following. However when it goes wrong that FC will take a massive ego hit and will take a long time to come around and confidently try again. That FC will also place blame everywhere except on them selves. It's no wonder they burn out fast. Its a tough act to follow.
The freindly FC can also get great results aswell as some pretty nasty losses. The big diference is the ability to move onto the next situation better mentally able to handle it. Longivity ensues.
A good FC, which is something else and only comes with time, leaves little to chance. They will assess as much as they can and then communicat orders with great effiency. They leave no mistake in explaining what is to happen and what is expected.
So it can be said the real best FC's in game usually come from the friendly camp. If only because they last longer and gain more experience in general at FC'ing.
A point to always remember wether in a gang of 3 or in a gang of 600. This is not Tsun Zu's Art of War it's Eve-OnlineGäó It's just a bunch of guys trying to enjoy a video game who don't mind the odd loss here and there.
Make it fun!! |

Pinky Feldman
Gank Bangers Moar Tears
206
|
Posted - 2012.06.30 09:09:00 -
[23] - Quote
I remember once I was on a fleet with a friendly FC. He was extremely polite and when people accidently jumped through a gate he didn't curse them out. When people talked at innapropriate times or during fighting he didn't tell them to shut up like most FCs would. If someone couldn't bring an Armor BC sure a Shield Cruiser was fine. When people fell behind or didn't follow warps he didn't leave them behind, he made sure to patiently wait and hold the fleet until they could catch up. Needless to say it was a very positive fleet, except for the fact that it didn't kill anything and died horribly in a fireball, which noone really had fun on and was a completely unorganized mess.
Theres a difference between being friendly and running fun fleets.
The moar you cry the less you pee |

Lucy Ferrr
Sebiestor Tribe Minmatar Republic
92
|
Posted - 2012.06.30 14:37:00 -
[24] - Quote
Some FCs have more patience than others, but FC'ing a mid to large sized fleet can be quite the blood-pressure raising experience. Imagine this if you would, you are playing StarCraft or some other RTS, you tell your units to go attack the enemy units. Only half your units actually attack the enemy, well the other half go in the completely wrong direction. You also have two zealots (or marines or zerglings) who had way to much to drink and they are talking over your commands. Yeah that's what FC'ing is like.
Also if you have ever been a substitute teacher for a 1st grade class, FC'ing holds much similarities to that. |

Sominus Nexus
Mecha Enterprises Fleet Villore Accords
4
|
Posted - 2012.06.30 14:45:00 -
[25] - Quote
Working with a handful of skilled, pilots is about as close as I get, but It's not like being an FC. Everyone more or less knows what to do, and you can take opinions into account "do you guys want to engage?". Those of you that have the PATIENCE to run larger fleets have my utmost respect! We need dedicated FC's, and for members of fleets who's feelings are hurt because the FC called you out on being a lemming, or fitting like a moron Get over it!
TL,DR an FC can be nice up to the point where it hurts his fleet, then he has to do his job. |

eddie valvetino
Snuff Box
10
|
Posted - 2012.06.30 16:52:00 -
[26] - Quote
Couple of points here I like to make comment on.
I think being friendly may well get you respect and it may also stop ppl logging. But in truth I think results are what counts, I few chaps that have made comment know me, pretty well... neither have ever had me balling them out on comms as an FC, but then... neither have ever screwed up. Both however have seen me rip someone a new one. I think i'm right in saying both would also have me FC. Perhaps (though I might be pushing things here) would "trust" me to lead their corp into nearly any type of fight.
and that is results based. of this i'm certain.
Also, on another note.. we are viewing this in the cold light of day. hindsight is always 20/20 and I know for sure I have regretted the way I have spoken to some chaps, after the fact. But in the white heat of battle, as has been mentioned in this thread... things get strange. FCing is hard bloody work.. even when things go well and to plan. When things go south and they do for nearly every FC, damn that is hard work. Combat lasting any more then 20/30 is like doing a days work. FC'd a fight of Gal Mil vs R'n'K couple of years ago, (we lost... or should i say "I" lost). That was some 72 minutes long. Was honestly drained both mentally and emotionally.
Pinky, makes a good point too.
At the end of the day all FCs have their ways and it's all about results, friendly or a fowl mouthed arrogant asshat, if you win... people will fly under you.
|

Shadow Adanza
Colonial Marines EVE Division Villore Accords
15
|
Posted - 2012.06.30 20:14:00 -
[27] - Quote
There's a time to be nice and there's a time to get on to people for being ******* idiots. Unfortunately, I sometimes fall in the ******* idiots category. All in good fun, though. I'm just a Caldari pilot fighting for the Gallente in Minmatar and Amarr ships. |

RavenPaine
RaVeN Alliance
87
|
Posted - 2012.06.30 20:48:00 -
[28] - Quote
I want to add a couple of points also.
Perception/Attitude: eddie mentioned a 72 minute fight against R'n'K that he 'lost'. My first thought was, Effing Awesome! 72 minutes of serious PvP against some of the best in the game. Ship loss is way down on the list imo. That had to be gaming at its finest. My point is, players perception will be all over the place, but if you ave a fleet with positive attitude, it goes a long way.
The Fleet makes the FC. He cannot accomplish one goal without them. Would be like saying the pitcher is the only important player, or the quarterback does it all on his own. Every player needs to do his job or the FC cannot succeed.
You can fake ignorance, but you cannot fake brilliance: Good FC's have moments of brilliance. Perception, timing, experience, all come together for glorious battles.
....Sometimes it's just not YOUR FC. Sometimes it's the other FC and there is nothing you can do about it.
Last point: Most FC's want to do good. They know what failed and what worked. If you can do better, then run a fleet. Otherwise support them and be constructive. Otherwise you will find yourself and your corp with 1 LESS FC.
This whole, long thread, is just an indicater of how multi-faceted the job of FC is. Many issues have not even been touched on. Spies, personalities, strangers, RL, etc. Can he be friendly? Calm is more important imo.
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Vyktor Abyss
The Abyss Corporation
148
|
Posted - 2012.06.30 22:02:00 -
[29] - Quote
Scorps hit it right on the head.
Not all twats that FC are good FCs, and not all 'nice guys' that FC are terrible.
My respect is always with the good FCs, but those FCs who are on some ego trip and forgetting they are getting all emo about some spaceship game most people play to have fun (and not be screamed at).
I'm 35 and if anyone spoke to me the way you hear on comms sometimes in real life they'd get their head kicked in. I don't see why spaceships and internet anonymity should allow these twats an outlet to just be a ****. I pity the people who fly with these morons because they're too afraid or whatever to FC themselves. Personally I reckon more people should just start fleets themselves and see how they go with less pressure on "results" - so long as folks are having fun losses shouldn't be an issue.
I should add most FCs are fine coz they aren't twats unless folks properly deserve it, but some of the FC comms you hear (especially some of those Null wanker FCs in vids) with people on some massive ego trip - Well those guys need a good real world scouse-style kickin' to learn some respect for their fellow human beings.
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Dynast
Four Horsemen of the Apocalypse
49
|
Posted - 2012.06.30 23:56:00 -
[30] - Quote
To the OP: yes, FCs can be friendly, as long as the pilots in their fleet are competent and willing to work with a friendly FC. If they insist on doing stupid **** or being pests, it becomes a matter of either forcefully correcting their errors or allowing the quality of the fleet to degrade. I think most people would rather not cater to the babies and dimwits, and have only so much time to spend on educating the inexperienced, which results in many FCs getting a bit frustrated and going off. |
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