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Tocoyon
Amarr Tercera Fundacion
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Posted - 2010.02.22 14:32:00 -
[1]
Hi guys,
I would like your advice on what path should I follow... By now I have BS at 5 but BC at 4 (in one day)so, Dreadnoughts or Command ship(Damnation i like how it looks) are both about 70 days of training, not sure about the Carriers.
so what do you think that is the best choice here? I do missions by now, but I would like to start with pvp again in 2 or 3 month, I am doing missions to get enough ISK to afford the pvp cost..
this is a link to my skilss in case you want to check it.
if you can, please add your fit for your choice, will be a very good help to make the training plan.
thahnks a lot for your advices and please forgive me for my bad English.
Regards, Toco.
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Durzel
The Xenodus Initiative.
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Posted - 2010.02.22 14:52:00 -
[2]
Edited by: Durzel on 22/02/2010 14:53:31
Originally by: Tocoyon Hi guys,
I would like your advice on what path should I follow... By now I have BS at 5 but BC at 4 (in one day)so, Dreadnoughts or Command ship(Damnation i like how it looks) are both about 70 days of training, not sure about the Carriers.
so what do you think that is the best choice here? I do missions by now, but I would like to start with pvp again in 2 or 3 month, I am doing missions to get enough ISK to afford the pvp cost..
this is a link to my skilss in case you want to check it.
if you can, please add your fit for your choice, will be a very good help to make the training plan.
thahnks a lot for your advices and please forgive me for my bad English.
Regards, Toco.
Damnation is more of a 0.0/large fleet ship, it's role is principally to boost everyone else you're in fleet with. This means having the requisite fleet & warfare link skills, so it's not just a case of getting into the ship and being ready.
Absolution is more of a small gang (maybe even solo) ship, but again it's somewhat redundant over a Harbinger unless you have suitable fleet/warfare skills. It's certainly an expensive ship to be using solo.
Dreadnaughts are used for sieging POSs and other infrastructure, and that's it. As nice as the Revelation looks it is useless for PVE and has a limited role in PVP.
Carriers have a more varied application but they are not really something you should consider flying solo, or at least not solo without backup close by.
Dreads and Carriers are two classes of ships where being able to fly them is only the tip of the iceberg. You need all the other support skills as well.
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demonfurbie
Minmatar The Maverick Navy IT Alliance
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Posted - 2010.02.22 14:54:00 -
[3]
commands
caps are nice but bc 5 gets you nice mobile pew ships (t1 tier2 bcs)
commands area also nice btu ya may wanna also look into recons cause the curse is evil
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Tocoyon
Amarr Tercera Fundacion
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Posted - 2010.02.22 15:47:00 -
[4]
Originally by: demonfurbie commands
caps are nice but bc 5 gets you nice mobile pew ships (t1 tier2 bcs)
commands area also nice btu ya may wanna also look into recons cause the curse is evil
Hi Demon, I can fly a curse or a pilgrim by now, I don't have recon 5 yet but I can fit anything that those ship require...
so command should be a nice choice due to it will force me to get BC to 5?
regards, tOco
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Atius Tirawa
Minmatar Destructive Influence IT Alliance
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Posted - 2010.02.22 17:19:00 -
[5]
The difference between Recon 4 and 5 is substantial - recons and logistics ships are the two ship classes that almost require that level 5.
that said, have you considered the guardian? especially if there is another guardian in the gang, it will really boost your gangs strength. Of course it takes time to get that logistics 5. . .but its well worth it. -----------
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Tocoyon
Amarr Tercera Fundacion
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Posted - 2010.02.22 18:18:00 -
[6]
why Recon 5 is so big improvement for recon ships?
regards, Toco
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Soban Vuex
Gallente Nova Ardour
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Posted - 2010.02.22 19:23:00 -
[7]
On Logistics - the final % of bonus makes it drastically easier to fit, cap stable, better bonus.
On Recons - the sole reason of having 0 CPU usage for Cov Ops cloak is more than enough. _____
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Cloora
APEX Unlimited APEX Conglomerate
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Posted - 2010.02.22 20:12:00 -
[8]
Originally by: Tocoyon why Recon 5 is so big improvement for recon ships?
regards, Toco
Well, with a Falcon (which I fly) you get another 30% jamming strength (VERY useful) and less CPU for the covops cloak. (not super needed on my Falcon setup)
On the Pilgrim (which my alt flies) the CPU fitting is so tight when you try to fit a expanded launcher you basically NEED Recons V. Plus another 20% of cap suckage from the neuts is very nice too.
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Omg Corn
Gallente Zorp Corp
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Posted - 2010.02.22 21:28:00 -
[9]
If you are in a 0.0 corp and you want to be as useful as possible, I would say go for caps.
There are a lot more people that can fly in large rr bs fleets, and I'm sure you can already help even if your skills are pretty low. But when there is a need for a cap fleet to be mobilized, there are usually much fewer people that can get into a carrier or dread and help out.
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2010.02.22 22:27:00 -
[10]
Originally by: Cloora
Originally by: Tocoyon why Recon 5 is so big improvement for recon ships?
regards, Toco
Well, with a Falcon (which I fly) you get another 30% jamming strength (VERY useful) and less CPU for the covops cloak. (not super needed on my Falcon setup)
On the Pilgrim (which my alt flies) the CPU fitting is so tight when you try to fit a expanded launcher you basically NEED Recons V. Plus another 20% of cap suckage from the neuts is very nice too.
That CPU is quite handy - a Falcon does awful DPS as a rule, but being able to fit a probe launcher is really really handy.
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Unity Love
Caldari Dissonance Corp Primary.
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Posted - 2010.02.22 23:07:00 -
[11]
Originally by: Omg Corn If you are in a 0.0 corp and you want to be as useful as possible, I would say go for caps.
There are a lot more people that can fly in large rr bs fleets, and I'm sure you can already help even if your skills are pretty low. But when there is a need for a cap fleet to be mobilized, there are usually much fewer people that can get into a carrier or dread and help out.
Pretty much not this. You seem to think every alliance is desperate for people who can barely fit a capital ship. maybe in a crappy alliance, but not in a normal one. first off if you don't have the fleet experience that bs etc. give then your gonna **** things up. secondly you won't have the isk to buy and insure and fit one so you're gonna **** things up.
at 22m you should be training for the funner ships in eve and getting experience in those. cap ships is a lotta sp and isk investment and they aren't the most usable ships in eve, and definitely not the most exciting.
so first get yourself to around 40m sp with ships you can fly day to day to pvp/make isk and then possibly go down the cap route.
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Jotobar
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Posted - 2010.02.23 04:01:00 -
[12]
Edited by: Jotobar on 23/02/2010 04:03:02 Stop doing missions and join a decent corp/alliance. You can already fly a decent bs for fleets and hac for roams which is a good place to start. Once in that corp you can see what their needs are (guardians are usally pretty popular..) and get some experience.
Meanwhile things like maxing armor resisance will be usefull for everything, recon 5 will give alot of personal satisfaction in roams (solo to fleet size), logistics will make you popular, advanced weapons upgrade 5 will help with all fits while beeing an step towards dreadnaughts (req for siege).
In short, you're skills doesen't have much to do with your situation in eve at the moment.
ps recon 5 gives about 100 cpu extra for every recon with covert op cloaking along with very strong bonuses in general which is why it was so popular of an chooice in this thread
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Tocoyon
Amarr Tercera Fundacion
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Posted - 2010.02.23 13:00:00 -
[13]
Uniti, Jotobar and all thanks for the advices
so, I will focus my training in max the skilss that I have by now, BC, Recon, Armor Comp, AWU, and then will look for logistic, all to 5... continue with the missions to get some isk and then try to move to 0.0 pvp corp, to have pvp experience again and rating for isk... will be a long time but it seems to be that is the best choice by now, due to I dont have much time to play, so be in a pvp corp and can't be an everyday active pilot is kinda difficult.
Regards, Toco
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Jotobar
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Posted - 2010.02.23 21:00:00 -
[14]
So we didn't get you to realize that your wallet size, activity and skillset (after the bare minimum) doesen't matter and that every second you are spending wasting time doing missions is a second you could spend playing eve and honing the skills that really matter. Still seems to have adviced enough so you won't train and save up for a unsiegable dread before taking that step though so that's something I supose.
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