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Brock Nelson
Caldari Flux Technologies Inc SRS.
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Posted - 2010.02.24 02:20:00 -
[31]
Seriously? The doc didn't even touched insurance fraud not once, not even in his mineral market analysis...
Closed until further notice
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.02.24 04:05:00 -
[32]
Originally by: Ifly Uwalk Editorial, page 6:
"The Dominion release was a very successful EVE expansion that was well received by the players."
Uh-huh. 
He probably has access to better data on satisfaction rates than forum dwellers.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.02.24 04:20:00 -
[33]
Originally by: FunzzeR The quarterly economic reports need more econometric analysis or give us the raw data to run our own regressions.
If they did that then we would be able to disprove their fluff and misdirection; and they don't want that. -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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Serpents smile
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Posted - 2010.02.24 04:44:00 -
[34]
Page 18.  Want as poster, noa!
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d4shing
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Posted - 2010.02.24 04:49:00 -
[35]
Cool stuff.
Is it just me, or does anyone else feel like they're hinting that perhaps they'll sever a couple of the main arteries to Jita? I wonder how the markets would react if there were an "accident" with the Niarja and Uedema stargates.
Something I'd like to see, instead of a snapshot of "what are the ships people are flying this second" is "What ships are the most destroyed?" Because a snapshot is going to be inherently flawed, sometimes people are in haulers or station spinning in a frigate or whatever. But ships that get destroyed tells you (indirectly) about usage and gives direct info about demand. The only way to measure usage would be to take a large number of snapshots, which isn't really practical.
I'd be particularly interested in a deeper drilldown on T2 ship production/sales/destruction, by ship. Which recon is most popular? How often do people go thorugh Dictors or Marauders? Is someone stockpiling taranises?
The indices, while interesting in theory, are kind of useless without knowing more about them. The technetium increase was cancelled out by the pro/dysp fall? Why? Because they were of equal magnitude? Because they're equally weighted? How are the weights derived? From extraction, trade, use?
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Liang Nuren
No Salvation War.Pigs.
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Posted - 2010.02.24 05:39:00 -
[36]
Originally by: d4shing Is someone stockpiling taranises?
The rest of it seems good, but this seems like its the kind of information that should not appear on a QEN.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |

Aleena Doran
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Posted - 2010.02.24 06:00:00 -
[37]
Good read.
There were a bunch of ships I didn't recognise in the pictures though. Am I missing something?
Page 7 amarr omen + what? Page 21 caldari what? Page 25 sansha capital ship? Page 41 raven + what?
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Mara Rinn
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Posted - 2010.02.24 06:28:00 -
[38]
First - when a pie chart contains Amarr, Caldari, Gallente, Minmatar, can they be coloured Gold, Blue, Green, Red in that order, to help the visualisation? It's a teensy cosmetic nitpick, I know.
I'd like to see more information on ISK faucets and sinks, mineral faucets and sinks, and and indication of how many ships have been blown up with no modules fitted.
Some mention of monetary velocity would be nice too. How much is each character spending per day? I expect a few traders will be cycling through billions of ISK a day, while some folks in the long tail will be earning a chunk one day, then whittling it away over the next week on ship losses and ammo. How many times does one ISK go around the system before being spent on sink items?
How many level 4 encounter missions are completed each day? What is the distribution of missions completed per day by geographic location? What is the distribution of missions completed per character per day by character SP total? My expectation is that by far the single system with the largest number of missions completed per day will be Motsu, with systems such as Dodixie and Emolgranlan featuring high on the list. I also expect that a small number high-SP characters will be completing exponentially more missions per day than anyone else.
How many encounter missions are completed by solo characters versus characters in fleets?
What is the ratio of T1 (meta 0) items dropped by NPCs versus manufactured by players?
[Aussie players: join channels ANZAC or AUSSIES] |

Jim Luc
Caldari Rule of Five
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Posted - 2010.02.24 07:55:00 -
[39]
I like all the pretty pictures 
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Wrayeth
Sharks With Frickin' Laser Beams Gentlemen's Club
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Posted - 2010.02.24 08:00:00 -
[40]
That was definitely an interesting read, at least what I understood of it due to lack of trading/market-whoring knowledge.
On a somewhat related note (mostly because they were part of the newsletter), the pics of tech 3 frigates and orbital refineries look good. (At least...I *think* that's what they are.) -Wrayeth n00b Extraordinaire "Look, pa! I just contributed absolutely nothing to this thread!" |

Aineko Macx
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Posted - 2010.02.24 08:14:00 -
[41]
I second the critique on the mineral price analysis not including neither insurance nor mineral basket.
Originally by: Aleena Doran There were a bunch of ships I didn't recognise in the pictures though. Am I missing something? Page 7 amarr omen + what? Page 21 caldari what? Page 25 sansha capital ship? Page 41 raven + what?
- Omen, Malleus (Amarr fighter bomber), Punisher - Hel, Tyrfing (Minnie fighter bomber) - looks like a Sansha station from a complex - Raven, Drake, Rokh, Kestrel
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Kerfira
Audaces Fortuna Iuvat
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Posted - 2010.02.24 08:32:00 -
[42]
Originally by: d4shing Is it just me, or does anyone else feel like they're hinting that perhaps they'll sever a couple of the main arteries to Jita? I wonder how the markets would react if there were an "accident" with the Niarja and Uedema stargates.
Unlikely.... They tried it once (to break up Yulai), and Jita just sprang into existence soon thereafter. If Jita is made inconvenient, another main market hub will just emerge.
If they really wanted to encourage regional markets, they'd have to reinstate warp-to-15km (with proper limits to insta-BM's). There'd still be a 'main' hub, but less people would want to travel there to shop.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Die Baas
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Posted - 2010.02.24 08:58:00 -
[43]
I always find the QEN an interesting read and I've been looking forward to this one for quite some time. Whilst the QEN is still quite informative and useful, I have to admit that our resident economist misses some of the more obvious causalities and reverts to basic descriptive stats and indices.
To his credit, he does admit that he does not understand some of the dynamics such as mineral price increases/decreases. But the fact the he was unable to draw the lines between cause and effect is definitely a concern. I would encourage CCP Dr.EyjoG or his team members to spend a bit more time playing the game, as doing so could only enhance his understanding of the underlying dynamics.
I expected a lot more on the impact of T2 bp changes...
My alt is a hulk-producer. With the Dominion changes to Tech II blueprints the cost of producing a Hulk nearly doubled. This was directly attributable to the fact that Fusion Reactors (that used to be the most expensive item in Hulk production) was de-throned by Photon Microprocessors. (I still think CCP over-reacted in the Tech II bp changes but that's another debate.) The market is slowly correcting after the price for Fusion Reactor materials plunged and the prices for Photon Microprocessor materials sky-rocketed, and Hulk prices are reducing ever so slightly on a daily basis. But still 60% higher than before Dominion and will remain that way until moon miners and raw material producers adjust to take us back to where we were before Dominion.
However, if we look at p34, figure 26, it seems that the QEN is completely oblivious to the T2 BP changes and attributes the very sudden increase in hulk prices to Hulk-a-geddon. (Admittedly also stating that it does not make sense because volumes remained unchanged). As a hulk producer I can say without a shred of doubt that the Hulk price increase was entirely due to changes in the cost of production. Hulk-a-geddon provided a very small blip, but nothing more.
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Dimitri Kerensky
Stardust Heavy Industries
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Posted - 2010.02.24 09:13:00 -
[44]
There are a few flaws with the sectors on page 10: - Fountain should be in the west not the north (no connection with other northern regions) - Impass is in the south and southeast sector mentioned - Omist is left out (or the SE Impass should be Omist)
Page 14 low-end minerals: July witnessed a major drop... July?
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.02.24 09:49:00 -
[45]
The QENs seem to mainly be just game-promotion tools designed for the non-players. CCP Dr.EyjoG has admitted to not playing the game (not much, not at all, not anymore, doesn't really matter), he has little knowledge of what the GAME'S ECONOMY is all about, regardless of how much he knows about any real-life economies... and it really, really shows.
Out of an entire QEN, it's seldom I walk away with more than a couple of bits of information I could care for, and more than my fair share of /facepalm moments. In that regard, the current QEN does not disappoint, it follows the exact same formula.
The interesting info ? Subscription numbers and character populations to a small degree, then Jita trade volume to a much larger degree (seriously, I completely expected Jita to be THE major trade hub, but seems my "data" was stuck in the far past, as I never thought it would be over 20% of the global volume... oh, boy, was I wrong... over 50%? Damn! ) The /facepalm moments ? Pretty much every time "the doc" tries to explain what happened with mineral prices (both ore and moon) or predict future trends... and a few more I don't really care to get into.
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Sarina Berghil
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Posted - 2010.02.24 10:42:00 -
[46]
I find it very hard to read. For me the background is grey and white squares, with black text on top. I dont know if this is intended, but Im certainly going to end up with a headache if I read it all.
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Sarina Berghil
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Posted - 2010.02.24 12:07:00 -
[47]
Originally by: Cyclops43
Especially a sentence like "The reason for the price increase in Pyerite throughout Q4 has yet to be found." makes it pretty clear that EnjoG doesn't really have a handle on how the EVE mineral economy works (or doesn't) due to the hard price floor of insurance. Prices have been at bottom level for a long time now, they can not drop any lower, therefore it is inevitable that a drop in some minerals will be compensated for by an increase in others.
That he doesn't even mention the insurance floor with even one word makes me think that either he knows it is a huge problem for the economy, but doesn't dare mention it, or otherwise he must be completely clueless. The floor is THE most important factor for the EVE mineral market, and is not mentioned even once!
Quite agree on this. The rise of price of pyerite is simple. Insurance floor keeps a steady demand of tritanium, causing pyerite prices to rise because those are also needed for ship building. But since producing pyerite will generally result in more trit as a byproduct the more the market tries to adjust by producing pyerite, the higher it will go.
Pyerite is currently the bottleneck and the limiting factor, so it can in theory keep rising, until supply runs dry.
Before the change in how asteroids respawned, there was a limiting factor. This probably kept trit high in a natural supply/demand balance. Now this limit seems to not be there, or be much weaker.
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Acrid Acid
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Posted - 2010.02.24 14:06:00 -
[48]
Originally by: Jit4 is it just me or is this PDF simply broken?
Indeed, with windows 7 and the lastest patch for reader it seems the PDF is broken. Wiki it is then.
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SavantFrost
The Craniac Blazing Angels Alliance
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Posted - 2010.02.24 14:28:00 -
[49]
Edited by: SavantFrost on 24/02/2010 14:28:43
Originally by: Acrid Acid
Originally by: Jit4 is it just me or is this PDF simply broken?
Indeed, with windows 7 and the lastest patch for reader it seems the PDF is broken. Wiki it is then.
Had same issue. Right click on the link and select save link as. That should do the trick. --- Currently attempting to interface with forum ... Progress: 1% |

Krans Hopeson
Hypercube Ventures
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Posted - 2010.02.24 15:00:00 -
[50]
I agree with those people who are disappointed by the QEN.
It's pretty clear that there are members of the playerbase -- Akita T, for example -- who have a far better grasp of the way that the EVE economy works and what factors affect prices than Dr.EyjoG does. His failure to understand or explain the effects of the Dominion T2 materials rejig on Hulk prices and the way that insurance is driving up Pyerite prices is pretty damning.
Weak sauce.  -- "The only stupid question is the one you don't ask." |

MichaelJackson RIP
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Posted - 2010.02.24 15:05:00 -
[51]
Edited by: MichaelJackson RIP on 24/02/2010 15:04:55 nice!
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Hemmo Paskiainen
Gallente Silver Snake Enterprise
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Posted - 2010.02.24 15:22:00 -
[52]
Can i gate a dev comment on what the least populair ship is in Q4? is it again the black ops?
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Maven Deltor
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Posted - 2010.02.24 17:14:00 -
[53]
Originally by: CCP Dr.EyjoG
July witnessed a major drop in the traded volume of low-end minerals, in particular with Isogen, where volume dropped by over 19%. At the same time, the price of low-end minerals went up, with the notable exception of Tritanium, which fell in price by 6.9%.
When I first read this, I thought "July? He must have just lost track as to what he was doing." But I decided to look up Q3 QEN to find the same section. Here's what Dr. EyjoG said in Q3 on low-end minerals.
Originally by: CCP Dr. EyjoG
July witnessed a major drop in the traded volume of low-end minerals, in particular with Isogen, where volume dropped by over 19%. At the same time, the price of low-end minerals went up, with the notable exception of Tritanium, which fell in price by 6.9%.
I know history repeats itself, but this is a bit ridiculous. How much of the QEN is a copy & paste effort?
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Matalino
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Posted - 2010.02.24 17:20:00 -
[54]
Edited by: Matalino on 24/02/2010 17:20:33
Originally by: Cyclops43 Especially a sentence like "The reason for the price increase in Pyerite throughout Q4 has yet to be found." makes it pretty clear that EnjoG doesn't really have a handle on how the EVE mineral economy works (or doesn't) due to the hard price floor of insurance. Prices have been at bottom level for a long time now, they can not drop any lower, therefore it is inevitable that a drop in some minerals will be compensated for by an increase in others.
This! Doubly so since the last time self-destruction became profitable, (back in 2006) it was followed immeadiately by a spike in Pyerite prices. 
Then again he appears too busy stating the obvious: we know that most trading is done in Jita. That isn't news worthy! Yet there are three pages telling us this. 
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Morgals
Dark Star Industries
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Posted - 2010.02.24 23:22:00 -
[55]
Enjoyed it, thank you.
Enjoyed some of the insites into some of the prices but I would request a slightly longer report next time.
In other reports you gave intresting information about Average skill points Average ISK income Average wallet amounts
found this fairly intresting and am sad that it's gone. Would also love to see information on isk/hr typically made as profit from varous activities. What does a trader make, a missioner, a minner, a ratter.
Enjoyed the stats about what ships are used but it does not tell us where. What where the most common ships in empire? the most common ships in low sec? 0.0? what ship was blown up the most. What ship was blown up the least amount for how represented it was.
Average skill points of pilots in 0.0, average skill points of pilots ina sov holding alliance.
lots more information could have been provided. I look forward to the next version. Dark Star Industries
Actions speak louder than words. Let us show you=> DSI-Recruitment in game channel |

Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.02.25 01:53:00 -
[56]
Originally by: Matalino
Originally by: Cyclops43 Especially a sentence like "The reason for the price increase in Pyerite throughout Q4 has yet to be found." makes it pretty clear that EnjoG doesn't really have a handle on how the EVE mineral economy works (or doesn't) due to the hard price floor of insurance.[...]
This! Doubly so since the last time self-destruction became profitable, (back in 2006) it was followed immeadiately by a spike in Pyerite prices. 
He needs to be either properly educated or let go, that's what I say...
 You don't let an infantry general command your space force without some retraining ! Well, granted, not the best analogy, but still.
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Zi'Boo
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Posted - 2010.02.25 04:20:00 -
[57]
Nice that they know what they are talking about:
Quote: The 1400mm Howitzer Artillery II is an artillery cannon. When Dominion was launched, the falloff by tier on repeating artillery was increased in addition to tracking speed, which was raised to 15%. This lead to prices almost doubling in December alone, with volume traded increasing by 59%.
Now let me break it down:
Quote: The 1400mm Howitzer Artillery II is an artillery cannon.
- so far so good
Quote: When Dominion was launched, the falloff by tier on repeating artillery was increased
repeating artillery is a name for 2 highest tiers of battleship autocannons not artillery, so what does it have to do with anything?
Quote: in addition to tracking speed, which was raised to 15%
15% of what?
Quote: This lead to prices almost doubling in December alone, with volume traded increasing by 59%.
at least they got the conclusion right...
Guys, you should seriously get someone to proofread those QENs.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.02.25 04:28:00 -
[58]
Quote: In 2010 the QEN team will be focused on improving the publication, so please feel free to comment on this issue and the year overall. We are open to all suggestions on how it can be changed to better serve your craving for numbers, graphs and pretty tables.
Enjoy,
The QEN team.
Ok, I'm taking you at your word.
How would we like the QEN to be improved? Easy. Give us some numbers on metrics that actually mean something. Instead of being so general, give us precise numbers for specific issues. Say, numbers of ships being self destructed vs. destroyed by 'normal' means in order to demonstrate how common insurance fraud has been and how the trend is shaping up. This is simply one single example. The possibilities are endless.
How about precise performance metrics on ships used/lost in PVP? How about an entire QEN devoted to nothing but ship performance metrics? Or a QEN devoted entirely to defining the relative outputs of high/low/0.0 sec across all factors? Like NPCs, mining, production etc?
Here's an EASY way to make the QEN more interesting and satisfying for pretty much every player type: track down the top ten most controversial topics in Eve and then provide metrics for them. Simple as that. I'd guess that 90% of all players out there aren't interested in information that amounts to nothing more than 'well yeah, we already knew that'.
If it's something that we're already aware of, or some new information that has zero impact on our playing, we simply don't care. And if we don't care about it, what is the point of producing it in the first place? It's a waste of time.
So far the QENs have produced little that is of any real concern to the majority of the player base. Any information that has been released isn't any surprise to the player base and is widely considered to just be 'fluff' and it makes the players think that you're just trying to put 'something' out there so that you have an excuse when we request actual detailed information about the game.
Why not do a more detailed breakdown of the population dispersion? Show detailed maps and graphs of where the population centers are, why they are that way and then what is being done to correct the obvious mistakes with game design (like the massive population clusters around systems with multiple L4 agents in them).
Eve has usage stats that vary wildly (some minerals/materials being almost worthless while others are exceedingly expensive as an example) and this is simply a sign of broken game design. You clearly have access to the data, if this is so then why isn't anything being done to correct these obvious design mistakes? -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2010.02.25 04:46:00 -
[59]
Originally by: Bellum Eternus Eve has usage stats that vary wildly (some minerals/materials being almost worthless while others are exceedingly expensive as an example) and this is simply a sign of broken game design. You clearly have access to the data, if this is so then why isn't anything being done to correct these obvious design mistakes?
His job isn't game design, so you cannot expect a devblog on game design from him.
But I agree with the gist of your post: The QEN's are only interesting as long as they present data which everybody doesn't already have access to anyway (like the last QEN, it had just no real content at all). And preferably just present the raw data instead of ever too often the results of a flawed analysis. You cannot analyze the EVE economy without understanding of the game design factors that influence it, and that understanding is clearly not there, so don't even try.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.02.25 06:38:00 -
[60]
Originally by: Catari Taga
Originally by: Bellum Eternus Eve has usage stats that vary wildly (some minerals/materials being almost worthless while others are exceedingly expensive as an example) and this is simply a sign of broken game design. You clearly have access to the data, if this is so then why isn't anything being done to correct these obvious design mistakes?
His job isn't game design, so you cannot expect a devblog on game design from him.
But I agree with the gist of your post: The QEN's are only interesting as long as they present data which everybody doesn't already have access to anyway (like the last QEN, it had just no real content at all). And preferably just present the raw data instead of ever too often the results of a flawed analysis. You cannot analyze the EVE economy without understanding of the game design factors that influence it, and that understanding is clearly not there, so don't even try.
Yes, I realize that he doesn't affect game design decisions. I was speaking more generally there to CCP as a whole. My point was if players can spot glaring inconsistencies with the game data and derive design changes that would fix that, then why can't the economist and game designers do the same? -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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