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Shypa
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Posted - 2010.03.03 00:10:00 -
[1]
Hey guys. Maybe alot of you will call me a noob..... BUT ... In my eyes the Hawk ist one of the worst ships in EvE . Active shild bonus ( WTF ?? ) and 10% bonus to missile speed.
I hope im wrong and someone of you can tell me how to use this ship , but it looks like a SENSELESS ship to me atm. ( a low skilled rifter pilot can kill it easyly -.- )
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Alt Tabbed
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Posted - 2010.03.03 02:45:00 -
[2]
Edited by: Alt Tabbed on 03/03/2010 02:46:08 Not every ship is a user friendly as the rifter.
Every ship does not have the same dps. Every ship does not have the same tank. Every ship does not have the same speed. Every ship does not have the same mobility.
Every ship is sacred, Every ship is great. If a ship is wasted, The OP gets quite irate.
Edit: this by no means is an endorsement for the Hawk or the rifter.
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Stonie Bandit
Caldari Fearless Bandits
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Posted - 2010.03.03 04:16:00 -
[3]
Don't fight a rifter? If you prefer hybrids fly the Harpy. Myself with no gun skills prefer the Hawk. I am sure I would get a rifter down, if I get to web it. My rockets will make some nice holes.
If you cannot defeat another ship, does not mean it is useless. 1 vs 1 is great fun, but EVE is a multiplayer game. And each ship has its purpose in a fleet.
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XXSketchxx
Gallente Remote Soviet Industries Important Internet Spaceship League
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Posted - 2010.03.03 05:29:00 -
[4]
Hawk is trash, kestrel does more damage for much cheaper.
1. Fix rockets. 2. Fix bonuses.
On bonuses, apply the two bonuses from the kestrel to the Hawk and change the Assault ships shield boost bonus to 5% shield resistances per level. _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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Tanaka Reina
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Posted - 2010.03.03 06:14:00 -
[5]
Can anyone modify this into a pvp fit? neut into last high slot at least.. but CPU wise you run into problems, might have to use tech 1 fittings for some. AB is there because its my mission runner :)
[Hawk, Medium Shield Booster] Micro Auxiliary Power Core I Ballistic Control System II
Small Capacitor Booster II, Cap Booster 25 1MN Afterburner II Small Capacitor Booster II, Cap Booster 25 Medium Shield Booster II
Rocket Launcher II, Gremlin Rocket Rocket Launcher II, Gremlin Rocket Rocket Launcher II, Gremlin Rocket Rocket Launcher II, Gremlin Rocket Anode Light Neutron Particle Cannon I, Antimatter Charge S
[empty rig slot] [empty rig slot]
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foksieloy
Minmatar Universal Army Ushra'Khan
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Posted - 2010.03.03 06:55:00 -
[6]
Edited by: foksieloy on 03/03/2010 06:58:57 Hawk is a niche ship. It sucks in a lot of situations, but it shines in some nonetheless.
If rockets would receive a boost, it would end up one fine ship. Rest is good as it is.
As a reply to PvPing the MSE fit, here you go:
[Hawk, Medium Shield Booster] Micro Auxiliary Power Core I Damage Control II
Small Capacitor Booster II, Navy Cap Booster 400 1MN MicroWarpdrive II Viscoelastic EM Ward Salubrity I Medium Shield Booster II
Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Small Energy Neutralizer II
Small Core Defence Operational Solidifier I Small Core Defence Operational Solidifier I
All V: 90 dps (sigh) 175 sustained omni tank 6124 ehp
Note: no way to hold enemy in place.
Variation with scram:
[Hawk, Medium Shield Booster] Micro Auxiliary Power Core I Damage Control II
Small Capacitor Booster II, Navy Cap Booster 400 Catalyzed Cold-Gas I Arcjet Thrusters Initiated Harmonic Warp Scrambler I Medium Clarity Ward Booster I
Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket 5W Infectious Power System Malfunction
Small Core Defence Operational Solidifier I Small Anti-EM Screen Reinforcer I _______________________ We come for our people! |
Tanaka Reina
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Posted - 2010.03.03 07:31:00 -
[7]
Edited by: Tanaka Reina on 03/03/2010 07:32:38 the active shield boost feels to me pretty hard to fit properly into Hawk, the medium booster is a thing ive been experimenting a bit but cannot say that it would be a huge success yet, the Cap runs dry very fast, with a boost amplifier it would be awesome, the regen amount would scare people off you, meaby with arbalast rockets and faction ammo..
[Hawk, Medium Shield Booster] Damage Control II Co-Processor II
Shield Boost Amplifier II Medium Shield Booster II Small Capacitor Booster II, Navy Cap Booster 400 Faint Warp Disruptor I
'Arbalest' Rocket Launcher I, Caldari Navy Thorn Rocket 'Arbalest' Rocket Launcher I, Caldari Navy Thorn Rocket 'Arbalest' Rocket Launcher I, Caldari Navy Thorn Rocket 'Arbalest' Rocket Launcher I, Caldari Navy Thorn Rocket Small Nosferatu II
Small Core Defence Operational Solidifier I Small Core Defence Operational Solidifier I EDIT: change one of these small core defence operational solidifiers to Anti-EM-Screen reinforcer
if you change the Boost amplifier to T1 you can actually fit T2 rocket launchers, wow, im at work atm so gotta test this fit again at home if it really works, i even have skills for this :D
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Tanaka Reina
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Posted - 2010.03.03 07:42:00 -
[8]
oh, and the reason I dont fit much speed to my ships is I find that other frigates usually come to range, and are so fragile that while trying to run, usually pop.
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foksieloy
Minmatar Universal Army Ushra'Khan
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Posted - 2010.03.03 08:34:00 -
[9]
Originally by: Tanaka Reina oh, and the reason I dont fit much speed to my ships is I find that other frigates usually come to range, and are so fragile that while trying to run, usually pop.
You have been fighting the wrong crowd then, speed is mandatory for frigs. _______________________ We come for our people! |
Gypsio III
Dirty Filthy Perverts
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Posted - 2010.03.03 08:55:00 -
[10]
Edited by: Gypsio III on 03/03/2010 08:56:24
Originally by: foksieloy As a reply to PvPing the MSE fit, here you go:
[Hawk, Medium Shield Booster] Micro Auxiliary Power Core I Damage Control II
Small Capacitor Booster II, Navy Cap Booster 400 1MN MicroWarpdrive II Viscoelastic EM Ward Salubrity I Medium Shield Booster II
Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Small Energy Neutralizer II
Small Core Defence Operational Solidifier I Small Core Defence Operational Solidifier I
Note: no way to hold enemy in place.
You've offered a PVP fit with no tackle? Thanks for that.
Your other fit isn't much better, because rockets need web support. Well, they really need dual web support, but that's just not viable, the Hawk just doesn't have the medslots. Also, Rage rockets, lol.
[Hawk, Rocket MSE] Damage Control II Ballistic Control System II
Catalyzed Cold-Gas I Arcjet Thrusters Medium F-S9 Regolith Shield Induction X5 Prototype I Engine Enervator Faint Epsilon Warp Scrambler I
Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket 150mm Light AutoCannon II, Republic Fleet EMP S
Small Anti-EM Screen Reinforcer I Small Ancillary Current Router I
[Hawk, Rocket active] Ballistic Control System II Pseudoelectron Containment Field I
Catalyzed Cold-Gas I Arcjet Thrusters Small Shield Booster II X5 Prototype I Engine Enervator J5b Phased Prototype Warp Scrambler I
Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Small Diminishing Power System Drain I
Small Anti-EM Screen Reinforcer I Small Anti-EM Screen Reinforcer I
Horrible CPU on this thing. With only four medslots, there simply isn't room for the cap booster, so you have to make do with a nos instead. I don't recommend flying either of these fits because polishing a turd only gets you so far.
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foksieloy
Minmatar Universal Army Ushra'Khan
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Posted - 2010.03.03 09:04:00 -
[11]
Originally by: Gypsio III You've offered a PVP fit with no tackle? Thanks for that. Your other fit isn't much better, because rockets need web support.
Neither of the two fits is intended for solo work. Basically a solo Hawk is a rather silly thing to do. _______________________ We come for our people! |
Gypsio III
Dirty Filthy Perverts
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Posted - 2010.03.03 09:45:00 -
[12]
Originally by: foksieloy Neither of the two fits is intended for solo work. Basically a solo Hawk is a rather silly thing to do.
I'll certainly agree with that. But I might argue that a solo Hawk makes more sense than a gang rocket Hawk, which lacks the DPS, range and mobility to be really useful in gang. And, of course, flying solo means that fewer people see that you're in a ship as bad as the Hawk, so it's less embarrassing.
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Tanaka Reina
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Posted - 2010.03.03 09:51:00 -
[13]
btw. If using faction ammo, arbalests really do not cost that much compared to T2. And uses less cpu/grid
the medium shield booster fit is a test really, just a test. The hawk sucks as it is, mostly you would have to fit it against bonuses because it just doesnt have everything it takes to fit a proper active tank, I would choose hookbill to hawk in fact, with 5 meds its a different ship altogether.
small shield booster really doesnt give you much defence, since you will be up against rifters and like with much more dps. To tank them until their cap run dry would be my hawk-tactic. Then slowly whack them to death while they cant rep. Another tactic of course would be to stay out of range from most frigate sized weapons, with 10% missilespeed bonus you could make a "nano-hawk" and stay out of range from other ships.
Hawk worth fitting? no, but to do something good is better than trying to do everything, and fail.
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Vincent Death
Hyasyoda External Security Trade and Development
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Posted - 2010.03.03 10:51:00 -
[14]
The Hawk does less damage then a t1 frigate. That pretty much says it all, really.
I guess there are niche uses for it, but in PvP I would think theres always something else I would rather fly than one of these. As said before, needs its bonuses looking at. Shied resists and kinetic missile damage would be nice.
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Jovoich
Kleinrock Heavy Industries The Kadeshi
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Posted - 2010.03.03 11:36:00 -
[15]
Edited by: Jovoich on 03/03/2010 11:41:57 I would love the Hawk to be a good ship that I found a realistic use for on a reg basis. But sadly it sucks.
On the another note, if you splash a bit 'o' cash on a Harpy, it turn into a real mean pvp ship.
[Harpy, PVP] Damage Control II Magnetic Field Stabilizer II
Gistii B-Type 1MN Afterburner Dread Guristas Warp Scrambler True Sansha Small Capacitor Booster, Cap Booster 200 Gistii B-Type Small Shield Booster
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S [empty high slot]
Small Anti-EM Screen Reinforcer I Small Anti-Kinetic Screen Reinforcer I
[center]I call 'Bull****' CCP. Isn't it great that the alchemy process was introduced & can 'take up the slack?'[/cente |
De Guantanamo
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Posted - 2010.03.03 13:40:00 -
[16]
There is no reason to fly a hawk currently.
It is out damaged by its T1 counter part.
It cannot solo any competent pilot.
Gang work? That's really not a measure of viability for an AF...
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io0olilo0oi
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Posted - 2010.03.03 22:34:00 -
[17]
HAWK -
I don't know why everyone puts rockets on these, i put standard II's on it, i have used it to do countless level 3 faction war missions, its good for it does. Makes the missions quick and easy, fast enuf to not get cought on gates...
I like it
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Proxyyyy
Caldari The Tuskers
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Posted - 2010.03.04 00:08:00 -
[18]
Edited by: Proxyyyy on 04/03/2010 00:15:18 Hello fellow hawk lover! Ye the hawk has its issues and yeah i have had success and failure with the ship (Way more success than failure tbh). This ship is not for everyone as its difficult to engage other af's in it. Well atleast the top 2 af's not including the harpy because it has more weaknesses than the other 2. You'll still have a advantage over t1 frigs and even destroyers if flown correctly.
I used a max gank version, neuting /tank version, and a fleet only Sml version. Out of those 3 i have tried, the max gank versions preformed the best tbh!
Now there are 2 max gank versions. One is all rockets and does similar dps to a hookbill with more tank. The other i tried as a MSE/Rocket/blaster version that also did freaking great!
My goal for the ship is to put it inline behind the harpy or ahead of it in the af rankings. So i created a fit for that purpose in mind. The fit is second only to the jaguar in terms of top speed and the damage it self is around the same below 6k within scram range. Its only real weakness is its cap usage other than that if you cant win you can disengage. But if u can! You pwnz...
This is the max rocket gank hawk; Does 120/dps 850m/sec 9100/ehp
[Hawk, Hawk/Gank] Damage Control II Ballistic Control System II
Medium F-S9 Regolith Shield Induction 1MN Afterburner II Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I
Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket [empty high slot]
Small Bay Loading Accelerator I Small Anti-EM Screen Reinforcer II
This is my new and final version of the hawk; Its essentially now a t2 merlin with more dps, more speed and more tank! Does 140/dps 950m/sec Active/Shield boost 85/dps. So now this ship fits all the criteria that i believe all rocket ships should have. If it doesnt have tank it must have speed. If it doesnt have speed it must have tank. This Fit has speed and tank with more dps than previous versions. The ship actively tanks almost twice as much damage compared to a ishkur with rigs.
[Hawk, Hawk] Damage Control II Overdrive Injector System II
Small Shield Booster II 1MN Afterburner II Warp Scrambler II Stasis Webifier II
Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Small Anti-EM Screen Reinforcer II Small Anti-EM Screen Reinforcer II
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Slade Hoo
Amarr Corpse Collection Point
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Posted - 2010.03.04 00:14:00 -
[19]
Caldari sucks at PvP...so Hawk is fine. Kill NPCs with it
Hey...at least you got 2+ midslots on your AF. ------ Make Lowsec useful! Vote in the CSM-Forum! |
Don Pellegrino
The Tuskers
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Posted - 2010.03.04 00:34:00 -
[20]
Originally by: Slade Hoo Caldari sucks at PvP...so Hawk is fine. Kill NPCs with it
Hey...at least you got 2+ midslots on your AF.
that troll has stopped being funny months ago.
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Ambo
I've Got Nothing
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Posted - 2010.03.04 09:01:00 -
[21]
You might find this useful/interesting.
Some kills I've had with it:
T2 AC Thrasher with neut Punisher + Executioner + Thrasher (Arty fit) Three Rifters --------------------------------------
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.03.04 10:20:00 -
[22]
I think of the Hawk as the Caldari Retribution. Does decent damage at excellent ranges but is utterly worthless when outside of gangs.
There is no fit that will allow it to solo a wide array of targets like the Minmatar/Gallente AFs can .. at least not until rocks are tweaked. Even then chances are that bonuses on obvious rocket wielders will be changed so that they don't become iWin buttons (imagine a Vengeance if rockets were boosted a mere 50% )
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Ka Jolo
The Tuskers
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Posted - 2010.03.04 12:09:00 -
[23]
"Ships & Modules" that way -->
There may even be an existing thread or two about Hawks there. Certainly future Hawk pilots looking for insight on the assault frigate are more likely to look in the proper forum than in this forum dedicated to PVP.
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De Guantanamo
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Posted - 2010.03.04 15:58:00 -
[24]
Originally by: Ambo You might find this useful/interesting.
Some kills I've had with it:
T2 AC Thrasher with neut Punisher + Executioner + Thrasher (Arty fit) Three Rifters
doubling the price of a subpar frigate class ship is just plain stupid
also active tanking without a cap booster is stupid
and lolafterburner
gates and stations only?
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Ambo
I've Got Nothing
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Posted - 2010.03.04 16:23:00 -
[25]
Originally by: De Guantanamo
Originally by: Ambo You might find this useful/interesting.
Some kills I've had with it:
T2 AC Thrasher with neut Punisher + Executioner + Thrasher (Arty fit) Three Rifters
doubling the price of a subpar frigate class ship is just plain stupid
also active tanking without a cap booster is stupid
and lolafterburner
gates and stations only?
If you're worried about the price then don't fly it. I have no problem PvPing with faction/deadspace/officer stuff that does far more than double the price of something.
It's cap stable, even assuming you get the negative capacitor side effect from the booster. Why waste a valuable mid slot on a cap booster? Small neuts are not a problem because you can get out of their range while keeping your target within your range. Med neuts are a problem but generally you should try to avoid med neut fitted ships with this.
Gates and stations is where 80%* of fights happen in faction warfare. The other 20%* happening in plexes.
*Note the percentages are pulled out of my a*** and are undoubtedly wrong, I'm sure you get the idea though. --------------------------------------
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Van PokerAlho
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Posted - 2010.03.04 17:03:00 -
[26]
Yes it can be good in a very few situations, BUT, that is what you want when you fly an interceptor, and electronic attack frigate, not an assault ship, assault ships are the t2 frigates that should good in almost all situations with some exceptions, so... Hawk is trash ship, good to collect dust in hangars.
Just like all caldari ships Hawk is not good for pvp with some exceptions.
Drake is a example of a successful caldari pvp ship, that is why people overestimate drake, "a good pvp caldari ship!" Anyway is still fail in many situations but that is just like all ships.
CCP fix this and many other caldari ships please because I like caldari and missiles and I can't train for them because they are horrible.
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De Guantanamo
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Posted - 2010.03.04 18:13:00 -
[27]
Originally by: Ambo
If you're worried about the price then don't fly it. I have no problem PvPing with faction/deadspace/officer stuff that does far more than double the price of something.
It's cap stable, even assuming you get the negative capacitor side effect from the booster. Why waste a valuable mid slot on a cap booster? Small neuts are not a problem because you can get out of their range while keeping your target within your range. Med neuts are a problem but generally you should try to avoid med neut fitted ships with this.
Gates and stations is where 80%* of fights happen in faction warfare. The other 20%* happening in plexes.
*Note the percentages are pulled out of my a*** and are undoubtedly wrong, I'm sure you get the idea though.
I want the hawk to be good. But the fact that you need an expensive booster and drugs to make the ship competent in niche situations is just silly. Not to mention the fact that its damage is laughable at best.
Expensive fits are not a bad thing when they truly increase the performance of a ship. But when you are simply bringing a subpar ship to mediocre, you're really not being practical.
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Proxyyyy
Caldari The Tuskers
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Posted - 2010.03.04 18:42:00 -
[28]
Originally by: De Guantanamo
Originally by: Ambo
If you're worried about the price then don't fly it. I have no problem PvPing with faction/deadspace/officer stuff that does far more than double the price of something.
It's cap stable, even assuming you get the negative capacitor side effect from the booster. Why waste a valuable mid slot on a cap booster? Small neuts are not a problem because you can get out of their range while keeping your target within your range. Med neuts are a problem but generally you should try to avoid med neut fitted ships with this.
Gates and stations is where 80%* of fights happen in faction warfare. The other 20%* happening in plexes.
*Note the percentages are pulled out of my a*** and are undoubtedly wrong, I'm sure you get the idea though.
I want the hawk to be good. But the fact that you need an expensive booster and drugs to make the ship competent in niche situations is just silly. Not to mention the fact that its damage is laughable at best.
Expensive fits are not a bad thing when they truly increase the performance of a ship. But when you are simply bringing a subpar ship to mediocre, you're really not being practical.
Same could be said about the maelstrom and cyclone. They need expensive implants and pills to back up the hype behind them. Anyways the ships doesnt need expensive implants to do what i have stated. If someone wants to spend isk on plants (and whatever else) thats their thing. I dont need it and the ship doesnt. If you lack understanding of frigate pvp thats also your B. If your not able to see its viability that is your B. Those who are unable you use ab's in pvp, reflects more on the pilots skill than any issue of fail! Because if it was fail then ab'ing frigates wouldnt put up as much numbers as they do. If fitting a AB is fail then those who do are more skilled than those who fit mwds no?
I wonder if it can only take a skilled pilot to fight and win with a fail ship. In the many times i have solo'ed in null sec i have only ever been destroyed 2 times because i fitted a AB. The other times i have died was to standard ganks. But apparently its impossible to solo in null with a ab'ing frigate. But why are a few able to do so?
I often read about people stating theyre inability and projecting it on those who have ability...
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Lugalzagezi666
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Posted - 2010.03.04 20:01:00 -
[29]
If you land in scram range, your ab fit will work. If you land 20k off, you will die without landing single hit. Easy. And then there are neuts and ecm drones.
And hawk is trash compared to ishkur, jag and harpy.
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Max Tux
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Posted - 2010.03.04 23:10:00 -
[30]
Originally by: Ambo You might find this useful/interesting.
Some kills I've had with it:
T2 AC Thrasher with neut Punisher + Executioner + Thrasher (Arty fit) Three Rifters
add strong blue pill and tengu, tank of 450 overloaded
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