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Mr M
Agony Unleashed Agony Empire
9
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Posted - 2011.09.21 14:09:00 -
[1] - Quote
We have heard the haters, ad nauseam. Now I would like to hear from the people looking forward to Incarna and walking in stations. You must be out there, looking forward to the next piece of clothes that is released by CCP, and maybe you're even planning on your on line of ingame clothes? But you're probably hiding. In the dark. Under a rock. Dressed up as a French Police officer called Ren+¬. To not be ridiculousised and burnt on a stake.
That's why I and the Eve Tribune gives you the opportunity to to come and write for us and give us your point of the view. Anonymously, if you want. Loud and proud too. We bring the fire retardant suit and will even pay you ISK for your trouble.
Drop me a mail
/Mr M Eve Tribune [email protected] (official mail address)
Ps. Not trolling.
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Tyrnaeg en Varche
29
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Posted - 2011.09.21 14:14:00 -
[2] - Quote
Quote:Now I would like to hear from the people looking forward to Incarna and walking in stations.
Quote:will even pay you ISK I can't wait for WiS! Can I have my iskies now?
Just kidding. I like WiS, and really want to try it. Smuggling also sounds very promising. But, I can't say that I will spend any money/isk for clothing - does not seems right, yet.
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Cearain
The IMPERIUM of LaZy NATION
42
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Posted - 2011.09.21 14:19:00 -
[3] - Quote
Incarna is already here. It was released several months ago.
You can walk and walk and walk in stations 23/7.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Simetraz
State War Academy Caldari State
54
|
Posted - 2011.09.21 14:24:00 -
[4] - Quote
Your a bit too early for one of these articles as it will hold no information, just guesses and hopes of things to come. And considering you already started with the scathing remarks... well
I am sure you will get somebody to write something for you. But I have no hope for a decent article coming out of it.
Capitals (Balancing and Roles) |

Brooks Puuntai
Nomadic Asylum
69
|
Posted - 2011.09.21 14:24:00 -
[5] - Quote
I was when they released the Ambulation demo in 08. Now not so much. Its odd how you can progress backwards over the course of 3 years and only thing to show for it is a poorly optimized single room. |

KhaelaMensha Khaine
North Eastern Swat Pandemic Legion
3
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Posted - 2011.09.21 14:25:00 -
[6] - Quote
I'm looking forward to the next issue of EvE Tribune more than I am Incarna. I hope it will be a good addition to the game but so far the cost is far too high. |

Mr M
Agony Unleashed Agony Empire
9
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Posted - 2011.09.21 14:34:00 -
[7] - Quote
Simetraz wrote:Your a bit too early for one of these articles as it will hold no information, just guesses and hopes of things to come. So there can be no articles before all facts are unveiled? I think you're wrong there. As much as... the non positive? has voiced their fear about "Barbies in space" I think the positive should have the rights to express their opinion. And since the non positive is the vocal majority on this forum I think we may need to move that somewhere else.
Plus, I would actually want to read about it myself. Even though I find it kind of silly to pay real money for virtual goods.
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Mr M
Agony Unleashed Agony Empire
9
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Posted - 2011.09.21 15:04:00 -
[8] - Quote
And you know as well as me, if CCP released these glasses they would become an instant hit. Even with The Mittani.
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Zey Nadar
Unknown Soldiers Test Friends Please Ignore
4
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Posted - 2011.09.21 15:05:00 -
[9] - Quote
Cearain wrote:Incarna is already here. It was released several months ago.
No it isn't, thats the whole problem..
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Simetraz
State War Academy Caldari State
54
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Posted - 2011.09.21 15:24:00 -
[10] - Quote
Mr M wrote: Even though I find it kind of silly to pay real money for virtual goods.
Well that is the interesting part. The original idea was to have players make items and sell them for ISK.
Now that the NEX store is out. If Incarna goods are entirely based on the Aurum. Considering the exchange rates, well DOA comes to mind.
So yes it is too early for one of these articles as until CCP gives us some idea of what is coming. And the mechanics behind it, no plans can be made.
In a month when more information comes out. Well then maybe this article would be appropriate. However I doubt we will see player made goods in the next expansion.
However nothing would make me happier then to be proved wrong, but I doubt it.
Capitals (Balancing and Roles) |

Simetraz
State War Academy Caldari State
54
|
Posted - 2011.09.21 15:40:00 -
[11] - Quote
Now with all the above being said.
Once there are more details out. A perspective store owner would have an excellent opportunity in providing you the article you wish.
There they could talk about there ideas and there realistic goals and even there planned location. EVE is a big place.
Especially if you offered them a follow up story after they opened up for business.
Nothing like a little free advertisement.
Capitals (Balancing and Roles) |

Zimmy Zeta
Humanidyne Inc.
0
|
Posted - 2011.09.21 15:58:00 -
[12] - Quote
Actually, I have some hope that Incarna (the real Incarna) will be extremely awesome. CCP failed big times with the release of the totally boring and useless CQ. And they experienced an amount of rage and protest from their playerbase that they would have never expected. They lost many subscriptions and finally gave in to make a partial roll back (like ship spinning returning etc.). I think they have realized that Eve online is still their most important project, and without it CCP will go to bust. But the devs have invested so much time into Incarna already, just giving it all up is not an option (at least, not yet). I believe they only have one option here: Triple their efforts and make it the most awesome expansion ever. Should the players really like what they see, the guys behind Incarna can say "See? I knew it all along..."  But should any further WiS expansion be as terrible as the last one and more players quit, CCP might just fire a few people who are unlucky enough to be given the responsibility. So, I think the next Incarna update has to be great, because there are people fearing for their jobs... |

Mr M
Agony Unleashed Agony Empire
9
|
Posted - 2011.09.22 08:18:00 -
[13] - Quote
What we have today is the basics for something that can grow into something much bigger. But what we mostly see of the forum is cheap use of catch phrases like "18 months", "$6000 dollar pants" and the ever so popular "Barbies in space": What we would like to show is that there are other opinions out there and phrases like "ships in space" are only half right. Just see how much time people (apparently) spend spinning their ships in stations. Or for that matter, how much time some people spend on politics.
As well as there's room and time to talk about improvements to super capitals, sovereignty, low sec and others there's also time to talk about what people would like to see in future instances of Incarna. Without being immediately shot down with the latest catchphrase of "door simulation".
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Vyl Vit
Cambio Enterprises
46
|
Posted - 2011.09.22 09:29:00 -
[14] - Quote
Nice to see your rag has all the objectivity of a Fox reporter at a clan rally.
To her it doesn't matter much.-á It's chasms have been leapt, and she leans upon the skepticism of her chosen fate. |

Ned Black
Driders
0
|
Posted - 2011.09.22 11:07:00 -
[15] - Quote
What I want from incarna?
I want to be able to assault a POS/SOV structure/Outpost in a FPS fassion instead of the current sit hours on end shooting and for what?.
I want to be able to shoot you in the face, stab you in the heart and then **** on your corpse... but I do not want walking for the sake of walking. That part will keep me interrested for about 2 minutes. I dont care a fig if you come with standard cloths or the latest Monocle 2020... unless I can shoot you in that said monocle to destroy it....
Sorry if you did not get the Incarna praise you wanted, but I have been sceptical to Incarna since I first heard of it. |

Eternum Praetorian
PWNED Factor The Seventh Day
26
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Posted - 2011.09.22 11:19:00 -
[16] - Quote
If station spinning comes back, I don't really care what they do with Incarna.
Also Op: Incarna only exists because it is a logical testing ground for world of Darkness. One wonders what will happen to our "Incarna" after WOD actually comes out and they can test there stuff there instead of here. |

Cearain
The IMPERIUM of LaZy NATION
44
|
Posted - 2011.09.22 16:12:00 -
[17] - Quote
Incarna is not some as yet unseen virtual reality. Its a computer avatar walking in a station.
People need to understand that.
If people want to continue to talk in vague terms about how incarna has "so much potential," thats fine I can't stop them. But its getting old.
Until somone can at least describe something that would be fun to do with incarna it's all smoke and mirrors.
The only actual concrete description I have heard so far is we can be virtual store clerks. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Ubee Rubiks
Caldari Provisions Caldari State
0
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Posted - 2011.09.22 16:29:00 -
[18] - Quote
Brooks Puuntai wrote:I was when they released the Ambulation demo in 08. Now not so much. Its odd how you can progress backwards over the course of 3 years and only thing to show for it is a poorly optimized single room.
QFT |

Lucien Visteen
Imperial Academy Amarr Empire
22
|
Posted - 2011.09.22 16:32:00 -
[19] - Quote
I am looking forward to the potential of what Incarna can bring to the Sci-fi game that is EVE.
From what I've heard and are looking most forward to is the establishment feature. You can have your own bar. Fit with gambling, drinking and even have the shady dude in the corner selling contraband. Or a shop where you can sell stuff, as a front for your blackmarked scheme that you have going on in the background (or forground). 
I truly want them to do this right, since this is something that the game has been lacking. So I have no problem waiting a bit more for this either. As I've said in another post.
Good things come to those that wait.
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Mr M
Agony Unleashed Agony Empire
13
|
Posted - 2011.09.22 16:59:00 -
[20] - Quote
Cearain wrote:Until somone can at least describe something that would be fun to do with incarna it's all smoke and mirrors.
I personally don't think faction warfare or ship spinning is fun, does it make it less important? What people need to realise is that there's lots of different aspects of Eve. Some like faction warfare, some like PVE. Some enjoy politics in huge alliances, and some enjoy marketing deals in Jita. It's a sandbox and there's no right or wrong way play it.
What I'm looking for is those who think walking in stations, bars and whatever may come will be fun. I want to hear about their hopes and expectations because I don't think it's being voiced enough.
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KhaelaMensha Khaine
North Eastern Swat Pandemic Legion
4
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Posted - 2011.09.22 17:30:00 -
[21] - Quote
Mr M wrote:What we have today is the basics for something that can grow into something much bigger. ... You mean like 0.0 Sovreignty or Factional Warfare Or Wormholes Or Incursions Or Planetary Interaction or T3 ships?
CCP has a history of rolling out exciting new ideas in prototype format but then neglecting to expand on them in favour of pursuing even more "visionary new content". Thankfully, yes, there are now teams working on fixes, enhancements and improvements but they exist largely because of player feedback that more effort was needed to work on the existing content which we use everyday.
Given the above track record and the failure of the Incarna launch I'd say that people are justified in their concerns for the future.
Mr M wrote:Without being immediately shot down with the latest catchphrase of "door simulation". Let's not forget that the "door simulation" only exists today because CCP chose to TAKE AWAY our old hangar ship view for no good reason whatsoever.
Remember "spinning a ship" doesn't have to literally mean that. Part of the immersiveness of EvE for a pilot is actually seeing their ship while docked and being to access it as before (GUI functionality to access cargo etc). Clearly a static backdrop of a door isn't at all immersive but CCP decided to provide us with the option to see either that or CQ. Not really much of a choice, especially as a better one ALREADY existed. If it isn't broken, why fix it?
All this was NEEDLESSLY lost when Incarna came out and people turned off CQ. It's unsurprising that this is one of the first things CCP is addressing (see latest devblog).
The problem was never WIS per se but the way Incarna has been released. i.e. Forced on us with bugs, performance issues and minimal functionality that gets boring very quickly.
IF CCP wanted to sell us the idea that WIS was going to be cool this was a pretty bad way to go about it and once you've disappointed people you have to work twice as hard again to impress them. |

Cearain
The IMPERIUM of LaZy NATION
44
|
Posted - 2011.09.22 17:45:00 -
[22] - Quote
Mr M wrote:Cearain wrote:Until somone can at least describe something that would be fun to do with incarna it's all smoke and mirrors.
I personally don't think faction warfare or ship spinning is fun, does it make it less important? What people need to realise is that there's lots of different aspects of Eve. Some like faction warfare, some like PVE. Some enjoy politics in huge alliances, and some enjoy marketing deals in Jita. It's a sandbox and there's no right or wrong way play it. What I'm looking for is those who think walking in stations, bars and whatever may come will be fun. I want to hear about their hopes and expectations because I don't think it's being voiced enough.
Not voiced enough? Are you serious? It seems half the threads in eve general are about incarna. Yes the vast majority of the posts are voicing thier own opinion that it is a waste of time. But there are plenty of "incarna has huge potential" posts that offer no actual description of what that potential is other than virtual shopkeeper. IMO We don't need another thread with posts like that.
I'm sorry if you feel threatened by my question as to what exactly people think incarna can bring that has this potential. But it is a legitimate question and I will keep asking it.
What exactly is the hype about? There will be no combat. Is it all about being a virtual storeclerk? Will they take boosters off the market so I will have to get out my ship and go through a few more session changes to buy them? Am I suppose to be thrilled with that?
We already have incarna. Yes that right, it is here. Mittani already wants to do a "post-mortem" on it. You would think it was here and already died.
If a release that is called "incarna" that allows you to see your character walking around in a station is not actually incarna, what is? Is it not incarna unless we have a promenade? Is it not incarna unless we have gallente cq? Its not incarna unless we can play virtual shopkeeper?
I'm actually starting to think the people making these vacuous posts claiming the "tremendous potential of incarna" actually work for competitors of ccp. They want to keep ccp away from FIS for another 2 or 3 years. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Karn Dulake
Souls Must Be Trampled The.Alliance
5
|
Posted - 2011.09.22 18:55:00 -
[23] - Quote
No its horseshit.
I wanted my toon to be a hugely obese naked man covered in tats instead of what i got which is a Gap model just like everyone else |

Deviana Sevidon
Panta-Rhei Butterfly Effect Alliance
15
|
Posted - 2011.09.22 18:59:00 -
[24] - Quote
It is narrow minded to think of EVE only as an internet spaceships countertrike. |

Byshop Kayl
Club Bear The Seventh Day
8
|
Posted - 2011.09.22 19:00:00 -
[25] - Quote
Deviana Sevidon wrote:It is narrow minded to think of EVE only as an internet spaceships countertrike. Perhaps, but first and foremost, EVE is spaceships. -á"Sanity is the playground of the unimaginitive."-á-- Anonymous "Insanity is doing the same thing over and over-áagain expecting different results."-á-- A. Einstein |

Barakkus
701
|
Posted - 2011.09.22 19:26:00 -
[26] - Quote
Yes, I have been waiting for it for 4 or 5 years now. I'll probably get bored with it after an hour, but having more immersion in the game is a good thing. I just hope they get past this initial hump of having to devote so much time to walking and are able to devote equal amounts of resources between walking and flying soon. |

Herping yourDerp
Federal Navy Academy Gallente Federation
74
|
Posted - 2011.09.22 19:47:00 -
[27] - Quote
a lot, i mean A LOT of people want WIS,
its the fact that ccp wanted to force WIS that pissed people off. also the fact that incarna was lame by every standard and didnt add any gameplay whatsoever.
learn to form valid points |

Mr M
Agony Unleashed Agony Empire
13
|
Posted - 2011.09.22 19:51:00 -
[28] - Quote
Cearain wrote: Not voiced enough? Are you serious? It seems half the threads in eve general are about incarna. Yes the vast majority of the posts are voicing thier own opinion that it is a waste of time. But there are plenty of "incarna has huge potential" posts that offer no actual description of what that potential is other than virtual shopkeeper. IMO We don't need another thread with posts like that. Yes, dead serious. I usually wear a funny hat when I'm not.
Belittling those with other opinions, saying that Incarna is dead, or accusing those with other views than your own to be saboteurs isn't constructive in any way for walking in stations. And as you say, that's the vast majority of the posts. That's why I want to hear more from the other side. The non positive has had more than their time to explain why CCP and/or Walking In Stations is bad, now I want to hear why the positive look forward to a new aspect of the game. But then we actually have to be quiet and listen. Shouting at the top of your lungs isn't a discussion. IMO
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Byshop Kayl
Club Bear The Seventh Day
9
|
Posted - 2011.09.22 19:53:00 -
[29] - Quote
Herping yourDerp wrote:a lot, i mean A LOT of people want WIS,
its the fact that ccp wanted to force WIS that pissed people off. also the fact that incarna was lame by every standard and didnt add any gameplay whatsoever.
learn to form valid points I don't know that that's what pissed people off so much. I'd lean more toward the melting video cards or the complete and utter lack of content. Coupled with the fact that all of the development time went into WiS instead of into something that could have actually added game content, fixed bugs, or balanced game play.
Had WiS actually added something substantial to the game, I think it would have been more welcomed. -á"Sanity is the playground of the unimaginitive."-á-- Anonymous "Insanity is doing the same thing over and over-áagain expecting different results."-á-- A. Einstein |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
47
|
Posted - 2011.09.22 19:56:00 -
[30] - Quote
You know... one big appeal of Eve to me, in addition to the complex learning curve, was not having an avatar running around. Instead you were in the ship of your choice off doing whatever. I suppose WoW burned me out on the whole 'avatar' thing, where people actually gave a crap about your appearance (armor of the month, whatever). Eve, not having that, is/was refreshing.
I'll admit to being a little curious to WiS, might even try it a time or two, but I sincerely hope CCP leaves a place for us that simply enjoys being on a ship, running around in wormholes somewhere not caring what I look like. (Stealth "Please don't nerf wormholes" post) Six months in the hole... it changes a man. |

Mr M
Agony Unleashed Agony Empire
13
|
Posted - 2011.09.22 19:57:00 -
[31] - Quote
Barakkus wrote:I just hope they get past this initial hump of having to devote so much time to walking and are able to devote equal amounts of resources between walking and flying soon. When they're finished with the initial and time intensive work off crating a new graphical engine I believe they will spend more time on flying.
|

Ladie Scarlet
GoonWaffe Goonswarm Federation
131
|
Posted - 2011.09.22 20:24:00 -
[32] - Quote
Deviana Sevidon wrote:It is narrow minded to think of EVE only as an internet spaceships counterstrike. EVE is internet spaceships. Stop being dumb.
The artist formerly known as Ladie Scarlet. |

Judge Ment
BOOM BOOM POW
1
|
Posted - 2011.09.22 20:25:00 -
[33] - Quote
In my HONEST OPINION< F' NO |

Mr M
Agony Unleashed Agony Empire
13
|
Posted - 2011.09.22 20:27:00 -
[34] - Quote
Ladie Scarlet wrote:Deviana Sevidon wrote:It is narrow minded to think of EVE only as an internet spaceships counterstrike. EVE is internet spaceships. Stop being dumb. Eve is politics. Eve i scamming. Eve is marketing. Eve is going KEKEKEKEKEKEKE in local. Eve is a lot of different things.
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Ladie Scarlet
GoonWaffe Goonswarm Federation
132
|
Posted - 2011.09.22 20:29:00 -
[35] - Quote
Mr M wrote:Eve is going KEKEKEKEKEKEKE in local. :cripes:
The artist formerly known as Ladie Scarlet. |

Iceni
Angel Constellation
29
|
Posted - 2011.09.22 20:42:00 -
[36] - Quote
You might be interested in this thread:
https://forums.eveonline.com/default.aspx?g=posts&t=10977
Should give you some info from the folks who are positive about WiS, and the counterpoint from those you call 'haters'.
|

digitalwanderer
DF0 incorporated
2
|
Posted - 2011.09.22 20:44:00 -
[37] - Quote
If more than just walking is eventually implemented in incarna, and by that i mean for instance actually being able to influence events within that environment, such as carry out assinations or market domination or even a larger scale operation where a station can be effectively locked down in a situation of war, or trading information on rival corps and aliances, then walking in stations makes sense....It serves a gameplay purpose.
Doing it because it's something like a fashion show(Nex shop) and you can open up your own store or go to meetings with corp members......Things that in the big scheme of things have little to no influence in how the eve universe develops, no thanks... |

Magda Sinitiainen
Science and Trade Institute Caldari State
0
|
Posted - 2011.09.22 21:05:00 -
[38] - Quote
Totally green wet behind the ears rank amateur foolish newbie post here, please disregard.
It has become clear while reading through these forums for the past two weeks that there's an undercurrent of turmoil concerning the state of the game. It seems that no small part of it is also related to the new features and how they are meant to attract new people like me. I can only say as one brand new player that, while I am very impressed with avatar creation [from the surprisingly lifelike to the comically distorted], my experience with the Captains Quarters was notably lacklustre. Imagining a scaled-up virtual space with other players, I can only say that I don't believe this feature was made with me in mind. Perhaps more accurately, for me personally this is not really a selling point. However, while I don't know what game function it will serve, I could see people having a good time with it.
I'd... rather just be out there blowing things up.
 |

Maxpie
Metaphysical Utopian Society Explorations
7
|
Posted - 2011.09.22 21:09:00 -
[39] - Quote
Why even ask for opinions if you are only interested in getting one answer (and willing to pay isk to get it, no less). Just make up an article and claim WiS is awesome and everyone wants it. What's next, paying people to say the US economy is doing great, the government accounting office is just a bunch of trolls? |

Byshop Kayl
Club Bear The Seventh Day
10
|
Posted - 2011.09.22 21:12:00 -
[40] - Quote
Maxpie wrote:... the US economy is a mess, BECAUSE the government accounting office is just a bunch of trolls.
Fixed your post. 
-á"Sanity is the playground of the unimaginitive."-á-- Anonymous "Insanity is doing the same thing over and over-áagain expecting different results."-á-- A. Einstein |

valerydarcy
30
|
Posted - 2011.09.22 21:16:00 -
[41] - Quote
Ill look forward to it when they announce you can carry a sidearm and headshot people. Like my posts to validate my existence in RL.
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Long John Silver
Republic Military School Minmatar Republic
2
|
Posted - 2011.09.22 21:21:00 -
[42] - Quote
valerydarcy wrote:Ill look forward to it when they announce you can carry a sidearm and headshot people.
I'll be happy just to pinch the girls' butts.  Long John Silver | Pirate Alt-áand Forum Troll. |

Aidan Brooder
Dynasphere Ltd.
0
|
Posted - 2011.09.22 21:27:00 -
[43] - Quote
I already ranted on EVE24 news, so I'll just quote myself.
Quote:To be honest, I cannot quite stand the "WiS is the Great Satan" posts anymore. It is for the most part not the same developers working on avatars & spaceship content. If they weren't working on Avatars and surroundings for EVE Incarna, they'd lobber off to create sexy barely-clad vampire chicks & nightclubs instead for World of Darkness.
So if you want to complain, then start complaining about WoD, not the fact that Incarna features avatars.
I am a long time EVE player, too. I didn't miss avatars that much, but when they announced WiS I was quite happy.
It has drawn a lot of people I know from other MMOs (and no, I don't play WOW) to EVE and they have become quite good in no time plus... guess what? They enjoy blowing up spaceships AND they like their avatars. And god forbid: they even prefer the CQ view to ship spinning. Matter of taste I guess. Let me state that of these new players some played RP and PVP, most others only PVP in other games. And even the non-RPlers like to see their toon from time to time.
If they now pimp up the UI as announced a while back, the next people will start to howl at the moon, that there'll be combined windows instead of 5 open ones, even if a developer working on e.g. war on lag is not an UI programmer. (If you read carefully, they hired three not that long ago...)
Let me add: I think the playerbase already has changed a lot even before Incarna. There were a lot out-of-the-box thinking projects going on in the (g)olden times, too. Today every noob is told you can only do PVP or boring stuff and should join a big alliance yesterday, which is BS of course.
EVE is so great because you can do a lot of different things and are not forced to go towards one end or develope your character towards the ever-same end. All it takes is a little creativity. I like pew-pew, but I certainly don't think that's all EVE is about.
Addition to earlier rant: I think Incarna's full implementation could be a very good addition to the game. It depends on how CCP roll it out.
If they just want to create some mimickry of the STO C-Store e.g. it will fail. EVE playerbase is totally different. And, no, I will not buy virtual clothes at prices like this either. No-one in his right mind will be so monocled. Even if they lowered the prices, I probably wouldn't.
I was amongst the many that protested against non-vanity items in C-store, too, btw and quit one of my accounts.
But: I also think that at the moment a certain... sub-species of players... is very loud and others don't even bother to go to the forums anymore to voice their opinions.
Because of that I think many are turned off by EVE as they think shooting the crap out of each other in 1000+ player Alliances is all the game has to offer and the only "right" way to go. While that is clearly not the case.
I think for those WiS - not as sole content, but as an additional incentive - will have something to offer once toons can actually meet.
Last point: I don't want a FPS in the stations. That's BS. The Dust guys will be the great ground fighters, we are capsuleers. Didn't see Ninjutsu skill as an option yet and don't want it either. Casinos, Bars, some interaction... Poker would be cool! |

Zverofaust
Ascetic Virtues
14
|
Posted - 2011.09.22 21:34:00 -
[44] - Quote
I'm quite looking forward to it. I am not too flustered if CCP is working on non-FiS stuff, as long as they're actually working on something I'll enjoy. My one gripe is that I really hope CCP decides to go ahead and start offering *all kinds* of crazy clothes, penguin suits and tuxedos and pirate hats and enormously oversized golden sunglasses -- whatever. Give enough stuff of all varieties so that almost everyone can find something to express themselves, and I think the new clothing store will become a hit. I just really want the ******* stations to open up, and I think a lot of people would be less irate if CCP actually had something to [show for all of that non-FiS work they're doing. |

Deloa
Novus Alba FerrumSus
2
|
Posted - 2011.09.22 22:14:00 -
[45] - Quote
Iv been playing eve for around 4-5 years now (i think), and i was one of the people who where so looking forward to Incarna, but was so disapointed with what we where given, i would have rather waited the extra year for the full version of the Incarna EP to be rolled out rather than have what we currently have been given, i think CCP totaly screwed the pooch realeasing CQ in its present state, and whats worse is the NEX store, had i known it would be more expensive to step out of my ship and buy clothing that was worth more than my ship, i would,nt have botherd, yes there are free clothing options for us all, but when you dangle a golden carrot infront of someone's face like they have with the NEX store, its only natural to want said golden carrot, but not at those prices, whomever came up with the pricing of vanity items was seriously sniffing some strong ass solvents, i have 4 accounts and i sure as **** aint buying there content for 4 accounts at there current pricing regardless of how good it looks.
That said i really do hope that CCP makes good on the next Incarna EP and takes on board what there player base want from this next expansion, CQ to be optional, Lower prices on the NEX store vanity items, to be able to do more than just standing next to a corp mate and looking pretty, i want clubs bars and as a club/bar owner to be able to stream your own music (might be a big ask idk), stores, some sort of avitar interaction, gambling, customisation of vanity items by players and not just by the NEX store, im already sick of feeling like CCP's cash cow, i just hope and pray that CCP learns from its (HUGE HUGE HUGE) previous mistake in underestimating its customer base, we are not your endless suply of cash, i love eve but do not think for a second that alot of players are'nt at there breaking point with how we have been treated thus far, im sure the next EP will be the making or breaking of EVE Online. |

Meryl SinGarda
Homeworld Republic United Homeworlds
195
|
Posted - 2011.09.22 22:21:00 -
[46] - Quote
I'm anticipating the full implementation. The clothes are alright, but what I really want is the social interaction, the establishments and ingame poker that will help me lose ISK.
Fly Safe, Die Hard As stated by a fellow player, Mara Rinn, "EVE is not an internet spaceships game. It's a game of politics, subterfuge, capitalism, empire building and trust."-á
|

Cearain
The IMPERIUM of LaZy NATION
44
|
Posted - 2011.09.22 22:24:00 -
[47] - Quote
Mr M wrote:Cearain wrote: Not voiced enough? Are you serious? It seems half the threads in eve general are about incarna. Yes the vast majority of the posts are voicing thier own opinion that it is a waste of time. But there are plenty of "incarna has huge potential" posts that offer no actual description of what that potential is other than virtual shopkeeper. IMO We don't need another thread with posts like that. Yes, dead serious. I usually wear a funny hat when I'm not. Belittling those with other opinions, saying that Incarna is dead, or accusing those with other views than your own to be saboteurs isn't constructive in any way for walking in stations. And as you say, that's the vast majority of the posts. That's why I want to hear more from the other side. The non positive has had more than their time to explain why CCP and/or Walking In Stations is bad, now I want to hear why the positive look forward to a new aspect of the game. But then we actually have to be quiet and listen. Shouting at the top of your lungs isn't a discussion. IMO
Again people, who claim incarna has "tremendous potential" yet offer no concrete description of how, are just giving us smoke and mirrors. We have plenty of these vacuous posts in eve general already - including this very thread.
Virtual storeclerk and watching a computer avatar play cards are about the best we have so far. Is that the tremendous potential? I have been asking, and I have been listening, but that is all people are talking about.
Tell me what I missed or deal with the facts. But don't claim I'm yelling at or belitling people just because I am pointing out the facts about these posts. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Nyio
Federal Navy Academy Gallente Federation
110
|
Posted - 2011.09.22 22:26:00 -
[48] - Quote
I are look forward Features & Ideas Discussion: Agent Finder, Black Holes Needs a banner here.. |

Aidan Brooder
Dynasphere Ltd.
0
|
Posted - 2011.09.22 22:38:00 -
[49] - Quote
Cearain wrote:Mr M wrote:Cearain wrote: Not voiced enough? Are you serious? It seems half the threads in eve general are about incarna. Yes the vast majority of the posts are voicing thier own opinion that it is a waste of time. But there are plenty of "incarna has huge potential" posts that offer no actual description of what that potential is other than virtual shopkeeper. IMO We don't need another thread with posts like that. Yes, dead serious. I usually wear a funny hat when I'm not. Belittling those with other opinions, saying that Incarna is dead, or accusing those with other views than your own to be saboteurs isn't constructive in any way for walking in stations. And as you say, that's the vast majority of the posts. That's why I want to hear more from the other side. The non positive has had more than their time to explain why CCP and/or Walking In Stations is bad, now I want to hear why the positive look forward to a new aspect of the game. But then we actually have to be quiet and listen. Shouting at the top of your lungs isn't a discussion. IMO Again people, who claim incarna has "tremendous potential" yet offer no concrete description of how, are just giving us smoke and mirrors. We have plenty of these vacuous posts in eve general already - including this very thread. Virtual storeclerk and watching a computer avatar play cards are about the best we have so far. Is that the tremendous potential? I have been asking, and I have been listening, but that is all people are talking about. Tell me what I missed or deal with the facts. But don't claim I'm yelling at or belitling people just because I am pointing out the facts about these posts.
* Possibility to do RP (many people enjoy it) * Right step into "total immersion feeling" instead of playing enhanced Space Invaders. Want to feel like I AM in that world. * IF they get the establishments in as planned, you can customize NPC talk in bars e.g. = neat way for Info trading * Instead of spinning your ship in a self-hypnotizing manner when on station you can still interact with other players * Friends/Enemies will feel more personal. Not just another ship you just blowed up or got blown up by. * They could stream Shadoo's Armor HAC rage as a song in bars!!! * Lots of further artistic potential IF they do it right
EVE was always about thinking beyond the simple mechanics... At least in the past. For some this could be a revival, actually. |

Cearain
The IMPERIUM of LaZy NATION
44
|
Posted - 2011.09.22 22:51:00 -
[50] - Quote
Aidan Brooder wrote:Cearain wrote:Mr M wrote:Cearain wrote: Not voiced enough? Are you serious? It seems half the threads in eve general are about incarna. Yes the vast majority of the posts are voicing thier own opinion that it is a waste of time. But there are plenty of "incarna has huge potential" posts that offer no actual description of what that potential is other than virtual shopkeeper. IMO We don't need another thread with posts like that. Yes, dead serious. I usually wear a funny hat when I'm not. Belittling those with other opinions, saying that Incarna is dead, or accusing those with other views than your own to be saboteurs isn't constructive in any way for walking in stations. And as you say, that's the vast majority of the posts. That's why I want to hear more from the other side. The non positive has had more than their time to explain why CCP and/or Walking In Stations is bad, now I want to hear why the positive look forward to a new aspect of the game. But then we actually have to be quiet and listen. Shouting at the top of your lungs isn't a discussion. IMO Again people, who claim incarna has "tremendous potential" yet offer no concrete description of how, are just giving us smoke and mirrors. We have plenty of these vacuous posts in eve general already - including this very thread. Virtual storeclerk and watching a computer avatar play cards are about the best we have so far. Is that the tremendous potential? I have been asking, and I have been listening, but that is all people are talking about. Tell me what I missed or deal with the facts. But don't claim I'm yelling at or belitling people just because I am pointing out the facts about these posts. 1)* Possibility to do RP (many people enjoy it) 2)* Right step into "total immersion feeling" instead of playing enhanced Space Invaders. Want to feel like I AM in that world. 3)* IF they get the establishments in as planned, you can customize NPC talk in bars e.g. = neat way for Info trading 4)* Instead of spinning your ship in a self-hypnotizing manner when on station you can still interact with other players 5)* Friends/Enemies will feel more personal. Not just another ship you just blowed up or got blown up by. 6)* They could stream Shadoo's Armor HAC rage as a song in bars!!! 7)* Lots of further artistic potential IF they do it right EVE was always about thinking beyond the simple mechanics... At least in the past. For some this could be a revival, actually. Thanks for taking some effort to explain this although the explanations seem pretty shallow. I numbered your items so its easier to reply.
1) Many people do enjoy rp already as you mention. What is going to change with something new added to incarna?
2) We have incarna you can see your body. Does that not cut it? What exactly are they going to add to incarna to make it cut it for you?
3) I'm not sure I follow what your saying here. Maybe this will be pretty nice.
4) I can interact with other players now. What will they add to incarna to change and improve that?
5) How so? Because I see their avatar in the station and not just in the chat box?
6) I can litsten to any music I want now. Why would I want to listen to someone else's music?
7) Pretty vague.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Rhaegor Stormborn
BURN EDEN Northern Coalition.
70
|
Posted - 2011.09.22 22:52:00 -
[51] - Quote
Aidan Brooder wrote:Cearain wrote:Mr M wrote:Cearain wrote: Not voiced enough? Are you serious? It seems half the threads in eve general are about incarna. Yes the vast majority of the posts are voicing thier own opinion that it is a waste of time. But there are plenty of "incarna has huge potential" posts that offer no actual description of what that potential is other than virtual shopkeeper. IMO We don't need another thread with posts like that. Yes, dead serious. I usually wear a funny hat when I'm not. Belittling those with other opinions, saying that Incarna is dead, or accusing those with other views than your own to be saboteurs isn't constructive in any way for walking in stations. And as you say, that's the vast majority of the posts. That's why I want to hear more from the other side. The non positive has had more than their time to explain why CCP and/or Walking In Stations is bad, now I want to hear why the positive look forward to a new aspect of the game. But then we actually have to be quiet and listen. Shouting at the top of your lungs isn't a discussion. IMO Again people, who claim incarna has "tremendous potential" yet offer no concrete description of how, are just giving us smoke and mirrors. We have plenty of these vacuous posts in eve general already - including this very thread. Virtual storeclerk and watching a computer avatar play cards are about the best we have so far. Is that the tremendous potential? I have been asking, and I have been listening, but that is all people are talking about. Tell me what I missed or deal with the facts. But don't claim I'm yelling at or belitling people just because I am pointing out the facts about these posts. * Possibility to do RP (many people enjoy it) * Right step into "total immersion feeling" instead of playing enhanced Space Invaders. Want to feel like I AM in that world. * IF they get the establishments in as planned, you can customize NPC talk in bars e.g. = neat way for Info trading * Instead of spinning your ship in a self-hypnotizing manner when on station you can still interact with other players * Friends/Enemies will feel more personal. Not just another ship you just blowed up or got blown up by. * They could stream Shadoo's Armor HAC rage as a song in bars!!! * Lots of further artistic potential IF they do it right EVE was always about thinking beyond the simple mechanics... At least in the past. For some this could be a revival, actually.
Don't hold your breath. |

Spanking Monkeys
ZC Industries
1
|
Posted - 2011.09.22 22:55:00 -
[52] - Quote
im looking forward to them finishing incarna. ill never use it but at least when its done they can get back to working on the part of the game i signed up for, you know the one.. space ships |

Aidan Brooder
Dynasphere Ltd.
0
|
Posted - 2011.09.22 23:12:00 -
[53] - Quote
OK, it's quite late in my timezone, just trying to make sense:
1) Many people do enjoy rp already as you mention. What is going to change with something new added to incarna? For them to do RP it means to have the ability to meet in person. THIS is the NEW all of them are waiting for. Mind you, they will spend most of their time in space. But after like 3-5 hours doing whatever there, they will enjoy the cooldown RP fade out. It's like watching "Friday 13th". You chased and have been chased by Jason, some time to show how they lived on happily ever after until part II or something.
2) We have incarna you can see your body. Does that not cut it? What exactly are they going to add to incarna to make it cut it for you?
No, this was - as CCP themselves said - a testphase. I don't wanna sit in a hamster cage for the rest of my toon life. That is not it. For sure it ain't. If it was, I'd be like... like the ICE market. Static. Instead of - perhaps - ECstatic. Whatever... I already mentioned it is late around here, right? ;)
3) I'm not sure I follow what your saying here. Maybe this will be pretty nice.
In one of the original designs they said like: You own a bar, barkeeper texts & responses are for you to design. I cannot be bothered to find the link anymore. It was some interview or other with lots of pics way back. Who knows if such things are still part of their blueprints, but it would make the thing kewl...
4) I can interact with other players now. What will they add to incarna to change and improve that? Once again, for some of us the feeling of "doing things in person" adds immersion. Also: If they can make it so that DUST players one day can meet with EVE players on stations to haggle shady deals... I think that would be awesome. (though I also think they need to be code wizards, but they have had some surprises up their sleeves in the past...)
5) How so? Because I see their avatar in the station and not just in the chat box? Yes, please see point 4.
6) I can litsten to any music I want now. Why would I want to listen to someone else's music? I listen to any playlist I made for myself, too. It's just an example, probably a bad one. If people could make music for EVE bars, you could have different bars with different flavors. Just like you and I perhaps don't go out to the same clubs Saturday nights. See above and combine with Info trading idea.
7) Pretty vague.
How can I not be vague about something if I haven't seen the final blueprint yet? 
Now, I'm too old to set my expectations too high. And I'm not a stupid fanboy chanting EVE as a mantra daily either. As stated in my prior posts, I think they could make something great out of Incarna and WiS in time. And I can confirm that is something many people wait for.
I hope that answers your questions? |

Mechael
Helhest 1st Prospectors' Collective
14
|
Posted - 2011.09.22 23:27:00 -
[54] - Quote
I am very much in favor of continuing to iterate on "walking in stations" (even though I hate that term.) Anything that makes the EVE universe more immersive and brings it closer to being "the ultimate science fiction simulator" is a good thing in my book. This should not come at the cost of what makes EVE great today, however. Continuing to iterate on the actual spaceships in space aspect of the game is almost (but not quite) inarguably more important than anything else at this point.
The real, long-term danger that I see with the current direction of "WiS" is with Aurum, and microtransactions in general. The way it works currently (ISK > PLEX > Aurum > ISK) is a fly in the face of everything immersive and "sci-fi simulator" about EVE. When I purchase a PLEX with real-life money, where does that PLEX come from? With Aurum, ISK is no longer that currency that only capsuleers and megacorporations can use, the most valuable currency in the galaxy. It's also not very clear why pilots licenses are what enables someone to get Aurum. Why can't we just buy Aurum with ISK directly? Speaking from an immersive point of view, none of this makes much real sense. This system has cheapened my whole experience of EVE by quite a bit.
CCP's internal resource allocation to various projects aside, and the Aurum system aside, I still find myself looking forward to the rest of EVE's evolution into the ultimate science fiction simulator. I only hope that CCP can survive its own upper level management long enough to make this dream a reality. I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |

Aidan Brooder
Dynasphere Ltd.
1
|
Posted - 2011.09.22 23:34:00 -
[55] - Quote
Mechael wrote:I am very much in favor of continuing to iterate on "walking in stations" (even though I hate that term.) Anything that makes the EVE universe more immersive and brings it closer to being "the ultimate science fiction simulator" is a good thing in my book. This should not come at the cost of what makes EVE great today, however. Continuing to iterate on the actual spaceships in space aspect of the game is almost (but not quite) inarguably more important than anything else at this point.
The real, long-term danger that I see with the current direction of "WiS" is with Aurum, and microtransactions in general. The way it works currently (ISK > PLEX > Aurum > ISK) is a fly in the face of everything immersive and "sci-fi simulator" about EVE. When I purchase a PLEX with real-life money, where does that PLEX come from? With Aurum, ISK is no longer that currency that only capsuleers and megacorporations can use, the most valuable currency in the galaxy. This system has cheapened my whole experience of EVE by quite a bit.
CCP's internal resource allocation to various projects aside, and the Aurum system aside, I still find myself looking forward to the rest of EVE's evolution into the ultimate science fiction simulator. I only hope that CCP can survive its own upper level management long enough to make this dream a reality.
Totally agree. Working in a very global IT myself, I don't think the same people work on spaceships and avatars, just like don't work on databases.
Aurum = Big mistake. (but as long as only vanity stuff I don't care)
Other projects cannot be an excuse to let a race horse like EVE down.
Believe me, guys, I love spaceships. And trade. And pew pew. I just think WiS (ugly term, agreed) could add even more to it. (as explained above) |

Grey Stormshadow
Starwreck Industries
130
|
Posted - 2011.09.22 23:35:00 -
[56] - Quote
I will be able to answer this question when CCP will publish the content and features waiting on other side of "the door".
Corporation quarters and some single-/multiplayer minigames could be worth "looking forward to", but... read the line above. Forum fix for firefox and chrome Get working images and colored text Classic forum style 2.25final |

Headerman
Quovis Shadow of xXDEATHXx
101
|
Posted - 2011.09.22 23:43:00 -
[57] - Quote
I am really looking forward to it. After i joined my first proper corp in high sec we would joke about WTs not undocking, cause they were 'walking in station' and i thought 'lolwtf'
So yeah, it has been a long time coming, and i for one will be smiling big when my avatar opens that blasted door 
What will make it even better is doing it in my very own Outpost. I really would like to set up a bar in the main Outpost, would be awesome.
And i want to be able to buy and smoke a cigar, drink beer and become intoxicated etc... |

Ladie Scarlet
GoonWaffe Goonswarm Federation
154
|
Posted - 2011.09.23 00:19:00 -
[58] - Quote
Aidan Brooder wrote:* Possibility to do RP (many people enjoy it) * Right step into "total immersion feeling" instead of playing enhanced Space Invaders. Want to feel like I AM in that world. * IF they get the establishments in as planned, you can customize NPC talk in bars e.g. = neat way for Info trading * Instead of spinning your ship in a self-hypnotizing manner when on station you can still interact with other players * Friends/Enemies will feel more personal. Not just another ship you just blowed up or got blown up by. * They could stream Shadoo's Armor HAC rage as a song in bars!!! * Lots of further artistic potential IF they do it right I hope none of this happens. Roleplayers are the worst.
The artist formerly known as Ladie Scarlet. |

Aidan Brooder
Dynasphere Ltd.
1
|
Posted - 2011.09.23 00:31:00 -
[59] - Quote
Ladie Scarlet wrote:Aidan Brooder wrote:* Possibility to do RP (many people enjoy it) * Right step into "total immersion feeling" instead of playing enhanced Space Invaders. Want to feel like I AM in that world. * IF they get the establishments in as planned, you can customize NPC talk in bars e.g. = neat way for Info trading * Instead of spinning your ship in a self-hypnotizing manner when on station you can still interact with other players * Friends/Enemies will feel more personal. Not just another ship you just blowed up or got blown up by. * They could stream Shadoo's Armor HAC rage as a song in bars!!! * Lots of further artistic potential IF they do it right I hope none of this happens. Roleplayers are the worst.
Well, there are people out there still wish Goons never happened, but you gave us lots of entertainment. Wish SUAS was still with you, he'd write a song about it. ;) (which IS artistic expression, right? You goons just RP on YouTube these days, do it directly in the future...)
-1 for myself for answering a troll post.... |

Cearain
The IMPERIUM of LaZy NATION
45
|
Posted - 2011.09.23 01:59:00 -
[60] - Quote
Aiden thanks for the sensible response. Its good to hear someone with some down to earth views on the potential. And not just talking about the "tremendous potential"
I have to just say though. This reminds me when I was about 10 years old I played a role play game called dungeons and dragons. Anyway they came out with miniature lead figures. Well I thought having these miniature lead figures was going to make the game so much better. I mean it would help me visualize my character etc. I picked the one that I wanted to look like and painted it and everything. But then I never really used it. The role play was my interaction with the other people and my imagination and the lead figurines ended up playing no part at all.
I am inclined to think incarna will be like those lead figurines. But who knows.
I like the idea of writing scripts for your bartenders. I'm not sure how exactly it would work but its a pretty cool idea.
Perhaps if you have high enough standing with the corp that owns the station your bartenders could give out missions to specific players of your choosing if they happen to wander in. It would have to be limitted so people wouldn't exploit it with alts. But lets say I have high standing with a corp so I could set it up such that I tell the bar tender your aiden are a good guy. So next time you come into a station owned by that corp the bartender will say something like "hey cearain says your a good reliable pilot, and I' m looking for someone like you. Would you be willing to help me out with something?"
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Marsan
Production N Destruction INC. Blue Moon Alliance
0
|
Posted - 2011.09.23 02:41:00 -
[61] - Quote
The downside of a Incarna actually allowing interaction is people will hang out in stations and gab. Now they mine and do PI and gab. POS fuels and minerals will sky rocket;-) |

Written Word
Dreddit Test Alliance Please Ignore
12
|
Posted - 2011.09.23 03:53:00 -
[62] - Quote
I'm hoping I'll have finer taste in entertainment when 2018 rolls around. |

Mr M
Agony Unleashed Agony Empire
14
|
Posted - 2011.09.23 04:23:00 -
[63] - Quote
Maxpie wrote:Why even ask for opinions if you are only interested in getting one answer (and willing to pay isk to get it, no less). Just make up an article and claim WiS is awesome and everyone wants it. You're not following me here. I don't want to hear that WIS is awesome or great, I want to hear what positive hopes people have for it. I've read tons of fear for WIS, that it will be Barbies in space or furries will run around yiffing all over the place. This time I want to hear of the positive sides, whatever that may be.
I personally would think it would be quite cool if Backdoor Bandit could have his own gay bar with all male dancers. Not so much because I fancy nude guys, but because of the possibility to have that. Same way as I enjoy people having the possibility to gank in Jita.
|

Mr M
Agony Unleashed Agony Empire
14
|
Posted - 2011.09.23 04:30:00 -
[64] - Quote
stupid forum
|

Jonni Favorite
Sundown Logistics SpaceMonkey's Alliance
14
|
Posted - 2011.09.23 05:17:00 -
[65] - Quote
Mr M wrote:Cearain wrote:Until somone can at least describe something that would be fun to do with incarna it's all smoke and mirrors.
I personally don't think faction warfare or ship spinning is fun, does it make it less important? What people need to realise is that there's lots of different aspects of Eve. Some like faction warfare, some like PVE. Some enjoy politics in huge alliances, and some enjoy marketing deals in Jita. It's a sandbox and there's no right or wrong way play it. What I'm looking for is those who think walking in stations, bars and whatever may come will be fun. I want to hear about their hopes and expectations because I don't think it's being voiced enough.
There were lengthy threads on the topic 2 years ago, some really good ideas too. The dreams are still out there but the disillusionment is real. Are you looking to spark up the energy of 2 years ago or are you really looking for opinions? Or do you just want to keep the river flowing? Because it is still flowing but where it ends is up to CCP actually fulfilling some of those expectations. It's a tough balancing act, like you said, everyone finds a different gem in the sandbox. The time to under-promise and over-deliver was years ago, right now, under-promising translates into mere silence.. |

Aidan Brooder
Dynasphere Ltd.
1
|
Posted - 2011.09.23 13:49:00 -
[66] - Quote
Cearain wrote:Aiden thanks for the sensible response. Its good to hear someone with some down to earth views on the potential. And not just talking about the "tremendous potential"
I have to just say though. This reminds me when I was about 10 years old I played a role play game called dungeons and dragons. Anyway they came out with miniature lead figures. Well I thought having these miniature lead figures was going to make the game so much better. I mean it would help me visualize my character etc. I picked the one that I wanted to look like and painted it and everything. But then I never really used it. The role play was my interaction with the other people and my imagination and the lead figurines ended up playing no part at all.
I am inclined to think incarna will be like those lead figurines. But who knows.
I like the idea of writing scripts for your bartenders. I'm not sure how exactly it would work but its a pretty cool idea.
Perhaps if you have high enough standing with the corp that owns the station your bartenders could give out missions to specific players of your choosing if they happen to wander in. It would have to be limitted so people wouldn't exploit it with alts. But lets say I have high standing with a corp so I could set it up such that I tell the bar tender your aiden are a good guy. So next time you come into a station owned by that corp the bartender will say something like "hey cearain says your a good reliable pilot, and I' m looking for someone like you. Would you be willing to help me out with something?"
I played D&D too. And lots of other pen&paper games. Still do sometimes. Mind is the best cinema, agreed. Always has been always will be. We skipped the miniatures, too. So to a point I agree, all the RP & personal interaction could be just mindplay.
But there is a difference between pen&paper and computer games. Otherwise, what do we even need spaceships for? We could all go play Traveller around a VERY big table.
I don't think you will be able to let your barkeeper deal out missions to anyone, that would be too game affecting for the reasons you stated. What I'd love is what you described above. e.g. the ability to pass on a scripted message to someone. Like: "Hey, Cearain, Brooder said meet him in Jita, he got something for you!"
Also the ability to not allow types with bad standing or certain toons into your bar. As in: "Your type ain't wanted here, Cearain."
The possibilities are definitely there.
Casino games was another thing announced I'd like to see. Player owned tailor shops were mentioned once.
All in all I understand the current disappointment. As a programmer though, I would not have rolled out a larger chunk of such a big change myself. (Server load testing being one reason. And just look at all the small stuff they cleaned up with patches already during the last weeks...). So I also undertand CCPs approach.
Let us see what becomes of it. If people who want it get their ship spinning back and never have to undock, I cannot quite see where this is not a win-win situation for everyone. It takes different kinds of developers to make Incarna happen and to fight lag e.g.. But I already explained my thoughts on that above in this thread. |

Cearain
The IMPERIUM of LaZy NATION
45
|
Posted - 2011.09.23 14:01:00 -
[67] - Quote
Some of these ideas are ok, but they are more fluff than anything. I can't see how anyone would consider them "tremendous." But thats just me.
Meanwhile there are so many other things ccp could do to make the core part of this game better I sort of wince at the thought of them spending even more time on this. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Kartaugh
CyberNet Holdings
2
|
Posted - 2011.09.23 14:07:00 -
[68] - Quote
Quote:Are you looking forward to the full implementation of walking in stations?
Fixed it for you and, to answer your question, no.
"It's not that I am afraid to die. I just don't want to be there when it happens." - Boris Grushenko |

Aidan Brooder
Dynasphere Ltd.
2
|
Posted - 2011.09.23 14:27:00 -
[69] - Quote
Correct, Cearain, different tastes define us as humans I guess... ;)
I for example never tried faction warfare and currently couldn't care less about its development. Then again one day I might get interested and then I'll be happy it is there as an option. |

Alundil
The Unnamed. Novum Militis ExParte
8
|
Posted - 2011.09.23 14:53:00 -
[70] - Quote
I am interested to see how it goes - but overall not really. |

Di Mulle
4
|
Posted - 2011.09.23 15:44:00 -
[71] - Quote
Cearain wrote:Mr M wrote:Cearain wrote: Not voiced enough? Are you serious? It seems half the threads in eve general are about incarna. Yes the vast majority of the posts are voicing thier own opinion that it is a waste of time. But there are plenty of "incarna has huge potential" posts that offer no actual description of what that potential is other than virtual shopkeeper. IMO We don't need another thread with posts like that. Yes, dead serious. I usually wear a funny hat when I'm not. Belittling those with other opinions, saying that Incarna is dead, or accusing those with other views than your own to be saboteurs isn't constructive in any way for walking in stations. And as you say, that's the vast majority of the posts. That's why I want to hear more from the other side. The non positive has had more than their time to explain why CCP and/or Walking In Stations is bad, now I want to hear why the positive look forward to a new aspect of the game. But then we actually have to be quiet and listen. Shouting at the top of your lungs isn't a discussion. IMO Again people, who claim incarna has "tremendous potential" yet offer no concrete description of how, are just giving us smoke and mirrors. We have plenty of these vacuous posts in eve general already - including this very thread. Virtual storeclerk and watching a computer avatar play cards are about the best we have so far. Is that the tremendous potential? I have been asking, and I have been listening, but that is all people are talking about. Tell me what I missed or deal with the facts. But don't claim I'm yelling at or belitling people just because I am pointing out the facts about these posts.
CCP is unable to implement simpliest things. Like settting to hide signatures. So they sweep it under a rug . Children do that in their pre-shool years, CCP does it being adults. Probably because it is fearless enough. |

Cearain
The IMPERIUM of LaZy NATION
46
|
Posted - 2011.09.23 18:17:00 -
[72] - Quote
Di Mulle wrote:In my eyes for Incarna to be a worthy side game it needs to have a properly thought content and gameplay system. Inventories, stories, NPC's, conflicts, fights, economy. A place for it to happen - no, four rooms and some catwalks won't do....
We both agree. The main problem for incarna is Dust. Dust means incarna will never really have any fights. I mean maybe they will allow us to punch and kick eachother but there will be no damage. So it will just be like dancing.
Creating games with no combat are not really something too many companies do - for good reason. CCP is sort of learning that lesson. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Kartaugh
CyberNet Holdings
3
|
Posted - 2011.09.23 21:46:00 -
[73] - Quote
The general sense I get from reading stuff about Incarna is that Walking in Stations will basically consist of...walking in stations.
What are the real possibilities with a WiS environment? What is the goal? Will it be merely parlor games mixed with new interactivity to do things we already do (faster) with the Neocom?
Without more substantive information regarding the realistic plans (read 1-2 years in the future) for Incarna, it's hard to even try to come up with any kind of expectation.
"It's not that I am afraid to die. I just don't want to be there when it happens." - Boris Grushenko |

Aidan Brooder
Dynasphere Ltd.
2
|
Posted - 2011.09.24 01:38:00 -
[74] - Quote
Well, I have stated what I think... quite clearly. I like space, but I think some around here are just drooling to be part of the mainstream opinion.
I also think that todays EVE community is too much focused on 5000+ member alliances that don't really care a F about individual members and too much about shooting each other, while there were quite constructive alternative goals in the past.
So go ahead and shoot each other and replace your ships then shoot each other again. Alternatives are bad!
When you have finished, spin your ships. Then shoot each other again. Then spin your ships some more. Then enjoy the riches of rat hunting in 0.0... And the mining. Hell, you'll get all the Ice too,soon. You definitely earned it! Because you are 20% of the playerbase makes the big space battles! For them Vids! Oh, no... They only use constructed Vids... Ok...
Spin! Ad Infinitum.
Please, don't bother with people who think differently and ignore any remark they make, but quote your own opinions again and again and again. Spin! Now! ;)
In a world where no movement means moving backwards, you have found the ultimate solution: Spin!
I salute you! |

Socrata X
Southern Cross Empire Flying Dangerous
0
|
Posted - 2011.09.24 02:04:00 -
[75] - Quote
The potential is probably in the social and economic realms. Letting people open up clubs, shops, clothing stores, and so forth, could bring a lot to the game. Avatar interaction in a social setting is probably the next obvious step to take. Giving people more options for professions and making in-game isk is always going to be a good idea, I think. |

Julia Reeve
Both Worlds
1
|
Posted - 2011.09.24 08:46:00 -
[76] - Quote
Socrata X wrote:The potential is probably in the social and economic realms. Letting people open up clubs, shops, clothing stores, and so forth, could bring a lot to the game. Avatar interaction in a social setting is probably the next obvious step to take. Giving people more options for professions and making in-game isk is always going to be a good idea, I think.
Might be. However, dont forget Dust. There gonna have a place in stations too. Always a good thing to have enough ppl on the poker table, right? -------- Walking Sux -------- |

Cypermethren
Celtic Cartage And Hauling
1
|
Posted - 2011.09.24 16:17:00 -
[77] - Quote
Think of it this way Mr M
Players have played this game for how many years now? All with the single view of looking at their ship.
This game is about spaceships, and there are many of them for the player to choose to fly.
They play this game FOR the spaceships. And when they dock up, they want to be able to look at their spaceships in the old station spinning enviroment.
If you're still having trouble understanding why people like station spinning, replace the spaceship with a sports car in you're mind.
They dont give a crap who's driving, they just want to look at the sexy beast that IS the car (or in this case, spaceship)
the WIS view of the ship is ok for showing the size of the ship vs you - but it removed the players ability to oggle those sexy curves, armor plates and turrets from whatever angle the user could manover too. |

Mr M
Agony Unleashed Agony Empire
18
|
Posted - 2011.09.24 16:47:00 -
[78] - Quote
I'm not sure if this happens to the same amount in other games but have you thought of how much people are doing in Eve even though there's no support for it? People created alliances before there where a game function for it. There's banks and stock markets. Lotteries, a ton of them. There's ingame shopping sites. All these amazing things people have done only from the basic functions in game, just imagine what people will do with more basic functions.
(Yes I know, someone will invent something similar to tea-bagging. But for every tea-bagger I think there's at least one usefull move.)
|

Sebastian N Cain
Aliastra Gallente Federation
1
|
Posted - 2011.09.24 18:07:00 -
[79] - Quote
Cypermethren wrote:Think of it this way Mr M
Players have played this game for how many years now? All with the single view of looking at their ship.
This game is about spaceships, and there are many of them for the player to choose to fly.
They play this game FOR the spaceships. And when they dock up, they want to be able to look at their spaceships in the old station spinning enviroment.
If you're still having trouble understanding why people like station spinning, replace the spaceship with a sports car in you're mind.
They dont give a crap who's driving, they just want to look at the sexy beast that IS the car (or in this case, spaceship)
the WIS view of the ship is ok for showing the size of the ship vs you - but it removed the players ability to oggle those sexy curves, armor plates and turrets from whatever angle the user could manover too.
Well, the part with the sexy beast is debatable:
You might have a Dominix after all.
"You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Aidan Brooder
Dynasphere Ltd.
3
|
Posted - 2011.09.24 18:22:00 -
[80] - Quote
Quote:If you're still having trouble understanding why people like station spinning, replace the spaceship with a sports car in you're mind.
They dont give a crap who's driving, they just want to look at the sexy beast that IS the car (or in this case, spaceship)
Well... I'm not so sure... how I feel about that... ;)
Different tastes, as stated...
|

Mr M
Agony Unleashed Agony Empire
20
|
Posted - 2011.09.24 18:27:00 -
[81] - Quote
And for the ship spinning, why don't you just undock? Then you can spin your ship and look from beneath.
|

Mechael
Helhest 1st Prospectors' Collective
17
|
Posted - 2011.09.24 20:27:00 -
[82] - Quote
I remember back in the day CCP had this video of "Ambulation" with a bunch of characters in a corp office. They were huddled around a table with a map of the galaxy floating above it. If this moves more in the direction of providing better corp tools, I am definitely in favor. I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |

Ladie Scarlet
GoonWaffe Goonswarm Federation
189
|
Posted - 2011.09.24 21:39:00 -
[83] - Quote
Mr M wrote:And for the ship spinning, why don't you just undock? Then you can spin your ship and look from beneath. Are you really this dense?
The artist formerly known as Ladie Scarlet. |

Mr M
Agony Unleashed Agony Empire
20
|
Posted - 2011.09.24 22:29:00 -
[84] - Quote
Ladie Scarlet wrote:Mr M wrote:And for the ship spinning, why don't you just undock? Then you can spin your ship and look from beneath. Are you really this dense? Yes. Please explain the joy of sitting docked in a station and spinning your ship.
|

Jokerface666
Ever Flow Northern Coalition.
14
|
Posted - 2011.09.24 22:32:00 -
[85] - Quote
if they do this i'll look forward to it, otherwise i do not care. ------------------------------w00t w00t rapetrain------------------------------ |

Cybele Lanier
Viziam Amarr Empire
1
|
Posted - 2011.09.25 00:34:00 -
[86] - Quote
Mr M wrote:[quote=Maxpie]Or seeing goons dock at a station. Each and everyone of them wearing glasses with fake nose and mustache and a "kick me" note on the back. [/i]
If CCP want to make the NEX store more popular, they could just put V masks in there, and watch sales skyrocket |

Freako X
Deviant Inc
41
|
Posted - 2011.09.25 03:43:00 -
[87] - Quote
Nex would be more ... acceptable if the items were not equivalent to hundreds of millions of isk.
- Provide items for Lp. Spread out unique items among multiple corps.
- Random rewards for faction.
- Make some item rewards BoP? Not very Eve-like but still makes them more rare.
- Do some limited items like the Quafe T-shirt.
- Use Nex items them as part of the buddy reward system.
- Add random scratch-off codes as part of a magazine ad ... or something.
- Add more variety and improve the PLEX, AUR, ISK conversion rates.
But, back on topic. 
If we can actually do something beneficial to the game... Player owned bars, shops, etc ... then I think it will be fantastic. Maybe a lounge where we can interact with the DUST514 merc's? Just thinking out-loud. |

Thorn Galen
The Scope Gallente Federation
14
|
Posted - 2011.09.25 12:07:00 -
[88] - Quote
@OP
I posted email with details to you.
Cheers.
(This space for rent) |

Mechael
Helhest 1st Prospectors' Collective
17
|
Posted - 2011.09.25 12:16:00 -
[89] - Quote
Freako X wrote:Nex would be more ... acceptable if the items were not equivalent to hundreds of millions of isk.
- Provide items for Lp. Spread out unique items among multiple corps.
- Random rewards for faction.
- Make some item rewards BoP? Not very Eve-like but still makes them more rare.
- Do some limited items like the Quafe T-shirt.
- Use Nex items them as part of the buddy reward system.
- Add random scratch-off codes as part of a magazine ad ... or something.
- Add more variety and improve the PLEX, AUR, ISK conversion rates.
All of this sounds horrifying.
Freako X wrote:But, back on topic.  If we can actually do something beneficial to the game... Player owned bars, shops, etc ... then I think it will be fantastic. Maybe a lounge where we can interact with the DUST514 merc's? Just thinking out-loud.
Not too bad. Don't forget the damn usable corporation offices. I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |

Ladie Scarlet
GoonWaffe Goonswarm Federation
190
|
Posted - 2011.09.25 12:47:00 -
[90] - Quote
Mr M wrote:Yes. Please explain the joy of sitting docked in a station and spinning your ship. Some of my best posting was done while spinning ships. Posting is more important than internet spaceships.
The artist formerly known as Ladie Scarlet. |

betoli
Between the lines
0
|
Posted - 2011.09.25 15:24:00 -
[91] - Quote
Mechael wrote:Freako X wrote:Nex would be more ... acceptable if the items were not equivalent to hundreds of millions of isk.
- Provide items for Lp. Spread out unique items among multiple corps.
- Random rewards for faction.
- Make some item rewards BoP? Not very Eve-like but still makes them more rare.
- Do some limited items like the Quafe T-shirt.
- Use Nex items them as part of the buddy reward system.
- Add random scratch-off codes as part of a magazine ad ... or something.
- Add more variety and improve the PLEX, AUR, ISK conversion rates.
All of this sounds horrifying. Freako X wrote:But, back on topic.  If we can actually do something beneficial to the game... Player owned bars, shops, etc ... then I think it will be fantastic. Maybe a lounge where we can interact with the DUST514 merc's? Just thinking out-loud. Not too bad. Don't forget the damn usable corporation offices.
I think it needs to be a lot more than that. I think CCP's fundamental mistake in this is that no one will leave their QC (except for the first time) unless there is a game play advantage to doing so. Currently every game play aspect is available through the minicom, I doubt anyone uses the flashy console things in the CQ that do the same thing because its slower. If CCP remove the minicom controls there would be rage of epic proportion. Hence there needs to be new gameplay content that is only available by walking someplace and interacting with the environment.
Intelligence: There should be an intel advantage obtainable in station. Can I go and spy on other players ships, see their fittings, work out their combat options? Can I get more intel in the a control centre - say seeing local in nearby systems, or a replacement local being station based?
Corp ops. What can I do in the corp operations room, that I can't do chatting on Vent? Better planning? sharing/creating bookmarks available to all in the room? better map tools and route planning? route planning that involves sub system waypoints? more knowledge about corp members location/ship?
Trade. Should there be an advantage in going to the trade floor rather than using the market window? Quicker updates? Cheaper trades?
PVP. can I hurt/assist other players? Should having a fleetmember in command and control give and advantage? Can I sabotage ships? Obstruct people from undocking?
[*] PVE. Do I get a benefit from actually going to see the agent? More mission choice? Better reward? |

Freako X
Deviant Inc
43
|
Posted - 2011.09.25 16:36:00 -
[92] - Quote
Betoli,
Those are some good questions!
I'd think it would be more realistic if we entered the station from a different location than our CQ. I'm also a fan of only having CQ where your Medical Clone is located. Most of us keep that clone near to where our corp is .....
I have a feeling that CCP could reduce the tax on items by using player-to-player interactions? Possibly have an inherent flat mark up in price if you use the Market Window? Possibly have a 'black market' for needed things not found in the Market Window?
I'm betting CCP will hope things like gambling, mini-games, or other interactions will entice people out of CQ's. |

Gevlin
Lone Star Exploration Lone Star Partners
3
|
Posted - 2011.09.25 16:46:00 -
[93] - Quote
I am so looking forward to the establishment to start becoming available in Incarna.
Fighting in space can only go so far before the additions you make start making previous work Obsoliete. Much like most MMO the stuff at level 5 is not at all useful at level 100.
Eve needs to make its box bigger, Taking the tartis route, we are going to expand in words into stations. This will open eve for deeper immersion, player created missions, and more tools for interacting with each other.
The resources going into World of Darkness are like skill points, We spend some time now getting the incarna stuff up and running, once the training is complete we can then excel at incarna with out spending much resources to complete it.
Incarna will also allow a starting point for more Fighting in Space Items, to be a tool to pry more stuff in to Fighting in Space
I will be working buying more advertising for the tribune so there should be more isk to pay for writers
|

betoli
Between the lines
1
|
Posted - 2011.09.25 17:06:00 -
[94] - Quote
Freako X wrote:Betoli,
Those are some good questions!
I'd think it would be more realistic if we entered the station from a different location than our CQ. I'm also a fan of only having CQ where your Medical Clone is located. Most of us keep that clone near to where our corp is .....
I agree. There is a real basic problem in that so far, a station doesn't really exist. Hence there are unlimited ships and players in any station. Thats a bit of a problem when you want to generate a VR environment.... How many doors will the corridor to everyone's CQ have on it? My guess is that they'll solve this with a lift on the other side of the door, but it leaves the situation where the only place you can see your ship is from the other door in your CQ. It also means other players can't visit your CQ. The whole thing is epic fail because your CQ doesn't really exist.
The only real fix for this is to have limited numbers of CQ in a station (and limited numbers of ship births too) with a market set rate for renting them. If you want to keep 100 ships in Jita, its gonna cost ya lots.
Quote: I have a feeling that CCP could reduce the tax on items by using player-to-player interactions? Possibly have an inherent flat mark up in price if you use the Market Window? Possibly have a 'black market' for needed things not found in the Market Window?
The trade window is already free of tax, but a station facility to allow real-time tax free trading between different stations might work. A black market system might be nice too.
Quote: I'm betting CCP will hope things like gambling, mini-games, or other interactions will entice people out of CQ's.
Perhaps.... but I'm not convinced. A poker hall will attract some, but for most games why would people not just go play said game elsewhere on the internet? And to be honest, I'd rather CCP spent time on actual real game content than developing new mini-games. If they wanted to create APIs that allow player developed minigames (in the way facebook works) that would be good. Actually facilitating user content in stations is possibly the bast approach - you could even tap into the mobile phone app space with some careful engineering. |

Di Mulle
7
|
Posted - 2011.09.25 18:24:00 -
[95] - Quote
betoli wrote:
PVE. Do I get a benefit from actually going to see the agent? More mission choice? Better reward?
This is an example of really bad thinking. Justifying an existence of a feature by making it a necessary nuisance only.
WiS should be a game on itself - and this game should not be a direct part of existing FiS, thus only cannibalizing and harming it. It should add something completely new - but linked.
What it should be exactly ? Tbh, I don't know. Shouldn't that been CCP's job ? And not like they haven't 5+ years to think something about. Too bad, they didn't. OK, too much rational thinking here, I guess...
Without that independent gameplay WiS is only a glorified chat. Speaking pictures of bodies instead of speaking text boxes. Which is not exactly bad by itself, lots of people may and will like even that. Small problem, as it appears, costs/gain ratio for this is unacceptably high. CCP is unable to implement simpliest things. Like settting to hide signatures. So they sweep it under a rug . Children do that in their pre-shool years, CCP does it being adults. Probably because it is fearless enough. |

betoli
Between the lines
2
|
Posted - 2011.09.25 23:06:00 -
[96] - Quote
Di Mulle wrote:betoli wrote:
PVE. Do I get a benefit from actually going to see the agent? More mission choice? Better reward?
This is an example of really bad thinking. Justifying an existence of a feature by making it a necessary nuisance only.
Making it an optional nuisance sufficiently desirable that it creates its own critical mass... without misdirecting CCP's time too much.
Quote: WiS should be a game on itself - and this game should not be a direct part of existing FiS, thus only cannibalizing and harming it. It should add something completely new - but linked.
Please understand the perspective I'm coming from. CCP do not have enough resources to create completely new content that will lead to populated stations. Actually they do, but they've chosen to make dust planetside, for a different target market, who are largely not eve players. Hell CCP do not currently have the resources to maintain FiS minigames that are fairly core, otherwise mining and missioning would not be so dull, people wouldn't be whining about FW, etc etc. PI is almost a completely independent minigame and its been largely ignored - why? Because it doesn't interact with the eve universe very much. Its supposed to be a sandbox - everything affects everything. Adding new stuff that only interacts in terms of common currency is somewhat at odds with the sandbox.
Quote: What it should be exactly ? Tbh, I don't know. Shouldn't that been CCP's job ? And not like they haven't 5+ years to think something about. Too bad, they didn't. OK, too much rational thinking here, I guess...
haha - I think this is close to the truth. Neither CCP nor the player base has much of a fkucing clue as to what WiS is for, aside from the pretty shiny.
Quote: Without that independent gameplay WiS is only a glorified chat. Speaking pictures of bodies instead of speaking text boxes. Which is not exactly bad by itself, lots of people may and will like even that. Small problem, as it appears, costs/gain ratio for this is unacceptably high.
yep. sad really. clearly a lot of effort gone in but no signs so far of any actual game design elements. |

Paragon Renegade
The Multinational Company. Somnium Romanum
0
|
Posted - 2011.09.25 23:28:00 -
[97] - Quote
Eh.
Looks okay |

Alexandra Alt
Republic Military School Minmatar Republic
15
|
Posted - 2011.09.25 23:41:00 -
[98] - Quote
Mr M wrote:Barakkus wrote:I just hope they get past this initial hump of having to devote so much time to walking and are able to devote equal amounts of resources between walking and flying soon. When they're finished with the initial and time intensive work off crating a new graphical engine I believe they will spend more time on flying.
The biggest problem my friend, was delivering a half baked, sorry, 1/10th baked product (read, sitting in a couch staring at a screen) expansion using a new graphical engine that wasn't properly tested.
There are plenty of graphical engines around, pretty damn good ones and properly tested, why reinvent the wheel ?
No one can write anything about Incarna tbh, at tops they can write about what they expect Incarna to be, right now we don't have 'Incarna' we have a room, that's a pickle on what I'd imagine they would like Incarna to be.
Many people are now against Incarna not because of what it is, but because they got fed with an unfinished product that resulted in several problems and crippled functionality, effectively feeling like we were regressing in quality instead of improving the game quality.
Obviously this is my opinion of what I read/listen in the community. |

Tippia
Sunshine and Lollipops
203
|
Posted - 2011.09.25 23:49:00 -
[99] - Quote
Mr M wrote:Now I would like to hear from the people looking forward to Incarna and walking in stations. You must be out there, looking forward to the next piece of clothes that is released by CCP, and maybe you're even planning on your on line of ingame clothes? I'm looking forward to the full implementation of WIS, which has nothing to do with clothes. In fact, that is why I'm looking forward to it and why the patch called Incarna was such an immense slap in the face: because it had nothing to do with walking in stations. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

hautness
Brotherhood Of Serenity Cold Bastards
0
|
Posted - 2011.09.26 01:56:00 -
[100] - Quote
Next expansion GÇô Evecommerce Incarna Establishments potential What I would like to see is corporate shop fronts for Banking , Share trading exchange , Gambling shops, Pawn brokers, Mercenary marketplace, Gaming rooms, bars/clubs, Fight clubs, walk in retail outlets, Remote controlled Vehicles for scouting/PVP from control rooms in station, Battle command centres, Customisable paint shops created by players, Player made tattooGÇÖs and wall art designs. What we need is robust tools to create and manage these environments. Something like a customisable GUI that can create the environment for the walking player and provide services to them. Whatever system is created needs to be accountable to stop the usual ebank scam etc. Something like we have today in RL with collateral needed to guarantee the customer in the event of a corporate theft or scam. LetGÇÖs make Incarna worth the 4 years development and not just brush it under the carpet once we have the 4 CQ and a bar. This isnGÇÖt FIS its is just a space MMO with big scope.
|

Rock Zilla
Viziam Amarr Empire
0
|
Posted - 2011.09.26 02:30:00 -
[101] - Quote
What would be a worth while aspect of stations?????
....hmmm .letz see......
Oh I know!
Let's say ...that there was a social aspect to it. And suppose I see a female avatar (which is played by one of the 12 females that actually play EvE)
Then let's say... im chatting-her-up. Then I find out she's from Toronto.
Well guess what?... So am I.
So then I see her on facebook, ....and guess what...shes 23 and quite the HB.
Then, as luck may have it, I find out SHE FREAKIN LIVES NEXTDOOR!!!!!
Well we start talking...one thing leads to another, soon enough (within an hour of first contact). She invites me over and dresses up as her avatar...and gives me the ride of my life!!!!
then i wipe off, and go home, and continue mining!
That would be sweeet!!! |

Jascira
Animastra
1
|
Posted - 2011.09.26 02:39:00 -
[102] - Quote
I want hats! One can never have enough hats. |

trexinatux
Bipedal Carnivore Club
4
|
Posted - 2011.09.26 02:43:00 -
[103] - Quote
I don't know about everyone else but, I came here to pilot spaceships. WiS offers dolly dress up which Sims 3 does better. IMO if you are introducing a new feature it should totally kick the crap out of a comparable game/feature and WiS does not do that. |

Jascira
Animastra
1
|
Posted - 2011.09.26 02:44:00 -
[104] - Quote
trexinatux wrote:I don't know about everyone else but... You, sir, need a hat. 
|

beor oranes
The Capitalist Protectorate Mad Scientists
8
|
Posted - 2011.09.26 02:53:00 -
[105] - Quote
I think the first iteration of WiS's will be devoid of anything interesting to do, but if they for once keep building on it and continually add to it, I think that it could be awesome. I know one of my friends is waiting until it has been released and then he will join Eve (he's being waiting since around '08 I think). He has no interesting in spaceships but he does want to own a business in a space station and make his money that way (he plays Second Life atm).
I would really like to see not only bars and casinos but also clothes, shoe, hat, tattoo and jewellery stores. I'd like to see in Amarr stations having slave stores so you can look at and then buy slaves. But I won't hold my breath that any of that will come out soon or come out at all. |

Psyrelle
Capital Systems INC Shadow of xXDEATHXx
2
|
Posted - 2011.09.26 11:20:00 -
[106] - Quote
Byshop Kayl wrote:Deviana Sevidon wrote:It is narrow minded to think of EVE only as an internet spaceships countertrike. Perhaps, but first and foremost, EVE is spaceships.
actually no.
eve is a sandbox game set in sci-fi world where there happens to be space ships.
to answear OP's question. i am actually lookign forward to WiS but ccp really ****** up incarna.
as long they take their time on the project instead of putting out half assed **** which melts our computer so we are forced to upgrade if we want to play on max.
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