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Archdaimon
NorCorp Enterprise No Holes Barred
67
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Posted - 2012.07.05 12:38:00 -
[1] - Quote
Alliances fortressing up is a real concert. Stabilizer is not the solution as it would destroy WH mechanics completely. There must be another way.
Maybe like a special pos bashing module and subsystem for t3? |

Archdaimon
NorCorp Enterprise No Holes Barred
68
|
Posted - 2012.07.05 16:35:00 -
[2] - Quote
I'm not saying the module is a good idea. Just a random suggestion.
Imo, the gameplay involved would be one that it took close to, if not the same effort to be able to throw someone out, as they put in defending their system.
At the same time this feature should not make it easier for the bigger alliances to blob smaller ones.
Ie. We want to keep mass limits, but we want to be able to bring enough people to a fight to deal with what people have got in a system.
I am fully aware that none of the bigger alliances relies on their pos for defense.
Wh generation module? requires X,Y,Z amount of resoruces to spawn x wh. Would make rolling easier and you could roll several holes at the same time :D |

Archdaimon
NorCorp Enterprise No Holes Barred
68
|
Posted - 2012.07.06 16:58:00 -
[3] - Quote
I actually find the good thing about wh that smaller entities have a chance to be their own without clusterfucking in huge alliances. Whatever we do to counter fortressing in WH's it should never remove the opportunity of smaller entities to have their daily life in a wh. Yes they may be thrown out every now and then, but never to the extent that they just can't move to another WH or similar.
If we open for the option that a wh alliance (or any for that matter) can easily have control over several systems with instant support we reach the problem with zero (which is basically instant force projections making only large entities play a role).
IN other words, Wormholes are more fun that Zero because alliance can't force project without serious effort, it feels like an actual frontier (no local) and the NPC's have at least a wee brain.
Mass limit is primary here. Just is random "gates". What ever we do to counter fortressing, let us not remove the three things that make WH's WH's.
The thing about pos bashing is that in fortress systems it is not the pos bashing that is the issue. It ain't the poses that make it a fortress. |
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