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Thread Statistics | Show CCP posts - 10 post(s) |
Ai Mei
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Posted - 2010.04.13 19:22:00 -
[1]
the following reports.
Fleet lag and what is causing it or what you think is causing it?
CCP Tanis, I have read your fleet test reports in the test server forums and noticed that the client is trying to refresh the overview too much. Is this additional calls to refresh putting more load on the server or the client or both. What can we do as a community to help you guys to get more data?
Would you like us to run logservers on tq during fleet fights or maybe on sundays in jita running around warping in and jumping in as groups?
Planetary interaction :
Where does it stand currently? Are the planets spawning materials correctly? Are the diminishing returns for multiple users on a planet working correctly? Can we abandon planets with all the materials we put on them, ie reclaim structures or maybe self destruct them?
Also what about the bug of missing planets or planets that go invisible?
Ships: We have heard rumors of t3 frigs and many of us are still hoping for the 4th bonus on assault frigs, is there any word on this?
General status:
Where do you think you guys are at in the tyrranis deployment? Percentage wise? What can many of us do to help you?
A
To everyone else? My thread my rules! Good feed back and ask good questions. Dsaying stuff like you suck and cant fix the game is not going to make things better. so quit ur whining and ask what can i do?
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Syn Callibri
Minmatar Swag Co. Sandbox Bullies
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Posted - 2010.04.13 19:37:00 -
[2]
Prepare yourself for..."Submit a petition...", and lock.
"I have just as much authority as the empress, just not as many people that believe it." |
Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.04.13 19:41:00 -
[3]
Originally by: Ai Mei the following reports.
Fleet lag and what is causing it or what you think is causing it?
CCP Tanis, I have read your fleet test reports in the test server forums and noticed that the client is trying to refresh the overview too much. Is this additional calls to refresh putting more load on the server or the client or both. What can we do as a community to help you guys to get more data?
Would you like us to run logservers on tq during fleet fights or maybe on sundays in jita running around warping in and jumping in as groups?
Planetary interaction :
Where does it stand currently? Are the planets spawning materials correctly? Are the diminishing returns for multiple users on a planet working correctly? Can we abandon planets with all the materials we put on them, ie reclaim structures or maybe self destruct them?
Also what about the bug of missing planets or planets that go invisible?
Ships: We have heard rumors of t3 frigs and many of us are still hoping for the 4th bonus on assault frigs, is there any word on this?
General status:
Where do you think you guys are at in the tyrranis deployment? Percentage wise? What can many of us do to help you?
A
To everyone else? My thread my rules! Good feed back and ask good questions. Dsaying stuff like you suck and cant fix the game is not going to make things better. so quit ur whining and ask what can i do?
x1000.
How about a dev blog on stuff that we give a **** about for once? -
Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust.
Bellum Eternus Inveniam viam aut faciam. |
Ai Mei
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Posted - 2010.04.13 19:47:00 -
[4]
Hehe thanks for the support bellum, if you have any constructive questions ask them.
I would like one more thing asked for the next dev blog. Who is working on what?
ie. CCP atlanta is doing _____ CCP iceland is working on _____ etc.
Each portion of ccp is working on a different portion or a different project. One thing that could be noted is players in those time zones could help by testing out those sections each office is working on. As a US player I know CCP Shanghai is waking up as i am going to bed. What can I help test or report as a player to them so they can have it bright and early when they get to work and help their projects move along?
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.04.13 19:50:00 -
[5]
Yeah its been long enough so time for a general 'State of Eve' blog or five.
Originally by: CCP Zymurgist Get off the forums and go kill someone!
Originally by: Amarr Supremacist Yeah, it(Jaguar) almost has cruiser level tank and gank!
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2010.04.13 20:08:00 -
[6]
Originally by: Zeba Yeah its been long enough so time for a general 'State of Eve' blog or five.
The problem is: the general state of eve is presented in the QEN report by Dr Eyo. Which I feel is quite good, but lacking in some areas.
However, an update regarding Incarna would be fantastic, and on other topics. But I guess they have all narroved it down to the release coming next month only, pushing the rest aside for later update.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL. |
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CCP Soundwave
C C P Alliance
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Posted - 2010.04.13 20:31:00 -
[7]
I'm currently writing a dev blog on planetary interaction
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Enthral
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Posted - 2010.04.13 20:37:00 -
[8]
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
Does that mean you guys finally figured out what you're doing with it?
When do you think the next iteration of fixes and adjustments will be on SiSi?
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Rico Lobo
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Posted - 2010.04.13 21:05:00 -
[9]
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
Lets hope its a good one, the one that was posted today seems to be starting a riot.
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Ai Mei
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Posted - 2010.04.13 21:08:00 -
[10]
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
Nice, I wish I had more questions to ask you about them Soundwave. But the ones in my op are my only ones atm.
Though I do wonder, can we mine ice off of ice planets instead of ice belts? Seriously it kinda seems pointless to have all that ice on a planet and not be able to mine ice from it :P
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Magnus Nordir
Caldari Nordir Industries
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Posted - 2010.04.13 21:27:00 -
[11]
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
F5F5F5F5F5F5F5 --------------------------- Only those who surrender are lost |
J Hershey
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Posted - 2010.04.13 21:31:00 -
[12]
Ohh We're half way there Woah Livin' on a prayer Take my hand and we'll make it - I swear Woah Livin' on a prayer
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Obsidian Hawk
RONA Legion
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Posted - 2010.04.13 21:38:00 -
[13]
I have 1 question to direct to CCP Tanis in his crusade to kill the lag.
How does the jump mechanic work on gates and cynos? I have noticed with both capital jumping and gate jumping you are put at the edge of a sphere S, at a radial distance of 15km from the point/gated. R =15.
I am assuming that the mechanic is 15 = x sin (theta) + y cosine(theta) to assign a ship a jump in location within that radius = 15km sphere along the gate and or cyno field.
If this is the case how does the mechanic compensate for when there is a ship at that location?
Say ship B was supposed to jump in to system but Ship F is at the location where the mechanic tells Ship B to land. Does the mechanic re-iterate itself and try to find a new open spot for ship B?
I ask this because within a sphere or a 15km radius there is only soo many place a ship can land w/o interfeering with another ship that maybe already there. So like you stated there are some internal and client problems, what if the jump mechanic itself is fundementally flawed and there are just too many people trying to fit in the same spot.
Remember it is impoosible for 2 objects to occupy the same space at the same time. Unfortunately you run out of space when there are 500 people already in it. I wish i could explain this better but it has been a while since i have used polar coordinates to explain something.
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Ai Mei
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Posted - 2010.04.13 22:43:00 -
[14]
I think you scared everyone off Obsidian, but good effort in attempting to ask a question.
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Boltorano
Fourth Circle Total Comfort
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Posted - 2010.04.13 22:49:00 -
[15]
It is my understanding that ships do not interact with anything on grid until both of their gate jump cloaks are broken (by timer or movement) in which case they would suddenly interact and bump off each other.
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IsoMetricanTaliac 2
Gallente Center for Advanced Studies
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Posted - 2010.04.13 23:44:00 -
[16]
Personally I would rather know:
why we are still experiencing bugs that were supposed to be fixed a long time ago?
Why it is that EVE has started going backwards in it's development?
I don't expect to ever find out the answers to the above because it seems like the customer base <the players> are simply no longer important to CCP , & I know many many people are getting really sick & tired of always being told the same crap over & over again.
In a Time When Many Will Seek Death, There Will Always Be Those Like Me Who Won't Mind Helping Them Along Their Way!?! |
Seth Ruin
Minmatar Ominous Corp Primary.
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Posted - 2010.04.14 00:21:00 -
[17]
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
I don't know about you, but I'm planning on connecting dots like a tyrant.
Suck it, benevolent dot-connectors.
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Krennel Darius
Caldari Nova Security Systems
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Posted - 2010.04.14 00:54:00 -
[18]
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
Can you write a blog about rockets too?
_________________________________________________ If at first you don't succeed, you're not Chuck Norris |
Chaos Incarnate
Faceless Logistics
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Posted - 2010.04.14 01:07:00 -
[19]
Originally by: Seth Ruin
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
I don't know about you, but I'm planning on connecting dots like a tyrant.
Suck it, benevolent dot-connectors.
Sir,
I must inform you that the benevolent and freedom-loving dots of Chaos Incarnatonia have voted. We shall have to wage war* to overthrow your despotic regime and terrible oppression of your dots and dot-connections. Your forces will be crushed, your defeat will be abject and total, and your dots shall greet me as a mighty, omnipotent liberator. YOU SHALL RUE THE DAY YOU OPPRESSED YOUR DOTS, SIR.
*(as soon as my people re-invent the gun, several patches from now) _____________________ Horrors! Demons in the deep! |
Obsidian Hawk
RONA Legion
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Posted - 2010.04.14 05:59:00 -
[20]
EvE jukebox
Why doesn't it still play the soundtrack all the way through?
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Borun Tal
Minmatar
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Posted - 2010.04.14 06:39:00 -
[21]
How about a report on the plethora of bugs that have existed for years and not been addressed?
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Venkul Mul
Gallente
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Posted - 2010.04.14 07:42:00 -
[22]
Originally by: Bellum Eternus
How about a dev blog on stuff that we give a **** about for once?
20+ pages of comments and a Assembly hall with several hundred supporters to me means that the a lot of people was interested in the last Devblog.
Agreeing? No.
Interested? Yes.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.04.14 08:17:00 -
[23]
Originally by: Venkul Mul
Originally by: Bellum Eternus
How about a dev blog on stuff that we give a **** about for once?
20+ pages of comments and a Assembly hall with several hundred supporters to me means that the a lot of people was interested in the last Devblog.
Agreeing? No.
Interested? Yes.
Wasn't quite referring to the last devblog. :) Personally I'd like to hear when we're getting T3 frigs. I don't think we'll see them until this time next year. -
Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust.
Bellum Eternus Inveniam viam aut faciam. |
Dr Fighter
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Posted - 2010.04.14 08:52:00 -
[24]
Originally by: Krennel Darius
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
Can you write a blog about rockets too?
well the severs say rockets are hardly used, therefore they are hardly worth fixing.....
*selfheadslap*
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Armoured C
Gallente Globaltech Industries The ENTITY.
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Posted - 2010.04.14 11:18:00 -
[25]
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
you know when you said your currently writing a dev blog i figured , don't know if it me but i figured it would be out like , you know half a hour or a hour after you said that.
and what is up with your non responsiveness to your previous blog that is enraging everyone,
CCP you need to communicate more to the peoples!
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aetherguy881
Gallente
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Posted - 2010.04.14 11:56:00 -
[26]
OP's got it right.
I'm surprised that the dev blogs stopped comming. Before Dominion they were practically weekly. They also tend to be very nice reads.
Can't you guys shoot us some teasers? ------------------- Always remember this about EVE:
Life is cheap, or 15 bucks a month. |
Jin So
Endless Destruction Legiunea ROmana
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Posted - 2010.04.14 11:58:00 -
[27]
Originally by: Armoured C
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
you know when you said your currently writing a dev blog i figured , don't know if it me but i figured it would be out like , you know half a hour or a hour after you said that.
and what is up with your non responsiveness to your previous blog that is enraging everyone,
CCP you need to communicate more to the peoples!
I agree the communication has slagged off a bit, i miss the live dev blogs, was always better to hear it rather then read it.
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CCP Soundwave
C C P Alliance
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Posted - 2010.04.14 13:07:00 -
[28]
Originally by: Armoured C
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
you know when you said your currently writing a dev blog i figured , don't know if it me but i figured it would be out like , you know half a hour or a hour after you said that.
and what is up with your non responsiveness to your previous blog that is enraging everyone,
CCP you need to communicate more to the peoples!
Ah no, it won't be done for a day or two, and then it enters the massive PR planning machine, so I'd relax the F5 finger for a few days.
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Lord Helghast
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Posted - 2010.04.14 13:32:00 -
[29]
soundwave, i hate to ask this but why are these dev blogs so far and few between, it was said that their would be a slew of dev blogs for tyrannis, and even for incarna, but we tend to only see a dev blog randomly posted every week or 2, honestly you guys promised more information in the player bases's hands yet it hasnt seemed to change much...
T3 frigs, no word Incarna, no word Treaties, no word PI (polution, population, seeing neighbors), no word Progress on lag, server crashes, no grid load, no word
I love the big long well thought out dev blogs they really are great, but why isn't ccp releasing more common dev blogs even short just "whats up" posts for progress on different aspects of the development, i mean it cant be that hard for the guys working on graphics to drop a quick update, or the guys working on the lag/grid issues to give a short "we're getting closer, we have seen x and are doing y"....
I understand devs at CCP are busy, but really is it that much to ask for some more contact between the dev teams and the customers?
Has t3 frigs/treaties/incarna/pi (features mentioned at fanfest) all slipped into the ether of not talking about them?
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RutilusUnus
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Posted - 2010.04.14 13:35:00 -
[30]
Originally by: CCP Soundwave
Originally by: Armoured C
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
you know when you said your currently writing a dev blog i figured , don't know if it me but i figured it would be out like , you know half a hour or a hour after you said that.
and what is up with your non responsiveness to your previous blog that is enraging everyone,
CCP you need to communicate more to the peoples!
Ah no, it won't be done for a day or two, and then it enters the massive PR planning machine, so I'd relax the F5 finger for a few days.
...
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My Postman
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Posted - 2010.04.14 14:47:00 -
[31]
Edited by: My Postman on 14/04/2010 14:50:17
Originally by: CCP Soundwave
Originally by: Armoured C
Originally by: CCP Soundwave I'm currently writing a dev blog on planetary interaction
you know when you said your currently writing a dev blog i figured , don't know if it me but i figured it would be out like , you know half a hour or a hour after you said that.
and what is up with your non responsiveness to your previous blog that is enraging everyone,
CCP you need to communicate more to the peoples!
Ah no, it won't be done for a day or two, and then it enters the massive PR planning machine, so I'd relax the F5 finger for a few days.
This will be dealt with!
Edit: Page two snipah.
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Ai Mei
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Posted - 2010.04.14 16:58:00 -
[32]
I think we can skip the whole PR department on dev blogs, just tell us how it is. Isnt CCP Fallout's job to absorb the heat and rage from all the dev blogs?
Anyway I digress.
Could we have more regular dev blogs? I mean 1 week all the devs release a blog all at once? Even if they are talking about how they were doing mining while coding a cool new ship and someone suicide ganked their hulk while they were working would be a good read.
The best PR for you ccp would be more communication, not the once in a while blogs.
Next question!
The address book, it is still bugged, what is up with it?
After Tyrannis, can we just wait on incarna for 3 extra months and dedicate 3 months to massive bug testing and fixing?
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Rexthor Hammerfists
ANZAC ALLIANCE IT Alliance
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Posted - 2010.04.14 17:02:00 -
[33]
Id love to know if theres work planned on the Mining profession, as there has been some changes suggested last fanfest - as well as pirating and lowsec in general. -
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Obsidian Hawk
RONA Legion
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Posted - 2010.04.14 18:28:00 -
[34]
I have another one
Directed to CCP tanis
test server post This user brings up an interesting point, is a lot or problems coming from the combination of the fleet menu with the fleet finder menu? Have you guys tried removing the fleet finder for 1 patch on the test server to see what happens?
The fleet finder is a good idea but after reading that post I can see where that might cause problems.
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Tornicks
Caldari U-208 Blade.
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Posted - 2010.04.14 19:33:00 -
[35]
Edited by: Tornicks on 14/04/2010 19:33:58
Originally by: Lord Helghast soundwave, i hate to ask this but why are these dev blogs so far and few between, it was said that their would be a slew of dev blogs for tyrannis, and even for incarna, but we tend to only see a dev blog randomly posted every week or 2, honestly you guys promised more information in the player bases's hands yet it hasnt seemed to change much...
T3 frigs, no word Incarna, no word Treaties, no word PI (polution, population, seeing neighbors), no word Progress on lag, server crashes, no grid load, no word
I love the big long well thought out dev blogs they really are great, but why isn't ccp releasing more common dev blogs even short just "whats up" posts for progress on different aspects of the development, i mean it cant be that hard for the guys working on graphics to drop a quick update, or the guys working on the lag/grid issues to give a short "we're getting closer, we have seen x and are doing y"....
I understand devs at CCP are busy, but really is it that much to ask for some more contact between the dev teams and the customers?
Has t3 frigs/treaties/incarna/pi (features mentioned at fanfest) all slipped into the ether of not talking about them?
Same questions I have. Just tell us if these topics have moved so far behind that you think it's necessary to write about them. We'd be more relaxed then. I'm expecting the T III frigates/Incarna/Formations news week in, week out but nothing is posted anywhere.
-- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Toba's last command, CE23155
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CCP Manifest
C C P
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Posted - 2010.04.14 19:40:00 -
[36]
Originally by: Ai Mei I think we can skip the whole PR department on dev blogs, just tell us how it is. Isnt CCP Fallout's job to absorb the heat and rage from all the dev blogs?
Anyway I digress.
Could we have more regular dev blogs? I mean 1 week all the devs release a blog all at once? Even if they are talking about how they were doing mining while coding a cool new ship and someone suicide ganked their hulk while they were working would be a good read.
The best PR for you ccp would be more communication, not the once in a while blogs.
HI! I"M UR PR DEPARMTNET MACHCCINE!
Yeah, so basically the entire "process" that Mr. Soundwave Sir is talking about is me checking to make sure he doesn't reveal any secrets about Oveur's extensive spandex collection or CCP Wrangler's tastiest Ksldolmar recipe. Other than that it's basically a couple CCP writer types eyeballing the devblog to check spelling and grammar and make sure things are clear and unconfusing as best we can. Once the eyeballing is done, we just schedule it.
Just wanted to dispel any rumors that CCP's PR team wants to stand between you and the team that develops the game you love. If that was the case, we'd probably not host pub crawls at Fanfest.
And yes, CCP Fallout's job is myriad, but part of it is to be spongelike. It just translates into her videoconferencing Tourette's in real life :) Our team lives at the long end of a evolutionary chain of rage... --CCP Manifest-- |
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Nareg Maxence
Gallente The Scope
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Posted - 2010.04.14 19:46:00 -
[37]
What happened to live devblogs? What happened to CCP Dev answers all questions? Talk to us please. Tell us something. Anything!
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TheLordofAllandNothing
Caldari NailorTech Industries RAZOR Alliance
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Posted - 2010.04.14 20:21:00 -
[38]
Please give us a devblog on the crippling fleet lag, i am starting to lose hope
_______________________ Fix rockets in '09 =( |
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CCP Manifest
C C P
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Posted - 2010.04.14 20:34:00 -
[39]
Originally by: Nareg Maxence What happened to live devblogs? What happened to CCP Dev answers all questions? Talk to us please. Tell us something. Anything!
There are "live devblogs" at Fanfest, called the CCP Panel. And yes, we know not everyone is brave enough to head to Iceland... so we put them on our Youtube page. Our community team tries to hit up questions here on the forums (and there's Twitter, Facebook and #tweetfleet)...so check those out as well.
BUT, MAY I NOT DIMINISH YOUR REQUEST. You are right, there is a vacuum existing in space where once there were live dev blogs.
There are some issues with the original format, but we'll figure something out to get you guys a newfangled way to hear the real voices of our sexy devs. CCP Quell and I were talking about this just today, and have just a few things to iron out first.
--CCP Manifest-- |
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.04.14 20:43:00 -
[40]
Speaking of your youtube channel. What happened to the Alliance Panel video from last fanfest?
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Amberlamps
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Posted - 2010.04.14 20:53:00 -
[41]
Originally by: CCP Manifest
You are right, there is a vacuum existing in space where once...
Where once there were deep safe spots?
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Liang Nuren
Parsec Flux
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Posted - 2010.04.14 22:09:00 -
[42]
More dev blogs please... I'm wanting some dev blogs on what the devs think of supercap overpopulation and certain issues in ship balance: - Lower tier ships are unnecessarily useless. Please remove the tier system. - Blasters (and rails to a point) are a bit weak in the current meta game. - Passive vs active tanking... active tanking bonuses really suck next to passive bonuses.
etc.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |
Duchess Starbuckington
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Posted - 2010.04.14 22:27:00 -
[43]
Originally by: Liang Nuren More dev blogs please... I'm wanting some dev blogs on what the devs think of supercap overpopulation and certain issues in ship balance: - Lower tier ships are unnecessarily useless. Please remove the tier system. - Blasters (and rails to a point) are a bit weak in the current meta game. - Passive vs active tanking... active tanking bonuses really suck next to passive bonuses.
etc.
-Liang
This and rockets.
<3
... Please? What if I promise to come to the fanfest and buy you all beer? _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Ithoir
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Posted - 2010.04.14 22:55:00 -
[44]
tad off topic, but speaking on fanfest i really need to like book time off work 3 - 4 months ahead (it sucks and is a pain in the ass) so when will we know about fanfest i wants to see the volcano go boom!
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Ai Mei
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Posted - 2010.04.15 04:57:00 -
[45]
Originally by: CCP Manifest
HI! I"M UR PR DEPARMTNET MACHCCINE!
Yeah, so basically the entire "process" that Mr. Soundwave Sir is talking about is me checking to make sure he doesn't reveal any secrets about Oveur's extensive spandex collection or CCP Wrangler's tastiest Ksldolmar recipe. Other than that it's basically a couple CCP writer types eyeballing the devblog to check spelling and grammar and make sure things are clear and unconfusing as best we can. Once the eyeballing is done, we just schedule it.
Just wanted to dispel any rumors that CCP's PR team wants to stand between you and the team that develops the game you love. If that was the case, we'd probably not host pub crawls at Fanfest.
And yes, CCP Fallout's job is myriad, but part of it is to be spongelike. It just translates into her videoconferencing Tourette's in real life :) Our team lives at the long end of a evolutionary chain of rage...
Hail to the PR dept! This thread is full of great questions we would like to see answers for This would really help PR between players, and devs. I hope you have taken note of this as many other devs have so we can end the troll / hate storms that often hit the forums!
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Rachel Silverside
Caldari Handsome Millionaire Playboys
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Posted - 2010.04.15 09:39:00 -
[46]
can we get a pony? huh? can we? can we? --------------------
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
Originally by: CCP Soundwave Tuxford isn't even at work today, how can this happen?
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Kaltooth
Amarr
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Posted - 2010.04.15 10:44:00 -
[47]
some other fun questions that are more visual than anything else.
Around the time trinity was announced, there was a dev comment/blog talking about how there were unused animation hooks that existed on the original retail launched ships. Specifically, at warp versus regular flight visual change and drone docking bay location. An example would be the tristan folding up during warp and drones flying into and out of drone bays in formation. Do these hooks still exist and are they planned to be looked into in the future?
I swear this comment was mentioned once, but I can't find it, but will the npc ships ever move to being similarly limited in slots and cap as a regular ship? IE, I won't see an 8 turret mega that also launches missiles. I keep thinking I read it being worked on for aprocrypha but got cut due to time constraints. However, I don't see it mentioned in a devblog around that time to know where I thought I read it.
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CCP Manifest
C C P
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Posted - 2010.04.15 13:56:00 -
[48]
Originally by: Rachel Silverside can we get a pony? huh? can we? can we?
A SPACE PONY?!
I don't think that'll get past the art department. Now, if in a Oveur was riding it with beer-filled saddlebags on a lonely, dusty mesa as a sort of Viking Kwai Chang Caine in search of more beer while vultures (as played by t0rfifrans and Hammerhead) circled overhead in one of our internal videos...
maybe... --CCP Manifest-- |
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Vincent Gaines
Infinite Improbability Inc Mostly Harmless
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Posted - 2010.04.15 14:29:00 -
[49]
Originally by: CCP Manifest Now, if in a Oveur was riding it with beer-filled saddlebags on a lonely, dusty mesa as a sort of Viking Kwai Chang Caine in search of more beer while vultures (as played by t0rfifrans and Hammerhead) circled overhead in one of our internal videos...
maybe...
How about having one of them post occasionally.
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Grideris
Alien Ship Builders
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Posted - 2010.04.15 15:35:00 -
[50]
Originally by: CCP Manifest
Originally by: Rachel Silverside can we get a pony? huh? can we? can we?
A SPACE PONY?!
I don't think that'll get past the art department. Now, if in a Oveur was riding it with beer-filled saddlebags on a lonely, dusty mesa as a sort of Viking Kwai Chang Caine in search of more beer while vultures (as played by t0rfifrans and Hammerhead) circled overhead in one of our internal videos...
maybe...
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RentableMuffin
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Posted - 2010.04.15 15:46:00 -
[51]
Originally by: Duchess Starbuckington
Originally by: Liang Nuren More dev blogs please... I'm wanting some dev blogs on what the devs think of supercap overpopulation and certain issues in ship balance: - Lower tier ships are unnecessarily useless. Please remove the tier system. - Blasters (and rails to a point) are a bit weak in the current meta game. - Passive vs active tanking... active tanking bonuses really suck next to passive bonuses.
etc.
-Liang
This and rockets.
<3
... Please? What if I promise to come to the fanfest and buy you all beer?
how about periodic "state of eve" devblogs going over the general problems that the community brings up.
everything quoted to start, and as the current threadnaughts seem to be on the Dramiel, and how about a FULL use of ships, as opposed to that weak top 10 summary.
also the economey. I remember devs hinting at they wanted various prices at whatever level. one dev hinting that t3 crusiers would be 200-300mil, and another statement about we think lp should be worth a certain amount, but not really any further detail.
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Serpents smile
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Posted - 2010.04.15 17:36:00 -
[52]
Edited by: Serpents smile on 15/04/2010 17:36:43
Originally by: RentableMuffin
Originally by: Duchess Starbuckington
Originally by: Liang Nuren Questions, questions, questions
and even more questions
And I have a question myself.
Can we please, sugar on top, have a Zulupark/ other dev Q&A part deux, now?
yes?
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Obsidian Hawk
RONA Legion
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Posted - 2010.04.15 19:44:00 -
[53]
I want ponies, but also a good QnA regularly would be nice.
State of EvE blogs once a quarter is nice also.
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BeanBagKing
Ch3mic4l Warfare
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Posted - 2010.04.15 20:08:00 -
[54]
Originally by: CCP Manifest
Originally by: Ai Mei I think we can skip the whole PR department on dev blogs, just tell us how it is. Isnt CCP Fallout's job to absorb the heat and rage from all the dev blogs?
Anyway I digress.
Could we have more regular dev blogs? I mean 1 week all the devs release a blog all at once? Even if they are talking about how they were doing mining while coding a cool new ship and someone suicide ganked their hulk while they were working would be a good read.
The best PR for you ccp would be more communication, not the once in a while blogs.
HI! I"M UR PR DEPARMTNET MACHCCINE!
Yeah, so basically the entire "process" that Mr. Soundwave Sir is talking about is me checking to make sure he doesn't reveal any secrets about Oveur's extensive spandex collection or CCP Wrangler's tastiest Ksldolmar recipe. Other than that it's basically a couple CCP writer types eyeballing the devblog to check spelling and grammar and make sure things are clear and unconfusing as best we can. Once the eyeballing is done, we just schedule it.
Just wanted to dispel any rumors that CCP's PR team wants to stand between you and the team that develops the game you love. If that was the case, we'd probably not host pub crawls at Fanfest.
And yes, CCP Fallout's job is myriad, but part of it is to be spongelike. It just translates into her videoconferencing Tourette's in real life :) Our team lives at the long end of a evolutionary chain of rage...
having the writers eyeball it is good, sometimes technical jargon gets lost to a bunch of players, they can clean this up.
However, can we also get the artists to draw a picture with every dev blog. If they cannot find one thing in the article that needs a picture, then just draw us one of those space ponies in mspaint More seriously though, the last devblog on the great deepspace nerf, while clear to most of us who actually read and attempt to understand the blog, drew a lot of heat because "you cannot bookmark 10au from -anything-?!?!one1question". A few player made pictures later and all was clear, but something like this really should have a quick dev picture with it.
Another great example was CCP Nimbus's art on the planetary interaction blog. Truely one of the best I've ever read just because of that picture!
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Sciencegeek deathdealer
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Posted - 2010.04.15 20:32:00 -
[55]
f5
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Seth Ruin
Minmatar Ominous Corp Primary.
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Posted - 2010.04.15 21:53:00 -
[56]
Originally by: Sciencegeek deathdealer f5
Originally by: CCP Lemur Sadly I have to inform you that today's news is no news. We have made yet another plan and will publish the even newer blog once all parties involved agreed. Thank you for your patience.
(from here)
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Andrea Griffin
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Posted - 2010.04.15 22:20:00 -
[57]
Originally by: CCP Manifest CCP Wrangler's tastiest Ksldolmar recipe.
Too late.
Originally by: CCP Wrangler's tastiest Ksldolmar recipe
Ingredients
* 1 small head white cabbage * beer, to cover whole cabbage * 1/2 teaspoon salty tears
Filling
* 1/2 cup beer * 1/4 cup barley * 1 1/2 cups whisky * 12 ounces Rakfisk * salty tears * white pepper * 1/3 teaspoon thyme * margarine or butter * 1/2 cup rum
Directions
Cut out the core and put the cabbage in boiling beer.
Cook covered, until the leaves are slightly soft and easy to remove from the core.
Peel off the leaves one by one and drain on a rack or towel.
Trim the coarse centre vein of each leaf.
To make the filling, bring the beer to a boil.
Add the barley and cook covered, until the beer is almost absorbed.
Stir in the whisky and cook till the mixture resembles a thin porridge.
Let cool.
Mix with the Rakfisk and spices, add more whisky if necessary. (Personal note: ALWAYS add more whisky!)
Put a large tablespoonful of filling on each cabbage leaf.
Fold the leaf around the filling and secure the roll with a toothpick.
Heat a skillet with a little margarine or butter. (Your choice).
Brown a few rolls at a time, over moderate heat.
Transfer to a casserole.
When all the cabbage rolls are browned add a little beef Bouillon or salty tears to the casserole, cover and let simmer for about 30 minutes.
Add the rum and cook for another 15 minutes.
Serve with boiled potatoes and lingonberry preserve.
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CCP Manifest
C C P
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Posted - 2010.04.15 22:38:00 -
[58]
Edited by: CCP Manifest on 15/04/2010 22:39:02 Yes, more blogs in the very near future. I read a couple dev blogs today that are in the works.
And, barring full engulfation (a word?) of Reykjavik tomorrow, check ur headline news for more than dev bloggery.
A few things to answer a few requests/questions here...
BeanBagKing: re: more art in dev blogs. Yes, this is actually something we have been cognizant of and are working towards. They do help the reader both visually and spiritually.
Obsidian Hawk, Zeba and RentableMuffin: That's the idear. More regular QnA, perhaps based on a specific topic or something. State of EVE blogs are sort of a continuous thing and I think we should serve most of that purpose betwixt our roadmaps from Fanfest, dev blogs and occasional other announcements. What EXACTLY would you like to see in a state of EVE blog though? Like American President style state of the union? Or with more information and less pomp?
Kaltooth: I'll see what I can find out for you...but I don't remember that off the top of my head.
Ithoir: in case you missed it, we did that announcement today, here. For those not wanting to click, it'll be March 24-26 2011 in Reykjavik, which is better for a myriad of reasons.
Ai Mei: Planets are still being terraformed and balancing is taking place as well. Don't worry too much about what is on test as we're further along than what you can see. Of course, the Singularity server is there to get feedback and questions like this. T3 frigs not in Tyrannis, sorry! Thanks for the offer of help as well, for Tyrannis production. Percentagewise? We've got till May 18th :) So whatever percentage you want to put on that. To me it looks internally like we are thundering down the home stretch.
For your second post...in alphabetical order CCP Atlanta is primarily secret stuff (shhhh!) but also houses the EVE Content Team and White Wolf Publishing. CCP Iceland is primarily working on EVE CCP Shanghai is working primarily on Dust 514.
Of course all offices work together in international world domination confluence and we share brains on all projects--scrambling all over the globe. It makes for some interesting meeting times (hello 5am EVE review!). Chunks of the development team do, for the most part, try to have their teams together in the same office for sanity sake. We've got GMs and Community folk spread around the globe to handle player timezones. CCP truly is an international effort.
Third post: Planetary stuff won't conflict with other industrial stuff done by players. So, Ice Mining wont' be supplanted--different type of Ice.
Bellum Eternus: Is there a dev blog in the past you have liked? Linkie please. Also, T3 frigs won't be in Tyrannis, sorry.
IsoMetricanTaliac2: I'll attempt to answer part of your questions. Question one (also kinda for Borun Tal: Stating the obvious here, but bugs are hard to find (in some cases) and hard to fix in others. We keep a prioritized list of critical ones. Being a single shard with a lot of players, some bugs that seem simple become less simple :) Any submitted bug report doesn't magically "go away" though with time. We still know they are there. Also, of course, making new stuff for the game necessarily adds new bugs. That having been said, bad bugs are bad bugs and they need to be quashed. Until they are all dead, we understand the frustration.
Question two: I'm not sure what you mean by that. Do you mean bringing specific features that seem to be "retro"? Or "shrinking"? I don't think we're reverting our development, but without an example we can't really answer this question.
--CCP Manifest-- |
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Cat o'Ninetails
Caldari Rancer Defence League
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Posted - 2010.04.15 22:46:00 -
[59]
i will help you get the space poney past the art department
x
see below
♥ VOTE CAT ♥
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CCP Manifest
C C P
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Posted - 2010.04.15 22:47:00 -
[60]
Armoured C Soundwave's blog is on a different subject, but it's on the longish side so it'll be out soon. Also, more communication on the other issue forthcoming as well.
aetherguy881 We're heading to the May 18th date, so they shall increase in frequency. Part of it has to do with slightly shifting designs, but most with time. As teams complete internal milestones we try to get them to explain the progress. Some milestones are bigger and more involved than others. Closer to release more milestones mean more information.
In general, we are on track for Tyrannis and it is looking pretty awesome. Probably more awesome than you realize having seen glimpses of it here and there.
---
I know I didn't get to everyone here, but I wanted to just hop on for a bit to answer some of the questions arising since EVE devs have been nose-to-the-grindstone-impending-volcano-death. I'm sure more will be raised by some of my answers, but that's ok. We know you want more information and we're really working on the best, most central place to get the information to you and the rest of the players who might not read this thread.
Dev blogs is a good place for that, so we'll be working towards trying to do more "general" ones, maybe doing some audio recordings, or exploring other methods of getting you information--such as perhaps a specific thread or series of threads (not this one please). The Community team is really good at coagulating information, so please don't stop the questions from coming in whatever thread it is appropriate.
I'm hungry, time for dinner. Ciao. --CCP Manifest-- |
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Vonlutt
Amarr
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Posted - 2010.04.15 23:08:00 -
[61]
Thank you Manifest. ! |
Vaal Erit
Science and Trade Institute
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Posted - 2010.04.15 23:31:00 -
[62]
I think a CCP Dev answers everything thread is the way to go. Tons of information in that thread and good communication. A state of the game dev blog is a waste of time in my opinion. How about you actually assign a dev to update and maintain the In Testing, In Development and The Drawingboard pages? They haven't been updated in well over a year.
I'm also demanding to have the old cyno effect and engine trails brought back into the game, tia.
Originally by: Jim Raynor EVE needs danger, EVE needs risks, EVE needs combat, even piracy, without these things, the game stagnates to a trivial game centering around bloating your wallet with no purpose. |
Armoured C
Gallente Amarrian Retribution
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Posted - 2010.04.15 23:36:00 -
[63]
see this is the kind of thing that i miss from the previous not worldy expanding CCP
dev would just talk to the player base weather it be space ponies or what ever and just contrbuting to forum camaridies. i Dont mind if they cant say much but just to tell us they are human and people as well.
If i am also not mistaken did oveur actually give us a blog for this year after we won the community award from MMORPG. He was ment to give us a blog about something and i dont believe he did ( no to mu knowledge )
if you do have something in place that is prohibiting devs just to talk to the player base about stupid things like space ponies i believe you should disband this rule. We just yern for the creative talent to just come here and talk nonscence, answer a few threads on the forums.
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Doomed Predator
GK inc. Panda Team
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Posted - 2010.04.16 00:01:00 -
[64]
Will we at least see the rocket boost and Assault frigate boost in Tyrannis? The 'Fendahlian Collective' strikes again |
Ithoir
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Posted - 2010.04.16 00:05:00 -
[65]
Quote: Ithoir: in case you missed it, we did that announcement today, here. For those not wanting to click, it'll be March 24-26 2011 in Reykjavik, which is better for a myriad of reasons.
i wants to come see Iceland meting I have been saving like mad thinking i only have a few months and already planned what activitys I want to do... this is v bad news.
Well thanks for answering our questions anyway and i think a thread for answering questions is a great idea.
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Amberlamps
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Posted - 2010.04.16 01:56:00 -
[66]
Originally by: Doomed Predator Will we at least see the rocket boost and Assault frigate boost in Tyrannis?
I doubt, T3 frigates are not going to be seen comet mining (again) I imagine these ideas will never ever be implemented. I believe Roflket boost and AF isn't even on CCP's "To do" list.
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Ai Mei
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Posted - 2010.04.16 02:24:00 -
[67]
CCP Manifest, I hearby award you +100 internets, and +20 to the other devs for giving you a heads up on what they are doing, where we are at in development and what is coming up.
Im sure your 2 posts answered many of the unanswered questions. Now as a player I know where I need to gear for and what to focus on. Hope to hear from you more in this thread, and I hope to hear many more questions asked and answered.
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Henri Rearden
Gallente The Scope
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Posted - 2010.04.16 03:04:00 -
[68]
CCP Manifest: Thank You! Thank you for taking the time to answer our questions, I hope you know that you effort does not go unappreciated. I'm really looking foward to seeing how PI pans out, now.
If I may, I'd like to pose a few other questions. 1) I don't mind that T3 frigates aren't coming with Tyrannis... I probably wouldn't fly them with the SP penalty anyway. But, to echo others, are rockets going to be addressed? Do you guys think they need to be boosted at all, or are they "working as intended?" 2) Are there any plans to change player interaction during the mining process? Or to be more clear, are we going to make it so that player interaction is required for mining? It'd be a macroer-nerf, would decrease the number of people mining with like 4 pilots at once, etc. I can't tell you how much this would help the game...
Again, thanks for taking the time to talk with us!
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Jurai Talar
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Posted - 2010.04.16 03:45:00 -
[69]
I don't have any questions or suggestions, I just want to thank CCP Manifest for taking the time to answer some of the most frequently asked questions (no T3 frigs in Tyrannis).
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Obsidian Hawk
RONA Legion
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Posted - 2010.04.16 06:17:00 -
[70]
CCP Manifest -
To give you a response to what I would like to see in a state of eve blogs I would like to suggest the following.
Total dev team size / groups / and the goals of each of those groups for the quarter / bi-annual goal, overall goal of the dev team.
What was tossed onto the drawing board, brief summary of the popular ideas, the dumb ideas and the crazy ones like eve ships that combine to make a megazord.
What is being currently tested on sisi, and sisi's current running system.
What bugs you are currently addressing, what are they, and where can we go to help you as players to isolate them and destroy them.
Server status, what are you running, what broke, what needs to be fixed, how much pron was downloaded onto it.
GM mentions like common petitions, what is causing trouble etc.
list a set of goals that you would like the players to vote on either link to a survey or something. your goals should be our goals lets pick them together and work towards them as a community ingame stuff.
total ships in game ships destroyed - isk total # of war decs # of concordokkens some fun stuff like that.
I would say treat it like a quarterly investors meeting, so general stuff really, maybe dept reports, gm reports, isd, bh's etc. Maybe a word from hillmar, oveur,hammerfall, pann themselves. We the players are investors in your company, cept our dividend return is a kick ass game!
These are suggestions, I am well aware you might not to be able to share everything as there are of course company secrets and I respect that, can't share everything. There are a lot of eve wannabe's out there and we dont want them copying the game.
I kinda envision it like the quarterly economic report, but written by the devs/gms/isd/bh.
I do wish the dev blogs to continue as they provide absolute specifics of development, the quarterly dev report/state of eve, could be more of an overall, "big picture" sort of thing.
Its 1 am here and I am kinda rambling. Hopefully Zeba and the others can decipher my ramblings and clear it up to be something more specific.
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Super Whopper
I can Has Cheeseburger
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Posted - 2010.04.16 06:38:00 -
[71]
Originally by: Obsidian Hawk
I do wish the dev blogs to continue as they provide absolute specifics of development, the quarterly dev report/state of eve, could be more of an overall, "big picture" sort of thing.
I agree. We haven't seen a dev blog with such information in a long time. I remember reading a dev blog about minerals mined, ships destroyed, ships manufactured, etc. That was wicked but we haven't seen one in a very long time.
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Cedkin
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Posted - 2010.04.16 10:21:00 -
[72]
It's good to see some CCP dev responses on the forums (keep it up!). We know you are working hard, but it's still nice to see some updates every now and then I like to post too, but sometimes i don't know what to say. So i just post something random like this post. But on the other hand, it might just all be a large signature. |
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CCP Eris Discordia
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Posted - 2010.04.16 15:15:00 -
[73]
My blog just went up and it contains art. Ha!
Pink Dread has been hijacked
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Lance Fighter
Amarr
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Posted - 2010.04.16 15:22:00 -
[74]
Edited by: Lance Fighter on 16/04/2010 15:23:14
Originally by: CCP Eris Discordia's blag Shout outs to
* The eruption going on in Iceland that will end the world.
oh, and some awesome art as always
Originally by: CCP Shadow Have you ever wished you could have prevented a train wreck before it actually happened? I need to stop this one before the craziness begins.
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CCP Manifest
C C P
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Posted - 2010.04.16 15:59:00 -
[75]
Originally by: Armoured C see this is the kind of thing that i miss from the previous not worldy expanding CCP
dev would just talk to the player base weather it be space ponies or what ever and just contrbuting to forum camaridies. i Dont mind if they cant say much but just to tell us they are human and people as well.
If i am also not mistaken did oveur actually give us a blog for this year after we won the community award from MMORPG. He was ment to give us a blog about something and i dont believe he did ( no to mu knowledge )
if you do have something in place that is prohibiting devs just to talk to the player base about stupid things like space ponies i believe you should disband this rule. We just yern for the creative talent to just come here and talk nonscence, answer a few threads on the forums.
I will definitely pass on this to the design/development team. There currently aren't rules about them talking about Space Ponies, nonsense, or really anything that's not under NDA. We do ask devs who post here not to post about things outside of their area of expertise (art guy shouldn't try to answer questions on databases or vice versa), as that, while extremely well intentioned, might result in the wrong information for players... Make sense?
But yes, more of a dev presence here is definitely something we know you guys want. --CCP Manifest-- |
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Obsidian Hawk
RONA Legion
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Posted - 2010.04.16 18:35:00 -
[76]
Ok Im awake now, and wow i kinda rambled on last night. But im glad 1 person made sense of my rambling.
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Admiral Pelleon
White Shadow Imperium Z.E.R.G
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Posted - 2010.04.16 18:52:00 -
[77]
Excellent. Can I get a devblog for the huge buff that you're going to do to the Phantasm, along with a personal apology to me for making such a beautiful ship outclassed across the board? ________
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Lord Helghast
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Posted - 2010.04.16 22:11:00 -
[78]
wow i got completely ignored...
CCP Manifest: can we expect and update in the near future on the things that u guys have talked about and NOT MENTIONED IN A VERY LONG TIME....
namely
1. T3 Frigs 2. Incarna 3. Comets 4. Treaties 5. The assault frigate issue 6. Population in PI (u released a video about being a tyrant or a hero or whatever yet theirs no population??? seriously wtf) 7. state of the game on the lag and grid load issue (this ties into the deepsafe nerf)
and im positive im missing a few, but those are the biggies
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Ai Mei
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Posted - 2010.04.16 22:29:00 -
[79]
Originally by: Lord Helghast wow i got completely ignored...
CCP Manifest: can we expect and update in the near future on the things that u guys have talked about and NOT MENTIONED IN A VERY LONG TIME....
namely
1. T3 Frigs 2. Incarna 3. Comets 4. Treaties 5. The assault frigate issue 6. Population in PI (u released a video about being a tyrant or a hero or whatever yet theirs no population??? seriously wtf) 7. state of the game on the lag and grid load issue (this ties into the deepsafe nerf)
and im positive im missing a few, but those are the biggies
Please read manifests 2 posts on page 2. He answered a lot of questions, he also said some were coming up in the next week or 2 in a real dev blog.
Be patient now, he answered many questions but he cant answer all of them. As of the moment I am happy with the answers he has provided and im sure he is working on trying to get us a few more answers.
He also apologized for not getting to all the questions this week. But monday will come soon enough and im positive he will have more answers for us, or will pass on the questions to the dev staff and they will post here.
Don't feel ignored because you weren't some questions take longer to answer.
Fake edit: no t3 frigs in tyrannis.
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Lord Helghast
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Posted - 2010.04.16 22:38:00 -
[80]
Edited by: Lord Helghast on 16/04/2010 22:39:27
Originally by: Ai Mei Please read manifests 2 posts on page 2. He answered a lot of questions, he also said some were coming up in the next week or 2 in a real dev blog.
Be patient now, he answered many questions but he cant answer all of them. As of the moment I am happy with the answers he has provided and im sure he is working on trying to get us a few more answers.
He also apologized for not getting to all the questions this week. But monday will come soon enough and im positive he will have more answers for us, or will pass on the questions to the dev staff and they will post here.
Don't feel ignored because you weren't some questions take longer to answer.
Fake edit: no t3 frigs in tyrannis.
Its not that i'm upset lol, its that the same question has been asked by me and others and never gets a reply, i wud love to hear a "we're planning to do a devblog soon on the outlook of the game and many of those will be brought up" but I've never gotten that nor seen a dev or CCP'er say that.
t3 frigs i didn't think wud make tyrannis maybe winter... but winter was supposed to be incarna..... see the dilemma???? The lack of information is defining... and i know they cant sit their and answer every question, but considering this same list of items, more or less has been asked by many people in every different way you'd think someone from CCP wud respond directly to it at least once.
i dont mind if t3 frigs are pushed back till next year but at least tell us that... is population something that will get forgetten and pushed back 5 expansions from now like other features that were "delayed"...
Comets, T3 Frigs, Incarna, Comets, Treaties and AF Bonus tweak, and the grid load issue, are all things mentioned but now avoided like the black plague for some reason... as i said they release video saying about being a tyrant and then theirs no people or anything like it in PI a bit misleading... we dont hear anything at all about incarna in forever, not even a short "it's still on schedule for winter, or its slipped till 2011" hell a 1 sentence devblog saying either of those wud suffice lol.
Originally by: Vaal Erit I think a CCP Dev answers everything thread is the way to go. Tons of information in that thread and good communication. A state of the game dev blog is a waste of time in my opinion. How about you actually assign a dev to update and maintain the In Testing, In Development and The Drawingboard pages? They haven't been updated in well over a year.
I'm also demanding to have the old cyno effect and engine trails brought back into the game, tia.
and finally THIS ^
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RentableMuffin
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Posted - 2010.04.17 00:49:00 -
[81]
awesome response Manifest
I think I mostly laid out what I wanted to see. some QnA would be awesome, but the whole signal to noise ratio with communities gets messy.
the last ship balance related blog I remember seeing was "the all caps ship blog" # 725. cool and stuff, but tbh I try my best to avoid all things capital. the next ones all seem to be csm, AT8, server stuff, art, and future content (which is awesome).
I would like to see more on the ships and mods I use every day (along with most of the population) members of the community have complained about varous ships/mods on the forums, see the Dramiel, Blasters, Rockets (rolfkets).
also I guess I'd like to see some blogs on professions in eve (mission runner, explorer, pirate, miner, ect) as there always seem to be boost lowsec, nerf l4missions, boost mining, and make exploration viable again threads
i accidentally the entire market now that is the kind of stuff I like to see. (mostly the ship data) "i didn't want that ship anyway" #656 too. and especially the speed/nanonerf blogs speed rebalanced it lists the goals, the contributing factors, the proposed solution
and having not been to fanfest I've only watched the vids on youtube, and I love watching them, but they mostly seem to be on the future.
(oh and the forum log in thing.... thankfully I anticipated that and copied it all.... wait Now I'm going too fast?)
and another dev answers everything thread would be awesome!
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Obsidian Hawk
RONA Legion
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Posted - 2010.04.17 06:21:00 -
[82]
Actually what I have liked about this thread is the dev answers, I know ccp manifest spoke for most of the devs but still good work.
I still cant wait to hear from CCP Soundwave and CCP Tanis about the new inner workings.
Also can we get a new dev CCP OMGthevolcano?
Anyway eagerly awaiting answers to the other questions!
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Lance Fighter
Amarr
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Posted - 2010.04.17 07:39:00 -
[83]
Originally by: Obsidian Hawk
Also can we get a new dev CCP OMGthevolcano?
CCP Eldfjall would be awesome.
Originally by: CCP Shadow Have you ever wished you could have prevented a train wreck before it actually happened? I need to stop this one before the craziness begins.
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CCP Manifest
C C P
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Posted - 2010.04.17 13:37:00 -
[84]
Originally by: Obsidian Hawk Actually what I have liked about this thread is the dev answers, I know ccp manifest spoke for most of the devs but still good work.
I still cant wait to hear from CCP Soundwave and CCP Tanis about the new inner workings.
Also can we get a new dev CCP OMGthevolcano?
Anyway eagerly awaiting answers to the other questions!
I'm jotting down all the questions put here, although we'll probably be organizing some questions in different threads in the future with the help of the Community team. Thanks for these, although yes, we were aware that some of these were definitely on the forefront of the community's mind.
I don't want to raise everyone's hopes too much, so I'll put the vague date on the stuff I hinted at post-Tyrannis (thanks to the crunchiness of this current timeframe). Although not-too-post-Tyrannis. It'll probably take that long to figure out the best methods of dissemination to many of the questions here, as its clear that piecemeal (some in devblogs, some in forum posts, some in news items, some on Facebook) is propagating everywhere and hitting as many people as needed.
Word? Word. --CCP Manifest-- |
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Pheusia
Gallente The Initiative.
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Posted - 2010.04.17 17:30:00 -
[85]
Originally by: CCP Manifest
Originally by: Armoured C see this is the kind of thing that i miss from the previous not worldy expanding CCP
dev would just talk to the player base weather it be space ponies or what ever and just contrbuting to forum camaridies. i Dont mind if they cant say much but just to tell us they are human and people as well.
If i am also not mistaken did oveur actually give us a blog for this year after we won the community award from MMORPG. He was ment to give us a blog about something and i dont believe he did ( no to mu knowledge )
if you do have something in place that is prohibiting devs just to talk to the player base about stupid things like space ponies i believe you should disband this rule. We just yern for the creative talent to just come here and talk nonscence, answer a few threads on the forums.
I will definitely pass on this to the design/development team. There currently aren't rules about them talking about Space Ponies
SPACE WHALES, dambit. You know you want to. Just do it. Signed, Pheusia |
Jim Luc
Caldari Rule of Five
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Posted - 2010.04.17 17:43:00 -
[86]
Edited by: Jim Luc on 17/04/2010 17:43:48
Originally by: Pheusia
Originally by: CCP Manifest
SPACE WHALES, dambit. You know you want to. Just do it.
Your space whale is right here: http://go-dl.eve-files.com/media/0902/2009.02.15.18.11.27.jpg
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Te'lora
Gallente Space Ponies
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Posted - 2010.04.18 18:14:00 -
[87]
Originally by: Cat o'Ninetails i will help you get the space poney past the art department
<--
There's no need for that, it's already in the game.
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Obsidian Hawk
RONA Legion
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Posted - 2010.04.19 00:28:00 -
[88]
CCP Manifest: You are raising our hopes, but for many of us the hopes of hearing the last of omg you guys suck, or wtf fix the lag, and threads like that.
You have provided many answers and are continuing to provide some more, which is cleansing the typical flame storms that blow through here. I would also like to thank you for taking mine, and many of my fellow pilots suggestions and questions into consideration.
I hope we can continue to work on them and or discuss specifics if any of these ideas get approved. I assume the ultimate goal of this thread is better dev / player contact, communication and working together to build a bigger better eve so far that goal seems to have been accomplished. W/O the lag of course.
Keep up the work CCP Tanis!
PS. Manifest, when will be your blog about what has come from this? I think it would be really interesting to see what you, the dev team, the gm team decide to do.
Cheers O.H.
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Taudia
Gallente Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.04.20 08:22:00 -
[89]
CCP Manifest, I know a few related questions have already been asked, but what (if anything) is being done for PvP in Tyrannis? As far as I can tell, the deep safe nerf is the closest we have gotten to a PvP tweak for Tyrannis and as a dieard pvper, I'm feeling a little left out here.
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Rene Sauntier
Gallente Descendants of Hermes
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Posted - 2010.04.22 15:52:00 -
[90]
Originally by: Vaal Erit How about you actually assign a dev to update and maintain the In Testing, In Development and The Drawingboard pages? They haven't been updated in well over a year.
THIS, please Devs get on to this. Those pages there do contain THE wishlist.
so an update on those would be good!
Keep it up.
Rene
We said send cash, not ash. "What I cannot create, I do not understand." |
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