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blacky knight
Solar Storm Intrepid Crossing
0
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Posted - 2012.07.09 06:32:00 -
[61] - Quote
flying hours tru 0.0 sec without seeing nobody officer spawns that kills you .
first introduction of scanner probes god i loved that one -aaa- not so ;-) at svetlana
when we say a dread in system we runned to safe now we run to it to kill
station pingpong o god
being a noob and everything whas exiting
no posses |
Taurich Vorsel
11
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Posted - 2012.07.09 06:32:00 -
[62] - Quote
I could express myself with zombie signatures Copine Callmeknau disappeared one day now we are left with Taurich Vorsel AKA BIZARRO COPE! |
Goremageddon Box
Guerrilla Flotilla
255
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Posted - 2012.07.09 06:37:00 -
[63] - Quote
BACK IN MY DAY....
Quote: CCP Atropos
Posted - 2008.12.16 12:07:00 - [69]
June 2000, Orion: Internet Spaceships, serious business.. October 2000, Sputnik: Character creation, character selection, in-game combat and a station. November 2000, Laika: UI design (1) and UI design (2). January 2001, Crystal: Bantam combat and the first 3D UI. June 2001, Phoenix (start of the Alpha): a Raven and the fitting screen as it used to be. September 2001, Mandala: A Rifter and the radar, more radar, and some NPCs. February 2002, Emerald: Things are starting to fall into place, explosions and some mining!
http://cdn1.eveonline.com/EVEHistory/2000.06_Orion.jpg http://cdn1.eveonline.com/EVEHistory/2000.10_Sputnik_createCharacter.jpg http://homepages.nildram.co.uk/~theodjs/EVE/2002.02_Emerald_HilmarFlyingAroundStation3.jpg |
Goremageddon Box
Guerrilla Flotilla
255
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Posted - 2012.07.09 06:38:00 -
[64] - Quote
http://community.eveonline.com/ingameboard.asp?a=topic&threadID=948039&page=3 |
Rats
Federal Navy Academy Gallente Federation
79
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Posted - 2012.07.09 07:24:00 -
[65] - Quote
Verte Sinkon wrote:Rats wrote:When honour and your word was important ...
Tal
When you signed your post ... Ver
At least i have a reason to now
Tal
-áI Fought the Law, and the Law Won... -áTalon Silverhawk-á |
Beltze Sorgin
Core Mining United Industries Intersteller Alliance
2
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Posted - 2012.07.09 11:23:00 -
[66] - Quote
Scotty wouldn't let you do things. "Please wait while ship is entering hangar. Scotty, the docking manager estimates 3 seconds left."
Hopefully when walking in stations gets released we'll see him begging for change outside bars |
Rico Minali
Sons Of 0din Fatal Ascension
871
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Posted - 2012.07.09 11:31:00 -
[67] - Quote
Lowsec was a dangerous and conflict ridden area where pirate coalitions and alliances waged war on each other for control of good areas, unlike the nearly empty space with half hearted gate campers it is today.
You could also tackle with 21km/s nano ishtars :D Trust me, I almost know what I'm doing. |
Ma'kal
Unrepentant Gaming The Volition Cult
7
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Posted - 2012.07.09 11:42:00 -
[68] - Quote
When I was young when you joined a fleet Concord didn't help you if your fleet mates shot you even if they were in different corps and or alliances.
You could scrap of Cyno's at stations so you wouldn't have to wait the 10 min timer. Which then left the cyno effect on the station until down time.
You could ghost ride your ship to dock in station by hiting dock and ejecting before your ship docked.
You could cloak your covert / recon ship aright after the gate if you atempted to target the gate first while you were cloaked.
FYI I started right after Red Moon rising. |
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Chribba
Otherworld Enterprises Otherworld Empire
4100
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Posted - 2012.07.09 11:42:00 -
[69] - Quote
I was there.
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Goremageddon Box
Guerrilla Flotilla
266
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Posted - 2012.07.09 11:44:00 -
[70] - Quote
Chribba wrote:I was there.
back in my day....
chribba mined in a rookie ship..
lulz |
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EvEa Deva
State War Academy Caldari State
52
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Posted - 2012.07.09 11:52:00 -
[71] - Quote
When i was young my toon started with some SP |
Solstice Project
I'm So Meta Even This Acronym
1615
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Posted - 2012.07.09 13:11:00 -
[72] - Quote
When i was young, more people were talking in local. Inappropriate signature removed. Spitfire |
War Machine
Solar Wind Test Friends Please Ignore
8
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Posted - 2012.07.09 13:20:00 -
[73] - Quote
There was no JIta.
Only Yulai
also Yulai incident. google it if you care. |
Servjen
Industrial and Mining Enterprises
3
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Posted - 2012.07.09 13:26:00 -
[74] - Quote
Charles Baker wrote:Back in my day trit was 3.15
In my day it was only 2, if you where lucky. woohoo. |
Marconus Orion
Massive PVPness
172
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Posted - 2012.07.09 13:37:00 -
[75] - Quote
People adventured into the unknown. |
Elinarien
Center for Advanced Studies Gallente Federation
3
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Posted - 2012.07.09 13:51:00 -
[76] - Quote
Surprised no one has yet done a parody of Monty Python's yorkshire men. |
Shameless Avenger
Federal Navy Academy Gallente Federation
148
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Posted - 2012.07.09 13:51:00 -
[77] - Quote
There were no rigs, trit was cheap, and around Christmas everybody threw snowballs singing kumbayah. |
Djana Libra
The Black Ops Black Core Alliance
7
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Posted - 2012.07.09 14:03:00 -
[78] - Quote
There where no asian themed bloodlines
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Malka Badi'a
Suffoco Noctis
1
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Posted - 2012.07.09 14:10:00 -
[79] - Quote
Fleets in formation to avoid hitting each other due to line of sight/friendly fire. Using asteroids for the same reason, to tactically engage rats or players by letting their weapons smash against the rocks while you weaved in and out of the shattered rocks.
Also, Ginger Magician. |
Rudgier Thorrin
CBC Interstellar Fidelas Constans
13
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Posted - 2012.07.09 14:14:00 -
[80] - Quote
Starting characters were different depending on what you choose during character creation. > Implying I need a signature |
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Oosel
The Riot Formation Executive Outcomes
0
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Posted - 2012.07.09 14:19:00 -
[81] - Quote
sarum prime was a low sec system and m0o camped it so good it got its sec shanged
mallers fitted with stamped heat sinks (before mod stacking was nerfed) were the most bad ass ship you could fly
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Goremageddon Box
Guerrilla Flotilla
271
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Posted - 2012.07.09 14:47:00 -
[82] - Quote
Oosel wrote:sarum prime was a low sec system and m0o camped it so good it got its sec shanged
mallers fitted with stamped heat sinks (before mod stacking was nerfed) were the most bad ass ship you could fly
remidns me of putting a bs faciton mwd on a hurricane and going over 25k Km/s |
AndromacheDarkstar
Phantom Brigade Inc.
3
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Posted - 2012.07.09 15:41:00 -
[83] - Quote
My ships looked like they were made of solid gold |
Apostate Lucius
The Plebian Republic
7
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Posted - 2012.07.09 16:21:00 -
[84] - Quote
Richard Desturned wrote:Apostate Lucius wrote:[quote=Tippia]GǪhighsec belts, stations, and gates were dangerous places where you could get ganked with little provocation.[/quote]
Pray tell, how is that different from today? lol you think hisec is dangerous
I've bolded the pertinent parts for easier reading comprehension. By the way, how is the backwoods of Goon country? Pretty quiet these days? Let Caesar never forget, though he may rule by the authority of the gods, he is allowed to rule by the whim of the people. |
Priss Eluveitie
Pixel Precision
1
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Posted - 2012.07.09 16:23:00 -
[85] - Quote
I'm not that old, but I do remember the learning skills, and getting reimbursed with spendable skill points when they were removed.
You could also train skills while unsubbed. Sea of Priss |
baltec1
Bat Country
1608
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Posted - 2012.07.09 16:25:00 -
[86] - Quote
Ships moved faster than the missiles they fired. |
Tarryn Nightstorm
Hellstar Towing and Recovery
484
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Posted - 2012.07.09 16:37:00 -
[87] - Quote
Not quite "vet" (ca. 3.5 years total, no breaks, though!), but here's mine:
Cyno/Capital jump-in/out was beyond epic, although could be horrifically laggy.
The BLOPs covert portal was this...ragged-edged, rotating hole...ripped out of the sky made of utter blackness, not the "evil wormhole" effect it is now (not that I dislike that one, just sayin').
Gate-jumps sounded cooler.
Aura talked throughout the tutorials, which helped my initial immersion (read: addiction) greatly.
The Scorpion/Widow looked...very different, though still kinda cool in a way.
The Phobos was pink/red...I'll leave the rest of that up to your imagination.
AoE Titan Doomsday--push ::BUTAN(TM)::, everybody on-grid dies. Not at all imbalanced But then, everybody and their dog didn't have Titans, either.
Being able to comfortably solo most/all level 4 missions actually meant something, they were hard, once. (IE, full-pocket aggro on warp-in, you were webbed and pointed by at least 1-2 frigs from each mob, in every mission, and if you popped a spawn/aggro-trigger too soon, then it guaranteed you'd be looking at your wreck from your pod 30s later going "WTF?")
Fried Interface Circuits went for ISK 500k, not ISK 12k, Alloyed Trit. Bars for ISK 1.2mn, not ISK 200k, so belt-ratting and salvaging in Minmatar 0.5/0.6 plus anomalies made a newb decent money, along with level 2 and 3 missions and looting/salvaging same.
Rigs were one size, and very, very expensive. No-one but the very rich used them. Even though newb-ships had 3 rig slots, then, too.
Probing was much different, and much, much harder.
Stealth bombers couldn't warp cloaked, but could snipe cruise missiles from like 200km.
Engine-trails: And they looked just fine, I don't see what the issue was for so long.
A mid-range computer could run high-ish settings with 128MBytes of video-memory (just no HDR, and Shadows to "Medium") without said GPU going "urp!" and doing the death-melt at 3 FPS.
Goonswarm was actually an entity worthy of genuine respect instead of weary contempt.
Flying Caldari would get you laughed right off comms for most nullsec fleet-ops. Or "Fail-dari," as it was called then.
You couldn't spam scams in trade-hub locals, because the ISK sellers were using chat-bots to flood local.
Biggest ones:
The community as a whole was much more intelligent, orders of magnitude more mature, more aware, and much less tolerant of crybears--they pretty much ensured that crybears got nothing but a hard way to go, with lots of "I can haz ur stuffs?" following them out the ******* door where they belonged.
Whinging and trolling didn't get you your way, and nerfs, when they happened, usually happened because they were needed, not because some over-entitled child-bads made a whinge-Jihad against things they didn't like.
Fake-edit:
I want my Vagabond's "Dragon-Frill" back, dammit! In irae, veritas. |
Gronn
Offensive Logistics Inc -Entropy-
12
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Posted - 2012.07.09 16:41:00 -
[88] - Quote
The only Tech2 module was the Miner II |
Danks
Fat Angry Toe Tappin Inbreds
79
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Posted - 2012.07.09 16:49:00 -
[89] - Quote
Curse, Stain, and Xetic Alliances when Alliances were tags in your bio instead of a game mechanic.
Old ECM that wasn't chance based, cycle jamming.
Dual MWD Ravens were pretty sweet too. |
True Sight
Deep Freeze Industries
42
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Posted - 2012.07.09 16:50:00 -
[90] - Quote
Goremageddon Box wrote:BACK IN MY DAY.... Quote: CCP Atropos
Posted - 2008.12.16 12:07:00 - [69]
June 2000, Orion: Internet Spaceships, serious business.. October 2000, Sputnik: Character creation, character selection, in-game combat and a station. November 2000, Laika: UI design (1) and UI design (2). January 2001, Crystal: Bantam combat and the first 3D UI. June 2001, Phoenix (start of the Alpha): a Raven and the fitting screen as it used to be. September 2001, Mandala: A Rifter and the radar, more radar, and some NPCs. February 2002, Emerald: Things are starting to fall into place, explosions and some mining!
http://cdn1.eveonline.com/EVEHistory/2000.06_Orion.jpghttp://cdn1.eveonline.com/EVEHistory/2000.10_Sputnik_createCharacter.jpghttp://homepages.nildram.co.uk/~theodjs/EVE/2002.02_Emerald_HilmarFlyingAroundStation3.jpg
I actually remember the UI in the third shot. |
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