| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Takatagara
|
Posted - 2010.05.06 11:06:00 -
[1]
Edited by: Takatagara on 06/05/2010 11:07:03 I cant seem to be able to get a straight answer on this. Im wondering if PI will actually entail any kind of population management or not?
Most people seem to think that it will not and will never which would be a real shame and take most of the actual gameplay and fun out of PI. Others are clinging to hope and think that it might be put in either with Tyrannis or in a later expansion.
However i think that if pop control isn't in tyrannis we will never see it as it would be difficult to introduce such a mechanic at a later time. CCP dont seem to want to discuss the matter and with their earlier teaser trailer giving a clear indication that pop management would infact play a part in tyrannis people dont know what to think. So do you think pop management will be seen in tyrannis? or some time later? or not at all? Should i like many other give up all hope?
|

Furb Killer
Gallente
|
Posted - 2010.05.06 11:37:00 -
[2]
Quote: Im wondering if PI will actually entail any kind of population management or not?
In Tyrannis: No
After Tyrannis: Lol ccp will have jumped to their next pet project and leaves PI in a broken state.
|

Nika Dekaia
|
Posted - 2010.05.06 11:41:00 -
[3]
Originally by: Takatagara I cant seem to be able to get a straight answer on this. Im wondering if PI will actually entail any kind of population management or not?
No.
Originally by: Takatagara Most people seem to think that it will not and will never which would be a real shame and take most of the actual gameplay and fun out of PI. Others are clinging to hope and think that it might be put in either with Tyrannis or in a later expansion.
Unless CCP said it will be nerver part of PI, why listen to rumors?
Originally by: Takatagara However i think that if pop control isn't in tyrannis we will never see it as it would be difficult to introduce such a mechanic at a later time.
Why would it be difficult? You know that there is a whole team dedicated to improve PI after Tyrannis?
Originally by: Takatagara CCP dont seem to want to discuss the matter and with their earlier teaser trailer giving a clear indication that pop management would infact play a part in tyrannis people dont know what to think.
It was a teaser. Get over it.
Originally by: Takatagara So do you think pop management will be seen in tyrannis? or some time later? or not at all? Should i like many other give up all hope?
I think you sould give up all hope. You will not be disappointed if it doesn't happen. Or you will be pleased if it does.
|

Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
|
Posted - 2010.05.06 11:41:00 -
[4]
Originally by: Furb Killer After Tyrannis: Lol ccp will have jumped to their next pet project and leaves PI in a broken state.
Lol ccp has already stated a team will continue working on it full time after the expansion.
|

Venkul Mul
Gallente
|
Posted - 2010.05.06 11:44:00 -
[5]
Define clearly what you mean with population management and probably you will get a clearer reply.
If you mean if you, the EVE player using the EVE account, can directly affect another player colony, the reply is no, it is not implemented and probably will never be implemented.
If mean if you can indirectly affect another player colony, the reply is yes. There is a maximum limit to the number of colonies on the planet and all the colonies are mining the same resources, so as the number of colonies get larger every player get less resources from that planet.
Another way to indirectly affect other players colonies is to get sovereignty in the system, as only members of the alliance getting sovereignty will be capable to use 0.0 planets in a controlled system.
Planets in uncontrolled systems will be usable by anyone.
At a later time CCP will publish the Dust console game where (using some at jet undisclosed interface) EVE players will recruit Dust players, paying them to attack rival colonies.
|

Furb Killer
Gallente
|
Posted - 2010.05.06 11:45:00 -
[6]
Edited by: Furb Killer on 06/05/2010 11:46:37 Lol CCP also stated t3s would have 5x5 subsystems, that there would come more t3s, that FW would be expanded, that rolfkets would be fixed, that there would come more sov upgrades.
Quote: Define clearly what you mean with population management and probably you will get a clearer reply.
Read more about PI, it is pretty clear what he is asking. Will population management come into PI, which is will you have to decide if you go for slavery or capitalism, do you need to keep your workforce happy or do you let them starve and replace them by drones, etc.
|

Nika Dekaia
|
Posted - 2010.05.06 11:55:00 -
[7]
Originally by: Furb Killer Lol CCP also stated t3s would have 5x5 subsystems, that there would come more t3s, that FW would be expanded, that rolfkets would be fixed, that there would come more sov upgrades.
There are a lot of things which have been implemented and now are pretty much left dying, true that. But since they even said it on a devblog, I can't see CCP jumping off that one. I guess they need it to be improved to make it to work with Dust 514.
|

Swiftgaze
Elysium Trading Company Elysium Alliance
|
Posted - 2010.05.06 11:59:00 -
[8]
Originally by: Venkul Mul
If you mean if you, the EVE player using the EVE account, can directly affect another player colony, the reply is no, it is not implemented and probably will never be implemented.
Ummm so it's like 'the early bird catches the worm' and I can't do anything about all planets being taken after a week? Being dependend on a non-existent DUST playerbase doesn't cheer me up either. VOTE CAT
ELYSIUM VOTES CAT |

Haramir Haleths
Caldari Nutella Bande
|
Posted - 2010.05.06 12:08:00 -
[9]
Population managment = Condom i guess
|

Venkul Mul
Gallente
|
Posted - 2010.05.06 12:08:00 -
[10]
Originally by: Furb Killer
Quote: Define clearly what you mean with population management and probably you will get a clearer reply.
Read more about PI, it is pretty clear what he is asking. Will population management come into PI, which is will you have to decide if you go for slavery or capitalism, do you need to keep your workforce happy or do you let them starve and replace them by drones, etc.
Ok, so you suppose he is speaking about NPC population management similar to what you do in the Civilization series of games and not player population.
As I have seen that term used for player population in the past I found it a unclear definition.
TY for the clarification.
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2010.05.06 12:33:00 -
[11]
Originally by: Furb Killer Lol CCP also stated t3s would have 5x5 subsystems, that there would come more t3s, that FW would be expanded, that rolfkets would be fixed, that there would come more sov upgrades.
There is a difference between promising improvements and promising to have people work on improvements.
<cynical>Now they can just have the team work really slowly and thus offer no improvements while not going back on what they said</cynical> -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Calhontor
|
Posted - 2010.05.06 13:12:00 -
[12]
Im not much looking forward to eve Trannys anyway.
|

Kyra Felann
Gallente Neh'bu Kau Beh'Hude Ushra'Khan
|
Posted - 2010.05.06 13:44:00 -
[13]
No, unless CCP pulls something amazing from you-know-where at the last minute, Tyrannis will not feature population mechanics. I've been lamenting about this for about a month now. However, CCP has said that they will have a team dedicated to continuing work on PI and hopefully at some point, there will be population mechanics and all the other things they described at FanFest.
Originally by: Venkul Mul Define clearly what you mean with population management and probably you will get a clearer reply.
If you mean if you, the EVE player using the EVE account, can directly affect another player colony, the reply is no, it is not implemented and probably will never be implemented.
If mean if you can indirectly affect another player colony, the reply is yes. There is a maximum limit to the number of colonies on the planet and all the colonies are mining the same resources, so as the number of colonies get larger every player get less resources from that planet.
Another way to indirectly affect other players colonies is to get sovereignty in the system, as only members of the alliance getting sovereignty will be capable to use 0.0 planets in a controlled system.
Planets in uncontrolled systems will be usable by anyone.
At a later time CCP will publish the Dust console game where (using some at jet undisclosed interface) EVE players will recruit Dust players, paying them to attack rival colonies.
Maybe you should look up the meaning of the word population, as your post has absolutely nothing to do with it.
|
|

CCP Hammer

|
Posted - 2010.05.06 14:42:00 -
[14]
Population stuff didn't make it in for this release but it's not out of the question in future releases. There is a team working on PI for the Winter release but their top priority will be linking networks and player to player trade. That's followed by the other cool stuff like pollution and population. It remains to be seen how far we will get with it. I'm pretty excited about spending another release cycle on improving a new feature.
|
|

oniplE
MeMento.
|
Posted - 2010.05.06 15:12:00 -
[15]
Edited by: oniplE on 06/05/2010 15:13:07
Originally by: CCP Hammer Population stuff didn't make it in for this release but it's not out of the question in future releases. There is a team working on PI for the Winter release but their top priority will be linking networks and player to player trade. That's followed by the other cool stuff like pollution and population. It remains to be seen how far we will get with it. I'm pretty excited about spending another release cycle on improving a new feature.
"Will you rule with benevolence, or ruthless tyranny" (official teaser quote)
How exactly can I become a tyran when there are no people to suppress? :| I want tyranny :( x |

Mephiston Lucius
|
Posted - 2010.05.06 15:31:00 -
[16]
Originally by: Rakshasa Taisab
Originally by: Furb Killer After Tyrannis: Lol ccp will have jumped to their next pet project and leaves PI in a broken state.
Lol ccp has already stated a team will continue working on it full time after the expansion.
yea right... they were saying at 2006-7 "next year u will have WIS / Ambulation / than encarna.. probably i'm missing something because its 2010 p:
|

Ankhesentapemkah
Gallente
|
Posted - 2010.05.06 15:47:00 -
[17]
I want pop management too, there needs to be governance in there! GRRR!
|

Kyra Felann
Gallente Neh'bu Kau Beh'Hude Ushra'Khan
|
Posted - 2010.05.06 17:20:00 -
[18]
Originally by: CCP Hammer Population stuff didn't make it in for this release but it's not out of the question in future releases. There is a team working on PI for the Winter release but their top priority will be linking networks and player to player trade. That's followed by the other cool stuff like pollution and population. It remains to be seen how far we will get with it. I'm pretty excited about spending another release cycle on improving a new feature.
Wow, I think this is the first actual CCP response about the missing stuff in Tyrannis. Up until now I feel like we've been kept in the dark about the huge amount of missing stuff from what was described at FanFest. The best we'd gotten up until now was "no comment". I'm disappointed to hear it confirmed that it won't be in Tyrannis, but I'm glad to finally hear something.
Anyway, thanks for the info. I hope to see periodic DevBlogs about PI's progress post-Tyrannis.
What is on Singularity now is good for what it is (basically another way to get resources and make things), but I really want to play what was described at FanFest one day, because it sounded awesome. The idea of a strategic colony-management sub-game inside EVE and connected to the most complex virtual economy in existence (that I know of, anyway) is very on-turning.
|

Nareg Maxence
Gallente
|
Posted - 2010.05.06 17:23:00 -
[19]
Originally by: oniplE Edited by: oniplE on 06/05/2010 15:13:07
Originally by: CCP Hammer Population stuff didn't make it in for this release but it's not out of the question in future releases. There is a team working on PI for the Winter release but their top priority will be linking networks and player to player trade. That's followed by the other cool stuff like pollution and population. It remains to be seen how far we will get with it. I'm pretty excited about spending another release cycle on improving a new feature.
"Will you rule with benevolence, or ruthless tyranny" (official teaser quote)
How exactly can I become a tyran when there are no people to suppress? :| I want tyranny :(
What you forget is the phrase just following..
"WHEN all these worlds are yours".
They won't be yours in Tyranis. Only the installations will be yours.

|

oniplE
MeMento.
|
Posted - 2010.05.06 21:13:00 -
[20]
Originally by: Nareg Maxence
Originally by: oniplE Edited by: oniplE on 06/05/2010 15:13:07
Originally by: CCP Hammer Population stuff didn't make it in for this release but it's not out of the question in future releases. There is a team working on PI for the Winter release but their top priority will be linking networks and player to player trade. That's followed by the other cool stuff like pollution and population. It remains to be seen how far we will get with it. I'm pretty excited about spending another release cycle on improving a new feature.
"Will you rule with benevolence, or ruthless tyranny" (official teaser quote)
How exactly can I become a tyran when there are no people to suppress? :| I want tyranny :(
What you forget is the phrase just following..
"WHEN all these worlds are yours".
They won't be yours in Tyranis. Only the installations will be yours.

nice x |

Ranger 1
Amarr Dynaverse Corporation Sodalitas XX
|
Posted - 2010.05.06 21:34:00 -
[21]
Originally by: Mephiston Lucius
Originally by: Rakshasa Taisab
Originally by: Furb Killer After Tyrannis: Lol ccp will have jumped to their next pet project and leaves PI in a broken state.
Lol ccp has already stated a team will continue working on it full time after the expansion.
yea right... they were saying at 2006-7 "next year u will have WIS / Ambulation / than encarna.. probably i'm missing something because its 2010 p:
No, they did not. You heard what you wanted to hear. ===== If you go to Za'Ha'Dum I will gank you. |

Olleybear
I R' Carebear
|
Posted - 2010.05.06 21:55:00 -
[22]
Olleybear dreams of one day being able to take an Assault Frig or Faction Frig into the planets atmosphere and pew pewing the Dust guys.
Yes, its just a dream, but its a nice one. 
<<< Just because your pet likes you, that does not mean you are a good person. >>> |

Sidus Isaacs
Gallente
|
Posted - 2010.05.06 22:27:00 -
[23]
Originally by: Olleybear Olleybear dreams of one day being able to take an Assault Frig or Faction Frig into the planets atmosphere and pew pewing the Dust guys.
Yes, its just a dream, but its a nice one. 
Why limit yourself to frigs, show then the full might of BSs, or above ;) --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2010.05.06 22:40:00 -
[24]
Poasting the obligatory "CCP always says sorry but we didn't have enough time to put (insert wanted feature) into this release. But we will flesh it out later. Promise!" remark to save everyone the hassle. 
But maybe this time they will actually finish a new content addition unlike all the other forgotten old 'new content' like fw. They did promise after all. 
Originally by: CCP Zymurgist Get off the forums and go kill someone!
|

Dominic Raynor
|
Posted - 2010.05.07 01:22:00 -
[25]
Originally by: CCP Hammer Population stuff didn't make it in for this release but it's not out of the question in future releases. There is a team working on PI for the Winter release but their top priority will be linking networks and player to player trade. That's followed by the other cool stuff like pollution and population. It remains to be seen how far we will get with it. I'm pretty excited about spending another release cycle on improving a new feature.
Really, I'm not buying the whole "we'll work on it later" promise anymore. I will remain highly skeptical until I see some actual follow-through. 
|

Nooma K'Larr
Minmatar Cat's Cradle
|
Posted - 2010.05.07 02:29:00 -
[26]
soylent green anyone? ___________________________________________________ CSM - Bring back Medium Shader! |

ThaMa Gebir
Gallente SUECHTLER Inc.
|
Posted - 2010.05.07 10:23:00 -
[27]
Originally by: Dominic Raynor Really, I'm not buying the whole "we'll work on it later" promise anymore. I will remain highly skeptical until I see some actual follow-through. 
You WANNA see follow through???!?
You sick, sick man. ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here!!!!
|

Dan O'Connor
Cerberus Network Dignitas.
|
Posted - 2010.05.07 10:30:00 -
[28]
Edited by: Dan O''Connor on 07/05/2010 10:31:01
Originally by: Nareg Maxence What you forget is the phrase just following..
"WHEN all these worlds are yours".
They won't be yours in Tyranis. Only the installations will be yours.

There are also "only" roughly 66,000 planets to go around. With about 300,000 players in total, it might get a bit crowded on some planets  ________________________
Apply | Channel CBSN Lounge |

Gnulpie
Minmatar Miner Tech
|
Posted - 2010.05.07 10:45:00 -
[29]
Originally by: CCP Hammer There is a team working on PI for the Winter release ... their top priority will be linking networks and player to player trade.
Yaaaaaaay
Linking player networks! Woot woot. That was one of my suggestions a month ago too  |

Neutrino Sunset
Bene Gesserit ChapterHouse
|
Posted - 2010.05.07 11:39:00 -
[30]
Originally by: CCP Hammer Population stuff didn't make it in for this release but it's not out of the question in future releases. There is a team working on PI for the Winter release but their top priority will be linking networks and player to player trade. That's followed by the other cool stuff like pollution and population. It remains to be seen how far we will get with it. I'm pretty excited about spending another release cycle on improving a new feature.
That's not particularly encouraging. Before population control was central to the whole point of PI, now it's been relegated to just 'not out of the question', and even then definately no sooner than the Winter release which means what, summer 2011 at the soonest?
And even that's probably dependant on Incarna going live without a hitch which seems extremely unlikley (if it even goes live this year at all).
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |