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Thread Statistics | Show CCP posts - 0 post(s) |
Jane Vladmir
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Posted - 2004.12.07 00:13:00 -
[1]
Nerf'm Make 'em take up 1/4'th of the cap or 1/4'th of the armor or something fun?
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Jane Vladmir
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Posted - 2004.12.07 00:13:00 -
[2]
Nerf'm Make 'em take up 1/4'th of the cap or 1/4'th of the armor or something fun?
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Caldorous
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Posted - 2004.12.07 00:19:00 -
[3]
Edited by: Caldorous on 07/12/2004 00:21:39 As far as i know, the stabs once where like the sensor boosters, med slotted and active (cap consuming), now only use a noticeable amount of cpu, especially on frigs and cruisers...
So they r good as they are now -----------------------------
2005.03.13 01:11:29combatYour 350mm Railgun I perfectly strikes Asteroid (Veldspar), wrecking for 0.0 damage. |
Caldorous
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Posted - 2004.12.07 00:19:00 -
[4]
Edited by: Caldorous on 07/12/2004 00:21:39 As far as i know, the stabs once where like the sensor boosters, med slotted and active (cap consuming), now only use a noticeable amount of cpu, especially on frigs and cruisers...
So they r good as they are now -----------------------------
2005.03.13 01:11:29combatYour 350mm Railgun I perfectly strikes Asteroid (Veldspar), wrecking for 0.0 damage. |
will9anthony
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Posted - 2004.12.07 00:34:00 -
[5]
/me points at the tech two disruptor and the tech two warp stabs
once those are out itll be a slight nerf I am back |
will9anthony
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Posted - 2004.12.07 00:34:00 -
[6]
/me points at the tech two disruptor and the tech two warp stabs
once those are out itll be a slight nerf I am back |
The Chef
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Posted - 2004.12.07 02:19:00 -
[7]
People run. If they want to waste their 5 low slots on WCS, thats fine by me. Get a battlecruiser, slap on 3 scramblers and p0wn ====================================
EVEkill Visit our homepage |
The Chef
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Posted - 2004.12.07 02:19:00 -
[8]
People run. If they want to waste their 5 low slots on WCS, thats fine by me. Get a battlecruiser, slap on 3 scramblers and p0wn ====================================
EVEkill Visit our homepage |
Pandora Panda
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Posted - 2004.12.07 03:35:00 -
[9]
Originally by: will9anthony /me points at the tech two disruptor and the tech two warp stabs
once those are out itll be a slight nerf
How? Once tech2 scramblers and WCS are released, it'll take 3 tech2 WCS to cancel out 2 tech2 warp scramblers.
If I'm not mistaken, thats making them even more effective, an arma with 8 WCS IIs will require 6 scrambler IIs instead of 5. -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |
Pandora Panda
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Posted - 2004.12.07 03:35:00 -
[10]
Originally by: will9anthony /me points at the tech two disruptor and the tech two warp stabs
once those are out itll be a slight nerf
How? Once tech2 scramblers and WCS are released, it'll take 3 tech2 WCS to cancel out 2 tech2 warp scramblers.
If I'm not mistaken, thats making them even more effective, an arma with 8 WCS IIs will require 6 scrambler IIs instead of 5. -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |
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will9anthony
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Posted - 2004.12.07 04:49:00 -
[11]
scarmblers needed to be nerfed, disruptors needed a boost, warp stabs get both
now you can scamble/disrupt at a longer range and warp stabs actually have to be turned on (lots of people are going to panic
on the reverse those pesky ceptors are going to have a harder time keeping people there
so basically its a nerf for scamblers, and a semi nerf for stabs, and a small boost for disruptors... however i expect them to change the scamble strneglth to 4 and totally defeat the perpose of them I am back |
will9anthony
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Posted - 2004.12.07 04:49:00 -
[12]
scarmblers needed to be nerfed, disruptors needed a boost, warp stabs get both
now you can scamble/disrupt at a longer range and warp stabs actually have to be turned on (lots of people are going to panic
on the reverse those pesky ceptors are going to have a harder time keeping people there
so basically its a nerf for scamblers, and a semi nerf for stabs, and a small boost for disruptors... however i expect them to change the scamble strneglth to 4 and totally defeat the perpose of them I am back |
Xendie
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Posted - 2004.12.07 10:50:00 -
[13]
Originally by: Jane Vladmir Nerf'm Make 'em take up 1/4'th of the cap or 1/4'th of the armor or something fun?
so to get it balanced the warp scramblers need to take 50% cap and 50% armour then right?
warp scramblers scramble at strength 2 and there is no warp core stabs that has strenght 2 yet. so it seems to me that if anything needs nerfing its the scramblers. but i guess pirates dont want to worl for it they just want all defenseless battleships with no guns sitting infront of them filled with megacyte and zydrine in the cargo.
you can fit a warp scrambling strenght of 16 on a scorpion and a geddon can at most have stabs for strenght 8 so either work harder or just go away.
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Xendie
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Posted - 2004.12.07 10:50:00 -
[14]
Originally by: Jane Vladmir Nerf'm Make 'em take up 1/4'th of the cap or 1/4'th of the armor or something fun?
so to get it balanced the warp scramblers need to take 50% cap and 50% armour then right?
warp scramblers scramble at strength 2 and there is no warp core stabs that has strenght 2 yet. so it seems to me that if anything needs nerfing its the scramblers. but i guess pirates dont want to worl for it they just want all defenseless battleships with no guns sitting infront of them filled with megacyte and zydrine in the cargo.
you can fit a warp scrambling strenght of 16 on a scorpion and a geddon can at most have stabs for strenght 8 so either work harder or just go away.
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Pandora Panda
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Posted - 2004.12.07 10:53:00 -
[15]
Edited by: Pandora Panda on 07/12/2004 10:55:30
Originally by: Xendie you can fit a warp scrambling strenght of 16 on a scorpion and a geddon can at most have stabs for strenght 8 so either work harder or just go away.
This would be only slightly idiotic if scramblers had infinate range. Since they are (very)range-limited, it is one of the dumbest things ever said. -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |
Pandora Panda
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Posted - 2004.12.07 10:53:00 -
[16]
Edited by: Pandora Panda on 07/12/2004 10:55:30
Originally by: Xendie you can fit a warp scrambling strenght of 16 on a scorpion and a geddon can at most have stabs for strenght 8 so either work harder or just go away.
This would be only slightly idiotic if scramblers had infinate range. Since they are (very)range-limited, it is one of the dumbest things ever said. -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |
Dark Shikari
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Posted - 2004.12.07 11:14:00 -
[17]
Would you like some cheese with your whine?
OMGOMGOMGOMG WE CANT KILL EVERY LAST PERSON WHO COMES TO OUR BLOCKADE OMGOMGOMG!!!!!111ONEONEONEOEN!!!1!!1! SOMEONE GOT PAST BECAUSE WERE NUBS BUT WELL JUST WHINE INSTEAD LOLOLORFL! -- The best description of alliances, ever:
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Dark Shikari
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Posted - 2004.12.07 11:14:00 -
[18]
Would you like some cheese with your whine?
OMGOMGOMGOMG WE CANT KILL EVERY LAST PERSON WHO COMES TO OUR BLOCKADE OMGOMGOMG!!!!!111ONEONEONEOEN!!!1!!1! SOMEONE GOT PAST BECAUSE WERE NUBS BUT WELL JUST WHINE INSTEAD LOLOLORFL! -- The best description of alliances, ever:
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Sleazy Cabbie
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Posted - 2004.12.07 11:21:00 -
[19]
If they implement a WCS nerf, they're gonna have to code in an "I win" button with skull and crossbones on it.
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Sleazy Cabbie
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Posted - 2004.12.07 11:21:00 -
[20]
If they implement a WCS nerf, they're gonna have to code in an "I win" button with skull and crossbones on it.
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RedClaws
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Posted - 2004.12.07 11:26:00 -
[21]
haha nono wcs are good right now : if you outfit an arma with 8 wcs (and thus useless for anything else but traveling) you should have a fairly good chance of running a smaller blockade.
Btw : nothing like going through one parying "omg! i hope they don't have enough scramblers!" and going "YES BABY!!!" when it warps.
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RedClaws
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Posted - 2004.12.07 11:26:00 -
[22]
haha nono wcs are good right now : if you outfit an arma with 8 wcs (and thus useless for anything else but traveling) you should have a fairly good chance of running a smaller blockade.
Btw : nothing like going through one parying "omg! i hope they don't have enough scramblers!" and going "YES BABY!!!" when it warps.
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Viceroy
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Posted - 2004.12.07 11:30:00 -
[23]
Edited by: Viceroy on 07/12/2004 11:40:42
Originally by: Xendie
warp scramblers scramble at strength 2 and there is no warp core stabs that has strenght 2 yet.
Yes there is.
edit: fixy. damn you dbp. -
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Viceroy
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Posted - 2004.12.07 11:30:00 -
[24]
Edited by: Viceroy on 07/12/2004 11:40:42
Originally by: Xendie
warp scramblers scramble at strength 2 and there is no warp core stabs that has strenght 2 yet.
Yes there is.
edit: fixy. damn you dbp. -
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DB Preacher
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Posted - 2004.12.07 11:33:00 -
[25]
Angelfire piccy no worky viceroy.
But yeah, Viceroy has some uber warp core stab he got from an event.
How useful that a dastardly pierat should get it just to mock all the carebears by not using it.
dbp
Current RKK Ranking: (CAL4) Soldier
Drop by and say hi in Reikoku Forums.
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DB Preacher
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Posted - 2004.12.07 11:33:00 -
[26]
Angelfire piccy no worky viceroy.
But yeah, Viceroy has some uber warp core stab he got from an event.
How useful that a dastardly pierat should get it just to mock all the carebears by not using it.
dbp
Current RKK Ranking: (CAL4) Soldier
Drop by and say hi in Reikoku Forums.
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hired goon
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Posted - 2004.12.07 11:36:00 -
[27]
Perhaps we should just nerf warping, that'll learn those carebears! ------------
We come in peace. And tanks. |
hired goon
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Posted - 2004.12.07 11:36:00 -
[28]
Perhaps we should just nerf warping, that'll learn those carebears! ------------
We come in peace. And tanks. |
Pandora Panda
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Posted - 2004.12.07 11:37:00 -
[29]
Edited by: Pandora Panda on 07/12/2004 11:39:50
Originally by: Pandora Panda How? Once tech2 scramblers and WCS are released, it'll take 3 tech2 WCS to cancel out 2 tech2 warp scramblers.
If I'm not mistaken, thats making them even more effective, an arma with 8 WCS IIs will require 6 scrambler IIs instead of 5.
This is an example of using actual facts and numbers from within the game to make a point. Originally by: Sleazy Cabbie If they implement a WCS nerf, they're gonna have to code in an "I win" button with skull and crossbones on it.
This is an example of being an idiotic ****head and providing no useful information of any kind, while taking because you think the crap you're excreting is actually valuable in any way.
Don't be that guy. Nobody likes that guy. -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |
Pandora Panda
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Posted - 2004.12.07 11:37:00 -
[30]
Edited by: Pandora Panda on 07/12/2004 11:39:50
Originally by: Pandora Panda How? Once tech2 scramblers and WCS are released, it'll take 3 tech2 WCS to cancel out 2 tech2 warp scramblers.
If I'm not mistaken, thats making them even more effective, an arma with 8 WCS IIs will require 6 scrambler IIs instead of 5.
This is an example of using actual facts and numbers from within the game to make a point. Originally by: Sleazy Cabbie If they implement a WCS nerf, they're gonna have to code in an "I win" button with skull and crossbones on it.
This is an example of being an idiotic ****head and providing no useful information of any kind, while taking because you think the crap you're excreting is actually valuable in any way.
Don't be that guy. Nobody likes that guy. -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |
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