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Herzog Wolfhammer
Gallente Aliastra
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Posted - 2010.05.23 15:47:00 -
[61]
While loss and griefing are focused on in this thread, I think the biggest considerable factors are the time sinkery and maintainability.
For example, before leaving the game in October in 2006 (for time reasons), there was a greifer I put in my book for tracking, considering the chance of hunting that person down at a later date.
In 2008, I was going through People and Places and found the profile, but it changed. A once-great greifer was now just a "pos slave" in 0.0.
The End Game is much like having a small company become a large corporation: it can become your prison.
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Potrero
Gallente Federal Navy Academy
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Posted - 2010.05.23 15:59:00 -
[62]
Eve clearly needs new play styles. - Dust 514 should add some flexibility. That may help a bit. - Walking in stations should also help. Probably not much to start, but there's hope.
But the highly-abstract, slow moving, job-like Eve environment is only going to be so interesting for so long. Right now there's just not enough variety and the balance between the fun and the effort is skewed.
And yes, I was contemplating a 30+ jump round trip through 0.0 when I read this post. Not looking forward to it.
So, I understand where the OP is coming from. I consider Eve a work in progress and hope that it can break out of its mold in the coming years as CCP adds more ways of playing to the universe.
Check back around the time of the next American presidential election.
If they haven't made serious progress by the, forget 'em.
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Dorian Wylde
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Posted - 2010.05.23 16:16:00 -
[63]
Originally by: Serpents smile
Originally by: Veloran
Originally by: Caia Fallacy much?
Quote: 1.) Player 1 - 2 accounts 'EVE is a huge time sink, and I just don't have time to play.'
Every MMORPG is a time sink. If this is why he quit, then he shouldn't be playing any MMORPG at all.
My point is these people are playing a game, and obviously don't consider it a waste of time. And they would play EVE if it were worth it to them. I want CCP to know why they don't in hopes of CCP making changes so they have something they want to play and come back.
What you want is instant gratification. 
Which is what WoW gives you, which is why it's a terrible game.
See you in a month when you have all t10 gear and run out of raids and dungeons you haven't already done a hundred times.
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Night Epoch
Ishuk-Raata Enforcement Directive
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Posted - 2010.05.23 16:19:00 -
[64]
Painfully epic carebear whine. I can has?
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Renis Jade
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Posted - 2010.05.23 16:25:00 -
[65]
Where's the Forum Mod to say, Lacks content, Troll Bait? Waste of space this post was and everyone adding to it.
But I guess everyone is allowed there whine.. so where's the cheese?
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Zelda Wei
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Posted - 2010.05.23 16:30:00 -
[66]
OP's point proven by these tards.
Originally by: Cpt Branko So you've been playing EVE for 7 years and all you want is for someone to leave you in peace while you happily mine to your heart's content and the dirty griefers won't leave you alone so you will BAAAAAAAAAAWWWWWWWWWWW and cancel your 100 accounts and go play WOW? OK.
Originally by: Brusanan
They quit Eve because it is not their kind of game. Why would CCP ruin their game for those who do enjoy it just to satisfy a bunch of ***gots who wish it were WoW?
Originally by: Merouk Baas
HAHAHAHAHAHA, OMG! Really now? You need intelligence?
So, excluding "the average" WoW player, and all the below-average players, and taking only the above-average and the real genius WoW players, that's how many million accounts? Even if it's only one million, that's 3 times this game's playerbase. Not really a loss, really?
Just because we're few doesn't mean we're smart, moron.
Originally by: Night Epoch Painfully epic carebear whine. I can has?
Originally by: Renis Jade Where's the Forum Mod to say, Lacks content, Troll Bait? Waste of space this post was and everyone adding to it.
But I guess everyone is allowed there whine.. so where's the cheese?
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Epicbeardman
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Posted - 2010.05.23 16:32:00 -
[67]
Quote: Every one of them currently plays WoW instead
Quote: Set me in a good system and let me mine and I'd be happy
You would have an entire game change to be another carebearing cesspool of dull and snoozefest, rather than you swapping your pansy selves over to one of the hundreds of wuss oriented, bland, unthreatening MMOs on the market today?
Thats some seriously unwarranted self-importance.
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Stovo kor
Firebird Squadron
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Posted - 2010.05.23 17:06:00 -
[68]
Edited by: Stovo kor on 23/05/2010 17:07:23
hum, possibly getting trolled but .....
There is alot that EVE offers that you can't get in any other MMOG. Many different styles of gameplay to explore. I was under the impression long term players eventually get a clue at some point and test other aspects of the game.
Perhaps your friends are unlucky in their choices. Who you play EVE with determines large portion of fun factor here. Lack of due diligence on who you play with ?? There are many care bear types prospering in this game but they do understand risk/ reward. There are many precautions you can take in game to prevent many 'bad things' from happening to you. Many a times its choices and shortcuts that lead you to despair. If you guys have been playing for a long time and still haven't been able to piece that together, I doubt you will fare any better in any other challenging MMOG
________________________________________________ Check us out : Sleeper Pimps ________________________________________________
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Feilamya
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Posted - 2010.05.23 17:25:00 -
[69]
Isn't that other space MMO finished yet? By now, there should be enough alternatives for carebears, so there us no longer a need to play Eve and whine.
But wait ... WoW is not a space MMO ... But it has aliens. Eve is clearly lacking in this department.
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Sarina Berghil
Minmatar New Zion Judge Advocate
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Posted - 2010.05.23 17:31:00 -
[70]
Edited by: Sarina Berghil on 23/05/2010 17:32:26 Some good points I think that deserve some credit. The chance of a constructive debate in this context is probably rather slim though. ;)
Quote:
1.) Player 1 - 2 accounts 'EVE is a huge time sink, and I just don't have time to play.'
Yes it is, and sometimes there is a rather huge barrier to entry time-wise. Players obviously have different views on how to best spend their time playing, and Eve offers little choice in this respect. Some like to play for a short time every day, others prefer to commit themselves for longer periods but less often. In Eve most group activities and PvP activities require quite a large time commitment. Players unable or unwilling to commit to that is often limited to PvE aspects and solo play. Eve is by the way a game that is much more soloable than many other MMOs, even PvP is often done solo in Eve, which would be unheard of in most MMOs.
Quote:
2.) Player 2 - 3 accounts 'I hate having my stuff taken from me all the time. You spend all this time getting setup, only to have it destroyed. Not interested.'
For some people thats the whole point of the game. :) I have heard this remark often, people quitting because they hate getting things taken from them. It saddens me a bit, because usually when these events occur it was completely unnecessary. People who play with the knowledge that nothing is safe in Eve, is usually able to play almost completely safe. I do believe though that there is another reason in this argument, people who prefer a game with a strictly linear type of progression don't like eve with it's very flat type of progression. So some players try to do the linear thing and then give up when they figure that they should be playing something else.
Quote:
4.) Mine - 4 accounts 'The time and risk isn't worth the reward. This game favors the griefers, and quite frankly, most people I've run into are more interested in building, creating, and exploring than killing, stealing, and destroying.'
Im assuming the risk vs reward aspect in this context is about in-game rewards, not the real reward which is enjoyment of the game, a much harder asset to measure. I agree that the risk/reward aspect is a bit messed up. The most rewarding activities is often the safest, and thats quite simply pretty boring. It also makes the risky activities feel somewhat pointless and detached from the world when they are not coupled with an in-game reward. I got a feeling though, that you have the opposite viewpoint of how risk/reward is distributed.
There is a few griefers in Eve, with a rather large impact compared to their small numbers. But I do believe they are only as successful as you allow them to be. They are very easy to avoid in practice. But not everyone likes a game style where you have to avoid things like that.
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Jo Ka
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Posted - 2010.05.23 17:32:00 -
[71]
Originally by: Feilamya Isn't that other space MMO finished yet? By now, there should be enough alternatives for carebears, so there us no longer a need to play Eve and whine.
But wait ... WoW is not a space MMO ... But it has aliens. Eve is clearly lacking in this department.
So you're telling all the PvE people to leave Eve. I'm sure CCP would thank you for that if a large portion of their player base got up and left.
But then of course you would have all the griefers after you too, as they would have a lot less targets to look for. After all griefers only hit soft targets.
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Ioci
Gallente
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Posted - 2010.05.23 17:36:00 -
[72]
"EvE is a cold harsh world" Thats been the excuse CCP use for making bad mechanics for 7 years.
I can spend half a page showing the good things they did as well. A proper rebalance of Nano ships is an example. You can still speed tank alot of ships and effectively but alot cant be done now at all. Back to the negative though, they made too many bad decisions.
I spend alot of time defending EvE. Not trolling forums, flaming people who are frustrated with it. Not coming up with one line insults and being arrogant. Defending it as an old scholl, legacy MMO the way they were when they were good. I still have to say the passion is gone right now. So much in EvE, I just dont care. Thats bad for an MMO.
Veloran and his 4 friends see what I saw. It isnt worth the bother to care because CCP don't reward dedication. They dont care about us and all too often hide behind that saying.
"EvE is a cold harsh world".
Horse ****. CCP are ungreatfull. |

Abraxias
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Posted - 2010.05.23 17:39:00 -
[73]
Edited by: Abraxias on 23/05/2010 17:40:02 Sometimes people get too busy IRL to take part in the MMO part of the game. Putting 4 hrs aside for group ops is often out of the question.
The solo aspect of this game is rather lacking at the moment. After doing minning, missions, manufacture, and the market for a year or so, it gets old.
Maybe there will be some improvements with PI and WIS, we will have to see. The black market aspect of WIS could be interesting, if done right.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.05.23 17:43:00 -
[74]
Originally by: Jo Ka
Originally by: Feilamya Isn't that other space MMO finished yet? By now, there should be enough alternatives for carebears, so there us no longer a need to play Eve and whine.
But wait ... WoW is not a space MMO ... But it has aliens. Eve is clearly lacking in this department.
So you're telling all the PvE people to leave Eve. I'm sure CCP would thank you for that if a large portion of their player base got up and left.
But then of course you would have all the griefers after you too, as they would have a lot less targets to look for. After all griefers only hit soft targets.
There's a big difference between "PVE people" and "carebears". One accepts risk, takes responsibility for their own safety and learns the game as it is, rather than some imaginary dream version of EVE where they deserve safety. The other makes posts like the OP.
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Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2010.05.23 17:53:00 -
[75]
Originally by: Veloran Please speed things up. And I don't mean response time. I mean the actual mechanics of playing this game. 30 seconds to dock and switch anything? 3 minute mining cycles? Time to travel 20 jumps round trip? Time to gather all the items you need in 5 stations for a new setup? The time to scan out an object? Time to setup or takedown a pos? It's mind numbingly boring. For once, try favoring the builder, explorer, producer over the destroyers. At least level the playing field. And if empire is going to be secure, make it secure.
No no no no no.
I've been playing for just over six years and I disagree strongly with this sentiment of speeding things up. In my time playing Eve, things have got faster and faster, while getting more populated, leading to the universe feeling smaller every year.
Manoeuvre has lost its strategic importance. It is now an almost trivial matter to cross several systems or even an entire region. WT0 and jump drives have made logistics and travel easy and encouraged a blob mentality (we don't need to split our forces it only takes a little while to get everyone where they're needed).
Given how much work CCP have done to emphasize tactical manoeuvre I feel that things actually need to be slower! It needs to take LONGER to assemble a force and put it in postion. LONGER to ready caps and cyno them into place.
The pace of the game should be such that a large force or detailed operation needs to be organised and planned in advance and, once begun, take enough time to put into practice and complete that it's possible to be outmanoeuvred, bypassed or anticipated (forcing on-the-fly thinking by 'local' commanders as well as re-strategising by top level command). Defence of a large area of space against small, fast, organised raiders should be more involved than, "bubble camp the main entry system with everyone". Fleet actions should be across several systems instead of opposing forces tank-rushing all their forces at each other and letting god (lag?) sort it out.
It should be about the most efficient use of resources, not the greatest accumulation of them. Numbers should always be an advantage but not at the expense of superior skill and tactics. Putting the 'irate' into 'Pirate' |

Reyold Bengali
Caldari
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Posted - 2010.05.23 18:44:00 -
[76]
Originally by: Malcanis
Originally by: Jo Ka
Originally by: Feilamya Isn't that other space MMO finished yet? By now, there should be enough alternatives for carebears, so there us no longer a need to play Eve and whine.
But wait ... WoW is not a space MMO ... But it has aliens. Eve is clearly lacking in this department.
So you're telling all the PvE people to leave Eve. I'm sure CCP would thank you for that if a large portion of their player base got up and left.
But then of course you would have all the griefers after you too, as they would have a lot less targets to look for. After all griefers only hit soft targets.
There's a big difference between "PVE people" and "carebears". One accepts risk, takes responsibility for their own safety and learns the game as it is, rather than some imaginary dream version of EVE where they deserve safety. The other makes posts like the OP.
Amen. That description pretty much hit the nail square on the head. The phrase "Adapt or die" tends to get tossed about a fair bit on these pages but, in a lot of cases, it happens to be the best advice to be had. Nowhere in Eve are you 100% safe. Hell, if memory serves, they mention that very fact somewhere early on during the tutorial.
------- Never argue with an idiot. They'll drag you down to their level, then beat you with experience. |

Tianzi Q'triann
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Posted - 2010.05.23 18:55:00 -
[77]
Quote: still given over to the griefers and quick kills, and it's still extremely slow paced
I would agree with this statement. Look at Hulkageddon, bunch of LARPing bad asses who use the cheapest ships possible for the fastest kill against the easiest target. Yet, if they tried hard enough with a fleet of T2 ships they could easily put the hurt on any alliance yet they prefer to troll under the safety of CONCORD's arms while putting the least amount of risk to their more expensive ships. And the penalty is a minor sec hit (they can still travel through high with a pod, real inconvenience ) which is far easier to replace then any T2 ship and currently any T1 ship is fully covered by insurance and it seems the new insurance system will still benefit through the destruction of ships. Real harsh universe where the bad asses are so risk adverse they won't gank a Hulk with a pirate faction battleship because it might hurt their wallet 
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.23 19:26:00 -
[78]
Originally by: Tianzi Q'triann if they tried hard enough with a fleet of T2 ships they could easily put the hurt on any alliance yet they prefer to troll under the safety of CONCORD's arms while putting the least amount of risk to their more expensive ships.
Wait. Are you talking about the gankers or the miners? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Veloran
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Posted - 2010.05.23 19:59:00 -
[79]
For the record (and those that can't read):
I haven't played all 7 years - maybe about 3 total. Since I reactivated, I've been in a group of 5-6 accounts (3-4 people) everyday, helping new players get lvl 4 missions, because ALL my old friends (a list of about 100) are no longer here. For most of the 3 years, we were part of the 2nd largest alliance which occupied Geminate and one of the Dronelands regions - and yes I've pvp'd, and yes I've taken part in fleet battles.
Either way - it sure is hellishly fun to get all you losers worked up - so easy! lol. You keep trying to argue against a game that has 3 million ACTUAL players versus one with 40,000 (or 20,000 with 2 accounts each). Intelligent.
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Admiral Pelleon
White Shadow Imperium
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Posted - 2010.05.23 20:00:00 -
[80]
Originally by: Veloran For the record (and those that can't read):
I haven't played all 7 years - maybe about 3 total. Since I reactivated, I've been in a group of 5-6 accounts (3-4 people) everyday, helping new players get lvl 4 missions, because ALL my old friends (a list of about 100) are no longer here. For most of the 3 years, we were part of the 2nd largest alliance which occupied Geminate and one of the Dronelands regions - and yes I've pvp'd, and yes I've taken part in fleet battles.
Either way - it sure is hellishly fun to get all you losers worked up - so easy! lol. You keep trying to argue against a game that has 3 million ACTUAL players versus one with 40,000 (or 20,000 with 2 accounts each). Intelligent.
Don't think you understand the difference between 'subscribers' and 'players currently connected to TQ'. ________ Chicago players channel: 'Windy City'
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.23 20:10:00 -
[81]
Originally by: Veloran Either way - it sure is hellishly fun to get all you losers worked up - so easy! lol.
lol u trol me?
Originally by: Veloran You keep trying to argue against a game that has 3 million ACTUAL players versus one with 40,000 (or 20,000 with 2 accounts each). Intelligent.
Using argumentum ad populum when attempting to call people stupid. Ironic. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Si'Jacekaj
Gallente English Gentlemen
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Posted - 2010.05.23 20:22:00 -
[82]
In response to the OP, question as to ôWhyö. It is very simple actually, time is money, enough said on that.
I think at one point in time everyone here has seriously considered quitting Eve for one reason or another. So, what stops all those who stay? Addiction, plan and simple. Why do we not quit smoking, drinking or any of a hundred things. Oh, we try to justify it through our own simple reasoning, I like my friends, I have invested so much time, whateveràwe are all such good liars. We have all grown addicted to the escape this game provides from reality. In Eve, we can be what we long for in RL. Disagree you will, but ask yourself this one questionàIf Eve went away tomorrow, what we I do with my day?
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.23 20:24:00 -
[83]
Edited by: Tippia on 23/05/2010 20:25:01
Originally by: Veloran You keep trying to argue against a game that has 3 million ACTUAL players versus one with 40,000 (or 20,000 with 2 accounts each) 300,000.
So you're going with the "17 quadrilion flies can't be wrong ù eat faeces" line of argument, and you're doing it using incorrect numbers to boot?
Great idea.
What you seem to be missing is the fact that those 300,000 people playing EVE are doing exactly that: they're playing EVE, not some other irrelevant game with uninteresting game mechanics that offer nothing of what they want to see in terms of challenge, choice, interaction, etc. Arguing against that other game is very easy: it's a different game and therefore completely useless and utterly awful at being EVE ù the game EVE-players want to play. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Ranger 1
Amarr Dynaverse Corporation Sodalitas XX
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Posted - 2010.05.23 20:31:00 -
[84]
Edited by: Ranger 1 on 23/05/2010 20:32:04
Originally by: Admiral Pelleon
Originally by: Veloran For the record (and those that can't read):
I haven't played all 7 years - maybe about 3 total. Since I reactivated, I've been in a group of 5-6 accounts (3-4 people) everyday, helping new players get lvl 4 missions, because ALL my old friends (a list of about 100) are no longer here. For most of the 3 years, we were part of the 2nd largest alliance which occupied Geminate and one of the Dronelands regions - and yes I've pvp'd, and yes I've taken part in fleet battles.
Either way - it sure is hellishly fun to get all you losers worked up - so easy! lol. You keep trying to argue against a game that has 3 million ACTUAL players versus one with 40,000 (or 20,000 with 2 accounts each). Intelligent.
Don't think you understand the difference between 'subscribers' and 'players currently connected to TQ'.
He's also confusing people "getting worked up" with people laughing at how appallingly bad his troll is.
===== If you go to Za'Ha'Dum I will gank you. |

Elijah Mohammed
Minmatar Republic Military School
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Posted - 2010.05.23 20:52:00 -
[85]
I'm sure eve loses many accts. every day for similar reasons. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Adida
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Ranger 1
Amarr Dynaverse Corporation Sodalitas XX
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Posted - 2010.05.23 20:57:00 -
[86]
Originally by: Elijah Mohammed I'm sure eve loses many accts. every day for similar reasons.
Indeed, and every day gains more accounts than it loses for exactly the same reasons.
===== If you go to Za'Ha'Dum I will gank you. |

Trathen
Minmatar
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Posted - 2010.05.23 21:31:00 -
[87]
WoW isn't a time sink? I can't put enough O's in LOOOOOL.
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Nooto
Caldari Dragon Clan Initiative Mercenaries
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Posted - 2010.05.23 22:02:00 -
[88]
Originally by: Trathen WoW isn't a time sink? I can't put enough O's in LOOOOOL.
thumbs up 
its all about the zerg man  BEWARE!!!
All text above this sig represents my personal opinion. This in no way reflects the views of my corporation or alliance |

Donny Maurasi
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Posted - 2010.05.23 23:07:00 -
[89]
Hello Kitty still around? Sounds like these guys are better suited for it.
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Olleybear
I R' Carebear
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Posted - 2010.05.23 23:19:00 -
[90]
WoW Yes, I've played it. Nice scenery and just a short term diversion. For me.
Eve vs WoW They both take time to do stuff, including travel.
In WoW, it feels like I am fighting the game mechanics, ie; you have to have a spcific build a specific way, with specific items to compete. Any variation and your build blows.
In Eve, I use my brain and think of things I can do using what I have to come out on top. My cruiser vs a battlecruiser, because I like a challenge, and the win is so much more enjoyable.
Tired of griefers? Go after them. Seriously. Go - After - Them
Faster pace needed? Dust 514 when it hatches. Or fit multiple frigs and go to the top belt in Amamake.
Eve is just a different game than All of the other MMO's. The real loss that occurs is what makes Eve unique. Sounds like you and yours aren't crazy about that aspect, sorry about that.
<<< Just because your pet likes you, that does not mean you are a good person. >>> |
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