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suckitdonks
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Posted - 2010.05.23 14:44:00 -
[1]
I am not sure how to post my fitting or my skills so bear with me.. I want to start doing Level 4's. I am currently flying a Gila and am wreaking L3's like no ones business in this fit:
High Slots: 2x 'Arbalest' Heavy Missile Launcher 1x Drone Link Augmentor
Mid Slots: 4x Large F-S9 Regolith Shield Induction 2x Invulnerability Field I
Low Slots: 2x Beta Reactor Control: Shield Power Relay I 1x Beta Reactor Control: Shield Flux I 1x Beta Reactor Control: Diagnostic System I
Rigs: 2x Medium Core Defence Field Purger I 1x Medium Capacitor Control Circuit I
Drones: 5x Ogre I 5x Preator I 5x Wasp I
I dont know the DPS or anything like that as I am still relatively new. I do use EFT but again since I am relatively new I havent become proficient with it. My skills and their levels are at: http://eveboard.com/pilot/suckitdonks
Any ideas on how to improve the fit for level 4's would be appreciated. And maybe a quick skill plan to have an idea of where I want to be. I am liking Shield tanking more and more. Still not sure whether I would prefer Active or Passive Shield tanking though. Thanks in advance :D
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Dante Fitzosborne
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Posted - 2010.05.23 14:52:00 -
[2]
Upgrade to T2 med/light drones ASAP. You can kill anything with T2 meds and T2 lights can quickly get and scram/web frigs off you. Your T1 heavies will kill well but they are slow. This can often make you vulnerable because they will take quite a while to get to targets and and eternity to get back to you if you need to bug out.
Get your shield skills up so you can use T2 shield mods. With Lvl4s you want to use racial hardners rather than trying for an omni tank because the incoming DPS can be murder in some missions, you know, the ones that will actually make you good isk.
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suckitdonks
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Posted - 2010.05.23 15:00:00 -
[3]
Originally by: Dante Fitzosborne Upgrade to T2 med/light drones ASAP. You can kill anything with T2 meds and T2 lights can quickly get and scram/web frigs off you. Your T1 heavies will kill well but they are slow. This can often make you vulnerable because they will take quite a while to get to targets and and eternity to get back to you if you need to bug out.
The way I run the L3's It doesnt take the drones long to get to the targets since I let the targets come to me when I agro them and keep them as close as possible. My shields dont even get near 60% doing this and the missions go rather quickly this way.
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Admiral Pelleon
White Shadow Imperium
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Posted - 2010.05.23 15:07:00 -
[4]
Originally by: suckitdonks
Originally by: Dante Fitzosborne Upgrade to T2 med/light drones ASAP. You can kill anything with T2 meds and T2 lights can quickly get and scram/web frigs off you. Your T1 heavies will kill well but they are slow. This can often make you vulnerable because they will take quite a while to get to targets and and eternity to get back to you if you need to bug out.
The way I run the L3's It doesnt take the drones long to get to the targets since I let the targets come to me when I agro them and keep them as close as possible. My shields dont even get near 60% doing this and the missions go rather quickly this way.
I bolded the part that doesn't make any sense. If you're waiting for the targets to come to you you're wasting time doing nothing. Train T2 drones, they're the biggest upgrade you'll have to the gila. Also T2 shield mods. ________ Chicago players channel: 'Windy City'
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suckitdonks
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Posted - 2010.05.23 15:19:00 -
[5]
How doesnt it make sense? Once I get close enough(29km is the distance for my missiles to hit the target) I fire on the target, which in turn aggros the group and they are targeting me and coming at me(while im still going towards them) and my drones are heading at them and picking them off in short order.. I'm finishing 2-3 room missions in like 10-15 minutes(depending on how many ship(15 minutes being the BIG amount of ships mainly like 20 ships per room)) So speed is definitely not an issue for me.
Anyway, Obviously if you looked at my skills I am only a couple days away from getting T2 drones. I am just wondering which I should grab first? The T2 Drones or the T2 Shield mods. Anyway.. Any actual fitting help? I dunno, like an actual fitting?
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1600 RT
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Posted - 2010.05.23 15:26:00 -
[6]
if the level3 rats get you to 60% sield the lv4 ones will kill you. 1 get T2 shield stuff and basic skills for shield recharge and HP (at least you wont die) 2 train T2 small, med drone and drone interfacing to 4 3 train for T2 sentries/large drones and drone interfacing 5
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suckitdonks
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Posted - 2010.05.23 15:32:00 -
[7]
Originally by: 1600 RT Edited by: 1600 RT on 23/05/2010 15:27:55 if the level3 rats get you to 60% sield the lv4 ones will kill you. 1 get T2 shield stuff and basic skills for shield recharge and HP (at least you wont die) 2 train T2 small, med drone, drone interfacing to 4, gallente cruiser to 4 3 train for T2 sentries/large drones, drone interfacing 5, gallente cruiser to 5
They dont get me anywhere near 60%.. honestly they are lucky if they drop me below 90%.. I just used 60% as a random % lol
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.23 15:48:00 -
[8]
Edited by: Tippia on 23/05/2010 15:53:17
Originally by: suckitdonks How doesnt it make sense? Once I get close enough(29km is the distance for my missiles to hit the target) I fire on the target, which in turn aggros the group and they are targeting me and coming at me(while im still going towards them) and my drones are heading at them and picking them off in short order..
It doesn't make sense because it doesn't actually make any difference. Waiting even longer before the targets have established their orbits doesn't make your drones any faster û they're still just as slow and still take just as long to reach their targets, and you've released them later so they get on the job much later than they otherwise would. Neither does it help to move towards the targets: the drones still have to travel from the point of release to wherever the target is û you moving around or staying still doesn't change anything (or wellà it can make things worse since, if you get too close to the rats, they'll start travelling away from you to maintain their optimal orbits and in doing so increase the distance your drones have to travel).
Unless you're significantly faster than your drones (and you won't be), you want to release them as soon as possible so they can close the distance to the target as quickly as possible, and having faster drones lets them do that in the shortest amount of time.
Funnily enough, though, it's actually the slowest drones that let you get the most amount of damage on multiple targets in the least amount of timeà Sentries ftw! 
Oh, and as for skills, aside from what others have already mentioned: scout drones to V and ewar drone interfacing to IV asap! It lets you ditch that drone link. You should also look into getting some target painting as well as targeting and missile range skills to improve your engagement envelope. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

suckitdonks
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Posted - 2010.05.23 15:53:00 -
[9]
Originally by: Tippia
Originally by: suckitdonks How doesnt it make sense? Once I get close enough(29km is the distance for my missiles to hit the target) I fire on the target, which in turn aggros the group and they are targeting me and coming at me(while im still going towards them) and my drones are heading at them and picking them off in short order..
It doesn't make sense because it doesn't actually make any difference. Waiting even longer before the targets have established their orbits doesn't make your drones any faster û they're still just as slow and still take just as long to reach their targets, and you've released them later so they get on the job much later than they otherwise would. Neither does it help to move towards the targets: the drones still have to travel from the point of release to wherever the target is û you moving around or staying still doesn't change anything (or wellà it can make things worse since, if you get too close to the rats, they'll start travelling away from you to maintain their optimal orbits and in doing so increase the distance your drones have to travel).
Unless you're significantly faster than your drones (and you won't be), you want to release them as soon as possible so they can close the distance to the target as quickly as possible, and having faster drones lets them do that in the shortest amount of time.
Funnily enough, though, it's actually the slowest drones that let you get the most amount of damage on multiple targets in the least amount of timeà Sentries ftw! 
I never said that i wait to release the drones.. I put them out as soon as I exit warp.. and hit engage target as I fire the first shot.
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.23 15:59:00 -
[10]
Originally by: suckitdonks I never said that i wait to release the drones.. I put them out as soon as I exit warp.. and hit engage target as I fire the first shot.
Then what you said makes even less sense. 
Like I said: how you move and sit in relation to the targets can only worsen the time it takes for your drones to reach either their targets or reach you when you need to pull them back, and "letting the targets to come to [you]" does not make the missions any quicker. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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suckitdonks
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Posted - 2010.05.23 16:09:00 -
[11]
Originally by: Tippia
Originally by: suckitdonks I never said that i wait to release the drones.. I put them out as soon as I exit warp.. and hit engage target as I fire the first shot.
Then what you said makes even less sense. 
Like I said: how you move and sit in relation to the targets can only worsen the time it takes for your drones to reach either their targets or reach you when you need to pull them back, and "letting the targets to come to [you]" does not make the missions any quicker.
It does if for some reason I have to recall the drones to swap them out with others.. either way.. this is getting off topic.. With my current skills.. What is a good fit to do lvl 4's with? And what should my training be(in order of priority please)
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.23 16:37:00 -
[12]
Originally by: suckitdonks It does if for some reason I have to recall the drones to swap them out with others..
For such a situation, "letting the target come to you" doesn't speed things up in any way ù the targets will move they way the move, and the drones will follow them, and their preferred position compared to you doesn't change with how you move or what you tell your drones to do. The drones have to close whatever distance the target has decided on, and that doesn't change.
If you feel the need to speed up a drone swap, then the targets are no longer relevant û what matter is how quickly you and the drones can get back together, and that's most quickly done by recalling the drones and heading straight for them, which is more of a "running away/closing in on the targets" kind of move than "letting the target come to you".
That said, I actually retract my previous statement. It's obviously entirely possible to reduce the drone travel by manoeuvring your ship right: just kite the suckers at high speed and create a long tail (or, even better, a tight blob) of rats trailing you that the drones can travel within. It minimizes the distance between the rats in the blob, since they're not orbiting you at various distances, but rather travel as a pack trying to catch up, which means less drone travel time. Moving away from them herds them into a very drone-friendly formation.
Quote: With my current skills.. What is a good fit to do lvl 4's with? And what should my training be(in order of priority please)
Ditch the invulns and go for rat-specific hardeners to save on cap. Go for full-SPR until you're comfortable with the amount of incoming DPS and scale back from there, slowly replacing them with PDU:s and BCS:es, and replacing the extenders with painters (or webs if you face close-orbiting ships) and, once you get sentries, with omnilinks. Add in the missing launcher and ditch the drone link for something more interesting and less CPU-hungry once you have the proper control range skills.
Training: T2 shield tank skills, T2 lights and mediums, T2 sentries, drone interfacing, ewar drones IV and scout drones V as mentioned, long-range targeting, target painting, T2 launchersà in roughly that order. First trick is to survive; then you can start doing more and more damage. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.05.23 16:37:00 -
[13]
Originally by: suckitdonks
Originally by: Tippia
Originally by: suckitdonks I never said that i wait to release the drones.. I put them out as soon as I exit warp.. and hit engage target as I fire the first shot.
Then what you said makes even less sense. 
Like I said: how you move and sit in relation to the targets can only worsen the time it takes for your drones to reach either their targets or reach you when you need to pull them back, and "letting the targets to come to [you]" does not make the missions any quicker.
It does if for some reason I have to recall the drones to swap them out with others.. either way.. this is getting off topic.. With my current skills.. What is a good fit to do lvl 4's with? And what should my training be(in order of priority please)
Your first priority should be T2 drones. You can easily buy cheap faction shield mods which are as good or better than T2.
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Aqriue
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Posted - 2010.05.23 16:48:00 -
[14]
Originally by: suckitdonks What is a good fit to do lvl 4's with? And what should my training be(in order of priority please)
Anything but your current build. You should go for shields first, its probably a week away or so for T2 stuff. As for the ship mods Mid Slots: 4x Large F-S9 Regolith Shield Induction 2x Invulnerability Field I
Low Slots: 2x Beta Reactor Control: Shield Power Relay I <-- This increases passive shield regen No issue. 1x Beta Reactor Control: Shield Flux I <-- This kills a portion of you +hitpoints which affects regen. Changing to another Shield Power Relay 1x Beta Reactor Control: Diagnostic System I - Passive modules already kill your cap, swap to a Shield Power Relay.
Rigs: 2x Medium Core Defence Field Purger I 1x Medium Capacitor Control Circuit I <-- swap to a purger rig and stop worrying about cap!
Use this
[Gila, Gila] Beta Reactor Control: Shield Power Relay I or Tech II dependent on fitting for all of them Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I
Large Shield Extender II Large Shield Extender II Large Shield Extender II Passive Resist Amp Passive Resist Amp Y-S8 Hydrocarbon I Afterburners - 58% cap stable without all the +cap mods and rigs.
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Medium Core Defence Field Purger I Medium Core Defence Field Purger I Medium Core Defence Field Purger I
Swap the invulnerables with specific passive resists each mission and use an AB to putter around to speed tank. Your still going to have a huge sig, but the speed helps with missiles and if your orbiting a battleship it can't hit you anyway. As for missiles, use standard assault to get aggro and pop frigs. Even with low level skills you can get out to around 50 kms.
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omgfreemoniez
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Posted - 2010.05.23 16:58:00 -
[15]
Is cap stable.
[Gila, quadrep] Medium Armor Repairer II Medium Armor Repairer II Medium Armor Repairer II Medium Armor Repairer II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Standard Missile Launcher II, Sabretooth Light Missile Standard Missile Launcher II, Sabretooth Light Missile Standard Missile Launcher II, Sabretooth Light Missile Salvager II Small Tractor Beam I
Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I
Acolyte II x5
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suckitdonks
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Posted - 2010.05.23 18:41:00 -
[16]
Originally by: omgfreemoniez Is cap stable.
[Gila, quadrep] Medium Armor Repairer II Medium Armor Repairer II Medium Armor Repairer II Medium Armor Repairer II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Standard Missile Launcher II, Sabretooth Light Missile Standard Missile Launcher II, Sabretooth Light Missile Standard Missile Launcher II, Sabretooth Light Missile Salvager II Small Tractor Beam I
Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I
Acolyte II x5
uhh.. i may be new.. but this seems like a HORRENDOUS fit..
and to Aqriue.. I do like your fitting for it, my only problems are:
1. nothing in the high slots? you say use standard assualt missiles but dont specify what launcher would be best or even how many would be fittable. 2. no drones? or was this due to the fact that i would be carrying enough for any situation? since one I get T2 drones ill have a full drone bay worth of 5x of each damage type drone... I would actually be using the integrated/augmented if the damn things werent so expensive lol
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Vins Chicago
Gallente Regent Laboratories
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Posted - 2010.05.23 19:05:00 -
[17]
OP: let's be clear, L4's are not just longer 3's... Take some of the advice given here; after all, you asked the community for help.
T2 Hobgoblins and Hammerheads will get you out of most trouble. Don't bother with any of that augmented or whatever drone nonsense, they're not worth the isk. Come back in a few months to talk T2 sentries...
Trying to omnitank an L4 will get you killed. Whether 3's get you to 60% or 90%, the fact that the damage 3's are doing to your ship is noticable by you means that a solid 4 will squish your ship.
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suckitdonks
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Posted - 2010.05.23 19:17:00 -
[18]
Originally by: Vins Chicago OP: let's be clear, L4's are not just longer 3's... Take some of the advice given here; after all, you asked the community for help.
T2 Hobgoblins and Hammerheads will get you out of most trouble. Don't bother with any of that augmented or whatever drone nonsense, they're not worth the isk. Come back in a few months to talk T2 sentries...
Trying to omnitank an L4 will get you killed. Whether 3's get you to 60% or 90%, the fact that the damage 3's are doing to your ship is noticable by you means that a solid 4 will squish your ship.
I am trying to take some of the advice here, but alot of the dribble that i've seen since posting this thread is just people talking crap about how I choose to play tactically and NOTHING about fittings or trainings(which is what I asked for). And the little bit of actual advice that i've seen I have looked at and thought about, and am thankful for any more that they can give. And since I have yet to attempt soloing lvl 4's yet(notice I said soloing, since I have done some in groups of 3-5 people) I know that they are longer and take more out of you than lvl 3's. The reason I mentioned the augmented/integrated is due to the fact that they deal TWO kinds of damage as opposed to the single kinda that normal T1 and T2 drones deal and if both types are what the ships you are against are weak to than it helps THAT MUCH MORE!
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Admiral Pelleon
White Shadow Imperium
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Posted - 2010.05.23 19:36:00 -
[19]
The biggest factor in running lvl4's without getting BBQ'd is damage mitigation. Thus, killing your target before they pile up on you. Your flying style indicated that you didn't know this (as you've been running happycake funtime lvl3's).
Also, we're mostly giving you a hard time to make sure you've got a skin thick enough to stick with eve. ________ Chicago players channel: 'Windy City'
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suckitdonks
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Posted - 2010.05.23 19:47:00 -
[20]
Originally by: Admiral Pelleon The biggest factor in running lvl4's without getting BBQ'd is damage mitigation. Thus, killing your target before they pile up on you. Your flying style indicated that you didn't know this (as you've been running happycake funtime lvl3's).
Also, we're mostly giving you a hard time to make sure you've got a skin thick enough to stick with eve.
lol.. happycake funtime? I like that :P and yes.. I fully intend on playing EVE for as long as I can(death of me or death of EVE.. whichever comes first.. and no.. I dont mean my ship. I've already lost a couple of Vexor's which was annoying but all part of the game) since I am somewhat of a game completionist :D
Anyway, as for how I run my l3's.. thats just how i like to run them.. obviously the harder the mission is the more my tactics would change, but for now they are just that easy lol..
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.23 20:01:00 -
[21]
Originally by: suckitdonks The reason I mentioned the augmented/integrated is due to the fact that they deal TWO kinds of damage as opposed to the single kinda that normal T1 and T2 drones deal and if both types are what the ships you are against are weak to than it helps THAT MUCH MORE!
àexcept that it doesn't quite work that way.
Rats have four damage resist, from lowest to highest, and you want all your damage to hit the lowest one (or the lowest one possible without losing too much damage output). If you use an augmented/integrated drone, what you're doing is that you're hitting their lowest resist, which is goodà
àbut you're only doing it with part of the total damage, and the other part goes against a much higher resist, and is therefore not being applied as effectively as it could. You want to only do one damage type ù the one the rats are weakest against ù or you're just letting good DPS go to waste by needlessly and uselessly hitting high resists.
The dual-damage-type drones are junk. Through and through. The benefits they offer, while interesting, are completely overshadowed by the lousy damage output and high cost. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

McRoll
Minmatar Heatseekers
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Posted - 2010.05.23 20:35:00 -
[22]
Well if you change the way you fly I dont see much problems with lvl 4's. You need to follow the advice given you though. Your priority should be to get the t2 light and medium drones, as said before. With them, you can quickly dispatch small stuff that is webbing and scrambling you. Once you can move freely, you have to use your afterburner to speedtank thee NPC's.
You can't just sit there like you do in lvl 3's because the amount of damage in lvl 4's is in no way comparable to your missions now. You will be killing stuff relatively slowly, so the rule "your damage is your tank" cannot be applied for the Gila. Even with very good skills you will be doing around 550 DPS with Ogre II and that is if you have both racial cruiser skills to V and all drone related skills to V. More realistic is maybe 400 DPS and that means avoiding damage. Fly away from the rats with the afterburner and let the drones do their work.
[Gila, pve] Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I
10MN Afterburner II Large Shield Extender II Large Shield Extender II Caldari Navy Kinetic Deflection Amplifier Caldari Navy Kinetic Deflection Amplifier Caldari Navy Heat Dissipation Amplifier
Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile Heavy Assault Missile Launcher II, Torrent Assault Missile Drone Link Augmentor I [empty high slot]
Medium Core Defence Field Purger I Medium Core Defence Field Purger I Medium Core Defence Field Purger I
Ogre II x5
I think that should work. If the Caldari navy stuff is too expensive, you can swith to T2 , should still be plenty. Get your shield skills up and use mission specific hardeners, also use speedtanking. You should be fine in most lvl 4 then.
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suckitdonks
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Posted - 2010.05.23 22:17:00 -
[23]
any other possible fittings? I am open to both passive and active tanking possibilities
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.23 23:01:00 -
[24]
Edited by: Tippia on 23/05/2010 23:05:56 àmy "break-all-of-my-own-rules" Angel Extravaganza fit:
4+ Beta SPR
2+ Invuln II 2+ LSEII 1+ PWNAGE 1+ Domination Webifier
3+ HML II w/ Havoc Fury 1+ Medium Nos II
2+ CDFP II 1+ Sentry Damage Aug I
5+ Bouncer II 5+ Berserker II 10+ Valkyrie II 10+ Warrior II
àbecause not fitting an AB on a ship that is begging for an AB makes me S-M-R-T (as does blowing a bazillion on T2 rigs and not going for lower-cap/better-fitting shield mods and weapon upgrades instead)!  ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

suckitdonks
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Posted - 2010.05.24 12:18:00 -
[25]
bump for more training tips/fitting possibilities
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J Shaft
Caldari
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Posted - 2010.05.24 14:38:00 -
[26]
This fit is for extra lazy people, and it has the following features: - enough tank for almost all L4s (with proper aggro management), except maybe very few blood raider / sansha missions. - you can basically sit still and and let your sentries do the work, while helping them out with HAMs against closer orbiting targets (<30km) - it is cap stable w/o tractor and salvager - it has extender rigs rather than purger ones (in case you can not manage incoming damage, you have more time to kill scrambling ships and warp out)
[Gila, Gila L4] Shield Power Relay II Shield Power Relay II Shield Power Relay II Capacitor Flux Coil II
Large Shield Extender II Large Shield Extender II Heat Dissipation Field II Ballistic Deflection Field II Invulnerability Field II Cap Recharger II
'Arbalest' Heavy Assault Missile Launcher I, Dread Guristas Terror Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Dread Guristas Terror Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Dread Guristas Terror Assault Missile Small Tractor Beam I Salvager I
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Garde II x5 Ogre II x5 Hobgoblin II x5
I know this is not something you can use now, but it is something i would train towards to (if u plan on using Gila for a long time)...
As for what skills to train, put this fit into EFT and import your skills, it will tell you what skills you lack to be able to use all of this (and you might need to improve few fitting skills to put it all on)...
On a side note, if you want something in the lines of this, you are probably better of getting into a DNI or even a plain old Domi, since there you can fit couple of OMNIs and get more damage with guns :)
I hope that I gave you something to think about for the future if not anything else...
Best regards, J. |

suckitdonks
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Posted - 2010.05.24 15:24:00 -
[27]
Originally by: J Shaft This fit is for extra lazy people, and it has the following features: - enough tank for almost all L4s (with proper aggro management), except maybe very few blood raider / sansha missions. - you can basically sit still and and let your sentries do the work, while helping them out with HAMs against closer orbiting targets (<30km) - it is cap stable w/o tractor and salvager - it has extender rigs rather than purger ones (in case you can not manage incoming damage, you have more time to kill scrambling ships and warp out)
[Gila, Gila L4] Shield Power Relay II Shield Power Relay II Shield Power Relay II Capacitor Flux Coil II
Large Shield Extender II Large Shield Extender II Heat Dissipation Field II Ballistic Deflection Field II Invulnerability Field II Cap Recharger II
'Arbalest' Heavy Assault Missile Launcher I, Dread Guristas Terror Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Dread Guristas Terror Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Dread Guristas Terror Assault Missile Small Tractor Beam I Salvager I
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Garde II x5 Ogre II x5 Hobgoblin II x5
I know this is not something you can use now, but it is something i would train towards to (if u plan on using Gila for a long time)...
As for what skills to train, put this fit into EFT and import your skills, it will tell you what skills you lack to be able to use all of this (and you might need to improve few fitting skills to put it all on)...
On a side note, if you want something in the lines of this, you are probably better of getting into a DNI or even a plain old Domi, since there you can fit couple of OMNIs and get more damage with guns :)
I hope that I gave you something to think about for the future if not anything else...
Actually I kinda like the look of this one.. As far as salvager/tractor though.. I see no point in it as: A) I already have a dedicated salavger/looter and B) with the cargo space that the Gila has its rather pointless imo.. So I would end up dropping those from that fit if I were to give it a try.
Also.. As I stated in my original post I am still relatively new and am not up on all abbrv's so.. what is a DNI?
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J Shaft
Caldari
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Posted - 2010.05.25 13:31:00 -
[28]
Edited by: J Shaft on 25/05/2010 13:33:33 DNI = Dominix Navy Issue.
EDIT: To explain 1 sentence in my previous post: When i said that you can fit a couple of OMNIs and get more dmg with your guns, what i meant was that you will get better tracking and range for your sentries if you fit OMNIs, which in turn will get your dps up, and that you can fit larger guns which will provide you with more dps yet again :)
Best regards, J. |

Jita Jenn
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Posted - 2010.05.25 14:04:00 -
[29]
Edited by: Jita Jenn on 25/05/2010 14:14:02 1) You really have no business flying a Gila if you can't fit T2 mods and can't use T2 drones. You wasted a lot of time training up Caldari cruisers when you should have been training other, more useful skills.
2) I'm not sure who taught you how to fit a ship but they need a good slap. What you should be fitting is:
3 x missile launchers (whatever you can fit after everything else is fitted) 2 x drone link augmentor
1 x large shield booster II 2 x mission specific hardeners (read mission reports) 1 x 10mn afterburner II 1 x cap booster II or cap recharger II 1 x drone navigation computer (or another recharger/booster if you have cap problems)
3 x ballistic control unit II 1 x shield or cap mod, whatever you want really
Every one of your drones should be T2 with at least level 3 racial drone specialization.
3 x medium CCC rigs
If you can't use these T2 modules and drones then you need to get out of that Gila tbh, and you definitely shouldn't be doing level 4's in it.
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Tippia
Sunshine and Lollipops
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Posted - 2010.05.25 14:35:00 -
[30]
Edited by: Tippia on 25/05/2010 14:40:57
Originally by: Jita Jenn 3 x missile launchers (whatever you can fit after everything else is fitted) 2 x drone link augmentor
1 x large shield booster II 2 x mission specific hardeners (read mission reports) 1 x 10mn afterburner II 1 x cap booster II or cap recharger II 1 x drone navigation computer (or another recharger/booster if you have cap problems)
3 x ballistic control unit II 1 x shield or cap mod, whatever you want really
Every one of your drones should be T2 with at least level 3 racial drone specialization.
3 x medium CCC rigs
Riiight.
What you're suggesting puts us at somewhere in the range of 500û530 CPU taken up out of 437 available (so roughly 100tf over budget with an all-V character) before we've even fit any missile launchers; a small tank; a wierd mix of passive and injected cap regen; no additional bonus to the weapons that actually do fit (the drones); an implicit suggestion not to use heavy drones (but I suppose that leaves sentries as an option); and you still have to remove stuff because it doesn't all fit (I'd suggest the BCU:s since they have no use whatsoever until we can actually fit some launchers, and with your fit, you can't).
Quote: I'm not sure who taught you how to fit a ship but they need a good slap. What you should be fitting is:
Yeah. You know, you really ought to test your own fits before making these kinds of "I r win" statements. Even if you don't fly the thing yourself and don't quite get it right in terms of what works best in practice, at least you can ensure that what you're suggesting is actually at all possible. 
So, there's really only one thing to do, I suppose.
*SLAP* ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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