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suckitdonks
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Posted - 2010.05.23 14:44:00 -
[1]
I am not sure how to post my fitting or my skills so bear with me.. I want to start doing Level 4's. I am currently flying a Gila and am wreaking L3's like no ones business in this fit:
High Slots: 2x 'Arbalest' Heavy Missile Launcher 1x Drone Link Augmentor
Mid Slots: 4x Large F-S9 Regolith Shield Induction 2x Invulnerability Field I
Low Slots: 2x Beta Reactor Control: Shield Power Relay I 1x Beta Reactor Control: Shield Flux I 1x Beta Reactor Control: Diagnostic System I
Rigs: 2x Medium Core Defence Field Purger I 1x Medium Capacitor Control Circuit I
Drones: 5x Ogre I 5x Preator I 5x Wasp I
I dont know the DPS or anything like that as I am still relatively new. I do use EFT but again since I am relatively new I havent become proficient with it. My skills and their levels are at: http://eveboard.com/pilot/suckitdonks
Any ideas on how to improve the fit for level 4's would be appreciated. And maybe a quick skill plan to have an idea of where I want to be. I am liking Shield tanking more and more. Still not sure whether I would prefer Active or Passive Shield tanking though. Thanks in advance :D
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suckitdonks
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Posted - 2010.05.23 15:00:00 -
[2]
Originally by: Dante Fitzosborne Upgrade to T2 med/light drones ASAP. You can kill anything with T2 meds and T2 lights can quickly get and scram/web frigs off you. Your T1 heavies will kill well but they are slow. This can often make you vulnerable because they will take quite a while to get to targets and and eternity to get back to you if you need to bug out.
The way I run the L3's It doesnt take the drones long to get to the targets since I let the targets come to me when I agro them and keep them as close as possible. My shields dont even get near 60% doing this and the missions go rather quickly this way.
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suckitdonks
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Posted - 2010.05.23 15:19:00 -
[3]
How doesnt it make sense? Once I get close enough(29km is the distance for my missiles to hit the target) I fire on the target, which in turn aggros the group and they are targeting me and coming at me(while im still going towards them) and my drones are heading at them and picking them off in short order.. I'm finishing 2-3 room missions in like 10-15 minutes(depending on how many ship(15 minutes being the BIG amount of ships mainly like 20 ships per room)) So speed is definitely not an issue for me.
Anyway, Obviously if you looked at my skills I am only a couple days away from getting T2 drones. I am just wondering which I should grab first? The T2 Drones or the T2 Shield mods. Anyway.. Any actual fitting help? I dunno, like an actual fitting?
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suckitdonks
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Posted - 2010.05.23 15:32:00 -
[4]
Originally by: 1600 RT Edited by: 1600 RT on 23/05/2010 15:27:55 if the level3 rats get you to 60% sield the lv4 ones will kill you. 1 get T2 shield stuff and basic skills for shield recharge and HP (at least you wont die) 2 train T2 small, med drone, drone interfacing to 4, gallente cruiser to 4 3 train for T2 sentries/large drones, drone interfacing 5, gallente cruiser to 5
They dont get me anywhere near 60%.. honestly they are lucky if they drop me below 90%.. I just used 60% as a random % lol
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suckitdonks
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Posted - 2010.05.23 15:53:00 -
[5]
Originally by: Tippia
Originally by: suckitdonks How doesnt it make sense? Once I get close enough(29km is the distance for my missiles to hit the target) I fire on the target, which in turn aggros the group and they are targeting me and coming at me(while im still going towards them) and my drones are heading at them and picking them off in short order..
It doesn't make sense because it doesn't actually make any difference. Waiting even longer before the targets have established their orbits doesn't make your drones any faster ū they're still just as slow and still take just as long to reach their targets, and you've released them later so they get on the job much later than they otherwise would. Neither does it help to move towards the targets: the drones still have to travel from the point of release to wherever the target is ū you moving around or staying still doesn't change anything (or wellą it can make things worse since, if you get too close to the rats, they'll start travelling away from you to maintain their optimal orbits and in doing so increase the distance your drones have to travel).
Unless you're significantly faster than your drones (and you won't be), you want to release them as soon as possible so they can close the distance to the target as quickly as possible, and having faster drones lets them do that in the shortest amount of time.
Funnily enough, though, it's actually the slowest drones that let you get the most amount of damage on multiple targets in the least amount of timeą Sentries ftw! 
I never said that i wait to release the drones.. I put them out as soon as I exit warp.. and hit engage target as I fire the first shot.
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suckitdonks
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Posted - 2010.05.23 16:09:00 -
[6]
Originally by: Tippia
Originally by: suckitdonks I never said that i wait to release the drones.. I put them out as soon as I exit warp.. and hit engage target as I fire the first shot.
Then what you said makes even less sense. 
Like I said: how you move and sit in relation to the targets can only worsen the time it takes for your drones to reach either their targets or reach you when you need to pull them back, and "letting the targets to come to [you]" does not make the missions any quicker.
It does if for some reason I have to recall the drones to swap them out with others.. either way.. this is getting off topic.. With my current skills.. What is a good fit to do lvl 4's with? And what should my training be(in order of priority please)
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suckitdonks
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Posted - 2010.05.23 18:41:00 -
[7]
Originally by: omgfreemoniez Is cap stable.
[Gila, quadrep] Medium Armor Repairer II Medium Armor Repairer II Medium Armor Repairer II Medium Armor Repairer II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Standard Missile Launcher II, Sabretooth Light Missile Standard Missile Launcher II, Sabretooth Light Missile Standard Missile Launcher II, Sabretooth Light Missile Salvager II Small Tractor Beam I
Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I
Acolyte II x5
uhh.. i may be new.. but this seems like a HORRENDOUS fit..
and to Aqriue.. I do like your fitting for it, my only problems are:
1. nothing in the high slots? you say use standard assualt missiles but dont specify what launcher would be best or even how many would be fittable. 2. no drones? or was this due to the fact that i would be carrying enough for any situation? since one I get T2 drones ill have a full drone bay worth of 5x of each damage type drone... I would actually be using the integrated/augmented if the damn things werent so expensive lol
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suckitdonks
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Posted - 2010.05.23 19:17:00 -
[8]
Originally by: Vins Chicago OP: let's be clear, L4's are not just longer 3's... Take some of the advice given here; after all, you asked the community for help.
T2 Hobgoblins and Hammerheads will get you out of most trouble. Don't bother with any of that augmented or whatever drone nonsense, they're not worth the isk. Come back in a few months to talk T2 sentries...
Trying to omnitank an L4 will get you killed. Whether 3's get you to 60% or 90%, the fact that the damage 3's are doing to your ship is noticable by you means that a solid 4 will squish your ship.
I am trying to take some of the advice here, but alot of the dribble that i've seen since posting this thread is just people talking crap about how I choose to play tactically and NOTHING about fittings or trainings(which is what I asked for). And the little bit of actual advice that i've seen I have looked at and thought about, and am thankful for any more that they can give. And since I have yet to attempt soloing lvl 4's yet(notice I said soloing, since I have done some in groups of 3-5 people) I know that they are longer and take more out of you than lvl 3's. The reason I mentioned the augmented/integrated is due to the fact that they deal TWO kinds of damage as opposed to the single kinda that normal T1 and T2 drones deal and if both types are what the ships you are against are weak to than it helps THAT MUCH MORE!
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suckitdonks
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Posted - 2010.05.23 19:47:00 -
[9]
Originally by: Admiral Pelleon The biggest factor in running lvl4's without getting BBQ'd is damage mitigation. Thus, killing your target before they pile up on you. Your flying style indicated that you didn't know this (as you've been running happycake funtime lvl3's).
Also, we're mostly giving you a hard time to make sure you've got a skin thick enough to stick with eve.
lol.. happycake funtime? I like that :P and yes.. I fully intend on playing EVE for as long as I can(death of me or death of EVE.. whichever comes first.. and no.. I dont mean my ship. I've already lost a couple of Vexor's which was annoying but all part of the game) since I am somewhat of a game completionist :D
Anyway, as for how I run my l3's.. thats just how i like to run them.. obviously the harder the mission is the more my tactics would change, but for now they are just that easy lol..
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suckitdonks
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Posted - 2010.05.23 22:17:00 -
[10]
any other possible fittings? I am open to both passive and active tanking possibilities
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suckitdonks
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Posted - 2010.05.24 12:18:00 -
[11]
bump for more training tips/fitting possibilities
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suckitdonks
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Posted - 2010.05.24 15:24:00 -
[12]
Originally by: J Shaft This fit is for extra lazy people, and it has the following features: - enough tank for almost all L4s (with proper aggro management), except maybe very few blood raider / sansha missions. - you can basically sit still and and let your sentries do the work, while helping them out with HAMs against closer orbiting targets (<30km) - it is cap stable w/o tractor and salvager - it has extender rigs rather than purger ones (in case you can not manage incoming damage, you have more time to kill scrambling ships and warp out)
[Gila, Gila L4] Shield Power Relay II Shield Power Relay II Shield Power Relay II Capacitor Flux Coil II
Large Shield Extender II Large Shield Extender II Heat Dissipation Field II Ballistic Deflection Field II Invulnerability Field II Cap Recharger II
'Arbalest' Heavy Assault Missile Launcher I, Dread Guristas Terror Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Dread Guristas Terror Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Dread Guristas Terror Assault Missile Small Tractor Beam I Salvager I
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Garde II x5 Ogre II x5 Hobgoblin II x5
I know this is not something you can use now, but it is something i would train towards to (if u plan on using Gila for a long time)...
As for what skills to train, put this fit into EFT and import your skills, it will tell you what skills you lack to be able to use all of this (and you might need to improve few fitting skills to put it all on)...
On a side note, if you want something in the lines of this, you are probably better of getting into a DNI or even a plain old Domi, since there you can fit couple of OMNIs and get more damage with guns :)
I hope that I gave you something to think about for the future if not anything else...
Actually I kinda like the look of this one.. As far as salvager/tractor though.. I see no point in it as: A) I already have a dedicated salavger/looter and B) with the cargo space that the Gila has its rather pointless imo.. So I would end up dropping those from that fit if I were to give it a try.
Also.. As I stated in my original post I am still relatively new and am not up on all abbrv's so.. what is a DNI?
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suckitdonks
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Posted - 2010.05.28 05:52:00 -
[13]
how about actually helping instead of just arguing about how a fit does or does not suck. Also I dont have alot of isk so how about we keep the fits relatively on the cheap side instead of ones that would cost 900 mil or more(random amount.. either way I only have like 300mil and dont want to spend more than half on the fittings so I have enough for other things)
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