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Lucinus Carr
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Posted - 2010.05.24 03:51:00 -
[1]
With the launch of Tyrannis, CCP will be publishing everybody/s contact and standing information through EVE Gate.
You are able to opt of out of this, but since initial connections to EVE Gate will be throttled, you'll probably be too late. Only after the servers have come up and been trawled by crawlers will you be able to enable your character's privacy.
CCP, why the sudden reversal on the access to this information? Why aren't the privacy settings enabled by default?
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Caia
Gallente The Scope
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Posted - 2010.05.24 04:00:00 -
[2]
Yeah, have to agree here. I see no reason why that stuff should be done be default. It really ought to be an opt in policy.
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Ghoest
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Posted - 2010.05.24 04:04:00 -
[3]
You have a good point.
I may not personally care if my info iss available. But it should at least have a week delay.
Wherever you went - Here you are.
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Memorya
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Posted - 2010.05.24 04:46:00 -
[4]
Originally by: Lucinus Carr With the launch of Tyrannis, CCP will be publishing everybody/s contact and standing information through EVE Gate.
You are able to opt of out of this, but since initial connections to EVE Gate will be throttled, you'll probably be too late. Only after the servers have come up and been trawled by crawlers will you be able to enable your character's privacy.
CCP, why the sudden reversal on the access to this information? Why aren't the privacy settings enabled by default?
If im not mistaken, this also coud mean privacy breach ? Afterall it's your account/character and your only. ------------------------ "English is a funny language; that explains why we park our car on the driveway and drive our car on the parkway."
English is my 5th. Language.
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BeanBagKing
Ch3mic4l Warfare STR8NGE BREW
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Posted - 2010.05.24 04:55:00 -
[5]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1322408
^^ see my suggestion above for a (potential) way to keep your privacy and let CCP have the setting they want, since they have stated they won't budge on that. Although it's probably too late to implement, who knows?
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SupaKudoRio
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Posted - 2010.05.24 05:07:00 -
[6]
"Unable to update account. Service is unavailable, please try again later or contact customer support"
So who have you sold our details to already, CCP? _ Oh, mighty pole-up-ass-ee! The link to a page which did not even leave the domain which you clicked entirely voluntarily and so deeply offended you has been removed! Cheeez |

Emperor Cheney
Celebrity Sex Tape
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Posted - 2010.05.24 05:18:00 -
[7]
Let's see, make facebook for eve, hmmm
-status updates. Check! -messaging. Check! -massive breaches of privacy built into the model, with "opt-out" setting buried several levels deep into the interface. Double check!
Now if only there was a functionality where I could get real awkward about setting "relationship status" for the girl I started dating this would be seamless.
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Valeronx
Celestial Horizon Corp. United Corporate Ventures
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Posted - 2010.05.24 05:27:00 -
[8]
Originally by: Lucinus Carr
CCP, why the sudden reversal on the access to this information? Why aren't the privacy settings enabled by default?
Already asked, and already answered. CCP wants people to use EVE Gate, so it's enabled by default.
If you have something to hide, then do so before Tyrannis goes live.
,
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Caia
Gallente The Scope
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Posted - 2010.05.24 05:31:00 -
[9]
...Or cancel your account.
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X1994
Gallente
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Posted - 2010.05.24 05:54:00 -
[10]
Originally by: Memorya
Originally by: Lucinus Carr With the launch of Tyrannis, CCP will be publishing everybody/s contact and standing information through EVE Gate.
You are able to opt of out of this, but since initial connections to EVE Gate will be throttled, you'll probably be too late. Only after the servers have come up and been trawled by crawlers will you be able to enable your character's privacy.
CCP, why the sudden reversal on the access to this information? Why aren't the privacy settings enabled by default?
If im not mistaken, this also coud mean privacy breach ? Afterall it's your account/character and your only.
No, they're not. CCP owns all characters in EVE. Accounts I'm not sure, but as far as I know there won't be any account information on EVE Gate anyway.
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Crewman Jenkins
Caldari Malicious Demi-Lancers
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Posted - 2010.05.24 06:09:00 -
[11]
what kind of information?
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.05.24 06:44:00 -
[12]
Yeah, how about you all take a look at test.evegate.com first before going all nerdragey ? The default settings appear to be made so that only pilots you have set at "excellent" standings (the highest of the five possible) will be able to see anything even remotely sensitive about your character. So, unless you have your enemies or random neutrals set at +10 standings (why the bloody hell do you?), you should have nothing to worry about.
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Mara Rinn
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Posted - 2010.05.24 07:25:00 -
[13]
Originally by: Akita T The default settings appear to be made so that only pilots you have set at "excellent" standings (the highest of the five possible) will be able to see anything even remotely sensitive about your character. So, unless you have your enemies or random neutrals set at +10 standings (why the bloody hell do you?), you should have nothing to worry about.
"Excellent" means anything above +5.0 in the current system, not +10.
This might confound the issue a little, but it still stands that your contact list is only visible to people you've personally set to good standings.
[Aussie players: join ANZAC channel] |

Zora'e
Amarr
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Posted - 2010.05.24 07:33:00 -
[14]
Originally by: Akita T Yeah, how about you all take a look at test.evegate.com first before going all nerdragey ? The default settings appear to be made so that only pilots you have set at "excellent" standings (the highest of the five possible) will be able to see anything even remotely sensitive about your character. So, unless you have your enemies or random neutrals set at +10 standings (why the bloody hell do you?), you should have nothing to worry about.
I 'had' several people set to +10 for various reasons. Since failgate is coming live soon, I have reset all my standings across the board, for myself, and my corp.
The idiot (and yes, you are an idiot) that made the decision to make failgate an opt out rather than opt in requirement should be fired, eviscerated, drawn and quartered, then cooked and fed to the other idiots that yes manned him and let them believe this was a smart idea.
When you have people who make a 'dark and cold' universe, and then come up with a 'warm and fluffy' idea that they DEMAND be on by default.. it makes you wonder what drugs they were taking and are taking, and why haven't their doctors locked them away to protect the rest of society from their obviously severe mental handicap.
I have seen some seriously idiotic ideas come from CCP, but this... is in the top 5 list of major idiocy in my opinion.
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Erichk Knaar
Caldari Noir. Noir. Mercenary Group
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Posted - 2010.05.24 08:11:00 -
[15]
Its not your information, it's CCP's...
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2010.05.24 08:19:00 -
[16]
Linkage
Secure 3rd party service | my in-game channel 'Holy Veldspar' |
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.05.24 08:27:00 -
[17]
Quote:
When you have people who make a 'dark and cold' universe, and then come up with a 'warm and fluffy' idea that they DEMAND be on by default.. it makes you wonder what drugs they were taking and are taking, and why haven't their doctors locked them away to protect the rest of society from their obviously severe mental handicap.
There are two EvEs:
1) The original game, hard mode, whose core was so strong that the game still goes ahead even today. The code was basically scribbled in the middle of the night night by some nirvana crack coder. But somehow it worked. Old concept of effort needed to achieve objectives, even *owning* a battleship would be quasi-epic. Old client running on any piece of garbage. Despite that, epic graphic effects, no lag in huge battles.
2) The current "gone mainstream" game. Having a Supercarrier now is just about some PLEX. Billions are peanuts. A battleship is insurance fraud material. New flashier client whose effects suck and worsen and become "all the same" patch after patch. Loss of old effects, yet requiring better computers to run. Huge and unplayable lag. Patch after patch of "quasi functioning" content, yet everyone stay well grappled in hi sec, doing L4 missions.
It's the momentum gained by EvE "1" that is what even these days gets the praises out of so many gaming sites. If EvE "2" was the first EvE and started with no players like "1" did, today we'd talk of a "had great potential, but failed to deliver". Exactly like 95% of today's modern MMOs that fail and fail more.
- Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Glarealot
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Posted - 2010.05.24 09:26:00 -
[18]
Originally by: Vaerah Vahrokha
Quote:
When you have people who make a 'dark and cold' universe, and then come up with a 'warm and fluffy' idea that they DEMAND be on by default.. it makes you wonder what drugs they were taking and are taking, and why haven't their doctors locked them away to protect the rest of society from their obviously severe mental handicap.
There are two EvEs:
1) The original game, hard mode, whose core was so strong that the game still goes ahead even today. The code was basically scribbled in the middle of the night night by some nirvana crack coder. But somehow it worked. Old concept of effort needed to achieve objectives, even *owning* a battleship would be quasi-epic. Old client running on any piece of garbage. Despite that, epic graphic effects, no lag in huge battles.
2) The current "gone mainstream" game. Having a Supercarrier now is just about some PLEX. Billions are peanuts. A battleship is insurance fraud material. New flashier client whose effects suck and worsen and become "all the same" patch after patch. Loss of old effects, yet requiring better computers to run. Huge and unplayable lag. Patch after patch of "quasi functioning" content, yet everyone stay well grappled in hi sec, doing L4 missions.
It's the momentum gained by EvE "1" that is what even these days gets the praises out of so many gaming sites. If EvE "2" was the first EvE and started with no players like "1" did, today we'd talk of a "had great potential, but failed to deliver". Exactly like 95% of today's modern MMOs that fail and fail more.
Eve "1": 3,000-5,000 players on at any given time Eve "2"; 20,000-40,000 players on at any given time
I'm not connecting the same dots as you I'm afraid. 
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Thuranni
Eldjotnar
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Posted - 2010.05.24 09:43:00 -
[19]
I fail to understand why people care so much about the "privacy" of their internet spaceship person. There's literally no sensitive information that can possibly be revealed about your EVE character.
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.05.24 09:43:00 -
[20]
Edited by: Vaerah Vahrokha on 24/05/2010 09:45:51
Quote:
Eve "1": 3,000-5,000 players on at any given time Eve "2"; 20,000-40,000 players on at any given time
I'm not connecting the same dots as you I'm afraid. 
Do you judge quality of gameplay on numbers? In that case WoW is the best ever possible, isn't it? Look at the millions rolling!
Also, the old client was still working 1 year ago, when the "20000-40000" players were already a reality and lag before Dominion was not an issue bar for FW. So find another excuse.
Edit:
For the Europeans concerned with their privacy check
Link
- Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Jo Ka
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Posted - 2010.05.24 09:47:00 -
[21]
Edited by: Jo Ka on 24/05/2010 09:48:35
Originally by: Lucinus Carr Why aren't the privacy settings enabled by default?
Very good question.
Can't say I would want my information spread about, it's why I don't use sites like Facebook plus I never give any RL information out ingame. And I won't be using Evegate either.
So if you're in a player corp/alliance and someone sets the standing to another corp/alliance to +10 would this make your information available on Evegate?
What about NPC corps what will be the default standing?
If they do make such information freely available it would be the one thing that would make me leave this game never to return.
Information is power and power should not be misused. Sounds a bit dramatic I know 
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Desigre
Minmatar
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Posted - 2010.05.24 10:00:00 -
[22]
Originally by: Thuranni I fail to understand why people care so much about the "privacy" of their internet spaceship person. There's literally no sensitive information that can possibly be revealed about your EVE character.
Well why not care? Now they just leak ingame contact, soon they leak your real country of origins, etc.... Its slipery road.
Besides its not ccp¦s right to deside on my behalf what information is public. Why should my contanc info be available on new weakly developed website, when its not available ingame for those set to +10.0?
And second thing is, ccp may claim ownership of ships, etc... ingame items. But they dont own my contacts. I own them. I developt them.
And since they have no real reason why evegate is optout, other then "we want to force you to use it". It should be set optin by default. After all they have to do database processing for it anyways, so its not even adding any extra loading to be private by default. Just change that "this field is default value=public" to value=private.
And those contacts may reveal jump freighter alts, etc... to enemy. Be sure there will be spiders to grab that intel as soon as evegate goes live. And let the mayhem ensue.
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Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.05.24 10:00:00 -
[23]
Originally by: Thuranni I fail to understand why people care so much about the "privacy" of their internet spaceship person. There's literally no sensitive information that can possibly be revealed about your EVE character
While that may be true, it's still a violation of privacy - as you pay money for the personality you embody in-game.
It's about the principle of just opening data and information when really they shouldn't. ________________________
Let's build a superpower. |

Thuranni
Eldjotnar
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Posted - 2010.05.24 10:01:00 -
[24]
Edited by: Thuranni on 24/05/2010 10:01:08
Originally by: Jo Ka Edited by: Jo Ka on 24/05/2010 09:48:35
Originally by: Lucinus Carr Why aren't the privacy settings enabled by default?
Very good question.
Can't say I would want my information spread about, it's why I don't use sites like Facebook plus I never give any RL information out ingame. And I won't be using Evegate either.
So if you're in a player corp/alliance and someone sets the standing to another corp/alliance to +10 would this make your information available on Evegate?
What about NPC corps what will be the default standing?
If they do make such information freely available it would be the one thing that would make me leave this game never to return.
Information is power and power should not be misused. Sounds a bit dramatic I know 
Can you please explain why you are so upset? EVE Gate won't be giving people your credit card number, your real life name, or any other actually valuable information to other players. The only thing people will be able to see are your status updates (lol) and whatever people you may have standings with.
It seems that people are just having a "OH NO MY PRIVACY" reaction for the sake of it.
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Scott Ryder
Amarr Sisters of Korhal Terran Commonwealth
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Posted - 2010.05.24 10:02:00 -
[25]
Originally by: Vaerah Vahrokha
Quote:
When you have people who make a 'dark and cold' universe, and then come up with a 'warm and fluffy' idea that they DEMAND be on by default.. it makes you wonder what drugs they were taking and are taking, and why haven't their doctors locked them away to protect the rest of society from their obviously severe mental handicap.
There are two EvEs:
1) The original game, hard mode, whose core was so strong that the game still goes ahead even today. The code was basically scribbled in the middle of the night night by some nirvana crack coder. But somehow it worked. Old concept of effort needed to achieve objectives, even *owning* a battleship would be quasi-epic. Old client running on any piece of garbage. Despite that, epic graphic effects, no lag in huge battles.
2) The current "gone mainstream" game. Having a Supercarrier now is just about some PLEX. Billions are peanuts. A battleship is insurance fraud material. New flashier client whose effects suck and worsen and become "all the same" patch after patch. Loss of old effects, yet requiring better computers to run. Huge and unplayable lag. Patch after patch of "quasi functioning" content, yet everyone stay well grappled in hi sec, doing L4 missions.
It's the momentum gained by EvE "1" that is what even these days gets the praises out of so many gaming sites. If EvE "2" was the first EvE and started with no players like "1" did, today we'd talk of a "had great potential, but failed to deliver". Exactly like 95% of today's modern MMOs that fail and fail more.
Can I have your stuff when you quit?
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Thuranni
Eldjotnar
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Posted - 2010.05.24 10:30:00 -
[26]
Originally by: Desigre
Originally by: Thuranni I fail to understand why people care so much about the "privacy" of their internet spaceship person. There's literally no sensitive information that can possibly be revealed about your EVE character.
Well why not care? Now they just leak ingame contact, soon they leak your real country of origins, etc.... Its slipery road.
Besides its not ccp¦s right to deside on my behalf what information is public. Why should my contanc info be available on new weakly developed website, when its not available ingame for those set to +10.0?
And second thing is, ccp may claim ownership of ships, etc... ingame items. But they dont own my contacts. I own them. I developt them.
And since they have no real reason why evegate is optout, other then "we want to force you to use it". It should be set optin by default. After all they have to do database processing for it anyways, so its not even adding any extra loading to be private by default. Just change that "this field is default value=public" to value=private.
And those contacts may reveal jump freighter alts, etc... to enemy. Be sure there will be spiders to grab that intel as soon as evegate goes live. And let the mayhem ensue.
Originally by: Dan O'Connor
Originally by: Thuranni I fail to understand why people care so much about the "privacy" of their internet spaceship person. There's literally no sensitive information that can possibly be revealed about your EVE character
While that may be true, it's still a violation of privacy - as you pay money for the personality you embody in-game.
It's about the principle of just opening data and information when really they shouldn't.
So you're saying it really is just a pointless kneejerk of "OH NO MY PRIVACY!!! :(:(:(". Gotcha.
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Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.05.24 10:41:00 -
[27]
Originally by: Thuranni
Originally by: Dan O'Connor
Originally by: Thuranni I fail to understand why people care so much about the "privacy" of their internet spaceship person. There's literally no sensitive information that can possibly be revealed about your EVE character
While that may be true, it's still a violation of privacy - as you pay money for the personality you embody in-game.
It's about the principle of just opening data and information when really they shouldn't.
So you're saying it really is just a pointless kneejerk of "OH NO MY PRIVACY!!! :(:(:(". Gotcha.
I think I say this again:
It's about the principle of just opening data and information when really they shouldn't. ________________________
Let's build a superpower. |

Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.05.24 10:42:00 -
[28]
Quote:
Besides its not ccp¦s right to deside on my behalf what information is public. Why should my contanc info be available on new weakly developed website, when its not available ingame for those set to +10.0?
Exactly.
If
- the same quantity of gatherable information
- automatable gathering of information (via bots, spiders etc)
are not in game today, giving out "more" is a breach of existing mechanics where players could setup their privately held data with no interference.
Quote:
And second thing is, ccp may claim ownership of ships, etc... ingame items. But they dont own my contacts. I own them. I developt them
They also don't own players' character names. What if someone made a sensitive name (no policy against that, as long as it's not report-able ie as swear word) that will lead to adverse - possibly RL - consequences because it was an alt never meant to be published out of EvE? With EvE Gate, search engines will immediately make everyone public, robots.txt being present or not.
Quote:
I fail to understand why people care so much about the "privacy" of their internet spaceship person. There's literally no sensitive information that can possibly be revealed about your EVE character
There is a law that in my continent prohibits certain behaviors.
I enjoy not receiving unsolicited, "opt out" spam.
Having unsolicited, "opt out" spam in game is AS annoying and has identical negative results on my RL being than out of game spam has.
For some reason I get spammed by WoW gold sellers and it annoys me, just because years ago I played that game and Blizzard made "armory" or something that made names public (and it was opt in IIRC).
Today I already get spammed by RMT sellers because they exploit some security hole in EvE's alliance functions so that they can spam a whole alliance known its name.
Tomorrow? Get even more spammed by RMT sellers.
This is exactly like in RL email the WoW gold sellers do. That is the annoyment I get in game in EvE == annoyment I get in RL email.
If the negative effects on the RL being are identical, then law should apply in identical way.
Quote:
Can I have your stuff when you quit?
If I wanted to quit, would I waste my time posting here?
Quote:
And those contacts may reveal jump freighter alts, etc... to enemy. Be sure there will be spiders to grab that intel as soon as evegate goes live. And let the mayhem ensue.
Quoted for truth. Maybe many don't care that their deadspace fitted L4 ship pilot name risks becoming public because they forgot to zero the standings.
But 0.0 players DO use out of alliance alts and those alts often get "blued" in order not to die to friendly fire. What happens to JF alts (not the cheapest of ships to lose) after EvE Gate?
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Zora'e
Amarr
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Posted - 2010.05.24 10:51:00 -
[29]
Originally by: Thuranni
Originally by: Desigre
Originally by: Thuranni I fail to understand why people care so much about the "privacy" of their internet spaceship person. There's literally no sensitive information that can possibly be revealed about your EVE character.
Well why not care? Now they just leak ingame contact, soon they leak your real country of origins, etc.... Its slipery road.
Besides its not ccp¦s right to deside on my behalf what information is public. Why should my contanc info be available on new weakly developed website, when its not available ingame for those set to +10.0?
And second thing is, ccp may claim ownership of ships, etc... ingame items. But they dont own my contacts. I own them. I developt them.
And since they have no real reason why evegate is optout, other then "we want to force you to use it". It should be set optin by default. After all they have to do database processing for it anyways, so its not even adding any extra loading to be private by default. Just change that "this field is default value=public" to value=private.
And those contacts may reveal jump freighter alts, etc... to enemy. Be sure there will be spiders to grab that intel as soon as evegate goes live. And let the mayhem ensue.
Originally by: Dan O'Connor
Originally by: Thuranni I fail to understand why people care so much about the "privacy" of their internet spaceship person. There's literally no sensitive information that can possibly be revealed about your EVE character
While that may be true, it's still a violation of privacy - as you pay money for the personality you embody in-game.
It's about the principle of just opening data and information when really they shouldn't.
So you're saying it really is just a pointless kneejerk of "OH NO MY PRIVACY!!! :(:(:(". Gotcha.
Example. Friend #1 is set to ten. I enjoy conversations with friend #1 and we do things frequently together. Friend #2 is also set to ten. I also enjoy conversations and doing things with friend 2. Friend 1, personally hates friend 2. This now becomes an issue as my contact information is automatically open for both friend 1 and friend 2 to see, and they will then see that their personal animosity towards one another has not influenced my friendly relationship with either of them, but this being a cold and dark universe, it may cause issues between me and them individually. I.E. one or both will possibly demand that I must make a choice between them.
There is no reason for this type of account openness other than CCP desiring to start a lot of crap between players. Any Intelligent company (and no, face book is not an intelligent company) would consider privacy to be foremost on their agenda and allow for their users to opt in and turn on or off what setings they want, rather than to default to a totally open format that lets god and everyone see who you like, don't like, hate, or what have you.
If you are unable to see the reasoning behind peoples reaction to this FORCED openness, then I am sorry, but you must either be a troll, or you are looking forward to benefiting from this FORCED openness by either data farming, or using the information against your enemies.
CCP's steadfast refusal to see, listen to, and understand our objections to this is much like their reactions to other 'incidents' within ccp where they do something bone headed stupid, get called on it by the players, and rather than address and work to make their paying customers (you know, the ones that are ultimately paying their wages) happy by implementing a easy and small change (off rather than on), they instead say "**** off".
It has nothing to do at all with any knee jerk reaction. My contact information has always been private. Mine, and nobody elses, but now.. with this fail gate crap, every tom **** and nobody will know who my friends and enemies are if they want to. So that is why we object to it.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.24 10:53:00 -
[30]
Originally by: Akita T Yeah, how about you all take a look at test.evegate.com first before going all nerdragey ? The default settings appear to be made so that only pilots you have set at "excellent" standings (the highest of the five possible) will be able to see anything even remotely sensitive about your character. So, unless you have your enemies or random neutrals set at +10 standings (why the bloody hell do you?), you should have nothing to worry about.
This apparently needs to be said again. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |
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