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21 inch
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Posted - 2004.12.09 04:22:00 -
[1]
Simply i hate dead space lvl 4 missions they take too much time and its not fair that they get to use mwd and we dont so this is basically a petition for all that agree to say so.
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21 inch
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Posted - 2004.12.09 04:22:00 -
[2]
Simply i hate dead space lvl 4 missions they take too much time and its not fair that they get to use mwd and we dont so this is basically a petition for all that agree to say so.
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Kin Oreyn
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Posted - 2004.12.09 04:47:00 -
[3]
It's true that it takes a long time to do these missions. I think the rewards should be a lot higher, but I don't think they should be banned. Just fixed
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Kin Oreyn
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Posted - 2004.12.09 04:47:00 -
[4]
It's true that it takes a long time to do these missions. I think the rewards should be a lot higher, but I don't think they should be banned. Just fixed
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Kalfu
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Posted - 2004.12.09 05:29:00 -
[5]
I'm with Kin Oreyn. Fix the mission rewards, make the afterburner changes mentioned in the Dev Blog, and stop the NPCs moving at micro-warp speeds.
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Kalfu
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Posted - 2004.12.09 05:29:00 -
[6]
I'm with Kin Oreyn. Fix the mission rewards, make the afterburner changes mentioned in the Dev Blog, and stop the NPCs moving at micro-warp speeds.
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eve warrior
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Posted - 2004.12.09 06:03:00 -
[7]
I have no problmes with the Deadspace missions, except of the bad Loot drops and bad rewards. They are a nice change to the normal missioins, but its hard to make a profit of them. If they are no going to drop a lot of Loot, as least let it Be Good loot. 
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eve warrior
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Posted - 2004.12.09 06:03:00 -
[8]
I have no problmes with the Deadspace missions, except of the bad Loot drops and bad rewards. They are a nice change to the normal missioins, but its hard to make a profit of them. If they are no going to drop a lot of Loot, as least let it Be Good loot. 
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Teutobod
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Posted - 2004.12.09 07:10:00 -
[9]
IV = Easy. Rewards are crap. Loot is crap. III = Probably better reward compared to the time you invest. Not sure tough as I have only done a few of them.
I'm done with missions tough, I'll npc in 0.0. Better loot, better ISK.
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Teutobod
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Posted - 2004.12.09 07:10:00 -
[10]
IV = Easy. Rewards are crap. Loot is crap. III = Probably better reward compared to the time you invest. Not sure tough as I have only done a few of them.
I'm done with missions tough, I'll npc in 0.0. Better loot, better ISK.
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Zothike
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Posted - 2004.12.09 08:35:00 -
[11]
i agree it's the same for lvl3 deadspace missions
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Zothike
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Posted - 2004.12.09 08:35:00 -
[12]
i agree it's the same for lvl3 deadspace missions
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Ari Kristinn
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Posted - 2004.12.09 08:53:00 -
[13]
I read the posters name then stopped reading.
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Ari Kristinn
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Posted - 2004.12.09 08:53:00 -
[14]
I read the posters name then stopped reading.
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MrRookie
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Posted - 2004.12.09 09:02:00 -
[15]
Originally by: Ari Kristinn I read the posters name then stopped reading.
What? You expected it to be something kinky? _____________________________________________
\o/ I got a siggy...
WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |

MrRookie
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Posted - 2004.12.09 09:02:00 -
[16]
Originally by: Ari Kristinn I read the posters name then stopped reading.
What? You expected it to be something kinky? _____________________________________________
\o/ I got a siggy...
WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |

Ruffio Sepico
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Posted - 2004.12.09 10:03:00 -
[17]
Originally by: 21 inch Simply i hate dead space lvl 4 missions they take too much time and its not fair that they get to use mwd and we dont so this is basically a petition for all that agree to say so.
Level 4 missions are intended for groups of players, not to be done solo. To shorten the time bring more people. However the more people you bring the less profit to go around, but you could probably do 2 missions in the time it take to do one alone with some help.
Deadspace need some balance and adjustment. To graduately move all kill missions inside deadspace is a big no no imho. Diversity is good, and if put everything inside deadspace there wont be anything else left than an enormous timesink.
You dont ban/remove it just because its borked, you hopefully get it fixed for most players likings. Being a dev isn't exactly being in an popular contest. They will always have people moan and whine at them, they cant carter for everyones needs, desires and wishes.
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
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Ruffio Sepico
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Posted - 2004.12.09 10:03:00 -
[18]
Originally by: 21 inch Simply i hate dead space lvl 4 missions they take too much time and its not fair that they get to use mwd and we dont so this is basically a petition for all that agree to say so.
Level 4 missions are intended for groups of players, not to be done solo. To shorten the time bring more people. However the more people you bring the less profit to go around, but you could probably do 2 missions in the time it take to do one alone with some help.
Deadspace need some balance and adjustment. To graduately move all kill missions inside deadspace is a big no no imho. Diversity is good, and if put everything inside deadspace there wont be anything else left than an enormous timesink.
You dont ban/remove it just because its borked, you hopefully get it fixed for most players likings. Being a dev isn't exactly being in an popular contest. They will always have people moan and whine at them, they cant carter for everyones needs, desires and wishes.
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
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Synthemesc
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Posted - 2004.12.09 10:08:00 -
[19]
Originally by: Kin Oreyn It's true that it takes a long time to do these missions. I think the rewards should be a lot higher, but I don't think they should be banned. Just fixed
Totally agree. At the moment the rewards just don't justify the effort.
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Synthemesc
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Posted - 2004.12.09 10:08:00 -
[20]
Originally by: Kin Oreyn It's true that it takes a long time to do these missions. I think the rewards should be a lot higher, but I don't think they should be banned. Just fixed
Totally agree. At the moment the rewards just don't justify the effort.
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Excavation Svcs
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Posted - 2004.12.09 10:10:00 -
[21]
Level 4 missions are there to give bored level 3 runners more excitement. Right now they only give annoyment (is that a word?). Complexes are intended for groups.
I say to hell with deadspace!
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Excavation Svcs
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Posted - 2004.12.09 10:10:00 -
[22]
Level 4 missions are there to give bored level 3 runners more excitement. Right now they only give annoyment (is that a word?). Complexes are intended for groups.
I say to hell with deadspace!
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Sforza
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Posted - 2004.12.09 10:23:00 -
[23]
Keep 'em.
They've got potential.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Sforza
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Posted - 2004.12.09 10:23:00 -
[24]
Keep 'em.
They've got potential.
Sforza
CEO Vronsky Brothers and Sons
Council Member Ushra'Khan |

Ulfar
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Posted - 2004.12.09 10:24:00 -
[25]
Edited by: Ulfar on 09/12/2004 10:27:22 Deadspace needs balancing for level 3 as well as level 4.
Don't let NPC's move at micro warp speeds.
Let you jump in at the distance you select and not right in the middle of the spawns.
Adjust the difficulty of hitting interceptors/fast drones. They are insane currently.
Give good loot or ISK. If you are going to risk losing a cruiser at least make it worthwhile.
A drastic solution would be to increase the number of levels of agent say 1 to 10 and increase the difficulty more evenly. As stated I do level 3's in a cruiser but some of the missions especially the deadspace ones are way to difficult. This is not just a battleship pilots game after all.
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Ulfar
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Posted - 2004.12.09 10:24:00 -
[26]
Edited by: Ulfar on 09/12/2004 10:27:22 Deadspace needs balancing for level 3 as well as level 4.
Don't let NPC's move at micro warp speeds.
Let you jump in at the distance you select and not right in the middle of the spawns.
Adjust the difficulty of hitting interceptors/fast drones. They are insane currently.
Give good loot or ISK. If you are going to risk losing a cruiser at least make it worthwhile.
A drastic solution would be to increase the number of levels of agent say 1 to 10 and increase the difficulty more evenly. As stated I do level 3's in a cruiser but some of the missions especially the deadspace ones are way to difficult. This is not just a battleship pilots game after all.
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Aelita
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Posted - 2004.12.09 10:50:00 -
[27]
Edited by: Aelita on 09/12/2004 10:57:24 Dead space missions need to be removed. Limiting people in warp-in distance or disalowing to use MWD is bullsh1t.
In fact I hate all restrictions in game. I didn't spend money (I mean eal money) for not to be use my skills in game. I pay for rights to play so there couldn't be any restriction placed on how I wish to play.
When I bought EVE it was that way. there was no limits on what I can do in game if I will have right skills. Now CCP put in restrictions and completely twisted EVE concept.
So shall we have now race specific limits, then we shall have any other kind of restrictions like in other MMO games? I'd pickup EVE mainly for kind of in-game freedom as it has in May of 2003. This old concept is pretty dead horse now WHY?
I will start new pettion with title: CCP STOP MESSING ORIGINAL EVE-GAME CONCEPT "PLAYER CAN DO ANYTHING AND USE EVERYTHING IN GAME IF HE HAVE NECESSARY SKILLS"
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Aelita
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Posted - 2004.12.09 10:50:00 -
[28]
Edited by: Aelita on 09/12/2004 10:57:24 Dead space missions need to be removed. Limiting people in warp-in distance or disalowing to use MWD is bullsh1t.
In fact I hate all restrictions in game. I didn't spend money (I mean eal money) for not to be use my skills in game. I pay for rights to play so there couldn't be any restriction placed on how I wish to play.
When I bought EVE it was that way. there was no limits on what I can do in game if I will have right skills. Now CCP put in restrictions and completely twisted EVE concept.
So shall we have now race specific limits, then we shall have any other kind of restrictions like in other MMO games? I'd pickup EVE mainly for kind of in-game freedom as it has in May of 2003. This old concept is pretty dead horse now WHY?
I will start new pettion with title: CCP STOP MESSING ORIGINAL EVE-GAME CONCEPT "PLAYER CAN DO ANYTHING AND USE EVERYTHING IN GAME IF HE HAVE NECESSARY SKILLS"
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Aomis
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Posted - 2004.12.09 11:07:00 -
[29]
Originally by: Ulfar Edited by: Ulfar on 09/12/2004 10:27:22 Deadspace needs balancing for level 3 as well as level 4.
Don't let NPC's move at micro warp speeds.
Let you jump in at the distance you select and not right in the middle of the spawns.
Adjust the difficulty of hitting interceptors/fast drones. They are insane currently.
Give good loot or ISK. If you are going to risk losing a cruiser at least make it worthwhile.
A drastic solution would be to increase the number of levels of agent say 1 to 10 and increase the difficulty more evenly. As stated I do level 3's in a cruiser but some of the missions especially the deadspace ones are way to difficult. This is not just a battleship pilots game after all.
This guy is a mindreader, i couldnt agree more
--Aomis
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Aomis
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Posted - 2004.12.09 11:07:00 -
[30]
Originally by: Ulfar Edited by: Ulfar on 09/12/2004 10:27:22 Deadspace needs balancing for level 3 as well as level 4.
Don't let NPC's move at micro warp speeds.
Let you jump in at the distance you select and not right in the middle of the spawns.
Adjust the difficulty of hitting interceptors/fast drones. They are insane currently.
Give good loot or ISK. If you are going to risk losing a cruiser at least make it worthwhile.
A drastic solution would be to increase the number of levels of agent say 1 to 10 and increase the difficulty more evenly. As stated I do level 3's in a cruiser but some of the missions especially the deadspace ones are way to difficult. This is not just a battleship pilots game after all.
This guy is a mindreader, i couldnt agree more
--Aomis
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