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Thread Statistics | Show CCP posts - 2 post(s) |

EpicFailTroll
Hedion University Amarr Empire
46
|
Posted - 2012.07.21 21:19:00 -
[871] - Quote
EpicFailTroll wrote:We are talking about static scouts. GǪwhich, if you want to scout properly, and don't want to miss things, will be a bit more involved than having a second client open. Hands-off scouts are spectacularly inefficient.[/quote]
But that's not true. Any corp worth its salt has several "eyes" around, which just stay in key systems as a zero-input requiring intel source. A good way to proceed is to have corp leaders or officers each have one additional account with one of such "eyes" on it. The login info can be shared, since those accounts only contain static scouts, very little risk involved. When some officers aren't online, their alt scout can be used by other officers. It's very efficient.
They provide shiptypes, direction, and can actually be played to provide tackle or scanning. That's why there are an alt preferred role: nothing happens most of the time, but when something does, you can jump to that client and actually play it.
Yet nobody would do it if this was their single client, much too boring
Of course, you need mobile alts, actually played. Those are different, since they do require constant, not punctual, input.
Do you see the complexity of the issue? |

Mechael
Ouroboros Executor Collective
179
|
Posted - 2012.07.21 21:20:00 -
[872] - Quote
Ranger 1 wrote:So let me get this straight.
You're saying that if I pay for another account with ISK, it is pay to win because because some nameless stranger somewhere at some point spent money to purchase the PLEX I used?
In fact, this stranger just paid for me to win.
Really?
REALLY!!?!
At what point did that begin to actually make sense to you?
At the point where real money began to affect game balance beyond the basic admittance fee. Whether or not you win the game matters not. -áIt's if you bought it. |

baltec1
Bat Country
1665
|
Posted - 2012.07.21 21:20:00 -
[873] - Quote
EpicFailTroll wrote:
And that's why every corp worth its salt uses quite a few of them, cloaked at key gates from a distance. They thus provide shiptypes, direction, and are only prone to miss targets if you fail to switch to them when seeing or hearing stuff happening on their client.
Sometimes I think I should really use alts, it seems I've got a better clue than most people.
Any corp that uses them is the perfect place for my SB because their intel is always insainly bad. I have seen what these intel networks are like and in all of them I can score several kills before I even get picked up and its normally reported by an active player I just killed. |

Ranger 1
Ranger Corp
2290
|
Posted - 2012.07.21 21:21:00 -
[874] - Quote
Mechael wrote:Ranger 1 wrote:So let me get this straight.
You're saying that if I pay for another account with ISK, it is pay to win because because some nameless stranger somewhere at some point spent money to purchase the PLEX I used?
In fact, this stranger just paid for me to win.
Really?
REALLY!!?!
At what point did that begin to actually make sense to you? At the point where real money began to affect game balance beyond the basic admittance fee.
The real money was spent by someone else, not by me. How am I paying to win? To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

baltec1
Bat Country
1665
|
Posted - 2012.07.21 21:21:00 -
[875] - Quote
Mechael wrote:
At the point where real money began to affect game balance beyond the basic admittance fee.
You honestly cannot see that someone who just spent isk is getting exactly the same advantage as someone paying real money for exactly the same thing? |

Ranger 1
Ranger Corp
2290
|
Posted - 2012.07.21 21:22:00 -
[876] - Quote
I take it your solution is to somehow try and enforce a "One account per person" rule.
How, exactly, would you propose to make that possible?  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

EpicFailTroll
Hedion University Amarr Empire
46
|
Posted - 2012.07.21 21:23:00 -
[877] - Quote
baltec1 wrote:EpicFailTroll wrote:
And that's why every corp worth its salt uses quite a few of them, cloaked at key gates from a distance. They thus provide shiptypes, direction, and are only prone to miss targets if you fail to switch to them when seeing or hearing stuff happening on their client.
Sometimes I think I should really use alts, it seems I've got a better clue than most people.
Any corp that uses them is the perfect place for my SB because their intel is always insainly bad. I have seen what these intel networks are like and in all of them I can score several kills before I even get picked up and its normally reported by an active player I just killed.
Oh ok my bad people spend isk or money on static alts because they're useless and nobody knows how to make advantage of them, makes sense |

Mechael
Ouroboros Executor Collective
179
|
Posted - 2012.07.21 21:23:00 -
[878] - Quote
baltec1 wrote:Mechael wrote:
At the point where real money began to affect game balance beyond the basic admittance fee.
You honestly cannot see that someone who just spent isk is getting exactly the same advantage as someone paying real money for exactly the same thing?
They are obviously not getting exactly the same advantage. They spend money, and then an item is place in their hangar which would not have been there had they not spent money. The person who did not spend money does not get an item placed into his hangar in such a manner because he did not spend money. He has to buy said item with ISK. The problem isn't that you can buy things with ISK, the problem is that you can buy things with real money. Whether or not you win the game matters not. -áIt's if you bought it. |

Tippia
Sunshine and Lollipops
8673
|
Posted - 2012.07.21 21:24:00 -
[879] - Quote
Mechael wrote:At the point where real money began to affect game balance beyond the basic admittance fee. Good thing that real money never affected game balance to begin with. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Skex Relbore
Space Exploitation Inc
189
|
Posted - 2012.07.21 21:25:00 -
[880] - Quote
Mechael wrote:baltec1 wrote:Mechael wrote:
Except the part where they get more of said advantage over you by spending real cash. No matter how much ISK you are making through solely in-game means, you could be making more if you bought PLEX in addition to it. And that's not even getting into how useful alts are for making in-game money. Alts which must be paid for, by someone, with real money. Alts which alter the balance of the game.
Alts which I have without spending any extra RL cash. Someone did. And someone, almost always at least two people, benefited from doing it. Again ... benefiting in-game from someone spending real money on the game.
That's called pay to play not pay to win.
And is kind of the whole point of why Plex is not pay to win. Because someone paid CCP for a game subscription not for isk. that another person is willing to pay isk for that game subscription does not make it pay to win.
Pay to win is when you can spend real life money to purchase advantages that players who do not pay can't get through normal game play. Such as say premium tanks in WOT that give a bonus to how much money you make. Or special ammo that can only be purchased with RL currency that is more accurate or does more damage than the ammo available through normal game play.
Hell the very existence of plex breaks your premise that alts somehow make the game "Pay to win" because those accounts can be paid for with in the game currency acquired through normal universally available game mechanics.
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baltec1
Bat Country
1665
|
Posted - 2012.07.21 21:26:00 -
[881] - Quote
EpicFailTroll wrote:
Oh ok my bad people spend isk or money on static alts because they're useless and nobody knows how to make advantage of them, makes sense
We are talking about IRC here. |

EpicFailTroll
Hedion University Amarr Empire
46
|
Posted - 2012.07.21 21:26:00 -
[882] - Quote
Ranger 1 wrote:I take it your solution is to somehow try and enforce a "One account per person" rule. How, exactly, would you propose to make that possible? 
How would that even be possible, do you want CCP to go bankrupt?
I merely wish for people to understand that alts are a huge source of revenue for CCP, because they provide invaluable convenience for solo and not-solo player that cannot be had so easily any other way, if at all.
Alts are therefore quite mandatory. And since they are linked to RL money, they are a form of P2W, in which you must partake if you wish to be on an even playfield as people not using them.
But they are really F2P |

Mechael
Ouroboros Executor Collective
180
|
Posted - 2012.07.21 21:26:00 -
[883] - Quote
Ranger 1 wrote:I take it your solution is to somehow try and enforce a "One account per person" rule. How, exactly, would you propose to make that possible? 
Via good game design. There are a number of ways, and I don't claim to know them all. One example that's already been posted here, somewhere, is to make gameplay actually intensive. Nobody wants an alt account in a first person shooter, for example. If it took someone's full attention to run just one EVE online account, such that trying to run more than one account was actually less efficient, alts would not be an issue. In theory.
All it takes is a little innovation. Alts have been a problem since day one. Rather than fixing the problem, we got PLEX. And then later we got Aurum. The problem isn't being addressed, it's being compounded. Whether or not you win the game matters not. -áIt's if you bought it. |

baltec1
Bat Country
1665
|
Posted - 2012.07.21 21:27:00 -
[884] - Quote
Mechael wrote:
They are obviously not getting exactly the same advantage. They spend money, and then an item is place in their hangar which would not have been there had they not spent money. The person who did not spend money does not get an item placed into his hangar in such a manner because he did not spend money. He has to buy said item with ISK. The problem isn't that you can buy things with ISK, the problem is that you can buy things with real money.
He spends money for a service
I spend no money for exactly the same service.
Where is the advantage? |

EpicFailTroll
Hedion University Amarr Empire
46
|
Posted - 2012.07.21 21:27:00 -
[885] - Quote
baltec1 wrote:EpicFailTroll wrote:
Oh ok my bad people spend isk or money on static alts because they're useless and nobody knows how to make advantage of them, makes sense
We are talking about IRC here.
You're the only one doing so. I was merely referring to a corp using static scouts alts for its own personal intel. |

Mechael
Ouroboros Executor Collective
180
|
Posted - 2012.07.21 21:28:00 -
[886] - Quote
Tippia wrote:Mechael wrote:At the point where real money began to affect game balance beyond the basic admittance fee. Good thing that real money never affected game balance to begin with. Quote:They are obviously not getting exactly the same advantage. Sure they are. That's the entire point: this game does not have P2W. It does not have GÇ£gold ammoGÇ¥ anything you get with cash will be exactly the same thing as everyone else have. The advantage you get from your bling pirate battleship is the exact same advantage as they get from their bling pirate battleship, because it's the exact same ship with the exact same modules and the exact same stats.
So when someone buys an account with real money and starts playing the game, the balance of the game is not affected by the entry of a new player at all? Whether or not you win the game matters not. -áIt's if you bought it. |

Ranger 1
Ranger Corp
2290
|
Posted - 2012.07.21 21:29:00 -
[887] - Quote
Mechael wrote:baltec1 wrote:Mechael wrote:
At the point where real money began to affect game balance beyond the basic admittance fee.
You honestly cannot see that someone who just spent isk is getting exactly the same advantage as someone paying real money for exactly the same thing? They are obviously not getting exactly the same advantage. They spend money, and then an item is place in their hangar which would not have been there had they not spent money. The person who did not spend money does not get an item placed into his hangar in such a manner because he did not spend money. He has to buy said item with ISK. The problem isn't that you can buy things with ISK, the problem is that you can buy things with real money.
Player A has an account that he pays for with ISK to make ISK with and purchases a better battleship than you. Player B has an account that he pays for with cash to make ISK with and purchases a better battleship than you.
Which one is paying to win exactly? To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Tippia
Sunshine and Lollipops
8673
|
Posted - 2012.07.21 21:30:00 -
[888] - Quote
Mechael wrote:So when someone buys an account with real money and starts playing the game, the balance of the game is not affected by the entry of a new player at all? No more than if he starts the account without real money.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Mechael
Ouroboros Executor Collective
180
|
Posted - 2012.07.21 21:32:00 -
[889] - Quote
baltec1 wrote:Mechael wrote:
They are obviously not getting exactly the same advantage. They spend money, and then an item is place in their hangar which would not have been there had they not spent money. The person who did not spend money does not get an item placed into his hangar in such a manner because he did not spend money. He has to buy said item with ISK. The problem isn't that you can buy things with ISK, the problem is that you can buy things with real money.
He spends money for a service I spend no money for exactly the same service. Where is the advantage?
Now not only do you spend no money for exactly the same service, but you also spend real money in addition to ISK for even more of the service. Advantage.
You can spend real money on EVE to get stuff in-game. That is real money affecting the game balance. That is the problem. Whether or not you win the game matters not. -áIt's if you bought it. |

baltec1
Bat Country
1665
|
Posted - 2012.07.21 21:32:00 -
[890] - Quote
EpicFailTroll wrote:baltec1 wrote:EpicFailTroll wrote:
Oh ok my bad people spend isk or money on static alts because they're useless and nobody knows how to make advantage of them, makes sense
We are talking about IRC here. You're the only one doing so. I was merely referring to a corp using static scouts alts for its own personal intel.
They use your system. Its so bad that my corp would wander through their space and never get reported. |
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Mechael
Ouroboros Executor Collective
180
|
Posted - 2012.07.21 21:33:00 -
[891] - Quote
Tippia wrote:Mechael wrote:So when someone buys an account with real money and starts playing the game, the balance of the game is not affected by the entry of a new player at all? No more than if he starts the account without real money.
Completely and utterly irrelevant. If real money can be spent to alter game balance, whether or not it MUST be spent to alter game balance, it is not something I'm going to be interested in playing. Unless of course it also happens to be easily the best game out there, as with EVE. Which is also kind of sad. Whether or not you win the game matters not. -áIt's if you bought it. |

Ranger 1
Ranger Corp
2290
|
Posted - 2012.07.21 21:33:00 -
[892] - Quote
Mechael wrote:baltec1 wrote:Mechael wrote:
They are obviously not getting exactly the same advantage. They spend money, and then an item is place in their hangar which would not have been there had they not spent money. The person who did not spend money does not get an item placed into his hangar in such a manner because he did not spend money. He has to buy said item with ISK. The problem isn't that you can buy things with ISK, the problem is that you can buy things with real money.
He spends money for a service I spend no money for exactly the same service. Where is the advantage? Now not only do you spend no money for exactly the same service, but you also spend real money in addition to ISK for even more of the service. Advantage. You can spend real money on EVE to get stuff in-game. That is real money affecting the game balance. That is the problem.
... or just spend more ISK, real money need never enter into the equation.
You keep forgetting that.
To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

baltec1
Bat Country
1665
|
Posted - 2012.07.21 21:34:00 -
[893] - Quote
Mechael wrote:
Now not only do you spend no money for exactly the same service, but you also spend real money in addition to ISK for even more of the service. Advantage.
You can spend real money on EVE to get stuff in-game. That is real money affecting the game balance. That is the problem.
No matter how much real money you spend I can get the exact same service for in game isk. |

Tippia
Sunshine and Lollipops
8674
|
Posted - 2012.07.21 21:36:00 -
[894] - Quote
Mechael wrote:Completely and utterly irrelevant. GǪexcept that it was exactly what you were claiming.
Quote:If real money can be spent to alter game balance GǪwhich it can't. The game balance (in the sense of stats of the world) is altered by patches. The balance of the game world (in terms of what's available to buy and sell) is altered by people being in it and creating stuff in-game to buy and sell. Paying is not a factor in either case. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

EpicFailTroll
Hedion University Amarr Empire
46
|
Posted - 2012.07.21 21:36:00 -
[895] - Quote
baltec1 wrote: They use your system. Its so bad that my corp would wander through their space and never get reported.
I assure you all the use of static alts scouts I've seen ingame has provided a huge advantage to those corps I've been in. Mostly WH corps, though. Their smaller side tends to eliminate sloppiness esting upon others' shoulders, as happens sometimes in null.
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Ranger 1
Ranger Corp
2290
|
Posted - 2012.07.21 21:37:00 -
[896] - Quote
The real question in this thread is, how long can they keep up ignoring the fact that real money and in game money are completely interchangeable in EVE.
Or will they keep arguing from the stance that you have to spend money for your account to begin with, and that if you spend more money you get an advantage?
We'll see. I have faith that eventually the light will dawn. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Mechael
Ouroboros Executor Collective
180
|
Posted - 2012.07.21 21:38:00 -
[897] - Quote
Skex Relbore wrote:Mechael wrote:baltec1 wrote:Mechael wrote:
Except the part where they get more of said advantage over you by spending real cash. No matter how much ISK you are making through solely in-game means, you could be making more if you bought PLEX in addition to it. And that's not even getting into how useful alts are for making in-game money. Alts which must be paid for, by someone, with real money. Alts which alter the balance of the game.
Alts which I have without spending any extra RL cash. Someone did. And someone, almost always at least two people, benefited from doing it. Again ... benefiting in-game from someone spending real money on the game. That's called pay to play not pay to win. And is kind of the whole point of why Plex is not pay to win. Because someone paid CCP for a game subscription not for isk. that another person is willing to pay isk for that game subscription does not make it pay to win. Pay to win is when you can spend real life money to purchase advantages that players who do not pay can't get through normal game play. Such as say premium tanks in WOT that give a bonus to how much money you make. Or special ammo that can only be purchased with RL currency that is more accurate or does more damage than the ammo available through normal game play. Hell the very existence of plex breaks your premise that alts somehow make the game "Pay to win" because those accounts can be paid for with in the game currency acquired through normal universally available game mechanics.
I think we're stuck on the pay to win term, as has been stated many time before. What I'm talking about is real money affecting the game in an unacceptable manner. For me, unacceptable is anything beyond a basic admittance fee. You seem to be talking about the ability to gain a unique advantage (such as non-transferable golden ammo) via real money. They're almost two completely different things. The second is a small subsection of the first, really.
Anyway, my problem is that you can spend real money beyond a base admittance fee in order to alter the game. In EVE, this happens through alts and PLEX. I consider it a bad thing. Apparently you (and some of the others in this thread) are okay with this (and you, of course, have every right to be okay with it.) Whether or not you win the game matters not. -áIt's if you bought it. |

Tippia
Sunshine and Lollipops
8674
|
Posted - 2012.07.21 21:39:00 -
[898] - Quote
Ranger 1 wrote:We'll see. I have faith that eventually the light will dawn. Don't be silly. That would ruin their agenda.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

baltec1
Bat Country
1665
|
Posted - 2012.07.21 21:39:00 -
[899] - Quote
EpicFailTroll wrote:baltec1 wrote: They use your system. Its so bad that my corp would wander through their space and never get reported.
I assure you all the use of static alts scouts I've seen ingame has provided a huge advantage to those corps I've been in. Mostly WH corps, though. Their smaller side tends to eliminate sloppiness esting upon others' shoulders, as happens sometimes in null.
WH are even worse with that system because you can only find people with the D-scanner or sitting on the WH exit watching for people using the overview to try and catch them before the cloak up/warp off. Neither of these things can be done very well while AFK. |

Renan Ruivo
Irmandade Vera Cruz Alliance
826
|
Posted - 2012.07.21 21:39:00 -
[900] - Quote
Die, thread. Die!
*Renan Ruivo kicks thread in the nut. The world is a community of idiots doing a series of things until it explodes and we all die. |
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