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Thread Statistics | Show CCP posts - 0 post(s) |
darkneko
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Posted - 2010.06.03 23:39:00 -
[1]
SO my suggestion is a new ship that can refine "25% base refining" and has manufacturing slots +1 per skill. Now i know that a p.o.s. can already do this for mobile use but it take a long time to set up and take them down witch no one really likes to do epically for short stays inside of W-h space. so this ship would be great for people who move around a lot (or if eve finally adds another galaxy).
The skills it would require are all the same as the rorqual and starbase defense management along with its own skills "industrial mothership" and "mobile manufacturing" to increase its manufacturing slots
the ship itself would be just like any other capital ship and restricted to .4 but it would be built by setting up a modual at a pos to convert it into the ship itself
construction requires: cap construction skills to make and it would combined the large pos , corp hangar array, ship array, moon harvester, x-large ship assembly array, and the industrial mother ship configuration.
this would make it a bit different then normal construction and it would allow for it to be built without sov. but this is just a suggestion ... any input would be nice |
darkneko
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Posted - 2010.06.04 00:50:00 -
[2]
well any ideas would be good
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darkneko
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Posted - 2010.06.04 02:44:00 -
[3]
that's not a bad idea either
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darkneko
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Posted - 2010.06.05 10:41:00 -
[4]
Edited by: darkneko on 05/06/2010 10:44:37 Edited by: darkneko on 05/06/2010 10:43:25
Originally by: Cyan Cure Edited by: Cyan Cure on 04/06/2010 23:38:57 All i really managed to get out of your post was "industrial mothership" and "i don't want to set up a POS". All i can tell you is that this is a terrible idea. NOBODY in their right mind is going to take this out of the POS bubble even for a second, unless jumping. There's a good capital industrail ship already, it's called a Rorqual, it sits at a POS near you.
well not every one has the rights to set up a pos in their corp and alot of people still belong to npc corps and just have their own groups formed within them. So a pos is realy only good if your a high ranking member in your corp even if you have been playing a long time... also the rorqual is not immune to electronic warfare, witch im suggesting for this ship,(though for how much the rorq costs should be) ... that is y it never leaves a bubble, it is just a big ass target a** target for people to lock it down and shoot the hell out of now as for it siting inside a bubble... y would you buy a ship that's supposed to replace a pos if you have a pos to let it sit at when the refining and manufacturing at said pos would be more efficient ?
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darkneko
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Posted - 2010.06.06 05:19:00 -
[5]
Originally by: Pirokobo
Originally by: darkneko well not every one has the rights to set up a pos in their corp and alot of people still belong to npc corps and just have their own groups formed within them.
So you're whining that your immunity from wardecs in Jita is hampering your ability to farm stuff to sell there?
not at all... i never go to jita and in fact that place is even more dangerous what with all the suicide squads flying around, besides if you actually read the conversation, this ship would be limited to low sec space
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darkneko
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Posted - 2010.06.07 19:43:00 -
[6]
Originally by: Shintai Very good idea.
I would say it should only offer what a "micro" POS would be able to.
In terms of the logout etc. I have an idea.
Make the ship a freighter/rorq/orca/dread/carrier class. Allow it in highsec.
Make sure station services is better, and it uses some PI gods. (Basicly micro pos again).
Make sure the research, manufactor etc lines only works in space. And when logout the ship stays out in space. However the ship can dock at a station. But then all the "services" gets paused.
We really need these nomads. You could also see them fly between friendly POSes and space for nomad corps.
well hopefully something like this gets made soon or that the rorq gets changed so its a bit more useful
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darkneko
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Posted - 2010.06.08 00:33:00 -
[7]
Originally by: illford baker refining and manufacturing? sounds more like a industrial titan.
well i did say temp name...
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darkneko
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Posted - 2010.06.08 11:39:00 -
[8]
Edited by: darkneko on 08/06/2010 11:39:39
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darkneko
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Posted - 2010.06.08 21:12:00 -
[9]
Originally by: Miika Finsa Edited by: Miika Finsa on 08/06/2010 13:50:16 problem with the idea this would be useful in WH space.
If it requires a pos to build, and is a cap ship in size, it's not going to fit in most wormholes. You are looking at probably only cat5-6 have large enough holes for cap ships to come in through a hole.
Which means you would still need to setup a pos in the hole to make/convert anyways and then it's stuck in the hole.
Manufacturing slots would mean this ship would be required to stay logged in to create things, as I highly doubt CCP would allow offline mobile manufacturing
To fix the W.H. prob i bet ccp could just give it a special role that lets it into lower class W.H., like "for each level after lvl2 its mass is reduced by 15% with a max of 60% reduction*
also you could still get it out by going from a low class W.H. to a higher class... it has been done
well even if they do require it to stay logged in the ship could just warp to an undisclosed location and that player could stay logged in... besides its mobility comes at the cost of less refining yield and a bit harder manufacturing
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darkneko
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Posted - 2010.06.10 11:16:00 -
[10]
Originally by: Elrinarie so.. cloaked ship refining/manufacturing... I mean after all.. in a WH if you're on scan you're gonna get uninvited guests.
yeah that sounds about right
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