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Johnson McCrae
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Posted - 2004.12.10 19:40:00 -
[1]
Several BAD designs were introduced with Exodus, one of which is the Deadspace missions you have to access through with Gates.
First off. The devs said they would not do Instancing Complexes. HELLO! Anything having to DO with an accelleration gate is a complex, even if its only ONE gate.
Second, these stupid bloody gates drop you POINT BLANK RANGE to all the rats, turrets and drones in the vacinity!!! This is TOTALLY unacceptable. I don't DO close range fighting, and refuse to be FORCED into it. I want to be able to drop at range, size up the targets and have TIME to select and target where I want to start.
It is also totally unacceptable to be REQUIRED to use a battleship for lvl 3 missions, just to survive the insta-locking/insta-attacking turrets and drones you have 10k from your location. And thats not to mention the obscene accelleration rates the rats and drones have. Devs, its DEADSPACE, no mwd's, not EVEN for the cheating rats.
And the amount of firepower for the lvl of mission is also not welcome. It wouldn't be too bad coming at it from a distance, but point blank means your taking 10x the fire you'd normally receive.
Remove gates from Deadspace, their not wanted or, in the current handling, acceptable. Tone down the entities in these DS regions. Heavy cruisers are being killed in LVL 2 missions that could be handled just fine in normal space.
Also, GIVE US THE OPTION TO TELL THE AGENTS WE DON'T WANT DS MISSIONS. I have RARELY gotten non-DS kill missions, and refusing costs too many faction points.
I do missions to earn ISK. I don't want to be FORCED to mine or FORCED to team up with anybody just to do a mission. The Risk/Reward factor is too skewed. Too much Risk, not enough Reward. And the short mission times are sometimes hard to beat.
Fix the problems CCP. You should have NEVER modified things this severly after launching Exodus.
It ain't over till the fat lady falls on ya!
[ 2004.10.09 02:50:23 ] (combat) Your 425mm Compressed Coil Gun I perfectly strikes Guardian Sentry, wrecking for 747.3 damage.
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Johnson McCrae
|
Posted - 2004.12.10 19:40:00 -
[2]
Several BAD designs were introduced with Exodus, one of which is the Deadspace missions you have to access through with Gates.
First off. The devs said they would not do Instancing Complexes. HELLO! Anything having to DO with an accelleration gate is a complex, even if its only ONE gate.
Second, these stupid bloody gates drop you POINT BLANK RANGE to all the rats, turrets and drones in the vacinity!!! This is TOTALLY unacceptable. I don't DO close range fighting, and refuse to be FORCED into it. I want to be able to drop at range, size up the targets and have TIME to select and target where I want to start.
It is also totally unacceptable to be REQUIRED to use a battleship for lvl 3 missions, just to survive the insta-locking/insta-attacking turrets and drones you have 10k from your location. And thats not to mention the obscene accelleration rates the rats and drones have. Devs, its DEADSPACE, no mwd's, not EVEN for the cheating rats.
And the amount of firepower for the lvl of mission is also not welcome. It wouldn't be too bad coming at it from a distance, but point blank means your taking 10x the fire you'd normally receive.
Remove gates from Deadspace, their not wanted or, in the current handling, acceptable. Tone down the entities in these DS regions. Heavy cruisers are being killed in LVL 2 missions that could be handled just fine in normal space.
Also, GIVE US THE OPTION TO TELL THE AGENTS WE DON'T WANT DS MISSIONS. I have RARELY gotten non-DS kill missions, and refusing costs too many faction points.
I do missions to earn ISK. I don't want to be FORCED to mine or FORCED to team up with anybody just to do a mission. The Risk/Reward factor is too skewed. Too much Risk, not enough Reward. And the short mission times are sometimes hard to beat.
Fix the problems CCP. You should have NEVER modified things this severly after launching Exodus.
It ain't over till the fat lady falls on ya!
[ 2004.10.09 02:50:23 ] (combat) Your 425mm Compressed Coil Gun I perfectly strikes Guardian Sentry, wrecking for 747.3 damage.
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KompleX
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Posted - 2004.12.10 21:33:00 -
[3]
I agree...
I had several 50K's, 2 Sentries and a 20K'r. And this on a LVL2 mission! I could do them, but it isn't supposed to be like that. 
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KompleX
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Posted - 2004.12.10 21:33:00 -
[4]
I agree...
I had several 50K's, 2 Sentries and a 20K'r. And this on a LVL2 mission! I could do them, but it isn't supposed to be like that. 
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Krogo
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Posted - 2004.12.10 22:07:00 -
[5]
I agree totaly. Lvl3 mission are not doable in a cruiser now since the last update. They used not to be easy but now you get hit by sentries mad drones at the same time.
And yes i have an admin agent and he's been giving me a lot of kill missions which i don t want to do.
Please balance them out because they are really no fun.
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Krogo
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Posted - 2004.12.10 22:07:00 -
[6]
I agree totaly. Lvl3 mission are not doable in a cruiser now since the last update. They used not to be easy but now you get hit by sentries mad drones at the same time.
And yes i have an admin agent and he's been giving me a lot of kill missions which i don t want to do.
Please balance them out because they are really no fun.
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Qlippothia
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Posted - 2004.12.11 03:40:00 -
[7]
Signed!
I'm not much of an agent runner, but the whole Deadspace thing seems very poorly thought out. The dictate of no MWD was illogical enough. Often by the time you reach the next gate (100km away) things are respawning behind you or on top of you. Why do Level 2 agent missions land you in the middle of warp scrambling elite frigates, ultra fast and untrackable rouge drones, 2 or 3 cruisers, plus countless other blaster wielding and missile spamming backup minions (not to mention the occasional gate turret) all at once! A level 2 agent shouldn't put you up against 30+ vessels at once. It seems that difficulty levels have been mixed up badly.
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Qlippothia
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Posted - 2004.12.11 03:40:00 -
[8]
Signed!
I'm not much of an agent runner, but the whole Deadspace thing seems very poorly thought out. The dictate of no MWD was illogical enough. Often by the time you reach the next gate (100km away) things are respawning behind you or on top of you. Why do Level 2 agent missions land you in the middle of warp scrambling elite frigates, ultra fast and untrackable rouge drones, 2 or 3 cruisers, plus countless other blaster wielding and missile spamming backup minions (not to mention the occasional gate turret) all at once! A level 2 agent shouldn't put you up against 30+ vessels at once. It seems that difficulty levels have been mixed up badly.
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Xilimyth
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Posted - 2004.12.11 05:31:00 -
[9]
Agreed. Level 3 missions used to be challenging and fun, but recently my friends and I went into a deadspace mission and everyone locked on the first ship to arrive and pummeled it before the other two ships could arrive.
Those said ships promptly warped out after each got pounded in sucession.
If Deadspace missions are stay, at least move the warpin point :( Please?
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Xilimyth
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Posted - 2004.12.11 05:31:00 -
[10]
Agreed. Level 3 missions used to be challenging and fun, but recently my friends and I went into a deadspace mission and everyone locked on the first ship to arrive and pummeled it before the other two ships could arrive.
Those said ships promptly warped out after each got pounded in sucession.
If Deadspace missions are stay, at least move the warpin point :( Please?
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Nyk0n
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Posted - 2004.12.11 11:14:00 -
[11]
Edited by: Nyk0n on 11/12/2004 11:18:05 ROFLMFAO
Wondered how long it would take for peeps to cry "boohoo its to hard" when in truth u got exactly wot u asked 4.
And to they guy who said there not ennuf reward LMAO u wana try .0 belt hunting m8 (b4 patch) or a 10/10 complex- thats risk without reward.
Every said "why cant we have big bs rats n empire" why cant we have this n that now that u got its to hard, lololololololol
        
Quote: I do missions to earn ISK. I don't want to be FORCED to mine or FORCED to team up with anybody just to do a mission
Then dont do the dam mission then |

Nyk0n
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Posted - 2004.12.11 11:14:00 -
[12]
Edited by: Nyk0n on 11/12/2004 11:18:05 ROFLMFAO
Wondered how long it would take for peeps to cry "boohoo its to hard" when in truth u got exactly wot u asked 4.
And to they guy who said there not ennuf reward LMAO u wana try .0 belt hunting m8 (b4 patch) or a 10/10 complex- thats risk without reward.
Every said "why cant we have big bs rats n empire" why cant we have this n that now that u got its to hard, lololololololol
        
Quote: I do missions to earn ISK. I don't want to be FORCED to mine or FORCED to team up with anybody just to do a mission
Then dont do the dam mission then |

Johnson McCrae
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Posted - 2004.12.11 13:28:00 -
[13]
Nyk0n, your flame is poorly placed. It's quite obviouse you NEVER do any missions with DS kills. Go out, learn, and discover how foolish your ATTEMPTED flame is.
The DS missions went from Difficult to almost Suicidal. The gates and thier stupid close in warp in points are one of the main causes.
I was told of a gang of people (bout 8 bs's) who did a lvl 4 ds mission. They are all VERY experienced with PVE, but they lost half thier ships at the first gate because the rats proximity prevented all but the missile packers from hitting them, and the turrets tore them up.
Being dropped THAT close to rats/turrets gives you NO time to select your own targets effectivly. Lvl 2 and 3 missions are doing the same thing. No idea about lvl 1s though.
Minimum needed to be done, move the warpins to a distance relative to difficulty from the nearest rats/turrets. 60k for 4, 50k for 3 and 40k for 2. Not having done a lvl 1 in a frigate, Im not sure but 30k dont sound bad.
It ain't over till the fat lady falls on ya!
[ 2004.10.09 02:50:23 ] (combat) Your 425mm Compressed Coil Gun I perfectly strikes Guardian Sentry, wrecking for 747.3 damage.
|

Johnson McCrae
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Posted - 2004.12.11 13:28:00 -
[14]
Nyk0n, your flame is poorly placed. It's quite obviouse you NEVER do any missions with DS kills. Go out, learn, and discover how foolish your ATTEMPTED flame is.
The DS missions went from Difficult to almost Suicidal. The gates and thier stupid close in warp in points are one of the main causes.
I was told of a gang of people (bout 8 bs's) who did a lvl 4 ds mission. They are all VERY experienced with PVE, but they lost half thier ships at the first gate because the rats proximity prevented all but the missile packers from hitting them, and the turrets tore them up.
Being dropped THAT close to rats/turrets gives you NO time to select your own targets effectivly. Lvl 2 and 3 missions are doing the same thing. No idea about lvl 1s though.
Minimum needed to be done, move the warpins to a distance relative to difficulty from the nearest rats/turrets. 60k for 4, 50k for 3 and 40k for 2. Not having done a lvl 1 in a frigate, Im not sure but 30k dont sound bad.
It ain't over till the fat lady falls on ya!
[ 2004.10.09 02:50:23 ] (combat) Your 425mm Compressed Coil Gun I perfectly strikes Guardian Sentry, wrecking for 747.3 damage.
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ElHofi
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Posted - 2004.12.11 13:57:00 -
[15]
I dont know what you are talking about. I do Lvl 3 DS-Missions in an Assault Frig all the time. Perhaps you have to think about your setup or strategic. But these Mission are not thathard at all.
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ElHofi
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Posted - 2004.12.11 13:57:00 -
[16]
I dont know what you are talking about. I do Lvl 3 DS-Missions in an Assault Frig all the time. Perhaps you have to think about your setup or strategic. But these Mission are not thathard at all.
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Johnson McCrae
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Posted - 2004.12.11 15:41:00 -
[17]
Edited by: Johnson McCrae on 11/12/2004 15:57:29
Originally by: ElHofi I dont know what you are talking about. I do Lvl 3 DS-Missions in an Assault Frig all the time. Perhaps you have to think about your setup or strategic. But these Mission are not thathard at all.
Stop using an assault frig and try it. Not all of us have skills let alone wish to shell out that much cash for such ships.
And everybody knows the extra 'resistances' assaults have. So go ahead, try a NORMAL frig. Then come back and brag. 
It ain't over till the fat lady falls on ya!
[ 2004.10.09 02:50:23 ] (combat) Your 425mm Compressed Coil Gun I perfectly strikes Guardian Sentry, wrecking for 747.3 damage.
|

Johnson McCrae
|
Posted - 2004.12.11 15:41:00 -
[18]
Edited by: Johnson McCrae on 11/12/2004 15:57:29
Originally by: ElHofi I dont know what you are talking about. I do Lvl 3 DS-Missions in an Assault Frig all the time. Perhaps you have to think about your setup or strategic. But these Mission are not thathard at all.
Stop using an assault frig and try it. Not all of us have skills let alone wish to shell out that much cash for such ships.
And everybody knows the extra 'resistances' assaults have. So go ahead, try a NORMAL frig. Then come back and brag. 
It ain't over till the fat lady falls on ya!
[ 2004.10.09 02:50:23 ] (combat) Your 425mm Compressed Coil Gun I perfectly strikes Guardian Sentry, wrecking for 747.3 damage.
|

DHU InMe
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Posted - 2004.12.11 16:20:00 -
[19]
Originally by: Johnson McCrae Edited by: Johnson McCrae on 11/12/2004 15:57:29
Originally by: ElHofi I dont know what you are talking about. I do Lvl 3 DS-Missions in an Assault Frig all the time. Perhaps you have to think about your setup or strategic. But these Mission are not thathard at all.
Stop using an assault frig and try it. Not all of us have skills let alone wish to shell out that much cash for such ships.
And everybody knows the extra 'resistances' assaults have. So go ahead, try a NORMAL frig. Then come back and brag. 
Agree, assault frigate are not "standard" ship. Try with a cruiser lv 2-3. Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

DHU InMe
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Posted - 2004.12.11 16:20:00 -
[20]
Originally by: Johnson McCrae Edited by: Johnson McCrae on 11/12/2004 15:57:29
Originally by: ElHofi I dont know what you are talking about. I do Lvl 3 DS-Missions in an Assault Frig all the time. Perhaps you have to think about your setup or strategic. But these Mission are not thathard at all.
Stop using an assault frig and try it. Not all of us have skills let alone wish to shell out that much cash for such ships.
And everybody knows the extra 'resistances' assaults have. So go ahead, try a NORMAL frig. Then come back and brag. 
Agree, assault frigate are not "standard" ship. Try with a cruiser lv 2-3. Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

Nyk0n
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Posted - 2004.12.12 03:57:00 -
[21]
Originally by: Johnson McCrae Nyk0n, your flame is poorly placed. It's quite obviouse you NEVER do any missions with DS kills. Go out, learn, and discover how foolish your ATTEMPTED flame is.
The DS missions went from Difficult to almost Suicidal. The gates and thier stupid close in warp in points are one of the main causes.
I was told of a gang of people (bout 8 bs's) who did a lvl 4 ds mission. They are all VERY experienced with PVE, but they lost half thier ships at the first gate because the rats proximity prevented all but the missile packers from hitting them, and the turrets tore them up.
Being dropped THAT close to rats/turrets gives you NO time to select your own targets effectivly. Lvl 2 and 3 missions are doing the same thing. No idea about lvl 1s though.
Minimum needed to be done, move the warpins to a distance relative to difficulty from the nearest rats/turrets. 60k for 4, 50k for 3 and 40k for 2. Not having done a lvl 1 in a frigate, Im not sure but 30k dont sound bad.
Ur right m8 ive NEVER done a single agent mission, but im currently working ona way to beat the first 4 levals of a 10/10 complex SOLO so dont tell me about how hard deadspace is |

Nyk0n
|
Posted - 2004.12.12 03:57:00 -
[22]
Originally by: Johnson McCrae Nyk0n, your flame is poorly placed. It's quite obviouse you NEVER do any missions with DS kills. Go out, learn, and discover how foolish your ATTEMPTED flame is.
The DS missions went from Difficult to almost Suicidal. The gates and thier stupid close in warp in points are one of the main causes.
I was told of a gang of people (bout 8 bs's) who did a lvl 4 ds mission. They are all VERY experienced with PVE, but they lost half thier ships at the first gate because the rats proximity prevented all but the missile packers from hitting them, and the turrets tore them up.
Being dropped THAT close to rats/turrets gives you NO time to select your own targets effectivly. Lvl 2 and 3 missions are doing the same thing. No idea about lvl 1s though.
Minimum needed to be done, move the warpins to a distance relative to difficulty from the nearest rats/turrets. 60k for 4, 50k for 3 and 40k for 2. Not having done a lvl 1 in a frigate, Im not sure but 30k dont sound bad.
Ur right m8 ive NEVER done a single agent mission, but im currently working ona way to beat the first 4 levals of a 10/10 complex SOLO so dont tell me about how hard deadspace is |

Katt
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Posted - 2004.12.13 17:23:00 -
[23]
I do level 3 DS missions all the time in a cruiser. Not sure what you're doing wrong, but obviously something.......
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Katt
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Posted - 2004.12.13 17:23:00 -
[24]
I do level 3 DS missions all the time in a cruiser. Not sure what you're doing wrong, but obviously something.......
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drunkenmaster
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Posted - 2004.12.13 19:26:00 -
[25]
Apart from the multi-level one 'informant and extravaganza' I can do all the lvl 3 kill missions in a cruiser. (and people can do the multi-level ones in a cruiser too. I haven't tried yet)
What's the problem here?
I think it might be that you're still learning to do them.
You also make a lot of demands. You need to chill.
The deadspace speed issue is being looked at, and will probably appear on TQ after the patch on Thursday.
Another tip might be to go to the 'missions' forum, and check some of the threads on there, particularly the one about configuring cruisers for lvl 3 kill missions...
As for refusing missions.. I think you get one free refusal per day. spend it wisely. .
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drunkenmaster
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Posted - 2004.12.13 19:26:00 -
[26]
Apart from the multi-level one 'informant and extravaganza' I can do all the lvl 3 kill missions in a cruiser. (and people can do the multi-level ones in a cruiser too. I haven't tried yet)
What's the problem here?
I think it might be that you're still learning to do them.
You also make a lot of demands. You need to chill.
The deadspace speed issue is being looked at, and will probably appear on TQ after the patch on Thursday.
Another tip might be to go to the 'missions' forum, and check some of the threads on there, particularly the one about configuring cruisers for lvl 3 kill missions...
As for refusing missions.. I think you get one free refusal per day. spend it wisely. .
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Razin
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Posted - 2004.12.13 20:30:00 -
[27]
Edited by: Razin on 13/12/2004 20:33:10 I definitely think new lvl3 missions are an improvement, and absolutely doable in a cruiser. The NPC ships now try to counter the kiting by turning and running to their wingmen when down to armor (did they do this before?) which adds to the fight, and to the time. Which is my only complaint: the time we are given to complete these. I'm not always able to dedicate the whole evening to a game session, and so I'd like to have 48 hrs for a multi-level 'dungeon' mission. Is that possible?
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Razin
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Posted - 2004.12.13 20:30:00 -
[28]
Edited by: Razin on 13/12/2004 20:33:10 I definitely think new lvl3 missions are an improvement, and absolutely doable in a cruiser. The NPC ships now try to counter the kiting by turning and running to their wingmen when down to armor (did they do this before?) which adds to the fight, and to the time. Which is my only complaint: the time we are given to complete these. I'm not always able to dedicate the whole evening to a game session, and so I'd like to have 48 hrs for a multi-level 'dungeon' mission. Is that possible?
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Dastur
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Posted - 2004.12.13 21:25:00 -
[29]
I have to disagree with the parent.
DS Level III missions went from challenging to difficult in a frig (forget about the bonus) and from easy to challenging in a cruiser.
All in all, a refreshing change. Now, if the loot could accomodate the extra ammo expended, it would be "purrfect" :)
Das -- It's easy to fly, It's easy to land. The hard part is to land the thing in one piece! --
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Dastur
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Posted - 2004.12.13 21:25:00 -
[30]
I have to disagree with the parent.
DS Level III missions went from challenging to difficult in a frig (forget about the bonus) and from easy to challenging in a cruiser.
All in all, a refreshing change. Now, if the loot could accomodate the extra ammo expended, it would be "purrfect" :)
Das -- It's easy to fly, It's easy to land. The hard part is to land the thing in one piece! --
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