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Diagoras Radix
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Posted - 2010.06.18 04:11:00 -
[1]
Is there any way to keep at least generally positive standings with all four empires, or does being favored by one necessitate being hated by the two opponent empires? |

Corrain
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Posted - 2010.06.18 04:29:00 -
[2]
Decline missions where you have to shoot an empire's ships. ( ) <- planet (not to scale) --EhonVonnre |

Aqriue
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Posted - 2010.06.18 06:22:00 -
[3]
You don't need high standings with all individual empires, just high enough (2 is what I am averaging without going full out faction grinding) not to be shot. What you have to have is high faction with the corps you want to run and avoid story lines as well as anti-empire factions.
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Natalie Caladan
Royal Amarr Institute
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Posted - 2010.06.18 06:59:00 -
[4]
Edited by: Natalie Caladan on 18/06/2010 06:59:39
Originally by: Aqriue You don't need high standings with all individual empires, just high enough (2 is what I am averaging without going full out faction grinding) not to be shot.
Having high standings is very handy for corp standings grinding, for instance for LP or R+D agents. You immediately start with L2 or L3 agents instead of having to grind L1s first.
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Pookie McPook
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Posted - 2010.06.18 10:48:00 -
[5]
Originally by: Corrain Decline missions where you have to shoot an empire's ships.
Seems to me that Minmatar spend most of their missioning life shooting Amarr (/coughspit). If I was to decline all those missions I would be hardly ever setting foot out of the station. I just wait until Amarr/Caldari faction approaches -2 then zoom through a couple of Tutorial arcs. Don't forget diplomacy helps too. Just don't bull your way through missions without thinking though otherwise you WILL end up with annoyingly negative standings that cramps your style when transitting their regions. -----
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Lanxman
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Posted - 2010.06.18 11:09:00 -
[6]
First off, avoid the standings hits you'll get by running missions involving faction ships.
Then the choice is to not do storylines at all, your faction standings should stay where they are now, or do balanced storylines from opposing factions. If you run Amarr/Min agents your standings will rise with all 4 empires. There used to be a table somewhere for you to see the relationships... here it is
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Tarassse
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Posted - 2010.06.18 11:14:00 -
[7]
Originally by: Pookie McPook
Originally by: Corrain Decline missions where you have to shoot an empire's ships.
Seems to me that Minmatar spend most of their missioning life shooting Amarr (/coughspit).
Well that's pretty ironic to read. I used to grind for Ministry of War and Amarr Navy, and it was very very (very) annoying. Vs Gallente, vs Minmatar, Gallente, Minmatar, Minmatar ... OK, when do I play? However, when I run missions for Republic Security Services (Minmatar) or Federation Navy (Gallente), I almost NEVER get empire missions, lots of Angel Cartel and Serpentis' ones. Sometimes a "Surprise, Suprise" vs Amarr, but rarely.
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Pookie McPook
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Posted - 2010.06.18 12:13:00 -
[8]
Originally by: Tarassse However, when I run missions for Republic Security Services (Minmatar) or Federation Navy (Gallente), I almost NEVER get empire missions, lots of Angel Cartel and Serpentis' ones. Sometimes a "Surprise, Suprise" vs Amarr, but rarely.
I guess it will depend where your agent is based to a degree. My Republic Security Service level 3 & 4 agents seem intent on eradicating all trace of Amarr off the face of the universe.
-----
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Cyzlaki
Interstellar eXodus BricK sQuAD.
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Posted - 2010.06.18 20:26:00 -
[9]
Edited by: Cyzlaki on 18/06/2010 20:26:40 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1263174
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Tau Cabalander
Caldari
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Posted - 2010.06.18 20:35:00 -
[10]
Edited by: Tau Cabalander on 18/06/2010 20:35:34
Decline missions with a player faction icon. Shooting faction ships OR structures (structures have a much bigger hit) drops your standing. Avoid storylines unless the reward is good, or the mission is trivial.
Avoid navy agents!
Do Sisters of EVE missions to raise Gallente and Minmatar without hurting Amarr and Caldari very much.
You can get at least +5.0 (+6.0 with Connections 5) with all the player factions.
Personally I just try to stay -2.0 and higher so I can run missions for all player factions.
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Lark
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Posted - 2010.06.19 14:59:00 -
[11]
The game is set up to make you make a choice between sides, so grow a pair and choose, are you minmater/gallente or Amar/Caldari....
You will not get decent standings or rewards from any faction until you decide whose side you are on.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2010.06.19 15:27:00 -
[12]
Originally by: Lark The game is set up to make you make a choice between sides, so grow a pair and choose, are you minmater/gallente or Amar/Caldari....
You will not get decent standings or rewards from any faction until you decide whose side you are on.
lol, man you are way high and totally wrong. I have positive standings with all the main Factions from working the 'Plan' and have received a lot of excellent rewards. Maybe you should pull your head out, check the link above and get your facts straight before you (Open mouth - Insert foot) post.
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Aqriue
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Posted - 2010.06.19 18:03:00 -
[13]
Originally by: Lark The game is set up to make you make a choice between sides, so grow a pair and choose, are you minmater/gallente or Amar/Caldari....
You will not get decent standings or rewards from any faction until you decide whose side you are on.
Just as those who "grew a pair" and man up, tank their security status, and then ***** they are lonely in lulsec. Hey, it was their choice. Stop coming on to the forums to get CCP to fix your problems .
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Akasun
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Posted - 2010.06.19 20:48:00 -
[14]
if you're willing to travel, it's not hard to keep standings balanced. as everyone else has said, avoid anti-faction missions and switch factions to re-balance when needed. it's even possible to keep positive standings with all non-pirate factions. you just have to visit more factions and deal with the fact that almost everyone hates thukker. missioning off-axis (e.g., caldari to repair amarr) can also help to spread the negative standing around.
also, doing an infrequent anti-faction mission for something like a storyline is pretty easy to repair. for those, it's likely that the storyline's derived modifier will end up being much greater than the kill-based standing hit anyways. just make sure to blitz the mission as much as possible and to not pop structures.
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Ehranavaar
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Posted - 2010.06.19 21:53:00 -
[15]
Originally by: Lark The game is set up to make you make a choice between sides, so grow a pair and choose, are you minmater/gallente or Amar/Caldari....
You will not get decent standings or rewards from any faction until you decide whose side you are on.
when the big war comes the first to die will be those straddling the fence for they will have no friends on either side.
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Ten Bulls
Minmatar
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Posted - 2010.06.25 10:20:00 -
[16]
Originally by: Lanxman There used to be a table somewhere for you to see the relationships... here it is
This table is incorrect, the standings for Thukker (at least) have changed.
I thought there was a similar page in eve's wiki but i cant find it.
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Ghoest
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Posted - 2010.06.25 13:52:00 -
[17]
Just alternate running missions between 2 opposing factions - and refuse any missions that have you killing Empire ships.
It should also work by running missions for offset factions(Cald/Minm or Gal/Amarr) This will give you moderatly high standings for the 2 run and moderatly lower for the 2 you dont run.
Wherever you went - Here you are.
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