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Xenuria
Gallente Marcabian 5th Invasion Fleet
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Posted - 2010.06.25 16:25:00 -
[1]
Good News Everyone!
According to my Calculations, I only have to train skills for 2 solid years before I can start doing things in eve that are fun or make me more then 1 mil isk and hr.
What game should I play while I am waiting to play eve? "My name is legion, for we are many" |

XXSketchxx
Gallente Remote Soviet Industries Important Internet Spaceship League
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Posted - 2010.06.25 16:37:00 -
[2]
nice troll bro
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Turdilious
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Posted - 2010.06.25 16:40:00 -
[3]
Originally by: Xenuria Good News Everyone!
According to my Calculations, I only have to train skills for 2 solid years before I can start doing things in eve that are fun or make me more then 1 mil isk and hr.
What game should I play while I am waiting to play eve?
Just in case this is a genuine post I will give you a reply. Now it is important that you understand IĈm not being nasty for saying this IĈm actually trying to help you but please find another game. Eve online is not for you.
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Vagus Bellum
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Posted - 2010.06.25 16:45:00 -
[4]
Eh, troll be it as it may, this is a pretty common feeling people get when they start out. Especially due to tools like eve mon, which outright tell you (wrongly I might add) that you will be "useful" in xxx days, yy hours, zz seconds, the problem is many people are compelled to not even step into a ship till the training is complete. (If you can't fly it well, don't fly it!)
I don't really have a solution to this, and it remains something I struggle with myself, even after logically thinking through that I can do activity B, while I wait to do activity A. I still would rather simply do activity A. Regardless, this is neither here nor there, simply put this isn't a game of immediate rewards, you can't play "more or harder" and get where you want to go faster.
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Drykor
Minmatar Aperture Harmonics K162
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Posted - 2010.06.25 17:18:00 -
[5]
If you're not having fun now, you won't have it with more sp. Quit and save your cash.
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Felix Esperium
Lysergic Distortions Research and Development
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Posted - 2010.06.25 17:32:00 -
[6]
is bad troll
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Tau Cabalander
Caldari
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Posted - 2010.06.25 17:40:00 -
[7]
Originally by: Xenuria Good News Everyone!
According to my Calculations, I only have to train skills for 2 solid years before I can start doing things in eve that are fun or make me more then 1 mil isk and hr.
What game should I play while I am waiting to play eve?
Why not play EVE Online instead of playing with the skill queue.
I've not been playing EVE for two years yet. I've earned many billions in ships and assets, including a large POS, and have fun daily playing the game.
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Nica Sofalot
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Posted - 2010.06.25 17:53:00 -
[8]
good luck with that
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Xenuria
Gallente Marcabian 5th Invasion Fleet
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Posted - 2010.06.25 18:03:00 -
[9]
I shouldent have to buy a character to experience the entirity of the game I purchased.
hey say never grind a skill again.
Well Maybe I am biased but waiting several months just to be able to take a tiny step forward in immersion and progression seems like grinding to me.
Wanna Mine gotta train skills Wanna do stuff that 80% of the userbase is doing and not get carried, train the skills Wanna explore solo and find valuable stuff? Gotta train ALOT of skills
it just seems like in order to do ANYTHING I need to train at least a few weeks worth of skills. I have plenty of money in game but theres nothing to spend it on because I still can't use anything. If I wanna try a new weapon type or gameplay mechanic I need to train a new skill.
The game was fun during the tutorial missions because the gameplay and content was in perfect sync with my training times and I moved up the chain of progression at a steady and enjoyable pace. Then after the tuts and the sisters arc your pritty much wished the best of luck. then suddenly there is no real direction, you can do anything, anything you desire.
After you train the skills. Then when you train your skills up enough to do something, you find out you cant even do X very effectively or efficiently enough to benefit from it until you train MORE skills. "My name is legion, for we are many" |

NoLimit Soldier
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Posted - 2010.06.25 18:17:00 -
[10]
This has to be a joke.
What exactly are you wanting to do that takes years?
Be a planet interaction tycoon. Takes what like 45 minutes of skill training to start?
Be a day trader. Can do it right away.
Takes only 2-3 days to fly a good rifter, and that is more then enough to be useful in pvp. Hell we have had condor pilots tackling for us.
You can mine right away with a bantam, and in a few days can use an osprey and make decent money for being a week old.
You can learn exploring rather quickly to.
I really am confused what you think will make you "useful". If for PVP fleets you think being a tackle is pawn work, then spend all 1-2 weeks and fly a blackbird. You will be welcome in any fleet and be insanely useful. Still a far shy from 2 years.
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Xenuria
Gallente Marcabian 5th Invasion Fleet
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Posted - 2010.06.25 18:21:00 -
[11]
Originally by: NoLimit Soldier This has to be a joke.
What exactly are you wanting to do that takes years?
Be a planet interaction tycoon. Takes what like 45 minutes of skill training to start?
Be a day trader. Can do it right away.
Takes only 2-3 days to fly a good rifter, and that is more then enough to be useful in pvp. Hell we have had condor pilots tackling for us.
You can mine right away with a bantam, and in a few days can use an osprey and make decent money for being a week old.
You can learn exploring rather quickly to.
I really am confused what you think will make you "useful". If for PVP fleets you think being a tackle is pawn work, then spend all 1-2 weeks and fly a blackbird. You will be welcome in any fleet and be insanely useful. Still a far shy from 2 years.
Your trolling right?
To be remotley successfull at exploration you need
Astrometrics Astrometric rangefinding lvl 4 You need all the skills that help with scan probe accurtacy.
Then you need archeology and hacking and related skills.
And mining in anything below a retriever is really pointless and you make more money per hr killing high sec rats. "My name is legion, for we are many" |

NoLimit Soldier
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Posted - 2010.06.25 18:31:00 -
[12]
Quote: Your trolling right? To be remotley successfull at exploration you need Astrometrics Astrometric rangefinding lvl 4 You need all the skills that help with scan probe accurtacy. Then you need archeology and hacking and related skills. And mining in anything below a retriever is really pointless and you make more money per hr killing high sec rats.
You just suck at this game then. With a buzzard I was scanning down wormholes and sites within an couple hours of skill training.
And hate to break it to you but no matter what level miner you are you can make more money doing combat. That is a game mechanic. Risk vs Reward. But really the osprey can do some serious mining considering how fast you get it. But even a retriever is under a month of training.
I honestly think you are making excuses for your failure and using the skill system as 'scape goat.
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Guttripper
Caldari State War Academy
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Posted - 2010.06.25 18:31:00 -
[13]
Originally by: Xenuria
Your trolling right?
To be remotley successfull at exploration you need
Astrometrics Astrometric rangefinding lvl 4 You need all the skills that help with scan probe accurtacy.
Then you need archeology and hacking and related skills.
And mining in anything below a retriever is really pointless and you make more money per hr killing high sec rats.
A friend of mine is approaching his third birthday in the game. He has maxed out:
- the whole Learning skill tree. - all the exploration skills, save for Arch and Hacking at three each. - the whole mining aspect of Hulk, strippers, the works. - every ore type refining at maximum. - even that one Scrap Metal refining because he got bored and needed something to stay "in character".
Obviously, you seem to be a min/max type of player instead of playing for fun. So sit on your ass for two years and just wait for your fun to begin.
The rest of us will continue to play the game and have fun, even if it is not at maximum capacity.
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NoLimit Soldier
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Posted - 2010.06.25 18:37:00 -
[14]
Quote: Your trolling right?
And just for the record, if I was trolling I would make fun of your incorrect grammar.
your != you're
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Pantload
Gallente The Underpants Gnomes Deep Space Engineering
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Posted - 2010.06.25 18:40:00 -
[15]
I think the title of this thread and the ideas expressed by the OP are very misguided. If you truly feel that way, this is not your game. It's not only possible, but quite easy to have a great time in this game during that 2 year time frame. No need to just sit about and do nothing.
TUG: The Underpants Gnomes. Buy Corps here
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ChrisIsherwood
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Posted - 2010.06.25 19:30:00 -
[16]
Originally by: Xenuria Good News Everyone!
According to my Calculations, I only have to train skills for 2 solid years before I can start doing things in Eve June 2010 that are fun or make me more then 1 mil isk and hr.
The two years of skills may be all you need now, but who know how much you will need in two years. If CCP keeps adding new skills that are regarded as part of the norm faster than you can train, then you are actually falling behind. Recent examples are 5 PI skills, many Charisma based. Imagine Incarta/"Walking" in Stations: what if the Viagra or threesome skills are Rank 16? It would be safer to budget perhaps three years to account for the bar being raised in the interim.
At least after the first couple of months, you will be through training learning skills and won't train them any more. Unless more get added in the two years. But considering how popular they are with new players, I doubt that will happen.
Of course, even if you train for ten years, you will still have 50 million SP less than many of the people who assure you that SP is not important.
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Pantload
Gallente The Underpants Gnomes Deep Space Engineering
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Posted - 2010.06.25 19:46:00 -
[17]
Originally by: ChrisIsherwood
Originally by: Xenuria Good News Everyone!
According to my Calculations, I only have to train skills for 2 solid years before I can start doing things in Eve June 2010 that are fun or make me more then 1 mil isk and hr.
The two years of skills may be all you need now, but who know how much you will need in two years. If CCP keeps adding new skills that are regarded as part of the norm faster than you can train, then you are actually falling behind. Recent examples are 5 PI skills, many Charisma based. Imagine Incarta/"Walking" in Stations: what if the Viagra or threesome skills are Rank 16? It would be safer to budget perhaps three years to account for the bar being raised in the interim.
At least after the first couple of months, you will be through training learning skills and won't train them any more. Unless more get added in the two years. But considering how popular they are with new players, I doubt that will happen.
Of course, even if you train for ten years, you will still have 50 million SP less than many of the people who assure you that SP is not important.
Why does someone like you or the OP even bother to play this game if the very nature of the game makes you so bitter? It is just a game after all. There are likely many other games out there that would be more suitable to your personality types. Consider WoW, perhaps. You can be maxed level in just a few months in that game. Sounds perfect, right? 
As you were, PL
TUG: The Underpants Gnomes. Buy Corps here
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knentil
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Posted - 2010.06.25 21:31:00 -
[18]
<Disreguarding that op is most likely a troll.
Starcraft 2 comes out soon, so Give that a go.
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Brutus Armani
Caldari Plague Guard STR8NGE BREW
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Posted - 2010.06.25 21:56:00 -
[19]
Well, I myself can understand the frustration of the OP. I've recently started playing EVE and it does really suck that the only game mechanic to assist new players is 1.6 mil xp of 2x training speed. It's kind of a joke really.
I mean, don't get me wrong, there are lots of fun things to do, but catching up is ridiculous in this game. I log in every now and then and go ninja salvaging or run a couple of missions, but for the past month or so I've not done much at all while I wait, wait, and wait for my basic skills to level up. Getting skills leveled to utilize Tech 2 equipment and battlecruiser/battleships shouldn't really take ~3 months.
(Yes I leveled my learning skills, purchased implants, and planned neuro remaps, but it still takes time to catch up to the basic playing field. More so than it really should.)
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Tau Cabalander
Caldari
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Posted - 2010.06.25 22:02:00 -
[20]
Edited by: Tau Cabalander on 25/06/2010 22:04:49
I forgot to mention above that a corpmate has over 105 million SP. I have 26 million.
The difference?
We fly the exact same ship, a Tengu, when we do w-space sites together. We use very similar fittings (I helped him fit his ship). I'm not lagging behind him in any way, in fact he very much appreciates my help; I prefer long-range heavy missiles and he prefers short-range heavy assault missiles, so we cover the entire range together.
I can't pilot a triage carrier, or all sub-capital ships of every race, but he's nowhere near as good a miner as I am (yes I like mining).
Skills only go to level 5, and the difference between 4 and 5 is small, especially compared to the training time. When you reach level 5, that's it. It doesn't matter if you've been around 1 month or 5 years. Those extra SP he has in capitals and other ships are useless too since he can only pilot one at a time.
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Svarty II
Minmatar
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Posted - 2010.06.25 22:16:00 -
[21]
Originally by: Xenuria Good News Everyone!
According to my Calculations, I only have to train skills for 2 solid years before I can start doing things in eve that are fun or make me more then 1 mil isk and hr.
What game should I play while I am waiting to play eve?
As a 4m skill point noob, I sympathise with this. I am considering quitting while I wait... oh... that means I'll never get those skillpoints? Hmm... that can be CCP's problem.
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Aqriue
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Posted - 2010.06.26 01:09:00 -
[22]
I am currently in the same as some players on an alt I just started. Training skills doesn't bother me that much. Its just the massive amount of basic ship skills: navigation, AB cap reduction, Spaceship command and Evasive Manuevering, tank preference and all their associated skill, capacitor regen, cap increase, rep cycle to counter the cap increase, more targets, faster targeting, longer range to target, powergrid reduction skills that reduce laughable amounts of CPU on small modules like cap rechargers and BS ships have CPU to spare to begin with. It just doesn't end and alot of skills benifit only one aspect of a ship (example: 4 skills for targeting: Targeting, Signature Analyse, Long Range Targeting and Multitasking which alone is questionable to an extent ) so they are almost manditory. CCP should of designated core skills that affect all ships as rank 1 so they can be done with in a shorter amount of time or fewer skills affecting a single aspect such as targeting (one skill that increases range and resolution instead of 2) so players don't feel like its a grind just setting a skill que 
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SurrenderMonkey
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Posted - 2010.06.26 05:47:00 -
[23]
Originally by: Aqriue It just doesn't end and alot of skills benifit only one aspect of a ship (example: 4 skills for targeting: Targeting, Signature Analyse, Long Range Targeting and Multitasking which alone is questionable to an extent ) so they are almost manditory. 
This is pretty much nonsense. A lot of skills are VERY optional, and targeting skills are a great example of them - especially multitasking. You won't even be able to make use of multitasking on a lot of smaller ships because the ship's targeting capacity will be lower than the pilot's.
Targeting 4, Sig analysis 4, and LRT 4 would all be adequate for most purposes, and there's nothing exorbitant about the training time for that. --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |

Mael Sechnaill
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Posted - 2010.06.26 06:15:00 -
[24]
Edited by: Mael Sechnaill on 26/06/2010 06:15:54 Well, EVE is an odd thing. It's beauty is that you rarely get a fair game. If I want fast self gratification, I usually play a ranked Dawn of War 2 game. There I have equal chances, and only my player skill matters, and I either win or lose in 10-20 minutes.
The charm of EVE is that it's much more large scale. It is an intended aspect of it, to be able to arrive in situations when odds are heavily tilted against you, OR in your favour ! Basicly, it's about manipulating your odds. And it's a MMO. So, if you think you suck lets say at PvP because you can only fly Rifters, who stops you to team up with other frigate pilots, and go gank a ratting cruiser in some remote low sec belt ?
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Takseen
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Posted - 2010.06.26 08:51:00 -
[25]
Edited by: Takseen on 26/06/2010 08:51:50
Originally by: NoLimit Soldier
Quote: Your trolling right? To be remotley successfull at exploration you need Astrometrics Astrometric rangefinding lvl 4 You need all the skills that help with scan probe accurtacy. Then you need archeology and hacking and related skills. And mining in anything below a retriever is really pointless and you make more money per hr killing high sec rats.
You just suck at this game then. With a buzzard I was scanning down wormholes and sites within an couple hours of skill training.
"With a buzzard" being the key phrase there. Obviously if you've already put in the 4 weeks it takes to fly a tech 2 ship that specialises in exploration, you'll only need "a few extra hours" training. New guys starting out, they'll need a few weeks of training before they find any sites in a decent timeframe.
The OP is more or less correct with some hyperbole. If you get bored of what you're currently doing and want to try something else, you either won't be able to do it at all or only be able to do it very very badly for a few weeks atleast. That's fine though, and fairly common in MMOs to stop people immediately switching to the flavour of the month activity. In other games you just reroll a new class.
The only things that need a bit of work are probably low level Industry and Research. It felt like you needed a significant skill investment(as in months of skills) before you could do anything interesting. Correct me if I'm wrong here please. Compared to PI, where all you need is a bunch of level 3 skills with little or no prereqs and you can jump right in and make some cash.
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Drykor
Minmatar Aperture Harmonics K162
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Posted - 2010.06.26 10:36:00 -
[26]
Edited by: Drykor on 26/06/2010 10:38:02
Originally by: Brutus Armani Well, I myself can understand the frustration of the OP. I've recently started playing EVE and it does really suck that the only game mechanic to assist new players is 1.6 mil xp of 2x training speed. It's kind of a joke really.
I mean, don't get me wrong, there are lots of fun things to do, but catching up is ridiculous in this game. I log in every now and then and go ninja salvaging or run a couple of missions, but for the past month or so I've not done much at all while I wait, wait, and wait for my basic skills to level up. Getting skills leveled to utilize Tech 2 equipment and battlecruiser/battleships shouldn't really take ~3 months.
(Yes I leveled my learning skills, purchased implants, and planned neuro remaps, but it still takes time to catch up to the basic playing field. More so than it really should.)
Can you give ANY kind of argumentation for this? Why do you NEED T2 equipment so early in the game? Can you NOT have fun with T1 gear? Do you HAVE to have hundreds of millions of isk before Eve starts being enjoyable for you? Must you be in the biggest baddest ship? If that is true for you, if you cannot have fun without being awesome at something, this game probably isn't your thing.
Everyone in the game started in the same position as you, in fact you get a learning speed bonus which older players never got. When I started there were people 3.5 years ahead of me as well. Did I care? No, I had fun flying the ships that I could fly while still improving my skills quite fast. In fact the early months were a lot of fun because of all the new stuff opening up to me so fast.
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Jennifer Fenring
Amarr
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Posted - 2010.06.26 10:59:00 -
[27]
Edited by: Jennifer Fenring on 26/06/2010 11:04:43 .......... Well 2 years may be an overestimation but if for example you just want to be able to fly a Logistics ship ("I want to be a healer!") and want to be able to fly both armor and shield/energy replenishing ships (= 2 x 7 weeks cruiser V's) you need something close to a year already.
Sure you can fly one a lot faster but then nobody wants to have you because "you dont have the certificates" or "train Logictics to V - so much better than IV" (= 1 months extra) or "you don't have the Navigation skills to keep up with the gang" (= 2 more months). And so on.
In EVE things do take a (very very very) long time.
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GauteGodager
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Posted - 2010.06.26 11:17:00 -
[28]
Originally by: Takseen "With a buzzard" being the key phrase there. Obviously if you've already put in the 4 weeks it takes to fly a tech 2 ship that specialises in exploration, you'll only need "a few extra hours" training. New guys starting out, they'll need a few weeks of training before they find any sites in a decent timeframe.
I use trial accounts for some WH scanning tasks. They all start with int/mem remap, int/mem/learning skills at 3 (a few hours - that would be trained anyway on any decent char) and then astro skills. And I can tell you that, as soon as I have Astronometrics at 2-3 (same, just a few hours of training), I'm confortable enough scanning in a Heron. Sure I'm not able to scan down an ennemy ships in 10 seconds with that, but you can't ask to be the best instantly And if exploration is "your" thing, you just need a few days to get Astro 4 and all secondary scan skills at 3-4 to be pretty damn efficient at it (but scanning is probably not a good example since you can rely on your own skills to compensate low character skills)
Also I like the idea of the main part of grinding being done passively : most mainstream MMOs ask you to first spend a few weeks/months (depending on how hardcore you are - or the game is) to get to max level (and do it "again" for each add-on) and also to grind a new equipment set at every few months when a new dungeon / pvp season / add-on is released (with a stat gap big enough to make you feel useless with your old stuff, while on Eve your smaller/cheaper ships just keep becoming better with more skills. That and the fact that, at least for PVP, a bigger or more expensive sword ... erm ship ... isn't always better)
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Dodgy Past
Amarr Debitum Naturae BricK sQuAD.
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Posted - 2010.06.26 11:36:00 -
[29]
Within my first year I'd ground multiple level 4 agents, lived in wormholes, crushed annoying empire corporations into dust through wars and moved out to nullsec in a decent pvp corp / alliance... along the way I've gathered billions of isk worth of assets. ---------------------------------------------------------------------------- you seem determined to turn it into ******* Hollyoaks for neckbeards. |

Takseen
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Posted - 2010.06.26 11:49:00 -
[30]
Originally by: GauteGodager
I use trial accounts for some WH scanning tasks. They all start with int/mem remap, int/mem/learning skills at 3 (a few hours - that would be trained anyway on any decent char) and then astro skills. And I can tell you that, as soon as I have Astronometrics at 2-3 (same, just a few hours of training), I'm confortable enough scanning in a Heron.
Oh ok, I stand corrected on the scanning thing. I guess the Frigate 3 plus Astro 3 training would get you far enough and that doesn't take long at all.
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