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Different Tan
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Posted - 2010.06.29 07:52:00 -
[1]
it is SO unbuffed.
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Shinnen
Caldari Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.06.29 07:56:00 -
[2]
command ships in general.
The shield boost bonuses for the claymore and sleipnir go unused too.
The eos would be better (imo) if it still had its old 5-5 low-med slot layout. Its armor rep bonus also goes unused.
Not to mention the fact that Information Warfare links are generally useful in Caldari-based fleets that shield tank, when the Eos is an armor tanker.
Furthermore, this should be in ships and modules.
:)
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Musical Fist
Gallente NAP Coalition
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Posted - 2010.06.29 10:20:00 -
[3]
I say make information gang links benefit drones, cant find the great Marlona proposal but yeh Eos is the worst command ship, the field command ships in general arent really that great to have either. --
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Slade Hoo
Amarr Ministry of War
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Posted - 2010.06.29 10:34:00 -
[4]
Edited by: Slade Hoo on 29/06/2010 10:35:41 Eos is fine. Best damagedealer of all fleet command ships. And a very strong (imo the best active armor tank sub-BS). You don't have to you info-links on it...that little 15% bonus isn't anything to worry about. Eos is fine in small gang as damage support/good tank/ ganglinks (armored warfare prefered) ------ Make Lowsec useful! Vote in the CSM-Forum! |

Musical Fist
Gallente NAP Coalition
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Posted - 2010.06.29 10:48:00 -
[5]
Edited by: Musical Fist on 29/06/2010 10:48:54
Originally by: Slade Hoo Edited by: Slade Hoo on 29/06/2010 10:41:56 Edited by: Slade Hoo on 29/06/2010 10:35:41 Eos is fine. Best damagedealer of all fleet command ships. And a very strong (imo the best active armor tank sub-BS). You don't have to you info-links on it...that little 15% bonus isn't anything to worry about. Eos is fine in small gang as damage support/good tank/ ganglinks (armored warfare prefered)
Eos can do actually something useful in a gang where a damnation only provides links and lol-unbonused missiles.
Are we really comparing the Damnation to the Eos?
Thats just one of the benefits of having a damnation tbh, although I would fit a point and a cyno for ermm well you know ;) --
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Aerilis
Gallente Percussive Diplomacy
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Posted - 2010.06.29 10:59:00 -
[6]
Originally by: Slade Hoo Edited by: Slade Hoo on 29/06/2010 10:41:56 Edited by: Slade Hoo on 29/06/2010 10:35:41 Eos is fine. Best damagedealer of all fleet command ships. And a very strong (imo the best active armor tank sub-BS). You don't have to you info-links on it...that little 15% bonus isn't anything to worry about. Eos is fine in small gang as damage support/good tank/ ganglinks (armored warfare prefered)
Eos can do actually something useful in a gang where a damnation only provides links and lol-unbonused missiles.
Saying the Eos does the most damage of fleet command ships is like saying the Nemesis has the best tank of all SB's 
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CCP Navigator
C C P C C P Alliance

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Posted - 2010.06.29 11:19:00 -
[7]
Moved from General Discussion to Ships & Modules.
Navigator Senior Community Representative CCP Hf, EVE Online
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Emperor Ryan
Amarr Imperial Syndicate Forces En Garde
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Posted - 2010.06.29 11:40:00 -
[8]
Originally by: Shinnen command ships in general.
The shield boost bonuses for the claymore and sleipnir go unused too.
The eos would be better (imo) if it still had its old 5-5 low-med slot layout. Its armor rep bonus also goes unused.
Not to mention the fact that Information Warfare links are generally useful in Caldari-based fleets that shield tank, when the Eos is an armor tanker.
Furthermore, this should be in ships and modules.
:)
What do you mean you dont use the booster on the Minie command ship, It's buffer for fleet work, and Booster for solo/complexing, Maybe your not aware of how strong the tank is with crystals and a blue pill + links. And you can fit XL
And yes, the eso blows, give it a gun or something but since it's gang links are a bit ****e anyway, it mind as well have some use, Even the damnation gets an uber buffer tank. - Emperor
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Wacktopia
Dark Side Of The Womb Focused Intentions
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Posted - 2010.06.29 11:55:00 -
[9]
Originally by: Musical Fist Edited by: Musical Fist on 29/06/2010 10:48:54
Originally by: Slade Hoo Edited by: Slade Hoo on 29/06/2010 10:41:56 Edited by: Slade Hoo on 29/06/2010 10:35:41 Eos is fine. Best damagedealer of all fleet command ships. And a very strong (imo the best active armor tank sub-BS). You don't have to you info-links on it...that little 15% bonus isn't anything to worry about. Eos is fine in small gang as damage support/good tank/ ganglinks (armored warfare prefered)
Eos can do actually something useful in a gang where a damnation only provides links and lol-unbonused missiles.
Are we really comparing the Damnation to the Eos?
Thats just one of the benefits of having a damnation tbh, although I would fit a point and a cyno for ermm well you know ;)
The difference between the Eos and Damnation tank is laughable. If I were going use a command ship I would almost certainly corss-train Amarr cruiser to V for the Damnation over the Eos.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.06.29 12:19:00 -
[10]
Originally by: Aerilis
Saying the Eos does the most damage of fleet command ships is like saying the Nemesis has the best tank of all SB's 
Nicely put.
If the Eos is supposed to be the "small gang damage dealing" FCS, then make it so that it can actually do this. 100mbit bandwidth, +1 low slot and a smidgen more CPU.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Shinnen
Caldari Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.06.29 12:20:00 -
[11]
Originally by: Emperor Ryan
What do you mean you dont use the booster on the Minie command ship, It's buffer for fleet work, and Booster for solo/complexing, Maybe your not aware of how strong the tank is with crystals and a blue pill + links. And you can fit XL
And yes, the eso blows, give it a gun or something but since it's gang links are a bit ****e anyway, it mind as well have some use, Even the damnation gets an uber buffer tank.
I don't use the booster on the matari command ships anymore, not since rigs came about and the CFEs were found to be so useful.
Even for npcing I use a buffer tank on the matar CS because it's easier and I'm very lazy, too lazy to active tank. I do agree for solo an XL booster fitted sleip is killer.
In fleets though, as you say, buffer is best, so I get annoyed sometimes when the claymore boost bonus has gone to waste. Still it has a great buffer tank!! :)
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Shereza
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Posted - 2010.06.29 19:16:00 -
[12]
Originally by: Aerilis Saying the Eos does the most damage of fleet command ships is like saying the Nemesis has the best tank of all SB's 
If by that you mean it's pointless without a reference point then I'd agree, but if you're impugning the DPS output of the eos, though not necessarily the usefulness of said DPS output, I'd have to disagree. It has superior rDPS output, augmented (damage mods) or otherwise, to the nighthawk and comparable base (without damage modules) rDPS output to the absolution and sleipnir. I would rather imagine that its eDPS would be inferior to even the nighthawk, but on the rare instance that circumstances are right the eos can give most field command ships a run for their money.
As for the topic at hand, I could see buffing it by dropping a turret hardpoint or two and bumping it up 25mb or 50mb or swapping the blaster bonus for a drone HP/speed bonus. Moving more of the DPS to drones would allow for comparable eDPS while, perhaps, boosting rDPS and giving it a little more flexability. It would also have the added benefit of turning it into a "real" drone boat. By the same token giving it a bonus to boost drone HP (15%+) and speed (5-10%?) would make it unique among drone ships and give it a chance to be more effective without directly boosting its damage output.
As it stands though the ship really seems like a decent ship for gang PvE, but not necessarily PvP. It can fit some combat drones, some logistics drones, a good bit of damage, an adequate tank, and with information warfare modules being somewhat sub-par for most players' needs you won't feel guilty about using your two free high slots for armor or siege modules.
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Fiben Bolger
Gallente
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Posted - 2010.06.29 22:23:00 -
[13]
Give the Eos a hefty bonus to EW, Combat Utility, and Logistic drone effectiveness. This would make both the Eos and the non-combat drones bring something unique to the table. It would be the Federation's answer to Caldari EW superiority. And for God's sake, give it the Myrmidon hull. Sometimes CCP seems brilliant and then you see that they went with the Brutix hull for the Gallente command ships... come on, I want my green Myrmidon.
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Ezekiel Sulastin
Gallente Shiva Morsus Mihi
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Posted - 2010.06.30 01:41:00 -
[14]
Originally by: Fiben Bolger Give the Eos a hefty bonus to EW, Combat Utility, and Logistic drone effectiveness. This would make both the Eos and the non-combat drones bring something unique to the table. It would be the Federation's answer to Caldari EW superiority. And for God's sake, give it the Myrmidon hull. Sometimes CCP seems brilliant and then you see that they went with the Brutix hull for the Gallente command ships... come on, I want my green Myrmidon.
It certainly wouldn't have anything to do with the Eos existing long before the Myrmidon, not to mention the other tier-2 BCs not always coinciding with the fleet command ships that preexisted :V
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Fiben Bolger
Gallente
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Posted - 2010.06.30 17:46:00 -
[15]
Originally by: Ezekiel Sulastin
Originally by: Fiben Bolger Give the Eos a hefty bonus to EW, Combat Utility, and Logistic drone effectiveness. This would make both the Eos and the non-combat drones bring something unique to the table. It would be the Federation's answer to Caldari EW superiority. And for God's sake, give it the Myrmidon hull. Sometimes CCP seems brilliant and then you see that they went with the Brutix hull for the Gallente command ships... come on, I want my green Myrmidon.
It certainly wouldn't have anything to do with the Eos existing long before the Myrmidon, not to mention the other tier-2 BCs not always coinciding with the fleet command ships that preexisted :V
Thanks for that bit of history. But, what about giving the Eos a bonus that would make all those non-combat drones useful for something? Even is drone bay bonus would make sense in that case, because you would want to carry all of them to use per situation.
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DustiX
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Posted - 2010.06.30 21:21:00 -
[16]
i purposed some time ago to change the gallente links to something more useful than the actuals. we have 2 race that help tank and 1 for tackling. gallente ganglinks could give a bonus to the ships in fleet to deal dps (a link for tracking, a link for drone damage, a link for optimal/falloff, maybe make them apply to missile as well)
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Shereza
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Posted - 2010.07.01 03:09:00 -
[17]
Might be helpful if the electronic superiority and recon operation links actually did their full jobs, which is to say "boosts the strength of the fleet's electronic warfare modules" and "increases range of electronic warfare modules." As it stands they don't actually do that as they only boost ECM, painters, tracking disruptors, and sensor dampeners while ignoring webbers, scramblers, and jammers which are electronics warfare modules, both by skill requirements and market placement.
It might be more fitting to change the interdiction manuevers link to boost webbers, which is admittedly more fitting for minmatar ships in the first place, and let the info warfare links boost scramblers/disruptors.
There are also other options which could conceivably fall under the umbrella of "information warfare." Boosting the effects of remote tracking links and sensor boosters could be useful in some situations while increasing drone bandwidth could be quite useful for ships without 125mb bandwidth. Mind you I'm not suggesting a massive boost to bandwidth, and it would only be truly useful for ships like the arbitrator line, the vexor, and, admittedly, the eos which all have under 125mb bandwidth but more drone space than they have bandwidth.
I suggest these two options because boosting your own electronics capacity, and throughput of connections to your drones or your ability to boost the electronics capacity of fleet members, is indeed a part of information superiority as both, especially drone bandwidth, deal with information flow.
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Dorian Wylde
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Posted - 2010.07.01 04:14:00 -
[18]
Originally by: Shereza ignoring webbers, scramblers, and jammers which are electronics warfare modules, both by skill requirements and market placement.
Probably because those are boosted by skirmish links.
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Misanth
Reaper Industries Asset Liberation Front.
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Posted - 2010.07.01 06:03:00 -
[19]
Originally by: Shinnen The shield boost bonuses for the claymore and sleipnir go unused too.
No.
If you fly active tanked ships in bigger fleets, it's your own failure tbh. Active tanked ships works great in smaller/mid size combat, and in those situations these bonuses are just spot on.
If you want a passive booster that does similar thing as the Claymore, then you might want to take a look at the Loki. Just make it unprobable as well, even better for your larger fleets. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Shereza
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Posted - 2010.07.01 06:14:00 -
[20]
Originally by: Dorian Wylde
Originally by: Shereza ignoring webbers, scramblers, and jammers which are electronics warfare modules, both by skill requirements and market placement.
Probably because those are boosted by skirmish links.
Interdiction manuevers only boosts range of scramblers and disruptors. It doesn't do a thing for their effectiveness or the range and/or effectiveness of webbers. Regardless, the description stipulates EW modules but only works on just over half of them.
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Car Wars
Pigs In Space United Proletariat
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Posted - 2010.07.01 07:16:00 -
[21]
Just bring back the 7x ion II + 5x ogre II eos. It was in no way overpowered when you could kill two targets in one go 
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PMolkenthin
NibbleTek RED.OverLord
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Posted - 2010.07.01 07:47:00 -
[22]
Yeah buff the Eos. Increase the drone bandwidth and swap a lowslot for a midslot, then the Eos would be awesome. Or they should have just not nerfed it.
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Djerin
Morsus Mihi
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Posted - 2010.07.01 08:47:00 -
[23]
The old Eos was a bit overpowered. But now with 50-60% webs it would be fine to have her back. Being the fat brick she is I see no reason why she may not have 125MBit in light of the small, quick Ishtar. The Eos even lacks the drone bonus. ---- Sarmaul's crosstrainorgtfo |

SirRalph
Minmatar VR Corp Reckoning.
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Posted - 2010.07.01 08:51:00 -
[24]
Couldn't Eos field full set of heavies back in days like Myrmidon could?
I think that change was pretty horrible, and I am minmatar...
Drones aren't like guns, you tend to lose them quite often and easily...
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Shereza
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Posted - 2010.07.01 09:22:00 -
[25]
Originally by: SirRalph Couldn't Eos field full set of heavies back in days like Myrmidon could?
I think that change was pretty horrible, and I am minmatar...
Drones aren't like guns, you tend to lose them quite often and easily...
"Back in the day" the eos had 7 damage bonused high slots and could field a full wing of heavy or sentry drones.
Right now under "optimal" conditions with T1 ammo, no damage mods, and maximum use of high slots and bandwidth the eos can pump out roughly 465rDPS. That's comparable to the absolution and sleipnir under the same conditions. "Back in the day" it pumped out closer to 674 rDPS with the same setup criteria.
Once you start adding damage modules the sleipnir and the absolution easily pull ahead of the eos, even on just the first damage mod, today, but back then it wasn't so easy. I think most people would be hard pressed to justify a fleet command ship having equal performance to 75% of the field command ships in their given area of expertise, much less exceeding their performance.
Honestly, the eos needs reprioritization more than it needs a buff. It doesn't necessarily need to be top dog, but having such a high base damage isn't the most useful trait for fleet command ships and there's not much call for it as a faux field command ship when the astarte doesn't cost much more and does the jobs better.
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Rastigan
Caldari Ars ex Discordia Test Alliance Please Ignore
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Posted - 2010.07.01 11:44:00 -
[26]
Originally by: Aerilis
Saying the Eos does the most damage of fleet command ships is like saying the Nemesis has the best tank of all SB's 
Lol, awesome quote. Back in the day, the Eos was an expensive way to fly a wanna-be Dominix, CCP realized, "holy ****, there is a Gallente T2 ship that doesnt suck, MUST NERF IMMEDIATELY!!".
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Dzajic
Gallente Federal Defence Union
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Posted - 2010.07.01 14:06:00 -
[27]
I'm afraid to openly say that is a bit strange that Vexor, Myrmidon and Eos have same drone bandwidth, it might lead to CCP nerfing Vexor and stating "see, its balanced now".
And loldamps and lolrecons. Sure, they are great tacklers. And lolhybrids.
If increasing bandwidth and giving a gun or two back to Eos would make it out of line for its class, perhaps Eos and Astarte should be switched around in functions.
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Omarvelous
Destry's Lounge Important Internet Spaceship League
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Posted - 2010.07.01 16:44:00 -
[28]
Stop asking for more dps for a field command ship. You don't fly a field command ship for dps, its idiotic.
The EOS could use a better slot layout and tanking bonus.
The info links are useful if your fleet has ecm. Eos leads a squad/wing of ecm.
Its not a solo pvp ship.
Its not supposed to do a lot of dps. Its supposed to help your ecm ships and strengthen them vs opposing teams' jams.
Each command ship with mindlinks does its respective job very well...
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My ****ty Stats
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Shereza
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Posted - 2010.07.01 18:01:00 -
[29]
Originally by: Omarvelous Its not supposed to do a lot of dps.
If it's not supposed to "a lot of DPS" then it needs to be nerfed again because right now it's top fleet command for DPS output and even puts out more DPS than the nighthawk in many situations.
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Car Wars
Pigs In Space United Proletariat
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Posted - 2010.07.01 18:27:00 -
[30]
Originally by: Rastigan
Originally by: Aerilis
Saying the Eos does the most damage of fleet command ships is like saying the Nemesis has the best tank of all SB's 
Lol, awesome quote. Back in the day, the Eos was an expensive way to fly a wanna-be Dominix, CCP realized, "holy ****, there is a Gallente T2 ship that doesnt suck, MUST NERF IMMEDIATELY!!".
Basically this happened because CCP did a bad drone boat design not inline with the ishtar, dominix and vexor.
The myrmidon and eos were both flawed in the sense that they could field a full rack of guns + a dual rep tank and both field 125mbit of drones. Myrmidon has the drone damage bonus and no gun bonus. eos had gun bonus and no damage bonus to drones.
The proper drone boat design is the following:
+damage to drones +damage to guns
enough grid to fit a dual rep armor tank but not enough to also fit a full rack of large guns.
vexor, ishtar and domi can fit a dual rep tank but then have to downgrade the guns one size. This means that the ships are inherently ballanced. You have to choose, either more damage or more tank. With rigs this also got somewhat out of hand as you can give the power grid an extra boost.
So the eos with 7 guns (ions max) and dual rep tank + resist was flawed. It had nothing to do with its drone bay. This eos was trully awesome, you could tank a small gang of cruiser and gank two at a time, one with drones (undamaged they still rip) and guns on another target.
the myrmidon with 5x ogre II and dual rep tank and not gun bonus was flawed. It meant people flew it with autocannons (no disadvantage of blaster cap use). Or they flew it with a full rack of nos/neut. Difficult to counter in terms of cap warfare and good damage from drones. People in those days cried for a nerf as they were to stupid to kill the 5x ogre II. The myrmidon had a 125mbit bandwidth but also 125 drone bay so not replacements....
So yeah what did ccp do, gimp the drone bay making it well crappy.
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