
BeanBagKing
Terra Incognita Intrepid Crossing
169
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Posted - 2012.07.19 15:00:00 -
[1] - Quote
Abdiel Kavash wrote:Quote:The end goal is for the materials for tech two production to come from player activities that require group gameplay and risk taking, and that provide appropriate rewards. This will eventually involve changes to both resource collection and the build requirements for construction of tech two materials and items. Does this mean you are trying to eliminate sources of alliance-level income? Or is there something being planned to replace moon mining on an alliance level?
I seem to remember when CCP previously discussed this they mentioned that they didn't like the idea that an alliance can hold a few moons and be rich, but hold absolutely no space, nor even live in the area with the moons. The idea CCP seemed to have here is that alliance income should be tied to how active an alliance is in their own space (As far as living there, defending it, upgrading it, mining, ratting, etc).
Hopefully the moon mining fix also ties in with this larger scheme of alliance income and they'll fix that. The current alliance/corp income mechanics are pretty broken. Ratting can be taxed by a corp, but not mining or market trading. Mining can be taxed via station refinery taxes, but many times these are either a) skipped when people refine at POS's, or b) held by alliance holding corps, resulting in a mining tax that goes to alliance instead of corp. Here again market operations and building don't get taxed (by the corp/alliance anyway, what is CONCORD doing taxing markets in player run 0.0?).
If CCP wants alliance to gain income via member actions the entire tax/income mechanics need to be overhauled as well. Corp leaders need to be able to directly (and somewhat evenly) tax all members of a corp no matter what their activity in a corp. It would also be great if they could tax them based on relative activity (kind of like ratting now) and not just a flat tax of XX mil isk/week or whatever, i.e. the more flexability here, the better. Let us run our own operations, but give us the tools to do it.
Alliances need similar power to chose who they tax (the corps directly, or the players directly) and how they tax them (flat tax, per member tax, tax against activities such as ratting, mining, marketing, etc). Again, they need to be able to make this fairly even across all activities. |