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Thread Statistics | Show CCP posts - 15 post(s) |

TheGunslinger42
Bite Me inc Exhale.
157
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Posted - 2012.07.19 15:42:00 -
[1] - Quote
OTEC in roo-ins.
Decent first step, more interested in the long term plans to change the way moon mining / resource gathering in general is fixed... because it needs fixing.
hey while you're at it, how about throwing ice into wormholes. Thousands of systems having no ice at all (while the dirty hisec bears have it) makes no sense. |

TheGunslinger42
Bite Me inc Exhale.
158
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Posted - 2012.07.19 16:05:00 -
[2] - Quote
Abdiel Kavash wrote:Quoting myself on this topic from before: Abdiel Kavash wrote:I appreciate the CCP responses to this thread, as well as its mostly constructive discussion so far. I have one question for the CCP game design team:
What do you think about what I'd call the "traditional model" of a 0.0 alliance? Now, I can't speak for how things work in the south or east, but pretty much every alliance in the north works in a similar fashion. The alliance holds strategic assets (moons being by far the most important, then also POCOs and stations), which produce income to the alliance wallet. This wallet then funds ship replacement / ship sponsorship / capital / supercapital programs.
This means that the regular member in a reasonably well-run alliance will get their ship losses in PvP replaced by this alliance income. This means that I, as a member of an alliance, don't have to spend my time grinding NPCs or rocks for money, I can instead spend it fighting for my alliance - which is what I came to 0.0 to do.
If alliance-level income is nerfed to the point that it can't afford the ships needed to keep the alliance alive, the burden of making ISK falls down to the common grunts. I, as a busy person out of game, definitely don't have the time to spend shooting NPCs or shooting rocks or doing industry or whatnot to afford my ships. Neither I want to, I consider the vast majority of PvE content in EVE dull and repetitive. I prefer shooting other people in the face and taking their stuff.
Forcing alliances to tax their members and then use the taxes to buy ships doesn't solve the problem. It only means that the alliance will be redistributing the burden of the grind. If the "PvPer" in an alliance is to survive, someone else (or likely several people) will have to pay for their losses. I don't see a fair way of managing this that wouldn't result in a group of alliance members being exploited for their ISK.
And before anyone accuses me of wanting effort-free income, this is very far from the truth. Alliance (moongoo) income is by no means effort-free. Even now, in what I would consider peacetime, there is not a week without us having to fight to defend our moons. In an active war, moons are being attacked daily and frequently change owners. I would say that on average I spend as much time fighting for moons (and for sovereignty, and for CSAAs, and to just deter enemy fleets) as I would need to grind for money to afford my ships. The only difference is that I don't spend this time shooting NPCs, but shooting other people.
This aspect of EVE is what kept me attracted to it for the past three years. The fact that you can have a fully functional game without any of the background and content being provided by NPCs. As it stands now, the vast majority of my interaction with the game is player-driven. Our income as an alliance - which funds my ships - comes from bashing other players' towers, not from grinding NPCs. After a blanket moongoo removal with no comparable replacement for an alliance-level income, I don't see a way in which this type of gameplay could survive.
So here stands my question, is CCP aware of this "traditional model" of a 0.0 alliance? Do you want to support it, abolish it, or is it not a deciding factor in the process?
Thanks for any replies.
The "traditional model" you talk of a) isn't traditional and b) is awful. The idea that the alliances can passively make insane amounts of isk to the point where every member has access to essentially free ships to throw away is a perfect demonstration of how broke the current mechanics are.
The point of 0.0 is that it has greater rewards, but that you have to fight for them. It was never intended as your own personal basically-cost-free-pvp zone. A bloo bloo bloo, you might have to work for your isk rather than just being given replacement ships funded by broken mechanics. |

TheGunslinger42
Bite Me inc Exhale.
158
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Posted - 2012.07.19 16:11:00 -
[3] - Quote
Snowflake Tem wrote:Really? beat up the biggest guy on the block? - suddenly Soundwaves' surviving Fozzy attacks (waka! waka!) spring into sharp focus.
It's always nice to have a new guy to hang catastrophic failures around the neck of tho. Fozzy is so much more brave than I.
I know little about the festering heap of offal that is the moon product market other than it stinks and I won't touch it until it has been cleansed with fire. Faffing with alchemy rates is not cleansing with fire.
Aside from that I genuinely wish you the warmest of welcomes.
Clearly the solution is to add moon goo into wormhole space. There's hundreds of completely empty wormholes just waiting to poop out tech. Combine that with NOT listening to the terrible ideas about "stabilisers" and whatnot and you'd actually have some interesting mechanics imo. |

TheGunslinger42
Bite Me inc Exhale.
163
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Posted - 2012.07.19 19:19:00 -
[4] - Quote
Rer Eirikr wrote:TheGunslinger42 wrote:Clearly the solution is to add moon goo into wormhole space. There's hundreds of completely empty wormholes just waiting to poop out tech. Combine that with NOT listening to the terrible ideas about "stabilisers" and whatnot and you'd actually have some interesting mechanics imo. Yea that and your request for Ice belts not 3 pages ago too right? 
Yup. Though I didn't mean as static ice belts, but just throw the occasional lump of it into the grav sites or whatever that pop up. Do that everywhere though, not just wormholes. |

TheGunslinger42
Bite Me inc Exhale.
164
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Posted - 2012.07.20 07:44:00 -
[5] - Quote
Samuella IV wrote:Why cannot we use POS to harvest moon inside wormhole system ? These moons looks exactly the same.... Where is the sense, realism and logic to it ?
+1 maybe then the hundreds of empty wormhole systems would get a population, and give mroe incentive for people to fight over wormholes that already have residents |

TheGunslinger42
Bite Me inc Exhale.
165
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Posted - 2012.07.20 08:55:00 -
[6] - Quote
Haffsol wrote:Spreading tech moons or giving to _all the regions_ equal or equivalent benefits is just lame. The concentration of power and highly specialized business should be very welcome because it SHOULD mean more war!!
Except, as we can clearly see if we look at what is actually happening in eve, it doesn't. Blues and NAP everywhere.
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