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Mehira Am'kul
Thundercats RAZOR Alliance
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Posted - 2010.07.22 10:15:00 -
[91]
Originally by: Moli Sten
Originally by: Mehira Am'kul hi Moli 
hiya mate, you still in zero space, having fun?
Still there, having fun, but I might consider coming back to FW for a short break. 
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Moli Sten
Minmatar Core Impulse
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Posted - 2010.07.22 18:46:00 -
[92]
Originally by: Mehira Am'kul
Still there, having fun, but I might consider coming back to FW for a short break. 
I can only recommend Corim, though, I haven't been playing much lately. But we got plenty of others that are active.
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Zverofaust
Gallente Locus Industries
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Posted - 2010.07.24 04:06:00 -
[93]
Edited by: Zverofaust on 24/07/2010 04:08:16 FW is like the forums, they're pretty fun to troll the **** out of people.
I play Eve like I play online FPS games; I just want to start the game, join a server and start shooting. Some days you join a team that really sucks massive balls but you adapt and change kits and decide to be a sniper*** or a Medic or Spy or something instead of a Soldier or Heavy. FW provides this as more often than not you can find all sorts of different kinds of fights within a relatively small pocket of systems without having to go too far or wait too long. And if **** gets really boring, then you can start trolling your own team members.
What I find most annoying is the fact that each side thinks they're so much better than the other, either in skill or "morals" or whatever, but after having been in both I can honestly say they're the exact ****ing same down to the tiniest detail. While there are some exceptions, for the most part 95% of both militias are made up of total ****ers who need their hands held just to enter lowsec.
___________________________________________ The Hero of Kamela The Terror of Tararan The Executioner of Ezzara |

Malik77
Locus Industries
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Posted - 2010.07.25 22:41:00 -
[94]
Edited by: Malik77 on 25/07/2010 22:40:52
Originally by: Zverofaust 95% of both militias are made up of total ****ers who need their hands held just to enter lowsec.
QFT. Although it is ironic coming from a ****er who can't go into low-sec with having your hand held by me.
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Zverofaust
Gallente Locus Industries
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Posted - 2010.07.26 01:43:00 -
[95]
That's it Malik, I hereby am calling you out on your ****ery, of which there is far too much.
___________________________________________ The Hero of Kamela The Terror of Tararan The Executioner of Ezzara |

Sneaky Noob
Ice Fire Warriors
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Posted - 2010.07.26 15:21:00 -
[96]
bump for more drama, whine and cheese.
The Sneakiest N00b in all of EVE -------
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CF ProctoR
Payable on Death
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Posted - 2010.07.28 13:03:00 -
[97]
Originally by: Sneaky Noob bump for more drama, whine and cheese.
Hey !!!!!! oh hai, i forgot yes moar drahma and , tears and beers! Hands up or panties down
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Damar Rocarion
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Posted - 2010.07.28 15:56:00 -
[98]
Well, I must say i've enjoyed my time around Aset fighting against Minmatar hordes which always outnumber me and Veshta (and few others who sometimes come). Matar are slowly taking systems around that area though every inch is fought over bitterly, usually so that Matar die a lot until Electus Matari and militia muster large enough gangs to chase us off.
Respect for being able to form such large gangs but I must say, back in the day when you boasted you would teach PERVS about "real pvp" since Gallentes were apparently unable to give it; Sorry guys, you were not better and I hesitate to say, even equal.
This was my last time there, time to move on to new pastures (but alts stay) and it was fun going out with a decent fight, even though Isbrabata was not saved. I'd say we gave pretty good performance there until the 2nd bc gang forced us to leave.
Also, 1.5 Dramiels killed per day makes me lol 
Gf to Sasa and others but not to Carib (take your medicine) or Electus Matari (RopeCon 2009 will not be forgotten).
Damar Rocarion
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Ralnik
Mutineers
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Posted - 2010.07.28 16:14:00 -
[99]
Edited by: Ralnik on 28/07/2010 16:26:33
Originally by: Damar Rocarion Well, I must say i've enjoyed my time around Aset fighting against Minmatar hordes which always outnumber me and Veshta (and few others who sometimes come). Matar are slowly taking systems around that area though every inch is fought over bitterly, usually so that Matar die a lot until Electus Matari and militia muster large enough gangs to chase us off.
Respect for being able to form such large gangs but I must say, back in the day when you boasted you would teach PERVS about "real pvp" since Gallentes were apparently unable to give it; Sorry guys, you were not better and I hesitate to say, even equal.
This was my last time there, time to move on to new pastures (but alts stay) and it was fun going out with a decent fight, even though Isbrabata was not saved. I'd say we gave pretty good performance there until the 2nd bc gang forced us to leave.
Also, 1.5 Dramiels killed per day makes me lol 
Gf to Sasa and others but not to Carib (take your medicine) or Electus Matari (RopeCon 2009 will not be forgotten).
Damar Rocarion
This has always been a problem with Minmatar Militia when it comes to the disorganization. It's been one of my complaints for a long time, that Minmatar Militia fleets just blob up to gank stuff but typically die to anything organized or well prepared.
I think the difference you see with say Gallente & Amarr as far as better gang comps and so on is because it's mainly the Organized corps that are pushing it. Minmatar doesn't really have this because most of the organized corps stick to themselves. I've seen a few corps and people try to get us more organized but it never works and they end up giving up.
I did have a alt in Gallente for a bit and while their gangs were a bit more organized I found it much more boring due to the fact they pretty much always just camped gates which really sucked because there are a lot of viable targets in the Gal vs Cal space, if the Cal were not active but the Gallente never went after them.
That's one thing I give Minmatar props on, if there are no targets the gangs usually go find some. You see just as many pirate/neutral KM's on the Minmatar killboard as you see war targets. Minmatar will do Providence raids or run up to Gallente/Caldari space so they always stay active.
Meanwhile Gallente are camping gates and Amarr sit in stations until they have a big gang or just play docking games all day.
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ibanez0r
Minmatar 5th Australian Tactical Wing
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Posted - 2010.07.28 16:25:00 -
[100]
Originally by: Zverofaust Edited by: Zverofaust on 24/07/2010 04:08:16
What I find most annoying is the fact that each side thinks they're so much better than the other, either in skill or "morals" or whatever, but after having been in both I can honestly say they're the exact ****ing same down to the tiniest detail. While there are some exceptions, for the most part 95% of both militias are made up of total ****ers who need their hands held just to enter lowsec.
lol... this isnt just FW bud, its wide spread and i think its a bit over the top to generalise an entire miltia into this 95% catergory, cmon! just not so. alot fit the bill sure, but the considerable majority (the ones not opening their mouths) aren't like this.
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Damar Rocarion
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Posted - 2010.07.28 16:28:00 -
[101]
Originally by: Ralnik It's been one of my complaints for a long time, that Minmatar Militia fleets just blob up to gank stuff but typically die to anything organized.
Quantity has a quality all its own - Stalin.
If one side has the numbers, they will bring it. Does not help much to complain about it. Then again, Amarr militia dont fly to Aset area because it's so far away apparently and if they did in equal numbers, they say Matar would just run:)
Damar Rocarion
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Carib Devist
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Posted - 2010.07.28 16:43:00 -
[102]
Well, I must say i've enjoyed my time around Aset fighting against Amarr hordes which always outnumber me and Sasa (and few others who sometimes come). Amarr are slowly calling MOAR backups from mother Tuomuta system though every inch is fought over bitterly, usually so their ninja-plex ceptors and condor run away from my rupture untill Damar and hes hundreds of "standing tanking" alts and militia muster large enough faction cruiser gangs to chase us off.
Respect for being able to form such large gangs but I must say, back in the day when you boasted you would teach MINMATAR about "plex pvp" since PERVS were apparently unable to give it; Sorry guys, you were not better and I hesitate to say, even equal.
This was my last time there, time to move on to Macdonald (btw i dont have alts) and it was fun going out with a decent fight, even though Damar blocked me. I'd say we gave pretty good T1 crap kills there until the Amarr fleet gave up and left.
Also, 7 comments on T1 Cruiser kill makes me lol
Gf to Veshta and others AND TO DAMAR (keep being cool) or... something :)
Carib Devist  
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Ralnik
Mutineers
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Posted - 2010.07.28 16:44:00 -
[103]
Edited by: Ralnik on 28/07/2010 16:46:42
Originally by: Damar Rocarion
Quantity has a quality all its own - Stalin.
If one side has the numbers, they will bring it. Does not help much to complain about it. Then again, Amarr militia dont fly to Aset area because it's so far away apparently and if they did in equal numbers, they say Matar would just run:)
Damar Rocarion
Yea distance is one thing that doesn't help to break up the blobs on the Minmatar/Amarr front. It's not bad to roam the Amarr back systems because it's a nice easy roam-able loop.. But Minmatar's back systems in Met kinda suck because it's long dead end chains. Hell I still have loot/ships up in Taff and Brin that I can't be assed to get get from that last time you guys were hitting our systems.
It would be awesome if there was a few connecting gates up into those far off area that would make roams up there a bit more appealing. As it is right now, the only time I go up into those areas is for piracy when there isn't any WT's around.
Now on the Gal/Cal front you guys have awesome roaming potential due to having many various loops. This is why I stuck a alt in Gal for a while, but it turned out to be a let down because very few gangs took advantage of your roaming potential and the large amounts Pew-Pew with non-WT's was mostly passed up in favor for camping a Tama gate..
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Lugalzagezi666
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Posted - 2010.07.28 18:13:00 -
[104]
I still like amarr-minnie fw.
Also guys, if you think only one of the sides blobs, you are wrong. Both sides do that if they get numbers /well... or quality/. If they dont, fleet with less pilots usually plays hit and run. Id say both alternatives can be fun. And ganking some random pilots who ignore intel /or are just clueless/ is just bonus .
Btw i tried aset today and i liked it. But yeah, its too far from tuo.
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.07.28 18:29:00 -
[105]
Edited by: Hirana Yoshida on 28/07/2010 18:30:55
Originally by: Carib Devist Well, I must say i've enjoyed my time around Aset fighting against Amarr hordes which always outnumber me and Sasa (and few others who sometimes come)...
Aset has been great, but not sure what game you are playing .. I fail to see how ~5:1 odds against (after an hour or so) makes us 'a horde'.  Our gang today, the biggest we have had the past two weeks, had a whopping 7-8 people in it .. 2-3 others in area but I think they are mission *****s. Damar (with his twin alts) and I have been practically alone most of the time so pardon us for having to resort to navy hulls in order to survive.
The glorious Amarr post-dt gangs have faded so that they don't even qualify as shadows of their former selves 
PS: How does one standing tank defensive plexes? Makes no sense at all. PPS: Most in Amarr militia have you and your alts blocked due to your spam fetish, if you stopped filling local with inane drivel perhaps ....
Originally by: Ralnik Yea distance is one thing that doesn't help to break up the blobs on the Minmatar/Amarr front.
Hahahah, yeah. The geography of the Minmatar/Amarr area is ludicrous. I cried foul in the opening months but my lamentations were drowned out by the countless bugs that cropped up when people started waging the war. Dal being a single entry point to 2/3rds of all systems .. makes other bottlenecks bow their heads in shame 
Caldari/Gallente front has the benefit of an entire region tailor-made for FW so probably not an issue there, haven't scrutinized the map so can't be sure though.
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Machiavelli's Nemesis
Angry Mustellid
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Posted - 2010.07.28 19:08:00 -
[106]
Edited by: Machiavelli''s Nemesis on 28/07/2010 19:08:20 Heh, yeah the topography of the Minmatar end of the warzone isn't really optimal.
The toe-end of Metropolis: Todifrauan, Brin etc are almost as close to Nourvukaiken as they are to Auga, it's hard to make a distant backwater like that meaningful for either party.
Edit: grammarz
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Ralnik
Mutineers
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Posted - 2010.07.28 19:20:00 -
[107]
Edited by: Ralnik on 28/07/2010 19:20:14 Heh, I guess that's at least one thing we can all agree on that Met's geography is pretty **** poor for FW stuff. However it's good for Pirates I guess.
I always thought that gates should be added from Gulmorogod to Ualkin then from Ualkin to Ebolfer. Then maybe one from Olfeim to Helgatild or Ofstold to open up both the central are far right side of the map. Then for the Left do something like Tumur to Oyonata or something to open up another direct route between Amarr & Minmatar space.
I actually edited up a map with this as a proposal one time but never finished it off. It would however really open up the area and make roaming 100 times more enjoyable.
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Dunn Idaho
Caldari Core Impulse
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Posted - 2010.07.28 19:54:00 -
[108]
Do we really have any pirates left these days ? And i hardly see any gate camps.
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Ralnik
Mutineers
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Posted - 2010.07.28 21:09:00 -
[109]
Edited by: Ralnik on 28/07/2010 21:12:43
Originally by: Dunn Idaho Do we really have any pirates left these days ? And i hardly see any gate camps.
The camps around Amamake have slimmed down quite a bit from what I've noticed but piracy is still well and alive and all the better for it IMHO. Up in Met you still find the odd camp here or there and it seems to still be a lot of camps over in the Cal/Gal FW areas, just not so much in the Min/Amarr areas.
Around Ama area it seems most of the Pie's have gone back to smaller gang stuff and not so much lazy gate camping. Now that the Bane blob has died down a bit, it seems to have opened up room for some smaller gangs to hit targets here and there which is something I personally like seeing.
I've always thought piracy should be done in small gangs hitting targets of opportunity, not so much the lazy PVP we typically see from gate campers that out blob the Militias, so for this I welcome the change around Ama area.
Now if we could just get the Militia's to follow suite and slim down the blobs, things would be peachy.. 
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Silence iKillYouu
Ice Fire Warriors
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Posted - 2010.07.28 22:54:00 -
[110]
Faust no one likes u.
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Ya Nor
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Posted - 2010.07.29 05:35:00 -
[111]
FW is still fun and it has its benefits. get yourself a cruiser and fly. forget what everyone else says. do what you want. you see a target, kill it. you open fire and a blob comes in, kill it anyway and then run awayyyyyy or die like a man. either way, you've accomplished something havent you? and it doesnt have to be solo, gangs of 5 ppl are nice. same with 25 ppl. hell, even gangs of 100 ppl can be fun. its an experience, and its worthwhile. you learn from everything you do, and as long as you are having fun, thats what counts.
mettagaming, trolling, blobbing, hot dropping, station humping, spies, neut/opposing militia/red rr alts, it happens. and not just in FW. there isnt much you can do about it, just learn to play with it. if you've been at it for any length of time, you know who you can trust and who you cant usually. paranoia isnt healthy though either. if you are getting to that point it may be time to move on... i hear jita is nice. 
idk, maybe i simplify it too much? after all, its just pixels. my $.02
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David Devant
Gallente CTRL-Q
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Posted - 2010.07.29 11:07:00 -
[112]
Stop being reasonable Ya. You're spoiling it for the rest of us 
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Sinnek
Minmatar CTRL-Q
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Posted - 2010.07.30 01:16:00 -
[113]
what Ya said. FW has pretty much all the variations of eve pvp easily available. don't knock it 'till you've tried it..
..and triple Q combo!
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Pokechan333
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Posted - 2010.07.30 02:35:00 -
[114]
Edited by: Pokechan333 on 30/07/2010 02:35:27 Why does amarr win most of the time? Stuff like this:
http://www.amarr-empire.net/killboard/?a=kill_detail&kll_id=131021
http://www.amarr-empire.net/killboard/?a=kill_detail&kll_id=138444
Nuff' said
Edit: These were on auga 3rd station. Both pretty much just let us bump them off station
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Jane Vherokior
Minmatar Tribal Liberation Force
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Posted - 2010.07.30 04:32:00 -
[115]
I've only got one thing to say: one night in FW (Minmatar) was better than nearly two months in RVB. Not to diss my RVB buds, but lots of fleet action in one evening. No comparison. :) I look forward to more nights of great FC'ing (Jakana), great fights, and good company! 
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Sneaky Noob
Ice Fire Warriors
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Posted - 2010.07.30 05:59:00 -
[116]
Edited by: Sneaky Noob on 30/07/2010 05:59:48
Originally by: Pokechan333 Edited by: Pokechan333 on 30/07/2010 02:35:27 Why does amarr win most of the time? Stuff like this:
http://www.amarr-empire.net/killboard/?a=kill_detail&kll_id=131021
http://www.amarr-empire.net/killboard/?a=kill_detail&kll_id=138444
Nuff' said
Edit: These were on auga 3rd station. Both pretty much just let us bump them off station
http://www.minmatar-militia.org/kb/?a=kill_detail&kll_id=143486
all the sides have suicidal cap pilots that act first and then think later. they provide some of the best fights you'll get in militia.
nuff said
edit: he warped to a gate to save a maelstrom, they both died (and i almost died to a discotempest)
The Sneakiest N00b in all of EVE -------
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Pokechan333
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Posted - 2010.07.30 18:46:00 -
[117]
Well that doesn't really count. We didn't drop dreads to kill those 2 nags, neither did they warp to gate. They didn't even agress too, they could've docked at any time
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Dohl Khrensen
Huang Yinglong
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Posted - 2010.07.30 19:07:00 -
[118]
Originally by: Pokechan333 Well that doesn't really count. We didn't drop dreads to kill those 2 nags, neither did they warp to gate. They didn't even agress too, they could've docked at any time
Exactly!
...why doesn't it count again?
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Ospie
Core Impulse
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Posted - 2010.07.30 21:58:00 -
[119]
Originally by: Pokechan333 Well that doesn't really count. We didn't drop dreads to kill those 2 nags, neither did they warp to gate. They didn't even agress too, they could've docked at any time
To be fair that morecowbell carrier would probably have died w/ or w/o the caps, credit's due.
Though some of the minny cap pilots lately seem to need an idiots guide to fitting caps.
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Sneaky Noob
Ice Fire Warriors
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Posted - 2010.07.31 05:25:00 -
[120]
Originally by: Ospie
Originally by: Pokechan333 Well that doesn't really count. We didn't drop dreads to kill those 2 nags, neither did they warp to gate. They didn't even agress too, they could've docked at any time
To be fair that morecowbell carrier would probably have died w/ or w/o the caps, credit's due.
Though some of the minny cap pilots lately seem to need an idiots guide to fitting caps.
thanks ospie... and he's right, the carrier was ****ed no matter what... the caps just made it die faster (no disrespect to MCB, they are cool dudes).
as to your fittings suggestions... well... yeah, you are right. lern2fit then undock... kthnx.
The Sneakiest N00b in all of EVE -------
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