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Ragga Muffin
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Posted - 2004.12.17 08:34:00 -
[31]
OK it's late and I'm bored so I will bite....
Quote: I wouldn't call the ability to insta-kill frigates and cruisers a 'slight imbalance'. And I wouldn't say only a 'tiny minority' wants this change either
Lets make this simple so even the short bus people can understand.
1. No cruise or torp can "Insta-kill" any except the weakest frigates.
2. Guns still have and always will have a better DPS then either cruise or torps. How you ask? Simple, faster rate of fire + better range + NO travel time = more damage over time.
3. The biggest whine I see is "They kill my frigate/cruiser so fast! OMGNOZE!". Guess what? A frigate or cruiser vs. a battle ship is MEAT! It is meant to be that way!
Solution: Don't fight a battleship with a pea shooter or sling shot. You WILL lose. If you can't warp out before they lock you then one of two things is happening.
a. You are dumb enough to try to fight something 100 times bigger then you and deserve it. b. You are so bad at this game even with all your uber skeelz you think you have that you don't relize you are dead meat.
Either way the gene pool has been chloronated a bit more by your death.
4. In BS vs. BS there are so many ways to beat a missile boat it aint funny ranging from snipers to blasters to EW, if you can't figure one out then go into the "please chloronate me" section now and save us some time.
5. Finally I would want to point out that yes the whining group is (at least I hope) the minority, the rest of us have adapted by useing our above room temp. IQ's.
As always my opinions are my own , if ya don't like it send me a convo and I'll meet ya somewhere to discuss it... I'll bring a missile boat! 
"Of all the things I have lost during my life I miss my mind the most." |

Ragga Muffin
|
Posted - 2004.12.17 08:34:00 -
[32]
OK it's late and I'm bored so I will bite....
Quote: I wouldn't call the ability to insta-kill frigates and cruisers a 'slight imbalance'. And I wouldn't say only a 'tiny minority' wants this change either
Lets make this simple so even the short bus people can understand.
1. No cruise or torp can "Insta-kill" any except the weakest frigates.
2. Guns still have and always will have a better DPS then either cruise or torps. How you ask? Simple, faster rate of fire + better range + NO travel time = more damage over time.
3. The biggest whine I see is "They kill my frigate/cruiser so fast! OMGNOZE!". Guess what? A frigate or cruiser vs. a battle ship is MEAT! It is meant to be that way!
Solution: Don't fight a battleship with a pea shooter or sling shot. You WILL lose. If you can't warp out before they lock you then one of two things is happening.
a. You are dumb enough to try to fight something 100 times bigger then you and deserve it. b. You are so bad at this game even with all your uber skeelz you think you have that you don't relize you are dead meat.
Either way the gene pool has been chloronated a bit more by your death.
4. In BS vs. BS there are so many ways to beat a missile boat it aint funny ranging from snipers to blasters to EW, if you can't figure one out then go into the "please chloronate me" section now and save us some time.
5. Finally I would want to point out that yes the whining group is (at least I hope) the minority, the rest of us have adapted by useing our above room temp. IQ's.
As always my opinions are my own , if ya don't like it send me a convo and I'll meet ya somewhere to discuss it... I'll bring a missile boat! 
"Of all the things I have lost during my life I miss my mind the most." |

Andarvi
|
Posted - 2004.12.17 08:54:00 -
[33]
1. No cruise or torp can "Insta-kill" any except the weakest frigates.
I think you're missing a word in there: SINGLE. True, a single cruise or torp won't insta-kill any ship, but missiles appear to be very social animals and usually come in groups of 6, closely followed by another 6 of their friends. And since they all hit that WILL kill you fast.
2. Guns still have and always will have a better DPS then either cruise or torps. How you ask? Simple, faster rate of fire + better range + NO travel time = more damage over time.
Battleship guns can't do anything to frigates, even if webbed usually (unless they are at the outer edge of their optimal where tracking doesn't matter). They do fairy well against cruisers, but they still miss a lot. (and I know the Nos,Web and Drones lesson, the problem is that for killing cruisers missiles don't need it)
3. The biggest whine I see is "They kill my frigate/cruiser so fast! OMGNOZE!". Guess what? A frigate or cruiser vs. a battle ship is MEAT! It is meant to be that way!
Solution: Don't fight a battleship with a pea shooter or sling shot. You WILL lose. If you can't warp out before they lock you then one of two things is happening.
a. You are dumb enough to try to fight something 100 times bigger then you and deserve it. b. You are so bad at this game even with all your uber skeelz you think you have that you don't relize you are dead meat.
Battleships are perfectly ok as they are. One type of weapon being effective against all types of targets (and at all ranges.. but that is a bonus I don't have a problem with because it is balanced with flight time), it is not ok.
Either way the gene pool has been chloronated a bit more by your death.
4. In BS vs. BS there are so many ways to beat a missile boat it aint funny ranging from snipers to blasters to EW, if you can't figure one out then go into the "please chloronate me" section now and save us some time.
BS vs BS is not a problem with missiles.
5. Finally I would want to point out that yes the whining group is (at least I hope) the minority, the rest of us have adapted by useing our above room temp. IQ's.
In other words, you're flying a Raven?
As always my opinions are my own , if ya don't like it send me a convo and I'll meet ya somewhere to discuss it... I'll bring a missile boat!
|

Andarvi
|
Posted - 2004.12.17 08:54:00 -
[34]
1. No cruise or torp can "Insta-kill" any except the weakest frigates.
I think you're missing a word in there: SINGLE. True, a single cruise or torp won't insta-kill any ship, but missiles appear to be very social animals and usually come in groups of 6, closely followed by another 6 of their friends. And since they all hit that WILL kill you fast.
2. Guns still have and always will have a better DPS then either cruise or torps. How you ask? Simple, faster rate of fire + better range + NO travel time = more damage over time.
Battleship guns can't do anything to frigates, even if webbed usually (unless they are at the outer edge of their optimal where tracking doesn't matter). They do fairy well against cruisers, but they still miss a lot. (and I know the Nos,Web and Drones lesson, the problem is that for killing cruisers missiles don't need it)
3. The biggest whine I see is "They kill my frigate/cruiser so fast! OMGNOZE!". Guess what? A frigate or cruiser vs. a battle ship is MEAT! It is meant to be that way!
Solution: Don't fight a battleship with a pea shooter or sling shot. You WILL lose. If you can't warp out before they lock you then one of two things is happening.
a. You are dumb enough to try to fight something 100 times bigger then you and deserve it. b. You are so bad at this game even with all your uber skeelz you think you have that you don't relize you are dead meat.
Battleships are perfectly ok as they are. One type of weapon being effective against all types of targets (and at all ranges.. but that is a bonus I don't have a problem with because it is balanced with flight time), it is not ok.
Either way the gene pool has been chloronated a bit more by your death.
4. In BS vs. BS there are so many ways to beat a missile boat it aint funny ranging from snipers to blasters to EW, if you can't figure one out then go into the "please chloronate me" section now and save us some time.
BS vs BS is not a problem with missiles.
5. Finally I would want to point out that yes the whining group is (at least I hope) the minority, the rest of us have adapted by useing our above room temp. IQ's.
In other words, you're flying a Raven?
As always my opinions are my own , if ya don't like it send me a convo and I'll meet ya somewhere to discuss it... I'll bring a missile boat!
|

Lady Rona
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Posted - 2004.12.17 09:56:00 -
[35]
Carebear frigate attacking ******
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Lady Rona
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Posted - 2004.12.17 09:56:00 -
[36]
Carebear frigate attacking ******
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Jennifer Danz
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Posted - 2004.12.17 10:02:00 -
[37]
10 PRoblem: Suck Against Missiles
20 Solution: Buy a ship with a launcher (only need one) and put defenders in it.
21 PRINT
30 If your ship cant use a launcher... GOTO 20
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Jennifer Danz
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Posted - 2004.12.17 10:02:00 -
[38]
10 PRoblem: Suck Against Missiles
20 Solution: Buy a ship with a launcher (only need one) and put defenders in it.
21 PRINT
30 If your ship cant use a launcher... GOTO 20
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Cobracure
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Posted - 2004.12.17 10:10:00 -
[39]
Ya fix one thing, ya'll break something else doing it.
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Cobracure
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Posted - 2004.12.17 10:10:00 -
[40]
Ya fix one thing, ya'll break something else doing it.
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meowcat
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Posted - 2004.12.17 10:12:00 -
[41]
whilst this thread is quite silly, the original poster has a point.
missiles should have had their agility change when turrets were adjusted a few months ago.
missiles should do a range of damages (light, perfect, wrecking, etc) as well as have some sort of "tracking" (agility) change
it doesn't make sense that large turrets are ineffective against small targets, but large missiles are.
This is an imbalance, no matter how you spin it.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.12.17 10:12:00 -
[42]
whilst this thread is quite silly, the original poster has a point.
missiles should have had their agility change when turrets were adjusted a few months ago.
missiles should do a range of damages (light, perfect, wrecking, etc) as well as have some sort of "tracking" (agility) change
it doesn't make sense that large turrets are ineffective against small targets, but large missiles are.
This is an imbalance, no matter how you spin it.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

siim
|
Posted - 2004.12.17 10:12:00 -
[43]
Stop for crying out loud..
There is nothing wrong with missiles
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siim
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Posted - 2004.12.17 10:12:00 -
[44]
Stop for crying out loud..
There is nothing wrong with missiles
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Spinal
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Posted - 2004.12.17 10:13:00 -
[45]
I can live with Missiles Intecepting Ships i think that a decent upgrade, makes 1 inti less effective on taking down a BS which to some extent is just stupid anyway. But i supose you could make them a bit slower Just dont put them back how they used to be..
OH AND LOWER THE DAMN WAR COST OR I WILL BE FORCED TO MINE VELDSPAR!
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Spinal
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Posted - 2004.12.17 10:13:00 -
[46]
I can live with Missiles Intecepting Ships i think that a decent upgrade, makes 1 inti less effective on taking down a BS which to some extent is just stupid anyway. But i supose you could make them a bit slower Just dont put them back how they used to be..
OH AND LOWER THE DAMN WAR COST OR I WILL BE FORCED TO MINE VELDSPAR!
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Alex Kerwel
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Posted - 2004.12.17 10:21:00 -
[47]
The defender missiles seem to be working now. So maybe things are not as bleak as depicted.
One thing that I would personaly like to see is also a point defense gun for the ships that have no launcher hardpoint.
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Alex Kerwel
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Posted - 2004.12.17 10:21:00 -
[48]
The defender missiles seem to be working now. So maybe things are not as bleak as depicted.
One thing that I would personaly like to see is also a point defense gun for the ships that have no launcher hardpoint.
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Arud
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Posted - 2004.12.17 10:28:00 -
[49]
the problem with the current missiles and the raven is not that missiles do to much damage but because of the one size fits all fit 99% of the ravens have.
6 launchers, 2 nosses some shield tanking stuff to make it all fit
this works against every ship type in the game, for other battleships they have to fit specificly to take out certain ship types... this is the biggest unbalance
|

Arud
|
Posted - 2004.12.17 10:28:00 -
[50]
the problem with the current missiles and the raven is not that missiles do to much damage but because of the one size fits all fit 99% of the ravens have.
6 launchers, 2 nosses some shield tanking stuff to make it all fit
this works against every ship type in the game, for other battleships they have to fit specificly to take out certain ship types... this is the biggest unbalance
|

Cuisinart
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Posted - 2004.12.17 10:48:00 -
[51]
Well, I don't like nerfs but I'm forced to conceed a need for some type of change considering the following; Large turret vs frigate = ineffective medium turret vs frigate = moderate to ineffective small turret vs frigate = effective
torp vs frigate = (not sure with recent propulsion changes) cruise vs frigate = deadly hvy missile vs frigate = deadly standard missile vs frigate = deadly
Also condiser the amount of skillpoints dedicated to gunnery skills vs the amount dedicated to missile skills...
Frankly, I don't really want a nerf to missiles, I'd like to see turrets get a little 'un-nerfed'
Vision without action is a daydream
Action without vision is a nightmare |

Cuisinart
|
Posted - 2004.12.17 10:48:00 -
[52]
Well, I don't like nerfs but I'm forced to conceed a need for some type of change considering the following; Large turret vs frigate = ineffective medium turret vs frigate = moderate to ineffective small turret vs frigate = effective
torp vs frigate = (not sure with recent propulsion changes) cruise vs frigate = deadly hvy missile vs frigate = deadly standard missile vs frigate = deadly
Also condiser the amount of skillpoints dedicated to gunnery skills vs the amount dedicated to missile skills...
Frankly, I don't really want a nerf to missiles, I'd like to see turrets get a little 'un-nerfed'
Vision without action is a daydream
Action without vision is a nightmare |

Captain blackadder
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Posted - 2004.12.17 10:56:00 -
[53]
Has anyone tested the defender missiles fix I'd be interested in thier opinion
|

Captain blackadder
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Posted - 2004.12.17 10:56:00 -
[54]
Has anyone tested the defender missiles fix I'd be interested in thier opinion
|

Viper SF
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Posted - 2004.12.17 11:03:00 -
[55]
Stop smoking pot ............... most of eve are flying around in Apocs or ganka-Geddons ....
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Viper SF
|
Posted - 2004.12.17 11:03:00 -
[56]
Stop smoking pot ............... most of eve are flying around in Apocs or ganka-Geddons ....
|

jokerwdt
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Posted - 2004.12.17 11:11:00 -
[57]
Edited by: jokerwdt on 17/12/2004 11:11:39 LOL some people wont be happy to frigs rule everything ..LOL Why a frig shouldnt be destroyed easy against a BS is one that gets me every time ..Why not get ccp to add a few guns to a pod and let them take no damage atall ..FFS
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jokerwdt
|
Posted - 2004.12.17 11:11:00 -
[58]
Edited by: jokerwdt on 17/12/2004 11:11:39 LOL some people wont be happy to frigs rule everything ..LOL Why a frig shouldnt be destroyed easy against a BS is one that gets me every time ..Why not get ccp to add a few guns to a pod and let them take no damage atall ..FFS
|

Bernard Normal
|
Posted - 2004.12.17 11:19:00 -
[59]
Eve should be believable; that is important to me. Constant negative nerfing in the name of 'balance' is not believable of a coherent game world/galaxy/universe. Humanity doesn't work like that. We don't uninvent the nuclear weapon, land-mine or cluster-bomb.
All modules should be in a constant state of development, making them better, more effective, deadlier. It would be nice if that could be done by the players but that's an issue of game mechanics that we don't need to go into.
* Plaz Jakain lead scientist of the Lai Dai Corporation (Ballistics Division) last night presented the Gotteramerdung missile range to the galaxy. These missiles, available in standard, heavy and cruise, are the first to feature double damage types. Originally dealing both EM and Kinetic damage, they will eventually offer double damage in a variety of combinations.
It's hoped this development will in some way counter the plague of cold tachyon lasers by the Amarrian's that have wreaked havoc upon the galaxy in the past weeks.
Would be quite fun wouldn't it? Rather than the endless nerfs that just put everyone off the game.
|

Bernard Normal
|
Posted - 2004.12.17 11:19:00 -
[60]
Eve should be believable; that is important to me. Constant negative nerfing in the name of 'balance' is not believable of a coherent game world/galaxy/universe. Humanity doesn't work like that. We don't uninvent the nuclear weapon, land-mine or cluster-bomb.
All modules should be in a constant state of development, making them better, more effective, deadlier. It would be nice if that could be done by the players but that's an issue of game mechanics that we don't need to go into.
* Plaz Jakain lead scientist of the Lai Dai Corporation (Ballistics Division) last night presented the Gotteramerdung missile range to the galaxy. These missiles, available in standard, heavy and cruise, are the first to feature double damage types. Originally dealing both EM and Kinetic damage, they will eventually offer double damage in a variety of combinations.
It's hoped this development will in some way counter the plague of cold tachyon lasers by the Amarrian's that have wreaked havoc upon the galaxy in the past weeks.
Would be quite fun wouldn't it? Rather than the endless nerfs that just put everyone off the game.
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