
Hirana Yoshida
Behavioral Affront
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Posted - 2010.07.16 09:59:00 -
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The current bounty system is .. errm .. not optimal. Lots of solutions have been forwarded in an attempt to polish them into something useful but the stink always remains.
My "fix" (for low-sec revamp, There be Pirates!); Synopsis: Combine killrights and bounties, making them commodities.
1. Killrights work as now, 3 months for a victim to seek retribution. Added basic information what/where/who (think top paragraph on a killmail). 1a. Victim can choose to put a contract out on his assailant, essentially selling the killright (replacing bounties as they are now). 1b. Expiration time for a contracted killright is doubled, ie. if the right is redeemed after one month the contract will be 'live' for 4 months. Extended time is all target can see. 1c. Contracts apply to either pod or ship (defaults to "Any"). Specific conditions can be added when creating intitial contract, ex. "Payable upon Pod or Cruiser minimum" or "Battleship only".
2. Bounty Office becomes a hybrid between Contracts interface and Militia Office. Contract filters include location, target, expiration etc. 2a. Bounty board maintains a combat log (exactly like character sheet but only for contract targets) for all completed contracts. 2b. ePeen stroking of both hunters and pirates possible! Bounty board frontpage inspired by Militia Office with top-earners, most contracted pirate and so forth. 2c. It is only possible to accept two contracts on a specific individual once every 1-3 months (to minimize the alt assisted suicide cash-in). 2d. Contract contains the basic information from the killright, where/what/who, as well as any additional information that the issuer provides - known associates could be beneficial for instance.
3. Standard fee of 10k applies when converting a killright to a contract. 3a. Minimum bounty to be attached to contract determined by target security rating starting at 1M. 3b. A 5%-of-bounty is to be paid as a return fee should an accepted contract be resold (debatable). 3c. Should a contract expire while being on market bounty deposit is returned minus 5% transaction fee.
Not applicable in null-sec at all. It is lawless space so paying bounties out there is counter-intuitive. Buying contracts by location allows buying up a stack of them before heading out to wreck havoc .. err deliver justice. Possibly expand it to allow the corporate contract manager to accept on behalf of corporation?
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