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Thread Statistics | Show CCP posts - 3 post(s) |

Captain Futur3
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Posted - 2010.07.23 09:51:00 -
[1]
Hi,
i already asked in the official dev blog discussion thread, but because everyone is just whining about the team sizes, i didnt got an answer, but because this is too important for me, i have to ask you seperately.
First, i must say that graphics in a game are very important for me and when i look at eve's graphics, i must say that there is a WIDE difference in the game. Most ships for example look very good and even when they are not up to date with games of our time, they are at least acceptable. But then, when i see most (nearly all) combat effects, it seems to me that they are still from the year 2003 when eve came out.
So my question is simple: What exactly will you improve for the next expansion?
Just some wishes/ideas, that i and several other people suggested several times:
- new explosions and different kind of explosions (not just the same explosion all the time and way longer explosions for big ships... man they are several hundred meters long and disappear in 3 seconds -.-) - new weapon effects for nearly all weapons (they look unspectacular and old) - impact effects on the targets hull for all weapons, like with missiles, just on the hull and not inside the ships - more variation for different weapons. For turrets, there exists only 6 different effects (ok lasers are an excepton) - fix torpedo explosion effect. The size of the explosion is way too huge and feels like one such projectile could kill a BS instant - add more damage effects to damaged ships, like more fire coming out of the hull, maybe add damaged textures when a ship is hitten very often - add more random "hit points" (not HP but the points where weapons are targeting at) - fix missiles exploding inside your target instead of on the ship hull ...
i really hope that at least some of these points are in developement, so that it finally will be fun to watch some battles. Even freelancer looked way better :(.
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RaTTuS
BIG Majesta Empire
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Posted - 2010.07.23 09:57:00 -
[2]
Features and Ideas is here --
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Captain Futur3
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Posted - 2010.07.23 09:59:00 -
[3]
Edited by: Captain Futur3 on 23/07/2010 09:59:48
Originally by: RaTTuS Features and Ideas is here
Please read my thread before commenting and then try again. This is not a suggestions, its a question to CCP. edit: its based on this part of the dev blog:
Quote: The art/effects team will be finishing up on left-over work all the way back from Apocrypha and on some level even Trinity, where we have not fully taken advantage of new features of Trinity 2.0. This will mean prettier effects that perform better, especially in fleet fights.
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Cat o'Ninetails
Caldari Rancer Defence League
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Posted - 2010.07.23 10:09:00 -
[4]
hi cat here
i have come to the conclusion that when they change various effects people get jolly cross about it like cynos and gates and trails and prolly some others that have produced a rather fine vintage previously
also ccp said they cant really be bothered with eve for about 18 months so dont expect anything soon lol
x
My Facebook! |

Captain Futur3
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Posted - 2010.07.23 14:11:00 -
[5]
Originally by: Cat o'Ninetails
also ccp said they cant really be bothered with eve for about 18 months so dont expect anything soon lol
They already said that they will improve effects in the next expansion. Its quoted somewhere above and can be read in the dev blog. So i just want to know what they are working on. Someone at CCP must know that.
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ThisIsNotMyAlt
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Posted - 2010.07.23 14:13:00 -
[6]
theyll improve the butterfly-effect next.  |

RaTTuS
BIG Majesta Empire
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Posted - 2010.07.23 14:21:00 -
[7]
Originally by: Captain Futur3 [ Please read my thread before commenting and then try again. This is not a suggestions, its a question to CCP. edit:
from your post :-
Quote:
Just some wishes/ideas, that i and several other people suggested several times:
and then a load of stuff that look like features and ideas to me but Meh!
I mean, several of those suggestion will make for more lag, but we can live in hope..
--
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Lykouleon
Trust Doesn't Rust
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Posted - 2010.07.23 14:21:00 -
[8]
- BRING BACK THE OLD CAPITAL JUMP EFFECT
Quote: CCP Mindstar > Sorry - I've completely messed all that up. lets try again
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Captain Futur3
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Posted - 2010.07.23 14:34:00 -
[9]
Originally by: RaTTuS
Originally by: Captain Futur3 [ Please read my thread before commenting and then try again. This is not a suggestions, its a question to CCP. edit:
from your post :-
Quote:
Just some wishes/ideas, that i and several other people suggested several times:
and then a load of stuff that look like features and ideas to me but Meh!
I mean, several of those suggestion will make for more lag, but we can live in hope..
Believe it or not, but none of these effects would increase lag. It would all be calculated on your personal computer and the server wouldnt notice anything. You only would get lower fps if you have a low end PC and only in big battles.
I dont know how often i already explained this to people: Lag comes when the informations transferred from the server to the client and back are too much, but all these effects would only be calculated on your PC and none of them need to be transferred to the server. The server dont need to know how a railgun projectile or an explosion looks. It simply tells all clients that a ship has 0 HP and has to explode. The client instead has to calculate it then and brings the effect to your graphics card. But in times of graphics like in Crysis, i doubt that people will notice a fps loss and even then, this could all be coded as optional.
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Captain Futur3
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Posted - 2010.07.28 10:19:00 -
[10]
Still no response from CCP? meh 
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Lothris Andastar
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Posted - 2010.07.28 11:14:00 -
[11]
Originally by: Captain Futur3 Still no response from CCP? meh 
Wait 18 months.
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Micia
Minmatar Minmatar Ship Construction Services Circle-Of-Two
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Posted - 2010.07.28 11:17:00 -
[12]
Originally by: Captain Futur3 i just want to know what they are working on. Someone at CCP must know that.
Heh, that's funny. 
_______
UTU |

Eliax
Gallente CONCORD Operations
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Posted - 2010.07.28 11:34:00 -
[13]
Originally by: Lykouleon - BRING BACK THE OLD CAPITAL JUMP EFFECT
If any effects are to be changed, please dear god make it this one. Watching capitals jump is just as exciting as watching paint dry.
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CCP Eris Discordia

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Posted - 2010.07.28 11:40:00 -
[14]
Hi
We are doing the architectural work now that would allow us to overhaul a lot of the old effects in the future.
I think this will also show that we take it serious link1 and linky2
Pink Dread has been hijacked
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Gumpy Nighthawk
Amarr Roving Guns Inc. RAZOR Alliance
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Posted - 2010.07.28 11:49:00 -
[15]
Originally by: CCP Eris Discordia Hi
We are doing the architectural work now that would allow us to overhaul a lot of the old effects in the future.
I think this will also show that we take it serious link1 and linky2
Maybe you should first try to hire more network programmers, if i looked at it correctly, i counted like 3 whole job apps for that and alot of other at this time useless job apps, the game is pretty as it is, now just fix the damn game! Nothing in education is so astonishing as the amount of ignorance it accumulates in the form of facts. |

Xtover
Suicide Kings
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Posted - 2010.07.28 11:50:00 -
[16]
Originally by: CCP Eris Discordia Hi
We are doing the architectural work now that would allow us to overhaul a lot of the old effects in the future.
I think this will also show that we take it serious link1 and linky2
so you need to hire new people to undo the crap effects you replaced good ones with?
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Marko Riva
Adamant Inc.
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Posted - 2010.07.28 12:07:00 -
[17]
Originally by: Xtover
Originally by: CCP Eris Discordia Hi
We are doing the architectural work now that would allow us to overhaul a lot of the old effects in the future.
I think this will also show that we take it serious link1 and linky2
so you need to hire new people to undo the crap effects you replaced good ones with?
Pretty much.
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Khors
Amtek Inc
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Posted - 2010.07.28 12:12:00 -
[18]
Lets just put the wormhole effect on everything. The ships no longer explode, they impode! Space also implodes behind the ship when it moves, this will work as new engine trails.
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Lady Aja
Caldari
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Posted - 2010.07.28 12:14:00 -
[19]
I have word that CCP are plannng a regular spatial distortions events possibly even daily and that they will become common oneday..
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Dr Fighter
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Posted - 2010.07.28 12:26:00 -
[20]
Edited by: Dr Fighter on 28/07/2010 12:26:16 if anyone is wondering what the postit notes say, heres a ledgable copy.
http://img840.imageshack.us/i/ccpjobspage.jpg/
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Ban Doga
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Posted - 2010.07.28 13:07:00 -
[21]
Edited by: Ban Doga on 28/07/2010 13:10:07
Originally by: CCP Eris Discordia Hi
We are doing the architectural work now that would allow us to overhaul a lot of the old effects in the future.
I think this will also show that we take it serious link1 and linky2
That totally answered the OP's question!!
Also: your use of "would" (instead of something like "will") did not go unnoticed. Guess you cannot be too sure what actually makes it into the next release these days...
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Pennwisedom
Gallente Sublime.
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Posted - 2010.07.28 13:12:00 -
[22]
Originally by: Gumpy Nighthawk
Originally by: CCP Eris Discordia Hi
We are doing the architectural work now that would allow us to overhaul a lot of the old effects in the future.
I think this will also show that we take it serious link1 and linky2
Maybe you should first try to hire more network programmers, if i looked at it correctly, i counted like 3 whole job apps for that and alot of other at this time useless job apps, the game is pretty as it is, now just fix the damn game!
The best solution to any problem is to throw more cooks at the broth!
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minerboob
Gallente LG Industries
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Posted - 2010.07.28 13:17:00 -
[23]
Scrath your list... here is the actual list of effects being worked on:
1. Incarna 2. DUST
The rest is in a slop bucket to be done 18 months or later from now (SOONtm)
Oh, and im actually on the side of CCP on this one! I don't mind waiting longer for the less important stuff!
Quote: Radioactive cats have 18 half lives
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Nothing Found
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Posted - 2010.07.28 13:41:00 -
[24]
When web, cloak, sensor booster, shield hardener and all the rest effects were changed, I had to re-learn to PVP. I still hate the new effects, especially the sensor booster.
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Furb Killer
Gallente
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Posted - 2010.07.28 13:44:00 -
[25]
Old sensor booster effect was also crap. It is better now imo, ECCM is terrible though. Sensor boosters and ECCM should just like hardeners have a small effect. They are just modules that are always online when fitted and sensor boosters are fitted by everyone in a sniper fleet, so you shouldnt have an effect that obscures an entire fleet.
Originally by: CCP Eris Discordia Hi
We are doing the architectural work now that would allow us to overhaul a lot of the old effects in the future.
I think this will also show that we take it serious link1 and linky2
So what you are saying is that you now make a framework that can be iterated upon later? Where did we hear that before? Ah i remember, all the other frameworks you made but never did anything with.
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TheBlueMonkey
Gallente Aliastra
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Posted - 2010.07.28 13:47:00 -
[26]
Gah, I hate the "ooo shiny" crowd.
Personally, I'd resub if ever were lag free and in 8bit rather than "super duper pretty"
Graphics should be an after thought, Playability and stability then graphics! --
Nothing is worthless, you may have gotten it for free but it still has an inherent value
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Noun Verber
Gallente
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Posted - 2010.07.28 15:15:00 -
[27]
Originally by: CCP Eris Discordia Hi
We are doing the architectural work now that would allow us to overhaul a lot of the old effects in the future.
I think this will also show that we take it serious link1 and linky2
SPOILER: It's Incarna
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CCP Eris Discordia

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Posted - 2010.07.28 17:17:00 -
[28]
Originally by: Furb Killer
So what you are saying is that you now make a framework that can be iterated upon later? Where did we hear that before? Ah i remember, all the other frameworks you made but never did anything with.
This isn't a gameplay feature, so I'd say your remark is not applicable here. A lot of the architecture in EVE is updated or downright replaced on a regular basis. Since it is merely architecture you don't see the effect of it. We are tackling a system now in particular that is soo old it will not even allow people to add anything to it, so we are looking at replacing it completely.
We want to hire effect artists because the artists that are working on EVE are not specialized in effect work and the graphic programmers are programmers..,not artists. They could all make the new effects but it would be much better if we can hire people who are specialized in this area.
Pink Dread has been hijacked
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CCP Eris Discordia

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Posted - 2010.07.28 17:21:00 -
[29]
Originally by: Noun Verber
SPOILER: It's Incarna
I know it seems a lot of resources are going into Incarna, but not all of them. We wouldn't just forget about spaceships, no matter how tight the latex is on those Gallente wenches.
Pink Dread has been hijacked
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Butzewutze
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Posted - 2010.07.28 18:20:00 -
[30]
Graphic effects were better before the graphics-update and i bet they will look even more crap after they "fix"(lol) it. They just put the same effect on everything, wormholes, webifiers and so on.
BTW. i would like to see that we can fight in space again with more than 20 people without lag... this is a game about spaceships right? Or maybe i am wrong and its just a graphic demo.
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