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Lloyd Faradan
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Posted - 2010.07.28 18:37:00 -
[1]
Heya,
My month-old corp was war-decced by two merc corps that fly nothing but HACs and T3 cruisers. As far as I can see we basically have these choices:
1. Fight in frigates until the stargates get clogged with our wrecks. 2. Fight in appropriate ships for our skill level, cruisers, BC, frigs, etc. 3. Disband the corp. 4. Join Faction Warfare?
I don't want to do number one ONLY because the mercs apparently get paid (I think 25m) per kill they get on us. That's just plain mean as far as I see it. If that wasn't the case I'd be more inclined to fight if only for the practice, but it would be a slaughter every time. Frustration!
I don't want to do number two because then we'd run out of isk and be unable to replenish it. Even if we get lucky and manage to kill an Ishtar or something we'd still be out hundreds of millions of isk in BC that we couldn't pay back.
I don't want to do number three.
Does option four end the wardec or does it continue on? Do I have no options here?
I obviously love EVE and I obviously want to continue playing and loving it as much as I want that for my corp mates as well, but it's a little bit like technologically deficient natives fighting back against powerful aggressors, and we don't even have the numbers to make that work since they outnumber us both in pure pilot numbers as well as active pilots on during peak times.
So... is there some option or angle that I haven't looked at for this?
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Granolla
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Posted - 2010.07.28 19:03:00 -
[2]
Maybe you should find out who's paying them 25 mill/kill...
Then you could either
A)apologize to them and talk it out B)kill them
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Lloyd Faradan
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Posted - 2010.07.28 19:06:00 -
[3]
I know who's paying them but he's in an alliance so I can't war dec him.. well,... I could but I'm not about to compound my problems and drain my wallet.
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Downtym
Amarr Ajo Heavy Industries
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Posted - 2010.07.28 19:07:00 -
[4]
Originally by: Lloyd Faradan Heya,
My month-old corp was war-decced by two merc corps that fly nothing but HACs and T3 cruisers. As far as I can see we basically have these choices:
1. Fight in frigates until the stargates get clogged with our wrecks. 2. Fight in appropriate ships for our skill level, cruisers, BC, frigs, etc. 3. Disband the corp. 4. Join Faction Warfare?
I don't want to do number one ONLY because the mercs apparently get paid (I think 25m) per kill they get on us. That's just plain mean as far as I see it. If that wasn't the case I'd be more inclined to fight if only for the practice, but it would be a slaughter every time. Frustration!
I don't want to do number two because then we'd run out of isk and be unable to replenish it. Even if we get lucky and manage to kill an Ishtar or something we'd still be out hundreds of millions of isk in BC that we couldn't pay back.
I don't want to do number three.
Does option four end the wardec or does it continue on? Do I have no options here?
I obviously love EVE and I obviously want to continue playing and loving it as much as I want that for my corp mates as well, but it's a little bit like technologically deficient natives fighting back against powerful aggressors, and we don't even have the numbers to make that work since they outnumber us both in pure pilot numbers as well as active pilots on during peak times.
So... is there some option or angle that I haven't looked at for this?
Option 5. Cut a deal with the mercs to split the money if you feed them kills. Make some free-clone alts and just toss their rookie ships and pods at the mercs until they're rich. Hope they give you a split (Pro-tip: They won't).
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Guilliman R
Gallente PRO Space Hunters HUNTER'S BROTHERHOOD
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Posted - 2010.07.28 19:08:00 -
[5]
take two weeks holiday and dismantle your pos(es). they'll get bored of having no targets after a week. ___ Space for Rent, free beer for signature, preferably with colours! (no pink) |

Joe Starbreaker
M. Corp
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Posted - 2010.07.28 19:11:00 -
[6]
Originally by: Lloyd Faradan I know who's paying them but he's in an alliance so I can't war dec him.. well,... I could but I'm not about to compound my problems and drain my wallet.
Somebody's paying them 25 million per kill? Fly frigates, and bankrupt the guy who hired them.
Don't do it in a slow trickle, so the payer realizes the cost and cancels the merc contract. Go out and lose a hundred frigates or pods in one day, preferably when the payer's CEO is not online.
If the mercs will agree to give you a kickback, then all the better.
... Join M. Corp, see the Galaxy |

Machiavelli's Nemesis
Angry Mustellid
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Posted - 2010.07.28 19:18:00 -
[7]
Originally by: Downtym Option 5. Cut a deal with the mercs to split the money if you feed them kills. Make some free-clone alts and just toss their rookie ships and pods at the mercs until they're rich. Hope they give you a split (Pro-tip: They won't).
Barring any "no rookie ships or shuttles" stipulations in the Mercs' contract, do the above.
Even if you dont get a cut, you'll still have your antagonist paying out 25 million a go each time you throw away another free ibis.
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Lloyd Faradan
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Posted - 2010.07.28 19:22:00 -
[8]
Originally by: Downtym
Option 5. Cut a deal with the mercs to split the money if you feed them kills. Make some free-clone alts and just toss their rookie ships and pods at the mercs until they're rich. Hope they give you a split (Pro-tip: They won't).
Actually already tried that. Of course I didn't trust his reply.
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Lloyd Faradan
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Posted - 2010.07.28 19:31:00 -
[9]
The real trouble is, I don't know for sure if they're actually being paid 25m per kill. That seems to be the current information I have, but it could be a lie or it could have been built up a little as it passed through a few mouths.
I need to confirm that a little either way to make a decision. If they're not paid per kill then we can fly frigate fleets. If they are paid per kill.. uh.. then we can fly frigate fleets.
Weird, maybe we should just do that anyway.
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Joe Starbreaker
M. Corp
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Posted - 2010.07.28 19:34:00 -
[10]
After this war is over, go declare war on somebody weaker and less organized than even yourselves. It's a great way to let off steam, rebuild morale, and continue the "circle of life" that makes EVE so much fun.
... Join M. Corp, see the Galaxy |
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Makko Gray
Gallente Nexus Aerospace Corporation The Volition Cult
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Posted - 2010.07.28 19:36:00 -
[11]
Taking them on directly certainly doesn't seem an option but you probably have a couple more than mentioned.
You could pause training on you mains and use another account slot for a new char, might be something nice for a week or two while you wait for the dec to come to an end.
Or you could try more guerilla tactics - head on they'll have you beat at every turn but if you can mount a small but quick force you could have some fun trying to locate the stragglers not flying with the main merc fit i.e. those who've just logged on and yet to join the group or those who are doing a little logistics.
Although I'd hope most merc corps will run most of that stuff on alts you'll occassionaly find some sat in a hauler or a barge - just try make sure it's not a trap.
If you get trapped in a system or at a station by them though your nights probably over.
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Ralnik
Mutineers
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Posted - 2010.07.28 19:56:00 -
[12]
Edited by: Ralnik on 28/07/2010 20:00:53
Originally by: Lloyd Faradan Heya,
My month-old corp was war-decced by two merc corps that fly nothing but HACs and T3 cruisers. As far as I can see we basically have these choices:
1. Fight in frigates until the stargates get clogged with our wrecks. 2. Fight in appropriate ships for our skill level, cruisers, BC, frigs, etc. 3. Disband the corp. 4. Join Faction Warfare?
I don't want to do number one ONLY because the mercs apparently get paid (I think 25m) per kill they get on us. That's just plain mean as far as I see it. If that wasn't the case I'd be more inclined to fight if only for the practice, but it would be a slaughter every time. Frustration!
I don't want to do number two because then we'd run out of isk and be unable to replenish it. Even if we get lucky and manage to kill an Ishtar or something we'd still be out hundreds of millions of isk in BC that we couldn't pay back.
I don't want to do number three.
Does option four end the wardec or does it continue on? Do I have no options here?
I obviously love EVE and I obviously want to continue playing and loving it as much as I want that for my corp mates as well, but it's a little bit like technologically deficient natives fighting back against powerful aggressors, and we don't even have the numbers to make that work since they outnumber us both in pure pilot numbers as well as active pilots on during peak times.
So... is there some option or angle that I haven't looked at for this?
My second month in game with my original toon and my corp of 3 RL friends was war dec'd by a 50 man corp because we can flipped one of their miners. 
We had had 1 other war dec by another guy that had taught us a little bit, so we decided to go on the offensive and hit them on our terms not theirs, to keep from being camped in stations. (learned this hard way with the 1st WD)
We ended up out killing them by the end of the war dec in both ISK and ship kills with a Ishtar kill and a Megathron kill as icing on the cake. (was nice kills for 2 month old noobs)
Granted we were not fighting Mercs but just some average corp so they weren't that great at PVP which made things a bit easier on us. I would suggest though if you decide to fight them, make them fight on your terms and never fight on theirs.
Always stay mobile and try not to fight them straight up, look for targets of opportunity that are split up away from the rest of them but be careful of traps.
The reason I say stay mobile is because it will force them to scout for you, which will split them up allowing you to set up kills on targets of opportunity. If you stay in a home system or two, it allows them to keep their numbers maximized and you want to avoid that by keep your gang together so you have max numbers while splitting their up.
Another thing we did as a corp during our war dec was move into low sec. This put us at an advantage because we were a smaller more mobile corp and flew cheap t1 frigs & cruisers. The other corp was flying BC's, Hacs and so on which put them at a disadvantage because they had to worry about pirate gangs. (we befriended a few of the local pirates as well, which helped us out a bit)
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Lloyd Faradan
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Posted - 2010.07.28 20:09:00 -
[13]
Thank you all, your replies have been very helpful and enlightening. I'll try to do my best to incorporate this advice.
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Skex Relbore
Gallente Red Federation
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Posted - 2010.07.28 20:48:00 -
[14]
My wardec reaction plan when I was still doing my little carebear thing was going to be stick a caretaker CEO in charge and go to RVB until the deccers got bored.
But I like the idea of throwing cheap frigs at them and costing their employer lots of isk. Have everyone make cheap alts to stick in the corp so you can protect your mains combat stats and then buy a bunch of the cheapest frigates you can find and just keep throwing them at the mercs.
If they give you a kickback all the better but the objective is to cost the person funding the Dec as much is as you can.
Be sure to communicate with the Mercs to see if there are any additional criteria they have to meet and match it.If there is for instance a bounty on your corpse tell the mercs that if you they will advance you a percentage of it you'll let them have one (preferably an empty one).
Bonus points if you can get the Mercs to fund your hulls.
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yani dumyat
Minmatar Black Storm Cartel The Orca Syndicate
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Posted - 2010.07.28 21:14:00 -
[15]
Originally by: Lloyd Faradan
4. Join Faction Warfare?
Joining FW as a corp won't end the wardec, I believe if they attack you they will be agressed to the entire militia (someone C/D please). It also means easy living in low sec and plenty of pvp. _______
Trolls and Tribulations A story of eve, trolls, world domination and dogfighting against starlings in a tiny dramiel. |

Gordin Brott
Minmatar
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Posted - 2010.07.28 21:49:00 -
[16]
Originally by: Lloyd Faradan
4. Join Faction Warfare?
As stated above, this involves going into lowsec. You would be astonished by the number of mercs who are unwilling to take their faction/t3 pwnmobiles into a 0.4 system. The pirates/militia corps/random passers by line up for the chance to jump them and farm them for juicy killmails. Try it for a bit. If they follow you, then at the very least they are bigger fish than you in a pool which is routinely dragnetted by the locals for juicy catches.
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Magnus Orin
Minmatar United Systems Navy Wildly Inappropriate.
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Posted - 2010.07.28 22:43:00 -
[17]
If i was wardecced by a corp getting paid 25mil for each kill on me, this is what I would do:
Convo them, and cut a deal saying you will continue to undock in a cheap industrial over and over letting them pop you each time if they split the isk with you.
Sarcasm - Because i'm too far away to strangle you. |

Omara Otawan
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Posted - 2010.07.28 23:27:00 -
[18]
Originally by: yani dumyat
Joining FW as a corp won't end the wardec, I believe if they attack you they will be agressed to the entire militia (someone C/D please). It also means easy living in low sec and plenty of pvp.
No, they wont be agressed to the other militias.
However, there are quite a few veterans in FW that wont mind going GCC to defend their own. Get some pvp experience in FW, make friends with big ships and go to town on them.
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Smabs
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Posted - 2010.07.29 01:20:00 -
[19]
Faction warfare would probably be the most fun thing to do. Or even just fly frigates in lowsec while the wardec goes on.
If they do fly their hacs and t3 into lowsec they'll be pretty sure to attract attention from the locals. Plus if you're just flying frigs the worst thing that can happpen is that you lose a few mil and have some fun in the process.
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Patri Andari
Caldari Thukker Tribe Antiquities Importer
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Posted - 2010.07.29 02:37:00 -
[20]
Set up a War Dec Refuge Summer Home in Beautiful Solitude!
Since your war is going live soon you may not have time for this now but consider it for the future. Move a modest supply of modules and ships to Solitude using blockade runners (if someone in corp has the skill) or warp stabbed industrials with a scout. Destination: Solitude.
The High sec systems in the region are desolate of much life, as the name implies, and many systems are in single route pipes. This makes them easy to scout from a defensive standpoint.
Run missions there to gain standing for better agents or refine if your corp also does mining. If your corp does mine, consider taking a few BPCs with you to produce ships, modules, and ammunition. Stock up your hangers this way as you will be a loooong way from Jita and the prices in Octanneve are theft. Once you have adequate standings and a well stocked hangar, install jump clones in your new summer home and return to empire proper. (Jump clone service is easy and free if you use Estels's corp.)
Next time your corp gets decced evaluate your response as you are doing now. If you see little or nothing will be gained by fighting jump clone to Solitude and continue corp actions as normal except post scouts in the pipe. If a war target comes in local dock up.
There are only 2 ways into Solitude. Aridia and Syndicate. Both are sprawling with rabid pvpers. Your mercs will have to be paid damned well to risk their shinny ships on the voyage to spend a week there hunting you and little else to do. If they do make the trip you can fight, dock, or just jump back to HQ and make them follow the long way. (back through the gauntlet) 
Evemail me in game if you have any questions about this. 
Patri
I'll Roshambo You For That Titan! |
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Damien Smith
Blue Republic
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Posted - 2010.07.29 08:41:00 -
[21]
+1 on moving to lowsec.
Move to a heavily travelled (and therefore usually gatecamped) system (Ostingele in Placid springs to mind) and fly nothing but t1 fitted t1 frigates. You may lose several ships to pirates, but so will they. Also, if you fly together in a frigate blob at all times you might even get some nice kills on war targets/outlaws.
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2010.07.29 08:50:00 -
[22]
The easiest way to respond to a wardec by a much bigger, more experienced corp/alliance is either to take an eve holliday and wait for them to get bored, or make a holding alt and go join RvB.
Personally (I'm already in FW) I would join factional warfare and move to losec. Or even better, ask a pirate corp what their application requirements are and join them if they'll let you (but there is a good chance they'll let you join just so that they can kill you as well).
Some merc corps will readily fight in losec, the really good ones, but most are scared of losing their pimped out ships to FW blobs and pirate gangs.
However, in terms of learning to pvp, you'll probably be far better off at least giving them a bit of a fight. Keeping your stuff distributed will help as will having good intel (get a trial alt to sit on a gate and watch for them or go out and watch for station campers). If you can get the drop on them a number of times without them making big enough inroads into your isk making abilities, they might quit.
Or they might not. It'll be a good learning experience all the same.
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Starnap
Concentrated Evil
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Posted - 2010.07.29 11:50:00 -
[23]
Jump 6 or so T1 cruisers into their HAC blob and kill one. You'll lose all your ships so fit cheap. No-one enjoys losing HACs.
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Aerion Va'rr
Red Federation
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Posted - 2010.07.29 12:07:00 -
[24]
Edited by: Aerion Va''rr on 29/07/2010 12:08:59 Solution.. Make Off-Grid Undock Bookmarks..
All You Need is.
1x Vigil or Slasher 1x MWD 3x Overdrive 3x Polycarbon Engine Housing Rigs.
Undock From Station. Turn on MWD. Go to sleep, wake up, bookmark location...
Next time you undock during your 15 seconds of 'invulnerability' warp to that bookmark, just dont sit there when you land, move somewhere else.
Change Regions; (If the need arises, make a Neutral Hauling alt, having him move you **** or have Red Frog do it for very little ISK), Enjoy Vacation.
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Daool
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Posted - 2010.07.29 12:59:00 -
[25]
Possibly a stupid idea - but would a gung ho pirate corp love the idea of a carebear corp moving into their space for a week or 2 trailing a bunch of juicy T3 targets??
Convo a few of the bigger/better pirate corps. Even if the pirates kill some/all of your ships you'll have some PVP fun and maybe get to watch your merc's loose a T3 or two??
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X Gallentius
Quantum Cats Syndicate
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Posted - 2010.07.29 17:22:00 -
[26]
Edited by: X Gallentius on 29/07/2010 17:22:08 Continually undock in unfitted, insured T1 frigs and die (spam warp while getting shot). Their sponsor will quickly go broke, or will quit paying - leading to end of war dec.
Edit: Already suggested...
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Owen Drakkar
Terra Nostra
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Posted - 2010.07.29 17:45:00 -
[27]
Maybe not an option for your corp right now but another idea is to move into a WH for awhile, just try not to keep any corp members in the connecting empire systems that they can use a locate agent on and find the WH entrance. Think this would cause the most frustration. -------------------------------------------------------------------------------------- Come shoot at me, I live in Heimatar. Please? |

Draco Rosso
Caldari Draconian Armada
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Posted - 2010.07.29 18:03:00 -
[28]
My suggestion is pretty simple go afk in tama station for a week and play Star Craft 2. This probably the most dangerous low sec system in eveonline, and the mercs will sure to be caught in the cross fire between all the factions that frequent the system. Most Militia corps donĘt mind going global criminal if the target is juicy enough and is hanging out on the top belt. Website http://draconianarmada.com/
Recruitment thread http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1316229
Application center http://draconianarmada.com/forums/index.php?board=3 |

Viva Che
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Posted - 2010.07.29 20:10:00 -
[29]
Originally by: Patri Andari Set up a War Dec Refuge Summer Home in Beautiful Solitude!
This post made me laugh, but it's quite good advice.
If you're a part of a smallish highsec corp that can't readily defend itself, having a far-flung base to lay low will keep you from taking forced vacations or spending a lot of your days spinning in station.
There are a good number of decent lowsec, island, and npc nullsec systems worth checking out for this purpose. Do your homework and find a site that works for your corp. You should have plenty of free time to do this while you cower in station. 
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Lemmy Kravitz
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Posted - 2010.07.30 07:43:00 -
[30]
Option 6 Hire a merc corp to dec the other merc corps
try Night Wolves they reputable.
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Aiden Vorlan
Caldari
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Posted - 2010.07.30 08:14:00 -
[31]
Any war can be fought. For example, my corporation recently war decced a mining corp in Minmatar high sec. We decided it would be fun to get into PvP.
Our first foray out, the four of us came across nine of them. We lost a BC and a cruiser, they lost three frigates. Okay, it didn't start out too well.
Come the next day, I'm able to camp a station. As their people come out in solo, I'd tackle and quickly dispatch them. What we learned is that they freeze up and don't think alone, but if they're given direction by someone competent, they suddenly become decent.
All you have to do is make the fight on your terms. They might be great pilots, but if you're able to slowly pick them off because hey're out solo, you might be able to do something.
Of course, the other options have already been stated.  First to fight for right and freedom, And to keep our honor clean!
Semper fidelis! |

Killahchick
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Posted - 2010.07.30 10:54:00 -
[32]
Originally by: Aiden Vorlan Any war can be fought.
Yes. Not all wars can be won tho. Sun Tzu says: "There are cities that must not be sieged. Armies that must not be faced."
Quote: What we learned is that they freeze up and don't think alone, but if they're given direction by someone competent, they suddenly become decent.
That is very true for newbies in every combat art, for what I can see. But it changes fast once you get to competent people. Once they get used to fires and whistles and warning signals... they'll react accordingly, and if they've got superior ships and weaponry and skills and experience... only numbers can even the odds a bit.
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CONCORD4U
Amarr Hedion University
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Posted - 2010.07.30 13:06:00 -
[33]
Originally by: Killahchick That is very true for newbies in every combat art, for what I can see. But it changes fast once you get to competent people. Once they get used to fires and whistles and warning signals... they'll react accordingly, and if they've got superior ships and weaponry and skills and experience... only numbers can even the odds a bit.[/quote
That is very true indeed. I remember my first engagements where I didn't know what the hell to do and just panicked and wanted to run away. After a few times though this turned and I am now going full frontal most of the times. Same might apply for the solo guys undocking. They do that twice and the third time before they undock they charge themselves in anticipation of a possible encounter. Things can turn very different then.
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Wolfcheck
Pack o' Wolves
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Posted - 2010.07.30 16:18:00 -
[34]
Originally by: CONCORD4U That is very true indeed. I remember my first engagements where I didn't know what the hell to do and just panicked and wanted to run away. After a few times though this turned and I am now going full frontal most of the times.
Same here. First time I faced a player in combat I was in structure before i could hit any key :p Now I still die horribly, but I'm not shocked and confused by the flow of information. It happened just the same when I was fighting medieval combat... you close your eyes before the enemy strikes. You do that the first time, and the second... then you learn.
Quote: Same might apply for the solo guys undocking. They do that twice and the third time before they undock they charge themselves in anticipation of a possible encounter. Things can turn very different then.
Yep. They'll learn to time their undocking so even if you catch one, the others will have the upper hand. But here, we're not speaking about a miner's guild that is forced into pvp. We're talking about people who choose pvp as their "way of life" in EVE, which means you can surprise one of them, but they'll adjust to your tactics.
Bankrupt the payer is a good solution. What I'd do, tho, is go losec and fight it out at my best. I'd die and lose the war and much isk, but it's gonna be epic and I'll get something isk can't buy: invaluable experience.
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Aiden Vorlan
Caldari
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Posted - 2010.07.30 16:31:00 -
[35]
Originally by: Killahchick
Originally by: Aiden Vorlan Any war can be fought.
Yes. Not all wars can be won tho. Sun Tzu says: "There are cities that must not be sieged. Armies that must not be faced." Quote:
I would agree. What I was hinting at is that you can fight a battle or war without needing to worry about if it's winnable or not. Winning is entirely different, but if you can make the engagements more favorable to you (location, range, "terrain"), you stand a better chance of inflicting casualties.
Quote:
Quote: What we learned is that they freeze up and don't think alone, but if they're given direction by someone competent, they suddenly become decent.
That is very true for newbies in every combat art, for what I can see. But it changes fast once you get to competent people. Once they get used to fires and whistles and warning signals... they'll react accordingly, and if they've got superior ships and weaponry and skills and experience... only numbers can even the odds a bit.
They come out in superior numbers (they expected me to engage six of them alone), but in terms of skill and weaponry, it's about the same. I don't discount that they could surprise me, and I anticipate it. But I don't mind a good surprise.
((I think I'm also going to do a faux "news story" on this, just for fun. :D)) First to fight for right and freedom, And to keep our honor clean!
Semper fidelis!
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Borun Tal
Minmatar Wacom Research
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Posted - 2010.07.30 16:32:00 -
[36]
Two separate merc corps don't wardec a noob corp without you having ****ed someone off seriously. Two options I see:
1) Move. 2) Recycle your toon that's ****ing everyone off, change your attitude, and start over.
Thanks. I'll send you a bill for my advice.
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King Rothgar
Amarrian Retribution
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Posted - 2010.07.30 17:56:00 -
[37]
My first move would be to try to exploit it. Cut a deal with the mercs, even if they have a no shuttle/rookie ship stipulation, you could throw t1 fitted frigates/cruisers at them and split the profits. A t1 fitted frigate shouldn't cost more than 500k isk, that's a 24.5M isk profit per ship. Cruisers will run maybe 5M with a t1 fit, that's a 20M isk profit. I'm coming up with these numbers based on 0 isk insurance payout, so you'll actually do better.
Alternatively you could move to an isolated low sec system. Mercs typically won't set foot in low sec. If you join FW, it will not cancel the war dec. It will also not allow the whole militia to attack them. Militia's are not like normal alliances, it is even possible to war dec another corp within your own militia. All that said, you are likely to find some help in a militia. Most won't GCC on your wt's but you can probably find a few guys to RR you in a fight.
As for their ships, I think you over-estimate the power of HAC's and t3's. HAC's are inferior in every possible way to a t2 fitted BC except mobility. If you throw 5x BC's against 5x HAC's, you'll probably have 4x BC's at the end and they'll have 1-2 HAC's. This is assuming they actually fight you of course, they probably know this so will run. It also assumes you know how to fit and use a BC which your corp mates likely do not.
T3's are another story. They tend to have BC dps but BS level tanks and sometimes more. It's really tough to tell in advance how tough any given t3 will be to crack until you actually start shooting him. I've seen some that just melt while others have the EHP of a carrier. Most tend to be comparable to a heavy BS buffer tank however. So if you treat a proteus as you would a megathron, you should be ok. Do take implants into account, they typically have high grade slave or crystal sets. Thus far you shall read, but no further; for this is my sig. |

Harrigan VonStudly
Voodoo Tactical
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Posted - 2010.07.31 00:58:00 -
[38]
Edited by: Harrigan VonStudly on 31/07/2010 01:00:21 Considering your new corp has been dec'd by 2 merc corps where the client is someone whom you believe to be in an alliance and presumably is paying the mercs 25m per kill I'd venture to say that you guys really ****ed someone off. If you know how you ****ed them off you might want to correct the reason. If you don't know why you better find out why. Obviously someone really hates you guys.
edit: what Borun said. I didn't read every post 
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Lloyd Faradan
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Posted - 2010.07.31 15:09:00 -
[39]
One of our corp members salvaged and looted a wreck from the individual's mission. The wreck itself was miniscule and relatively worthless, not faction or anything, just a regular battleship wreck. The individual who took offence to this act demanded 100m isk extortion he would wardec our little corp with his big alliance. We don't have 100m isk to pay for anything, especially extortions.
The individual then was silent for a week until his merc corps war decced us. I know the two events are related because the merc corp asked us about it before they decced us. (confirming the event as if it were so great a thing)
I told the mercs that it wouldn't happen again, and it won't, the guy who did the ninja salvaging has changed his methods to ask permission first, he finds it gets him better rewards anyway since people are frequently happy to turn their wrecks blue.
I think the individual in the alliance was extremely over the top in this response to an almost psychopathic level. Even though the merc corp (talking on behalf of the client) said that my pilot s*** talked them I asked for a chat log and when I saw it I laughed. Not even close to smack talk, barely a tease, a 2 out of 10 and very polite at that.
Whether people hate ninja salvage or not isn't the point, it's the response for the act that seems out of place here at least to me. Love or hate that's the truth of it.
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Velna Sevesto
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Posted - 2010.07.31 15:37:00 -
[40]
Best way to survive a war dec like that and still keep mission running. First off create multi safes in systems. Branch out into systems that you don't visit regularly.
Make Z marks off all stations you do regular (fly off in a straight line far enough until the station is in warp range and make a book mark) this way when you do undock you are already aligned and can warp quickly. When you do get into a new system make a Z mark on the new station where you will be mission running.
Stay in cruiser down so you can move quickly.
Treat each system like it's potentially hostile. Keep local separate and close eyes on it. If a WT enters system either get safe or get out and move on.
If you don't give them any kills then all their money going to CONCORD is for naught (it's expensive to keep a dec going)
If you take your time and go about this carefully there should be no excuse why you lose any ships. I hope this information helps, take care and fly safe.
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Milla Jovobitch
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Posted - 2010.08.01 08:26:00 -
[41]
Originally by: Lloyd Faradan One of our corp members salvaged and looted a wreck from the individual's mission.
See, your corp mate asked for it and you totally deserve it.
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Sulla Roden
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Posted - 2010.08.01 12:26:00 -
[42]
Edited by: Sulla Roden on 01/08/2010 12:32:50 Lloyd, fight. But don't fight on their terms.
Play THEM not the game.
1 - if they get 25m per kill, use that. Confirm if it is per pod or per ship. Charge 10m per each one, get a big fleet going with t1 frigs and have fun with the mercs. Setup 5 frigs per member and just keep rolling them over. Do not forget to clone-up each time!!
2 - if the mercs won't play - and they may not, particularly because this might ruin their rep - a long time ago a... :) friend was in that situation. The corp was not ready, but we fit a bunch of t1 cruisers. WITH EWAR. Lots of it.
Note: T1 cruisers, with insurance, are just marginally more expensive to fit than frigs, and pack a lot more bang-bang. Get the meta 2 or 3 guns and mods, often the price difference is ridiculous and its worth it. T1 - 50k, meta 1 - 100k - > 50k is a single small rat. Go for it! If you want to do it on the cheap, put a single load - single one - of faction ammo on each ship. when that's gone, reload with standard. That'll give you a real nice 1st punch. Fit 3 cruisers for each guy, equal fit, just churn them out. Have them ready to go. Fit an extra 5 frigates. Rifters, Punishers are win.
3 - shift the tactics a) recce the buggers, figure out what ships they have b) get enough T1 blackbirds and celestis and arbitrators to give at least 4 ewar points per ship. Do not forget points. Go with numbers, of course. c) this is the real crappy bit - you'll have to coordinate your ewar, and you'll have to make sure your guys are willing and ready. They should think they're going down, but one hac is also going down. After 1st one goes, go for the next. Do not get rattled. when one pops do not scream curse or anything, pod off and go get replacement - go to pre-assigned meeting point. d) have some hurt-dealers along. They can ALSO have 1 or 2 points of ewar. Ruppies, thoraxes are great for this. A maller with point, autocannons and 2 energy neuts also rocks, plus real hard to kill. e) concentrate fire and take one out. Rinse and repeat. f) have a scout or two to go ahead. A maller can survive a ****load of fire and jump back through gate.
Also: make frig clouds. DPS (kestrels for example) and ewar. Tracking disruptors are great along with ECM.
Use light and medium drones. They are your friends.
Pick your group and go somewhere 20 jumps away, where somebody can run a mish. You'll have enough DPS to blitz them and make some money on the way. Make them find you have to go all the way.
Go to low sec.
Move fast and FOR CRISSAKE DO NOT RETURN THROUGH WHERE YOU CAME
Find that alliance and send a bunch of frigs into their 0.0 space and try to pop some of their indies. Go suicide and have fun.
Locate some of their indies in empire, fit dessies, scan cargo and suicide one. If they arrive as you loot, POP THE CAN. Carefully explain to the pilot you're just doing this because you're forced to. This'll get angry words within the alliance.
In short: you're a target. You'll still be a target. Make yourself an unpleasant target. You can't fight a stand-up battle and win. So don't. Make them have to work to find you. Make them afraid of your rat-packs and thus move in larger groups. **** off their alliance. What can they do, dec your ass?
Cheers mate. If I had the time to play at all I'd join you just for the laughs.
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Hori To
Masuat'aa Matari
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Posted - 2010.08.01 13:42:00 -
[43]
Give mercs ALOT of frigate kills, they have fun, get rich, and the guy that hired them have to pay out of his nose :) |

Forsacen star
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Posted - 2010.08.01 18:12:00 -
[44]
Why don't you just go to the war tab and click surrender. This will end the war. If the war dec you again surrender again, and if they do it for a third time send in a petition for harassment.
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Ja'Dur Deathwalker
Minmatar Rookies Academy Rookie Empire
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Posted - 2010.08.01 18:58:00 -
[45]
You could contact my CEO and apply to join our Alliance, we have now suffered over 10 war decs and we still have over 200 rookie members...
and its a lot of fun...
Trying to live beyond 30 days without being podded again.... |

Larg Kellein
Caldari Agony Unleashed Agony Empire
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Posted - 2010.08.01 22:03:00 -
[46]
Originally by: Forsacen star Why don't you just go to the war tab and click surrender. This will end the war. If the war dec you again surrender again, and if they do it for a third time send in a petition for harassment.
That's not how the world works...
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Mathrin
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Posted - 2010.08.01 23:12:00 -
[47]
There is another option that hasn't been discussed. You said yourself that you couldn't warded him because he was in an alliance. Well use his strategy against him. Join an alliance. It's doubtful the mercs would want to fight a whole alliance. And obviously his alliance won't dec your alliance because they wouldn't even dec your Corp. Then go on with life. Meet new buddies, learn some things. Broaden your eve horizon.
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Nuela
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Posted - 2010.08.02 19:59:00 -
[48]
Option 5. Cut a deal with the mercs to split the money if you feed them kills. Make some free-clone alts and just toss their rookie ships and pods at the mercs until they're rich. Hope they give you a split (Pro-tip: They won't).
Wow. I must be getting used to Eve. That is the first thing I thought of when I read the OP. As far as them splitting it with you, I think they would as you might stop feeding them ships.
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Zyress
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Posted - 2010.08.03 17:24:00 -
[49]
HACs and T3 Cruisers are worth more money than likely all the T1 Cruisers Frigates and Battlecruisers you can field, they aren't insurable, and your ships are. Go out in large groups and attack fearlessly, You kill one of them, and you are winning the isk war. The idea of taking a bunch of free rookie ships out and letting them blow them away at 25 mil a pop to the corp deccing you isn't a bad idea either, cheap and extremely costly to your real enemy.
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Skex Relbore
Gallente Red Federation
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Posted - 2010.08.03 18:02:00 -
[50]
Edited by: Skex Relbore on 03/08/2010 18:02:49 Edited by: Skex Relbore on 03/08/2010 18:02:23
Originally by: Nuela
Option 5. Cut a deal with the mercs to split the money if you feed them kills. Make some free-clone alts and just toss their rookie ships and pods at the mercs until they're rich. Hope they give you a split (Pro-tip: They won't).
Wow. I must be getting used to Eve. That is the first thing I thought of when I read the OP. As far as them splitting it with you, I think they would as you might stop feeding them ships.
Yeah this game does that too you.
My first thought was wow how great it would be to have that happen to me. I mean hey even if the Mercs won't play ball you're still costing the dumbassed carebear who hired the Mercs 25 million isk per 250k rifters you feed them that's awesome efficiency.
Hell you don't cause most opponents in PVP that much isk damage when you win.
I'm surprised a bunch of folks from here haven't signed up for the OP's corp just for the chance to cause that much grief.
I'd do it myself if I wouldn't have to drop roles.
Heck I might send a disposable alt over just for the hell of it.
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Rasta Rocketman
Sniggerdly Pandemic Legion
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Posted - 2010.08.05 18:45:00 -
[51]
Originally by: Lloyd Faradan Heya,
My month-old corp was war-decced by two merc corps that fly nothing but HACs and T3 cruisers. As far as I can see we basically have these choices:
1. Fight in frigates until the stargates get clogged with our wrecks. 2. Fight in appropriate ships for our skill level, cruisers, BC, frigs, etc. 3. Disband the corp. 4. Join Faction Warfare?
I don't want to do number one ONLY because the mercs apparently get paid (I think 25m) per kill they get on us. That's just plain mean as far as I see it. If that wasn't the case I'd be more inclined to fight if only for the practice, but it would be a slaughter every time. Frustration!
I don't want to do number two because then we'd run out of isk and be unable to replenish it. Even if we get lucky and manage to kill an Ishtar or something we'd still be out hundreds of millions of isk in BC that we couldn't pay back.
I don't want to do number three.
Does option four end the wardec or does it continue on? Do I have no options here?
I obviously love EVE and I obviously want to continue playing and loving it as much as I want that for my corp mates as well, but it's a little bit like technologically deficient natives fighting back against powerful aggressors, and we don't even have the numbers to make that work since they outnumber us both in pure pilot numbers as well as active pilots on during peak times.
So... is there some option or angle that I haven't looked at for this?
I'm pretty bored, convo or evemail me and I'll see if I can help.
If I were you, I'd fight them. If you can muster 7-8 people in your corp to fight, just develop a strategy to kill at least 1 T3 ship of theirs without losing much isk.
for example get a cloaked alt scout to watch them and get you warp-ins Get your 7-8 guys into blaster fitted thorax's (damage mods, MWD, sensor booster, point) Warp in on top of a T3 ship and kill it
You will have cost them serious isk and made them look like fools. That alone should put a smile on your face, even if it costs you all the isk you have and you have to dock up for the entire remainder of the wardec.
Alternatively if you want to play it safe do what others have said, tell ur corp to dock up for a couple weeks. Unless you give them kills, chances are they will get bored and stop the war after a couple weeks. _______________________________________________
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Skex Relbore
Gallente Red Federation
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Posted - 2010.08.05 21:04:00 -
[52]
Originally by: Rasta Rocketman
I'm pretty bored, convo or evemail me and I'll see if I can help.
If I were you, I'd fight them. If you can muster 7-8 people in your corp to fight, just develop a strategy to kill at least 1 T3 ship of theirs without losing much isk.
for example get a cloaked alt scout to watch them and get you warp-ins Get your 7-8 guys into blaster fitted thorax's (damage mods, MWD, sensor booster, point) Warp in on top of a T3 ship and kill it
You will have cost them serious isk and made them look like fools. That alone should put a smile on your face, even if it costs you all the isk you have and you have to dock up for the entire remainder of the wardec.
Alternatively if you want to play it safe do what others have said, tell ur corp to dock up for a couple weeks. Unless you give them kills, chances are they will get bored and stop the war after a couple weeks.
Why mess around with all that?
The Merc's just took the contract. The one they really want to hurt is the carebear who hired the Mercs in the first place.
Feed them cheap ships to cost their employer as much isk as possible, ideally more than he can afford to pay so he's in breach of contract, which I suspect the Mercs might take personally.
Oh and do it with alts that can be biomassed later, don't bother training them just stick them in what ever frig they can fly with their starting skills. Put them in corp and cycle them out to their doom. Bonus points if you name them something insulting to the Carebear who started all this nonsense.
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Rasta Rocketman
Sniggerdly Pandemic Legion
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Posted - 2010.08.05 21:48:00 -
[53]
Originally by: Skex Relbore
Originally by: Rasta Rocketman
I'm pretty bored, convo or evemail me and I'll see if I can help.
If I were you, I'd fight them. If you can muster 7-8 people in your corp to fight, just develop a strategy to kill at least 1 T3 ship of theirs without losing much isk.
for example get a cloaked alt scout to watch them and get you warp-ins Get your 7-8 guys into blaster fitted thorax's (damage mods, MWD, sensor booster, point) Warp in on top of a T3 ship and kill it
You will have cost them serious isk and made them look like fools. That alone should put a smile on your face, even if it costs you all the isk you have and you have to dock up for the entire remainder of the wardec.
Alternatively if you want to play it safe do what others have said, tell ur corp to dock up for a couple weeks. Unless you give them kills, chances are they will get bored and stop the war after a couple weeks.
Why mess around with all that?
The Merc's just took the contract. The one they really want to hurt is the carebear who hired the Mercs in the first place.
Feed them cheap ships to cost their employer as much isk as possible, ideally more than he can afford to pay so he's in breach of contract, which I suspect the Mercs might take personally.
Oh and do it with alts that can be biomassed later, don't bother training them just stick them in what ever frig they can fly with their starting skills. Put them in corp and cycle them out to their doom. Bonus points if you name them something insulting to the Carebear who started all this nonsense.
lol @ naming the characters.
Sure, your method makes sense too. It will waste the hiring corps money but won't be any fun in the process which is why I suggested PvP. _______________________________________________
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Fat Uncle
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Posted - 2010.08.06 13:06:00 -
[54]
Why not try and organize a T1 frigate fight with the mercs. At least that way both sides will have fun. 1v1 or 3v3.
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